Settings and Commands: Difference between revisions

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add autogenerated settings and commands
 
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== Map Settings ==
<languages/>
<translate>
== Map Settings == <!--T:1-->
</translate>
{| class="wikitable"
{| class="wikitable"
! Setting
! <translate><!--T:10001--> Setting</translate>
! Description
! <translate><!--T:10002--> Description</translate>
! Default
! <translate><!--T:10003--> Default</translate>
! <translate><!--T:10004--> Min</translate>
! <translate><!--T:10005--> Max</translate>
|-
|-
| sv_hit
| sv_hit
| Whether players can hammer/grenade/laser each other or not
| <translate><!--T:11990--> Whether players can hammer/grenade/laser each other or not</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_endless_drag
| sv_endless_drag
| Turns endless hooking on/off
| <translate><!--T:11955--> Turns endless hooking on/off</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_freeze_delay
| sv_freeze_delay
| How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer &amp; deepfreeze)
| <translate><!--T:11975--> How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze)</translate>
| 3
| 3
| 1
| 30
|-
|-
| sv_save_worse_scores
| sv_save_worse_scores
| Whether to save worse scores when you already have a better one
| <translate><!--T:12325--> Whether to save worse scores when you already have a better one</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_pauseable
| sv_pauseable
| Whether players can pause their char or not
| <translate><!--T:12150--> Whether players can pause their char or not</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_team
| sv_team
| Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)
| <translate><!--T:12455--> Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)</translate>
| 1
| 0
| 3
|-
| sv_min_team_size
| <translate><!--T:12090--> Minimum team size (finishing in a team smaller than this size gives you no teamrank)</translate>
| 2
| 1
| 1
| 64
|-
|-
| sv_max_team_size
| sv_max_team_size
| Maximum team size (from 2 to 64)
| <translate><!--T:12085--> Maximum team size</translate>
| MAX_CLIENTS
| 64
| 1
| 64
|-
|-
| sv_old_laser
| sv_old_laser
| Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can&#x27;t hit you if you shot them, and they pull others towards the shooter
| <translate><!--T:12125--> Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter</translate>
| 0
| 0
| 0
| 1
|-
| sv_no_weak_hook
| <translate><!--T:12120--> Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong.</translate>
| 0
| 0
| 1
|-
|-
| sv_reset_pickups
| sv_reset_pickups
| Whether the weapons are reset on passing the start tile or not
| <translate><!--T:12270--> Whether the weapons are reset on passing the start tile or not</translate>
| 0
| 0
| 0
| 1
|-
| sv_show_others_default
| <translate><!--T:12375--> Whether players see others by default (2 for own team)</translate>
| 0
| 0
| 2
|-
|-
| sv_plasma_range
| sv_plasma_range
| How far will the plasma gun track tees
| <translate><!--T:12160--> How far will the plasma gun track tees</translate>
| 700
| 700
| 1
| 99999
|-
|-
| sv_plasma_per_sec
| sv_plasma_per_sec
| How many shots does the plasma gun fire per seconds
| <translate><!--T:12155--> How many shots does the plasma gun fire per seconds</translate>
| 3
| 3
| 0
| 50
|-
|-
| sv_dragger_range
| sv_dragger_range
| How far will the dragger track tees
| <translate><!--T:11940--> How far will the dragger track tees</translate>
| 700
| 700
| 1
| 99999
|-
|-
| sv_solo_server
| sv_solo_server
| Set server to solo mode (no player interactions, has to be set before loading the map)
| <translate><!--T:12400--> Set server to solo mode (no player interactions, has to be set before loading the map)</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_old_teleport_weapons
| sv_old_teleport_weapons
| Teleporting of all weapons (deprecated, use special entities instead)
| <translate><!--T:12135--> Teleporting of all weapons (deprecated, use special entities instead)</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_old_teleport_hook
| sv_old_teleport_hook
| Hook through teleporter (deprecated, use special entities instead)
| <translate><!--T:12130--> Hook through teleporter (deprecated, use special entities instead)</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_teleport_hold_hook
| sv_teleport_hold_hook
| Hold hook when teleported
| <translate><!--T:12475--> Hold hook when teleported</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_teleport_lose_weapons
| sv_teleport_lose_weapons
| Lose weapons when teleported (useful for some race maps)
| <translate><!--T:12480--> Lose weapons when teleported (useful for some race maps)</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_deepfly
| sv_deepfly
| Allow fire non auto weapons when deep
| <translate><!--T:11885--> Allow fire non auto weapons when deep</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_destroy_bullets_on_death
| sv_destroy_bullets_on_death
| Destroy bullets when their owner dies
| <translate><!--T:11900--> Destroy bullets when their owner dies</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_destroy_lasers_on_death
| sv_destroy_lasers_on_death
| Destroy lasers when their owner dies
| <translate><!--T:11905--> Destroy lasers when their owner dies</translate>
| 0
| 0
| 0
| 1
|}
|}
{| class="wikitable"
{| class="wikitable"
! Command
! <translate><!--T:20001--> Command</translate>
! Arguments
! <translate><!--T:20002--> Arguments</translate>
! Description
! <translate><!--T:20003--> Description</translate>
|-
|-
| tune
| tune
| s[tuning] i[value]
| <translate><!--T:21225--> s[tuning] ?i[value]</translate>
| Tune variable to value
| <translate><!--T:21226--> Tune variable to value or show current value</translate>
|-
|-
| toggle_tune
| toggle_tune
| s[tuning] i[value 1] i[value 2]
| <translate><!--T:20670--> s[tuning] i[value 1] i[value 2]</translate>
| Toggle tune variable
| <translate><!--T:20671--> Toggle tune variable</translate>
|-
|-
| tune_zone
| tune_zone
| i[zone] s[tuning] i[value]
| <translate><!--T:20595--> i[zone] s[tuning] i[value]</translate>
| Tune in zone a variable to value
| <translate><!--T:20596--> Tune in zone a variable to value</translate>
|-
|-
| tune_zone_enter
| tune_zone_enter
| i[zone] r[message]
| <translate><!--T:20970--> i[zone] r[message]</translate>
| which message to display on zone enter; use 0 for normal area
| <translate><!--T:20971--> which message to display on zone enter; use 0 for normal area</translate>
|-
|-
| tune_zone_leave
| tune_zone_leave
| i[zone] r[message]
| <translate><!--T:21135--> i[zone] r[message]</translate>
| which message to display on zone leave; use 0 for normal area
| <translate><!--T:21136--> which message to display on zone leave; use 0 for normal area</translate>
|-
|-
| mapbug
| mapbug
| s[mapbug]
| <translate><!--T:20725--> s[mapbug]</translate>
| Enable map compatibility mode using the specified bug (example: grenade-doublexplosion@ddnet.tw)
| <translate><!--T:20726--> Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)</translate>
|-
|-
| switch_open
| switch_open
| i[switch]
| <translate><!--T:20450--> i[switch]</translate>
| Whether a switch is deactivated by default (otherwise activated)
| <translate><!--T:20451--> Whether a switch is deactivated by default (otherwise activated)</translate>
|}
|}
== Server Settings ==
<translate>
== Server Settings == <!--T:3-->
</translate>
{| class="wikitable"
{| class="wikitable"
! Setting
! <translate><!--T:30001--> Setting</translate>
! Description
! <translate><!--T:30002--> Description</translate>
! Default
! <translate><!--T:30003--> Default</translate>
! <translate><!--T:30004--> Min</translate>
! <translate><!--T:30005--> Max</translate>
|-
|-
| password
| password
| Password to the server
| <translate><!--T:31660--> Password to the server</translate>
| &quot;&quot;
| ""
|
|
|-
| events
| <translate><!--T:31420--> Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).</translate>
| 1
| 0
| 1
|-
|-
| logfile
| logfile
| Filename to log all output to
| <translate><!--T:31650--> Filename to log all output to</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| console_output_level
| logappend
| Adjusts the amount of information in the console
| <translate><!--T:31645--> Append to logfile instead of overwriting it every time</translate>
| 1
| 0
| 0
|-
| events
| Enable triggering of events, like the happy eye emotes on some holidays.
| 1
| 1
|-
|-
| sv_name
| loglevel
| Server name
| <translate><!--T:31655--> Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</translate>
| &quot;unnamed server&quot;
| 0
|-
| -3
| bindaddr
| 2
| Address to bind the client/server to
| &quot;&quot;
|-
|-
| sv_ipv4only
| stdout_output_level
| Whether to bind only to ipv4, otherwise bind to all available interfaces
| <translate><!--T:32700--> Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</translate>
| 0
| 0
| -3
| 2
|-
| console_output_level
| <translate><!--T:31280--> Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</translate>
| 0
| -3
| 2
|-
| console_enable_colors
| <translate><!--T:31275--> Enable colors in console output</translate>
| 1
| 0
| 1
|-
| sv_name
| <translate><!--T:32100--> Server name</translate>
| "unnamed server"
|
|
|-
| bindaddr
| <translate><!--T:30100--> Address to bind the client/server to</translate>
| ""
|
|
|-
| sv_ipv4only
| <translate><!--T:32030--> Whether to bind only to ipv4, otherwise bind to all available interfaces</translate>
| 0
| 0
| 1
|-
|-
| sv_port
| sv_port
| Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310)
| <translate><!--T:32170--> Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310)</translate>
| 0
| 0
| 0
|-
| sv_external_port
| External port to report to the master servers
| 0
| 0
|-
|-
| sv_hostname
| sv_hostname
| Server hostname (0.7 only)
| <translate><!--T:31995--> Server hostname (0.7 only)</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_map
| sv_map
| Map to use on the server
| <translate><!--T:32050--> Map to use on the server</translate>
| &quot;Sunny Side Up&quot;
| "Sunny Side Up"
|
|
|-
|-
| sv_max_clients
| sv_max_clients
| Maximum number of clients that are allowed on a server
| <translate><!--T:32075--> Maximum number of clients that are allowed on a server</translate>
| MAX_CLIENTS
| 64
| 1
| 64
|-
|-
| sv_max_clients_per_ip
| sv_max_clients_per_ip
| Maximum number of clients with the same IP that can connect to the server
| <translate><!--T:32080--> Maximum number of clients with the same IP that can connect to the server</translate>
| 4
| 4
| 1
| 64
|-
|-
| sv_high_bandwidth
| sv_high_bandwidth
| Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only
| <translate><!--T:31985--> Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_register
| sv_register
| Register server with master server for public listing
| <translate><!--T:32215--> Register server with master server for public listing, can also accept a comma-separated list of protocols to register on, like 'ipv4,ipv6'</translate>
| 1
| "1"
|
|
|-
| sv_register_extra
| <translate><!--T:32220--> Extra headers to send to the register endpoint, comma separated 'Header: Value' pairs</translate>
| ""
|
|
|-
| sv_register_url
| <translate><!--T:32225--> Masterserver URL to register to</translate>
| "https://master1.ddnet.org/ddnet/15/register"
|
|
|-
|-
| sv_rcon_password
| sv_rcon_password
| Remote console password (full access)
| <translate><!--T:32200--> Remote console password (full access)</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_rcon_mod_password
| sv_rcon_mod_password
| Remote console password for moderators (limited access)
| <translate><!--T:32195--> Remote console password for moderators (limited access)</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_rcon_helper_password
| sv_rcon_helper_password
| Remote console password for helpers (limited access)
| <translate><!--T:32185--> Remote console password for helpers (limited access)</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_rcon_max_tries
| sv_rcon_max_tries
| Maximum number of tries for remote console authentication
| <translate><!--T:32190--> Maximum number of tries for remote console authentication</translate>
| 30
| 30
| 0
| 100
|-
|-
| sv_rcon_bantime
| sv_rcon_bantime
| The time a client gets banned if remote console authentication fails. 0 makes it just use kick
| <translate><!--T:32180--> The time a client gets banned if remote console authentication fails. 0 makes it just use kick</translate>
| 5
| 5
| 0
| 1440
|-
|-
| sv_auto_demo_record
| sv_auto_demo_record
| Automatically record demos
| <translate><!--T:31815--> Automatically record demos</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_auto_demo_max
| sv_auto_demo_max
| Maximum number of automatically recorded demos (0 = no limit)
| <translate><!--T:31810--> Maximum number of automatically recorded demos (0 = no limit)</translate>
| 10
| 10
| 0
| 1000
|-
|-
| sv_tee_historian
| sv_tee_historian
| Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space)
| <translate><!--T:32465--> Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space)</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_vanilla_antispoof
| sv_vanilla_antispoof
| Enable vanilla Antispoof
| <translate><!--T:32520--> Enable vanilla Antispoof</translate>
| 1
| 0
| 0
| 1
|-
|-
| sv_dnsbl
| sv_dnsbl
| Enable DNSBL (DNS-based Blackhole List)
| <translate><!--T:31910--> Enable DNSBL (DNS-based Blackhole List)</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_dnsbl_host
| sv_dnsbl_host
| Hostname of DNSBL provider to use for IP Verification
| <translate><!--T:31925--> Hostname of DNSBL provider to use for IP Verification</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_dnsbl_key
| sv_dnsbl_key
| Optional Authentication Key for the specified DNSBL provider
| <translate><!--T:31930--> Optional Authentication Key for the specified DNSBL provider</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_dnsbl_vote
| sv_dnsbl_vote
| Block votes by blacklisted addresses
| <translate><!--T:31935--> Block votes by blacklisted addresses</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_dnsbl_ban
| sv_dnsbl_ban
| Automatically ban blacklisted addresses
| <translate><!--T:31915--> Automatically ban blacklisted addresses</translate>
| 0
| 0
| 0
| 1
|-
| sv_dnsbl_chat
| <translate><!--T:31920--> Don't allow chat from blacklisted addresses</translate>
| 0
| 0
| 1
|-
|-
| sv_rcon_vote
| sv_rcon_vote
| Only allow authed clients to call votes
| <translate><!--T:32205--> Only allow authed clients to call votes</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_player_demo_record
| sv_player_demo_record
| Automatically record demos for each player
| <translate><!--T:32165--> Automatically record demos for each player</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_demo_chat
| sv_demo_chat
| Record chat for demos
| <translate><!--T:31895--> Record chat for demos</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_server_info_per_second
| sv_server_info_per_second
| Maximum number of complete server info responses that are sent out per second (0 for no limit)
| <translate><!--T:32350--> Maximum number of complete server info responses that are sent out per second (0 for no limit)</translate>
| 50
| 50
| 0
| 10000
|-
|-
| sv_van_conn_per_second
| sv_van_conn_per_second
| Antispoof specific ratelimit (0 for no limit)
| <translate><!--T:32515--> Antispoof specific ratelimit (0 for no limit)</translate>
| 10
| 10
| 0
| 10000
|-
|-
| sv_sixup
| sv_sixup
| Enable sixup connections
| <translate><!--T:32385--> Enable sixup connections</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_skill_level
| sv_skill_level
| Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive)
| <translate><!--T:32390--> Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive)</translate>
| 1
| 1
| 0
| 2
|-
|-
| debug
| debug
| Debug mode
| <translate><!--T:31325--> Debug mode</translate>
| 0
| 0
| 0
| 1
|-
|-
| dbg_curl
| dbg_curl
| Debug curl
| <translate><!--T:31285--> Debug curl</translate>
| 0
| 0
| 0
| 1
|-
|-
| dbg_pref
| dbg_stress
| Performance outputs
| <translate><!--T:31310--> Stress systems (Debug build only)</translate>
| 0
| 0
| 0
|-
| dbg_hitch
| Hitch warnings
| 0
| 0
|-
|-
| dbg_stress
| http_allow_insecure
| Stress systems
| <translate><!--T:31585--> Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing.</translate>
| 0
| 0
|-
| dbg_stress_network
| Stress network
| 0
| 0
| 1
|-
|-
| sv_welcome
| sv_welcome
| Message that will be displayed to players who join the server
| <translate><!--T:32605--> Message that will be displayed to players who join the server</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_reserved_slots
| sv_reserved_slots
| The number of slots that are reserved for special players
| <translate><!--T:32250--> The number of slots that are reserved for special players</translate>
| 0
| 0
| 0
| 64
|-
|-
| sv_reserved_slots_pass
| sv_reserved_slots_pass
| The password that is required to use a reserved slot
| <translate><!--T:32260--> The password that is required to use a reserved slot</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_hit
| sv_reserved_slots_auth_level
| Whether players can hammer/grenade/laser each other or not
| <translate><!--T:32255--> Minimum rcon auth level needed to use a reserved slot. 4 = rcon auth disabled</translate>
| 1
| 1
| 4
|-
| sv_hit
| <translate><!--T:31990--> Whether players can hammer/grenade/laser each other or not</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_endless_drag
| sv_endless_drag
| Turns endless hooking on/off
| <translate><!--T:31955--> Turns endless hooking on/off</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_test_cmds
| sv_test_cmds
| Turns testing commands aka cheats on/off (setting only works in initial config)
| <translate><!--T:32485--> Turns testing commands aka cheats on/off (setting only works in initial config)</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_freeze_delay
| sv_freeze_delay
| How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer &amp; deepfreeze)
| <translate><!--T:31975--> How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze)</translate>
| 3
| 3
| 1
| 30
|-
|-
| sv_endless_super_hook
| sv_endless_super_hook
| Endless hook for super players on/off
| <translate><!--T:31960--> Endless hook for super players on/off</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_hide_score
| sv_hide_score
| Whether players scores will be announced or not
| <translate><!--T:31980--> Whether players scores will be announced or not</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_save_worse_scores
| sv_save_worse_scores
| Whether to save worse scores when you already have a better one
| <translate><!--T:32325--> Whether to save worse scores when you already have a better one</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_pauseable
| sv_pauseable
| Whether players can pause their char or not
| <translate><!--T:32150--> Whether players can pause their char or not</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_pause_messages
| sv_pause_messages
| Whether to show messages when a player pauses and resumes
| <translate><!--T:32145--> Whether to show messages when a player pauses and resumes</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_pause_frequency
| sv_pause_frequency
| The minimum allowed delay between /spec
| <translate><!--T:32140--> The minimum allowed delay between /spec</translate>
| 1
| 1
| 0
| 9999
|-
|-
| sv_invite
| sv_invite
| Whether players can invite other players to teams
| <translate><!--T:32020--> Whether players can invite other players to teams</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_invite_frequency
| sv_invite_frequency
| The minimum allowed delay between invites
| <translate><!--T:32025--> The minimum allowed delay between invites</translate>
| 1
| 1
| 0
| 9999
|-
|-
| sv_tele_others_auth_level
| sv_tele_others_auth_level
| The auth level you need to tele others
| <translate><!--T:32470--> The auth level you need to tele others</translate>
| 1
| 1
| 1
| 3
|-
|-
| sv_emotional_tees
| sv_emotional_tees
| Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all
| <translate><!--T:31950--> Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all</translate>
| 1
| -1
| 1
| 1
|-
|-
| sv_emoticon_delay
| sv_emoticon_ms_delay
| The time in seconds between over-head emoticons
| <translate><!--T:32675--> The time in ms a player has to wait before allowing the next over-head emoticons</translate>
| 3
| 3000
| 20
| 999999999
|-
| sv_global_emoticon_ms_delay
| <translate><!--T:32680--> The time in ms a player has to wait before allowing the next over-head emoticons that is send to all clients (this config must be higher or equal to sv_emoticon_ms_delay to have an effect)</translate>
| 3000
| 20
| 999999999
|-
|-
| sv_eye_emote_change_delay
| sv_eye_emote_change_delay
| The time in seconds between eye emoticons change
| <translate><!--T:31965--> The time in seconds between eye emoticons change</translate>
| 1
| 1
| 0
| 9999
|-
|-
| sv_chat_delay
| sv_chat_delay
| The time in seconds between chat messages
| <translate><!--T:31825--> The time in seconds between chat messages</translate>
| 1
| 1
| 0
| 9999
|-
|-
| sv_team_change_delay
| sv_team_change_delay
| The time in seconds between team changes (spectator/in game)
| <translate><!--T:32460--> The time in seconds between team changes (spectator/in game)</translate>
| 3
| 3
| 0
| 9999
|-
|-
| sv_info_change_delay
| sv_info_change_delay
| The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time
| <translate><!--T:32010--> The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time</translate>
| 5
| 5
| 0
| 9999
|-
|-
| sv_vote_time
| sv_vote_time
| The time in seconds a vote lasts
| <translate><!--T:32585--> The time in seconds a vote lasts</translate>
| 25
| 25
| 1
| 9999
|-
|-
| sv_vote_map_delay
| sv_vote_map_delay
| The minimum time in seconds between map votes
| <translate><!--T:32555--> The minimum time in seconds between map votes</translate>
| 0
| 0
| 0
| 9999
|-
|-
| sv_vote_delay
| sv_vote_delay
| The time in seconds between any vote
| <translate><!--T:32525--> The time in seconds between any vote</translate>
| 3
| 3
| 0
| 9999
|-
|-
| sv_vote_kick_delay
| sv_vote_kick_delay
| The minimum time in seconds between kick votes
| <translate><!--T:32540--> The minimum time in seconds between kick votes</translate>
| 0
| 0
| 0
| 9999
|-
|-
| sv_vote_yes_percentage
| sv_vote_yes_percentage
| The percent of people that need to agree or deny for the vote to succeed/fail
| <translate><!--T:32595--> The percent of people that need to agree or deny for the vote to succeed/fail</translate>
| 50
| 50
| 1
| 100
|-
|-
| sv_vote_majority
| sv_vote_majority
| Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N)
| <translate><!--T:32550--> Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N)</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_vote_max_total
| sv_vote_max_total
| How many people can participate in a vote at max (0 = no limit by default)
| <translate><!--T:32560--> How many people can participate in a vote at max (0 = no limit by default)</translate>
| 0
| 0
| 0
| 64
|-
|-
| sv_vote_veto_time
| sv_vote_veto_time
| Minutes of time on a server until a player can veto map change votes (0 = disabled)
| <translate><!--T:32590--> Minutes of time on a server until a player can veto map change votes (0 = disabled)</translate>
| 20
| 20
| 0
| 1000
|-
|-
| sv_kill_delay
| sv_kill_delay
| The minimum time in seconds between kills
| <translate><!--T:32040--> The minimum time in seconds between kills</translate>
| 1
| 1
|-
| sv_suicide_penalty
| The minimum time in seconds between kill or /kills and respawn
| 0
| 0
| 9999
|-
|-
| sv_map_window
| sv_map_window
| Map downloading send-ahead window
| <translate><!--T:32060--> Map downloading send-ahead window</translate>
| 15
| 15
| 0
| 100
|-
|-
| sv_fast_download
| sv_fast_download
| Enables fast download of maps
| <translate><!--T:31970--> Enables fast download of maps</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_shotgun_bullet_sound
| sv_shotgun_bullet_sound
| Crazy shotgun bullet sound on/off
| <translate><!--T:32360--> Crazy shotgun bullet sound on/off</translate>
| 0
| 0
| 0
|-
| sv_checkpoint_save
| Whether to save checkpoint times to the score file
| 1
| 1
|-
| sv_score_folder
| Folder to save score files to
| &quot;records&quot;
|-
|-
| sv_region_name
| sv_region_name
| Server region. Used for regional bans
| <translate><!--T:32210--> Server region. Used for regional bans</translate>
| &quot;UNK&quot;
| "UNK"
|
|
|-
|-
| sv_sql_servername
| sv_sql_servername
| SQL Server name that is inserted into record table
| <translate><!--T:32425--> SQL Server name that is inserted into record table</translate>
| &quot;UNK&quot;
| "UNK"
|
|
|-
|-
| sv_savegames
| sv_savegames
| Enables savegames (/save and /load)
| <translate><!--T:32330--> Enables savegames (/save and /load)</translate>
| 1
| 1
| 0
| 1
|-
| sv_saveswapgames_delay
| <translate><!--T:32335--> Delay in seconds for loading a savegame or before swapping</translate>
| 30
| 0
| 10000
|-
|-
| sv_savegames_delay
| sv_saveswapgames_penalty
| Delay in seconds for loading a savegame
| <translate><!--T:32340--> Penalty in seconds for saving or swapping position</translate>
| 60
| 60
| 0
| 10000
|-
|-
| sv_use_sql
| sv_swap_timeout
| Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable)
| <translate><!--T:32450--> Timeout in seconds before option to swap expires</translate>
| 180
| 0
| 0
| 10000
|-
|-
| sv_sql_queries_delay
| sv_swap
| Delay in seconds between SQL queries of a single player
| <translate><!--T:32445--> Enable /swap</translate>
| 1
| 0
| 1
| 1
|-
| sv_use_sql
| <translate><!--T:32505--> Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable)</translate>
| 0
| 0
| 1
|-
| sv_sql_queries_delay
| <translate><!--T:32420--> Delay in seconds between SQL queries of a single player</translate>
| 1
| 0
| 20
|-
|-
| sv_sqlite_file
| sv_sqlite_file
| File to store ranks in case sv_use_sql is turned off or used as backup sql server
| <translate><!--T:32430--> File to store ranks in case sv_use_sql is turned off or used as backup sql server</translate>
| &quot;ddnet-server.sqlite&quot;
| "ddnet-server.sqlite"
|
|
|-
|-
| sv_use_upnp
| sv_use_upnp
| Enables UPnP support.
| <translate><!--T:32510--> Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling)</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_ddrace_rules
| sv_ddrace_rules
| Whether the default mod rules are displayed or not
| <translate><!--T:31875--> Whether the default mod rules are displayed or not</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_rules_line1
| sv_rules_line1
| Rules line 1
| <translate><!--T:32275--> Rules line 1</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_rules_line2
| sv_rules_line2
| Rules line 2
| <translate><!--T:32285--> Rules line 2</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_rules_line3
| sv_rules_line3
