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'''Aled'''(有时被称为'''隔水锤'''或'''过水锤''')是一种较为进阶的技巧,用{{Hammer|锤子|zh}}[[Special:MyLanguage/Freeze|解冻]]对方以跨过一格宽的冻结区域。
'''Aled'''(有时被称为'''隔水锤'''或'''过水锤''')是一种较为进阶的技巧,用{{Hammer|锤子|zh}}[[Special:MyLanguage/Freeze|解冻]]对方以跨过一格宽的冻结区域。


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Main_Setups"></span>
== Main Setups ==
== 主要方式 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Aled主要通过将另一名玩家半身以上移动至冻结区域外并以[[Special:MyLanguage/Hammer|锤子]][[Special:MyLanguage/freeze|解冻]]
There are a few common setups to initiate and perform an aled. They all revolve around getting more than half of your partner's tee on the other side of the [[Special:MyLanguage/freeze|freeze]] and [[Special:MyLanguage/Hammer|hammering]] them.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Grounded_Horizontal_Aled"></span>
=== Grounded Horizontal Aled ===
===平地水平Aled===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Aled-ground-horizontal.mp4|gif|thumb|250x250px|平地水平Aled]]
[[File:Aled-ground-horizontal.mp4|gif|thumb|Grounded Horizontal Aled|450px]]
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
首先站在冻结区域和另一玩家之间,跳起并在上方稍微钩住对方以将对方从地面拉起,然后二段跳,钩住对方将他从自己身下以U字型甩过并穿过一格宽的冻结区域。适时松开钩子,让对方半身以上处于冻结区域外,同时确保自己能锤中对方。
Stand between the freeze and your partner. [[Special:MyLanguage/Jump|Jump]] and [[Special:MyLanguage/hook|hook]] them slightly upwards to lift them off the ground, then follow with a double jump as you drag them under you and across the freeze. Release the hook before they get in position so the momentum from swinging under you carries them far enough. Make sure you're close enough to hammer them before doing so.
<div style="clear:both;"></div>
<div style="clear:both;"></div>
</div>
<span id="Mid-air_Horizontal_Aled"></span>
===空中水平Aled===


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Aled-hammerfly-horizontal.mp4|gif|thumb|250x250px|空中水平Aled]]
=== Mid-air Horizontal Aled ===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
较多适用于Stronghold类型的地图,一般在[[Hammerfly/zh|锤击飞行]]被锤击后进行。以被锤击取代平地水平Aled时第一次跳起的步骤,随后与平地水平Aled一样在上方轻钩对方以将对方从稍微拉起,然后二段跳,钩住对方从自己身下以U字型甩过并穿过一格宽的冻结区域。
[[File:Aled-hammerfly-horizontal.mp4|gif|thumb|Mid-air Horizontal Aled|450px]]
<div style="clear:both;"></div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Upwards_Vertical_Aled"></span>
Most commonly used in maps like Stronghold, when you've been [[Special:MyLanguage/Hammerhit|hammerhitting]] beforehand, or after a [[Special:MyLanguage/hammerfly|hammerfly]]. Much like the grounded version, you need to lift your partner up a little bit before double jumping and dragging them under you, where you'll release the hook so they get in the aforementioned position to be hammered.
===向上垂直Aled===
<div style="clear:both;"></div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Aled-vertical-up.mp4|gif|thumb|250x250px|向上垂直Aled]]
=== Upwards Vertical Aled ===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Aled中最简单的变体。将对方向上扔起,适时使用二段跳和锤子以穿过一格宽的冻结区域。
[[File:Aled-vertical-up.mp4|gif|thumb|Upwards Vertical Aled|450px]]
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
但是这种Aled在平地上方第二格处有一行冻结区域时十分简单。这种情况下,你所需要做的就是锤击两次 - 第一锤是将tee锤起来让它高过冻结区域,第二锤则是去解冻它。
Easiest variant of the different aled methods. Simply toss your partner upwards, double jump into them and time your hammer so it hits before they cross the freeze on the way down.
<div style="clear:both;"></div>
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</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
{{Todo|add information about downwards aled}}
== Transitioning from Aled ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Transitioning_from_Aled"></span>
When getting hit through a 1 tile [[Special:MyLanguage/freeze|freeze]], you need to be ready to react by doing anything that will lead into your friend crossing the freeze with you. Most commonly, people will do one of these two actions:
== Aled后的过渡 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
当对方完成Aled后,你需要做出适当操作。通常最常见的操作有两种:
* Let their partner fall in the freeze and proceed to [[Special:MyLanguage/hammerhit|hammerhit]].
* Hold hook while aiming at their partner to [[Special:MyLanguage/hammer|hammer]] them while still in the air. This often leads into a [[Special:MyLanguage/hammerfly|hammerfly]].
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
*让对方掉进冻结区域内,之后进行[[Special:MyLanguage/hammerhit|锤击]]。
== How to Practice ==
*钩住对方,[[Special:MyLanguage/hammer|挥锤]]将其解除冻结,之后进行[[Special:MyLanguage/hammerfly|锤击飞行]]。
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="How_to_Practice"></span>
Aled is often very punishing to fail, yet it also requires a lot of practice to succeed consistently. You can practice easily by doing the following steps:
== 练习 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
玩家需要大量的练习才能确保Aled成功,以免Aled失败落入难以救回的局面。当你想练习时:
* Find an empty server with good ping, and change the map using <code>/map grandma</code>.
* Connect your dummy, and join a team using <code>/team [number between 1-63]</code> (example: <code>/team 5</code>), and locking it using <code>/lock</code>.
* Enable practice mode by typing <code>/practice</code> with both your main tee and your dummy. This will enable the use of <code>/r</code> which teleports you to the latest safe ground your tee touched**.
* Go to the right side of the map to unsolo, and practice performing an aled on the pillar of freeze. If you fall in the freeze, type <code>/r</code> to be saved.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
# 可找一个低延迟的服务器并更改地图至Grandma或Aled(可在聊天栏输入<code>/map grandma</code>或<code>/map aled</code>);
'''**Tip:''' Use the F1 console to bind <code>/r</code> to a key by typing: <code>bind [key] say /r</code>. Example: <code>bind g say /r</code>.
# 进图后连接[[Special:MyLanguage/Dummy|分身]],然后在聊天栏输入<code>/team [介于1-63间的数字]</code>进入[[Special:MyLanguage/Teams|队伍]]并输入<code>/lock</code>锁住队伍;
</div>
# 在聊天栏输入<code>/practice</code>(分身也要输入)启用[[Special:MyLanguage/Practice|练习模式]],这时你可在聊天栏输入<code>/r</code>从而直接回到上一次所在的安全点;  {{Tip|可在F1控制台[[Special:MyLanguage/Binds|绑定]]按键,输入<code>bind [按键] say /r</code>,例如<code>bind g say /r</code>,这时当你按下g键时你就能自动输入<code>/r</code>。}}
#去地图的右边可练习Aled,当你掉进冻结区域里时,你可以使用<code>/r</code>回到安全点。


