Settings and Commands/zh: Difference between revisions
Created page with "Debug模式(调试模式)" |
Created page with "64 玩家名字《--》默认名字地图刷新率" |
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<languages/> | <languages/> | ||
<span id="Map_Settings"></span> | <span id="Map_Settings"></span> | ||
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|- | |- | ||
| sv_show_others_default | | sv_show_others_default | ||
| | | 玩家默认情况是否可以看见他人(2 = 仅所在队伍) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 95: | Line 94: | ||
|- | |- | ||
| sv_dragger_range | | sv_dragger_range | ||
| | | 光索侦测玩家的范围 | ||
| 700 | | 700 | ||
| 1 | | 1 | ||
Line 174: | Line 173: | ||
|- | |- | ||
| mapbug | | mapbug | ||
| | | s[地图漏洞] | ||
| 使用特 | | 使用特定漏洞来开启地图兼容模式(例如:doubleexplosion@ddnet.tw)(意义不明...) | ||
|- | |- | ||
| switch_open | | switch_open | ||
Line 192: | Line 191: | ||
| password | | password | ||
| 进入服务器的密码 | | 进入服务器的密码 | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |||
| events | |||
| 启用节日模式(例如在某些节日里玩家的默认表情发生变化,或在圣诞节里获得特殊皮肤) | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |- | ||
| logfile | | logfile | ||
| | | 设置保存输出信息的日志文件名 | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |||
| logappend | |||
| 更改日志文件时总是添加新信息而不覆盖原有记录 | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |- | ||
| loglevel | | loglevel | ||
| | | 调整日志文件中的信息数量(-3 = 无,-2 = 仅错误,-1 = 警告,0=信息,1 = 调试,2 = 传输轨迹) | ||
| 0 | |||
| -3 | |||
| 2 | | 2 | ||
|- | |- | ||
| | | stdout_output_level | ||
| | | 调整系统控制台中的信息数量(-3 = 无,-2 = 仅错误,-1 = 警告,0 = 信息,1 = 调试,2 = 传输轨迹) | ||
| 0 | | 0 | ||
| | | -3 | ||
| 2 | |||
|- | |- | ||
| console_output_level | | console_output_level | ||
| 调整控制台中信息 | | 调整本地/远程控制台中的信息数量(-3 = 无,-2 = 仅错误,-1 = 警告,0 = 信息,1 = 调试,2 = 传输轨迹) | ||
| 0 | | 0 | ||
| -3 | |||
| 2 | | 2 | ||
|- | |- | ||
| console_enable_colors | | console_enable_colors | ||
| 启用控制台输出文本的颜色变化 | | 启用控制台输出文本的颜色变化 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 234: | Line 239: | ||
| sv_name | | sv_name | ||
| 服务器的名字 | | 服务器的名字 | ||
| | | "unnamed server" | ||
| | | | ||
| | | | ||
Line 240: | Line 245: | ||
| bindaddr | | bindaddr | ||
| 绑定客户端/服务器的地址 | | 绑定客户端/服务器的地址 | ||
| | | "" | ||
| | | | ||
| | | | ||
Line 251: | Line 256: | ||
|- | |- | ||
| sv_port | | sv_port | ||
| | | 设置服务器所使用的端口 (只有位于8303-8310之间的端口才能在局域网中使用,将该项设置为0会在上述范围中自动寻找一个可用端口) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 258: | Line 263: | ||
| sv_hostname | | sv_hostname | ||
| 主机名称 (仅0.7版本有效) | | 主机名称 (仅0.7版本有效) | ||
| | | "" | ||
| | | | ||
| | | | ||
Line 264: | Line 269: | ||
| sv_map | | sv_map | ||
| 服务器使用的地图 | | 服务器使用的地图 | ||
| | | "Sunny Side Up" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_max_clients | | sv_max_clients | ||
| 服务器允许的最大玩家数量 | | 服务器允许容纳的最大玩家数量 | ||
| 64 | | 64 | ||
| 1 | | 1 | ||
Line 275: | Line 280: | ||
|- | |- | ||
| sv_max_clients_per_ip | | sv_max_clients_per_ip | ||
| 服务器允许同一IP地址下的最大玩家数量 | | 服务器允许容纳同一IP地址下的最大玩家数量 | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
Line 287: | Line 292: | ||
|- | |- | ||
| sv_register | | sv_register | ||
| 将服务器注册至官方服务器 | | 将服务器注册至官方服务器并加入公开列表,也允许使用一系列用逗号分隔的协议来注册,例如“ipv4,ipv6” | ||
| | | "1" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_register_extra | | sv_register_extra | ||
| | | 发送到寄存器终端的额外标头,通常是由逗号分隔的“Header:Value”对 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_register_url | | sv_register_url | ||
| | | 设置要注册到的官方主服务器URL | ||
| | | "https://master1.ddnet.org/ddnet/15/register" | ||
| | | | ||
| | | | ||
Line 306: | Line 311: | ||
| sv_rcon_password | | sv_rcon_password | ||
| 一级管理员远程控制台密码(拥有全部权限) | | 一级管理员远程控制台密码(拥有全部权限) | ||
| | | "" | ||
| | | | ||
| | | | ||
Line 312: | Line 317: | ||
| sv_rcon_mod_password | | sv_rcon_mod_password | ||
| 二级管理员远程控制台密码(拥有部分权限) | | 二级管理员远程控制台密码(拥有部分权限) | ||
| | | "" | ||
| | | | ||
| | | | ||
Line 318: | Line 323: | ||
| sv_rcon_helper_password | | sv_rcon_helper_password | ||
| 三级管理员远程控制台密码(拥有部分权限) | | 三级管理员远程控制台密码(拥有部分权限) | ||
| | | "" | ||
| | | | ||
| | | | ||
Line 366: | Line 371: | ||
| sv_dnsbl_host | | sv_dnsbl_host | ||
| 用于IP验证的DNSBL提供者的主机名 | | 用于IP验证的DNSBL提供者的主机名 | ||
| | | "" | ||
| | | | ||
| | | | ||
Line 372: | Line 377: | ||
| sv_dnsbl_key | | sv_dnsbl_key | ||
| 特定DNSBL提供者的可选认证密钥 | | 特定DNSBL提供者的可选认证密钥 | ||
| | | "" | ||
| | | | ||
| | | | ||
Line 389: | Line 394: | ||
|- | |- | ||
| sv_dnsbl_chat | | sv_dnsbl_chat | ||
| 禁止黑名单地址进行聊天 | | 禁止来自黑名单的地址进行聊天 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 431: | Line 436: | ||
|- | |- | ||
| sv_skill_level | | sv_skill_level | ||
| 为Teeworls 0.7设置难度等级(0:休闲模式,1:普通模式,2: | | 为Teeworls 0.7设置难度等级(0:休闲模式,1:普通模式,2:竞技模式) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 443: | Line 448: | ||
|- | |- | ||
| dbg_curl | | dbg_curl | ||
| | | 调试模式曲线 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
|- | |- | ||
| dbg_stress | | dbg_stress | ||
Line 461: | Line 460: | ||
|- | |- | ||
| http_allow_insecure | | http_allow_insecure | ||
| | | 允许在安全的HTTPS连接中额外使用不安全的HTTP协议。大部分情况下对测试有帮助。 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 467: | Line 466: | ||
|- | |- | ||
| sv_welcome | | sv_welcome | ||
| 当 | | 当玩家加入服务器时展示的问候信息 | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_reserved_slots | | sv_reserved_slots | ||
| 为特定玩家 | | 为特定玩家预留的服务器位置数量 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 479: | Line 478: | ||
|- | |- | ||
| sv_reserved_slots_pass | | sv_reserved_slots_pass | ||
| 加入为特定玩家 | | 加入为特定玩家预留的位置所需的密码 | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_reserved_slots_auth_level | | sv_reserved_slots_auth_level | ||
| | | 使用预留位置需要的最低管理员等级。(4 = 禁用) | ||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 491: | Line 490: | ||
|- | |- | ||
| sv_hit | | sv_hit | ||
| | | 玩家之间是否可以用锤子/榴弹炮/激光进行交互 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 497: | Line 496: | ||
|- | |- | ||
| sv_endless_drag | | sv_endless_drag | ||
| | | 是否默认开启无限钩索 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 503: | Line 502: | ||
|- | |- | ||
| sv_test_cmds | | sv_test_cmds | ||
| | | 是否启用测试指令/作弊指令(该选项仅在初始配置中生效) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 509: | Line 508: | ||
|- | |- | ||
| sv_freeze_delay | | sv_freeze_delay | ||
| | | 玩家进入冻结状态后自然解冻所需的秒数(适用于除了开关层的冻结区域和深度冻结区域之外的所有冻结区域) | ||
| 3 | | 3 | ||
| 1 | | 1 | ||
Line 515: | Line 514: | ||
|- | |- | ||
| sv_endless_super_hook | | sv_endless_super_hook | ||
| | | 超管玩家是否开启无限钩索 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 521: | Line 520: | ||
|- | |- | ||
| sv_hide_score | | sv_hide_score | ||
| | | 是否公布玩家成绩 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 527: | Line 526: | ||
|- | |- | ||
| sv_save_worse_scores | | sv_save_worse_scores | ||
| | | 是否在玩家已拥有更好成绩的情况下用较差成绩将其覆盖 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 533: | Line 532: | ||
|- | |- | ||
| sv_pauseable | | sv_pauseable | ||
| | | 玩家是否可以使用spec指令 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 539: | Line 538: | ||
|- | |- | ||
| sv_pause_messages | | sv_pause_messages | ||
| | | 是否在玩家使用spec时向其展示信息 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 545: | Line 544: | ||
|- | |- | ||
| sv_pause_frequency | | sv_pause_frequency | ||
| | | 两次使用spec的最短时间间隔 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 551: | Line 550: | ||
|- | |- | ||
| sv_invite | | sv_invite | ||
| | | 是否允许玩家邀请其他玩家入队 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 557: | Line 556: | ||
|- | |- | ||
| sv_invite_frequency | | sv_invite_frequency | ||
| | | 两次邀请之间的最短时间间隔 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 563: | Line 562: | ||
|- | |- | ||
| sv_tele_others_auth_level | | sv_tele_others_auth_level | ||
| | | 传送至其他玩家身上时需要的管理员等级 | ||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 569: | Line 568: | ||
|- | |- | ||
| sv_emotional_tees | | sv_emotional_tees | ||
| | | 玩家发送表情时,面部表情是否随之改变(1:改变,0:不变,-1:完全不变) | ||
| 1 | | 1 | ||
| -1 | | -1 | ||
| 1 | | 1 | ||
|- | |- | ||
| | | sv_emoticon_ms_delay | ||
| | | 玩家连续发送两个冒泡表情的间隔毫秒数 | ||
| | | 3000 | ||
| | | 20 | ||
| | | 999999999 | ||
|- | |- | ||
| sv_eye_emote_change_delay | | sv_global_emoticon_ms_delay | ||
| | | 玩家连续发送两个冒泡表情至所有客户端的间隔毫秒数(该设置仅在大于等于sv_emoticon_ms_delay的值时有效) | ||
| 3000 | |||
| 20 | |||
| 999999999 | |||
|- | |||
| sv_eye_emote_change_delay | |||
| 两次面部表情发生变化的最短时间间隔 | |||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 587: | Line 592: | ||
|- | |- | ||
| sv_chat_delay | | sv_chat_delay | ||
| | | 两次聊天的最短时间间隔 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 593: | Line 598: | ||
|- | |- | ||
| sv_team_change_delay | | sv_team_change_delay | ||
| | | 两次玩家改变所属队伍的最短时间间隔 | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 599: | Line 604: | ||
|- | |- | ||
| sv_info_change_delay | | sv_info_change_delay | ||
| | | 两次玩家信息刷新的最短时间间隔(包括名称,皮肤,颜色),为避免彩虹tee泛滥,应将其设置为很高的数值 | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 605: | Line 610: | ||
|- | |- | ||
| sv_vote_time | | sv_vote_time | ||
| | | 投票的持续时间 | ||
| 25 | | 25 | ||
| 1 | | 1 | ||
Line 611: | Line 616: | ||
|- | |- | ||
| sv_vote_map_delay | | sv_vote_map_delay | ||
| | | 两次地图投票的最短时间间隔 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 617: | Line 622: | ||
|- | |- | ||
| sv_vote_delay | | sv_vote_delay | ||
| | | 两次任意投票的最短时间间隔 | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 623: | Line 628: | ||
|- | |- | ||
| sv_vote_kick_delay | | sv_vote_kick_delay | ||
| | | 两次投票移除玩家的最短时间间隔 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 629: | Line 634: | ||
|- | |- | ||
| sv_vote_yes_percentage | | sv_vote_yes_percentage | ||
| | | 投票生效所需要的赞成票玩家所占百分比 | ||
| 50 | | 50 | ||
| 1 | | 1 | ||
Line 635: | Line 640: | ||
|- | |- | ||
| sv_vote_majority | | sv_vote_majority | ||
| | | 赞成票数应占什么的百分比:投票者数还是全体玩家数?(默认为0,与投票者比较,忽视弃权票即未投票玩家) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 641: | Line 646: | ||
|- | |- | ||
| sv_vote_max_total | | sv_vote_max_total | ||
| | | 一次投票可参与的最多人数(0代表无限制) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 647: | Line 652: | ||
|- | |- | ||
| sv_vote_veto_time | | sv_vote_veto_time | ||
| | | 玩家加入服务器多久后才可以进行地图投票(0表示禁用) | ||
| 20 | | 20 | ||
| 0 | | 0 | ||
Line 653: | Line 658: | ||
|- | |- | ||
| sv_kill_delay | | sv_kill_delay | ||
| | | 两次使用kill的最短时间间隔 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
| 9999 | | 9999 | ||
|- | |- | ||
| sv_map_window | | sv_map_window | ||
| | | 地图下载预发送窗口 | ||
| 15 | | 15 | ||
| 0 | | 0 | ||
Line 671: | Line 670: | ||
|- | |- | ||
| sv_fast_download | | sv_fast_download | ||
| | | 启用快速下载地图 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 677: | Line 676: | ||
|- | |- | ||
| sv_shotgun_bullet_sound | | sv_shotgun_bullet_sound | ||
| | | 是否开启疯狂的霰弹枪子弹音效(?) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 683: | Line 682: | ||
|- | |- | ||
| sv_region_name | | sv_region_name | ||
| | | 服务器所属区域,用于区域禁令 | ||
| | | "UNK" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_sql_servername | | sv_sql_servername | ||
| | | 插入到记录表中的SQL服务器名称 | ||
| | | "UNK" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_savegames | | sv_savegames | ||
| | | 是否启用save和load指令 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 701: | Line 700: | ||
|- | |- | ||
| sv_saveswapgames_delay | | sv_saveswapgames_delay | ||
| | | 玩家再次读取游戏存档或与其他玩家交换位置的冷却时间 | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
Line 707: | Line 706: | ||
|- | |- | ||
| sv_saveswapgames_penalty | | sv_saveswapgames_penalty | ||
| | | 玩家读取存档或与其他玩家交换位置后比赛记录增加惩罚时长 | ||
| 60 | | 60 | ||
| 0 | | 0 | ||
Line 713: | Line 712: | ||
|- | |- | ||
| sv_swap_timeout | | sv_swap_timeout | ||
| | | 连接超时后可持续存留在服务器里的最长时间 | ||
| 180 | | 180 | ||
| 0 | | 0 | ||
Line 719: | Line 718: | ||
|- | |- | ||
| sv_swap | | sv_swap | ||
| | | 是否启用swap指令 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 725: | Line 724: | ||
|- | |- | ||
| sv_use_sql | | sv_use_sql | ||
| | | 将SQLite改为优先MySQL服务器(当接入MySQL服务器异常时,参数sv_sqlite_file仍然可用于设置后备写入服务器) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 731: | Line 730: | ||
|- | |- | ||
| sv_sql_queries_delay | | sv_sql_queries_delay | ||
| | | 每次SQL查询下一位玩家前的延迟秒数 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 737: | Line 736: | ||