| Rules line 3
| <translate><!--T:32290--> Rules line 3</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_rules_line4
| sv_rules_line4
| Rules line 4
| <translate><!--T:32295--> Rules line 4</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_rules_line5
| sv_rules_line5
| Rules line 5
| <translate><!--T:32300--> Rules line 5</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_rules_line6
| sv_rules_line6
| Rules line 6
| <translate><!--T:32305--> Rules line 6</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_rules_line7
| sv_rules_line7
| Rules line 7
| <translate><!--T:32310--> Rules line 7</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_rules_line8
| sv_rules_line8
| Rules line 8
| <translate><!--T:32315--> Rules line 8</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_rules_line9
| sv_rules_line9
| Rules line 9
| <translate><!--T:32320--> Rules line 9</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_rules_line10
| sv_rules_line10
| Rules line 10
| <translate><!--T:32280--> Rules line 10</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_team
| sv_team
| Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)
| <translate><!--T:32455--> Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)</translate>
| 1
| 1
| 0
| 3
|-
| sv_min_team_size
| <translate><!--T:32090--> Minimum team size (finishing in a team smaller than this size gives you no teamrank)</translate>
| 2
| 1
| 64
|-
|-
| sv_max_team_size
| sv_max_team_size
| Maximum team size (from 2 to 64)
| <translate><!--T:32085--> Maximum team size</translate>
| MAX_CLIENTS
| 64
| 1
| 64
|-
|-
| sv_map_vote
| sv_map_vote
| Whether to allow /map
| <translate><!--T:32055--> Whether to allow /map</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_announcement_filename
| sv_announcement_filename
| file which will have the announcement, each one at a line
| <translate><!--T:31795--> file which will have the announcement, each one at a line</translate>
| &quot;announcement.txt&quot;
| "announcement.txt"
|
|
|-
|-
| sv_announcement_interval
| sv_announcement_interval
| time(minutes) in which the announcement will be displayed from the announcement file
| <translate><!--T:31800--> time(minutes) in which the announcement will be displayed from the announcement file</translate>
| 300
| 300
| 1
| 9999
|-
|-
| sv_announcement_random
| sv_announcement_random
| Whether announcements are sequential or random
| <translate><!--T:31805--> Whether announcements are sequential or random</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_old_laser
| sv_old_laser
| Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can&#x27;t hit you if you shot them, and they pull others towards the shooter
| <translate><!--T:32125--> Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_slash_me
| sv_slash_me
| Whether /me is active on the server or not
| <translate><!--T:32395--> Whether /me is active on the server or not</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_rejoin_team_0
| sv_rejoin_team_0
| Make a team automatically rejoin team 0 after finish (only if not locked)
| <translate><!--T:32230--> Make a team automatically rejoin team 0 after finish (only if not locked)</translate>
| 1
| 0
| 1
|-
| sv_no_weak_hook
| <translate><!--T:32120--> Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong.</translate>
| 0
| 0
| 1
| 1
|-
|-
| conn_timeout
| conn_timeout
| Network timeout
| <translate><!--T:31265--> Network timeout</translate>
| 100
| 100
| 5
| 1000
|-
|-
| conn_timeout_protection
| conn_timeout_protection
| Network timeout protection
| <translate><!--T:31270--> Network timeout protection</translate>
| 1000
| 1000
| 5
| 10000
|-
|-
| sv_reset_pickups
| sv_reset_pickups
| Whether the weapons are reset on passing the start tile or not
| <translate><!--T:32270--> Whether the weapons are reset on passing the start tile or not</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_show_others
| sv_show_others
| Whether players can use the command showothers or not
| <translate><!--T:32370--> Whether players can use the command showothers or not</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_show_others_default
| sv_show_others_default
| Whether players see others by default (2 for own team)
| <translate><!--T:32375--> Whether players see others by default (2 for own team)</translate>
| 0
| 0
| 0
| 2
|-
|-
| sv_show_all_default
| sv_show_all_default
| Whether players see all tees by default
| <translate><!--T:32365--> Whether players see all tees by default</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_max_afk_time
| sv_max_afk_time
| The time in seconds a player is allowed to be afk (0 = disabled)
| <translate><!--T:32070--> The time in seconds a player to be afk (0 = disabled)</translate>
| 300
| 0
| 0
|-
| 9999
| sv_max_afk_vote_time
| The time in seconds a player can be afk and his votes still count (0 = disabled)
| 300
|-
|-
| sv_plasma_range
| sv_plasma_range
| How far will the plasma gun track tees
| <translate><!--T:32160--> How far will the plasma gun track tees</translate>
| 700
| 700
| 1
| 99999
|-
|-
| sv_plasma_per_sec
| sv_plasma_per_sec
| How many shots does the plasma gun fire per seconds
| <translate><!--T:32155--> How many shots does the plasma gun fire per seconds</translate>
| 3
| 3
| 0
| 50
|-
|-
| sv_dragger_range
| sv_dragger_range
| How far will the dragger track tees
| <translate><!--T:31940--> How far will the dragger track tees</translate>
| 700
| 700
| 1
| 99999
|-
|-
| sv_vote_pause
| sv_vote_pause
| Allow voting to pause players (instead of moving to spectators)
| <translate><!--T:32565--> Allow voting to pause players (instead of moving to spectators)</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_vote_pause_time
| sv_vote_pause_time
| The time (in seconds) players have to wait in pause when paused by vote
| <translate><!--T:32570--> The time (in seconds) players have to wait in pause when paused by vote</translate>
| 10
| 10
| 0
| 360
|-
|-
| sv_tune_reset
| sv_tune_reset
| Whether tuning is reset after each map change or not
| <translate><!--T:32500--> Whether tuning is reset after each map change or not</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_reset_file
| sv_reset_file
| File to execute on map change or reload to set the default server settings
| <translate><!--T:32265--> File to execute on map change or reload to set the default server settings</translate>
| &quot;reset.cfg&quot;
| "reset.cfg"
|
|
|-
|-
| sv_input_fifo
| sv_input_fifo
| Fifo file to use as input for server console
| <translate><!--T:32015--> Fifo file (non-Windows) or Named Pipe (Windows) to use as input for server console</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_ddrace_tune_reset
| sv_ddrace_tune_reset
| Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not
| <translate><!--T:31880--> Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_nameless_score
| sv_nameless_score
| Whether nameless tee has a score or not
| <translate><!--T:32105--> Whether nameless tee has a score or not</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_time_in_broadcast_interval
| sv_time_in_broadcast_interval
| How often to update the broadcast time
| <translate><!--T:32490--> How often to update the broadcast time</translate>
| 1
| 1
| 0
| 60
|-
|-
| sv_default_timer_type
| sv_default_timer_type
| Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none
| <translate><!--T:31890--> Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none</translate>
| 0
| 0
| 0
| 3
|-
| sv_chat_initial_delay
| <translate><!--T:31830--> The time in seconds before the first message can be sent</translate>
| 0
| 0
| 360
|-
|-
| sv_chat_penalty
| sv_chat_penalty
| chat score will be increased by this on every message, and decremented by 1 on every tick.
| <translate><!--T:31835--> chat score will be increased by this on every message, and decremented by 1 on every tick.</translate>
| 250
| 250
| 50
| 1000
|-
|-
| sv_chat_threshold
| sv_chat_threshold
| if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds
| <translate><!--T:31840--> if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds</translate>
| 1000
| 1000
| 50
| 10000
|-
|-
| sv_spam_mute_duration
| sv_spam_mute_duration
| how many seconds to mute, if player triggers mute on spam. 0 = off
| <translate><!--T:32405--> how many seconds to mute, if player triggers mute on spam. 0 = off</translate>
| 60
| 60
|-
| sv_rank_cheats
| Enable ranks after cheats have been used (file based server only)
| 0
| 0
| 3600
|-
|-
| sv_shutdown_when_empty
| sv_shutdown_when_empty
| Shutdown server as soon as no one is on it anymore
| <translate><!--T:32380--> Shutdown server as soon as no one is on it anymore</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_reload_when_empty
| sv_reload_when_empty
| Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty)
| <translate><!--T:32235--> Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty)</translate>
| 0
| 0
| 0
| 2
|-
|-
| sv_kill_protection
| sv_kill_protection
| 0 - Disable, 1-9999 minutes
| <translate><!--T:32045--> 0 - Disable, 1-9999 minutes</translate>
| 20
| 20
| 0
| 9999
|-
|-
| sv_solo_server
| sv_solo_server
| Set server to solo mode (no player interactions, has to be set before loading the map)
| <translate><!--T:32400--> Set server to solo mode (no player interactions, has to be set before loading the map)</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_client_suggestion
| sv_client_suggestion
| Broadcast to display to players without DDNet client
| <translate><!--T:31845--> Broadcast to display to players without DDNet client</translate>
| &quot;Get DDNet client from DDNet.tw to use all features on DDNet!&quot;
| "Get DDNet client from DDNet.org to use all features on DDNet!"
|
|
|-
|-
| sv_client_suggestion_old
| sv_client_suggestion_old
| Broadcast to display to players with an old version of DDNet client
| <translate><!--T:31855--> Broadcast to display to players with an old version of DDNet client</translate>
| &quot;Your DDNet client is old, update it on DDNet.tw!&quot;
| "Your DDNet client is old, update it on DDNet.org!"
|
|
|-
|-
| sv_client_suggestion_bot
| sv_client_suggestion_bot
| Broadcast to display to players with a known botting client
| <translate><!--T:31850--> Broadcast to display to players with a known botting client</translate>
| &quot;Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.tw&quot;
| "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org"
|
|
|-
|-
| sv_banned_versions
| sv_banned_versions
| Comma separated list of banned clients to be kicked on join
| <translate><!--T:31820--> Comma separated list of banned clients to be kicked on join</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_netlimit
| sv_netlimit
| Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s)
| <translate><!--T:32110--> Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s)</translate>
| 0
| 0
| 0
| 10000
|-
|-
| sv_netlimit_alpha
| sv_netlimit_alpha
| Netlimit: Alpha of Exponention moving average
| <translate><!--T:32115--> Netlimit: Alpha of Exponention moving average</translate>
| 50
| 50
| 1
| 100
|-
|-
| sv_connlimit
| sv_connlimit
| Connlimit: Number of connections an IP is allowed to do in a timespan
| <translate><!--T:31865--> Connlimit: Number of connections an IP is allowed to do in a timespan</translate>
| 4
| 5
| 0
| 100
|-
|-
| sv_connlimit_time
| sv_connlimit_time
| Connlimit: Time in which IP&#x27;s connections are counted
| <translate><!--T:31870--> Connlimit: Time in which IP's connections are counted</translate>
| 20
| 20
| 0
| 1000
|-
|-
| sv_conn_logging_server
| sv_conn_logging_server
| Unix socket server for IP address logging
| <translate><!--T:31860--> Unix socket server for IP address logging (Unix only)</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_warmup
| sv_warmup
| Number of seconds to do warmup before round starts
| <translate><!--T:32600--> Number of seconds to do warmup before round starts</translate>
| 0
| 0
| 0
| 0
|-
|-
| sv_motd
| sv_motd
| Message of the day to display for the clients
| <translate><!--T:32095--> Message of the day to display for the clients</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| sv_tournament_mode
| sv_tournament_mode
| Tournament mode. When enabled, players joins the server as spectator
| <translate><!--T:32495--> Tournament mode. When enabled, players joins the server as spectator</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_spamprotection
| sv_spamprotection
| Spam protection
| <translate><!--T:32410--> Spam protection</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_spectator_slots
| sv_spectator_slots
| Number of slots to reserve for spectators
| <translate><!--T:32415--> Number of slots to reserve for spectators</translate>
| 0
| 0
| 0
| 64
|-
|-
| sv_inactivekick_time
| sv_inactivekick_time
| How many minutes to wait before taking care of inactive players
| <translate><!--T:32005--> How many minutes to wait before taking care of inactive players</translate>
| 0
| 0
| 0
| 1000
|-
|-
| sv_inactivekick
| sv_inactivekick
| How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick)
| <translate><!--T:32000--> How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick)</translate>
| 0
| 0
| 0
| 2
|-
|-
| sv_strict_spectate_mode
| sv_strict_spectate_mode
| Restricts information in spectator mode
| <translate><!--T:32435--> Restricts information in spectator mode</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_vote_spectate
| sv_vote_spectate
| Allow voting to move players to spectators
| <translate><!--T:32575--> Allow voting to move players to spectators</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_vote_spectate_rejoindelay
| sv_vote_spectate_rejoindelay
| How many minutes to wait before a player can rejoin after being moved to spectators by vote
| <translate><!--T:32580--> How many minutes to wait before a player can rejoin after being moved to spectators by vote</translate>
| 3
| 3
| 0
| 1000
|-
|-
| sv_vote_kick
| sv_vote_kick
| Allow voting to kick players
| <translate><!--T:32530--> Allow voting to kick players</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_vote_kick_min
| sv_vote_kick_min
| Minimum number of players required to start a kick vote
| <translate><!--T:32545--> Minimum number of players required to start a kick vote</translate>
| 0
| 0
| 0
| 64
|-
|-
| sv_vote_kick_bantime
| sv_vote_kick_bantime
| The time in seconds to ban a player if kicked by vote. 0 makes it just use kick
| <translate><!--T:32535--> The time in seconds to ban a player if kicked by vote. 0 makes it just use kick</translate>
| 5
| 5
| 0
| 1440
|-
|-
| sv_join_vote_delay
| sv_join_vote_delay
| Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds)
| <translate><!--T:32035--> Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds)</translate>
| 300
| 300
| 0
| 1000
|-
|-
| sv_old_teleport_weapons
| sv_old_teleport_weapons
| Teleporting of all weapons (deprecated, use special entities instead)
| <translate><!--T:32135--> Teleporting of all weapons (deprecated, use special entities instead)</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_old_teleport_hook
| sv_old_teleport_hook
| Hook through teleporter (deprecated, use special entities instead)
| <translate><!--T:32130--> Hook through teleporter (deprecated, use special entities instead)</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_teleport_hold_hook
| sv_teleport_hold_hook
| Hold hook when teleported
| <translate><!--T:32475--> Hold hook when teleported</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_teleport_lose_weapons
| sv_teleport_lose_weapons
| Lose weapons when teleported (useful for some race maps)
| <translate><!--T:32480--> Lose weapons when teleported (useful for some race maps)</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_deepfly
| sv_deepfly
| Allow fire non auto weapons when deep
| <translate><!--T:31885--> Allow fire non auto weapons when deep</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_destroy_bullets_on_death
| sv_destroy_bullets_on_death
| Destroy bullets when their owner dies
| <translate><!--T:31900--> Destroy bullets when their owner dies</translate>
| 1
| 0
| 1
| 1
|-
|-
| sv_destroy_lasers_on_death
| sv_destroy_lasers_on_death
| Destroy lasers when their owner dies
| <translate><!--T:31905--> Destroy lasers when their owner dies</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_mapupdaterate
| sv_mapupdaterate
| 64 player id &lt;-&gt; vanilla id players map update rate
| <translate><!--T:32065--> 64 player id <-> vanilla id players map update rate</translate>
| 5
| 5
| 1
| 100
|-
|-
| sv_server_type
| sv_server_type
| Type of the server (novice, moderate, ...)
| <translate><!--T:32355--> Type of the server (novice, moderate, ...)</translate>
| &quot;none&quot;
| "none"
|
|
|-
|-
| sv_send_votes_per_tick
| sv_send_votes_per_tick
| Number of vote options being send per tick
| <translate><!--T:32345--> Number of vote options being send per tick</translate>
| 5
| 5
| 1
| 15
|-
|-
| sv_rescue
| sv_rescue
| Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)
| <translate><!--T:32240--> Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)</translate>
| 0
| 0
| 0
| 1
|-
|-
| sv_rescue_delay
| sv_rescue_delay
| Number of seconds between two rescues
| <translate><!--T:32245--> Number of seconds between two rescues</translate>
| 1
| 1
| 0
| 1000
|-
|-
| sv_practice
| sv_practice
| Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn&#x27;t count.
| <translate><!--T:32175--> Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count.</translate>
| 1
| 0
| 1
| 1
|-
|-
| dbg_dummies
| dbg_dummies
| <translate><!--T:31290--> (Debug build only)</translate>
| 0
| 0
| 64
|}
<translate>
== Econ Settings == <!--T:5-->
</translate>
{| class="wikitable"
! <translate><!--T:40001--> Setting</translate>
! <translate><!--T:40002--> Description</translate>
! <translate><!--T:40003--> Default</translate>
! <translate><!--T:40004--> Min</translate>
! <translate><!--T:40005--> Max</translate>
|-
| ec_bindaddr
| <translate><!--T:41380--> Address to bind the external console to. Anything but 'localhost' is dangerous</translate>
| "localhost"
|
|
|-
| ec_port
| <translate><!--T:41395--> Port to use for the external console</translate>
| 0
| 0
| 0
|-
| ec_password
| <translate><!--T:41390--> External console password</translate>
| ""
|  
|  
|
|-
| ec_bantime
| <translate><!--T:41375--> The time a client gets banned if econ authentication fails. 0 just closes the connection</translate>
| 0
| 0
| 0
| 1440
|-
| ec_auth_timeout
| <translate><!--T:41370--> Time in seconds before the the econ authentication times out</translate>
| 30
| 1
| 120
|-
| ec_output_level
| <translate><!--T:41385--> Adjusts the amount of information in the external console</translate>
| 1
| 0
| 2
|}
|}
== Server Commands ==
<translate>
== Server Commands == <!--T:7-->
</translate>
{| class="wikitable"
{| class="wikitable"
! Command
! <translate><!--T:50001--> Command</translate>
! Arguments
! <translate><!--T:50002--> Arguments</translate>
! Description
! <translate><!--T:50003--> Description</translate>
|-
|-
| echo
| echo
| r[text]
| <translate><!--T:50800--> r[text]</translate>
| Echo the text
| <translate><!--T:50801--> Echo the text</translate>
|-
|-
| exec
| exec
| r[file]
| <translate><!--T:51235--> r[file]</translate>
| Execute the specified file
| <translate><!--T:51236--> Execute the specified file</translate>
|-
| reset
| <translate><!--T:50235--> s[config-name]</translate>
| <translate><!--T:50236--> Reset a config to its default value</translate>
|-
|-
| toggle
| toggle
| s[config-option] i[value 1] i[value 2]
| <translate><!--T:50895--> s[config-option] i[value 1] i[value 2]</translate>
| Toggle config value
| <translate><!--T:50896--> Toggle config value</translate>
|-
|-
| access_level
| access_level
| s[command] ?i[accesslevel]
| <translate><!--T:50345--> s[command] ?i[accesslevel]</translate>
| Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3)
| <translate><!--T:50346--> Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3)</translate>
|-
|-
| access_status
| access_status
| i[accesslevel]
| <translate><!--T:50495--> i[accesslevel]</translate>
| List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3
| <translate><!--T:50496--> List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3</translate>
|-
|-
| cmdlist
| cmdlist
|  
|
| List all commands which are accessible for users
| <translate><!--T:50186--> List all commands which are accessible for users</translate>
|-
|-
| ban
| ban
| s[ip|id] ?i[minutes] r[reason]
| <translate><!--T:50570--> s[ip<nowiki>|</nowiki>id] ?i[minutes] r[reason]</translate>
| Ban ip for x minutes for any reason
| <translate><!--T:50571--> Ban ip for x minutes for any reason</translate>
|-
|-
| ban_range
| ban_range
| s[first ip] s[last ip] ?i[minutes] r[reason]
| <translate><!--T:51095--> s[first ip] s[last ip] ?i[minutes] r[reason]</translate>
| Ban ip range for x minutes for any reason
| <translate><!--T:51096--> Ban ip range for x minutes for any reason</translate>
|-
|-
| unban
| unban
| s[ip|entry]
| <translate><!--T:50685--> s[ip<nowiki>|</nowiki>entry]</translate>
| Unban ip/banlist entry
| <translate><!--T:50686--> Unban ip/banlist entry</translate>
|-
|-
| unban_range
| unban_range
| s[first ip] s[last ip]
| <translate><!--T:50730--> s[first ip] s[last ip]</translate>
| Unban ip range
| <translate><!--T:50731--> Unban ip range</translate>
|-
|-
| unban_all
| unban_all
|  
|
| Unban all entries
| <translate><!--T:50131--> Unban all entries</translate>
|-
|-
| bans
| bans
|  
| <translate><!--T:50480--> ?i[page]</translate>
| Show banlist
| <translate><!--T:50481--> Show banlist (page 0 by default, 20 entries per page)</translate>
|-
|-
| bans_save
| bans_save
| s[file]
| <translate><!--T:50640--> s[file]</translate>
| Save banlist in a file
| <translate><!--T:50641--> Save banlist in a file</translate>
|-
|-
| ban
| ban
| s[ip|id] ?i[minutes] r[reason]
| <translate><!--T:51285--> s[ip<nowiki>|</nowiki>id] ?i[minutes] r[reason]</translate>
| Ban player with ip/client id for x minutes for any reason
| <translate><!--T:51286--> Ban player with ip/client id for x minutes for any reason</translate>
|-
|-
| ban_region
| ban_region
| s[region] s[ip|id] ?i[minutes] r[reason]
| <translate><!--T:50825--> s[region] s[ip<nowiki>|</nowiki>id] ?i[minutes] r[reason]</translate>
| Ban player in a region
| <translate><!--T:50826--> Ban player in a region</translate>
|-
|-
| ban_region_range
| ban_region_range
| s[region] s[first ip] s[last ip] ?i[minutes] r[reason]
| <translate><!--T:50830--> s[region] s[first ip] s[last ip] ?i[minutes] r[reason]</translate>
| Ban range in a region
| <translate><!--T:50831--> Ban range in a region</translate>
|-
|-
| kick
| kick
| i[id] ?r[reason]
| <translate><!--T:51195--> i[id] ?r[reason]</translate>
| Kick player with specified id for any reason
| <translate><!--T:51196--> Kick player with specified id for any reason</translate>
|-
|-
| status
| status
| ?r[name]
| <translate><!--T:51215--> ?r[name]</translate>
| List players containing name or all players
| <translate><!--T:51216--> List players containing name or all players</translate>
|-
|-
| shutdown
| shutdown
|  
| <translate><!--T:50260--> ?r[reason]</translate>
| Shut down
| <translate><!--T:50261--> Shut down</translate>
|-
|-
| logout
| logout
|  
|
| Logout of rcon
| <translate><!--T:50291--> Logout of rcon</translate>
|-
|-
| show_ips
| show_ips
| ?i[show]
| <translate><!--T:50945--> ?i[show]</translate>
| Show IP addresses in rcon commands (1 = on, 0 = off)
| <translate><!--T:50946--> Show IP addresses in rcon commands (1 = on, 0 = off)</translate>
|-
|-
| record
| record
| ?s[file]
| <translate><!--T:51140--> ?s[file]</translate>
| Record to a file
| <translate><!--T:51141--> Record to a file</translate>
|-
|-
| stoprecord
| stoprecord
|  
|
| Stop recording
| <translate><!--T:50791--> Stop recording</translate>
|-
|-
| reload
| reload
|  
|
| Reload the map
| <translate><!--T:50441--> Reload the map</translate>
|-
|-
| add_sqlserver
| add_sqlserver
| s[&#x27;r&#x27;|&#x27;w&#x27;] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?]
| <translate><!--T:51020--> s['r'<nowiki>|</nowiki>'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?]</translate>
| add a sqlserver
| <translate><!--T:51021--> add a sqlserver</translate>
|-
|-
| dump_sqlservers
| dump_sqlservers
| s[&#x27;r&#x27;|&#x27;w&#x27;]
| <translate><!--T:51160--> s['r'<nowiki>|</nowiki>'w']</translate>
| dumps all sqlservers readservers = r, writeservers = w
| <translate><!--T:51161--> dumps all sqlservers readservers = r, writeservers = w</translate>
|-
|-
| auth_add
| auth_add
| s[ident] s[level] r[pw]
| <translate><!--T:50175--> s[ident] s[level] r[pw]</translate>
| Add a rcon key
| <translate><!--T:50176--> Add a rcon key</translate>
|-
|-
| auth_add_p
| auth_add_p
| s[ident] s[level] s[hash] s[salt]
| <translate><!--T:50580--> s[ident] s[level] s[hash] s[salt]</translate>
| Add a prehashed rcon key
| <translate><!--T:50581--> Add a prehashed rcon key</translate>
|-
|-
| auth_change
| auth_change
| s[ident] s[level] r[pw]
| <translate><!--T:50990--> s[ident] s[level] r[pw]</translate>
| Update a rcon key
| <translate><!--T:50991--> Update a rcon key</translate>
|-
|-
| auth_change_p
| auth_change_p
| s[ident] s[level] s[hash] s[salt]
| <translate><!--T:50950--> s[ident] s[level] s[hash] s[salt]</translate>
| Update a rcon key with prehashed data
| <translate><!--T:50951--> Update a rcon key with prehashed data</translate>
|-
|-
| auth_remove
| auth_remove
| s[ident]
| <translate><!--T:50510--> s[ident]</translate>
| Remove a rcon key
| <translate><!--T:50511--> Remove a rcon key</translate>
|-
|-
| auth_list
| auth_list
|  
|
| List all rcon keys
| <translate><!--T:50251--> List all rcon keys</translate>
|-
|-
| name_ban
| name_ban
| s[name] ?i[distance] ?i[is_substring] ?r[reason]
| <translate><!--T:50675--> s[name] ?i[distance] ?i[is_substring] ?r[reason]</translate>
| Ban a certain nickname
| <translate><!--T:50676--> Ban a certain nickname</translate>
|-
|-
| name_unban
| name_unban
| s[name]
| <translate><!--T:50605--> s[name]</translate>
| Unban a certain nickname
| <translate><!--T:50606--> Unban a certain nickname</translate>
|-
|-
| name_bans
| name_bans
|  
|
| List all name bans
| <translate><!--T:50406--> List all name bans</translate>
|-
| sv_test_cmds
|
| Turns testing commands aka cheats on/off (setting only works in initial config)
|-
| sv_rescue
|
| Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)
|-
|-
| tune
| tune
| s[tuning] i[value]
| <translate><!--T:51225--> s[tuning] ?i[value]</translate>
| Tune variable to value
| <translate><!--T:51226--> Tune variable to value or show current value</translate>
|-
|-
| toggle_tune
| toggle_tune
| s[tuning] i[value 1] i[value 2]
| <translate><!--T:50670--> s[tuning] i[value 1] i[value 2]</translate>
| Toggle tune variable
| <translate><!--T:50671--> Toggle tune variable</translate>
|-
|-
| tune_reset
| tune_reset
|  
| <translate><!--T:50210--> ?s[tuning]</translate>
