Translations:Development/32/en: Difference between revisions

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* [https://github.com/ddnet/ddnet/blob/master/src/game/server/entities/character.h CCharacter]: Represents a [[Special:MyLanguage/Common_Terminology#Tee|tee]] that is alive, it is instantiated when a tee spawns and deleted when it dies. For information about the player kept between deaths, see [https://github.com/ddnet/ddnet/blob/master/src/game/server/player.h CPlayer].
*[https://github.com/ddnet/ddnet/blob/master/src/game/server/entities/character.h CCharacter]: Represents a [[Special:MyLanguage/Common_Terminology#Tee|tee]] that is alive, it is instantiated when a tee spawns and deleted when it dies.
* [https://github.com/ddnet/ddnet/blob/master/src/game/server/player.h CPlayer] contains information not related to the [[Common Terminology/fr#Tee|Tee]] (nickname, flag, etc.).

Latest revision as of 17:29, 4 May 2024

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Message definition (Development)
*[https://github.com/ddnet/ddnet/blob/master/src/game/server/entities/character.h CCharacter]: Represents a [[Special:MyLanguage/Common_Terminology#Tee|tee]] that is alive, it is instantiated when a tee spawns and deleted when it dies.
* [https://github.com/ddnet/ddnet/blob/master/src/game/server/player.h CPlayer] contains information not related to the [[Common Terminology/fr#Tee|Tee]] (nickname, flag, etc.).
  • CCharacter: Represents a tee that is alive, it is instantiated when a tee spawns and deleted when it dies.
  • CPlayer contains information not related to the Tee (nickname, flag, etc.).