|- | |- | ||
| sv_sqlite_file | | sv_sqlite_file | ||
| | | 在参数sv_use_sql禁用后或者作为备用SQL服务器时,保存排名文件 | ||
| | | "ddnet-server.sqlite" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_use_upnp | | sv_use_upnp | ||
| | | 启用UPnP协议(需要事先编译-DCONF_UPNP=ON) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 749: | Line 748: | ||
|- | |- | ||
| sv_ddrace_rules | | sv_ddrace_rules | ||
| | | 是否展示模组默认规则 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 755: | Line 754: | ||
|- | |- | ||
| sv_rules_line1 | | sv_rules_line1 | ||
| | | 第一行规则 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line2 | | sv_rules_line2 | ||
| | | 第二行规则 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line3 | | sv_rules_line3 | ||
| | | 第三行规则 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line4 | | sv_rules_line4 | ||
| | | 第四行规则 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line5 | | sv_rules_line5 | ||
| | | 第五行规则 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line6 | | sv_rules_line6 | ||
| | | 第六行规则 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line7 | | sv_rules_line7 | ||
| | | 第七行规则 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line8 | | sv_rules_line8 | ||
| | | 第八行规则 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line9 | | sv_rules_line9 | ||
| | | 第九行规则 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line10 | | sv_rules_line10 | ||
| | | 第十行规则 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_team | | sv_team | ||
| | | 地图组队设置(0 = 禁止组队, 1 = 推荐组队, 2 = 强制组队, 3 = 强制单人) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 821: | Line 820: | ||
|- | |- | ||
| sv_min_team_size | | sv_min_team_size | ||
| | | 队伍的最小人数(少于该人数的队伍完成地图不会获得队伍排名) | ||
| 2 | | 2 | ||
| 1 | | 1 | ||
Line 827: | Line 826: | ||
|- | |- | ||
| sv_max_team_size | | sv_max_team_size | ||
| | | 队伍的最大人数 | ||
| 64 | | 64 | ||
| 1 | | 1 | ||
Line 833: | Line 832: | ||
|- | |- | ||
| sv_map_vote | | sv_map_vote | ||
| | | 是否允许使用map指令更换地图 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 839: | Line 838: | ||
|- | |- | ||
| sv_announcement_filename | | sv_announcement_filename | ||
| | | 将会公告的文件,每个公告消息占据一行 | ||
| | | "announcement.txt" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_announcement_interval | | sv_announcement_interval | ||
| | | 公告文件中的公告持续展示分钟数 | ||
| 300 | | 300 | ||
| 1 | | 1 | ||
Line 851: | Line 850: | ||
|- | |- | ||
| sv_announcement_random | | sv_announcement_random | ||
| | | 设置逐行或者随机公告 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 857: | Line 856: | ||
|- | |- | ||
| sv_old_laser | | sv_old_laser | ||
| | | 玩家可以被自己散弹枪的激光拉向墙体反弹点(默认新地图均为0)。设置为 1 则激光无法击中自己,并且击中其他玩家时会将玩家拉向射击者而不是墙体反弹点 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 863: | Line 862: | ||
|- | |- | ||
| sv_slash_me | | sv_slash_me | ||
| | | /me指令是否可用 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 869: | Line 868: | ||
|- | |- | ||
| sv_rejoin_team_0 | | sv_rejoin_team_0 | ||
| | | 队伍完成地图后自动返回默认队伍 0 中(只对未锁定队伍有效) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 875: | Line 874: | ||
|- | |- | ||
| sv_no_weak_hook | | sv_no_weak_hook | ||
| | | 使用可选的游戏刻计算,效果是所有玩家拥有强钩 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 881: | Line 880: | ||
|- | |- | ||
| conn_timeout | | conn_timeout | ||
| | | 判定网络超时的秒数 | ||
| 100 | | 100 | ||
| 5 | | 5 | ||
Line 887: | Line 886: | ||
|- | |- | ||
| conn_timeout_protection | | conn_timeout_protection | ||
| | | 启动网络超时保护的秒数 | ||
| 1000 | | 1000 | ||
| 5 | | 5 | ||
Line 893: | Line 892: | ||
|- | |- | ||
| sv_reset_pickups | | sv_reset_pickups | ||
| | | 玩家经过起点线后是否重置其所持有的武器 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 899: | Line 898: | ||
|- | |- | ||
| sv_show_others | | sv_show_others | ||
| | | 玩家是否可以使用showothers指令 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 905: | Line 904: | ||
|- | |- | ||
| sv_show_others_default | | sv_show_others_default | ||
| | | 玩家默认是否可以看见他人(2 = 仅自己队伍) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 911: | Line 910: | ||
|- | |- | ||
| sv_show_all_default | | sv_show_all_default | ||
| | | 玩家默认是否可以看见所有tee | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 917: | Line 916: | ||
|- | |- | ||
| sv_max_afk_time | | sv_max_afk_time | ||
| | | 玩家变成暂离状态的判定时长秒数(0 = 禁用) | ||
| 300 | | 300 | ||
| 0 | | 0 | ||
Line 923: | Line 922: | ||
|- | |- | ||
| sv_plasma_range | | sv_plasma_range | ||
| | | 等离子炮台侦测玩家的范围 | ||
| 700 | | 700 | ||
| 1 | | 1 | ||
Line 929: | Line 928: | ||
|- | |- | ||
| sv_plasma_per_sec | | sv_plasma_per_sec | ||
| | | 等离子炮台每秒发射的子弹数量 | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 935: | Line 934: | ||
|- | |- | ||
| sv_dragger_range | | sv_dragger_range | ||
| | | 光索侦测玩家的范围 | ||
| 700 | | 700 | ||
| 1 | | 1 | ||
Line 941: | Line 940: | ||
|- | |- | ||
| sv_vote_pause | | sv_vote_pause | ||
| | | 允许投票暂停玩家(不同于移至旁观) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 947: | Line 946: | ||
|- | |- | ||
| sv_vote_pause_time | | sv_vote_pause_time | ||
| | | 玩家被投票暂停后需要等待的秒数 | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 953: | Line 952: | ||
|- | |- | ||
| sv_tune_reset | | sv_tune_reset | ||
| | | 更换地图时是否重置调整参数 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 959: | Line 958: | ||
|- | |- | ||
| sv_reset_file | | sv_reset_file | ||
| | | 用于执行改变地图或重置服务器默认设置的文件 | ||
| | | "reset.cfg" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_input_fifo | | sv_input_fifo | ||
| | | 用于服务器控制台输入的Fifo文件(无窗口)或命名管道(窗口) | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_ddrace_tune_reset | | sv_ddrace_tune_reset | ||
| | | 是否在每次改变地图都重置DDRace调整参数(sv_hit,sv_endless_drag 和 sv_old_laser) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 977: | Line 976: | ||
|- | |- | ||
| sv_nameless_score | | sv_nameless_score | ||
| | | 无名或默认名玩家是否拥有分数 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 983: | Line 982: | ||
|- | |- | ||
| sv_time_in_broadcast_interval | | sv_time_in_broadcast_interval | ||
| | | 计分板上传间隔秒数 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 989: | Line 988: | ||
|- | |- | ||
| sv_default_timer_type | | sv_default_timer_type | ||
| | | 设置默认显示时间的方式,每局/回合游戏计时器或广播。(0 = 每局/回合计时器,1 = 广播,2 = 合并前两者,3 = 无) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 995: | Line 994: | ||
|- | |- | ||
| sv_chat_initial_delay | | sv_chat_initial_delay | ||
| | | 发送第一条消息前需要等待的秒数 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,001: | Line 1,000: | ||
|- | |- | ||
| sv_chat_penalty | | sv_chat_penalty | ||
| | | 每发送一条消息增加的聊天分数,并且每游戏刻自动减少1 | ||
| 250 | | 250 | ||
| 50 | | 50 | ||
Line 1,007: | Line 1,006: | ||
|- | |- | ||
| sv_chat_threshold | | sv_chat_threshold | ||
| | | 设置玩家聊天分数阈值,当玩家发言次数太多超过此值会被禁言sv_spam_mute_duration所设置的秒数 | ||
| 1000 | | 1000 | ||
| 50 | | 50 | ||
Line 1,013: | Line 1,012: | ||
|- | |- | ||
| sv_spam_mute_duration | | sv_spam_mute_duration | ||
| | | 针对聊天刷屏的禁言秒数,刷屏判定与上一行有关。0 = 关闭 | ||
| 60 | | 60 | ||
| 0 | | 0 | ||
Line 1,019: | Line 1,018: | ||
|- | |- | ||
| sv_shutdown_when_empty | | sv_shutdown_when_empty | ||
| | | 服务器无人时自动关闭 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,025: | Line 1,024: | ||
|- | |- | ||
| sv_reload_when_empty | | sv_reload_when_empty | ||
| | | 服务器无人时自动重载地图(1 = 仅一次,2 = 每次服务器清空) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,031: | Line 1,030: | ||
|- | |- | ||
| sv_kill_protection | | sv_kill_protection | ||
| | | 超时自杀保护判定,0 = 禁用,1-9999 = 分钟数 | ||
| 20 | | 20 | ||
| 0 | | 0 | ||
Line 1,037: | Line 1,036: | ||
|- | |- | ||
| sv_solo_server | | sv_solo_server | ||
| | | 设置单人模式服务器(玩家无法交互,必须在载入地图前设置) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,043: | Line 1,042: | ||
|- | |- | ||
| sv_client_suggestion | | sv_client_suggestion | ||
| | | 对非DDNet客户端的玩家进行广播内容 | ||
| | | "Get DDNet client from DDNet.org to use all features on DDNet!" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_client_suggestion_old | | sv_client_suggestion_old | ||
| | | 对DDNet旧版本的玩家进行广播内容 | ||
| | | "Your DDNet client is old, update it on DDNet.org!" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_client_suggestion_bot | | sv_client_suggestion_bot | ||
| | | 对机器人客户端的玩家进行广播内容 | ||
| | | "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_banned_versions | | sv_banned_versions | ||
| | | 设置自动踢出服务器的客户端id黑名单(用英文逗号间隔) | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_netlimit | | sv_netlimit | ||
| | | 网络限制:允许客户端使用的网络带宽上限(kb/s) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,073: | Line 1,072: | ||
|- | |- | ||
| sv_netlimit_alpha | | sv_netlimit_alpha | ||
| | | 网络限制:指数滑动平均的α权值 | ||
| 50 | | 50 | ||
| 1 | | 1 | ||
Line 1,079: | Line 1,078: | ||
|- | |- | ||
| sv_connlimit | | sv_connlimit | ||
| | | 连接限制:单个IP在每个时间段允许的连接次数 | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 1,085: | Line 1,084: | ||
|- | |- | ||
| sv_connlimit_time | | sv_connlimit_time | ||
| | | 连接限制:每个IP的连接时长限制 | ||
| 20 | | 20 | ||
| 0 | | 0 | ||
Line 1,091: | Line 1,090: | ||
|- | |- | ||
| sv_conn_logging_server | | sv_conn_logging_server | ||
| | | 用于IP地址登录的Unix套接字服务器(仅Unix系统) | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_warmup | | sv_warmup | ||
| | | 每回合开始前的热身时长秒数 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,103: | Line 1,102: | ||
|- | |- | ||
| sv_motd | | sv_motd | ||
| | | 客户端今日消息 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| sv_tournament_mode | | sv_tournament_mode | ||
| | | 锦标赛模式。开启后,玩家将作为旁观者加入服务器 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,115: | Line 1,114: | ||
|- | |- | ||
| sv_spamprotection | | sv_spamprotection | ||
| | | 垃圾信息保护 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,121: | Line 1,120: | ||
|- | |- | ||
| sv_spectator_slots | | sv_spectator_slots | ||
| | | 预留的旁观席数量 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,127: | Line 1,126: | ||
|- | |- | ||
| sv_inactivekick_time | | sv_inactivekick_time | ||
| | | 处理不活跃玩家前的等待分钟数 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,133: | Line 1,132: | ||
|- | |- | ||
| sv_inactivekick | | sv_inactivekick | ||
| | | 不活跃玩家处理方法(0 = 移至旁观,1 = 移至自由旁观位/踢出,2 = 踢出) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,139: | Line 1,138: | ||
|- | |- | ||
| sv_strict_spectate_mode | | sv_strict_spectate_mode | ||
| | | 旁观者模式的限制信息 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,145: | Line 1,144: | ||
|- | |- | ||
| sv_vote_spectate | | sv_vote_spectate | ||
| | | 允许投票将玩家移至旁观位 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,151: | Line 1,150: | ||
|- | |- | ||
| sv_vote_spectate_rejoindelay | | sv_vote_spectate_rejoindelay | ||
| | | 设置玩家被投票至旁观后多少分钟才能加入游戏 | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 1,157: | Line 1,156: | ||
|- | |- | ||
| sv_vote_kick | | sv_vote_kick | ||
| | | 允许投票踢出玩家 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,163: | Line 1,162: | ||
|- | |- | ||
| sv_vote_kick_min | | sv_vote_kick_min | ||
| | | 发起踢出玩家投票所需最小的现有玩家数量 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,169: | Line 1,168: | ||
|- | |- | ||
| sv_vote_kick_bantime | | sv_vote_kick_bantime | ||
| | | 投票踢出玩家后附带封禁秒数。0则无封禁 | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 1,175: | Line 1,174: | ||
|- | |- | ||
| sv_join_vote_delay | | sv_join_vote_delay | ||
| | | 新加入服务器的玩家发起或参与投票需要等待的秒数 | ||
| 300 | | 300 | ||
| 0 | | 0 | ||
Line 1,181: | Line 1,180: | ||
|- | |- | ||
| sv_old_teleport_weapons | | sv_old_teleport_weapons | ||
| | | 所有武器添加传送功能('''已弃用,请使用新增实体''') | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,187: | Line 1,186: | ||
|- | |- | ||
| sv_old_teleport_hook | | sv_old_teleport_hook | ||
| | | 钩索穿过传送门('''已弃用,请使用新增实体''') | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,193: | Line 1,192: | ||
|- | |- | ||
| sv_teleport_hold_hook | | sv_teleport_hold_hook | ||
| | | 设置钩索在玩家被传送后不断开 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,199: | Line 1,198: | ||
|- | |- | ||
| sv_teleport_lose_weapons | | sv_teleport_lose_weapons | ||
| | | 被传送的玩家失去所有拾取的武器(在某些竞速地图有用) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,205: | Line 1,204: | ||
|- | |- | ||
| sv_deepfly | | sv_deepfly | ||
| | | 允许深度冻结的玩家使用非自动武器射击 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,211: | Line 1,210: | ||
|- | |- | ||