| Reset tuning
| <translate><!--T:50211--> Reset all or one tuning variable to default</translate>
|-
|-
| tune_dump
| tunes
|  
|
| Dump tuning
| <translate><!--T:50146--> List all tuning variables and their values</translate>
|-
|-
| tune_zone
| tune_zone
| i[zone] s[tuning] i[value]
| <translate><!--T:50595--> i[zone] s[tuning] i[value]</translate>
| Tune in zone a variable to value
| <translate><!--T:50596--> Tune in zone a variable to value</translate>
|-
|-
| tune_zone_dump
| tune_zone_dump
| i[zone]
| <translate><!--T:50455--> i[zone]</translate>
| Dump zone tuning in zone x
| <translate><!--T:50456--> Dump zone tuning in zone x</translate>
|-
|-
| tune_zone_reset
| tune_zone_reset
| ?i[zone]
| <translate><!--T:50785--> ?i[zone]</translate>
| reset zone tuning in zone x or in all zones
| <translate><!--T:50786--> reset zone tuning in zone x or in all zones</translate>
|-
|-
| tune_zone_enter
| tune_zone_enter
| i[zone] r[message]
| <translate><!--T:50970--> i[zone] r[message]</translate>
| which message to display on zone enter; use 0 for normal area
| <translate><!--T:50971--> which message to display on zone enter; use 0 for normal area</translate>
|-
|-
| tune_zone_leave
| tune_zone_leave
| i[zone] r[message]
| <translate><!--T:51135--> i[zone] r[message]</translate>
| which message to display on zone leave; use 0 for normal area
| <translate><!--T:51136--> which message to display on zone leave; use 0 for normal area</translate>
|-
|-
| mapbug
| mapbug
| s[mapbug]
| <translate><!--T:50725--> s[mapbug]</translate>
| Enable map compatibility mode using the specified bug (example: grenade-doublexplosion@ddnet.tw)
| <translate><!--T:50726--> Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)</translate>
|-
|-
| switch_open
| switch_open
| i[switch]
| <translate><!--T:50450--> i[switch]</translate>
| Whether a switch is deactivated by default (otherwise activated)
| <translate><!--T:50451--> Whether a switch is deactivated by default (otherwise activated)</translate>
|-
|-
| pause_game
| pause_game
|  
|
| Pause/unpause game
| <translate><!--T:50426--> Pause/unpause game</translate>
|-
|-
| change_map
| change_map
| ?r[map]
| <translate><!--T:50220--> ?r[map]</translate>
| Change map
| <translate><!--T:50221--> Change map</translate>
|-
|-
| random_map
| random_map
| ?i[stars]
| <translate><!--T:50765--> ?i[stars]</translate>
| Random map
| <translate><!--T:50766--> Random map</translate>
|-
|-
| random_unfinished_map
| random_unfinished_map
| ?i[stars]
| <translate><!--T:50200--> ?i[stars]</translate>
| Random unfinished map
| <translate><!--T:50201--> Random unfinished map</translate>
|-
|-
| restart
| restart
| ?i[seconds]
| <translate><!--T:50380--> ?i[seconds]</translate>
| Restart in x seconds (0 = abort)
| <translate><!--T:50381--> Restart in x seconds (0 = abort)</translate>
|-
|-
| broadcast
| broadcast
| r[message]
| <translate><!--T:50325--> r[message]</translate>
| Broadcast message
| <translate><!--T:50326--> Broadcast message</translate>
|-
|-
| say
| say
| r[message]
| <translate><!--T:50505--> r[message]</translate>
| Say in chat
| <translate><!--T:50506--> Say in chat</translate>
|-
|-
| set_team
| set_team
| i[id] i[team-id] ?i[delay in minutes]
| <translate><!--T:51185--> i[id] i[team-id] ?i[delay in minutes]</translate>
| Set team of player to team
| <translate><!--T:51186--> Set team of player to team</translate>
|-
|-
| set_team_all
| set_team_all
| i[team-id]
| <translate><!--T:50985--> i[team-id]</translate>
| Set team of all players to team
| <translate><!--T:50986--> Set team of all players to team</translate>
|-
|-
| add_vote
| add_vote
| s[name] r[command]
| <translate><!--T:51155--> s[name] r[command]</translate>
| Add a voting option
| <translate><!--T:51156--> Add a voting option</translate>
|-
|-
| remove_vote
| remove_vote
| r[name]
| <translate><!--T:50205--> r[name]</translate>
| remove a voting option
| <translate><!--T:50206--> remove a voting option</translate>
|-
|-
| force_vote
| force_vote
| s[name] s[command] ?r[reason]
| <translate><!--T:50485--> s[name] s[command] ?r[reason]</translate>
| Force a voting option
| <translate><!--T:50486--> Force a voting option</translate>
|-
|-
| clear_votes
| clear_votes
|  
|
| Clears the voting options
| <translate><!--T:50621--> Clears the voting options</translate>
|-
|-
| add_map_votes
| add_map_votes
|  
|
| Automatically adds voting options for all maps
| <translate><!--T:50856--> Automatically adds voting options for all maps</translate>
|-
|-
| vote
| vote
| r[&#x27;yes&#x27;|&#x27;no&#x27;]
| <translate><!--T:51130--> r['yes'<nowiki>|</nowiki>'no']</translate>
| Force a vote to yes/no
| <translate><!--T:51131--> Force a vote to yes/no</translate>
|-
|-
| dump_antibot
| dump_antibot
|  
|
| Dumps the antibot status
| <translate><!--T:50271--> Dumps the antibot status</translate>
|-
|-
| dbg_lognetwork
| dbg_lognetwork
|  
|
| Log the network
| <translate><!--T:50316--> Log the network</translate>
|-
|-
| kill_pl
| kill_pl
| v[id]
| <translate><!--T:51220--> v[id]</translate>
| Kills player v and announces the kill
| <translate><!--T:51221--> Kills player v and announces the kill</translate>
|-
|-
| totele
| totele
| i[number]
| <translate><!--T:51030--> i[number]</translate>
| Teleports you to teleporter v
| <translate><!--T:51031--> Teleports you to teleporter v</translate>
|-
|-
| totelecp
| totelecp
| i[number]
| <translate><!--T:50910--> i[number]</translate>
| Teleports you to checkpoint teleporter v
| <translate><!--T:50911--> Teleports you to checkpoint teleporter v</translate>
|-
|-
| tele
| tele
| ?i[id] ?i[id]
| <translate><!--T:50965--> ?i[id] ?i[id]</translate>
| Teleports player i (or you) to player i (or you to where you look at)
| <translate><!--T:50966--> Teleports player i (or you) to player i (or you to where you look at)</translate>
|-
|-
| addweapon
| addweapon
| i[weapon-id]
| <translate><!--T:50435--> i[weapon-id]</translate>
| Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
| <translate><!--T:50436--> Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)</translate>
|-
|-
| removeweapon
| removeweapon
| i[weapon-id]
| <translate><!--T:50355--> i[weapon-id]</translate>
| removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
| <translate><!--T:50356--> removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)</translate>
|-
|-
| shotgun
| shotgun
|  
|
| Gives a shotgun to you
| <translate><!--T:50541--> Gives a shotgun to you</translate>
|-
|-
| grenade
| grenade
|  
|
| Gives a grenade launcher to you
| <translate><!--T:50876--> Gives a grenade launcher to you</translate>
|-
|-
| laser
| laser
|  
|
| Gives a laser to you
| <translate><!--T:50591--> Gives a laser to you</translate>
|-
|-
| rifle
| rifle
|  
|
| Gives a laser to you
| <translate><!--T:50331--> Gives a laser to you</translate>
|-
|-
| jetpack
| jetpack
|  
|
| Gives jetpack to you
| <translate><!--T:51271--> Gives jetpack to you</translate>
|-
|-
| weapons
| weapons
|  
|
| Gives all weapons to you
| <translate><!--T:50941--> Gives all weapons to you</translate>
|-
|-
| unshotgun
| unshotgun
|  
|
| Removes the shotgun from you
| <translate><!--T:50681--> Removes the shotgun from you</translate>
|-
|-
| ungrenade
| ungrenade
|  
|
| Removes the grenade launcher from you
| <translate><!--T:50461--> Removes the grenade launcher from you</translate>
|-
|-
| unlaser
| unlaser
|  
|
| Removes the laser from you
| <translate><!--T:50746--> Removes the laser from you</translate>
|-
|-
| unrifle
| unrifle
|  
|
| Removes the laser from you
| <translate><!--T:50516--> Removes the laser from you</translate>
|-
|-
| unjetpack
| unjetpack
|  
|
| Removes the jetpack from you
| <translate><!--T:50981--> Removes the jetpack from you</translate>
|-
|-
| unweapons
| unweapons
|  
|
| Removes all weapons from you
| <translate><!--T:50126--> Removes all weapons from you</translate>
|-
|-
| ninja
| ninja
|  
|
| Makes you a ninja
| <translate><!--T:50851--> Makes you a ninja</translate>
|-
| unninja
|
| <translate><!--T:51306--> Removes ninja from you</translate>
|-
|-
| super
| super
|  
|
| Makes you super
| <translate><!--T:50931--> Makes you super</translate>
|-
|-
| unsuper
| unsuper
|  
|
| Removes super from you
| <translate><!--T:51256--> Removes super from you</translate>
|-
|-
| endless_hook
| endless_hook
|  
|
| Gives you endless hook
| <translate><!--T:50916--> Gives you endless hook</translate>
|-
|-
| unendless_hook
| unendless_hook
|  
|
| Removes endless hook from you
| <translate><!--T:51176--> Removes endless hook from you</translate>
|-
| solo
|
| <translate><!--T:51316--> Puts you into solo part</translate>
|-
|-
| unsolo
| unsolo
|  
|
| Puts you out of solo part
| <translate><!--T:50806--> Puts you out of solo part</translate>
|-
| deep
|
| <translate><!--T:51321--> Puts you into deep freeze</translate>
|-
|-
| undeep
| undeep
|  
|
| Puts you out of deep freeze
| <translate><!--T:50956--> Puts you out of deep freeze</translate>
|-
| livefreeze
|
| <translate><!--T:50961--> Makes you live frozen</translate>
|-
| unlivefreeze
|
| <translate><!--T:50351--> Puts you out of live freeze</translate>
|-
|-
| left
| left
|  
| <translate><!--T:50890--> ?i[tiles]</translate>
| Makes you move 1 tile left
| <translate><!--T:50891--> Makes you move 1 tile left</translate>
|-
|-
| right
| right
|  
| <translate><!--T:50190--> ?i[tiles]</translate>
| Makes you move 1 tile right
| <translate><!--T:50191--> Makes you move 1 tile right</translate>
|-
|-
| up
| up
|  
| <translate><!--T:50535--> ?i[tiles]</translate>
| Makes you move 1 tile up
| <translate><!--T:50536--> Makes you move 1 tile up</translate>
|-
|-
| down
| down
|  
| <translate><!--T:50645--> ?i[tiles]</translate>
| Makes you move 1 tile down
| <translate><!--T:50646--> Makes you move 1 tile down</translate>
|-
|-
| move
| move
| i[x] i[y]
| <translate><!--T:50840--> i[x] i[y]</translate>
| Moves to the tile with x/y-number ii
| <translate><!--T:50841--> Moves to the tile with x/y-number ii</translate>
|-
|-
| move_raw
| move_raw
| i[x] i[y]
| <translate><!--T:51115--> i[x] i[y]</translate>
| Moves to the point with x/y-coordinates ii
| <translate><!--T:51116--> Moves to the point with x/y-coordinates ii</translate>
|-
|-
| force_pause
| force_pause
| v[id] i[seconds]
| <translate><!--T:50265--> v[id] i[seconds]</translate>
| Force i to pause for i seconds
| <translate><!--T:50266--> Force i to pause for i seconds</translate>
|-
|-
| force_unpause
| force_unpause
| v[id]
| <translate><!--T:50180--> v[id]</translate>
| Set force-pause timer of i to 0.
| <translate><!--T:50181--> Set force-pause timer of i to 0.</translate>
|-
|-
| set_team_ddr
| set_team_ddr
| v[id] ?i[team]
| <translate><!--T:51170--> v[id] i[team]</translate>
| Set ddrace team of a player
| <translate><!--T:51171--> Set ddrace team of a player</translate>
|-
|-
| uninvite
| uninvite
| v[id] ?i[team]
| <translate><!--T:50490--> v[id] i[team]</translate>
| Uninvite player from team
| <translate><!--T:50491--> Uninvite player from team</translate>
|-
|-
| vote_mute
| vote_mute
| v[id] i[seconds]
| <translate><!--T:50160--> v[id] i[seconds] ?r[reason]</translate>
| Remove v&#x27;s right to vote for i seconds
| <translate><!--T:50161--> Remove v's right to vote for i seconds</translate>
|-
|-
| vote_unmute
| vote_unmute
| v[id]
| <translate><!--T:51200--> v[id]</translate>
| Give back v&#x27;s right to vote.
| <translate><!--T:51201--> Give back v's right to vote.</translate>
|-
|-
| vote_mutes
| vote_mutes
|  
|
| List the current active vote mutes.
| <translate><!--T:51276--> List the current active vote mutes.</translate>
|-
|-
| mute
| mute
|  
|
|  
|
|-
|-
| muteid
| muteid
| v[id] i[seconds] ?r[reason]
| <translate><!--T:50525--> v[id] i[seconds] ?r[reason]</translate>
|  
| <translate><!--T:50526--> Mute player with id</translate>
|-
|-
| muteip
| muteip
| s[ip] i[seconds] ?r[reason]
| <translate><!--T:50420--> s[ip] i[seconds] ?r[reason]</translate>
|  
| <translate><!--T:50421--> Mute player with IP address</translate>
|-
|-
| unmute
| unmute
| v[id]
| <translate><!--T:50295--> i[muteid]</translate>
|  
|
|-
| unmuteid
| <translate><!--T:50400--> v[id]</translate>
| <translate><!--T:50401--> Unmute player with id</translate>
|-
|-
| mutes
| mutes
|  
|
|  
|
|-
|-
| moderate
| moderate
|  
|
| Enables/disables active moderator mode for the player
| <translate><!--T:50861--> Enables/disables active moderator mode for the player</translate>
|-
|-
| vote_no
| vote_no
|  
|
|  
|
|-
|-
| save_dry
| save_dry
|  
|
| Dump the current savestring
| <translate><!--T:50101--> Dump the current savestring</translate>
|-
| dump_log
| <translate><!--T:51105--> ?i[seconds]</translate>
| <translate><!--T:51106--> Show logs of the last i seconds</translate>
|-
|-
| freezehammer
| freezehammer
| v[id]
| <translate><!--T:50630--> v[id]</translate>
| Gives a player Freeze Hammer
| <translate><!--T:50631--> Gives a player Freeze Hammer</translate>
|-
|-
| unfreezehammer
| unfreezehammer
| v[id]
| <translate><!--T:51110--> v[id]</translate>
| Removes Freeze Hammer from a player
| <translate><!--T:51111--> Removes Freeze Hammer from a player</translate>
|}
|}
== Chat Commands ==
<translate>
== Chat Commands == <!--T:9-->
</translate>
{| class="wikitable"
{| class="wikitable"
! Command
! <translate><!--T:60001--> Command</translate>
! Arguments
! <translate><!--T:60002--> Arguments</translate>
! Description
! <translate><!--T:60003--> Description</translate>
|-
|-
| credits
| credits
|  
|
| Shows the credits of the DDNet mod
| <translate><!--T:60501--> Shows the credits of the DDNet mod</translate>
|-
|-
| rules
| rules
|  
|
| Shows the server rules
| <translate><!--T:60446--> Shows the server rules</translate>
|-
|-
| emote
| emote
| ?s[emote name] i[duration in seconds]
| <translate><!--T:61055--> ?s[emote name] i[duration in seconds]</translate>
| Sets your tee&#x27;s eye emote
| <translate><!--T:61056--> Sets your tee's eye emote</translate>
|-
|-
| eyeemote
| eyeemote
| ?s[&#x27;on&#x27;|&#x27;off&#x27;|&#x27;toggle&#x27;]
| <translate><!--T:60520--> ?s['on'<nowiki>|</nowiki>'off'<nowiki>|</nowiki>'toggle']</translate>
| Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status
| <translate><!--T:60521--> Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status</translate>
|-
|-
| settings
| settings
| ?s[configname]
| <translate><!--T:60665--> ?s[configname]</translate>
| Shows gameplay information for this server
| <translate><!--T:60666--> Shows gameplay information for this server</translate>
|-
|-
| help
| help
| ?r[command]
| <translate><!--T:60995--> ?r[command]</translate>
| Shows help to command r, general help if left blank
| <translate><!--T:60996--> Shows help to command r, general help if left blank</translate>
|-
|-
| info
| info
|  
|
| Shows info about this server
| <translate><!--T:60416--> Shows info about this server</translate>
|-
|-
| list
| list
| ?s[filter]
| <translate><!--T:60920--> ?s[filter]</translate>
| List connected players with optional case-insensitive substring matching filter
| <translate><!--T:60921--> List connected players with optional case-insensitive substring matching filter</translate>
|-
|-
| me
| me
| r[message]
| <translate><!--T:60690--> r[message]</translate>
| Like the famous irc command &#x27;/me says hi&#x27; will display &#x27;&lt;yourname&gt; says hi&#x27;
| <translate><!--T:60691--> Like the famous irc command '/me says hi' will display '<yourname> says hi'</translate>
|-
|-
| w
| w
| s[player name] r[message]
| <translate><!--T:60600--> s[player name] r[message]</translate>
| Whisper something to someone (private message)
| <translate><!--T:60601--> Whisper something to someone (private message)</translate>
|-
|-
| whisper
| whisper
| s[player name] r[message]
| <translate><!--T:61120--> s[player name] r[message]</translate>
| Whisper something to someone (private message)
| <translate><!--T:61121--> Whisper something to someone (private message)</translate>
|-
|-
| c
| c
| r[message]
| <translate><!--T:60230--> r[message]</translate>
| Converse with the last person you whispered to (private message)
| <translate><!--T:60231--> Converse with the last person you whispered to (private message)</translate>
|-
|-
| converse
| converse
| r[message]
| <translate><!--T:60755--> r[message]</translate>
| Converse with the last person you whispered to (private message)
| <translate><!--T:60756--> Converse with the last person you whispered to (private message)</translate>
|-
|-
| pause
| pause
| ?r[player name]
| <translate><!--T:60110--> ?r[player name]</translate>
| Toggles pause
| <translate><!--T:60111--> Toggles pause</translate>
|-
|-
| spec
| spec
| ?r[player name]
| <translate><!--T:60140--> ?r[player name]</translate>
| Toggles spec (if not available behaves as /pause)
| <translate><!--T:60141--> Toggles spec (if not available behaves as /pause)</translate>
|-
|-
| pausevoted
| pausevoted
|  
|
| Toggles pause on the currently voted player
| <translate><!--T:60116--> Toggles pause on the currently voted player</translate>
|-
|-
| specvoted
| specvoted
|  
|
| Toggles spec on the currently voted player
| <translate><!--T:61091--> Toggles spec on the currently voted player</translate>
|-
|-
| dnd
| dnd
|  
|
| Toggle Do Not Disturb (no chat and server messages)
| <translate><!--T:61001--> Toggle Do Not Disturb (no chat and server messages)</translate>
|-
|-
| mapinfo
| mapinfo
| ?r[map]
| <translate><!--T:61015--> ?r[map]</translate>
| Show info about the map with name r gives (current map by default)
| <translate><!--T:61016--> Show info about the map with name r gives (current map by default)</translate>
|-
|-
| timeout
| timeout
| ?s[code]
| <translate><!--T:61070--> ?s[code]</translate>
| Set timeout protection code s
| <translate><!--T:61071--> Set timeout protection code s</translate>
|-
|-
| practice
| practice
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <translate><!--T:60155--> ?i['0'<nowiki>|</nowiki>'1']</translate>
| Enable cheats (currently only /rescue) for your current team&#x27;s run, but you can&#x27;t earn a rank
| <translate><!--T:60156--> Enable cheats (currently only /rescue) for your current team's run, but you can't earn a rank</translate>
|-
| swap
| <translate><!--T:61265--> ?r[player name]</translate>
| <translate><!--T:61266--> Request to swap your tee with another team member</translate>
|-
|-
| save
| save
| ?r[code]
| <translate><!--T:60430--> ?r[code]</translate>
| Save team with code r.
| <translate><!--T:60431--> Save team with code r.</translate>
|-
|-
| load
| load
| ?r[code]
| <translate><!--T:60375--> ?r[code]</translate>
| Load with code r. /load to check your existing saves
| <translate><!--T:60376--> Load with code r. /load to check your existing saves</translate>
|-
|-
| map
| map
| ?r[map]
| <translate><!--T:61280--> ?r[map]</translate>
| Vote a map by name
| <translate><!--T:61281--> Vote a map by name</translate>
|-
|-
| rankteam
| rankteam
| ?r[player name]
| <translate><!--T:60750--> ?r[player name]</translate>
| Shows the team rank of player with name r (your team rank by default)
| <translate><!--T:60751--> Shows the team rank of player with name r (your team rank by default)</translate>
|-
|-
| teamrank
| teamrank
| ?r[player name]
| <translate><!--T:61245--> ?r[player name]</translate>
| Shows the team rank of player with name r (your team rank by default)
| <translate><!--T:61246--> Shows the team rank of player with name r (your team rank by default)</translate>
|-
|-
| rank
| rank
| ?r[player name]
| <translate><!--T:61045--> ?r[player name]</translate>
| Shows the rank of player with name r (your rank by default)
| <translate><!--T:61046--> Shows the rank of player with name r (your rank by default)</translate>
|-
|-
| top5team
| top5team
| ?s[player name] ?i[rank to start with]
| <translate><!--T:61025--> ?s[player name] ?i[rank to start with]</translate>
| Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
| <translate><!--T:61026--> Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)</translate>
|-
|-
| teamtop5
| teamtop5
| ?s[player name] ?i[rank to start with]
| <translate><!--T:60565--> ?s[player name] ?i[rank to start with]</translate>
| Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
| <translate><!--T:60566--> Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)</translate>
|-
| top
| <translate><!--T:60935--> ?i[rank to start with]</translate>
| <translate><!--T:60936--> Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)</translate>
|-
|-
| top5
| top5
| ?i[rank to start with]
| <translate><!--T:61150--> ?i[rank to start with]</translate>
| Shows five ranks of the ladder beginning with rank i (1 by default, -1 for worst)
| <translate><!--T:61151--> Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)</translate>
|-
|-
| times
| times
| ?s[player name] ?i[number of times to skip]
| <translate><!--T:61080--> ?s[player name] ?i[number of times to skip]</translate>
| /times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first)
| <translate><!--T:61081--> /times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first)</translate>
|-
|-
| points
| points
| ?r[player name]
| <translate><!--T:61145--> ?r[player name]</translate>
| Shows the global points of a player beginning with name r (your rank by default)
| <translate><!--T:61146--> Shows the global points of a player beginning with name r (your rank by default)</translate>
|-
|-
| top5points
| top5points
| ?i[number]
| <translate><!--T:60120--> ?i[number]</translate>
| Shows five points of the global point ladder beginning with rank i (1 by default)
| <translate><!--T:60121--> Shows five points of the global point ladder beginning with rank i (1 by default)</translate>
|-
| timecp
| <translate><!--T:60555--> ?r[player name]</translate>
| <translate><!--T:60556--> Set your checkpoints based on another player</translate>
|-
|-
| team
| team
| ?i[id]
| <translate><!--T:60710--> ?i[id]</translate>
| Lets you join team i (shows your team if left blank)
| <translate><!--T:60711--> Lets you join team i (shows your team if left blank)</translate>
|-
|-
| lock
| lock
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <translate><!--T:60340--> ?i['0'<nowiki>|</nowiki>'1']</translate>
| Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock.
| <translate><!--T:60341--> Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock.</translate>
|-
|-
| unlock
| unlock
|  
|
| Unlock a team
| <translate><!--T:60256--> Unlock a team</translate>
|-
|-
| invite
| invite
| r[player name]
| <translate><!--T:60195--> r[player name]</translate>
| Invite a person to a locked team
| <translate><!--T:60196--> Invite a person to a locked team</translate>
|-
|-
| showothers
| showothers
| ?i[&#x27;0&#x27;|&#x27;1&#x27;|&#x27;2&#x27;]
| <translate><!--T:60705--> ?i['0'<nowiki>|</nowiki>'1'<nowiki>|</nowiki>'2']</translate>
| Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only
| <translate><!--T:60706--> Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only</translate>
|-
|-
| showall
| showall
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <translate><!--T:60635--> ?i['0'<nowiki>|</nowiki>'1']</translate>
| Whether to show players at any distance (off by default), optional i = 0 for off else for on
| <translate><!--T:60636--> Whether to show players at any distance (off by default), optional i = 0 for off else for on</translate>
|-
|-
| specteam
| specteam
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <translate><!--T:60925--> ?i['0'<nowiki>|</nowiki>'1']</translate>
| Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on
| <translate><!--T:60926--> Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on</translate>
|-
|-
| ninjajetpack
| ninjajetpack
| ?i[&#x27;0&#x27;|&#x27;1&#x27;]
| <translate><!--T:60655--> ?i['0'<nowiki>|</nowiki>'1']</translate>
| Whether to use ninja jetpack or not. Makes jetpack look more awesome
| <translate><!--T:60656--> Whether to use ninja jetpack or not. Makes jetpack look more awesome</translate>
|-
|-
| saytime
| saytime
| ?r[player name]
| <translate><!--T:61085--> ?r[player name]</translate>
| Privately messages someone&#x27;s current time in this current running race (your time by default)
| <translate><!--T:61086--> Privately messages someone's current time in this current running race (your time by default)</translate>
|-
|-
| saytimeall
| saytimeall
|  
|
| Publicly messages everyone your current time in this current running race
| <translate><!--T:60246--> Publicly messages everyone your current time in this current running race</translate>
|-
|-
| time
| time
|  
|
| Privately shows you your current time in this current running race in the broadcast message
| <translate><!--T:60611--> Privately shows you your current time in this current running race in the broadcast message</translate>
|-
|-
| timer
| timer
| ?s[&#x27;gametimer&#x27;|&#x27;broadcast&#x27;|&#x27;both&#x27;|&#x27;none&#x27;|&#x27;cycle&#x27;]
| <translate><!--T:60280--> ?s['gametimer'<nowiki>|</nowiki>'broadcast'<nowiki>|</nowiki>'both'<nowiki>|</nowiki>'none'<nowiki>|</nowiki>'cycle']</translate>
| Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status
| <translate><!--T:60281--> Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status</translate>
|-
|-
| r
| r
|  
|
| Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
| <translate><!--T:60216--> Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)</translate>
|-
|-
| rescue
| rescue
|  
|
| Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
| <translate><!--T:60976--> Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)</translate>
|-
| tp
| <translate><!--T:60810--> ?r[player name]</translate>
| <translate><!--T:60811--> Teleport yourself to player or to where you are spectating if no player name is given</translate>
|-
| lasttp
|
| <translate><!--T:61311--> Teleport yourself to the last location you teleported to.</translate>
|-
| teleport
| <translate><!--T:61075--> ?r[player name]</translate>
| <translate><!--T:61076--> Teleport yourself to player or to where you are spectating if no player name is given</translate>
|-
| unsolo
|
| <translate><!--T:60806--> Puts you out of solo part</translate>
|-
| undeep
|
| <translate><!--T:60956--> Puts you out of deep freeze</translate>
|-
|-
| kill
| kill
|  
|
| Kill yourself when kill-protected during a long game (use f1, kill for regular kill)
| <translate><!--T:60311--> Kill yourself when kill-protected during a long game (use f1, kill for regular kill)</translate>
|}
|}
== Client Settings ==
<translate>
== Client Settings == <!--T:11-->
</translate>
{| class="wikitable"
{| class="wikitable"
! Setting
! <translate><!--T:70001--> Setting</translate>
! Description
! <translate><!--T:70002--> Description</translate>
! Default
! <translate><!--T:70003--> Default</translate>
! <translate><!--T:70004--> Min</translate>
! <translate><!--T:70005--> Max</translate>
|-
|-
| cl_predict
| cl_predict
| Predict client movements
| <translate><!--T:70865--> Predict client movements</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_predict_dummy
