Dragger/ru: Difference between revisions
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{{Stub | {{Stub}} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
{{Tile|entities|233}} | The {{Tile|entities|233}} dragger is a special tile that pulls you towards it. | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
There are 3 levels, slow, normal and fast. | |||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Slow dragger == | |||
</div> | |||
{{Tile|entities|233}} | {{Tile|entities|233}} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
[[File:Weak dragger.mp4|gif]] | [[File:Weak dragger.mp4|gif]] | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Normal dragger == | |||
</div> | |||
{{Tile|entities|234}} | {{Tile|entities|234}} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
[[File:Medium dragger.mp4|gif]] | [[File:Medium dragger.mp4|gif]] | ||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Strong dragger == | |||
</div> | |||
{{Tile|entities|235}} | {{Tile|entities|235}} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
You cannot escape it with just running, you need the hook. | |||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
[[File:Strong dragger.mp4|gif]] | [[File:Strong dragger.mp4|gif]] | ||
</div> | |||
= | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
== Common uses == | |||
It is common to use a dragger behind a {{Tile|entities|10}} {{TileLink|{{Tile|entities|26}}|Teleporter|teleporter}} activated by a {{TileLink|{{Tile|switch|22}}|Switch layer|timed switch}} to retrieve a tee after the partner failed. | |||
</div> | |||
[[Category:Game-Mechanic]] | [[Category:Game-Mechanic{{#translation:}}]] |
Revision as of 16:25, 11 February 2023
The dragger is a special tile that pulls you towards it.
There are 3 levels, slow, normal and fast.
Slow dragger
Normal dragger
Strong dragger
You cannot escape it with just running, you need the hook.
Common uses
It is common to use a dragger behind a teleporter activated by a timed switch to retrieve a tee after the partner failed.