| sv_destroy_bullets_on_death | | sv_destroy_bullets_on_death | ||
| | | 玩家死亡时清空发射的弹丸类子弹 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,217: | Line 1,216: | ||
|- | |- | ||
| sv_destroy_lasers_on_death | | sv_destroy_lasers_on_death | ||
| | | 玩家死亡时清空发射的激光类子弹 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,223: | Line 1,222: | ||
|- | |- | ||
| sv_mapupdaterate | | sv_mapupdaterate | ||
| | | 64 玩家名字《--》默认名字地图刷新率 | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
Line 1,229: | Line 1,228: | ||
|- | |- | ||
| sv_server_type | | sv_server_type | ||
| | | 服务器类别(简单novice,中阶moderate,……) | ||
| | | "none" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_send_votes_per_tick | | sv_send_votes_per_tick | ||
| | | 每游戏刻发送的投票选项数量 | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
Line 1,241: | Line 1,240: | ||
|- | |- | ||
| sv_rescue | | sv_rescue | ||
| | | 允许玩家在被冻结时使用/rescue指令自救(必须在初始配置中设置) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,247: | Line 1,246: | ||
|- | |- | ||
| sv_rescue_delay | | sv_rescue_delay | ||
| | | 多次使用/rescue指令需要的间隔 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,253: | Line 1,252: | ||
|- | |- | ||
| sv_practice | | sv_practice | ||
| | | 允许组队时进入练习模式。此时玩家可以使用/rescue,但是游戏记录不计入成绩 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,259: | Line 1,258: | ||
|- | |- | ||
| dbg_dummies | | dbg_dummies | ||
| | | 加入大量分身(仅调试模式) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,267: | Line 1,266: | ||
== 外部控制台设置 == | == 外部控制台设置 == | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! 设置名 | ||
! | ! 描述 | ||
! | ! 默认值 | ||
! | ! 最小值 | ||
! | ! 最大值 | ||
|- | |- | ||
| ec_bindaddr | | ec_bindaddr | ||
| | | 绑定外部控制台的地址。除了危险的“localhost”之外的任意地址。 | ||
| | | "localhost" | ||
| | | | ||
| | | | ||
|- | |- | ||
| ec_port | | ec_port | ||
| | | 使用外部控制台的端口 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,286: | Line 1,285: | ||
|- | |- | ||
| ec_password | | ec_password | ||
| | | 外部控制台的密码 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| ec_bantime | | ec_bantime | ||
| | | 客户端在外部控制台身份验证失败时被封禁的时长。0 = 仅切断连接。 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,298: | Line 1,297: | ||
|- | |- | ||
| ec_auth_timeout | | ec_auth_timeout | ||
| | | 判定外部控制台身份验证超时的秒数 | ||
| 30 | | 30 | ||
| 1 | | 1 | ||
Line 1,304: | Line 1,303: | ||
|- | |- | ||
| ec_output_level | | ec_output_level | ||
| | | 调整外部控制台中显示的信息数量 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,312: | Line 1,311: | ||
== 服务器指令 == | == 服务器指令 == | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! 指令 | ||
! | ! 参数 | ||
! | ! 说明 | ||
|- | |- | ||
| echo | | echo | ||
| | | r[文本] | ||
| | | 聊天框输出文本 | ||
|- | |- | ||
| exec | | exec | ||
| | | r[文件名] | ||
| | | 运行指定配置文件 | ||
|- | |- | ||
| reset | | reset | ||
| | | s[配置项] | ||
| | | 重置此项配置的值 | ||
|- | |- | ||
| toggle | | toggle | ||
| | | s[配置项] i[值1] i[值2] | ||
| | | 切换此项配置的值 | ||
|- | |- | ||
| access_level | | access_level | ||
| | | s[指令] ?i[权限等级] | ||
| | | 设置特定指令的权限的等级(0 = 一级管理员,1 = 二级管理员,2 = 三级管理员,3 = 全部) | ||
|- | |- | ||
| access_status | | access_status | ||
| | | i[权限等级] | ||
| | | 列出当前权限等级下的可用指令(0 = 一级管理员,1 = 二级管理员,2 = 三级管理员,3 = 全部) | ||
|- | |- | ||
| cmdlist | | cmdlist | ||
| | | | ||
| | | 列出此用户下的可用指令 | ||
|- | |- | ||
| ban | | ban | ||
| | | s[ip<nowiki>|</nowiki>id] ?i[分钟数] r[原因] | ||
| | | 根据描述的原因将IP地址封禁数分钟 | ||
|- | |- | ||
| ban_range | | ban_range | ||
| | | s[ip首] s[ip尾] ?i[分钟数] r[原因] | ||
| | | 根据描述的原因将前后两个IP界定的范围内所有IP封禁数分钟 | ||
|- | |- | ||
| unban | | unban | ||
| | | s[ip<nowiki>|</nowiki>entry] | ||
| | | 解禁特定IP/整个名单 | ||
|- | |- | ||
| unban_range | | unban_range | ||
| | | s[ip首] s[ip尾] | ||
| | | 解禁特定范围的IP | ||
|- | |- | ||
| unban_all | | unban_all | ||
| | | | ||
| | | 解除所有进入服务器的禁令 | ||
|- | |- | ||
| bans | | bans | ||
| | | ?i[页数] | ||
| | | 显示封禁名单(0 = 默认,每页显示20项) | ||
|- | |- | ||
| bans_save | | bans_save | ||
| | | s[文件名] | ||
| | | 将封禁名单保存在指定文件中 | ||
|- | |- | ||
| ban | | ban | ||
| | | s[ip<nowiki>|</nowiki>id] ?i[分钟数] r[原因] | ||
| | | 根据描述的原因将玩家的IP地址或者客户端ID封禁数分钟 | ||
|- | |- | ||
| ban_region | | ban_region | ||
| | | s[地区] s[ip<nowiki>|</nowiki>id] ?i[分钟数] r[原因] | ||
| | | 根据描述的原因将某个地区的IP地址封禁数分钟 | ||
|- | |- | ||
| ban_region_range | | ban_region_range | ||
| | | s[地区] s[ip首] s[ip尾] ?i[分钟数] r[原因] | ||
| | | 根据描述的原因,将某个地区前后两个IP界定的范围内所有IP封禁数分钟 | ||
|- | |- | ||
| kick | | kick | ||
| | | i[id] ?r[原因] | ||
| | | 根据描述的原因将特定ID的玩家踢出服务器 | ||
|- | |- | ||
| status | | status | ||
| | | ?r[名字] | ||
| | | 列出包含该名字的玩家,保持为空则列出所有玩家 | ||
|- | |- | ||
| shutdown | | shutdown | ||
| | | ?r[原因] | ||
| | | 关闭服务器 | ||
|- | |- | ||
| logout | | logout | ||
| | | | ||
| | | 管理员登出 | ||
|- | |- | ||
| show_ips | | show_ips | ||
| | | ?i[显示] | ||
| | | 在管理员指令中显示IP地址(1 = 打开,0 = 关闭) | ||
|- | |- | ||
| record | | record | ||
| | | ?s[文件名] | ||
| | | 保存记录至文件 | ||
|- | |- | ||
| stoprecord | | stoprecord | ||
| | | | ||
| | | 停止记录 | ||
|- | |- | ||
| reload | | reload | ||
| | | | ||
| | | 重载地图 | ||
|- | |- | ||
| add_sqlserver | | add_sqlserver | ||
| | | s['r'<nowiki>|</nowiki>'w'] s[数据库] s[前缀] s[用户] s[密码] s[IP] i[端口] ?i[创建数据库 ?] | ||
| | | 添加一个SQL服务器 | ||
|- | |- | ||
| dump_sqlservers | | dump_sqlservers | ||
| | | s['r'<nowiki>|</nowiki>'w'] | ||
| | | 转储所有SQL服务器(r = 读取服务器,w = 写入服务器) | ||
|- | |- | ||
| auth_add | | auth_add | ||
| | | s[身份] s[等级] r[密码] | ||
| | | 添加一个管理员密钥 | ||
|- | |- | ||
| auth_add_p | | auth_add_p | ||
| | | s[身份] s[等级] s[哈希] s[盐值] | ||
| | | 添加一个预哈希的管理员密钥 | ||
|- | |- | ||
| auth_change | | auth_change | ||
| | | s[身份] s[等级] r[密码] | ||
| | | 更新此管理员密钥 | ||
|- | |- | ||
| auth_change_p | | auth_change_p | ||
| | | s[身份] s[等级] s[哈希] s[盐值] | ||
| | | 更新此条带有预哈希数据的管理员密钥 | ||
|- | |- | ||
| auth_remove | | auth_remove | ||
| | | s[身份] | ||
| | | 移除此管理员密钥 | ||
|- | |- | ||
| auth_list | | auth_list | ||
| | | | ||
| | | 列出所有管理员密钥 | ||
|- | |- | ||
| name_ban | | name_ban | ||
| | | s[名字] ?i[距离] ?i[是否子字符串] ?r[原因] | ||
| | | 封禁特定的昵称 | ||
|- | |- | ||
| name_unban | | name_unban | ||
| | | s[昵称] | ||
| | | 解禁特定的昵称 | ||
|- | |- | ||
| name_bans | | name_bans | ||
| | | | ||
| | | 列出所有封禁的昵称 | ||
|- | |- | ||
| tune | | tune | ||
| | | s[调整项] ?i[值] | ||
| | | 修改调整项的值,值参数为空则显示当前值 | ||
|- | |- | ||
| toggle_tune | | toggle_tune | ||
| | | s[调整项] i[值 1] i[值 2] | ||
| | | 调整项在两值之间切换 | ||
|- | |- | ||
| tune_reset | | tune_reset | ||
| | | ?s[调整项] | ||
| | | 重置指定的调整项为默认值,不指定则重置所有调整项 | ||
|- | |- | ||
| tunes | | tunes | ||
| | | | ||
| | | 列出所有调整项与其当前值 | ||
|- | |- | ||
| tune_zone | | tune_zone | ||
| | | i[调整区域编号] s[调整项] i[值] | ||
| | | 将此调整区域中的调整项设置为该值 | ||
|- | |- | ||
| tune_zone_dump | | tune_zone_dump | ||
| | | i[调整区域编号] | ||
| | | 转储此调整区域的数据 | ||
|- | |- | ||
| tune_zone_reset | | tune_zone_reset | ||
| | | ?i[调整区域编号] | ||
| | | 重置此调整区域的所有调整项,参数为空则重置所有调整区域 | ||
|- | |- | ||
| tune_zone_enter | | tune_zone_enter | ||
| | | i[调整区域编号] r[消息] | ||
| | | 当玩家进入此调整区域时会收到此消息(0 = 默认区域) | ||
|- | |- | ||
| tune_zone_leave | | tune_zone_leave | ||
| | | i[调整区域编号] r[消息] | ||
| | | 当玩家离开此调整区域时会收到此消息(0 = 默认区域) | ||
|- | |- | ||
| mapbug | | mapbug | ||
| | | s[地图漏洞] | ||
| | | 启用地图兼容性模式来使用特定漏洞(例:grenade-doubleexplosion@ddnet.tw) | ||
|- | |- | ||
| switch_open | | switch_open | ||
| | | i[开关编号] | ||
| | | 此开关是否默认为关闭状态(否则默认开启) | ||
|- | |- | ||
| pause_game | | pause_game | ||
| | | | ||
| | | 暂停/继续游戏 | ||
|- | |- | ||
| change_map | | change_map | ||
| | | ?r[地图] | ||
| | | 更换地图 | ||
|- | |- | ||
| random_map | | random_map | ||
| | | ?i[星级] | ||
| | | 该星级的随机地图 | ||
|- | |- | ||
| random_unfinished_map | | random_unfinished_map | ||
| | | ?i[星级] | ||
| | | 该星级随机的未通关地图 | ||
|- | |- | ||
| restart | | restart | ||
| | | ?i[秒数] | ||
| | | 数秒后重新开始(0 = 中止) | ||
|- | |- | ||
| broadcast | | broadcast | ||
| | | r[信息] | ||
| | | 广播信息 | ||
|- | |- | ||
| say | | say | ||
| | | r[信息] | ||
| | | 在聊天栏说话 | ||
|- | |- | ||
| set_team | | set_team | ||
| | | i[玩家名] i[队伍编号] ?i[延迟分钟数] | ||
| | | 设置玩家的队伍为此队伍编号 | ||
|- | |- | ||
| set_team_all | | set_team_all | ||
| | | i[队伍编号] | ||
| | | 设置所有玩家的队伍为此队伍编号 | ||
|- | |- | ||
| add_vote | | add_vote | ||
| | | s[投票项名] r[指令] | ||
| | | 添加一个投票项与对应的执行指令 | ||
|- | |- | ||
| remove_vote | | remove_vote | ||
| | | r[投票项名] | ||
| | | 移除此投票项 | ||
|- | |- | ||
| force_vote | | force_vote | ||
| | | s[投票项名] s[指令] ?r[原因] | ||
| | | 强制发起投票 | ||
|- | |- | ||
| clear_votes | | clear_votes | ||
| | | | ||
| | | 关闭投票 | ||
|- | |- | ||
| add_map_votes | | add_map_votes | ||
| | | | ||
| | | 为所有地图自动添加换图的投票项 | ||
|- | |- | ||
| vote | | vote | ||
| | | r['yes'<nowiki>|</nowiki>'no'] | ||
| | | 强制投赞成/反对票 | ||
|- | |- | ||
| dump_antibot | | dump_antibot | ||
| | | | ||
| | | 转储反机器人状况 | ||
|- | |- | ||
| dbg_lognetwork | | dbg_lognetwork | ||
| | | | ||
| | | 登录网络 | ||
|- | |- | ||
| kill_pl | | kill_pl | ||
| | | v[玩家名] | ||
| | | 处死玩家并公告 | ||
|- | |- | ||
| totele | | totele | ||
| | | i[数字] | ||
| | | 传送自己至此编号传送点 | ||
|- | |- | ||
| totelecp | | totelecp | ||
| | | i[数字] | ||
| | | 传送自己至此编号检查点传送点 | ||
|- | |- | ||
| tele | | tele | ||
| | | ?i[玩家名] ?i[玩家名] | ||
| | | 将玩家传送至另一玩家处,或者将自己传送到自己的视角中心 | ||
|- | |- | ||
| addweapon | | addweapon | ||
| | | i[武器编号] | ||
| | | 给予自己此编号的武器(-1 = 所有,0 = 锤子,1 = 手枪,2 = 霰弹,3 = 榴弹,4 = 激光,5 = 武士刀) | ||
|- | |- | ||
| removeweapon | | removeweapon | ||
| | | i[武器编号] | ||
| | | 移除自身此编号的武器(-1 = 所有,0 = 锤子,1 = 手枪,2 = 霰弹,3 = 榴弹,4 = 激光,5 = 武士刀) | ||
|- | |- | ||
| shotgun | | shotgun | ||
| | | | ||
| | | 装备霰弹枪 | ||
|- | |- | ||
| grenade | | grenade | ||
| | | | ||
| | | 装备榴弹枪 | ||
|- | |- | ||
| laser | | laser | ||
| | | | ||
| | | 装备激光枪 | ||
|- | |- | ||
| rifle | | rifle | ||
| | | | ||
| | | 装备激光枪 | ||
|- | |- | ||
| jetpack | | jetpack | ||
| | | | ||
| | | 将自己的手枪变为喷气背包 | ||
|- | |- | ||
| weapons | | weapons | ||
| | | | ||
| | | 装备所有武器 | ||
|- | |- | ||
| unshotgun | | unshotgun | ||
| | | | ||
| | | 移除自己的霰弹枪 | ||
|- | |- | ||
| ungrenade | | ungrenade | ||
| | | | ||
| | | 移除自己的榴弹枪 | ||
|- | |- | ||
| unlaser | | unlaser | ||
| | | | ||
| | | 移除自己的激光枪 | ||
|- | |- | ||
| unrifle | | unrifle | ||
| | | | ||
| | | 移除自己的激光枪 | ||
|- | |- | ||
| unjetpack | | unjetpack | ||
| | | | ||
| | | 移除自己手枪的喷气背包功能 | ||
|- | |- | ||
| unweapons | | unweapons | ||
| | | | ||
| | | 移除自己的所有武器 | ||
|- | |- | ||
| ninja | | ninja | ||
| | | | ||
| | | 装备武士刀 | ||
|- | |||
| unninja | |||
| | |||
| 移除自己的武士刀 | |||
|- | |- | ||
| super | | super | ||
| | | | ||
| | | 装备无限跳跃 | ||
|- | |- | ||
| unsuper | | unsuper | ||
| | | | ||
| | | 移除自身无限跳跃 | ||
|- | |- | ||
| endless_hook | | endless_hook | ||
| | | | ||
| | | 装备无限钩索 | ||
|- | |- | ||
| unendless_hook | | unendless_hook | ||
| | | | ||
| | | 移除自身无限钩索 | ||
|- | |||
| solo | |||
| | |||
| 让自己进入单人模式 | |||
|- | |- | ||
| unsolo | | unsolo | ||
| | | | ||
| | | 让自己脱离单人模式 | ||
|- | |||
| deep | |||
| | |||
| 让自己变成深度冻结状态 | |||
|- | |- | ||
| undeep | | undeep | ||
| | | | ||
| | | 解除自身深度冻结 | ||
|- | |- | ||
| livefreeze | | livefreeze | ||
| | | | ||
| | | 让自己半身冻结 | ||
|- | |- | ||
| unlivefreeze | | unlivefreeze | ||
| | | | ||
| | | 解除自身半身冻结 | ||
|- | |- | ||
| left | | left | ||
| | | ?i[距离] | ||
| | | 将自己向左平移一个单位距离 | ||
|- | |- | ||
| right | | right | ||
| | | ?i[距离] | ||
| | | 将自己向右平移一个单位距离 | ||
|- | |- | ||
| up | | up | ||
| | | ?i[距离] | ||
| | | 将自己向上平移一个单位距离 | ||
|- | |- | ||
| down | | down | ||
| | | ?i[距离] | ||
| | | 将自己向下平移一个单位距离 | ||
|- | |- | ||
| move | | move | ||
| | | i[x] i[y] | ||
| | | 将自己向右平移x个单位距离,向下平移y个单位距离,x和y为负数时则往反方向,方块边长为1个单位距离 | ||
|- | |- | ||
| move_raw | | move_raw | ||
| | | i[x] i[y] | ||
| | | 将自己向右平移x个坐标点,向下平移y个坐标点,x和y为负数时则往反方向,方块边长为32个坐标点 | ||
|- | |- | ||
| force_pause | | force_pause | ||
| | | v[玩家名] i[秒数] | ||
| | | 强制此玩家暂停游戏数秒 | ||
|- | |- | ||
| force_unpause | | force_unpause | ||
| | | v[玩家名] | ||
| | | 解除此玩家的强制暂停状态 | ||
|- | |- | ||
| set_team_ddr | | set_team_ddr | ||
| | | v[玩家名] i[队伍编号] | ||
| | | 设置此玩家的队伍 | ||
|- | |- | ||
| uninvite | | uninvite | ||
| | | v[玩家名] i[队伍编号] | ||
| | | 拒绝此玩家加入队伍 | ||
|- | |- | ||
| vote_mute | | vote_mute | ||
| | | v[玩家名] i[秒数] ?r[原因] | ||
| | | 在数秒内暂时解除此玩家的投票权 | ||
|- | |- | ||
| vote_unmute | | vote_unmute | ||
| | | v[玩家名] | ||
| | | 交还此玩家的投票权 | ||