| cl_predict_dummy
| Predict dummy movements
| <translate><!--T:70870--> Predict dummy movements</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_antiping_limit
| cl_antiping_limit
| Antiping limit (0 to disable)
| <translate><!--T:70265--> Antiping limit (0 to disable)</translate>
| 0
| 0
| 0
| 200
|-
|-
| cl_antiping
| cl_antiping
| Enable antiping, i. e. more aggressive prediction.
| <translate><!--T:70250--> Enable antiping, i. e. more aggressive prediction.</translate>
| 0
| 0
| 0
| 1
|-
|-
| cl_antiping_players
| cl_antiping_players
| Predict other player&#x27;s movement more aggressively (only enabled if cl_antiping is set to 1)
| <translate><!--T:70270--> Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1)</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_antiping_grenade
| cl_antiping_grenade
| Predict grenades (only enabled if cl_antiping is set to 1)
| <translate><!--T:70255--> Predict grenades (only enabled if cl_antiping is set to 1)</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_antiping_weapons
| cl_antiping_weapons
| Predict weapon projectiles (only enabled if cl_antiping is set to 1)
| <translate><!--T:70280--> Predict weapon projectiles (only enabled if cl_antiping is set to 1)</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_antiping_smooth
| cl_antiping_smooth
| Make the prediction of other player&#x27;s movement smoother
| <translate><!--T:70275--> Make the prediction of other player's movement smoother</translate>
| 0
| 0
| 0
| 1
|-
|-
| cl_antiping_gunfire
| cl_antiping_gunfire
| Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1)
| <translate><!--T:70260--> Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1)</translate>
| 1
| 0
| 1
| 1
|-
| cl_prediction_margin
| <translate><!--T:70880--> Prediction margin in ms (adds latency, can reduce lag from ping jumps)</translate>
| 10
| 1
| 2000
|-
|-
| cl_nameplates
| cl_nameplates
| Show name plates
| <translate><!--T:70800--> Show name plates</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_afk_emote
| cl_afk_emote
| Show zzz emote next to afk players
| <translate><!--T:70240--> Show zzz emote next to afk players</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_nameplates_always
| cl_nameplates_always
| Always show name plates disregarding of distance
| <translate><!--T:70805--> Always show name plates disregarding of distance</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_nameplates_teamcolors
| cl_nameplates_teamcolors
| Use team colors for name plates
| <translate><!--T:70845--> Use team colors for name plates</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_nameplates_size
| cl_nameplates_size
| Size of the name plates from 0 to 100%
| <translate><!--T:70835--> Size of the name plates from 0 to 100%</translate>
| 50
| 50
| 0
| 100
|-
|-
| cl_nameplates_clan
| cl_nameplates_clan
| Show clan in name plates
| <translate><!--T:70810--> Show clan in name plates</translate>
| 0
| 0
| 0
| 1
|-
|-
| cl_nameplates_clan_size
| cl_nameplates_clan_size
| Size of the clan plates from 0 to 100%
| <translate><!--T:70815--> Size of the clan plates from 0 to 100%</translate>
| 30
| 30
| 0
| 100
|-
|-
| cl_nameplates_ids
| cl_nameplates_ids
| Show IDs in name plates
| <translate><!--T:70825--> Show IDs in name plates</translate>
| 0
| 0
|-
| cl_nameplates_ha
| Show Health and Armor in name plates
| 0
| 0
|-
| 1
| cl_nameplates_ha_size
| Size of the health and armor nameplates from 0 to 100%
| 50
|-
|-
| cl_nameplates_own
| cl_nameplates_own
| Show own name plate (useful for demo recording)
| <translate><!--T:70830--> Show own name plate (useful for demo recording)</translate>
| 0
| 0
| 0
| 1
|-
|-
| cl_nameplates_friendmark
| cl_nameplates_friendmark
| Show friend mark (♥) in name plates
| <translate><!--T:70820--> Show friend mark (♥) in name plates</translate>
| 0
| 0
| 0
| 1
|-
| cl_nameplates_strong
| <translate><!--T:70840--> Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers)</translate>
| 0
| 0
| 2
|-
|-
| cl_text_entities
| cl_text_entities
| Render textual entity data
| <translate><!--T:71180--> Render textual entity data</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_text_entities_size
| cl_text_entities_size
| Size of textual entity data from 1 to 100%
| <translate><!--T:71185--> Size of textual entity data from 1 to 100%</translate>
| 100
| 1
| 100
| 100
|-
|-
| cl_authed_player_color
| cl_authed_player_color
| Color of name of authenticated player in scoreboard
| <translate><!--T:70315--> Color of name of authenticated player in scoreboard</translate>
| 5898211
| 5898211
|
|
|-
|-
| cl_same_clan_color
| cl_same_clan_color
| Clan color of players with the same clan as you in scoreboard.
| <translate><!--T:70970--> Clan color of players with the same clan as you in scoreboard.</translate>
| 5898211
| 5898211
|
|
|-
|-
| cl_enable_ping_color
| cl_enable_ping_color
| Whether ping is colored in scoreboard.
| <translate><!--T:70595--> Whether ping is colored in scoreboard.</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_autoswitch_weapons
| cl_autoswitch_weapons
| Auto switch weapon on pickup
| <translate><!--T:70370--> Auto switch weapon on pickup</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_autoswitch_weapons_out_of_ammo
| cl_autoswitch_weapons_out_of_ammo
| Auto switch weapon when out of ammo
| <translate><!--T:70375--> Auto switch weapon when out of ammo</translate>
| 0
| 0
| 0
| 1
|-
|-
| cl_showhud
| cl_showhud
| Show ingame HUD
| <translate><!--T:71075--> Show ingame HUD</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_showhud_healthammo
| cl_showhud_healthammo
| Show ingame HUD (Health + Ammo)
| <translate><!--T:71090--> Show ingame HUD (Health + Ammo)</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_showhud_score
| cl_showhud_score
| Show ingame HUD (Score)
| <translate><!--T:71115--> Show ingame HUD (Score)</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_showhud_timer
| cl_showhud_timer
| Show ingame HUD (Timer)
| <translate><!--T:71120--> Show ingame HUD (Timer)</translate>
| 1
| 1
|-
| cl_showrecord
| Show old style DDRace client records
| 0
| 0
|-
| cl_shownotifications
| Make the client notify when someone highlights you
| 1
| 1
|-
|-
| cl_showemotes
| cl_showhud_dummy_actions
| Show tee emotes
| <translate><!--T:71085--> Show ingame HUD (Dummy Actions)</translate>
| 1
| 1
|-
| 0
| cl_showchat
| Show chat (2 to always show large chat area)
| 1
| 1
|-
|-
| cl_show_chat_friends
| cl_showhud_player_position
| Show only chat messages from friends
| <translate><!--T:71105--> Show ingame HUD (Player Position)</translate>
| 0
| 0
| 0
|-
| cl_show_chat_system
| Show chat messages from the server
| 1
| 1
|-
|-
| cl_showkillmessages
| cl_showhud_player_speed
| Show kill messages
| <translate><!--T:71110--> Show ingame HUD (Player Speed)</translate>
| 0
| 0
| 1
| 1
|-
|-
| cl_show_votes_after_voting
| cl_showhud_player_angle
| Show votes window after voting
| <translate><!--T:71100--> Show ingame HUD (Player Aim Angle)</translate>
| 0
| 0
|-
| cl_show_local_time_always
| Always show local time
| 0
| 0
| 1
|-
|-
| cl_showfps
| cl_showhud_ddrace
| Show ingame FPS counter
| <translate><!--T:71080--> Show ingame HUD (DDRace HUD)</translate>
| 1
| 0
| 0
| 1
|-
|-
| cl_showpred
| cl_showhud_jumps_indicator
| Show ingame prediction time in milliseconds
| <translate><!--T:71095--> Show ingame HUD (Jumps you have and have used)</translate>
| 1
| 0
| 0
| 1
|-
|-
| cl_eye_wheel
| cl_show_freeze_bars
| Show eye wheel along together with emotes
| <translate><!--T:71005--> Whether to show a freeze bar under frozen players to indicate the thaw time</translate>
| 1
| 1
|-
| 0
| cl_eye_duration
| How long the eyes emotes last
| 999999
|-
| cl_airjumpindicator
|
| 1
| 1
|-
|-
| cl_threadsoundloading
| cl_freezebars_alpha_inside_freeze
| Load sound files threaded
| <translate><!--T:70615--> Opacity of freeze bars inside freeze (0 invisible, 100 fully visible)</translate>
| 0
| 0
| 0
| 100
|-
|-
| cl_warning_teambalance
| cl_showrecord
| Warn about team balance
| <translate><!--T:71145--> Show old style DDRace client records</translate>
| 0
| 0
| 1
| 1
|-
|-
| cl_mouse_deadzone
| cl_shownotifications
|  
| <translate><!--T:71130--> Make the client notify when someone highlights you</translate>
| 1
| 0
| 0
| 1
|-
|-
| cl_mouse_followfactor
| cl_showemotes
|  
| <translate><!--T:71065--> Show tee emotes</translate>
| 1
| 0
| 0
| 1
|-
|-
| cl_mouse_max_distance
| cl_showchat
|  
| <translate><!--T:71060--> Show chat (2 to always show large chat area)</translate>
| 400
| 1
| 0
| 2
|-
|-
| cl_mouse_min_distance
| cl_show_chat_friends
|  
| <translate><!--T:70990--> Show only chat messages from friends</translate>
| 0
| 0
| 0
| 1
|-
|-
| cl_dyncam
| cl_show_chat_system
| Enable dyncam
| <translate><!--T:70995--> Show chat messages from the server</translate>
| 1
| 0
| 0
| 1
|-
|-
| cl_dyncam_max_distance
| cl_showkillmessages
| Maximum dynamic camera distance
| <translate><!--T:71125--> Show kill messages</translate>
| 1000
| 1
| 0
| 1
|-
|-
| cl_dyncam_min_distance
| cl_show_votes_after_voting
| Minimum dynamic camera distance
| <translate><!--T:71050--> Show votes window after voting</translate>
| 0
| 0
| 0
| 1
|-
|-
| cl_dyncam_mousesens
| cl_show_local_time_always
| Mouse sens used when dyncam is toggled on
| <translate><!--T:71025--> Always show local time</translate>
| 0
| 0
| 0
| 1
|-
|-
| cl_dyncam_deadzone
| cl_showfps
| Dynamic camera dead zone
| <translate><!--T:71070--> Show ingame FPS counter</translate>
| 300
| 0
|-
| 0
| cl_dyncam_follow_factor
| 1
| Dynamic camera follow factor
| 60
|-
|-
| cl_dyncam_smoothness
| cl_showpred
| Transition amount of the camera movement, 0=instant, 100=slow and smooth
| <translate><!--T:71135--> Show ingame prediction time in milliseconds</translate>
| 0
| 0
| 0
| 1
|-
|-
| cl_dyncam_stabilizing
| cl_eye_wheel
| Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement
| <translate><!--T:70605--> Show eye wheel along together with emotes</translate>
| 1
| 0
| 0
| 1
|-
| cl_eye_duration
| <translate><!--T:70600--> How long the eyes emotes last</translate>
| 999999
| 1
| 999999
|-
|-
| ed_zoom_target
| cl_airjumpindicator
| Zoom to the current mouse target
| <translate><!--T:70245--> Show the air jump indicator</translate>
| 1
| 0
| 0
| 1
|-
|-
| ed_showkeys
| cl_threadsoundloading
|  
| <translate><!--T:71190--> Load sound files threaded</translate>
| 1
| 0
| 0
| 1
|-
|-
| cl_show_welcome
| cl_warning_teambalance
|  
| <translate><!--T:71260--> Warn about team balance</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_motd_time
| cl_mouse_deadzone
| How long to show the server message of the day
| <translate><!--T:70780--> Deadzone for the camera to follow the cursor</translate>
| 10
| 0
| 0
| 3000
|-
|-
| cl_map_download_url
| cl_mouse_followfactor
| URL used to download maps (can start with http:// or https://)
| <translate><!--T:70785--> Factor for the camera to follow the cursor</translate>
| &quot;https://maps2.ddnet.tw&quot;
| 0
| 0
| 200
|-
|-
| cl_map_download_connect_timeout_ms
| cl_mouse_max_distance
| HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable)
| <translate><!--T:70790--> Maximum cursor distance</translate>
| 2000
| 400
| 0
| 5000
|-
|-
| cl_map_download_low_speed_limit
| cl_mouse_min_distance
| HTTP map downloads: Set low speed limit in bytes per second (0 to disable)
| <translate><!--T:70795--> Minimum cursor distance</translate>
| 4000
| 0
| 0
| 5000
|-
|-
| cl_map_download_low_speed_time
| cl_dyncam
| HTTP map downloads: Set low speed limit time period (0 to disable)
| <translate><!--T:70545--> Enable dyncam</translate>
| 3
| 0
|-
| cl_languagefile
| What language file to use
| &quot;&quot;
|-
| cl_skin_download_url
| URL used to download skins
| &quot;https://skins.ddnet.tw/skin/&quot;
|-
| cl_vanilla_skins_only
| Only show skins available in Vanilla Teeworlds
| 0
| 0
|-
| cl_download_skins
| Download skins from cl_skin_download_url on-the-fly
| 1
| 1
|-
|-
| cl_auto_statboard_screenshot
| cl_dyncam_max_distance
| Automatically take game over statboard screenshot
| <translate><!--T:70560--> Maximum dynamic camera cursor distance</translate>
| 1000
| 0
| 0
| 2000
|-
|-
| cl_auto_statboard_screenshot_max
| cl_dyncam_min_distance
| Maximum number of automatically created statboard screenshots (0 = no limit)
| <translate><!--T:70565--> Minimum dynamic camera cursor distance</translate>
| 10
| 0
| 0
| 2000
|-
|-
| cl_default_zoom
| cl_dyncam_mousesens
| Default zoom level (10 default, min 0, max 20)
| <translate><!--T:70570--> Mouse sens used when dyncam is toggled on</translate>
| 10
| 0
| 0
| 100000
|-
|-
| cl_smooth_zoom_time
| cl_dyncam_deadzone
| Time of smooth zoom animation in ms (0 for off)
| <translate><!--T:70550--> Deadzone for the dynamic camera to follow the cursor</translate>
| 250
| 300
|-
| cl_limit_max_zoom_level
| Specifies, if zooming should be limited or not (0 = no limit)
| 1
| 1
| 1300
|-
|-
| player_use_custom_color
| cl_dyncam_follow_factor
| Toggles usage of custom colors
| <translate><!--T:70555--> Factor for the dynamic camera to follow the cursor</translate>
| 60
| 0
| 0
| 200
|-
|-
| player_color_body
| cl_dyncam_smoothness
| Player body color
| <translate><!--T:70575--> Transition amount of the camera movement, 0=instant, 100=slow and smooth</translate>
| 65408
| 0
| 0
| 100
|-
|-
| player_color_feet
| cl_dyncam_stabilizing
| Player feet color
| <translate><!--T:70580--> Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement</translate>
| 65408
| 0
| 0
| 100
|-
|-
| player_skin
| cl_multiview_sensitivity
| Player skin
| <translate><!--T:72685--> Set how fast the camera will move to the desired location (higher = faster)</translate>
| &quot;default&quot;
| 100
| 0
| 200
|-
|-
| cl_skin_prefix
| cl_multiview_zoom_smoothness
| Replace the skins by skins with this prefix (e.g. kitty, santa)
| <translate><!--T:72695--> Set the smoothness of the multi-view zoom (in ms, higher = slower)</translate>
| &quot;&quot;
| 1300
| 50
| 5000
|-
|-
| cl_fat_skins
| ed_autosave_interval
| Enable fat skins
| <translate><!--T:72705--> Interval in minutes at which a copy of the current editor map is automatically saved to the 'auto' folder (0 for off)</translate>
| 10
| 0
| 0
| 240
|-
|-
| ui_page
| ed_autosave_max
| Interface page
| <translate><!--T:72710--> Maximum number of autosaves that are kept per map name (0 = no limit)</translate>
| 9
| 10
|-
| ui_settings_page
| Interface settings page
| 0
| 0
| 1000
|-
|-
| ui_toolbox_page
| ed_smooth_zoom_time
| Toolbox page
| <translate><!--T:71410--> Time of smooth zoom animation in the editor in ms (0 for off)</translate>
| 250
| 0
| 0
| 5000
|-
|-
| ui_server_address
| ed_limit_max_zoom_level
| Interface server address
| <translate><!--T:71400--> Specifies, if zooming in the editor should be limited or not (0 = no limit)</translate>
| &quot;localhost:8303&quot;
|-
| ui_scale
| Interface scale
| 100
|-
| ui_mousesens
| Mouse sensitivity for menus/editor
| 200
|-
| ui_color
| Interface color
| 0xE4A046AF
|-
| ui_colorize_ping
| Highlight ping
| 1
| 1
|-
| 0
| ui_colorize_gametype
| Highlight gametype
| 1
| 1
|-
|-
| ui_demo_selected
| ed_zoom_target
| Selected demo file
| <translate><!--T:71415--> Zoom to the current mouse target</translate>
| &quot;&quot;
| 0
|-
| 0
| ui_close_window_after_changing_setting
| Close window after changing setting
| 1
| 1
|-
|-
| ui_unread_news
| ed_showkeys
| Whether there is unread news
| <translate><!--T:71405--> Show pressed keys</translate>
| 0
| 0
| 0
| 1
|-
|-
| gfx_noclip
| cl_show_welcome
| Disable clipping
| <translate><!--T:71055--> Show welcome message indicating the first launch of the client</translate>
| 1
| 0
| 0
| 1
|-
|-
| dummy_name
| cl_motd_time
| Name of the dummy
| <translate><!--T:70775--> How long to show the server message of the day</translate>
| &quot;&quot;
| 10
| 0
| 100
|-
|-
| dummy_clan
| cl_map_download_url
| Clan of the dummy
| <translate><!--T:70730--> URL used to download maps (can start with http:// or https://)</translate>
| &quot;&quot;
| "https://maps.ddnet.org"
|  
|  
|-
|-
| dummy_country
| cl_map_download_connect_timeout_ms
| Country of the Dummy
| <translate><!--T:70715--> HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable)</translate>
| -1
| 2000
| 0
| 100000
|-
|-
| dummy_use_custom_color
| cl_map_download_low_speed_limit
| Toggles usage of custom colors
| <translate><!--T:70720--> HTTP map downloads: Set low speed limit in bytes per second (0 to disable)</translate>
| 4000
| 0
| 0
| 100000
|-
|-
| dummy_color_body
| cl_map_download_low_speed_time
| Dummy body color
| <translate><!--T:70725--> HTTP map downloads: Set low speed limit time period (0 to disable)</translate>
| 65408
| 3
| 0
| 100000
|-
|-
| dummy_color_feet
| cl_languagefile
| Dummy feet color
| <translate><!--T:70665--> What language file to use</translate>
| 65408
| ""
|  
|  
|-
|-
| dummy_skin
| cl_skin_download_url
| Dummy skin
| <translate><!--T:71155--> URL used to download skins</translate>
| &quot;default&quot;
| "https://skins.ddnet.org/skin/"
|
|  
|-
|-
| cl_dummy
| cl_skin_community_download_url
| 0 - player / 1 - dummy
| <translate><!--T:71150--> URL used to download community skins</translate>
| 0
| "https://skins.ddnet.org/skin/community/"
|
|  
|-
|-
| cl_dummy_hammer
| cl_vanilla_skins_only
| Whether dummy is hammering for a hammerfly
| <translate><!--T:71210--> Only show skins available in Vanilla Teeworlds</translate>
| 0
| 0
|-
| cl_dummy_resetonswitch
| Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player
| 0
| 0
| 1
|-
|-
| cl_dummy_restore_weapon
| cl_download_skins
| Whether dummy should switch to last weapon after hammerfly
| <translate><!--T:70485--> Download skins from cl_skin_download_url on-the-fly</translate>
| 1
| 1
|-
| cl_dummy_copy_moves
| Whether dummy should copy your moves
| 0
| 0
| 1
|-
|-
| cl_dummy_control
| cl_download_community_skins
| Whether can you control dummy at the same time
| <translate><!--T:70480--> Allow to download skins created by the community. Uses cl_skin_community_download_url instead of cl_skin_download_url for the download</translate>
| 0
| 0
|-
| cl_dummy_jump
| Whether dummy is jumping
| 0
| 0
| 1
|-
|-
| cl_dummy_fire
| cl_auto_statboard_screenshot
| Whether dummy is firing
| <translate><!--T:70360--> Automatically take game over statboard screenshot</translate>
| 0
| 0
|-
| cl_dummy_hook
| Whether dummy is hooking
| 0
| 0
|-
| cl_show_start_menu_images
| Show start menu images
| 1
| 1
|-
|-
| cl_skip_start_menu
| cl_auto_statboard_screenshot_max
| Skip the start menu
| <translate><!--T:70365--> Maximum number of automatically created statboard screenshots (0 = no limit)</translate>
| 10
| 0
| 0
| 1000
|-
|-
| cl_video_pausewithdemo
| cl_default_zoom
| Pause video rendering when demo playing pause
| <translate><!--T:70445--> Default zoom level</translate>
| 1
| 10
| 0
| 20
|-
|-
| cl_video_showhud
| cl_smooth_zoom_time
| Show ingame HUD when rendering video
| <translate><!--T:71175--> Time of smooth zoom animation ingame in ms (0 for off)</translate>
| 250
| 0
| 0
| 5000
|-
|-
| cl_video_showchat
| cl_limit_max_zoom_level
| Show chat when rendering video
| <translate><!--T:70710--> Specifies, if zooming ingame should be limited or not (0 = no limit)</translate>
| 1
| 1
|-
| 0
| cl_video_sound_enable
| Use sound when rendering video
| 1
| 1
|-
|-
| cl_video_show_hook_coll_other
| player_use_custom_color
| Show other players&#x27; hook collision lines when rendering video
| <translate><!--T:71700--> Toggles usage of custom colors</translate>
| 0
| 0
|-
| cl_video_showdirection
| Show other players&#x27; key presses when rendering video
| 0
| 0
| 1
|-
|-
| cl_video_crf
| player_color_body
| Set crf when encode video with libx264 (0 for highest quality, 51 for lowest)
| <translate><!--T:71670--> Player body color</translate>
| 18
| 65408
|  
|  
|-
|-
| cl_video_preset
| player_color_feet
| Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend)
| <translate><!--T:71675--> Player feet color</translate>
| 5
| 65408
|  
|  
|-
|-
| dbg_focus
| player_skin
| <translate><!--T:71695--> Player skin</translate>
| "default"
|
|  
|  
| 0
|-
|-
| dbg_tuning
| player_default_eyes
|  
| <translate><!--T:71685--> Player eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink</translate>
| 0
| 0
| 0
| 5
|-
|-
| player_name
| cl_skin_prefix
| Name of the player
| <translate><!--T:71165--> Replace the skins by skins with this prefix (e.g. kitty, santa)</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| player_clan
| cl_fat_skins
| Clan of the player
| <translate><!--T:70610--> Enable fat skins</translate>
| &quot;&quot;
| 0
| 0
| 1
|-
|-
| player_country
| ui_page
| Country of the player
| <translate><!--T:72645--> Interface page</translate>
| -1
| 9
| 6
| 10
|-
|-
| password
| ui_settings_page
| Password to the server
| <translate><!--T:72655--> Interface settings page</translate>
| &quot;&quot;
| 0
| 0
| 9
|-
|-
| logfile
| ui_toolbox_page
| Filename to log all output to
| <translate><!--T:72665--> Toolbox page</translate>
| &quot;&quot;
| 0
| 0
| 2
|-
|-
| console_output_level
| ui_server_address
| Adjusts the amount of information in the console
| <translate><!--T:72650--> Interface server address</translate>
| 0
| "localhost:8303"
|  
|  
|-
|-
| events
| ui_mousesens
| Enable triggering of events, like the happy eye emotes on some holidays.
| <translate><!--T:72640--> Mouse sensitivity for menus/editor</translate>
| 200
| 1
| 1
| 100000
|-
|-
| steam_name
| ui_controller_sens
| Last seen name of the Steam profile
| <translate><!--T:72630--> Controller sensitivity for menus/editor</translate>
| &quot;&quot;
| 100
|-
| cl_save_settings
| Write the settings file on exit
| 1
| 1
| 100000
|-
|-
| cl_refresh_rate
| ui_smooth_scroll_time
| Refresh rate for updating the game (in Hz)
| <translate><!--T:72660--> Time of smooth scrolling animation in menus/editor in ms (0 for off)</translate>
| 500
| 0
| 0
| 5000
|-
|-
| cl_refresh_rate_inactive
| ui_color
| Refresh rate for updating the game when the window is inactive (in Hz)
| <translate><!--T:72615--> Interface color</translate>
| 120
| 0xE4A046AF
|  
|  
|-
|-
| cl_editor
| ui_colorize_ping
|  
| <translate><!--T:72625--> Highlight ping</translate>
| 1
| 0
| 0
| 1
|-
|-
| cl_editorundo
| ui_colorize_gametype
| Undo function in editor
| <translate><!--T:72620--> Highlight gametype</translate>
| 1
| 0
| 0
| 1
|-
|-
| cl_editor_dilate
| ui_close_window_after_changing_setting
| Automatically dilates embedded images
| <translate><!--T:72610--> Close window after changing setting</translate>
| 1
| 0
| 1
| 1
|-
|-
| cl_load_country_flags
| ui_unread_news
| Load and show country flags
| <translate><!--T:72670--> Whether there is unread news</translate>
| 0
| 0
| 1
| 1
|-
|-
| cl_skin_filter_string
| gfx_noclip
| Skin filtering string
| <translate><!--T:71535--> Disable clipping</translate>
| &quot;&quot;
|-
| cl_auto_demo_record
| Automatically record demos
| 0
| 0
|-
| cl_auto_demo_on_connect
| Only start a new demo when connect while automatically record demos
| 0
| 0
| 1
|-
|-
| cl_auto_demo_max
| dummy_name
| Maximum number of automatically recorded demos (0 = no limit)
| <translate><!--T:71355--> Name of the dummy</translate>
| 10
| ""
|
|  
|-
|-
| cl_auto_screenshot
| dummy_clan
| Automatically take game over screenshot
| <translate><!--T:71330--> Clan of the dummy</translate>
| 0
| ""
|  
|  
|-
|-
| cl_auto_screenshot_max
| dummy_country
| Maximum number of automatically created screenshots (0 = no limit)
| <translate><!--T:71345--> Country of the Dummy</translate>
| 10
| -1
| -1
| 1000
|-
|-
| cl_auto_csv
| dummy_use_custom_color
| Automatically create game over csv
| <translate><!--T:71365--> Toggles usage of custom colors</translate>
| 0
| 0
| 0
|-
| cl_auto_csv_max
| Maximum number of automatically created csvs (0 = no limit)
| 10
|-
| cl_reset_wanted_weapon_on_death
| Reset wanted weapon on death
| 1
| 1
|-
|-
| cl_show_broadcasts
| dummy_color_body
| Show broadcasts ingame
| <translate><!--T:71335--> Dummy body color</translate>
| 1
| 65408
|  
|  
|-
|-
| cl_print_broadcasts
| dummy_color_feet
| Print broadcasts to console
| <translate><!--T:71340--> Dummy feet color</translate>
| 1
| 65408
|  
|  
|-
|-
| cl_print_motd
| dummy_skin
| Print motd to console
| <translate><!--T:71360--> Dummy skin</translate>
| 1
| "default"
|  
|  
|-
|-
| cl_friends_ignore_clan
| dummy_default_eyes
| Ignore clan tag when searching for friends
| <translate><!--T:71350--> Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink</translate>
| 1
| 0
|-
| cl_assets_entities
| The asset/assets for entities
| &quot;default&quot;
|-
| cl_asset_game
| The asset for game
| &quot;default&quot;
|-
| cl_asset_emoticons
| The asset for emoticons
| &quot;default&quot;
|-
| cl_asset_particles
| The asset for particles
| &quot;default&quot;
|-
| br_filter_string
| Server browser filtering string
| &quot;Novice&quot;
|-
| br_exclude_string
| Server browser exclusion string
| &quot;&quot;
|-
| br_filter_full
| Filter out full server in browser
| 0
| 0
| 5
|-
|-
| br_filter_empty
| cl_dummy
| Filter out empty server in browser
| <translate><!--T:70490--> 0 - player / 1 - dummy</translate>
| 0
| 0
|-
| br_filter_spectators
| Filter out spectators from player numbers
| 0
| 0
| 1
|-
|-
| br_filter_friends
| cl_dummy_hammer
| Filter out servers with no friends
| <translate><!--T:70510--> Whether dummy is hammering for a hammerfly</translate>
| 0
| 0
|-
| br_filter_country
| Filter out servers with non-matching player country
| 0
| 0
| 1
|-
|-
| br_filter_country_index
| cl_dummy_resetonswitch
| Player country to filter by in the server browser
| <translate><!--T:70530--> Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player</translate>
| -1
| 0
| 0
| 2
|-
|-
| br_filter_pw
| cl_dummy_restore_weapon
| Filter out password protected servers in browser
| <translate><!--T:70535--> Whether dummy should switch to last weapon after hammerfly</translate>
| 1
| 0
| 0
| 1
|-
|-
| br_filter_ping
| cl_dummy_copy_moves
| Ping to filter by in the server browser
| <translate><!--T:70500--> Whether dummy should copy your moves</translate>
| 999
| 0
| 0
| 1
|-
|-
| br_filter_gametype
| cl_dummy_control
| Game types to filter
| <translate><!--T:70495--> Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook)</translate>
| &quot;&quot;
| 0
| 0
| 1
|-
|-
| br_filter_gametype_strict
| cl_dummy_jump
| Strict gametype filter
| <translate><!--T:70520--> Whether dummy is jumping (requires cl_dummy_control 1)</translate>
| 0
| 0
| 0
| 1
|-
|-
| br_filter_connecting_players
| cl_dummy_fire
| Filter connecting players
| <translate><!--T:70505--> Whether dummy is firing (requires cl_dummy_control 1)</translate>
| 0
| 0
| 1
| 1
|-
|-
| br_filter_serveraddress
| cl_dummy_hook
| Server address to filter
| <translate><!--T:70515--> Whether dummy is hooking (requires cl_dummy_control 1)</translate>
| &quot;&quot;
|-
| br_filter_compatversion
| Filter out non-compatible servers in browser
| 0
| 0
|-
| br_filter_unfinished_map
