Ninja/zh: Difference between revisions

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Created page with "*(最大)冲刺距离:14,06个图格(450基础单位) *冲刺时间:180毫秒(9 ticks) *冲刺速度为1.56个图格/tick(50基础单位/tick) *在冲刺中,所有其他力都会消失(例:重力和有效的hook) *武士刀冲刺会穿过其他tee、激光门和单向板"
Humanity (talk | contribs)
Created page with "在冲刺过程中如果你撞到墙,冲刺方向不会改变,但会让你看起来像是在沿着墙滑动。 [Video of sliding along a wall with ninja] 在冲刺后(结束时),任何先前其他方向的动量都会转化为冲刺方向的动量。 [Video of redirecting momentum]"
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*武士刀冲刺会穿过其他tee、激光门和单向板
*武士刀冲刺会穿过其他tee、激光门和单向板


<div lang="en" dir="ltr" class="mw-content-ltr">
在冲刺过程中如果你撞到墙,冲刺方向不会改变,但会让你看起来像是在沿着墙滑动。
Whenever you hit a wall during your dash, the direction of the dash will remain unchanged, resulting in you sliding along it.
[Video of sliding along a wall with ninja]
[Video of sliding along a wall with ninja]
After the dash any previous momentum will be redirected in the same direction of the dash.
在冲刺后(结束时),任何先前其他方向的动量都会转化为冲刺方向的动量。
[Video of redirecting momentum]
[Video of redirecting momentum]
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">

Revision as of 19:56, 16 March 2023

武士刀与其他武器相比更像是一种道具

通过收集武士刀,你可以按下开火(鼠标左键)来向四周冲刺。当你装备武士刀时不能切换其他道具。武士刀将会在15秒后或者碰到盾牌后失效。通过冲刺可以加速或者飞行。


冲刺

一旦你捡起武士刀,你可以向任意方向冲刺。武士刀的冲刺冷却时间为800毫秒。

属性

  • (最大)冲刺距离:14,06个图格(450基础单位)
  • 冲刺时间:180毫秒(9 ticks)
  • 冲刺速度为1.56个图格/tick(50基础单位/tick)
  • 在冲刺中,所有其他力都会消失(例:重力和有效的hook)
  • 武士刀冲刺会穿过其他tee、激光门和单向板

在冲刺过程中如果你撞到墙,冲刺方向不会改变,但会让你看起来像是在沿着墙滑动。 [Video of sliding along a wall with ninja] 在冲刺后(结束时),任何先前其他方向的动量都会转化为冲刺方向的动量。 [Video of redirecting momentum]

The moment you no longer have ninja, your current dash will stop immediately. When dashing through shields, all velocity is lost.


Dash through teleporter

Ninja dashing through stopper, teleporter, door, deep freeze and freeze

It is possible to pass a 1-tile wide teleporter by dashing horizontally or vertically. Tiles that can be dashed through:

This trick is very precise and works because dashing tees move 50 units per tick, while teleporters are only 32 units wide. Being one tile away from the wall works for dashing through.


Advanced Properties

  • Tees that you pass through during a dash will get pushed upwards and to the side due to collision.
  • Multiple tees can get on the exact same position by dashing, to get it to work easily, use corners.