|- | |- | ||
| vote_mutes | | vote_mutes | ||
| | | | ||
| | | 列出当前被移除投票权的玩家名单 | ||
|- | |- | ||
| mute | | mute | ||
Line 1,737: | Line 1,748: | ||
|- | |- | ||
| muteid | | muteid | ||
| | | v[玩家名] i[秒数] ?r[原因] | ||
| | | 禁言带有此名字的玩家 | ||
|- | |- | ||
| muteip | | muteip | ||
| | | s[ip] i[秒数] ?r[原因] | ||
| | | 禁言此IP地址的玩家 | ||
|- | |- | ||
| unmute | | unmute | ||
| | | i[禁言编号] | ||
| | | | ||
|- | |- | ||
| unmuteid | | unmuteid | ||
| | | v[玩家名] | ||
| | | 解除此玩家的禁言 | ||
|- | |- | ||
| mutes | | mutes | ||
Line 1,758: | Line 1,769: | ||
| moderate | | moderate | ||
| | | | ||
| | | 允许/禁用玩家有效的二级管理员模式 | ||
|- | |- | ||
| vote_no | | vote_no | ||
Line 1,766: | Line 1,777: | ||
| save_dry | | save_dry | ||
| | | | ||
| | | 转储当前的保存字符串 | ||
|- | |- | ||
| dump_log | | dump_log | ||
| | | ?i[秒数] | ||
| | | 显示之前数秒内的登录情况 | ||
|- | |- | ||
| freezehammer | | freezehammer | ||
| | | v[玩家名] | ||
| | | 给予此玩家冻结锤子 | ||
|- | |- | ||
| unfreezehammer | | unfreezehammer | ||
| | | v[玩家名] | ||
| | | 移除此玩家冻结锤子 | ||
|} | |} | ||
<span id="Chat_Commands"></span> | <span id="Chat_Commands"></span> | ||
== 聊天指令 == | == 聊天栏指令 == | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! 指令 | ||
! | ! 参数 | ||
! | ! 说明 | ||
|- | |- | ||
| credits | | credits | ||
| | | | ||
| | | 显示DDNet的制作人员名单 | ||
|- | |- | ||
| rules | | rules | ||
| | | | ||
| | | 显示服务器规则 | ||
|- | |- | ||
| emote | | emote | ||
| | | ?s[表情名] i[持续秒数] | ||
| | | 设置自己的眼部表情 | ||
|- | |- | ||
| eyeemote | | eyeemote | ||
| | | ?s['on'<nowiki>|</nowiki>'off'<nowiki>|</nowiki>'toggle'] | ||
| | | 标准眼部表情开关(on = 开,off = 关,toggle = 切换为另一项且不显示当前情况) | ||
|- | |- | ||
| settings | | settings | ||
| | | ?s[配置名] | ||
| | | 显示此服务器该配置信息 | ||
|- | |- | ||
| help | | help | ||
| | | ?r[命令] | ||
| | | 显示该命令的辅助说明,留空则显示常规的说明 | ||
|- | |- | ||
| info | | info | ||
| | | | ||
| | | 显示此服务器的信息 | ||
|- | |- | ||
| list | | list | ||
| | | ?s[关键词] | ||
| | | 列出已连接的名字匹配该关键词的玩家(不分大小写) | ||
|- | |- | ||
| me | | me | ||
| | | r[消息] | ||
| | | 就像著名的irc命令 /me says hi 会显示 <你的名字> says hi一样 | ||
|- | |- | ||
| w | | w | ||
| | | s[玩家名] r[信息] | ||
| | | 私信此玩家该信息 | ||
|- | |- | ||
| whisper | | whisper | ||
| | | s[玩家名] r[信息] | ||
| | | 私信此玩家该信息 | ||
|- | |- | ||
| c | | c | ||
| | | r[信息] | ||
| | | 对最后一条玩家的私信进行回复 | ||
|- | |- | ||
| converse | | converse | ||
| | | r[信息] | ||
| | | 对最后一条玩家的私信进行回复 | ||
|- | |- | ||
| pause | | pause | ||
| | | ?r[玩家名] | ||
| | | 原地停止并切换视角至此玩家 | ||
|- | |- | ||
| spec | | spec | ||
| | | ?r[玩家名] | ||
| | | 加入旁观并切换视角至此玩家(如果服务器不允许加入旁观则改为执行/pause指令) | ||
|- | |- | ||
| pausevoted | | pausevoted | ||
| | | | ||
| | | 原地静止并切换视角至当前被投票的玩家 | ||
|- | |- | ||
| specvoted | | specvoted | ||
| | | | ||
| | | 加入旁观并切换视角至当前被投票玩家 | ||
|- | |- | ||
| dnd | | dnd | ||
| | | | ||
| | | 请勿打扰模式开关(屏蔽聊天和服务器消息) | ||
|- | |- | ||
| mapinfo | | mapinfo | ||
| | | ?r[地图名] | ||
| | | 显示此名字的地图信息(参数为空则默认当前地图) | ||
|- | |- | ||
| timeout | | timeout | ||
| | | ?s[密码] | ||
| | | 设置超时保护密码 | ||
|- | |- | ||
| practice | | practice | ||
| | | ?i['0'<nowiki>|</nowiki>'1'] | ||
| | | 启用你自己的队伍的练习模式与作弊指令(目前只有/rescue),但是成绩不计入排名 | ||
|- | |- | ||
| swap | | swap | ||
| | | ?r[玩家名] | ||
| | | 向同一队伍的另一玩家发出换位申请 | ||
|- | |- | ||
| save | | save | ||
| | | ?r[密码] | ||
| | | 保存队伍进度并设置密码 | ||
|- | |- | ||
| load | | load | ||
| | | ?r[密码] | ||
| | | 加载当前密码下保存的进度,参数为空则可以查看已存在的密码 | ||
|- | |- | ||
| map | | map | ||
| | | ?r[地图名] | ||
| | | 投票换地图 | ||
|- | |- | ||
| rankteam | | rankteam | ||
| | | ?r[玩家名] | ||
| | | 显示此玩家的队伍排名(参数为空则默认为自己) | ||
|- | |- | ||
| teamrank | | teamrank | ||
| | | ?r[玩家名] | ||
| | | 显示此玩家的队伍排名(参数为空则默认为自己) | ||
|- | |- | ||
| rank | | rank | ||
| | | ?r[玩家名] | ||
| | | 显示此玩家的个人排名(参数为空则默认为自己) | ||
|- | |- | ||
| top5team | | top5team | ||
| | | ?s[玩家名] ?i[从此名次往后] | ||
| | | 显示队伍排行榜或此玩家历史成绩上,从第i名往后的五项队伍成绩(默认为1,-1则显示倒数的五名) | ||
|- | |- | ||
| teamtop5 | | teamtop5 | ||
| | | ?s[玩家名] ?i[从此名次往后] | ||
| | | 显示队伍排行榜或此玩家历史成绩上,从第i名往后的五项队伍成绩(默认为1,-1则显示倒数的五名) | ||
|- | |- | ||
| top | | top | ||
| | | ?i[从此名次往后] | ||
| | | 显示全球或者区域排行榜上从第i名开始的排行(默认为1,-1则倒数) | ||
|- | |- | ||
| top5 | | top5 | ||
| | | ?i[从此名次往后] | ||
| | | 显示全球或者区域排行榜上从第i名开始的排行(默认为1,-1则倒数) | ||
|- | |- | ||
| times | | times | ||
| | | ?s[玩家名] ?i[跳过次数] | ||
| | | 显示服务器或者此玩家在该地图的记录中,从第i次开始的最近的五次成绩记录(1 = 最近的记录,-1 = 最初的记录,玩家名建议用双引号括住) | ||
|- | |- | ||
| points | | points | ||
| | | ?r[玩家名] | ||
| | | 显示此玩家的分数(参数为空默认为自己) | ||
|- | |- | ||
| top5points | | top5points | ||
| | | ?i[名次] | ||
| | | 显示全球排行榜上从此名次开始连续五人的分数(默认为1) | ||
|- | |- | ||
| timecp | | timecp | ||
| | | ?r[玩家名] | ||
| | | 基于另一玩家的位置设置你的检查点 | ||
|- | |- | ||
| team | | team | ||
| | | ?i[队伍编号] | ||
| | | 加入此队伍(参数为空则显示你当前的队伍编号) | ||
|- | |- | ||
| lock | | lock | ||
| | | ?i['0'<nowiki>|</nowiki>'1'] | ||
| | | 开关队伍锁定状态,锁定时其他人无法直接加入你的队伍并且一旦队内有玩家死亡则会全队重开。(/lock 0 表示解锁,/lock 1 表示锁定) | ||
|- | |- | ||
| unlock | | unlock | ||
| | | | ||
| | | 解锁队伍 | ||
|- | |- | ||
| invite | | invite | ||
| | | r[玩家名] | ||
| | | 在队伍锁定状态下邀请一名玩家 | ||
|- | |- | ||
| showothers | | showothers | ||
| | | ?i['0'<nowiki>|</nowiki>'1'<nowiki>|</nowiki>'2'] | ||
| | | 是否显示其他队伍的玩家(默认关闭),0 = 关闭,1 = 开启,2 = 仅显示自己的队伍 | ||
|- | |- | ||
| showall | | showall | ||
| | | ?i['0'<nowiki>|</nowiki>'1'] | ||
| | | 是否显示远距离的玩家(默认关闭),0 = 关闭,其他数字 = 开启 | ||
|- | |- | ||
| specteam | | specteam | ||
| | | ?i['0'<nowiki>|</nowiki>'1'] | ||
| | | 在旁观时是否显示其他队伍的玩家(默认开启),0 = 关闭,其他数字 = 开启 | ||
|- | |- | ||
| ninjajetpack | | ninjajetpack | ||
| | | ?i['0'<nowiki>|</nowiki>'1'] | ||
| | | 是否使用喷气手枪的忍者外观 | ||
|- | |- | ||
| saytime | | saytime | ||
| | | ?r[玩家名] | ||
| | | 私下显示此玩家当前跑图的计时情况(参数为空默认为自己) | ||
|- | |- | ||
| saytimeall | | saytimeall | ||
| | | | ||
| | | 公示自己跑图的计时情况 | ||
|- | |- | ||
| time | | time | ||
| | | | ||
| | | 私下显示自己跑图的计时情况 | ||
|- | |- | ||
| timer | | timer | ||
| | | ?s['gametimer'<nowiki>|</nowiki>'broadcast'<nowiki>|</nowiki>'both'<nowiki>|</nowiki>'none'<nowiki>|</nowiki>'cycle'] | ||
| | | 自定义跑图计时显示情况,broadcast = 仅消息广播栏,gametimer = 仅屏幕顶端的计时器,cycle = 循环切换,both = 两者都有,none = 两者均不显示 | ||
|- | |- | ||
| r | | r | ||
| | | | ||
| | | 将自己传送到上一次未冻结的安全地点(在服务器参数sv_rescue 1下才能使用) | ||
|- | |- | ||
| rescue | | rescue | ||
| | | | ||
| | | 将自己传送到上一次未冻结的安全地点(在服务器参数sv_rescue 1下才能使用) | ||
|- | |- | ||
| tp | | tp | ||
| | | ?r[玩家名] | ||
| | | 将自己传送至此玩家(参数为空则传送到视角中心) | ||
|- | |||
| lasttp | |||
| | |||
| 将自己传送到上一次传送选择的位置 | |||
|- | |- | ||
| teleport | | teleport | ||
| | | ?r[玩家名] | ||
| | | 将自己传送至此玩家(参数为空则传送到视角中心) | ||
|- | |- | ||
| unsolo | | unsolo | ||
| | | | ||
| | | 离开单人模式 | ||
|- | |- | ||
| undeep | | undeep | ||
| | | | ||
| | | 解除自身的深度冻结 | ||
|- | |- | ||
| kill | | kill | ||
| | | | ||
| | | 当自杀保护触发后强行自杀(在f1本地控制台中使用则视作普通的自杀) | ||
|} | |} | ||
<span id="Client_Settings"></span> | <span id="Client_Settings"></span> | ||
== 客户端设置 == | == 客户端设置 == | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! 设置项 | ||
! | ! 描述 | ||
! | ! 默认值 | ||
! | ! 最小值 | ||
! | ! 最大值 | ||
|- | |- | ||
| cl_predict | | cl_predict | ||
| | | 客户端移动预测 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,023: | Line 2,038: | ||
|- | |- | ||
| cl_predict_dummy | | cl_predict_dummy | ||
| | | 分身移动预测 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,029: | Line 2,044: | ||
|- | |- | ||
| cl_antiping_limit | | cl_antiping_limit | ||
| | | 延迟补偿大小(0 = 关闭) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,035: | Line 2,050: | ||
|- | |- | ||
| cl_antiping | | cl_antiping | ||
| | | 延迟补偿开关,例如更激进地预测 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,041: | Line 2,056: | ||
|- | |- | ||
| cl_antiping_players | | cl_antiping_players | ||
| | | 更激进地预测其他玩家移动(只有在cl_antiping为1的时候有效) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,047: | Line 2,062: | ||
|- | |- | ||
| cl_antiping_grenade | | cl_antiping_grenade | ||
| | | 预测榴弹(只有在cl_antiping为1的时候有效) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,053: | Line 2,068: | ||
|- | |- | ||
| cl_antiping_weapons | | cl_antiping_weapons | ||
| | | 预测武器子弹(只有在cl_antiping为1的时候有效) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,059: | Line 2,074: | ||
|- | |- | ||
| cl_antiping_smooth | | cl_antiping_smooth | ||
| | | 平滑的玩家移动预测开关 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,065: | Line 2,080: | ||
|- | |- | ||
| cl_antiping_gunfire | | cl_antiping_gunfire | ||
| | | 预测开火与武器物理机制(需要cl_antiping_grenade 1和cl_antiping_weapons 1) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,071: | Line 2,086: | ||
|- | |- | ||
| cl_prediction_margin | | cl_prediction_margin | ||
| | | 以毫秒为单位的延迟补偿预测幅度(增大延迟,但是可以减少跳帧带来的停滞) | ||
| 10 | | 10 | ||
| 1 | | 1 | ||
Line 2,077: | Line 2,092: | ||
|- | |- | ||
| cl_nameplates | | cl_nameplates | ||
| | | 在玩家头顶显示名字栏/昵称板块 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,083: | Line 2,098: | ||
|- | |- | ||
| cl_afk_emote | | cl_afk_emote | ||
| | | 显示挂机玩家的zzz表情 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,089: | Line 2,104: | ||
|- | |- | ||
| cl_nameplates_always | | cl_nameplates_always | ||
| | | 无视距离显示玩家头顶的昵称板块 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,095: | Line 2,110: | ||
|- | |- | ||
| cl_nameplates_teamcolors | | cl_nameplates_teamcolors | ||
| | | 以不同颜色的昵称板块区分不同队伍的玩家 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,101: | Line 2,116: | ||
|- | |- | ||
| cl_nameplates_size | | cl_nameplates_size | ||
| | | 设置昵称板块的大小比例(0-100%) | ||
| 50 | | 50 | ||
| 0 | | 0 | ||
Line 2,107: | Line 2,122: | ||
|- | |- | ||
| cl_nameplates_clan | | cl_nameplates_clan | ||
| | | 在昵称板块显示战队名 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,113: | Line 2,128: | ||
|- | |- | ||
| cl_nameplates_clan_size | | cl_nameplates_clan_size | ||
| | | 设置头顶战队名的大小比例(0-100%) | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
Line 2,119: | Line 2,134: | ||
|- | |- | ||
| cl_nameplates_ids | | cl_nameplates_ids | ||
| | | 在昵称板块显示玩家在服务器中的编号 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,125: | Line 2,140: | ||
|- | |- | ||
| cl_nameplates_own | | cl_nameplates_own | ||
| | | 显示自己的昵称板块(在demo录像中也有效) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,131: | Line 2,146: | ||
|- | |- | ||
| cl_nameplates_friendmark | | cl_nameplates_friendmark | ||
| | | 在昵称板块用(♥)标记好友 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,137: | Line 2,152: | ||
|- | |- | ||
| cl_nameplates_strong | | cl_nameplates_strong | ||
| | | 在昵称板块显示强弱钩(0 = 关闭,1 = 图标,2 = 图标加存活时长排名) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,143: | Line 2,158: | ||
|- | |- | ||
| cl_text_entities | | cl_text_entities | ||
| | | 渲染文本实体数据 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,149: | Line 2,164: | ||
|- | |- | ||
| cl_text_entities_size | | cl_text_entities_size | ||
| | | 文本实体数据的大小(1%-100%) | ||
| 100 | | 100 | ||
| 1 | | 1 | ||
Line 2,155: | Line 2,170: | ||
|- | |- | ||
| cl_authed_player_color | | cl_authed_player_color | ||
| | | 计分板中真人玩家名字颜色的色号 | ||
| 5898211 | | 5898211 | ||
| | | | ||
Line 2,161: | Line 2,176: | ||
|- | |- | ||
| cl_same_clan_color | | cl_same_clan_color | ||
| | | 计分板中与你同战队的玩家名字颜色的色号 | ||
| 5898211 | | 5898211 | ||
| | | | ||
Line 2,167: | Line 2,182: | ||
|- | |- | ||
| cl_enable_ping_color | | cl_enable_ping_color | ||
| | | 计分板中以不同颜色显示延迟大小 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,173: | Line 2,188: | ||
|- | |- | ||
| cl_autoswitch_weapons | | cl_autoswitch_weapons | ||
| | | 自动装备拾取到的武器 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,179: | Line 2,194: | ||
|- | |- | ||
| cl_autoswitch_weapons_out_of_ammo | | cl_autoswitch_weapons_out_of_ammo | ||
| | | 清空弹匣后自动切换武器 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,185: | Line 2,200: | ||
|- | |- | ||
| cl_showhud | | cl_showhud | ||
| | | 显示游戏内HUD图形界面 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,191: | Line 2,206: | ||
|- | |- | ||
| cl_showhud_healthammo | | cl_showhud_healthammo | ||
| | | 在游戏内HUD图形界面显示:血条和盾值 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,197: | Line 2,212: | ||
|- | |- | ||
| cl_showhud_score | | cl_showhud_score | ||
| | | 在游戏内HUD图形界面显示:得分 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,203: | Line 2,218: | ||
|- | |- | ||
| cl_showhud_timer | | cl_showhud_timer | ||