| Show only servers with unfinished maps
| 0
| 0
| 1
|-
|-
| br_filter_exclude_countries
| cl_show_start_menu_images
| Filter out DDNet servers by country
| <translate><!--T:71045--> Show start menu images</translate>
| &quot;&quot;
| 1
| 0
| 1
|-
|-
| br_filter_exclude_types
| cl_skip_start_menu
| Filter out DDNet servers by type (mod)
| <translate><!--T:71170--> Skip the start menu</translate>
| &quot;&quot;
| 0
| 0
| 1
|-
|-
| br_indicate_finished
| cl_video_pausewithdemo
| Show whether you have finished a DDNet map (transmits your player name to info2.ddnet.tw/info)
| <translate><!--T:71220--> Pause video rendering when demo playing pause</translate>
| 1
| 1
|-
| br_filter_exclude_countries_kog
| Filter out kog servers by country
| &quot;&quot;
|-
| br_filter_exclude_types_kog
| Filter out kog servers by type (mod)
| &quot;&quot;
|-
| br_sort
| Sorting column in server browser
| 4
|-
| br_sort_order
| Sorting order in server browser
| 2
|-
| br_max_requests
| Number of concurrent requests to use when refreshing server browser
| 100
|-
| br_demo_sort
| Sorting column in demo browser
| 0
| 0
| 1
|-
|-
| br_demo_sort_order
| cl_video_showhud
| Sorting order in demo browser
| <translate><!--T:71250--> Show ingame HUD when rendering video</translate>
| 0
| 0
|-
| br_demo_fetch_info
| Whether to auto fetch demo infos on refresh
| 0
| 0
| 1
|-
|-
| snd_buffer_size
| cl_video_showchat
| Sound buffer size
| <translate><!--T:71245--> Show chat when rendering video</translate>
| 512
| 1
| 0
| 1
|-
|-
| snd_rate
| cl_video_sound_enable
| Sound mixing rate
| <translate><!--T:71255--> Use sound when rendering video</translate>
| 48000
| 1
| 0
| 1
|-
|-
| snd_enable
| cl_video_show_hook_coll_other
| Sound enable
| <translate><!--T:71240--> Show other players' hook collision lines when rendering video</translate>
| 0
| 0
| 1
| 1
|-
|-
| snd_enable_music
| cl_video_show_direction
| Play background music
| <translate><!--T:71235--> Show players' key presses when rendering video (1 = other players', 2 = also your own)</translate>
| 0
| 0
| 0
| 2
|-
|-
| snd_volume
| cl_video_crf
| Sound volume
| <translate><!--T:71215--> Set crf when encode video with libx264 (0 for highest quality, 51 for lowest)</translate>
| 100
| 18
| 0
| 51
|-
|-
| snd_device
| cl_video_preset
| (deprecated) Sound device to use
| <translate><!--T:71225--> Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend)</translate>
| -1
| 5
| 0
| 9
|-
|-
| snd_chat_volume
| dbg_tuning
| Chat sound volume
| <translate><!--T:71320--> Display information about the tuning parameters that affect the own player (0 = off, 1 = show changed, 2 = show all)</translate>
| 100
| 0
| 0
| 2
|-
|-
| snd_game_volume
| player_name
| Game sound volume
| <translate><!--T:71690--> Name of the player</translate>
| 100
| ""
|  
|  
|-
|-
| snd_ambient_volume
| player_clan
| Map Sound sound volume
| <translate><!--T:71665--> Clan of the player</translate>
| 70
| ""
|  
|  
|-
|-
| snd_background_music_volume
| player_country
| Background music sound volume
| <translate><!--T:71680--> Country of the player</translate>
| 50
| -1
| -1
| 1000
|-
|-
| snd_nonactive_mute
| password
| <translate><!--T:71660--> Password to the server</translate>
| ""
|
|  
|  
| 0
|-
|-
| snd_game
| events
| Enable game sounds
| <translate><!--T:71420--> Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).</translate>
| 1
| 1
|-
| 0
| snd_gun
| Enable gun sound
| 1
| 1
|-
|-
| snd_long_pain
| steam_name
| Enable long pain sound (used when shooting in freeze)
| <translate><!--T:71790--> Last seen name of the Steam profile</translate>
| 1
| ""
|  
|  
|-
|-
| snd_chat
| logfile
| Enable regular chat sound
| <translate><!--T:71650--> Filename to log all output to</translate>
| 1
| ""
|  
|  
|-
|-
| snd_team_chat
| logappend
| Enable team chat sound
| <translate><!--T:71645--> Append to logfile instead of overwriting it every time</translate>
| 1
| 1
|-
| 0
| snd_servermessage
| Enable server message sound
| 1
| 1
|-
|-
| snd_highlight
| loglevel
| Enable highlighted chat sound
| <translate><!--T:71655--> Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</translate>
| 1
|-
| gfx_screen
| Screen index
| 0
| 0
| -3
| 2
|-
|-
| gfx_screen_width
| stdout_output_level
| Screen resolution width
| <translate><!--T:72700--> Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</translate>
| 0
| 0
| -3
| 2
|-
|-
| gfx_screen_height
| console_output_level
| Screen resolution height
| <translate><!--T:71280--> Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</translate>
| 0
| 0
| -3
| 2
|-
|-
| gfx_borderless
| console_enable_colors
| Borderless window (not to be used with fullscreen)
| <translate><!--T:71275--> Enable colors in console output</translate>
| 1
| 1
|-
| gfx_fullscreen
| Fullscreen
| 0
| 0
| 1
|-
|-
| gfx_highdpi
| cl_save_settings
| Enable high-dpi
| <translate><!--T:70975--> Write the settings file on exit</translate>
| 1
| 1
|-
| gfx_alphabits
| Alpha bits for framebuffer (fullscreen only)
| 0
| 0
|-
| gfx_color_depth
| Colors bits for framebuffer (fullscreen only)
| 24
|-
| gfx_clear
| Clear screen before rendering
| 1
| 1
|-
|-
| gfx_vsync
| cl_refresh_rate
| Vertical sync (may cause delay)
| <translate><!--T:70935--> Refresh rate for updating the game (in Hz)</translate>
| 0
| 0
| 0
| 10000
|-
|-
| gfx_resizable
| cl_refresh_rate_inactive
| Enables window resizing
| <translate><!--T:70940--> Refresh rate for updating the game when the window is inactive (in Hz)</translate>
| 120
| 0
| 0
| 10000
|-
|-
| gfx_display_all_modes
| cl_editor
|  
| <translate><!--T:70585--> Open the map editor</translate>
| 0
| 0
|-
| gfx_texture_compression_old
| Use texture compression
| 0
| 0
|-
| gfx_texture_quality_old
|
| 1
| 1
|-
|-
| gfx_high_detail
| cl_editor_dilate
| High detail
| <translate><!--T:70590--> Automatically dilates embedded images</translate>
| 1
| 0
| 1
| 1
|-
|-
| gfx_fsaa_samples
| cl_skin_filter_string
| FSAA Samples
| <translate><!--T:71160--> Skin filtering string</translate>
| ""
|
|
|-
| cl_auto_demo_record
| <translate><!--T:70340--> Automatically record demos</translate>
| 1
| 0
| 0
| 1
|-
|-
| gfx_refresh_rate
| cl_auto_demo_on_connect
| Screen refresh rate
| <translate><!--T:70335--> Only start a new demo when connect while automatically record demos</translate>
| 0
| 0
|-
| gfx_finish
|
| 0
| 0
|-
| gfx_backgroundrender
| Render graphics when window is in background
| 1
| 1
|-
|-
| gfx_text_overlay
| cl_auto_demo_max
| Stop rendering textoverlay in editor or with entities: high value = less details = more speed
| <translate><!--T:70330--> Maximum number of automatically recorded demos (0 = no limit)</translate>
| 10
| 10
| 0
| 1000
|-
|-
| gfx_asyncrender_old
| cl_auto_screenshot
| Do rendering async from the the update
| <translate><!--T:70350--> Automatically take game over screenshot</translate>
| 0
| 0
| 1
| 1
|-
|-
| gfx_tune_overlay
| cl_auto_screenshot_max
| Stop rendering text overlay in tuning zone in editor: high value = less details = more speed
| <translate><!--T:70355--> Maximum number of automatically created screenshots (0 = no limit)</translate>
| 20
| 10
| 0
| 1000
|-
|-
| gfx_quad_as_triangle
| cl_auto_csv
| Render quads as triangles (fixes quad coloring on some GPUs)
| <translate><!--T:70320--> Automatically create game over csv</translate>
| 0
| 0
| 0
| 1
|-
|-
| inp_mousesens
| cl_auto_csv_max
| Mouse sensitivity
| <translate><!--T:70325--> Maximum number of automatically created csvs (0 = no limit)</translate>
| 200
| 10
|-
| inp_mouseold
| Use old mouse mode (warp mouse instead of raw input)
| 0
| 0
| 1000
|-
|-
| inp_ignored_modifiers
| cl_show_broadcasts
| Ignored keyboard modifier mask
| <translate><!--T:70985--> Show broadcasts ingame</translate>
| 1
| 0
| 0
| 1
|-
|-
| bindaddr
| cl_print_broadcasts
| Address to bind the client/server to
| <translate><!--T:70885--> Print broadcasts to console</translate>
| &quot;&quot;
| 1
|-
| debug
| Debug mode
| 0
| 0
| 1
|-
|-
| dbg_curl
| cl_print_motd
| Debug curl
| <translate><!--T:70890--> Print motd to console</translate>
| 1
| 0
| 0
| 1
|-
|-
| dbg_graphs
| cl_friends_ignore_clan
| Performance graphs
| <translate><!--T:70620--> Ignore clan tag when searching for friends</translate>
| 1
| 0
| 0
| 1
|-
|-
| dbg_gfx
| cl_assets_entities
| Show OpenGL warnings and errors, if the GPU supports it
| <translate><!--T:70310--> The asset/assets for entities</translate>
| 0
| "default"
|  
|  
|-
|-
| dbg_stress
| cl_asset_game
| Stress systems
| <translate><!--T:70295--> The asset for game</translate>
| 0
| "default"
|  
|  
|-
|-
| dbg_stress_network
| cl_asset_emoticons
| Stress network
| <translate><!--T:70285--> The asset for emoticons</translate>
| 0
| "default"
|  
|  
|-
|-
| dbg_stress_server
| cl_asset_particles
| Server to stress
| <translate><!--T:70305--> The asset for particles</translate>
| &quot;localhost&quot;
| "default"
|  
|  
|-
|-
| cl_race_binds_set
| cl_asset_hud
| What level the DDRace binds are set to (this is automated, you don&#x27;t need to use this)
| <translate><!--T:70300--> The asset for HUD</translate>
| 0
| "default"
|  
|  
|-
|-
| cl_reconnect_timeout
| cl_asset_extras
| How many seconds to wait before reconnecting (after timeout, 0 for off)
| <translate><!--T:70290--> The asset for the game graphics that do not come from Teeworlds</translate>
| 120
| "default"
|
|  
|-
|-
| cl_reconnect_full
| br_filter_string
| How many seconds to wait before reconnecting (when server is full, 0 for off)
| <translate><!--T:70205--> Server browser filtering string</translate>
| 5
| "Novice"
|  
|  
|-
|-
| cl_message_system_color
| br_exclude_string
| System message color
| <translate><!--T:70125--> Server browser exclusion string</translate>
| 2817983
| ""
|  
|  
|-
|-
| cl_message_client_color
| br_filter_full
| Client message color
| <translate><!--T:70175--> Filter out full server in browser</translate>
| 9633471
| 0
| 0
| 1
|-
|-
| cl_message_highlight_color
| br_filter_empty
| Highlighted message color
| <translate><!--T:70145--> Filter out empty server in browser</translate>
| 65471
| 0
|-
| 0
| cl_message_team_color
| Team message color
| 5636050
|-
| cl_message_color
| Message color
| 255
|-
| cl_laser_inner_color
| Laser inner color
| 11206591
|-
| cl_laser_outline_color
| Laser outline color
| 11176233
|-
| cl_message_friend
| Enable coloring and the heart for friends
| 1
| 1
|-
|-
| cl_message_friend_color
| br_filter_spectators
| Friend message color
| <translate><!--T:70200--> Filter out spectators from player numbers</translate>
| 65425
| 0
|-
| conn_timeout
| Network timeout
| 100
|-
| cl_show_ids
| Whether to show client ids in scoreboard
| 0
| 0
|-
| cl_scoreboard_on_death
| Whether to show scoreboard after death or not
| 1
| 1
|-
|-
| cl_auto_race_record
| br_filter_friends
| Save the best demo of each race
| <translate><!--T:70170--> Filter out servers with no friends</translate>
| 0
| 0
| 1
| 1
|-
|-
| cl_replays
| br_filter_country
| Enable/disable replays
| <translate><!--T:70135--> Filter out servers with non-matching player country</translate>
| 0
| 0
| 0
| 1
|-
|-
| cl_replay_length
| br_filter_country_index
| Set the default length of the replays
| <translate><!--T:70140--> Player country to filter by in the server browser</translate>
| 30
| -1
| -1
| 999
|-
|-
| cl_race_record_server_control
| br_filter_pw
| Let the server start the race recorder
| <translate><!--T:70190--> Filter out password protected servers in browser</translate>
| 0
| 0
| 1
| 1
|-
|-
| cl_demo_name
| br_filter_gametype
| Save the player name within the demo
| <translate><!--T:70180--> Game types to filter</translate>
| 1
| ""
|  
|  
|-
|-
| cl_demo_assume_race
| br_filter_gametype_strict
| Assume that demos are race demos
| <translate><!--T:70185--> Strict gametype filter</translate>
| 0
| 0
| 1
| 1
|-
|-
| cl_race_ghost
| br_filter_connecting_players
| Enable ghost
| <translate><!--T:70130--> Filter connecting players</translate>
| 1
| 1
|-
| 0
| cl_race_ghost_server_control
| Let the server start the ghost
| 1
| 1
|-
|-
| cl_race_show_ghost
| br_filter_serveraddress
| Show ghost
| <translate><!--T:70195--> Server address to filter</translate>
| 1
| ""
|  
|  
|-
|-
| cl_race_save_ghost
| br_filter_unfinished_map
| Save ghost
| <translate><!--T:70210--> Show only servers with unfinished maps</translate>
| 0
| 0
| 1
| 1
|-
|-
| cl_ddrace_scoreboard
| br_filter_exclude_countries
| Enable DDRace Scoreboard
| <translate><!--T:70150--> Filter out DDNet servers by country</translate>
| 1
| ""
|  
|  
|-
|-
| cl_show_others
| br_filter_exclude_types
| Show players in other teams (2 to show own team only)
| <translate><!--T:70160--> Filter out DDNet servers by type (mod)</translate>
| 0
| ""
|
|  
|-
|-
| cl_show_others_alpha
| br_indicate_finished
| Show players in other teams (alpha value, 0 invisible, 100 fully visible)
| <translate><!--T:70215--> Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info)</translate>
| 40
| 1
|-
| cl_overlay_entities
| Overlay game tiles with a percentage of opacity
| 0
| 0
|-
| cl_show_quads
| Show quads
| 1
| 1
|-
|-
| cl_zoom_background_layers
| br_location
| Zoom background layers
| <translate><!--T:70220--> Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America</translate>
| 0
| "auto"
|  
|  
|-
|-
| cl_background_color
| br_cached_best_serverinfo_url
| Background color
| <translate><!--T:70105--> Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs</translate>
| 128
| ""
|  
|  
|-
|-
| cl_background_entities_color
| br_filter_exclude_countries_kog
| Background (entities) color
| <translate><!--T:70155--> Filter out kog servers by country</translate>
| 128
| ""
|  
|  
|-
|-
| cl_background_entities
| br_filter_exclude_types_kog
| Background (entities)
| <translate><!--T:70165--> Filter out kog servers by type (mod)</translate>
| &quot;&quot;
| ""
|
|  
|-
|-
| cl_menu_map
| br_sort
| Background map in the menu
| <translate><!--T:70230--> Sorting column in server browser</translate>
| &quot;auto&quot;
| 4
| 0
| 256
|-
|-
| cl_rotation_radius
| br_sort_order
| Menu camera rotation radius
| <translate><!--T:70235--> Sorting order in server browser</translate>
| 30
| 2
| 0
| 2
|-
|-
| cl_rotation_speed
| br_max_requests
| Menu camera rotations in seconds
| <translate><!--T:70225--> Number of concurrent requests to use when refreshing server browser</translate>
| 40
| 100
| 0
| 1000
|-
|-
| cl_camera_speed
| br_demo_sort
| Menu camera speed
| <translate><!--T:70115--> Sorting column in demo browser</translate>
| 5
| 0
| 0
| 3
|-
|-
| cl_background_show_tiles_layers
| br_demo_sort_order
| Whether draw tiles layers when using custom background (entities)
| <translate><!--T:70120--> Sorting order in demo browser</translate>
| 0
| 0
|-
| cl_unpredicted_shadow
| Show unpredicted shadow tee (0 = off, 1 = on, -1 = don&#x27;t even show in debug mode)
| 0
| 0
|-
| cl_predict_ddrace
| Predict DDRace tiles and tunezones
| 1
| 1
|-
|-
| cl_predict_freeze
| br_demo_fetch_info
| Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)
| <translate><!--T:70110--> Whether to auto fetch demo infos on refresh</translate>
| 0
| 0
| 1
| 1
|-
|-
| cl_show_ninja
| snd_buffer_size
| Show ninja skin
| <translate><!--T:71715--> Sound buffer size</translate>
| 1
| 512
| 128
| 32768
|-
|-
| cl_show_hook_coll_other
| snd_rate
| Show other players&#x27; hook collision line (2 to always show)
| <translate><!--T:71770--> Sound mixing rate</translate>
| 1
| 48000
| 5512
| 384000
|-
|-
| cl_show_hook_coll_own
| snd_enable
| Show own players&#x27; hook collision line (2 to always show)
| <translate><!--T:71730--> Sound enable</translate>
| 1
| 1
|-
| cl_chat_teamcolors
| Show names in chat in team colors
| 0
| 0
|-
| cl_chat_reset
| Reset chat when pressing escape
| 1
| 1
|-
|-
| cl_chat_old
| snd_enable_music
| Old chat style: No tee, no background
| <translate><!--T:71735--> Play background music</translate>
| 0
| 0
| 0
|-
| cl_show_direction
| Show tee direction
| 1
| 1
|-
|-
| cl_http_map_download
| snd_volume
| Try fast HTTP map download first
| <translate><!--T:71785--> Sound volume</translate>
| 1
| 30
| 0
| 100
|-
|-
| cl_old_gun_position
| snd_chat_volume
| Tees hold gun a bit higher like in TW 0.6.1 and older
| <translate><!--T:71725--> Chat sound volume</translate>
| 30
| 0
| 0
| 100
|-
|-
| cl_confirm_disconnect_time
| snd_game_volume
| Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on)
| <translate><!--T:71745--> Game sound volume</translate>
| 20
| 30
| 0
| 100
|-
|-
| cl_confirm_quit_time
| snd_ambient_volume
| Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on)
| <translate><!--T:71705--> Map Sound sound volume</translate>
| 20
| 30
| 0
| 100
|-
|-
| cl_timeout_code
| snd_background_music_volume
| Timeout code to use
| <translate><!--T:71710--> Background music sound volume</translate>
| &quot;&quot;
| 30
| 0
| 100
|-
|-
| cl_dummy_timeout_code
| snd_nonactive_mute
| Dummy Timeout code to use
| <translate><!--T:71765--> Mute sounds when window is not active</translate>
| &quot;&quot;
| 0
| 0
| 1
|-
|-
| cl_timeout_seed
| snd_game
| Timeout seed
| <translate><!--T:71740--> Enable game sounds</translate>
| &quot;&quot;
| 1
| 0
| 1
|-
|-
| cl_input_fifo
| snd_gun
| Fifo file to use as input for client console
| <translate><!--T:71750--> Enable gun sound</translate>
| &quot;&quot;
| 1
| 0
| 1
|-
|-
| cl_show_console
| snd_long_pain
| Show console window (Windows only)
| <translate><!--T:71760--> Enable long pain sound (used when shooting in freeze)</translate>
| 1
| 0
| 0
| 1
|-
|-
| inp_joystick
| snd_chat
| Try to use a joystick as input
| <translate><!--T:71720--> Enable regular chat sound</translate>
| 1
| 0
| 0
| 1
|-
|-
| cl_config_version
| snd_team_chat
| The config version. Helps newer clients fix bugs with older configs.
| <translate><!--T:71780--> Enable team chat sound</translate>
| 1
| 0
| 0
| 1
|-
|-
| cl_demo_slice_begin
| snd_servermessage
| Begin marker for demo slice
| <translate><!--T:71775--> Enable server message sound</translate>
| -1
| 1
| 0
| 1
|-
|-
| cl_demo_slice_end
| snd_highlight
| End marker for demo slice
| <translate><!--T:71755--> Enable highlighted chat sound</translate>
| -1
| 1
|-
| cl_demo_show_speed
| Show speed meter on change
| 0
| 0
|-
| cl_demo_keyboard_shortcuts
| Enable keyboard shortcuts in demo player
| 1
| 1
|-
|-
| gfx_opengl_major
| gfx_screen
| OpenGL major version
| <translate><!--T:71555--> Screen index</translate>
| 3
| 0
| 0
| 15
|-
|-
| gfx_opengl_minor
| gfx_screen_width
| OpenGL minor version
| <translate><!--T:71570--> Screen resolution width</translate>
| 0
| 0
| 0
| 0
|-
|-
| gfx_opengl_patch
| gfx_screen_height
| OpenGL patch version
| <translate><!--T:71560--> Screen resolution height</translate>
| 0
| 0
| 0
| 0
|-
|-
| gfx_opengl_texture_lod_bias
| gfx_screen_refresh_rate
| The lod bias for OpenGL texture sampling multiplied by 1000
| <translate><!--T:71565--> Screen refresh rate</translate>
| -500
| 0
| 0
| 0
|-
|-
| gfx_3d_texture_analysis_done
| gfx_desktop_width
| Analyzed, if sampling 3D/2D array textures was correct
| <translate><!--T:71470--> Desktop resolution width for detecting display changes (not recommended to change manually)</translate>
| 0
| 0
| 0
| 0
|-
|-
| gfx_driver_is_blocked
| gfx_desktop_height
| If 1, the current driver is in a blocked error state.
| <translate><!--T:71465--> Desktop resolution height for detecting display changes (not recommended to change manually)</translate>
| 0
| 0
|-
| gfx_enable_texture_unit_optimization
| Use multiple texture units, instead of only one.
| 0
| 0
|-
| gfx_use_preinitialized_buffer
| Use only one buffer for data, that is uploaded to the GPU(might help when using an iGPUs).
| 0
| 0
|-
|-
| cl_video_recorder_fps
| gfx_borderless
| At which FPS the videorecorder should record demos.
| <translate><!--T:71455--> Borderless window (not to be used with fullscreen)</translate>
| 60
| 1
|}
| 0
== Client Commands ==
| 1
{| class="wikitable"
! Command
! Arguments
! Description
|-
|-
| exec
| gfx_fullscreen
| r[file]
| <translate><!--T:71495--> Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen</translate>
| Execute the specified file
| 0
| 0
| 3
|-
|-
| toggle
| gfx_highdpi
| s[config-option] i[value 1] i[value 2]
| <translate><!--T:71530--> Enable high-dpi</translate>
| Toggle config value
| 1
| 0
| 1
|-
|-
| +toggle
| gfx_color_depth
| s[config-option] i[value 1] i[value 2]
| <translate><!--T:71460--> Colors bits for framebuffer (fullscreen only)</translate>
| Toggle config value via keypress
| 24
| 16
| 24
|-
|-
| toggle_local_console
| gfx_vsync
|  
| <translate><!--T:71580--> Vertical sync (may cause delay)</translate>
| Toggle local console
| 0
| 0
| 1
|-
|-
| toggle_remote_console
| gfx_display_all_video_modes
|  
| <translate><!--T:71475--> Show all video modes</translate>
| Toggle remote console
| 0
| 0
| 1
|-
|-
| clear_local_console
| gfx_high_detail
|  
| <translate><!--T:71525--> High detail</translate>
| Clear local console
| 1
| 0
| 1
|-
|-
| clear_remote_console
| gfx_fsaa_samples
|  
| <translate><!--T:71490--> FSAA samples (may cause delay)</translate>
| Clear remote console
| 0
| 0
| 64
|-
|-
| dump_local_console
| gfx_refresh_rate
|  
| <translate><!--T:71545--> Screen refresh rate</translate>
| Dump local console
| 0
| 0
| 10000
|-
|-
| dump_remote_console
| gfx_backgroundrender
|  
| <translate><!--T:71450--> Render graphics when window is in background</translate>
| Dump remote console
| 1
| 0
| 1
|-
|-
| console_page_up
| gfx_text_overlay
|  
| <translate><!--T:71575--> Stop rendering textoverlay in editor or with entities: high value = less details = more speed</translate>
| Previous page in console
| 10
| 1
| 100
|-
|-
| console_page_down
| gfx_asyncrender_old
|  
| <translate><!--T:71440--> During an update cycle, skip the render cycle, if the render cycle would need to wait for the previous render cycle to finish</translate>
| Next page in console
| 1
| 0
| 1
|-
|-
| callvote
| gfx_quad_as_triangle
| s[name] s[command] ?r[reason]
| <translate><!--T:71540--> Render quads as triangles (fixes quad coloring on some GPUs)</translate>
| Call vote
| 0
| 0
| 1
|-
|-
| vote
| inp_mousesens
| r[&#x27;yes&#x27;|&#x27;no&#x27;]
| <translate><!--T:71635--> Mouse sensitivity</translate>
| Vote yes/no
| 200
| 1
| 100000
|-
|-
| +emote
| inp_translated_keys
|  
| <translate><!--T:71640--> Translate keys before interpreting them, respects keyboard layouts</translate>
| Open emote selector
| 0
| 0
| 1
|-
|-
| emote
| inp_ignored_modifiers
| i[emote-id]
| <translate><!--T:71625--> Ignored keyboard modifier mask</translate>
| Use emote
| 0
| 0
| 65536
|-
|-
| +spectate
| inp_ime_native_ui
|  
| <translate><!--T:71630--> Use native UI for IME (may cause IME to not work in fullscreen mode) (changing requires restart)</translate>
| Open spectator mode selector
| 0
| 0
| 1
|-
|-
| spectate
| inp_controller_enable
| i[spectator-id]
| <translate><!--T:71595--> Enable controller</translate>
| Switch spectator mode
| 0
| 0
| 1
|-
|-
| spectate_next
| inp_controller_guid
| <translate><!--T:71600--> Controller GUID which uniquely identifies the active controller</translate>
| ""
|  
|  
| Spectate the next player
|-
| spectate_previous
|  
|  
| Spectate the previous player
|-
|-
| spectate_closest
| inp_controller_absolute
|  
| <translate><!--T:71590--> Enable absolute controller aiming ingame</translate>
| Spectate the closest player
| 0
| 0
| 1
|-
|-
| zoom+
| inp_controller_sens
|  
| <translate><!--T:71605--> Ingame controller sensitivity</translate>
| Zoom increase
| 100
| 1
| 100000
|-
|-
| zoom-
| inp_controller_x
|  
| <translate><!--T:71615--> Controller axis that controls X axis of cursor</translate>
| Zoom decrease
| 0
| 0
| 12
|-
|-
| zoom
| inp_controller_y
|  
| <translate><!--T:71620--> Controller axis that controls Y axis of cursor</translate>
| Zoom reset
| 1
| 0
| 12
|-
|-
| set_view
| inp_controller_tolerance
| i[x]i[y]
| <translate><!--T:71610--> Controller axis tolerance to account for jitter</translate>
| Set camera position to x and y in the map
| 5
| 0
| 50
|-
|-
| say
| cl_port
| r[message]
| <translate><!--T:70860--> Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</translate>
| Say in chat
| 0
| 0
| 65535
|-
|-
| say_team
| cl_dummy_port
| r[message]
| <translate><!--T:70525--> Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</translate>
| Say in team chat
| 0
| 0
| 65535
|-
|-
| chat
| cl_contact_port
| s[&#x27;team&#x27;|&#x27;all&#x27;] ?r[message]
| <translate><!--T:70435--> Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</translate>
| Enable chat with all/team mode
| 0
| 0
| 65535
|-
|-
| +show_chat
| bindaddr
| <translate><!--T:70100--> Address to bind the client/server to</translate>
| ""
|  
|  
| Show chat
|-
| echo
| r[message]
| Echo the text in chat window
|-
| +left
|  
|  
| Move left
|-
|-
| +right
| debug
|  
| <translate><!--T:71325--> Debug mode</translate>
| Move right
| 0
| 0
| 1
|-
|-
| +jump
| dbg_curl
|  
| <translate><!--T:71285--> Debug curl</translate>
| Jump
| 0
| 0
| 1
|-
|-
| +hook
| dbg_graphs
|  
| <translate><!--T:71300--> Performance graphs</translate>
| Hook
| 0
| 0
| 1
|-
|-
| +fire
| dbg_gfx
|  
| <translate><!--T:71295--> Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all)</translate>
| Fire
| 0
| 0
| 4
|-
|-
| +showhookcoll
| dbg_stress
|  
| <translate><!--T:71310--> Stress systems (Debug build only)</translate>
| Show Hook Collision
| 0
| 0
| 0
|-
|-
| +resetdummy
| dbg_stress_server
| <translate><!--T:71315--> Server to stress (Debug build only)</translate>
| "localhost"
|  
|  
| Reset Dummy
|-
| +weapon1
|  
|  
| Switch to hammer
|-
|-
| +weapon2
| http_allow_insecure
|  
| <translate><!--T:71585--> Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing.</translate>
| Switch to gun
| 0
| 0
| 1
|-
|-
| +weapon3
| cl_race_binds_set
| <translate><!--T:70895--> What level the DDRace binds are set to (this is automated, you don't need to use this)</translate>
| 0
| 0
| 1
|-
| cl_reconnect_timeout
| <translate><!--T:70930--> How many seconds to wait before reconnecting (after timeout, 0 for off)</translate>
| 120
| 0
| 600
|-
| cl_reconnect_full
| <translate><!--T:70925--> How many seconds to wait before reconnecting (when server is full, 0 for off)</translate>
| 5
| 0
| 600
|-
| cl_message_system_color
| <translate><!--T:70765--> System message color</translate>
| 2817983
|
|  
|  
| Switch to shotgun
|-
|-
| +weapon4
| cl_message_client_color
| <translate><!--T:70740--> Client message color</translate>
| 9633471
|
|  
|  
| Switch to grenade
|-
|-
| +weapon5
| cl_message_highlight_color
| <translate><!--T:70760--> Highlighted message color</translate>
| 65471
|
|  
|  
| Switch to laser
|-
|-
| +nextweapon
| cl_message_team_color
| <translate><!--T:70770--> Team message color</translate>
| 5636050
|
|  
|  
| Switch to next weapon
|-
|-
| +prevweapon
| cl_message_color
| <translate><!--T:70745--> Message color</translate>
| 255
|
|  
|  
| Switch to previous weapon
|-
|-
| add_foe
| cl_laser_rifle_inner_color
| s[name] ?s[clan]
| <translate><!--T:70690--> Laser inner color for Rifle</translate>
| Add a foe
| 11206591
