Dragger: Difference between revisions
Prepared the page for translation |
mNo edit summary |
||
Line 1: | Line 1: | ||
<languages/> | <languages/> | ||
{{Stub}} | {{Stub}} | ||
<translate> | <translate> | ||
Line 37: | Line 35: | ||
[[File:Strong dragger.mp4|gif]] | [[File:Strong dragger.mp4|gif]] | ||
= Common uses = | == Common uses == | ||
It is common to use a dragger behind a {{Tile|entities|10}} {{TileLink|{{Tile|entities|26}}|Teleporter|teleporter}} activated by a {{TileLink|{{Tile|switch|22}}|Switch layer|timed switch}} to retrieve a tee after the partner failed. | It is common to use a dragger behind a {{Tile|entities|10}} {{TileLink|{{Tile|entities|26}}|Teleporter|teleporter}} activated by a {{TileLink|{{Tile|switch|22}}|Switch layer|timed switch}} to retrieve a tee after the partner failed. | ||
</translate> | </translate> | ||
[[Category:Game-Mechanic{{#translation:}}]] |
Revision as of 16:22, 11 February 2023
The dragger is a special tile that pulls you towards it.
There are 3 levels, slow, normal and fast.
Slow dragger
Normal dragger
Strong dragger
You cannot escape it with just running, you need the hook.
Common uses
It is common to use a dragger behind a teleporter activated by a timed switch to retrieve a tee after the partner failed.