| | | 在游戏内HUD图形界面显示:计时器 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,209: | Line 2,224: | ||
|- | |- | ||
| cl_showhud_dummy_actions | | cl_showhud_dummy_actions | ||
| | | 在游戏内HUD图形界面显示:分身动作 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,215: | Line 2,230: | ||
|- | |- | ||
| cl_showhud_player_position | | cl_showhud_player_position | ||
| | | 在游戏内HUD图形界面显示:玩家位置 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,221: | Line 2,236: | ||
|- | |- | ||
| cl_showhud_player_speed | | cl_showhud_player_speed | ||
| | | 在游戏内HUD图形界面显示:玩家速度 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,227: | Line 2,242: | ||
|- | |- | ||
| cl_showhud_player_angle | | cl_showhud_player_angle | ||
| | | 在游戏内HUD图形界面显示:玩家瞄准角度 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,233: | Line 2,248: | ||
|- | |- | ||
| cl_showhud_ddrace | | cl_showhud_ddrace | ||
| | | 在游戏内HUD图形界面中的DDRace HUD界面显示:DDRace HUD界面 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,239: | Line 2,254: | ||
|- | |- | ||
| cl_showhud_jumps_indicator | | cl_showhud_jumps_indicator | ||
| | | 在游戏内HUD图形界面的显示:跳跃次数 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,245: | Line 2,260: | ||
|- | |- | ||
| cl_show_freeze_bars | | cl_show_freeze_bars | ||
| | | 在玩家下方显示预测解冻的倒计时进度条 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,251: | Line 2,266: | ||
|- | |- | ||
| cl_freezebars_alpha_inside_freeze | | cl_freezebars_alpha_inside_freeze | ||
| | | 玩家在水中的解冻进度条的透明度(0 = 透明,100 = 完全可见) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,257: | Line 2,272: | ||
|- | |- | ||
| cl_showrecord | | cl_showrecord | ||
| | | 显示旧式DDRace客户端记录 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,263: | Line 2,278: | ||
|- | |- | ||
| cl_shownotifications | | cl_shownotifications | ||
| | | 被人提及时客户端后台提醒 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,269: | Line 2,284: | ||
|- | |- | ||
| cl_showemotes | | cl_showemotes | ||
| | | 显示玩家表情 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,275: | Line 2,290: | ||
|- | |- | ||
| cl_showchat | | cl_showchat | ||
| | | 显示聊天栏(2 = 总是以最大范围显示) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,281: | Line 2,296: | ||
|- | |- | ||
| cl_show_chat_friends | | cl_show_chat_friends | ||
| | | 只显示来自好友的聊天消息 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,287: | Line 2,302: | ||
|- | |- | ||
| cl_show_chat_system | | cl_show_chat_system | ||
| | | 显示聊天栏服务器信息 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,293: | Line 2,308: | ||
|- | |- | ||
| cl_showkillmessages | | cl_showkillmessages | ||
| | | 显示死亡信息 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,299: | Line 2,314: | ||
|- | |- | ||
| cl_show_votes_after_voting | | cl_show_votes_after_voting | ||
| | | 在投票后不关闭投票窗口 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,305: | Line 2,320: | ||
|- | |- | ||
| cl_show_local_time_always | | cl_show_local_time_always | ||
| | | 显示本地时间 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,311: | Line 2,326: | ||
|- | |- | ||
| cl_showfps | | cl_showfps | ||
| | | 显示游戏内帧率 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,317: | Line 2,332: | ||
|- | |- | ||
| cl_showpred | | cl_showpred | ||
| | | 显示游戏内以毫秒计的预测时间 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,323: | Line 2,338: | ||
|- | |- | ||
| cl_eye_wheel | | cl_eye_wheel | ||
| | | 眼眶表情跟随冒泡表情变化 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,329: | Line 2,344: | ||
|- | |- | ||
| cl_eye_duration | | cl_eye_duration | ||
| | | 眼眶表情持续时长 | ||
| 999999 | | 999999 | ||
| 1 | | 1 | ||
Line 2,335: | Line 2,350: | ||
|- | |- | ||
| cl_airjumpindicator | | cl_airjumpindicator | ||
| | | 显示空气跳时玩家脚部颜色变化 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,341: | Line 2,356: | ||
|- | |- | ||
| cl_threadsoundloading | | cl_threadsoundloading | ||
| | | 加载声音文件进程 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,347: | Line 2,362: | ||
|- | |- | ||
| cl_warning_teambalance | | cl_warning_teambalance | ||
| | | 队伍人数平衡警告 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,353: | Line 2,368: | ||
|- | |- | ||
| cl_mouse_deadzone | | cl_mouse_deadzone | ||
| | | 镜头跟随准星死区大小 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,359: | Line 2,374: | ||
|- | |- | ||
| cl_mouse_followfactor | | cl_mouse_followfactor | ||
| | | 镜头跟随准星时的滑动阻力 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,365: | Line 2,380: | ||
|- | |- | ||
| cl_mouse_max_distance | | cl_mouse_max_distance | ||
| | | 准星移动最大半径 | ||
| 400 | | 400 | ||
| 0 | | 0 | ||
Line 2,371: | Line 2,386: | ||
|- | |- | ||
| cl_mouse_min_distance | | cl_mouse_min_distance | ||
| | | 准星移动最小半径 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,377: | Line 2,392: | ||
|- | |- | ||
| cl_dyncam | | cl_dyncam | ||
| | | 启用动态视野模式(另一套默认镜头跟随准星移动的参数,亦可关闭跟随) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,383: | Line 2,398: | ||
|- | |- | ||
| cl_dyncam_max_distance | | cl_dyncam_max_distance | ||
| | | 动态视野模式下准星移动最大半径 | ||
| 1000 | | 1000 | ||
| 0 | | 0 | ||
Line 2,389: | Line 2,404: | ||
|- | |- | ||
| cl_dyncam_min_distance | | cl_dyncam_min_distance | ||
| | | 动态视野模式下准星移动最小半径 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,395: | Line 2,410: | ||
|- | |- | ||
| cl_dyncam_mousesens | | cl_dyncam_mousesens | ||
| | | 动态视野模式下鼠标灵敏度 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,401: | Line 2,416: | ||
|- | |- | ||
| cl_dyncam_deadzone | | cl_dyncam_deadzone | ||
| | | 动态视野模式下,镜头跟随准星死区大小 | ||
| 300 | | 300 | ||
| 1 | | 1 | ||
Line 2,407: | Line 2,422: | ||
|- | |- | ||
| cl_dyncam_follow_factor | | cl_dyncam_follow_factor | ||
| | | 动态视野模式下,镜头跟随准星的滑动阻力 | ||
| 60 | | 60 | ||
| 0 | | 0 | ||
Line 2,413: | Line 2,428: | ||
|- | |- | ||
| cl_dyncam_smoothness | | cl_dyncam_smoothness | ||
| | | 镜头移动的平滑度,0 = 立即跟随,100 = 平缓滑动 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,419: | Line 2,434: | ||
|- | |- | ||
| cl_dyncam_stabilizing | | cl_dyncam_stabilizing | ||
| | | 准星快速移动时镜头的减速程度,此值较大时镜头移动会产生延迟 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| 100 | | 100 | ||
|- | |- | ||
| | | cl_multiview_sensitivity | ||
| | | 设置多人同框视角下镜头移动到指定位置时有多快(值越大越快) | ||
| 100 | |||
| 0 | |||
| 200 | |||
|- | |||
| cl_multiview_zoom_smoothness | |||
| 设置多人同框视角下镜头拉伸的平滑度(以毫秒为单位,值越大越慢) | |||
| 1300 | |||
| 50 | |||
| 5000 | |||
|- | |||
| ed_autosave_interval | |||
| 以数分钟间隔自动另存当前的正在编辑的地图到'auto'文件夹(0 = 关闭) | |||
| 10 | |||
| 0 | |||
| 240 | |||
|- | |||
| ed_autosave_max | |||
| 每个地图自动保存的文件数量上限(0 = 无限制) | |||
| 10 | |||
| 0 | |||
| 1000 | |||
|- | |||
| ed_smooth_zoom_time | |||
| 地图编辑器视野大小调整的平滑度,单位:毫秒(0 = 关闭) | |||
| 250 | | 250 | ||
| 0 | | 0 | ||
Line 2,431: | Line 2,470: | ||
|- | |- | ||
| ed_limit_max_zoom_level | | ed_limit_max_zoom_level | ||
| | | 编辑器内是否限制视野大小调整程度(0 = 无限制) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,437: | Line 2,476: | ||
|- | |- | ||
| ed_zoom_target | | ed_zoom_target | ||
| | | 视角移动到当前鼠标位置 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,443: | Line 2,482: | ||
|- | |- | ||
| ed_showkeys | | ed_showkeys | ||
| | | 显示按下的按键(注意:上方ed开头的设置项都是在地图编辑器中生效) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,449: | Line 2,488: | ||
|- | |- | ||
| cl_show_welcome | | cl_show_welcome | ||
| | | 第一次打开客户端时显示问候消息 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,455: | Line 2,494: | ||
|- | |- | ||
| cl_motd_time | | cl_motd_time | ||
| | | 服务器每日消息显示的时长 | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 2,461: | Line 2,500: | ||
|- | |- | ||
| cl_map_download_url | | cl_map_download_url | ||
| | | 默认下载地图的URL地址(可以http:// 或 https://开头) | ||
| | | "https://maps.ddnet.org" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_map_download_connect_timeout_ms | | cl_map_download_connect_timeout_ms | ||
| | | HTTP地图下载:连接超时毫秒数(0 = 关闭) | ||
| 2000 | | 2000 | ||
| 0 | | 0 | ||
Line 2,473: | Line 2,512: | ||
|- | |- | ||
| cl_map_download_low_speed_limit | | cl_map_download_low_speed_limit | ||
| | | HTTP地图下载:设置下载限速,单位:字节每秒(0 = 关闭) | ||
| 4000 | | 4000 | ||
| 0 | | 0 | ||
Line 2,479: | Line 2,518: | ||
|- | |- | ||
| cl_map_download_low_speed_time | | cl_map_download_low_speed_time | ||
| | | HTTP地图下载:设置下载限速时段(0 = 关闭) | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 2,485: | Line 2,524: | ||
|- | |- | ||
| cl_languagefile | | cl_languagefile | ||
| | | 使用的语言文件 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| cl_skin_download_url | | cl_skin_download_url | ||
| | | 默认下载皮肤的URL地址 | ||
| | | "https://skins.ddnet.org/skin/" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_skin_community_download_url | | cl_skin_community_download_url | ||
| | | 默认下载社区皮肤的URL地址 | ||
| | | "https://skins.ddnet.org/skin/community/" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_vanilla_skins_only | | cl_vanilla_skins_only | ||
| | | 只显示原生皮肤 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,509: | Line 2,548: | ||
|- | |- | ||
| cl_download_skins | | cl_download_skins | ||
| | | 即时从cl_skin_download_url设置的网址下载皮肤 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,515: | Line 2,554: | ||
|- | |- | ||
| cl_download_community_skins | | cl_download_community_skins | ||
| | | 允许下载社区皮肤。从cl_skin_community_download_url而不是cl_skin_download_url中下载。 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,521: | Line 2,560: | ||
|- | |- | ||
| cl_auto_statboard_screenshot | | cl_auto_statboard_screenshot | ||
| | | 游戏结束时自动截屏计分板 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,527: | Line 2,566: | ||
|- | |- | ||
| cl_auto_statboard_screenshot_max | | cl_auto_statboard_screenshot_max | ||
| | | 计分板自动截屏数量上限(0 = 无限制) | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 2,533: | Line 2,572: | ||
|- | |- | ||
| cl_default_zoom | | cl_default_zoom | ||
| | | 默认视野大小 | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 2,539: | Line 2,578: | ||
|- | |- | ||
| cl_smooth_zoom_time | | cl_smooth_zoom_time | ||
| | | 游戏内视野大小调整的平滑度,单位:毫秒(0 = 关闭) | ||
| 250 | | 250 | ||
| 0 | | 0 | ||
Line 2,545: | Line 2,584: | ||
|- | |- | ||
| cl_limit_max_zoom_level | | cl_limit_max_zoom_level | ||
| | | 游戏内是否限制视野大小调整程度(0 = 无限制) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,551: | Line 2,590: | ||
|- | |- | ||
| player_use_custom_color | | player_use_custom_color | ||
| | | 启用自定义皮肤颜色 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,557: | Line 2,596: | ||
|- | |- | ||
| player_color_body | | player_color_body | ||
| | | 本体身体颜色 | ||
| 65408 | | 65408 | ||
| | | | ||
Line 2,563: | Line 2,602: | ||
|- | |- | ||
| player_color_feet | | player_color_feet | ||
| | | 本体脚颜色 | ||
| 65408 | | 65408 | ||
| | | | ||
Line 2,569: | Line 2,608: | ||
|- | |- | ||
| player_skin | | player_skin | ||
| | | 本体皮肤文件名字 | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| player_default_eyes | | player_default_eyes | ||
| | | 玩家加入服务器时的本体眼眶表情。(0 = 默认,1 = 皱眉,2 = 开心,3 = 白眼,4 = 愤怒,5 = 眯眼) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,581: | Line 2,620: | ||
|- | |- | ||
| cl_skin_prefix | | cl_skin_prefix | ||
| | | 将皮肤换成带此前缀的版本(例如:kitty——小猫,santa——圣诞) | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| cl_fat_skins | | cl_fat_skins | ||
| | | 启用胖胖的皮肤 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,593: | Line 2,632: | ||
|- | |- | ||
| ui_page | | ui_page | ||
| | | 服务器列表界面页码 | ||
| 9 | | 9 | ||
| 6 | | 6 | ||
Line 2,599: | Line 2,638: | ||
|- | |- | ||
| ui_settings_page | | ui_settings_page | ||
| | | 设置界面页码(用于翻页,但是和鼠标直接点击右侧书页突出的小耳朵一样) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,605: | Line 2,644: | ||
|- | |- | ||
| ui_toolbox_page | | ui_toolbox_page | ||
| | | 服务器列表右侧的工具栏(0 = 服务器筛选设置,1 = 当前服务器信息,2 = 好友列表) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,611: | Line 2,650: | ||
|- | |- | ||
| ui_server_address | | ui_server_address | ||
| | | 填写服务器列表下方的服务器地址 | ||
| | | "localhost:8303" | ||
| | | | ||
| | | | ||
|- | |- | ||
| ui_mousesens | | ui_mousesens | ||
| | | 菜单和编辑器中的鼠标灵敏度 | ||
| 200 | | 200 | ||
| 1 | | 1 | ||
Line 2,623: | Line 2,662: | ||
|- | |- | ||
| ui_controller_sens | | ui_controller_sens | ||
| | | 菜单和编辑器中的手柄灵敏度 | ||
| 100 | | 100 | ||
| 1 | | 1 | ||
Line 2,629: | Line 2,668: | ||
|- | |- | ||
| ui_smooth_scroll_time | | ui_smooth_scroll_time | ||
| | | 菜单或地图编辑器中画面平滑移动的动画时长,单位:毫秒(0 = 关闭) | ||