|
|
|-
| cl_laser_rifle_outline_color
| <translate><!--T:70695--> Laser outline color for Rifle</translate>
| 11176233
|
|
|-
| cl_laser_sg_inner_color
| <translate><!--T:70700--> Laser inner color for Shotgun</translate>
| 1467241
|
|
|-
| cl_laser_sg_outline_color
| <translate><!--T:70705--> Laser outline color for Shotgun</translate>
| 1866773
|
|
|-
| cl_laser_door_inner_color
| <translate><!--T:70670--> Laser inner color for doors</translate>
| 7701379
|
|
|-
| cl_laser_door_outline_color
| <translate><!--T:70675--> Laser outline color for doors</translate>
| 7667473
|
|
|-
| cl_laser_freeze_inner_color
| <translate><!--T:70680--> Laser inner color for freezes</translate>
| 12001153
|
|
|-
| cl_laser_freeze_outline_color
| <translate><!--T:70685--> Laser outline color for freezes</translate>
| 11613223
|
|
|-
| cl_kill_message_normal_color
| <translate><!--T:70660--> Kill message normal color</translate>
| 255
|
|
|-
| cl_kill_message_highlight_color
| <translate><!--T:70655--> Kill message highlight color</translate>
| 255
|
|
|-
| cl_message_friend
| <translate><!--T:70750--> Enable coloring and the heart for friends</translate>
| 1
| 0
| 1
|-
| cl_message_friend_color
| <translate><!--T:70755--> Friend message color</translate>
| 65425
|
|
|-
| conn_timeout
| <translate><!--T:71265--> Network timeout</translate>
| 100
| 5
| 1000
|-
| cl_show_ids
| <translate><!--T:71020--> Whether to show client ids in scoreboard</translate>
| 0
| 0
| 1
|-
| cl_scoreboard_on_death
| <translate><!--T:70980--> Whether to show scoreboard after death or not</translate>
| 1
| 0
| 1
|-
| cl_auto_race_record
| <translate><!--T:70345--> Save the best demo of each race</translate>
| 1
| 0
| 1
|-
| cl_replays
| <translate><!--T:70950--> Enable/disable replays</translate>
| 0
| 0
| 1
|-
| cl_replay_length
| <translate><!--T:70945--> Set the default length of the replays</translate>
| 30
| 10
| 0
|-
| cl_race_record_server_control
| <translate><!--T:70910--> Let the server start the race recorder</translate>
| 1
| 0
| 1
|-
| cl_demo_name
| <translate><!--T:70460--> Save the player name within the demo</translate>
| 1
| 0
| 1
|-
| cl_demo_assume_race
| <translate><!--T:70450--> Assume that demos are race demos</translate>
| 1
| 0
| 1
|-
| cl_race_ghost
| <translate><!--T:70900--> Enable ghost</translate>
| 1
| 0
| 1
|-
| cl_race_ghost_server_control
| <translate><!--T:70905--> Let the server start the ghost</translate>
| 1
| 0
| 1
|-
| cl_race_show_ghost
| <translate><!--T:70920--> Show ghost</translate>
| 1
| 0
| 1
|-
| cl_race_save_ghost
| <translate><!--T:70915--> Save ghost</translate>
| 1
| 0
| 1
|-
| cl_ddrace_scoreboard
| <translate><!--T:70440--> Enable DDRace Scoreboard</translate>
| 1
| 0
| 1
|-
| cl_show_others
| <translate><!--T:71035--> Show players in other teams (2 to show own team only)</translate>
| 0
| 0
| 2
|-
| cl_show_others_alpha
| <translate><!--T:71040--> Show players in other teams (alpha value, 0 invisible, 100 fully visible)</translate>
| 40
| 0
| 100
|-
| cl_overlay_entities
| <translate><!--T:70855--> Overlay game tiles with a percentage of opacity</translate>
| 0
| 0
| 100
|-
| cl_showquads
| <translate><!--T:71140--> Show quads (only interesting for mappers, or if your system has extremely bad performance)</translate>
| 1
| 0
| 1
|-
| cl_background_color
| <translate><!--T:70380--> Background color</translate>
| 128
|
|
|-
| cl_background_entities_color
| <translate><!--T:70390--> Background (entities) color</translate>
| 128
|
|
|-
| cl_background_entities
| <translate><!--T:70385--> Background (entities)</translate>
| ""
|
|
|-
| cl_run_on_join
| <translate><!--T:70965--> Command to run when joining a server</translate>
| ""
|
|
|-
| cl_menu_map
| <translate><!--T:70735--> Background map in the menu</translate>
| "auto"
|
|
|-
| cl_rotation_radius
| <translate><!--T:70955--> Menu camera rotation radius</translate>
| 30
| 1
| 500
|-
| cl_rotation_speed
| <translate><!--T:70960--> Menu camera rotations in seconds</translate>
| 40
| 1
| 120
|-
| cl_camera_speed
| <translate><!--T:70400--> Menu camera speed</translate>
| 5
| 1
| 40
|-
| cl_background_show_tiles_layers
| <translate><!--T:70395--> Whether draw tiles layers when using custom background (entities)</translate>
| 0
| 0
| 1
|-
| cl_unpredicted_shadow
| <translate><!--T:71205--> Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode)</translate>
| 0
| -1
| 1
|-
| cl_predict_freeze
| <translate><!--T:70875--> Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)</translate>
| 1
| 0
| 2
|-
| cl_show_ninja
| <translate><!--T:71030--> Show ninja skin</translate>
| 1
| 0
| 1
|-
| cl_show_hook_coll_other
| <translate><!--T:71010--> Show other players' hook collision line (2 to always show)</translate>
| 1
| 0
| 2
|-
| cl_show_hook_coll_own
| <translate><!--T:71015--> Show own players' hook collision line (2 to always show)</translate>
| 1
| 0
| 2
|-
| cl_hook_coll_size
| <translate><!--T:70645--> Size of hook collision line</translate>
| 0
| 0
| 20
|-
| cl_hook_coll_alpha
| <translate><!--T:70625--> Alpha of hook collision line (0 invisible, 100 fully visible)</translate>
| 100
| 0
| 100
|-
| cl_hook_coll_color_no_coll
| <translate><!--T:70635--> Specifies the color of a hookline that hits nothing.</translate>
| 65407
|
|
|-
| cl_hook_coll_color_hookable_coll
| <translate><!--T:70630--> Specifies the color of a hookline that hits hookable tiles.</translate>
| 6401973
|
|
|-
| cl_hook_coll_color_tee_coll
| <translate><!--T:70640--> Specifies the color of a hookline that hits tees.</translate>
| 2817919
|
|
|-
| cl_chat_teamcolors
| <translate><!--T:70415--> Show names in chat in team colors</translate>
| 0
| 0
| 1
|-
| cl_chat_reset
| <translate><!--T:70410--> Reset chat when pressing escape</translate>
| 1
| 0
| 1
|-
| cl_chat_old
| <translate><!--T:70405--> Old chat style: No tee, no background</translate>
| 0
| 0
| 1
|-
| cl_show_direction
| <translate><!--T:71000--> Show key presses (1 = other players', 2 = also your own)</translate>
| 1
| 0
| 2
|-
| cl_old_gun_position
| <translate><!--T:70850--> Tees hold gun a bit higher like in TW 0.6.1 and older</translate>
| 0
| 0
| 1
|-
| cl_confirm_disconnect_time
| <translate><!--T:70425--> Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on)</translate>
| 20
| -1
| 1440
|-
| cl_confirm_quit_time
| <translate><!--T:70430--> Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on)</translate>
| 20
| -1
| 1440
|-
| cl_timeout_code
| <translate><!--T:71195--> Timeout code to use</translate>
| ""
|
|
|-
| cl_dummy_timeout_code
| <translate><!--T:70540--> Dummy Timeout code to use</translate>
| ""
|
|
|-
| cl_timeout_seed
| <translate><!--T:71200--> Timeout seed</translate>
| ""
|
|
|-
| cl_input_fifo
| <translate><!--T:70650--> Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console</translate>
| ""
|
|
|-
| cl_config_version
| <translate><!--T:70420--> The config version. Helps newer clients fix bugs with older configs.</translate>
| 0
| 0
| 0
|-
| cl_demo_slice_begin
| <translate><!--T:70470--> Begin marker for demo slice</translate>
| -1
| 0
| 0
|-
| cl_demo_slice_end
| <translate><!--T:70475--> End marker for demo slice</translate>
| -1
| 0
| 0
|-
| cl_demo_show_speed
| <translate><!--T:70465--> Show speed meter on change</translate>
| 0
| 0
| 1
|-
| cl_demo_show_pause
| <translate><!--T:72720--> Show pause/play indicator on change</translate>
| 1
| 0
| 1
|-
| cl_demo_keyboard_shortcuts
| <translate><!--T:70455--> Enable keyboard shortcuts in demo player</translate>
| 1
| 0
| 1
|-
| gfx_gl_major
| <translate><!--T:71500--> Graphic library major version</translate>
| 1
| 1
| 10
|-
| gfx_gl_minor
| <translate><!--T:71505--> Graphic library minor version</translate>
| 3
| 0
| 10
|-
| gfx_gl_patch
| <translate><!--T:71510--> Graphic library patch version</translate>
| 0
| 0
| 10
|-
| gfx_gl_texture_lod_bias
| <translate><!--T:71515--> The lod bias for graphic library texture sampling multiplied by 1000</translate>
| -500
| -15000
| 15000
|-
| gfx_3d_texture_analysis_ran
| <translate><!--T:71425--> Ran an analyzer to check if sampling 3D/2D array textures works correctly</translate>
| 0
| 0
| 1
|-
| gfx_3d_texture_analysis_renderer
| <translate><!--T:71430--> The renderer on which the analysis was performed</translate>
| ""
|
|
|-
| gfx_3d_texture_analysis_version
| <translate><!--T:71435--> The version on which the analysis was performed</translate>
| ""
|
|
|-
| gfx_gpu_name
| <translate><!--T:71520--> The GPU's name, which will be selected by the backend. (if supported by the backend)</translate>
| "auto"
|
|
|-
| gfx_backend
| <translate><!--T:71445--> The backend to use (e.g. OpenGL or Vulkan)</translate>
| "OpenGL"
|
|
|-
| gfx_render_thread_count
| <translate><!--T:71550--> Number of threads the backend can use for rendering. (note: the value can be ignored by the backend)</translate>
| 3
| 0
| 0
|-
| gfx_driver_is_blocked
| <translate><!--T:71480--> If 1, the current driver is in a blocked error state.</translate>
| 0
| 0
| 1
|-
| cl_video_recorder_fps
| <translate><!--T:71230--> At which FPS the videorecorder should record demos.</translate>
| 60
| 1
| 1000
|}
<translate>
== Client Commands == <!--T:13-->
</translate>
{| class="wikitable"
! <translate><!--T:80001--> Command</translate>
! <translate><!--T:80002--> Arguments</translate>
! <translate><!--T:80003--> Description</translate>
|-
| exec
| <translate><!--T:81235--> r[file]</translate>
| <translate><!--T:81236--> Execute the specified file</translate>
|-
| reset
| <translate><!--T:80235--> s[config-name]</translate>
| <translate><!--T:80236--> Reset a config to its default value</translate>
|-
| toggle
| <translate><!--T:80895--> s[config-option] i[value 1] i[value 2]</translate>
| <translate><!--T:80896--> Toggle config value</translate>
|-
| +toggle
| <translate><!--T:80780--> s[config-option] i[value 1] i[value 2]</translate>
| <translate><!--T:80781--> Toggle config value via keypress</translate>
|-
| toggle_local_console
|
| <translate><!--T:80361--> Toggle local console</translate>
|-
| toggle_remote_console
|
| <translate><!--T:81241--> Toggle remote console</translate>
|-
| clear_local_console
|
| <translate><!--T:80586--> Clear local console</translate>
|-
| clear_remote_console
|
| <translate><!--T:80881--> Clear remote console</translate>
|-
| dump_local_console
|
| <translate><!--T:80796--> Write local console contents to a text file</translate>
|-
| dump_remote_console
|
| <translate><!--T:80626--> Write remote console contents to a text file</translate>
|-
| console_page_up
|
| <translate><!--T:80816--> Previous page in console</translate>
|-
| console_page_down
|
| <translate><!--T:80741--> Next page in console</translate>
|-
| callvote
| <translate><!--T:81205--> s['kick'<nowiki>|</nowiki>'spectate'<nowiki>|</nowiki>'option'] s[id<nowiki>|</nowiki>option text] ?r[reason]</translate>
| <translate><!--T:81206--> Call vote</translate>
|-
| vote
| <translate><!--T:81130--> r['yes'<nowiki>|</nowiki>'no']</translate>
| <translate><!--T:81131--> Vote yes/no</translate>
|-
| +emote
|
| <translate><!--T:80836--> Open emote selector</translate>
|-
| emote
| <translate><!--T:81055--> i[emote-id]</translate>
| <translate><!--T:81056--> Use emote</translate>
|-
| +spectate
|
| <translate><!--T:80901--> Open spectator mode selector</translate>
|-
| spectate
| <translate><!--T:80545--> i[spectator-id]</translate>
| <translate><!--T:80546--> Switch spectator mode</translate>
|-
| spectate_next
|
| <translate><!--T:80306--> Spectate the next player</translate>
|-
| spectate_previous
|
| <translate><!--T:80531--> Spectate the previous player</translate>
|-
| spectate_closest
|
| <translate><!--T:81011--> Spectate the closest player</translate>
|-
| spectate_multiview
| <translate><!--T:81290--> i[id]</translate>
| <translate><!--T:81291--> Add/remove Client-IDs to spectate them exclusively (-1 to reset)</translate>
|-
| zoom+
|
| <translate><!--T:80286--> Zoom increase</translate>
|-
| zoom-
|
| <translate><!--T:80471--> Zoom decrease</translate>
|-
| zoom
| <translate><!--T:81250--> ?i</translate>
| <translate><!--T:81251--> Change zoom</translate>
|-
| set_view
| <translate><!--T:80465--> i[x]i[y]</translate>
| <translate><!--T:80466--> Set camera position to x and y in the map</translate>
|-
| goto_switch
| <translate><!--T:81295--> i[number]?i[offset]</translate>
| <translate><!--T:81296--> View switch found (at offset) with given number</translate>
|-
| goto_tele
| <translate><!--T:81300--> i[number]?i[offset]</translate>
| <translate><!--T:81301--> View tele found (at offset) with given number</translate>
|-
| say
| <translate><!--T:80505--> r[message]</translate>
| <translate><!--T:80506--> Say in chat</translate>
|-
| say_team
| <translate><!--T:80370--> r[message]</translate>
| <translate><!--T:80371--> Say in team chat</translate>
|-
| chat
| <translate><!--T:80135--> s['team'<nowiki>|</nowiki>'all'] ?r[message]</translate>
| <translate><!--T:80136--> Enable chat with all/team mode</translate>
|-
| +show_chat
|
| <translate><!--T:80661--> Show chat</translate>
|-
| echo
| <translate><!--T:80800--> r[message]</translate>
| <translate><!--T:80801--> Echo the text in chat window</translate>
|-
| +left
|
| <translate><!--T:80716--> Move left</translate>
|-
| +right
|
| <translate><!--T:81101--> Move right</translate>
|-
| +jump
|
| <translate><!--T:80276--> Jump</translate>
|-
| +hook
|
| <translate><!--T:80391--> Hook</translate>
|-
| +fire
|
| <translate><!--T:80906--> Fire</translate>
|-
| +showhookcoll
|
| <translate><!--T:80776--> Show Hook Collision</translate>
|-
| +weapon1
|
| <translate><!--T:81181--> Switch to hammer</translate>
|-
| +weapon2
|
| <translate><!--T:80336--> Switch to gun</translate>
|-
| +weapon3
|
| <translate><!--T:80321--> Switch to shotgun</translate>
|-
| +weapon4
|
| <translate><!--T:80886--> Switch to grenade</translate>
|-
| +weapon5
|
| <translate><!--T:80651--> Switch to laser</translate>
|-
| +nextweapon
|
| <translate><!--T:80821--> Switch to next weapon</translate>
|-
| +prevweapon
|
| <translate><!--T:80171--> Switch to previous weapon</translate>
|-
| add_foe
| <translate><!--T:80165--> s[name] ?s[clan]</translate>
| <translate><!--T:80166--> Add a foe</translate>
|-
| remove_foe
| <translate><!--T:80550--> s[name] ?s[clan]</translate>
| <translate><!--T:80551--> Remove a foe</translate>
|-
| foes
|
| <translate><!--T:80411--> List foes</translate>
|-
| add_friend
| <translate><!--T:81230--> s[name] ?s[clan]</translate>
| <translate><!--T:81231--> Add a friend</translate>
|-
| remove_friend
| <translate><!--T:81005--> s[name] ?s[clan]</translate>
| <translate><!--T:81006--> Remove a friend</translate>
|-
| friends
|
| <translate><!--T:81061--> List friends</translate>
|-
| team
| <translate><!--T:80710--> i[team-id]</translate>
| <translate><!--T:80711--> Switch team</translate>
|-
| kill
|
| <translate><!--T:80311--> Kill yourself to restart</translate>
|-
| tune_zone
| <translate><!--T:80595--> i[zone] s[tuning] i[value]</translate>
| <translate><!--T:80596--> Tune in zone a variable to value</translate>
|-
| dummy_connect
|
| <translate><!--T:80736--> Connect dummy</translate>
|-
| dummy_disconnect
|
| <translate><!--T:80701--> Disconnect dummy</translate>
|-
| dummy_reset
|
| <translate><!--T:80241--> Reset dummy</translate>
|-
| quit
|
| <translate><!--T:80476--> Quit the client</translate>
|-
|-
| remove_foe
| exit
| s[name] ?s[clan]
|
| Remove a foe
| <translate><!--T:80871--> Quit the client</translate>
|-
|-
| foes
| restart
|
|
| List foes
| <translate><!--T:80381--> Restart the client</translate>
|-
| add_friend
| s[name] ?s[clan]
| Add a friend
|-
| remove_friend
| s[name] ?s[clan]
| Remove a friend
|-
| friends
|
| List friends
|-
| team
| i[team-id]
| Switch team
|-
| kill
|
| Kill yourself to restart
|-
| tune_zone
| i[zone] s[tuning] i[value]
| Tune in zone a variable to value
|-
| dummy_connect
|
| connect dummy
|-
| dummy_disconnect
|
| disconnect dummy
|-
| quit
|
| Quit Teeworlds
|-
| exit
|
| Quit Teeworlds
|-
|-
| minimize
| minimize
|  
|
| Minimize Teeworlds
| <translate><!--T:80386--> Minimize the client</translate>
|-
|-
| connect
| connect
| r[host|ip]
| <translate><!--T:81040--> r[host<nowiki>|</nowiki>ip]</translate>
| Connect to the specified host/ip
| <translate><!--T:81041--> Connect to the specified host/ip</translate>
|-
|-
| disconnect
| disconnect
|  
|
| Disconnect from the server
| <translate><!--T:80561--> Disconnect from the server</translate>
|-
|-
| ping
| ping
|  
|
| Ping the current server
| <translate><!--T:80761--> Ping the current server</translate>
|-
|-
| screenshot
| screenshot
|  
|
| Take a screenshot
| <translate><!--T:80226--> Take a screenshot</translate>
|-
|-
| start_video
| start_video
|  
|
| Start recording a video
| <translate><!--T:80576--> Start recording a video</translate>
|-
|-
| stop_video
| stop_video
|  
|
| Stop recording a video
| <translate><!--T:81191--> Stop recording a video</translate>
|-
|-
| rcon
| rcon
| r[rcon-command]
| <translate><!--T:81260--> r[rcon-command]</translate>
| Send specified command to rcon
| <translate><!--T:81261--> Send specified command to rcon</translate>
|-
|-
| rcon_auth
| rcon_auth
| r[password]
| <translate><!--T:81210--> r[password]</translate>
| Authenticate to rcon
| <translate><!--T:81211--> Authenticate to rcon</translate>
|-
|-
| rcon_login
| rcon_login
| s[username] r[password]
| <translate><!--T:81165--> s[username] r[password]</translate>
| Authenticate to rcon with a username
| <translate><!--T:81166--> Authenticate to rcon with a username</translate>
|-
|-
| play
| play
| r[file]
| <translate><!--T:80845--> r[file]</translate>
| Play the file specified
| <translate><!--T:80846--> Play the file specified</translate>
|-
|-
| record
| record
| ?r[file]
| <translate><!--T:81140--> ?r[file]</translate>
| Record to the file
| <translate><!--T:81141--> Record to the file</translate>
|-
|-
| stoprecord
| stoprecord
|  
|
| Stop recording
| <translate><!--T:80791--> Stop recording</translate>
|-
|-
| add_demomarker
| add_demomarker
|  
|
| Add demo timeline marker
| <translate><!--T:81066--> Add demo timeline marker</translate>
|-
| begin_favorite_group
|
| <translate><!--T:80151--> Use this before `add_favorite` to group favorites. End with `end_favorite_group`</translate>
|-
| end_favorite_group
|
| <translate><!--T:81126--> Use this after `add_favorite` to group favorites. Start with `begin_favorite_group`</translate>
|-
|-
| add_favorite
| add_favorite
| r[host|ip]
| <translate><!--T:80770--> s[host<nowiki>|</nowiki>ip] ?s['allow_ping']</translate>
| Add a server as a favorite
| <translate><!--T:80771--> Add a server as a favorite</translate>
|-
|-
| remove_favorite
| remove_favorite
| r[host|ip]
| <translate><!--T:80695--> r[host<nowiki>|</nowiki>ip]</translate>
| Remove a server from favorites
| <translate><!--T:80696--> Remove a server from favorites</translate>
|-
|-
| demo_slice_start
| demo_slice_start
|  
|
|  
|
|-
|-
| demo_slice_end
| demo_slice_end
|  
|
|  
|
|-
|-
| demo_play
| demo_play
|  
|
| Play demo
| <translate><!--T:80366--> Play demo</translate>
|-
|-
| demo_speed
| demo_speed
| i[speed]
| <translate><!--T:80300--> i[speed]</translate>
| Set demo speed
| <translate><!--T:80301--> Set demo speed</translate>
|-
|-
| save_replay
| save_replay
| ?i[length]
| <translate><!--T:81050--> ?i[length] s[filename]</translate>
| Save a replay of the last defined amount of seconds
| <translate><!--T:81051--> Save a replay of the last defined amount of seconds</translate>
|-
|-
| benchmark_quit
| benchmark_quit
| i[seconds] r[file]
| <translate><!--T:80395--> i[seconds] r[file]</translate>
| Benchmark frame times for number of seconds to file, then quit
| <translate><!--T:80396--> Benchmark frame times for number of seconds to file, then quit</translate>
|}
|}
== Tunings ==
<translate>
== Tunings == <!--T:15-->
</translate>
{| class="wikitable"
{| class="wikitable"
! Tuning
! <translate><!--T:90001--> Tuning</translate>
! Description
! <translate><!--T:90002--> Description</translate>
! Default
! <translate><!--T:90003--> Default</translate>
|-
|-
| ground_control_speed
| ground_control_speed
| Max speed the tee can get on ground
| <translate><!--T:90100--> Max speed the tee can get on ground</translate>
|  10.0
|  10.0
|-
|-
| ground_control_accel
| ground_control_accel
| Acceleration speed on the ground
| <translate><!--T:90105--> Acceleration speed on the ground</translate>
| 2.0
| 2.0
|-
|-
| ground_friction
| ground_friction
| Friction on the ground
| <translate><!--T:90110--> Friction on the ground</translate>
|  0.5
|  0.5
|-
|-
| ground_jump_impulse
| ground_jump_impulse
| Impulse when jumping on ground
| <translate><!--T:90115--> Impulse when jumping on ground</translate>
|  13.2
|  13.2
|-
|-
| air_jump_impulse
| air_jump_impulse
| Impulse when jumping in air
| <translate><!--T:90120--> Impulse when jumping in air</translate>
|  12.0
|  12.0
|-
|-
| air_control_speed
| air_control_speed
| Max speed the tee can get in the air
| <translate><!--T:90125--> Max speed the tee can get in the air</translate>
| 5.0
| 5.0
|-
|-
| air_control_accel
| air_control_accel
| Acceleration speed in air
| <translate><!--T:90130--> Acceleration speed in air</translate>
|  1.5
|  1.5
|-
|-
| air_friction
| air_friction
| Friction in the air
| <translate><!--T:90135--> Friction in the air</translate>
|  0.95
|  0.95
|-
|-
| hook_length
| hook_length
| Length of the hook
| <translate><!--T:90140--> Length of the hook</translate>
|  380.0
|  380.0
|-
|-
| hook_fire_speed
| hook_fire_speed
| How fast the hook is fired
| <translate><!--T:90145--> How fast the hook is fired</translate>
|  80.0
|  80.0
|-
|-
| hook_drag_accel
| hook_drag_accel
| Acceleration when hook is stuck
| <translate><!--T:90150--> Acceleration when hook is stuck</translate>
|  3.0
|  3.0
|-
|-
| hook_drag_speed
| hook_drag_speed
| Drag speed of the hook
| <translate><!--T:90155--> Drag speed of the hook</translate>
|  15.0
|  15.0
|-
|-
| gravity
| gravity
| Gravity of the teeworld
| <translate><!--T:90160--> Gravity of the teeworld</translate>
|  0.5
|  0.5
|-
|-
| velramp_start
| velramp_start
| Velocity ramp start
| <translate><!--T:90165--> Velocity ramp start</translate>
|  550
|  550
|-
|-
| velramp_range
| velramp_range
| Velocity ramp range
| <translate><!--T:90170--> Velocity ramp range</translate>
|  2000
|  2000
|-
|-
| velramp_curvature
| velramp_curvature
| Velocity ramp curvature
| <translate><!--T:90175--> Velocity ramp curvature</translate>
|  1.4
|  1.4
|-
|-
| gun_curvature
| gun_curvature
| Gun curvature
| <translate><!--T:90180--> Gun curvature</translate>
|  1.25
|  1.25
|-
|-
| gun_speed
| gun_speed
| Gun speed
| <translate><!--T:90185--> Gun speed</translate>
|  2200.0
|  2200.0
|-
|-
| gun_lifetime
| gun_lifetime
| Gun lifetime
| <translate><!--T:90190--> Gun lifetime</translate>
|  2.0
|  2.0
|-
|-
| shotgun_curvature
| shotgun_curvature
| Shotgun curvature
| <translate><!--T:90195--> Shotgun curvature</translate>
|  1.25
|  1.25
|-
|-
| shotgun_speed
| shotgun_speed
| Shotgun speed
| <translate><!--T:90200--> Shotgun speed</translate>
|  2750.0
|  2750.0
|-
|-
| shotgun_speeddiff
| shotgun_speeddiff
| (UNUSED) Speed difference between shotgun bullets
| <translate><!--T:90205--> (UNUSED) Speed difference between shotgun bullets</translate>
|  0.8
|  0.8
|-
|-
| shotgun_lifetime
| shotgun_lifetime
| (UNUSED) Shotgun lifetime
| <translate><!--T:90210--> (UNUSED) Shotgun lifetime</translate>
|  0.20
|  0.20
|-
|-
| grenade_curvature
| grenade_curvature
| Grenade curvature
| <translate><!--T:90215--> Grenade curvature</translate>
|  7.0
|  7.0
|-
|-
| grenade_speed
| grenade_speed
| Grenade speed
| <translate><!--T:90220--> Grenade speed</translate>
|  1000.0
|  1000.0
|-
|-
| grenade_lifetime
| grenade_lifetime
| Grenade lifetime
| <translate><!--T:90225--> Grenade lifetime</translate>
|  2.0
|  2.0
|-
|-
| laser_reach
| laser_reach
| How long the laser can reach
| <translate><!--T:90230--> How long the laser can reach</translate>
|  800.0
|  800.0
|-
|-
| laser_bounce_delay
| laser_bounce_delay
| When bouncing, stop the laser this long
| <translate><!--T:90235--> When bouncing, stop the laser this long</translate>
|  150
|  150
|-
|-
| laser_bounce_num
| laser_bounce_num
| How many times the laser can bounce
| <translate><!--T:90240--> How many times the laser can bounce</translate>
|  1000
|  1000
|-
|-
| laser_bounce_cost
| laser_bounce_cost
| Remove this much from reach when laser is bouncing
| <translate><!--T:90245--> Remove this much from reach when laser is bouncing</translate>
|  0
|  0
|-
|-
| laser_damage
| laser_damage
| (UNUSED) Laser damage
| <translate><!--T:90250--> (UNUSED) Laser damage</translate>
|  5
|  5
|-
|-
| player_collision
| player_collision
| Enable player collisions
| <translate><!--T:90255--> Enable player collisions</translate>
|  1
|  1
|-
|-
| player_hooking
| player_hooking
| Enable player vs player hooking
| <translate><!--T:90260--> Enable player vs player hooking</translate>
|  1
|  1
|-
|-
| jetpack_strength
| jetpack_strength
| Jetpack pistol strength
| <translate><!--T:90265--> Jetpack pistol strength</translate>
|  400.0
|  400.0
|-
|-
| shotgun_strength
| shotgun_strength
| Shotgun pull strength
| <translate><!--T:90270--> Shotgun pull strength</translate>
|  10.0
|  10.0
|-
|-
| explosion_strength
| explosion_strength
| Explosion strength (grenade for example)
| <translate><!--T:90275--> Explosion strength (grenade for example)</translate>
|  6.0
|  6.0
|-
|-
| hammer_strength
| hammer_strength
| Hammer strength
| <translate><!--T:90280--> Hammer strength</translate>
|  1.0
|  1.0
|-
|-
| hook_duration
| hook_duration
| Hook duration
| <translate><!--T:90285--> Hook duration</translate>
|  1.25
|  1.25
|-
|-
| hammer_fire_delay
| hammer_fire_delay
| Delay of hammering
| <translate><!--T:90290--> Delay of hammering (when hitting nothing)</translate>
|  125
|  125
|-
|-
| gun_fire_delay
| gun_fire_delay
| Delay of firing gun
| <translate><!--T:90295--> Delay of firing gun</translate>
|  125
|  125
|-
|-
| shotgun_fire_delay
| shotgun_fire_delay
| Delay of firing shotgun
| <translate><!--T:90300--> Delay of firing shotgun</translate>
|  500
|  500
|-
|-
| grenade_fire_delay
| grenade_fire_delay
| Delay of firing grenade
| <translate><!--T:90305--> Delay of firing grenade</translate>
|  500
|  500
|-
|-
| laser_fire_delay
| laser_fire_delay
| Delay of firing laser laser
| <translate><!--T:90310--> Delay of firing laser laser</translate>
|  800
|  800
|-
|-
| ninja_fire_delay
| ninja_fire_delay
| Delay of firing ninja
| <translate><!--T:90315--> Delay of firing ninja</translate>
|  800
|  800
|-
| hammer_hit_fire_delay
| <translate><!--T:90320--> Delay of hammering (when hitting another tee)</translate>
|  320
|-
| ground_elasticity_x
| <translate><!--T:90325--> Wall elasticity</translate>
|  0
|-
| ground_elasticity_y
| <translate><!--T:90330--> Ground/ceiling elasticity</translate>
|  0
|}
|}
[[Category:Mapping]]
[[Category:Mapping]]
[[Category:Settings]]
[[Category:Settings]]

