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{{MigrateTranslation}}
<languages/>
<languages/>
<div lang="en" dir="ltr" class="mw-content-ltr">
{{Infobox weapon
{{Infobox weapon
| name = 手枪
| gameskin = Pistol.png
| gameskin = Pistol.png
| crosshair = {{Game.png|Pistol crosshair}}
| crosshair = {{Game.png|Pistol crosshair}}
| projectile = {{Game.png|Pistol projectile}}
| projectile = {{Game.png|Pistol projectile}}
| delay = 120ms
| delay = 120毫秒
}}
}}
</div>
'''手枪'''(英语:Pistol)是一个半自动武器。其常被用于与其他玩家进行快速交流,与{{Hammer|锤子}}同为玩家的初始武器。在《DDNet》里,与《Teeworlds》不同的是,其子弹不会因重力下坠。子弹在击中其他Tee或墙体时会立刻消失,通常情况下在击中Tee后也不会如其它武器般产生一些效果。


<div lang="en" dir="ltr" class="mw-content-ltr">
当玩家接触到{{Tile|game|106}}喷气背包区域时,玩家的手枪会持续激活[[Special:MyLanguage/jetpack|喷气背包]]能力,直到该名玩家接触到{{Tile|game|90}}解除喷气背包区域。接触到[[Special:MyLanguage/telegun|传送枪]]区域时也会激活对应的传送枪效果。
The '''''pistol''''' is one of the two always available weapons. It is a semi-automatic weapon and is mainly used for communication. It fires fast bullets (projectiles) that are not, unlike Teeworlds, affected by gravity.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Main_use"></span>
A projectile vanishes once it hits either another tee or a solid block. Contrary to the other weapons, the projectiles of the pistol do not affect any tees whatsoever. When touching the jetpack tile {{Tile|game|106}}, the [[Special:MyLanguage/jetpack|jetpack]] power up gets activated for the pistol until the jetpack off tile {{Tile|game|90}} is touched. Likewise, [[Special:MyLanguage/telegun|telegun]] tiles will have the same effects.
== 主要用途 ==
</div>


<span id="Finding_angle"></span>
=== 寻找角度 ===


<div lang="en" dir="ltr" class="mw-content-ltr">
在某些情况下,玩家需要让武器子弹穿过两个方块角落的墙缝。因为墙缝比较小,要找到正确的角度较为困难。
== Practical use ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
在切换恰当的武器前,可先用手枪寻找正确的角度。具体方式是用手枪不断对准角落开火,微微调整角度,直到手枪子弹穿过角落。这一技巧借助手枪的高攻速寻找角度时可以缩短通关时间(也有玩家觉得辅助线更加好用)。
In some cases you will want to fire a weapon through the gap between two blocks. Since the gap is quite small, finding the right angle can be difficult.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<gallery mode="nolines" widths=300px>
Before using the weapon that you want to use, it can be useful to use the pistol to find the right angle. Slightly adjust the angle you fire in until the bullets pass through the gap. The high fire rate of the pistol can make this process quicker.
File:Pistol-1.mp4|使用手枪寻找正确的角度的演示|gif
</div>
File:Pistol-2.mp4|在另一个位置使用手枪寻找正确的角度的演示|gif
 
<div lang="en" dir="ltr" class="mw-content-ltr">
<gallery mode="nolines" widths="300px">
File:Pistol-2.mp4|Using the pistol to find the right angle from another position.|gif
File:Pistol-1.mp4|Using the pistol to find the right angle.|gif
</gallery>
</gallery>
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
== Main use ==
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
The pistol can be used pointer to:
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Communicate"></span>
* Communicate parts to other tees
=== 沟通 ===
* Direct the attention of other tees to something
</div>


玩家可以用手枪射击其他玩家引起注意,或者提示接下来做什么,比如指出某个需要其他玩家关注的位置。


<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Advanced_behavior"></span>
== Advanced behavior ==
== 进阶特性 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* 手枪子弹没有宽度,所以子弹可以从角落的墙缝穿过;
* Its projectile has no width, meaning it can pass through gaps between blocks
* 手枪子弹在短时间内没有击中目标时也会消失。
* The projectile will disappear after a short time if it didn’t collide beforehand
</div>


[[Category:Weapon{{#translation:}}]]
[[Category:Weapon{{#translation:}}]]
[[Category:Pistol{{#translation:}}]]

Latest revision as of 04:48, 2 June 2023

手枪(英语:Pistol)是一个半自动武器。其常被用于与其他玩家进行快速交流,与 锤子同为玩家的初始武器。在《DDNet》里,与《Teeworlds》不同的是,其子弹不会因重力下坠。子弹在击中其他Tee或墙体时会立刻消失,通常情况下在击中Tee后也不会如其它武器般产生一些效果。

当玩家接触到喷气背包区域时,玩家的手枪会持续激活喷气背包能力,直到该名玩家接触到解除喷气背包区域。接触到传送枪区域时也会激活对应的传送枪效果。

主要用途

寻找角度

在某些情况下,玩家需要让武器子弹穿过两个方块角落的墙缝。因为墙缝比较小,要找到正确的角度较为困难。

在切换恰当的武器前,可先用手枪寻找正确的角度。具体方式是用手枪不断对准角落开火,微微调整角度,直到手枪子弹穿过角落。这一技巧借助手枪的高攻速寻找角度时可以缩短通关时间(也有玩家觉得辅助线更加好用)。

沟通

玩家可以用手枪射击其他玩家引起注意,或者提示接下来做什么,比如指出某个需要其他玩家关注的位置。

进阶特性

  • 手枪子弹没有宽度,所以子弹可以从角落的墙缝穿过;
  • 手枪子弹在短时间内没有击中目标时也会消失。