| 500 | | 500 | ||
| 0 | | 0 | ||
Line 2,635: | Line 2,674: | ||
|- | |- | ||
| ui_color | | ui_color | ||
| | | 菜单页面颜色 | ||
| 0xE4A046AF | | 0xE4A046AF | ||
| | | | ||
Line 2,641: | Line 2,680: | ||
|- | |- | ||
| ui_colorize_ping | | ui_colorize_ping | ||
| | | 在服务器列表中用颜色区分不同延迟 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,647: | Line 2,686: | ||
|- | |- | ||
| ui_colorize_gametype | | ui_colorize_gametype | ||
| | | 在服务器列表中用颜色区分不同游戏模式 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
|- | |- | ||
| ui_close_window_after_changing_setting | | ui_close_window_after_changing_setting | ||
| | | 更改设置后关闭窗口 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,665: | Line 2,698: | ||
|- | |- | ||
| ui_unread_news | | ui_unread_news | ||
| | | 标记主界面新闻为未读 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,671: | Line 2,704: | ||
|- | |- | ||
| gfx_noclip | | gfx_noclip | ||
| | | 禁用剪切 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,677: | Line 2,710: | ||
|- | |- | ||
| dummy_name | | dummy_name | ||
| | | 分身昵称 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| dummy_clan | | dummy_clan | ||
| | | 分身战队名 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| dummy_country | | dummy_country | ||
| | | 分身国籍 | ||
| -1 | | -1 | ||
| -1 | | -1 | ||
Line 2,695: | Line 2,728: | ||
|- | |- | ||
| dummy_use_custom_color | | dummy_use_custom_color | ||
| | | 分身自定义皮肤颜色 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,701: | Line 2,734: | ||
|- | |- | ||
| dummy_color_body | | dummy_color_body | ||
| | | 分身身体颜色 | ||
| 65408 | | 65408 | ||
| | | | ||
Line 2,707: | Line 2,740: | ||
|- | |- | ||
| dummy_color_feet | | dummy_color_feet | ||
| | | 分身脚部颜色 | ||
| 65408 | | 65408 | ||
| | | | ||
Line 2,713: | Line 2,746: | ||
|- | |- | ||
| dummy_skin | | dummy_skin | ||
| | | 分身皮肤名 | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| dummy_default_eyes | | dummy_default_eyes | ||
| | | 分身连接服务器时默认眼眶表情。(0 = 默认,1 = 皱眉,2 = 开心,3 = 白眼,4 = 愤怒,5 = 眯眼) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,725: | Line 2,758: | ||
|- | |- | ||
| cl_dummy | | cl_dummy | ||
| | | 当前控制对象(0 = 本体,1 = 分身) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,731: | Line 2,764: | ||
|- | |- | ||
| cl_dummy_hammer | | cl_dummy_hammer | ||
| | | 分身自动锤开关 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,737: | Line 2,770: | ||
|- | |- | ||
| cl_dummy_resetonswitch | | cl_dummy_resetonswitch | ||
| | | 切换分身后保持卡键(0 = 保持卡键,1 = 切出的对象松开所有卡键,2 = 切入的对象松开所有卡键) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,743: | Line 2,776: | ||
|- | |- | ||
| cl_dummy_restore_weapon | | cl_dummy_restore_weapon | ||
| | | 分身自动锤关闭后自动切换回原先手持武器 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,749: | Line 2,782: | ||
|- | |- | ||
| cl_dummy_copy_moves | | cl_dummy_copy_moves | ||
| | | 分身同步动作 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,755: | Line 2,788: | ||
|- | |- | ||
| cl_dummy_control | | cl_dummy_control | ||
| | | 分身同步动作时三种动作不同步,用其他按键独立控制(cl_dummy_jump 跳跃,cl_dummy_fire 开火,cl_dummy_hook 钩索) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,761: | Line 2,794: | ||
|- | |- | ||
| cl_dummy_jump | | cl_dummy_jump | ||
| | | 分身跳跃(需要cl_dummy_control 1) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,767: | Line 2,800: | ||
|- | |- | ||
| cl_dummy_fire | | cl_dummy_fire | ||
| | | 分身开火(需要cl_dummy_control 1) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,773: | Line 2,806: | ||
|- | |- | ||
| cl_dummy_hook | | cl_dummy_hook | ||
| | | 分身钩索(需要cl_dummy_control 1) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,779: | Line 2,812: | ||
|- | |- | ||
| cl_show_start_menu_images | | cl_show_start_menu_images | ||
| | | 显示主界面选项的图片 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,785: | Line 2,818: | ||
|- | |- | ||
| cl_skip_start_menu | | cl_skip_start_menu | ||
| | | 跳过主界面 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,791: | Line 2,824: | ||
|- | |- | ||
| cl_video_pausewithdemo | | cl_video_pausewithdemo | ||
| | | 暂停demo回放的同时暂停视频渲染 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,797: | Line 2,830: | ||
|- | |- | ||
| cl_video_showhud | | cl_video_showhud | ||
| | | 录制回放时显示游戏内HUD | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,803: | Line 2,836: | ||
|- | |- | ||
| cl_video_showchat | | cl_video_showchat | ||
| | | 在录制回放渲染时显示聊天内容 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,809: | Line 2,842: | ||
|- | |- | ||
| cl_video_sound_enable | | cl_video_sound_enable | ||
| | | 渲染回放时使用声音 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,815: | Line 2,848: | ||
|- | |- | ||
| cl_video_show_hook_coll_other | | cl_video_show_hook_coll_other | ||
| | | 渲染回放时显示其他玩家的钩索辅助线 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,821: | Line 2,854: | ||
|- | |- | ||
| cl_video_show_direction | | cl_video_show_direction | ||
| | | 渲染回放时显示玩家按键情况(1 = 其他玩家,2 = 仅自己) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,827: | Line 2,860: | ||
|- | |- | ||
| cl_video_crf | | cl_video_crf | ||
| | | 设置视频使用libx264编码时的固定速率系数crf(0 = 最高质量,51 = 最低质量) | ||
| 18 | | 18 | ||
| 0 | | 0 | ||
Line 2,833: | Line 2,866: | ||
|- | |- | ||
| cl_video_preset | | cl_video_preset | ||
| | | 设置视频使用libx264编码时速度和质量的平衡性,默认为5(medium均衡),0 = ultrafast极致效率,9 = placebo安慰剂(最慢,不推荐) | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 2,839: | Line 2,872: | ||
|- | |- | ||
| dbg_tuning | | dbg_tuning | ||
| | | 显示影响自己的调整参数信息(0 = 关闭,1 = 仅显示更改项,2 = 显示所有) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| | | 2 | ||
|- | |- | ||
| player_name | | player_name | ||
| | | 本体名 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| player_clan | | player_clan | ||
| | | 本体战队名 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| player_country | | player_country | ||
| | | 本体国籍 | ||
| -1 | | -1 | ||
| -1 | | -1 | ||
Line 2,863: | Line 2,896: | ||
|- | |- | ||
| password | | password | ||
| | | 服务器密码 | ||
| | | "" | ||
| | |||
| | |||
|- | |||
| events | |||
| 启用假日特殊装扮(例如一些假期会更改眼部表情,圣诞节皮肤等等) | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| steam_name | |||
| 显示Steam当前所用名字 | |||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| logfile | | logfile | ||
| | | 记录所有输出日志的文件名 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| logappend | | logappend | ||
| | | 总是添加内容而不是覆盖原有日志文件 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
|- | |- | ||
| | | loglevel | ||
| | | 调整日志文件中的信息数量(-3 = 无,-2 = 仅错误,-1 = 警告,0=信息,1 = 调试,2 = 传输轨迹) | ||
| 0 | | 0 | ||
| -3 | |||
| 2 | |||
|- | |||
| stdout_output_level | |||
| 调整系统控制台中的信息数量(-3 = 无,-2 = 仅错误,-1 = 警告,0 = 信息,1 = 调试,2 = 传输轨迹) | |||
| 0 | | 0 | ||
| -3 | |||
| 2 | | 2 | ||
|- | |- | ||
| | | console_output_level | ||
| | | 调整本地/远程控制台中的信息数量(-3 = 无,-2 = 仅错误,-1 = 警告,0 = 信息,1 = 调试,2 = 传输轨迹) | ||
| 0 | | 0 | ||
| | | -3 | ||
| 2 | |||
|- | |- | ||
| | | console_enable_colors | ||
| | | 用颜色区分控制台中输出的信息 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
|- | |- | ||
| cl_save_settings | | cl_save_settings | ||
| | | 退出游戏时保存所有设置 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,917: | Line 2,956: | ||
|- | |- | ||
| cl_refresh_rate | | cl_refresh_rate | ||
| | | 游戏窗口的刷新率(单位:Hz) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,923: | Line 2,962: | ||
|- | |- | ||
| cl_refresh_rate_inactive | | cl_refresh_rate_inactive | ||
| | | 游戏窗口在后台的刷新率(单位:Hz) | ||
| 120 | | 120 | ||
| 0 | | 0 | ||
Line 2,929: | Line 2,968: | ||
|- | |- | ||
| cl_editor | | cl_editor | ||
| | | 打开地图编辑器 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,935: | Line 2,974: | ||
|- | |- | ||
| cl_editor_dilate | | cl_editor_dilate | ||
| | | 自动扩充嵌入图像 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,941: | Line 2,980: | ||
|- | |- | ||
| cl_skin_filter_string | | cl_skin_filter_string | ||
| | | 皮肤筛选关键词 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| cl_auto_demo_record | | cl_auto_demo_record | ||
| | | 自动保存demo回放 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,953: | Line 2,992: | ||
|- | |- | ||
| cl_auto_demo_on_connect | | cl_auto_demo_on_connect | ||
| | | 仅在连接服务器的时候自动记录一个demo文件 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,959: | Line 2,998: | ||
|- | |- | ||
| cl_auto_demo_max | | cl_auto_demo_max | ||
| | | 自动保存demo回放的最大数量(0 = 无限制) | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 2,965: | Line 3,004: | ||
|- | |- | ||
| cl_auto_screenshot | | cl_auto_screenshot | ||
| | | 自动保存游戏结束截图 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,971: | Line 3,010: | ||
|- | |- | ||
| cl_auto_screenshot_max | | cl_auto_screenshot_max | ||
| | | 自动保存截图的最大数量(0 = 无限制) | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 2,977: | Line 3,016: | ||
|- | |- | ||
| cl_auto_csv | | cl_auto_csv | ||
| | | 自动将计分板导出为csv文件 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,983: | Line 3,022: | ||
|- | |- | ||
| cl_auto_csv_max | | cl_auto_csv_max | ||
| | | 自动保存csv文件的最大数量(0 = 无限制) | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 2,989: | Line 3,028: | ||
|- | |- | ||
| cl_show_broadcasts | | cl_show_broadcasts | ||
| | | 显示游戏内广播 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,995: | Line 3,034: | ||
|- | |- | ||
| cl_print_broadcasts | | cl_print_broadcasts | ||
| | | 在控制台显示广播内容 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,001: | Line 3,040: | ||
|- | |- | ||
| cl_print_motd | | cl_print_motd | ||
| | | 在控制台显示每日消息 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,007: | Line 3,046: | ||
|- | |- | ||
| cl_friends_ignore_clan | | cl_friends_ignore_clan | ||
| | | 寻找好友时略过战队名 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,013: | Line 3,052: | ||
|- | |- | ||
| cl_assets_entities | | cl_assets_entities | ||
| | | 实体层资源文件夹 | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_asset_game | | cl_asset_game | ||
| | | 游戏资源文件夹 | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_asset_emoticons | | cl_asset_emoticons | ||
| | | 表情资源文件夹 | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_asset_particles | | cl_asset_particles | ||
| | | 粒子资源文件夹 | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_asset_hud | | cl_asset_hud | ||
| | | HUD资源文件夹 | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_asset_extras | | cl_asset_extras | ||
| | | 其他资源文件夹 | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_filter_string | | br_filter_string | ||
| | | 服务器搜索关键词 | ||
| | | "Novice" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_exclude_string | | br_exclude_string | ||
| | | 服务器搜索排除词 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| br_filter_full | | br_filter_full | ||
| | | 仅显示未满服务器 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,067: | Line 3,106: | ||
|- | |- | ||
| br_filter_empty | | br_filter_empty | ||
| | | 仅显示有玩家的服务器 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,073: | Line 3,112: | ||
|- | |- | ||
| br_filter_spectators | | br_filter_spectators | ||
| | | 屏蔽旁观位的服务器 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,079: | Line 3,118: | ||
|- | |- | ||
| br_filter_friends | | br_filter_friends | ||
| | | 只显示好友所在的服务器 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,085: | Line 3,124: | ||
|- | |- | ||
| br_filter_country | | br_filter_country | ||
| | | 仅显示指定的国家或地区的服务器 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,091: | Line 3,130: | ||
|- | |- | ||
| br_filter_country_index | | br_filter_country_index | ||
| | | 设置服务器列表要筛选的国家或地区 | ||
| -1 | | -1 | ||
| -1 | | -1 | ||
Line 3,097: | Line 3,136: | ||
|- | |- | ||
| br_filter_pw | | br_filter_pw | ||
| | | 仅显示没有密码的服务器 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,103: | Line 3,142: | ||
|- | |- | ||
| br_filter_gametype | | br_filter_gametype | ||
| | | 筛选的游戏模式类型 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| br_filter_gametype_strict | | br_filter_gametype_strict | ||
| | | 严格筛选游戏模式 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,115: | Line 3,154: | ||
|- | |- | ||
| br_filter_connecting_players | | br_filter_connecting_players | ||
| | | 筛选正在连接的玩家 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,121: | Line 3,160: | ||
|- | |- | ||
| br_filter_serveraddress | | br_filter_serveraddress | ||