[[Category:Technique{{#translation:}}]]
[[Category:Technique{{#translation:}}]]

Latest revision as of 18:52, 27 May 2023

Aled(有时被称为隔水锤过水锤)是一种较为进阶的技巧,用 锤子解冻对方以跨过一格宽的冻结区域。

主要方式

Aled主要通过将另一名玩家半身以上移动至冻结区域外并以锤子解冻

平地水平Aled

平地水平Aled

首先站在冻结区域和另一玩家之间,跳起并在上方稍微钩住对方以将对方从地面拉起,然后二段跳,钩住对方将他从自己身下以U字型甩过并穿过一格宽的冻结区域。适时松开钩子,让对方半身以上处于冻结区域外,同时确保自己能锤中对方。

空中水平Aled

空中水平Aled

较多适用于Stronghold类型的地图,一般在锤击飞行被锤击后进行。以被锤击取代平地水平Aled时第一次跳起的步骤,随后与平地水平Aled一样在上方轻钩对方以将对方从稍微拉起,然后二段跳,钩住对方从自己身下以U字型甩过并穿过一格宽的冻结区域。

向上垂直Aled

向上垂直Aled

Aled中最简单的变体。将对方向上扔起,适时使用二段跳和锤子以穿过一格宽的冻结区域。

但是这种Aled在平地上方第二格处有一行冻结区域时十分简单。这种情况下,你所需要做的就是锤击两次 - 第一锤是将tee锤起来让它高过冻结区域,第二锤则是去解冻它。

待办: add information about downwards aled

Aled后的过渡

当对方完成Aled后,你需要做出适当操作。通常最常见的操作有两种:

  • 让对方掉进冻结区域内,之后进行锤击
  • 钩住对方,挥锤将其解除冻结,之后进行锤击飞行

练习

玩家需要大量的练习才能确保Aled成功,以免Aled失败落入难以救回的局面。当你想练习时:

  1. 可找一个低延迟的服务器并更改地图至Grandma或Aled(可在聊天栏输入/map grandma/map aled);
  2. 进图后连接分身,然后在聊天栏输入/team [介于1-63间的数字]进入队伍并输入/lock锁住队伍;
  3. 在聊天栏输入/practice(分身也要输入)启用练习模式,这时你可在聊天栏输入/r从而直接回到上一次所在的安全点;
    提示: 可在F1控制台绑定按键,输入bind [按键] say /r,例如bind g say /r,这时当你按下g键时你就能自动输入/r
  4. 去地图的右边可练习Aled,当你掉进冻结区域里时,你可以使用/r回到安全点。