Latest revision as of 17:39, 4 May 2024

Map Settings

Setting Description Default Min Max
sv_hit Whether players can hammer/grenade/laser each other or not 1 0 1
sv_endless_drag Turns endless hooking on/off 0 0 1
sv_freeze_delay How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze) 3 1 30
sv_save_worse_scores Whether to save worse scores when you already have a better one 1 0 1
sv_pauseable Whether players can pause their char or not 0 0 1
sv_team Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you) 1 0 3
sv_min_team_size Minimum team size (finishing in a team smaller than this size gives you no teamrank) 2 1 64
sv_max_team_size Maximum team size 64 1 64
sv_old_laser Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter 0 0 1
sv_no_weak_hook Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong. 0 0 1
sv_reset_pickups Whether the weapons are reset on passing the start tile or not 0 0 1
sv_show_others_default Whether players see others by default (2 for own team) 0 0 2
sv_plasma_range How far will the plasma gun track tees 700 1 99999
sv_plasma_per_sec How many shots does the plasma gun fire per seconds 3 0 50
sv_dragger_range How far will the dragger track tees 700 1 99999
sv_solo_server Set server to solo mode (no player interactions, has to be set before loading the map) 0 0 1
sv_old_teleport_weapons Teleporting of all weapons (deprecated, use special entities instead) 0 0 1
sv_old_teleport_hook Hook through teleporter (deprecated, use special entities instead) 0 0 1
sv_teleport_hold_hook Hold hook when teleported 0 0 1
sv_teleport_lose_weapons Lose weapons when teleported (useful for some race maps) 0 0 1
sv_deepfly Allow fire non auto weapons when deep 1 0 1
sv_destroy_bullets_on_death Destroy bullets when their owner dies 1 0 1
sv_destroy_lasers_on_death Destroy lasers when their owner dies 0 0 1
Command Arguments Description
tune s[tuning] ?i[value] Tune variable to value or show current value
toggle_tune s[tuning] i[value 1] i[value 2] Toggle tune variable
tune_zone i[zone] s[tuning] i[value] Tune in zone a variable to value
tune_zone_enter i[zone] r[message] which message to display on zone enter; use 0 for normal area
tune_zone_leave i[zone] r[message] which message to display on zone leave; use 0 for normal area
mapbug s[mapbug] Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)
switch_open i[switch] Whether a switch is deactivated by default (otherwise activated)

Server Settings

Setting Description Default Min Max
password Password to the server ""
events Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client). 1 0 1
logfile Filename to log all output to ""
logappend Append to logfile instead of overwriting it every time 1 0 1
loglevel Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) 0 -3 2
stdout_output_level Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) 0 -3 2
console_output_level Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) 0 -3 2
console_enable_colors Enable colors in console output 1 0 1
sv_name Server name "unnamed server"
bindaddr Address to bind the client/server to ""
sv_ipv4only Whether to bind only to ipv4, otherwise bind to all available interfaces 0 0 1
sv_port Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310) 0 0 0
sv_hostname Server hostname (0.7 only) ""
sv_map Map to use on the server "Sunny Side Up"
sv_max_clients Maximum number of clients that are allowed on a server 64 1 64
sv_max_clients_per_ip Maximum number of clients with the same IP that can connect to the server 4 1 64
sv_high_bandwidth Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only 0 0 1
sv_register Register server with master server for public listing, can also accept a comma-separated list of protocols to register on, like 'ipv4,ipv6' "1"
sv_register_extra Extra headers to send to the register endpoint, comma separated 'Header: Value' pairs ""
sv_register_url Masterserver URL to register to "https://master1.ddnet.org/ddnet/15/register"
sv_rcon_password Remote console password (full access) ""
sv_rcon_mod_password Remote console password for moderators (limited access) ""
sv_rcon_helper_password Remote console password for helpers (limited access) ""
sv_rcon_max_tries Maximum number of tries for remote console authentication 30 0 100
sv_rcon_bantime The time a client gets banned if remote console authentication fails. 0 makes it just use kick 5 0 1440
sv_auto_demo_record Automatically record demos 0 0 1
sv_auto_demo_max Maximum number of automatically recorded demos (0 = no limit) 10 0 1000
sv_tee_historian Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space) 0 0 1
sv_vanilla_antispoof Enable vanilla Antispoof 1 0 1
sv_dnsbl Enable DNSBL (DNS-based Blackhole List) 0 0 1
sv_dnsbl_host Hostname of DNSBL provider to use for IP Verification ""
sv_dnsbl_key Optional Authentication Key for the specified DNSBL provider ""
sv_dnsbl_vote Block votes by blacklisted addresses 0 0 1
sv_dnsbl_ban Automatically ban blacklisted addresses 0 0 1
sv_dnsbl_chat Don't allow chat from blacklisted addresses 0 0 1
sv_rcon_vote Only allow authed clients to call votes 0 0 1
sv_player_demo_record Automatically record demos for each player 0 0 1
sv_demo_chat Record chat for demos 0 0 1
sv_server_info_per_second Maximum number of complete server info responses that are sent out per second (0 for no limit) 50 0 10000
sv_van_conn_per_second Antispoof specific ratelimit (0 for no limit) 10 0 10000
sv_sixup Enable sixup connections 1 0 1
sv_skill_level Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive) 1 0 2
debug Debug mode 0 0 1
dbg_curl Debug curl 0 0 1
dbg_stress Stress systems (Debug build only) 0 0 0
http_allow_insecure Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing. 0 0 1
sv_welcome Message that will be displayed to players who join the server ""
sv_reserved_slots The number of slots that are reserved for special players 0 0 64
sv_reserved_slots_pass The password that is required to use a reserved slot ""
sv_reserved_slots_auth_level Minimum rcon auth level needed to use a reserved slot. 4 = rcon auth disabled 1 1 4
sv_hit Whether players can hammer/grenade/laser each other or not 1 0 1
sv_endless_drag Turns endless hooking on/off 0 0 1
sv_test_cmds Turns testing commands aka cheats on/off (setting only works in initial config) 0 0 1
sv_freeze_delay How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze) 3 1 30
sv_endless_super_hook Endless hook for super players on/off 0 0 1
sv_hide_score Whether players scores will be announced or not 0 0 1
sv_save_worse_scores Whether to save worse scores when you already have a better one 1 0 1
sv_pauseable Whether players can pause their char or not 0 0 1
sv_pause_messages Whether to show messages when a player pauses and resumes 0 0 1
sv_pause_frequency The minimum allowed delay between /spec 1 0 9999
sv_invite Whether players can invite other players to teams 1 0 1
sv_invite_frequency The minimum allowed delay between invites 1 0 9999
sv_tele_others_auth_level The auth level you need to tele others 1 1 3
sv_emotional_tees Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all 1 -1 1
sv_emoticon_ms_delay The time in ms a player has to wait before allowing the next over-head emoticons 3000 20 999999999
sv_global_emoticon_ms_delay The time in ms a player has to wait before allowing the next over-head emoticons that is send to all clients (this config must be higher or equal to sv_emoticon_ms_delay to have an effect) 3000 20 999999999
sv_eye_emote_change_delay The time in seconds between eye emoticons change 1 0 9999
sv_chat_delay The time in seconds between chat messages 1 0 9999
sv_team_change_delay The time in seconds between team changes (spectator/in game) 3 0 9999
sv_info_change_delay The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time 5 0 9999
sv_vote_time The time in seconds a vote lasts 25 1 9999
sv_vote_map_delay The minimum time in seconds between map votes 0 0 9999
sv_vote_delay The time in seconds between any vote 3 0 9999
sv_vote_kick_delay The minimum time in seconds between kick votes 0 0 9999
sv_vote_yes_percentage The percent of people that need to agree or deny for the vote to succeed/fail 50 1 100
sv_vote_majority Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N) 0 0 1
sv_vote_max_total How many people can participate in a vote at max (0 = no limit by default) 0 0 64
sv_vote_veto_time Minutes of time on a server until a player can veto map change votes (0 = disabled) 20 0 1000
sv_kill_delay The minimum time in seconds between kills 1 0 9999
sv_map_window Map downloading send-ahead window 15 0 100
sv_fast_download Enables fast download of maps 1 0 1
sv_shotgun_bullet_sound Crazy shotgun bullet sound on/off 0 0 1
sv_region_name Server region. Used for regional bans "UNK"
sv_sql_servername SQL Server name that is inserted into record table "UNK"
sv_savegames Enables savegames (/save and /load) 1 0 1
sv_saveswapgames_delay Delay in seconds for loading a savegame or before swapping 30 0 10000
sv_saveswapgames_penalty Penalty in seconds for saving or swapping position 60 0 10000
sv_swap_timeout Timeout in seconds before option to swap expires 180 0 10000
sv_swap Enable /swap 1 0 1
sv_use_sql Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable) 0 0 1
sv_sql_queries_delay Delay in seconds between SQL queries of a single player 1 0 20
sv_sqlite_file File to store ranks in case sv_use_sql is turned off or used as backup sql server "ddnet-server.sqlite"
sv_use_upnp Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling) 0 0 1
sv_ddrace_rules Whether the default mod rules are displayed or not 1 0 1
sv_rules_line1 Rules line 1 ""
sv_rules_line2 Rules line 2 ""
sv_rules_line3 Rules line 3 ""
sv_rules_line4 Rules line 4 ""
sv_rules_line5 Rules line 5 ""
sv_rules_line6 Rules line 6 ""
sv_rules_line7 Rules line 7 ""
sv_rules_line8 Rules line 8 ""
sv_rules_line9 Rules line 9 ""
sv_rules_line10 Rules line 10 ""
sv_team Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you) 1 0 3
sv_min_team_size Minimum team size (finishing in a team smaller than this size gives you no teamrank) 2 1 64
sv_max_team_size Maximum team size 64 1 64
sv_map_vote Whether to allow /map 1 0 1
sv_announcement_filename file which will have the announcement, each one at a line "announcement.txt"
sv_announcement_interval time(minutes) in which the announcement will be displayed from the announcement file 300 1 9999
sv_announcement_random Whether announcements are sequential or random 1 0 1
sv_old_laser Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter 0 0 1
sv_slash_me Whether /me is active on the server or not 0 0 1
sv_rejoin_team_0 Make a team automatically rejoin team 0 after finish (only if not locked) 1 0 1
sv_no_weak_hook Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong. 0 0 1
conn_timeout Network timeout 100 5 1000
conn_timeout_protection Network timeout protection 1000 5 10000
sv_reset_pickups Whether the weapons are reset on passing the start tile or not 0 0 1
sv_show_others Whether players can use the command showothers or not 1 0 1
sv_show_others_default Whether players see others by default (2 for own team) 0 0 2
sv_show_all_default Whether players see all tees by default 0 0 1
sv_max_afk_time The time in seconds a player to be afk (0 = disabled) 300 0 9999
sv_plasma_range How far will the plasma gun track tees 700 1 99999
sv_plasma_per_sec How many shots does the plasma gun fire per seconds 3 0 50
sv_dragger_range How far will the dragger track tees 700 1 99999
sv_vote_pause Allow voting to pause players (instead of moving to spectators) 1 0 1
sv_vote_pause_time The time (in seconds) players have to wait in pause when paused by vote 10 0 360
sv_tune_reset Whether tuning is reset after each map change or not 1 0 1
sv_reset_file File to execute on map change or reload to set the default server settings "reset.cfg"
sv_input_fifo Fifo file (non-Windows) or Named Pipe (Windows) to use as input for server console ""
sv_ddrace_tune_reset Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not 1 0 1
sv_nameless_score Whether nameless tee has a score or not 1 0 1
sv_time_in_broadcast_interval How often to update the broadcast time 1 0 60
sv_default_timer_type Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none 0 0 3
sv_chat_initial_delay The time in seconds before the first message can be sent 0 0 360
sv_chat_penalty chat score will be increased by this on every message, and decremented by 1 on every tick. 250 50 1000
sv_chat_threshold if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds 1000 50 10000
sv_spam_mute_duration how many seconds to mute, if player triggers mute on spam. 0 = off 60 0 3600
sv_shutdown_when_empty Shutdown server as soon as no one is on it anymore 0 0 1
sv_reload_when_empty Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty) 0 0 2
sv_kill_protection 0 - Disable, 1-9999 minutes 20 0 9999
sv_solo_server Set server to solo mode (no player interactions, has to be set before loading the map) 0 0 1
sv_client_suggestion Broadcast to display to players without DDNet client "Get DDNet client from DDNet.org to use all features on DDNet!"
sv_client_suggestion_old Broadcast to display to players with an old version of DDNet client "Your DDNet client is old, update it on DDNet.org!"
sv_client_suggestion_bot Broadcast to display to players with a known botting client "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org"
sv_banned_versions Comma separated list of banned clients to be kicked on join ""
sv_netlimit Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s) 0 0 10000
sv_netlimit_alpha Netlimit: Alpha of Exponention moving average 50 1 100
sv_connlimit Connlimit: Number of connections an IP is allowed to do in a timespan 5 0 100
sv_connlimit_time Connlimit: Time in which IP's connections are counted 20 0 1000
sv_conn_logging_server Unix socket server for IP address logging (Unix only) ""
sv_warmup Number of seconds to do warmup before round starts 0 0 0
sv_motd Message of the day to display for the clients ""
sv_tournament_mode Tournament mode. When enabled, players joins the server as spectator 0 0 1
sv_spamprotection Spam protection 1 0 1
sv_spectator_slots Number of slots to reserve for spectators 0 0 64
sv_inactivekick_time How many minutes to wait before taking care of inactive players 0 0 1000
sv_inactivekick How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick) 0 0 2
sv_strict_spectate_mode Restricts information in spectator mode 0 0 1
sv_vote_spectate Allow voting to move players to spectators 1 0 1
sv_vote_spectate_rejoindelay How many minutes to wait before a player can rejoin after being moved to spectators by vote 3 0 1000
sv_vote_kick Allow voting to kick players 1 0 1
sv_vote_kick_min Minimum number of players required to start a kick vote 0 0 64
sv_vote_kick_bantime The time in seconds to ban a player if kicked by vote. 0 makes it just use kick 5 0 1440
sv_join_vote_delay Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds) 300 0 1000
sv_old_teleport_weapons Teleporting of all weapons (deprecated, use special entities instead) 0 0 1
sv_old_teleport_hook Hook through teleporter (deprecated, use special entities instead) 0 0 1
sv_teleport_hold_hook Hold hook when teleported 0 0 1
sv_teleport_lose_weapons Lose weapons when teleported (useful for some race maps) 0 0 1
sv_deepfly Allow fire non auto weapons when deep 1 0 1
sv_destroy_bullets_on_death Destroy bullets when their owner dies 1 0 1
sv_destroy_lasers_on_death Destroy lasers when their owner dies 0 0 1
sv_mapupdaterate 64 player id <-> vanilla id players map update rate 5 1 100
sv_server_type Type of the server (novice, moderate, ...) "none"
sv_send_votes_per_tick Number of vote options being send per tick 5 1 15
sv_rescue Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config) 0 0 1
sv_rescue_delay Number of seconds between two rescues 1 0 1000
sv_practice Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count. 1 0 1
dbg_dummies (Debug build only) 0 0 64

Econ Settings

Setting Description Default Min Max
ec_bindaddr Address to bind the external console to. Anything but 'localhost' is dangerous "localhost"
ec_port Port to use for the external console 0 0 0
ec_password External console password ""
ec_bantime The time a client gets banned if econ authentication fails. 0 just closes the connection 0 0 1440
ec_auth_timeout Time in seconds before the the econ authentication times out 30 1 120
ec_output_level Adjusts the amount of information in the external console 1 0 2

Server Commands

Command Arguments Description
echo r[text] Echo the text
exec r[file] Execute the specified file
reset s[config-name] Reset a config to its default value
toggle s[config-option] i[value 1] i[value 2] Toggle config value
access_level s[command] ?i[accesslevel] Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3)
access_status i[accesslevel] List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3
cmdlist List all commands which are accessible for users
ban s[ip|id] ?i[minutes] r[reason] Ban ip for x minutes for any reason
ban_range s[first ip] s[last ip] ?i[minutes] r[reason] Ban ip range for x minutes for any reason
unban s[ip|entry] Unban ip/banlist entry
unban_range s[first ip] s[last ip] Unban ip range
unban_all Unban all entries
bans ?i[page] Show banlist (page 0 by default, 20 entries per page)
bans_save s[file] Save banlist in a file
ban s[ip|id] ?i[minutes] r[reason] Ban player with ip/client id for x minutes for any reason
ban_region s[region] s[ip|id] ?i[minutes] r[reason] Ban player in a region
ban_region_range s[region] s[first ip] s[last ip] ?i[minutes] r[reason] Ban range in a region
kick i[id] ?r[reason] Kick player with specified id for any reason
status ?r[name] List players containing name or all players
shutdown ?r[reason] Shut down
logout Logout of rcon
show_ips ?i[show] Show IP addresses in rcon commands (1 = on, 0 = off)
record ?s[file] Record to a file
stoprecord Stop recording
reload Reload the map
add_sqlserver s['r'|'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?] add a sqlserver
dump_sqlservers s['r'|'w'] dumps all sqlservers readservers = r, writeservers = w
auth_add s[ident] s[level] r[pw] Add a rcon key
auth_add_p s[ident] s[level] s[hash] s[salt] Add a prehashed rcon key
auth_change s[ident] s[level] r[pw] Update a rcon key
auth_change_p s[ident] s[level] s[hash] s[salt] Update a rcon key with prehashed data
auth_remove s[ident] Remove a rcon key
auth_list List all rcon keys
name_ban s[name] ?i[distance] ?i[is_substring] ?r[reason] Ban a certain nickname
name_unban s[name] Unban a certain nickname
name_bans List all name bans
tune s[tuning] ?i[value] Tune variable to value or show current value
toggle_tune s[tuning] i[value 1] i[value 2] Toggle tune variable
tune_reset ?s[tuning] Reset all or one tuning variable to default
tunes List all tuning variables and their values
tune_zone i[zone] s[tuning] i[value] Tune in zone a variable to value
tune_zone_dump i[zone] Dump zone tuning in zone x
tune_zone_reset ?i[zone] reset zone tuning in zone x or in all zones
tune_zone_enter i[zone] r[message] which message to display on zone enter; use 0 for normal area
tune_zone_leave i[zone] r[message] which message to display on zone leave; use 0 for normal area
mapbug s[mapbug] Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)
switch_open i[switch] Whether a switch is deactivated by default (otherwise activated)
pause_game Pause/unpause game
change_map ?r[map] Change map
random_map ?i[stars] Random map
random_unfinished_map ?i[stars] Random unfinished map
restart ?i[seconds] Restart in x seconds (0 = abort)
broadcast r[message] Broadcast message
say r[message] Say in chat
set_team i[id] i[team-id] ?i[delay in minutes] Set team of player to team
set_team_all i[team-id] Set team of all players to team
add_vote s[name] r[command] Add a voting option
remove_vote r[name] remove a voting option
force_vote s[name] s[command] ?r[reason] Force a voting option
clear_votes Clears the voting options
add_map_votes Automatically adds voting options for all maps
vote r['yes'|'no'] Force a vote to yes/no
dump_antibot Dumps the antibot status
dbg_lognetwork Log the network
kill_pl v[id] Kills player v and announces the kill
totele i[number] Teleports you to teleporter v
totelecp i[number] Teleports you to checkpoint teleporter v
tele ?i[id] ?i[id] Teleports player i (or you) to player i (or you to where you look at)
addweapon i[weapon-id] Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
removeweapon i[weapon-id] removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
shotgun Gives a shotgun to you
grenade Gives a grenade launcher to you
laser Gives a laser to you
rifle Gives a laser to you
jetpack Gives jetpack to you
weapons Gives all weapons to you
unshotgun Removes the shotgun from you
ungrenade Removes the grenade launcher from you
unlaser Removes the laser from you
unrifle Removes the laser from you
unjetpack Removes the jetpack from you
unweapons Removes all weapons from you
ninja Makes you a ninja
unninja Removes ninja from you
super Makes you super
unsuper Removes super from you
endless_hook Gives you endless hook
unendless_hook Removes endless hook from you
solo Puts you into solo part
unsolo Puts you out of solo part
deep Puts you into deep freeze
undeep Puts you out of deep freeze
livefreeze Makes you live frozen
unlivefreeze Puts you out of live freeze
left ?i[tiles] Makes you move 1 tile left
right ?i[tiles] Makes you move 1 tile right
up ?i[tiles] Makes you move 1 tile up
down ?i[tiles] Makes you move 1 tile down
move i[x] i[y] Moves to the tile with x/y-number ii
move_raw i[x] i[y] Moves to the point with x/y-coordinates ii
force_pause v[id] i[seconds] Force i to pause for i seconds
force_unpause v[id] Set force-pause timer of i to 0.
set_team_ddr v[id] i[team] Set ddrace team of a player
uninvite v[id] i[team] Uninvite player from team
vote_mute v[id] i[seconds] ?r[reason] Remove v's right to vote for i seconds
vote_unmute v[id] Give back v's right to vote.
vote_mutes List the current active vote mutes.
mute
muteid v[id] i[seconds] ?r[reason] Mute player with id
muteip s[ip] i[seconds] ?r[reason] Mute player with IP address
unmute i[muteid]
unmuteid v[id] Unmute player with id
mutes
moderate Enables/disables active moderator mode for the player
vote_no
save_dry Dump the current savestring
dump_log ?i[seconds] Show logs of the last i seconds
freezehammer v[id] Gives a player Freeze Hammer
unfreezehammer v[id] Removes Freeze Hammer from a player

Chat Commands

Command Arguments Description
credits Shows the credits of the DDNet mod
rules Shows the server rules
emote ?s[emote name] i[duration in seconds] Sets your tee's eye emote
eyeemote ?s['on'|'off'|'toggle'] Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status
settings ?s[configname] Shows gameplay information for this server
help ?r[command] Shows help to command r, general help if left blank
info Shows info about this server
list ?s[filter] List connected players with optional case-insensitive substring matching filter
me r[message] Like the famous irc command '/me says hi' will display '<yourname> says hi'
w s[player name] r[message] Whisper something to someone (private message)
whisper s[player name] r[message] Whisper something to someone (private message)
c r[message] Converse with the last person you whispered to (private message)
converse r[message] Converse with the last person you whispered to (private message)
pause ?r[player name] Toggles pause
spec ?r[player name] Toggles spec (if not available behaves as /pause)
pausevoted Toggles pause on the currently voted player
specvoted Toggles spec on the currently voted player
dnd Toggle Do Not Disturb (no chat and server messages)
mapinfo ?r[map] Show info about the map with name r gives (current map by default)
timeout ?s[code] Set timeout protection code s
practice ?i['0'|'1'] Enable cheats (currently only /rescue) for your current team's run, but you can't earn a rank
swap ?r[player name] Request to swap your tee with another team member
save ?r[code] Save team with code r.
load ?r[code] Load with code r. /load to check your existing saves
map ?r[map] Vote a map by name
rankteam ?r[player name] Shows the team rank of player with name r (your team rank by default)
teamrank ?r[player name] Shows the team rank of player with name r (your team rank by default)
rank ?r[player name] Shows the rank of player with name r (your rank by default)
top5team ?s[player name] ?i[rank to start with] Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
teamtop5 ?s[player name] ?i[rank to start with] Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
top ?i[rank to start with] Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)
top5 ?i[rank to start with] Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)
times ?s[player name] ?i[number of times to skip] /times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first)
points ?r[player name] Shows the global points of a player beginning with name r (your rank by default)
top5points ?i[number] Shows five points of the global point ladder beginning with rank i (1 by default)
timecp ?r[player name] Set your checkpoints based on another player
team ?i[id] Lets you join team i (shows your team if left blank)
lock ?i['0'|'1'] Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock.
unlock Unlock a team
invite r[player name] Invite a person to a locked team
showothers ?i['0'|'1'|'2'] Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only
showall ?i['0'|'1'] Whether to show players at any distance (off by default), optional i = 0 for off else for on
specteam ?i['0'|'1'] Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on
ninjajetpack ?i['0'|'1'] Whether to use ninja jetpack or not. Makes jetpack look more awesome
saytime ?r[player name] Privately messages someone's current time in this current running race (your time by default)
saytimeall Publicly messages everyone your current time in this current running race
time Privately shows you your current time in this current running race in the broadcast message
timer ?s['gametimer'|'broadcast'|'both'|'none'|'cycle'] Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status
r Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
rescue Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
tp ?r[player name] Teleport yourself to player or to where you are spectating if no player name is given
lasttp Teleport yourself to the last location you teleported to.
teleport ?r[player name] Teleport yourself to player or to where you are spectating if no player name is given
unsolo Puts you out of solo part
undeep Puts you out of deep freeze
kill Kill yourself when kill-protected during a long game (use f1, kill for regular kill)