| | | 筛选的服务器地址 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| br_filter_unfinished_map | | br_filter_unfinished_map | ||
| | | 仅显示未完成地图的服务器 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,133: | Line 3,172: | ||
|- | |- | ||
| br_filter_exclude_countries | | br_filter_exclude_countries | ||
| | | 筛选DDNet列表下特定国家或地区的服务器 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| br_filter_exclude_types | | br_filter_exclude_types | ||
| | | 筛选DDNet服务器列表下特定游戏模式 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| br_indicate_finished | | br_indicate_finished | ||
| | | 查询是否完成某张DDNet地图(提交玩家名字至info.ddnet.org/info) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,151: | Line 3,190: | ||
|- | |- | ||
| br_location | | br_location | ||
| | | 在延迟项用位置信息替换ping值,当前可用值:auto 自动,af 非洲,as 亚洲,as:cn 中国,eu 欧洲,na 北美洲,oc 大洋洲,sa 南美洲。 | ||
| | | "auto" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_cached_best_serverinfo_url | | br_cached_best_serverinfo_url | ||
| | | 请勿设置此变量,而应在settings_ddnet.cfg文件旁创建一个ddnet-serverlist-urls.cfg文件来收录所有可用服务器列表URLs | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_filter_exclude_countries_kog | | br_filter_exclude_countries_kog | ||
| | | 筛选KoG列表下特定国家或地区的服务器 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| br_filter_exclude_types_kog | | br_filter_exclude_types_kog | ||
| | | 筛选KoG列表下特定游戏模式 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| br_sort | | br_sort | ||
| | | 按服务器列表的某列排序 | ||
| 4 | | 4 | ||
| 0 | | 0 | ||
Line 3,181: | Line 3,220: | ||
|- | |- | ||
| br_sort_order | | br_sort_order | ||
| | | 服务器列表排序的方式,字母正序或倒序 | ||
| 2 | | 2 | ||
| 0 | | 0 | ||
Line 3,187: | Line 3,226: | ||
|- | |- | ||
| br_max_requests | | br_max_requests | ||
| | | 刷新服务器列表时使用的并发请求数量 | ||
| 100 | | 100 | ||
| 0 | | 0 | ||
Line 3,193: | Line 3,232: | ||
|- | |- | ||
| br_demo_sort | | br_demo_sort | ||
| | | 按demo回放列表的某列排序 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,199: | Line 3,238: | ||
|- | |- | ||
| br_demo_sort_order | | br_demo_sort_order | ||
| | | demo回放列表排序的方式,字母正序或倒序 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,205: | Line 3,244: | ||
|- | |- | ||
| br_demo_fetch_info | | br_demo_fetch_info | ||
| | | 是否在刷新时自动获取demo信息 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,211: | Line 3,250: | ||
|- | |- | ||
| snd_buffer_size | | snd_buffer_size | ||
| | | 声音缓冲大小 | ||
| 512 | | 512 | ||
| 128 | | 128 | ||
Line 3,217: | Line 3,256: | ||
|- | |- | ||
| snd_rate | | snd_rate | ||
| | | 声音混合率 | ||
| 48000 | | 48000 | ||
| 5512 | | 5512 | ||
Line 3,223: | Line 3,262: | ||
|- | |- | ||
| snd_enable | | snd_enable | ||
| | | 开启声音 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,229: | Line 3,268: | ||
|- | |- | ||
| snd_enable_music | | snd_enable_music | ||
| | | 播放背景音乐 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,235: | Line 3,274: | ||
|- | |- | ||
| snd_volume | | snd_volume | ||
| | | 音量 | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
Line 3,241: | Line 3,280: | ||
|- | |- | ||
| snd_chat_volume | | snd_chat_volume | ||
| | | 聊天提示音量 | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
Line 3,247: | Line 3,286: | ||
|- | |- | ||
| snd_game_volume | | snd_game_volume | ||
| | | 游戏效果音量 | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
Line 3,253: | Line 3,292: | ||
|- | |- | ||
| snd_ambient_volume | | snd_ambient_volume | ||
| | | 地图音效音量 | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
Line 3,259: | Line 3,298: | ||
|- | |- | ||
| snd_background_music_volume | | snd_background_music_volume | ||
| | | 背景音乐音量 | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
Line 3,265: | Line 3,304: | ||
|- | |- | ||
| snd_nonactive_mute | | snd_nonactive_mute | ||
| | | 游戏在后台时自动静音 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,271: | Line 3,310: | ||
|- | |- | ||
| snd_game | | snd_game | ||
| | | 启用游戏声音 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,277: | Line 3,316: | ||
|- | |- | ||
| snd_gun | | snd_gun | ||
| | | 启用枪械声音 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,283: | Line 3,322: | ||
|- | |- | ||
| snd_long_pain | | snd_long_pain | ||
| | | 启用冻结呼叫声(在冻结状态下开火) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,289: | Line 3,328: | ||
|- | |- | ||
| snd_chat | | snd_chat | ||
| | | 启用常规聊天提示音 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,295: | Line 3,334: | ||
|- | |- | ||
| snd_team_chat | | snd_team_chat | ||
| | | 启用队伍聊天提示音 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,301: | Line 3,340: | ||
|- | |- | ||
| snd_servermessage | | snd_servermessage | ||
| | | 启用服务器消息提示音 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,307: | Line 3,346: | ||
|- | |- | ||
| snd_highlight | | snd_highlight | ||
| | | 启用聊天被提及音 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,313: | Line 3,352: | ||
|- | |- | ||
| gfx_screen | | gfx_screen | ||
| | | 多屏幕时的所在屏幕编号 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,319: | Line 3,358: | ||
|- | |- | ||
| gfx_screen_width | | gfx_screen_width | ||
| | | 屏幕宽度分辨率 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,325: | Line 3,364: | ||
|- | |- | ||
| gfx_screen_height | | gfx_screen_height | ||
| | | 屏幕高度分辨率 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,331: | Line 3,370: | ||
|- | |- | ||
| gfx_screen_refresh_rate | | gfx_screen_refresh_rate | ||
| | | 屏幕刷新率 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,337: | Line 3,376: | ||
|- | |- | ||
| gfx_desktop_width | | gfx_desktop_width | ||
| | | 检测显示改变时的桌面分辨率宽度(不建议手动更改) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,343: | Line 3,382: | ||
|- | |- | ||
| gfx_desktop_height | | gfx_desktop_height | ||
| | | 检测显示改变时的桌面分辨率高度(不建议手动更改) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,349: | Line 3,388: | ||
|- | |- | ||
| gfx_borderless | | gfx_borderless | ||
| | | 无边框窗口模式(全屏模式下无用) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,355: | Line 3,394: | ||
|- | |- | ||
| gfx_fullscreen | | gfx_fullscreen | ||
| | | 设置全屏模式(0 = 非全屏,1 = 独占全屏,2 = 无边框全屏,3 = 窗口化全屏) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,361: | Line 3,400: | ||
|- | |- | ||
| gfx_highdpi | | gfx_highdpi | ||
| | | 使用高dpi | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,367: | Line 3,406: | ||
|- | |- | ||
| gfx_color_depth | | gfx_color_depth | ||
| | | 帧缓存的色深,单位:bit(仅全屏) | ||
| 24 | | 24 | ||
| 16 | | 16 | ||
Line 3,373: | Line 3,412: | ||
|- | |- | ||
| gfx_vsync | | gfx_vsync | ||
| | | 垂直同步(可能产生延迟) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,379: | Line 3,418: | ||
|- | |- | ||
| gfx_display_all_video_modes | | gfx_display_all_video_modes | ||
| | | 在设置中显示所有可用的视频设置选项 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,385: | Line 3,424: | ||
|- | |- | ||
| gfx_high_detail | | gfx_high_detail | ||
| | | 显示地图细节 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,391: | Line 3,430: | ||
|- | |- | ||
| gfx_fsaa_samples | | gfx_fsaa_samples | ||
| | | 全屏抗锯齿FSAA采样倍数(可能导致掉帧) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,397: | Line 3,436: | ||
|- | |- | ||
| gfx_refresh_rate | | gfx_refresh_rate | ||
| | | 屏幕刷新率 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| 10000 | | 10000 | ||
|- | |- | ||
| gfx_backgroundrender | | gfx_backgroundrender | ||
| | | 游戏在后台时依然渲染画面 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,415: | Line 3,448: | ||
|- | |- | ||
| gfx_text_overlay | | gfx_text_overlay | ||
| | | 在地图编辑器或实体层快速渲染材质覆盖画面:值越大 = 细节越少 = 渲染速度越快 | ||
| 10 | | 10 | ||
| 1 | | 1 | ||
Line 3,421: | Line 3,454: | ||
|- | |- | ||
| gfx_asyncrender_old | | gfx_asyncrender_old | ||
| | | 游戏刷新采用异步渲染,就是说上一帧渲染未完成时会跳过当前帧画面的渲染,可以防止不同帧画面一起显示的画面撕裂 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,427: | Line 3,460: | ||
|- | |- | ||
| gfx_quad_as_triangle | | gfx_quad_as_triangle | ||
| | | 以三角分割方式渲染装饰性场景(在某些GPU中可以修复装饰的颜色) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,433: | Line 3,466: | ||
|- | |- | ||
| inp_mousesens | | inp_mousesens | ||
| | | 鼠标灵敏度 | ||
| 200 | | 200 | ||
| 1 | | 1 | ||
Line 3,439: | Line 3,472: | ||
|- | |- | ||
| inp_translated_keys | | inp_translated_keys | ||
| | | 考虑不同语言键盘的布局,当键盘按键需要转码时先转码再使用 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,445: | Line 3,478: | ||
|- | |- | ||
| inp_ignored_modifiers | | inp_ignored_modifiers | ||
| | | 忽视键盘的修饰组合键 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,451: | Line 3,484: | ||
|- | |- | ||
| inp_ime_native_ui | | inp_ime_native_ui | ||
| | | 使用输入法的原生皮肤(可能导致全屏模式下输入法异常,并且需要重启游戏来应用更改) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,457: | Line 3,490: | ||
|- | |- | ||
| inp_controller_enable | | inp_controller_enable | ||
| | | 启用手柄控制器 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,463: | Line 3,496: | ||
|- | |- | ||
| inp_controller_guid | | inp_controller_guid | ||
| | | 已识别手柄设备的名称 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| inp_controller_absolute | | inp_controller_absolute | ||
| | | 游戏内启用完全手柄控制 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,475: | Line 3,508: | ||
|- | |- | ||
| inp_controller_sens | | inp_controller_sens | ||
| | | 游戏内手柄灵敏度 | ||
| 100 | | 100 | ||
| 1 | | 1 | ||
Line 3,481: | Line 3,514: | ||
|- | |- | ||
| inp_controller_x | | inp_controller_x | ||
| | | 控制准星X轴方向的摇杆 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,487: | Line 3,520: | ||
|- | |- | ||
| inp_controller_y | | inp_controller_y | ||
| | | 控制准星Y轴方向的摇杆 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,493: | Line 3,526: | ||
|- | |- | ||
| inp_controller_tolerance | | inp_controller_tolerance | ||
| | | 忽视手柄摇杆的微小抖动量 | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 3,499: | Line 3,532: | ||
|- | |- | ||
| cl_port | | cl_port | ||
| | | 客户端本体连接服务器的端口(0 = 随机端口,1024或更大 = 设置手动端口,需要重启) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,505: | Line 3,538: | ||
|- | |- | ||
| cl_dummy_port | | cl_dummy_port | ||
| | | 分身连接服务器的端口(0 = 随机端口,1024或更大 = 设置手动端口,需要重启) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,511: | Line 3,544: | ||
|- | |- | ||
| cl_contact_port | | cl_contact_port | ||
| | | 服务器信息连接服务器的端口(0 = 随机端口,1024或更大 = 设置手动端口,需要重启) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,517: | Line 3,550: | ||
|- | |- | ||
| bindaddr | | bindaddr | ||
| | | 客户端/服务器绑定的地址 | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| debug | | debug | ||
| | | 调试(Debug)模式 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,529: | Line 3,562: | ||
|- | |- | ||
| dbg_curl | | dbg_curl | ||
| | | 调试模式曲线 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,535: | Line 3,568: | ||
|- | |- | ||
| dbg_graphs | | dbg_graphs | ||
| | | 性能图表 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,541: | Line 3,574: | ||
|- | |- | ||
| dbg_gfx | | dbg_gfx | ||
| | | 当GPU支持时显示图形库警告或错误(0 = 不显示,1 = 显示最少,2 = 关键性能,3 = 显示更多,4 = 显示全部) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,547: | Line 3,580: | ||
|- | |- | ||
| dbg_stress | | dbg_stress | ||
| | | 压力系统(仅调试模式) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,553: | Line 3,586: | ||
|- | |- | ||
| dbg_stress_server | | dbg_stress_server | ||
| | | 服务器压力(仅调试模式) | ||
| | | "localhost" | ||
| | | | ||
| | | | ||
|- | |- | ||
| http_allow_insecure | | http_allow_insecure | ||
| | | 允许不安全的HTTP协议,大多数情况用于测试 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,565: | Line 3,598: | ||
|- | |- | ||
| cl_race_binds_set | | cl_race_binds_set | ||
| | | DDRace绑定设置等级(自动识别,无需手动设置) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,571: | Line 3,604: | ||
|- | |- | ||
| cl_reconnect_timeout | | cl_reconnect_timeout | ||
| | | 超时后重连等待时长,单位:秒(0 = 关闭) | ||
| 120 | | 120 | ||
| 0 | | 0 | ||
Line 3,577: | Line 3,610: | ||
|- | |- | ||
| cl_reconnect_full | | cl_reconnect_full | ||
| | | 服务器满人时重连等待时长,单位:秒(0 = 关闭) | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 3,583: | Line 3,616: | ||
|- | |- | ||
| cl_message_system_color | | cl_message_system_color | ||
| | | 系统信息颜色 | ||
| 2817983 | | 2817983 | ||
| | | | ||
Line 3,589: | Line 3,622: | ||
|- | |- | ||
| cl_message_client_color | | cl_message_client_color | ||
| | | 客户端信息颜色 | ||
| 9633471 | | 9633471 | ||
| | | | ||
Line 3,595: | Line 3,628: | ||
|- | |- | ||
| cl_message_highlight_color | | cl_message_highlight_color | ||