Client Settings

Setting Description Default Min Max
cl_predict Predict client movements 1 0 1
cl_predict_dummy Predict dummy movements 1 0 1
cl_antiping_limit Antiping limit (0 to disable) 0 0 200
cl_antiping Enable antiping, i. e. more aggressive prediction. 0 0 1
cl_antiping_players Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_grenade Predict grenades (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_weapons Predict weapon projectiles (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_smooth Make the prediction of other player's movement smoother 0 0 1
cl_antiping_gunfire Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1) 1 0 1
cl_prediction_margin Prediction margin in ms (adds latency, can reduce lag from ping jumps) 10 1 2000
cl_nameplates Show name plates 1 0 1
cl_afk_emote Show zzz emote next to afk players 1 0 1
cl_nameplates_always Always show name plates disregarding of distance 1 0 1
cl_nameplates_teamcolors Use team colors for name plates 1 0 1
cl_nameplates_size Size of the name plates from 0 to 100% 50 0 100
cl_nameplates_clan Show clan in name plates 0 0 1
cl_nameplates_clan_size Size of the clan plates from 0 to 100% 30 0 100
cl_nameplates_ids Show IDs in name plates 0 0 1
cl_nameplates_own Show own name plate (useful for demo recording) 0 0 1
cl_nameplates_friendmark Show friend mark (♥) in name plates 0 0 1
cl_nameplates_strong Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers) 0 0 2
cl_text_entities Render textual entity data 1 0 1
cl_text_entities_size Size of textual entity data from 1 to 100% 100 1 100
cl_authed_player_color Color of name of authenticated player in scoreboard 5898211
cl_same_clan_color Clan color of players with the same clan as you in scoreboard. 5898211
cl_enable_ping_color Whether ping is colored in scoreboard. 1 0 1
cl_autoswitch_weapons Auto switch weapon on pickup 1 0 1
cl_autoswitch_weapons_out_of_ammo Auto switch weapon when out of ammo 0 0 1
cl_showhud Show ingame HUD 1 0 1
cl_showhud_healthammo Show ingame HUD (Health + Ammo) 1 0 1
cl_showhud_score Show ingame HUD (Score) 1 0 1
cl_showhud_timer Show ingame HUD (Timer) 1 0 1
cl_showhud_dummy_actions Show ingame HUD (Dummy Actions) 1 0 1
cl_showhud_player_position Show ingame HUD (Player Position) 0 0 1
cl_showhud_player_speed Show ingame HUD (Player Speed) 0 0 1
cl_showhud_player_angle Show ingame HUD (Player Aim Angle) 0 0 1
cl_showhud_ddrace Show ingame HUD (DDRace HUD) 1 0 1
cl_showhud_jumps_indicator Show ingame HUD (Jumps you have and have used) 1 0 1
cl_show_freeze_bars Whether to show a freeze bar under frozen players to indicate the thaw time 1 0 1
cl_freezebars_alpha_inside_freeze Opacity of freeze bars inside freeze (0 invisible, 100 fully visible) 0 0 100
cl_showrecord Show old style DDRace client records 0 0 1
cl_shownotifications Make the client notify when someone highlights you 1 0 1
cl_showemotes Show tee emotes 1 0 1
cl_showchat Show chat (2 to always show large chat area) 1 0 2
cl_show_chat_friends Show only chat messages from friends 0 0 1
cl_show_chat_system Show chat messages from the server 1 0 1
cl_showkillmessages Show kill messages 1 0 1
cl_show_votes_after_voting Show votes window after voting 0 0 1
cl_show_local_time_always Always show local time 0 0 1
cl_showfps Show ingame FPS counter 0 0 1
cl_showpred Show ingame prediction time in milliseconds 0 0 1
cl_eye_wheel Show eye wheel along together with emotes 1 0 1
cl_eye_duration How long the eyes emotes last 999999 1 999999
cl_airjumpindicator Show the air jump indicator 1 0 1
cl_threadsoundloading Load sound files threaded 1 0 1
cl_warning_teambalance Warn about team balance 1 0 1
cl_mouse_deadzone Deadzone for the camera to follow the cursor 0 0 3000
cl_mouse_followfactor Factor for the camera to follow the cursor 0 0 200
cl_mouse_max_distance Maximum cursor distance 400 0 5000
cl_mouse_min_distance Minimum cursor distance 0 0 5000
cl_dyncam Enable dyncam 0 0 1
cl_dyncam_max_distance Maximum dynamic camera cursor distance 1000 0 2000
cl_dyncam_min_distance Minimum dynamic camera cursor distance 0 0 2000
cl_dyncam_mousesens Mouse sens used when dyncam is toggled on 0 0 100000
cl_dyncam_deadzone Deadzone for the dynamic camera to follow the cursor 300 1 1300
cl_dyncam_follow_factor Factor for the dynamic camera to follow the cursor 60 0 200
cl_dyncam_smoothness Transition amount of the camera movement, 0=instant, 100=slow and smooth 0 0 100
cl_dyncam_stabilizing Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement 0 0 100
cl_multiview_sensitivity Set how fast the camera will move to the desired location (higher = faster) 100 0 200
cl_multiview_zoom_smoothness Set the smoothness of the multi-view zoom (in ms, higher = slower) 1300 50 5000
ed_autosave_interval Interval in minutes at which a copy of the current editor map is automatically saved to the 'auto' folder (0 for off) 10 0 240
ed_autosave_max Maximum number of autosaves that are kept per map name (0 = no limit) 10 0 1000
ed_smooth_zoom_time Time of smooth zoom animation in the editor in ms (0 for off) 250 0 5000
ed_limit_max_zoom_level Specifies, if zooming in the editor should be limited or not (0 = no limit) 1 0 1
ed_zoom_target Zoom to the current mouse target 0 0 1
ed_showkeys Show pressed keys 0 0 1
cl_show_welcome Show welcome message indicating the first launch of the client 1 0 1
cl_motd_time How long to show the server message of the day 10 0 100
cl_map_download_url URL used to download maps (can start with http:// or https://) "https://maps.ddnet.org"
cl_map_download_connect_timeout_ms HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable) 2000 0 100000
cl_map_download_low_speed_limit HTTP map downloads: Set low speed limit in bytes per second (0 to disable) 4000 0 100000
cl_map_download_low_speed_time HTTP map downloads: Set low speed limit time period (0 to disable) 3 0 100000
cl_languagefile What language file to use ""
cl_skin_download_url URL used to download skins "https://skins.ddnet.org/skin/"
cl_skin_community_download_url URL used to download community skins "https://skins.ddnet.org/skin/community/"
cl_vanilla_skins_only Only show skins available in Vanilla Teeworlds 0 0 1
cl_download_skins Download skins from cl_skin_download_url on-the-fly 1 0 1
cl_download_community_skins Allow to download skins created by the community. Uses cl_skin_community_download_url instead of cl_skin_download_url for the download 0 0 1
cl_auto_statboard_screenshot Automatically take game over statboard screenshot 0 0 1
cl_auto_statboard_screenshot_max Maximum number of automatically created statboard screenshots (0 = no limit) 10 0 1000
cl_default_zoom Default zoom level 10 0 20
cl_smooth_zoom_time Time of smooth zoom animation ingame in ms (0 for off) 250 0 5000
cl_limit_max_zoom_level Specifies, if zooming ingame should be limited or not (0 = no limit) 1 0 1
player_use_custom_color Toggles usage of custom colors 0 0 1
player_color_body Player body color 65408
player_color_feet Player feet color 65408
player_skin Player skin "default"
player_default_eyes Player eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink 0 0 5
cl_skin_prefix Replace the skins by skins with this prefix (e.g. kitty, santa) ""
cl_fat_skins Enable fat skins 0 0 1
ui_page Interface page 9 6 10
ui_settings_page Interface settings page 0 0 9
ui_toolbox_page Toolbox page 0 0 2
ui_server_address Interface server address "localhost:8303"
ui_mousesens Mouse sensitivity for menus/editor 200 1 100000
ui_controller_sens Controller sensitivity for menus/editor 100 1 100000
ui_smooth_scroll_time Time of smooth scrolling animation in menus/editor in ms (0 for off) 500 0 5000
ui_color Interface color 0xE4A046AF
ui_colorize_ping Highlight ping 1 0 1
ui_colorize_gametype Highlight gametype 1 0 1
ui_close_window_after_changing_setting Close window after changing setting 1 0 1
ui_unread_news Whether there is unread news 0 0 1
gfx_noclip Disable clipping 0 0 1
dummy_name Name of the dummy ""
dummy_clan Clan of the dummy ""
dummy_country Country of the Dummy -1 -1 1000
dummy_use_custom_color Toggles usage of custom colors 0 0 1
dummy_color_body Dummy body color 65408
dummy_color_feet Dummy feet color 65408
dummy_skin Dummy skin "default"
dummy_default_eyes Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink 0 0 5
cl_dummy 0 - player / 1 - dummy 0 0 1
cl_dummy_hammer Whether dummy is hammering for a hammerfly 0 0 1
cl_dummy_resetonswitch Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player 0 0 2
cl_dummy_restore_weapon Whether dummy should switch to last weapon after hammerfly 1 0 1
cl_dummy_copy_moves Whether dummy should copy your moves 0 0 1
cl_dummy_control Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook) 0 0 1
cl_dummy_jump Whether dummy is jumping (requires cl_dummy_control 1) 0 0 1
cl_dummy_fire Whether dummy is firing (requires cl_dummy_control 1) 0 0 1
cl_dummy_hook Whether dummy is hooking (requires cl_dummy_control 1) 0 0 1
cl_show_start_menu_images Show start menu images 1 0 1
cl_skip_start_menu Skip the start menu 0 0 1
cl_video_pausewithdemo Pause video rendering when demo playing pause 1 0 1
cl_video_showhud Show ingame HUD when rendering video 0 0 1
cl_video_showchat Show chat when rendering video 1 0 1
cl_video_sound_enable Use sound when rendering video 1 0 1
cl_video_show_hook_coll_other Show other players' hook collision lines when rendering video 0 0 1
cl_video_show_direction Show players' key presses when rendering video (1 = other players', 2 = also your own) 0 0 2
cl_video_crf Set crf when encode video with libx264 (0 for highest quality, 51 for lowest) 18 0 51
cl_video_preset Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend) 5 0 9
dbg_tuning Display information about the tuning parameters that affect the own player (0 = off, 1 = show changed, 2 = show all) 0 0 2
player_name Name of the player ""
player_clan Clan of the player ""
player_country Country of the player -1 -1 1000
password Password to the server ""
events Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client). 1 0 1
steam_name Last seen name of the Steam profile ""
logfile Filename to log all output to ""
logappend Append to logfile instead of overwriting it every time 1 0 1
loglevel Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) 0 -3 2
stdout_output_level Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) 0 -3 2
console_output_level Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) 0 -3 2
console_enable_colors Enable colors in console output 1 0 1
cl_save_settings Write the settings file on exit 1 0 1
cl_refresh_rate Refresh rate for updating the game (in Hz) 0 0 10000
cl_refresh_rate_inactive Refresh rate for updating the game when the window is inactive (in Hz) 120 0 10000
cl_editor Open the map editor 0 0 1
cl_editor_dilate Automatically dilates embedded images 1 0 1
cl_skin_filter_string Skin filtering string ""
cl_auto_demo_record Automatically record demos 1 0 1
cl_auto_demo_on_connect Only start a new demo when connect while automatically record demos 0 0 1
cl_auto_demo_max Maximum number of automatically recorded demos (0 = no limit) 10 0 1000
cl_auto_screenshot Automatically take game over screenshot 0 0 1
cl_auto_screenshot_max Maximum number of automatically created screenshots (0 = no limit) 10 0 1000
cl_auto_csv Automatically create game over csv 0 0 1
cl_auto_csv_max Maximum number of automatically created csvs (0 = no limit) 10 0 1000
cl_show_broadcasts Show broadcasts ingame 1 0 1
cl_print_broadcasts Print broadcasts to console 1 0 1
cl_print_motd Print motd to console 1 0 1
cl_friends_ignore_clan Ignore clan tag when searching for friends 1 0 1
cl_assets_entities The asset/assets for entities "default"
cl_asset_game The asset for game "default"
cl_asset_emoticons The asset for emoticons "default"
cl_asset_particles The asset for particles "default"
cl_asset_hud The asset for HUD "default"
cl_asset_extras The asset for the game graphics that do not come from Teeworlds "default"
br_filter_string Server browser filtering string "Novice"
br_exclude_string Server browser exclusion string ""
br_filter_full Filter out full server in browser 0 0 1
br_filter_empty Filter out empty server in browser 0 0 1
br_filter_spectators Filter out spectators from player numbers 0 0 1
br_filter_friends Filter out servers with no friends 0 0 1
br_filter_country Filter out servers with non-matching player country 0 0 1
br_filter_country_index Player country to filter by in the server browser -1 -1 999
br_filter_pw Filter out password protected servers in browser 0 0 1
br_filter_gametype Game types to filter ""
br_filter_gametype_strict Strict gametype filter 0 0 1
br_filter_connecting_players Filter connecting players 1 0 1
br_filter_serveraddress Server address to filter ""
br_filter_unfinished_map Show only servers with unfinished maps 0 0 1
br_filter_exclude_countries Filter out DDNet servers by country ""
br_filter_exclude_types Filter out DDNet servers by type (mod) ""
br_indicate_finished Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info) 1 0 1
br_location Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America "auto"
br_cached_best_serverinfo_url Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs ""
br_filter_exclude_countries_kog Filter out kog servers by country ""
br_filter_exclude_types_kog Filter out kog servers by type (mod) ""
br_sort Sorting column in server browser 4 0 256
br_sort_order Sorting order in server browser 2 0 2
br_max_requests Number of concurrent requests to use when refreshing server browser 100 0 1000
br_demo_sort Sorting column in demo browser 0 0 3
br_demo_sort_order Sorting order in demo browser 0 0 1
br_demo_fetch_info Whether to auto fetch demo infos on refresh 0 0 1
snd_buffer_size Sound buffer size 512 128 32768
snd_rate Sound mixing rate 48000 5512 384000
snd_enable Sound enable 1 0 1
snd_enable_music Play background music 0 0 1
snd_volume Sound volume 30 0 100
snd_chat_volume Chat sound volume 30 0 100
snd_game_volume Game sound volume 30 0 100
snd_ambient_volume Map Sound sound volume 30 0 100
snd_background_music_volume Background music sound volume 30 0 100
snd_nonactive_mute Mute sounds when window is not active 0 0 1
snd_game Enable game sounds 1 0 1
snd_gun Enable gun sound 1 0 1
snd_long_pain Enable long pain sound (used when shooting in freeze) 1 0 1
snd_chat Enable regular chat sound 1 0 1
snd_team_chat Enable team chat sound 1 0 1
snd_servermessage Enable server message sound 1 0 1
snd_highlight Enable highlighted chat sound 1 0 1
gfx_screen Screen index 0 0 15
gfx_screen_width Screen resolution width 0 0 0
gfx_screen_height Screen resolution height 0 0 0
gfx_screen_refresh_rate Screen refresh rate 0 0 0
gfx_desktop_width Desktop resolution width for detecting display changes (not recommended to change manually) 0 0 0
gfx_desktop_height Desktop resolution height for detecting display changes (not recommended to change manually) 0 0 0
gfx_borderless Borderless window (not to be used with fullscreen) 1 0 1
gfx_fullscreen Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen 0 0 3
gfx_highdpi Enable high-dpi 1 0 1
gfx_color_depth Colors bits for framebuffer (fullscreen only) 24 16 24
gfx_vsync Vertical sync (may cause delay) 0 0 1
gfx_display_all_video_modes Show all video modes 0 0 1
gfx_high_detail High detail 1 0 1
gfx_fsaa_samples FSAA samples (may cause delay) 0 0 64
gfx_refresh_rate Screen refresh rate 0 0 10000
gfx_backgroundrender Render graphics when window is in background 1 0 1
gfx_text_overlay Stop rendering textoverlay in editor or with entities: high value = less details = more speed 10 1 100
gfx_asyncrender_old During an update cycle, skip the render cycle, if the render cycle would need to wait for the previous render cycle to finish 1 0 1
gfx_quad_as_triangle Render quads as triangles (fixes quad coloring on some GPUs) 0 0 1
inp_mousesens Mouse sensitivity 200 1 100000
inp_translated_keys Translate keys before interpreting them, respects keyboard layouts 0 0 1
inp_ignored_modifiers Ignored keyboard modifier mask 0 0 65536
inp_ime_native_ui Use native UI for IME (may cause IME to not work in fullscreen mode) (changing requires restart) 0 0 1
inp_controller_enable Enable controller 0 0 1
inp_controller_guid Controller GUID which uniquely identifies the active controller ""
inp_controller_absolute Enable absolute controller aiming ingame 0 0 1
inp_controller_sens Ingame controller sensitivity 100 1 100000
inp_controller_x Controller axis that controls X axis of cursor 0 0 12
inp_controller_y Controller axis that controls Y axis of cursor 1 0 12
inp_controller_tolerance Controller axis tolerance to account for jitter 5 0 50
cl_port Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) 0 0 65535
cl_dummy_port Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) 0 0 65535
cl_contact_port Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) 0 0 65535
bindaddr Address to bind the client/server to ""
debug Debug mode 0 0 1
dbg_curl Debug curl 0 0 1
dbg_graphs Performance graphs 0 0 1
dbg_gfx Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all) 0 0 4
dbg_stress Stress systems (Debug build only) 0 0 0
dbg_stress_server Server to stress (Debug build only) "localhost"
http_allow_insecure Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing. 0 0 1
cl_race_binds_set What level the DDRace binds are set to (this is automated, you don't need to use this) 0 0 1
cl_reconnect_timeout How many seconds to wait before reconnecting (after timeout, 0 for off) 120 0 600
cl_reconnect_full How many seconds to wait before reconnecting (when server is full, 0 for off) 5 0 600
cl_message_system_color System message color 2817983
cl_message_client_color Client message color 9633471
cl_message_highlight_color Highlighted message color 65471
cl_message_team_color Team message color 5636050
cl_message_color Message color 255
cl_laser_rifle_inner_color Laser inner color for Rifle 11206591
cl_laser_rifle_outline_color Laser outline color for Rifle 11176233
cl_laser_sg_inner_color Laser inner color for Shotgun 1467241
cl_laser_sg_outline_color Laser outline color for Shotgun 1866773
cl_laser_door_inner_color Laser inner color for doors 7701379
cl_laser_door_outline_color Laser outline color for doors 7667473
cl_laser_freeze_inner_color Laser inner color for freezes 12001153
cl_laser_freeze_outline_color Laser outline color for freezes 11613223
cl_kill_message_normal_color Kill message normal color 255
cl_kill_message_highlight_color Kill message highlight color 255
cl_message_friend Enable coloring and the heart for friends 1 0 1
cl_message_friend_color Friend message color 65425
conn_timeout Network timeout 100 5 1000
cl_show_ids Whether to show client ids in scoreboard 0 0 1
cl_scoreboard_on_death Whether to show scoreboard after death or not 1 0 1
cl_auto_race_record Save the best demo of each race 1 0 1
cl_replays Enable/disable replays 0 0 1
cl_replay_length Set the default length of the replays 30 10 0
cl_race_record_server_control Let the server start the race recorder 1 0 1
cl_demo_name Save the player name within the demo 1 0 1
cl_demo_assume_race Assume that demos are race demos 1 0 1
cl_race_ghost Enable ghost 1 0 1
cl_race_ghost_server_control Let the server start the ghost 1 0 1
cl_race_show_ghost Show ghost 1 0 1
cl_race_save_ghost Save ghost 1 0 1
cl_ddrace_scoreboard Enable DDRace Scoreboard 1 0 1
cl_show_others Show players in other teams (2 to show own team only) 0 0 2
cl_show_others_alpha Show players in other teams (alpha value, 0 invisible, 100 fully visible) 40 0 100
cl_overlay_entities Overlay game tiles with a percentage of opacity 0 0 100
cl_showquads Show quads (only interesting for mappers, or if your system has extremely bad performance) 1 0 1
cl_background_color Background color 128
cl_background_entities_color Background (entities) color 128
cl_background_entities Background (entities) ""
cl_run_on_join Command to run when joining a server ""
cl_menu_map Background map in the menu "auto"
cl_rotation_radius Menu camera rotation radius 30 1 500
cl_rotation_speed Menu camera rotations in seconds 40 1 120
cl_camera_speed Menu camera speed 5 1 40
cl_background_show_tiles_layers Whether draw tiles layers when using custom background (entities) 0 0 1
cl_unpredicted_shadow Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode) 0 -1 1
cl_predict_freeze Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze) 1 0 2
cl_show_ninja Show ninja skin 1 0 1
cl_show_hook_coll_other Show other players' hook collision line (2 to always show) 1 0 2
cl_show_hook_coll_own Show own players' hook collision line (2 to always show) 1 0 2
cl_hook_coll_size Size of hook collision line 0 0 20
cl_hook_coll_alpha Alpha of hook collision line (0 invisible, 100 fully visible) 100 0 100
cl_hook_coll_color_no_coll Specifies the color of a hookline that hits nothing. 65407
cl_hook_coll_color_hookable_coll Specifies the color of a hookline that hits hookable tiles. 6401973
cl_hook_coll_color_tee_coll Specifies the color of a hookline that hits tees. 2817919
cl_chat_teamcolors Show names in chat in team colors 0 0 1
cl_chat_reset Reset chat when pressing escape 1 0 1
cl_chat_old Old chat style: No tee, no background 0 0 1
cl_show_direction Show key presses (1 = other players', 2 = also your own) 1 0 2
cl_old_gun_position Tees hold gun a bit higher like in TW 0.6.1 and older 0 0 1
cl_confirm_disconnect_time Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on) 20 -1 1440
cl_confirm_quit_time Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on) 20 -1 1440
cl_timeout_code Timeout code to use ""
cl_dummy_timeout_code Dummy Timeout code to use ""
cl_timeout_seed Timeout seed ""
cl_input_fifo Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console ""
cl_config_version The config version. Helps newer clients fix bugs with older configs. 0 0 0
cl_demo_slice_begin Begin marker for demo slice -1 0 0
cl_demo_slice_end End marker for demo slice -1 0 0
cl_demo_show_speed Show speed meter on change 0 0 1
cl_demo_show_pause Show pause/play indicator on change 1 0 1
cl_demo_keyboard_shortcuts Enable keyboard shortcuts in demo player 1 0 1
gfx_gl_major Graphic library major version 1 1 10
gfx_gl_minor Graphic library minor version 3 0 10
gfx_gl_patch Graphic library patch version 0 0 10
gfx_gl_texture_lod_bias The lod bias for graphic library texture sampling multiplied by 1000 -500 -15000 15000
gfx_3d_texture_analysis_ran Ran an analyzer to check if sampling 3D/2D array textures works correctly 0 0 1
gfx_3d_texture_analysis_renderer The renderer on which the analysis was performed ""
gfx_3d_texture_analysis_version The version on which the analysis was performed ""
gfx_gpu_name The GPU's name, which will be selected by the backend. (if supported by the backend) "auto"
gfx_backend The backend to use (e.g. OpenGL or Vulkan) "OpenGL"
gfx_render_thread_count Number of threads the backend can use for rendering. (note: the value can be ignored by the backend) 3 0 0
gfx_driver_is_blocked If 1, the current driver is in a blocked error state. 0 0 1
cl_video_recorder_fps At which FPS the videorecorder should record demos. 60 1 1000

Client Commands

Command Arguments Description
exec r[file] Execute the specified file
reset s[config-name] Reset a config to its default value
toggle s[config-option] i[value 1] i[value 2] Toggle config value
+toggle s[config-option] i[value 1] i[value 2] Toggle config value via keypress
toggle_local_console Toggle local console
toggle_remote_console Toggle remote console
clear_local_console Clear local console
clear_remote_console Clear remote console
dump_local_console Write local console contents to a text file
dump_remote_console Write remote console contents to a text file
console_page_up Previous page in console
console_page_down Next page in console
callvote s['kick'|'spectate'|'option'] s[id|option text] ?r[reason] Call vote
vote r['yes'|'no'] Vote yes/no
+emote Open emote selector
emote i[emote-id] Use emote
+spectate Open spectator mode selector
spectate i[spectator-id] Switch spectator mode
spectate_next Spectate the next player
spectate_previous Spectate the previous player
spectate_closest Spectate the closest player
spectate_multiview i[id] Add/remove Client-IDs to spectate them exclusively (-1 to reset)
zoom+ Zoom increase
zoom- Zoom decrease
zoom ?i Change zoom
set_view i[x]i[y] Set camera position to x and y in the map
goto_switch i[number]?i[offset] View switch found (at offset) with given number
goto_tele i[number]?i[offset] View tele found (at offset) with given number
say r[message] Say in chat
say_team r[message] Say in team chat
chat s['team'|'all'] ?r[message] Enable chat with all/team mode
+show_chat Show chat
echo r[message] Echo the text in chat window
+left Move left
+right Move right
+jump Jump
+hook Hook
+fire Fire
+showhookcoll Show Hook Collision
+weapon1 Switch to hammer
+weapon2 Switch to gun
+weapon3 Switch to shotgun
+weapon4 Switch to grenade
+weapon5 Switch to laser
+nextweapon Switch to next weapon
+prevweapon Switch to previous weapon
add_foe s[name] ?s[clan] Add a foe
remove_foe s[name] ?s[clan] Remove a foe
foes List foes
add_friend s[name] ?s[clan] Add a friend
remove_friend s[name] ?s[clan] Remove a friend
friends List friends
team i[team-id] Switch team
kill Kill yourself to restart
tune_zone i[zone] s[tuning] i[value] Tune in zone a variable to value
dummy_connect Connect dummy
dummy_disconnect Disconnect dummy
dummy_reset Reset dummy
quit Quit the client
exit Quit the client
restart Restart the client
minimize Minimize the client
connect r[host|ip] Connect to the specified host/ip
disconnect Disconnect from the server
ping Ping the current server
screenshot Take a screenshot
start_video Start recording a video
stop_video Stop recording a video
rcon r[rcon-command] Send specified command to rcon
rcon_auth r[password] Authenticate to rcon
rcon_login s[username] r[password] Authenticate to rcon with a username
play r[file] Play the file specified
record ?r[file] Record to the file
stoprecord Stop recording
add_demomarker Add demo timeline marker
begin_favorite_group Use this before `add_favorite` to group favorites. End with `end_favorite_group`
end_favorite_group Use this after `add_favorite` to group favorites. Start with `begin_favorite_group`
add_favorite s[host|ip] ?s['allow_ping'] Add a server as a favorite
remove_favorite r[host|ip] Remove a server from favorites
demo_slice_start
demo_slice_end
demo_play Play demo
demo_speed i[speed] Set demo speed
save_replay ?i[length] s[filename] Save a replay of the last defined amount of seconds
benchmark_quit i[seconds] r[file] Benchmark frame times for number of seconds to file, then quit

Tunings

Tuning Description Default
ground_control_speed Max speed the tee can get on ground 10.0
ground_control_accel Acceleration speed on the ground 2.0
ground_friction Friction on the ground 0.5
ground_jump_impulse Impulse when jumping on ground 13.2
air_jump_impulse Impulse when jumping in air 12.0
air_control_speed Max speed the tee can get in the air 5.0
air_control_accel Acceleration speed in air 1.5
air_friction Friction in the air 0.95
hook_length Length of the hook 380.0
hook_fire_speed How fast the hook is fired 80.0
hook_drag_accel Acceleration when hook is stuck 3.0
hook_drag_speed Drag speed of the hook 15.0
gravity Gravity of the teeworld 0.5
velramp_start Velocity ramp start 550
velramp_range Velocity ramp range 2000
velramp_curvature Velocity ramp curvature 1.4
gun_curvature Gun curvature 1.25
gun_speed Gun speed 2200.0
gun_lifetime Gun lifetime 2.0
shotgun_curvature Shotgun curvature 1.25
shotgun_speed Shotgun speed 2750.0
shotgun_speeddiff (UNUSED) Speed difference between shotgun bullets 0.8
shotgun_lifetime (UNUSED) Shotgun lifetime 0.20
grenade_curvature Grenade curvature 7.0
grenade_speed Grenade speed 1000.0
grenade_lifetime Grenade lifetime 2.0
laser_reach How long the laser can reach 800.0
laser_bounce_delay When bouncing, stop the laser this long 150
laser_bounce_num How many times the laser can bounce 1000
laser_bounce_cost Remove this much from reach when laser is bouncing 0
laser_damage (UNUSED) Laser damage 5
player_collision Enable player collisions 1
player_hooking Enable player vs player hooking 1
jetpack_strength Jetpack pistol strength 400.0
shotgun_strength Shotgun pull strength 10.0
explosion_strength Explosion strength (grenade for example) 6.0
hammer_strength Hammer strength 1.0
hook_duration Hook duration 1.25
hammer_fire_delay Delay of hammering (when hitting nothing) 125
gun_fire_delay Delay of firing gun 125
shotgun_fire_delay Delay of firing shotgun 500
grenade_fire_delay Delay of firing grenade 500
laser_fire_delay Delay of firing laser laser 800
ninja_fire_delay Delay of firing ninja 800
hammer_hit_fire_delay Delay of hammering (when hitting another tee) 320
ground_elasticity_x Wall elasticity 0
ground_elasticity_y Ground/ceiling elasticity 0