| | | 被玩家提及消息颜色 | ||
| 65471 | | 65471 | ||
| | | | ||
Line 3,601: | Line 3,634: | ||
|- | |- | ||
| cl_message_team_color | | cl_message_team_color | ||
| | | 队伍消息颜色 | ||
| 5636050 | | 5636050 | ||
| | | | ||
Line 3,607: | Line 3,640: | ||
|- | |- | ||
| cl_message_color | | cl_message_color | ||
| | | 消息颜色 | ||
| 255 | | 255 | ||
| | | | ||
Line 3,613: | Line 3,646: | ||
|- | |- | ||
| cl_laser_rifle_inner_color | | cl_laser_rifle_inner_color | ||
| | | 激光枪激光实心光线颜色 | ||
| 11206591 | | 11206591 | ||
| | | | ||
Line 3,619: | Line 3,652: | ||
|- | |- | ||
| cl_laser_rifle_outline_color | | cl_laser_rifle_outline_color | ||
| | | 激光枪激光外框光线颜色 | ||
| 11176233 | | 11176233 | ||
| | | | ||
Line 3,625: | Line 3,658: | ||
|- | |- | ||
| cl_laser_sg_inner_color | | cl_laser_sg_inner_color | ||
| | | 散弹枪激光实心光线颜色 | ||
| 1467241 | | 1467241 | ||
| | | | ||
Line 3,631: | Line 3,664: | ||
|- | |- | ||
| cl_laser_sg_outline_color | | cl_laser_sg_outline_color | ||
| | | 散弹枪激光外框光线颜色 | ||
| 1866773 | | 1866773 | ||
| | | | ||
Line 3,637: | Line 3,670: | ||
|- | |- | ||
| cl_laser_door_inner_color | | cl_laser_door_inner_color | ||
| | | 激光门激光实心光线颜色 | ||
| 7701379 | | 7701379 | ||
| | | | ||
Line 3,643: | Line 3,676: | ||
|- | |- | ||
| cl_laser_door_outline_color | | cl_laser_door_outline_color | ||
| | | 激光们激光外框光线颜色 | ||
| 7667473 | | 7667473 | ||
| | | | ||
Line 3,649: | Line 3,682: | ||
|- | |- | ||
| cl_laser_freeze_inner_color | | cl_laser_freeze_inner_color | ||
| | | 冻结机关激光实心光线颜色 | ||
| 12001153 | | 12001153 | ||
| | | | ||
Line 3,655: | Line 3,688: | ||
|- | |- | ||
| cl_laser_freeze_outline_color | | cl_laser_freeze_outline_color | ||
| | | 冻结机关激光外框光线颜色 | ||
| 11613223 | | 11613223 | ||
| | | | ||
Line 3,661: | Line 3,694: | ||
|- | |- | ||
| cl_kill_message_normal_color | | cl_kill_message_normal_color | ||
| | | 非相关击杀信息颜色 | ||
| 255 | | 255 | ||
| | | | ||
Line 3,667: | Line 3,700: | ||
|- | |- | ||
| cl_kill_message_highlight_color | | cl_kill_message_highlight_color | ||
| | | 相关击杀消息颜色 | ||
| 255 | | 255 | ||
| | | | ||
Line 3,673: | Line 3,706: | ||
|- | |- | ||
| cl_message_friend | | cl_message_friend | ||
| | | 在好友消息处显示爱心 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,679: | Line 3,712: | ||
|- | |- | ||
| cl_message_friend_color | | cl_message_friend_color | ||
| | | 好友消息颜色 | ||
| 65425 | | 65425 | ||
| | | | ||
Line 3,685: | Line 3,718: | ||
|- | |- | ||
| conn_timeout | | conn_timeout | ||
| | | 网络超时 | ||
| 100 | | 100 | ||
| 5 | | 5 | ||
Line 3,691: | Line 3,724: | ||
|- | |- | ||
| cl_show_ids | | cl_show_ids | ||
| | | 在计分板显示客户端id | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,697: | Line 3,730: | ||
|- | |- | ||
| cl_scoreboard_on_death | | cl_scoreboard_on_death | ||
| | | 死亡时显示计分板 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,703: | Line 3,736: | ||
|- | |- | ||
| cl_auto_race_record | | cl_auto_race_record | ||
| | | 保存每场游戏最佳记录的回放 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,709: | Line 3,742: | ||
|- | |- | ||
| cl_replays | | cl_replays | ||
| | | 启用短时回放 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,715: | Line 3,748: | ||
|- | |- | ||
| cl_replay_length | | cl_replay_length | ||
| | | 短时回放默认时长 | ||
| 30 | | 30 | ||
| 10 | | 10 | ||
Line 3,721: | Line 3,754: | ||
|- | |- | ||
| cl_race_record_server_control | | cl_race_record_server_control | ||
| | | 由服务器决定回放录制的开始位置 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,727: | Line 3,760: | ||
|- | |- | ||
| cl_demo_name | | cl_demo_name | ||
| | | 回放文件以玩家昵称命名 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,733: | Line 3,766: | ||
|- | |- | ||
| cl_demo_assume_race | | cl_demo_assume_race | ||
| | | 默认回放为跑图回放 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,739: | Line 3,772: | ||
|- | |- | ||
| cl_race_ghost | | cl_race_ghost | ||
| | | 启用影子录像 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,745: | Line 3,778: | ||
|- | |- | ||
| cl_race_ghost_server_control | | cl_race_ghost_server_control | ||
| | | 由服务器决定影子录像起点 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,751: | Line 3,784: | ||
|- | |- | ||
| cl_race_show_ghost | | cl_race_show_ghost | ||
| | | 显示影子 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,757: | Line 3,790: | ||
|- | |- | ||
| cl_race_save_ghost | | cl_race_save_ghost | ||
| | | 保存影子 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,763: | Line 3,796: | ||
|- | |- | ||
| cl_ddrace_scoreboard | | cl_ddrace_scoreboard | ||
| | | 启用DDRace风格的计分板 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,769: | Line 3,802: | ||
|- | |- | ||
| cl_show_others | | cl_show_others | ||
| | | 显示其他队伍的玩家(2 = 仅显示所在队伍) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,775: | Line 3,808: | ||
|- | |- | ||
| cl_show_others_alpha | | cl_show_others_alpha | ||
| | | 显示其他队伍玩家的透明度(alpha值,0 = 透明,100 = 完全显示) | ||
| 40 | | 40 | ||
| 0 | | 0 | ||
Line 3,781: | Line 3,814: | ||
|- | |- | ||
| cl_overlay_entities | | cl_overlay_entities | ||
| | | 实体层的不透明度百分比 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,787: | Line 3,820: | ||
|- | |- | ||
| cl_showquads | | cl_showquads | ||
| | | 显示场景装饰性贴图(除了显示状况不佳的玩家,只有地图作者会在意这一项) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,793: | Line 3,826: | ||
|- | |- | ||
| cl_background_color | | cl_background_color | ||
| | | 背景层背景色 | ||
| 128 | | 128 | ||
| | | | ||
Line 3,799: | Line 3,832: | ||
|- | |- | ||
| cl_background_entities_color | | cl_background_entities_color | ||
| | | 实体层背景色 | ||
| 128 | | 128 | ||
| | | | ||
Line 3,805: | Line 3,838: | ||
|- | |- | ||
| cl_background_entities | | cl_background_entities | ||
| | | 以该地图作为实体层背景 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| cl_run_on_join | | cl_run_on_join | ||
| | | 加入服务器时执行指令 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| cl_menu_map | | cl_menu_map | ||
| | | 菜单界面使用的地图背景 | ||
| | | "auto" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_rotation_radius | | cl_rotation_radius | ||
| | | 菜单镜头旋转半径 | ||
| 30 | | 30 | ||
| 1 | | 1 | ||
Line 3,829: | Line 3,862: | ||
|- | |- | ||
| cl_rotation_speed | | cl_rotation_speed | ||
| | | 菜单镜头旋转时长,单位:秒 | ||
| 40 | | 40 | ||
| 1 | | 1 | ||
Line 3,835: | Line 3,868: | ||
|- | |- | ||
| cl_camera_speed | | cl_camera_speed | ||
| | | 切换菜单的镜头速度 | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
Line 3,841: | Line 3,874: | ||
|- | |- | ||
| cl_background_show_tiles_layers | | cl_background_show_tiles_layers | ||
| | | 显示当前实体层背景的图块层 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,847: | Line 3,880: | ||
|- | |- | ||
| cl_unpredicted_shadow | | cl_unpredicted_shadow | ||
| | | 显示的tee上一位置的影子(0 = 关闭,1 = 开启,-1 = 调试模式也不显示) | ||
| 0 | | 0 | ||
| -1 | | -1 | ||
Line 3,853: | Line 3,886: | ||
|- | |- | ||
| cl_predict_freeze | | cl_predict_freeze | ||
| | | 冻结区域预测(0 = 关闭,1 = 开启,2 = 允许部分情况在冻结时小幅度移动) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,859: | Line 3,892: | ||
|- | |- | ||
| cl_show_ninja | | cl_show_ninja | ||
| | | 显示武士刀皮肤 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,865: | Line 3,898: | ||
|- | |- | ||
| cl_show_hook_coll_other | | cl_show_hook_coll_other | ||
| | | 是否显示其他玩家钩索辅助线(2 = 持续显示) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,871: | Line 3,904: | ||
|- | |- | ||
| cl_show_hook_coll_own | | cl_show_hook_coll_own | ||
| | | 是否显示自己的钩索辅助线(2 = 持续显示) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,877: | Line 3,910: | ||
|- | |- | ||
| cl_hook_coll_size | | cl_hook_coll_size | ||
| | | 钩索辅助线宽度 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,883: | Line 3,916: | ||
|- | |- | ||
| cl_hook_coll_alpha | | cl_hook_coll_alpha | ||
| | | 钩索辅助线不透明度(0 = 透明,100 = 完全可见) | ||
| 100 | | 100 | ||
| 0 | | 0 | ||
Line 3,889: | Line 3,922: | ||
|- | |- | ||
| cl_hook_coll_color_no_coll | | cl_hook_coll_color_no_coll | ||
| | | 未瞄准任何实体事物的辅助线颜色 | ||
| 65407 | | 65407 | ||
| | | | ||
Line 3,895: | Line 3,928: | ||
|- | |- | ||
| cl_hook_coll_color_hookable_coll | | cl_hook_coll_color_hookable_coll | ||
| | | 瞄准可钩墙体的辅助线颜色 | ||
| 6401973 | | 6401973 | ||
| | | | ||
Line 3,901: | Line 3,934: | ||
|- | |- | ||
| cl_hook_coll_color_tee_coll | | cl_hook_coll_color_tee_coll | ||
| | | 瞄准其他玩家的辅助线颜色 | ||
| 2817919 | | 2817919 | ||
| | | | ||
Line 3,907: | Line 3,940: | ||
|- | |- | ||
| cl_chat_teamcolors | | cl_chat_teamcolors | ||
| | | 以队伍颜色显示聊天名字 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,913: | Line 3,946: | ||
|- | |- | ||
| cl_chat_reset | | cl_chat_reset | ||
| | | 离开服务器后重置聊天内容 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,919: | Line 3,952: | ||
|- | |- | ||
| cl_chat_old | | cl_chat_old | ||
| | | 旧版聊天框 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,925: | Line 3,958: | ||
|- | |- | ||
| cl_show_direction | | cl_show_direction | ||
| | | 显示按键情况(1 = 仅其他玩家,2 = 包括自己) | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,931: | Line 3,964: | ||
|- | |- | ||
| cl_old_gun_position | | cl_old_gun_position | ||
| | | 玩家持枪方式改为 TW 0.6.1以前的风格(高一点) | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,937: | Line 3,970: | ||
|- | |- | ||
| cl_confirm_disconnect_time | | cl_confirm_disconnect_time | ||
| | | 进行游戏一定时长后,断开服务器连接时需要弹窗确认(单位:分钟,-1 = 禁用,0 = 总是弹出) | ||
| 20 | | 20 | ||
| -1 | | -1 | ||
Line 3,943: | Line 3,976: | ||
|- | |- | ||
| cl_confirm_quit_time | | cl_confirm_quit_time | ||
| | | 进行游戏一定时长后,关闭游戏时需要弹窗确认(单位:分钟,-1 = 禁用,0 = 总是弹出) | ||
| 20 | | 20 | ||
| -1 | | -1 | ||
Line 3,949: | Line 3,982: | ||
|- | |- | ||
| cl_timeout_code | | cl_timeout_code | ||
| | | 超时重连密码 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| cl_dummy_timeout_code | | cl_dummy_timeout_code | ||
| | | 分身超时重连密码 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| cl_timeout_seed | | cl_timeout_seed | ||
| | | 超时种子 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| cl_input_fifo | | cl_input_fifo | ||
| | | 作为客户端控制台输入的Fifo文件(无窗口)或命名管道(有窗口) | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| cl_config_version | | cl_config_version | ||
| | | 配置版本,帮助修复新版本客户端中的旧版本游戏配置 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,979: | Line 4,012: | ||
|- | |- | ||
| cl_demo_slice_begin | | cl_demo_slice_begin | ||
| | | 回放切片的开始标记位于第几游戏刻 | ||
| -1 | | -1 | ||
| 0 | | 0 | ||
Line 3,985: | Line 4,018: | ||
|- | |- | ||
| cl_demo_slice_end | | cl_demo_slice_end | ||
| | | 回放切片的结束标记位于第几游戏刻 | ||
| -1 | | -1 | ||
| 0 | | 0 | ||
Line 3,991: | Line 4,024: | ||
|- | |- | ||
| cl_demo_show_speed | | cl_demo_show_speed | ||
| | | 显示速度变化仪表盘 | ||
| 0 | | 0 | ||
| 0 | |||
| 1 | |||
|- | |||
| cl_demo_show_pause | |||
| 回放暂停或播放时在中心显示提示图案 | |||
| 1 | |||
| 0 | | 0 | ||
| 1 | | 1 | ||
|- | |- | ||
| cl_demo_keyboard_shortcuts | | cl_demo_keyboard_shortcuts | ||
| | | 在回放播放器界面启用键盘快捷键 | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 4,003: | Line 4,042: | ||
|- | |- | ||
| gfx_gl_major | | gfx_gl_major | ||
| | | 图形库主要版本 | ||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 4,009: | Line 4,048: | ||
|- | |- | ||
| gfx_gl_minor | | gfx_gl_minor | ||
| | | 图形库次要版本 | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 4,015: | Line 4,054: | ||
|- | |- | ||
| gfx_gl_patch | | gfx_gl_patch | ||
| | | 图形库补丁版本 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 4,021: | Line 4,060: | ||
|- | |- | ||
| gfx_gl_texture_lod_bias | | gfx_gl_texture_lod_bias | ||
| | | 图形库材质采样乘以1000的倍数后的细节误差(lod bias) | ||
| -500 | | -500 | ||
| -15000 | | -15000 | ||
Line 4,027: | Line 4,066: | ||
|- | |- | ||
| gfx_3d_texture_analysis_ran | | gfx_3d_texture_analysis_ran | ||
| | | 运行分析器检查3D/2D向量材质是否正常运作 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 4,033: | Line 4,072: | ||
|- | |- | ||
| gfx_3d_texture_analysis_renderer | | gfx_3d_texture_analysis_renderer | ||
| | | 用于分析的渲染器 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| gfx_3d_texture_analysis_version | | gfx_3d_texture_analysis_version | ||
| | | 用于分析的版本 | ||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| gfx_gpu_name | | gfx_gpu_name | ||
| | | 后台选定的GPU(若后台支持) | ||
| | | "auto" | ||
| | | | ||
| | | | ||
|- | |- | ||
| gfx_backend | | gfx_backend | ||
| | | 后台渲染方式(例:OpenGL 或 Vulkan) | ||
| | | "OpenGL" | ||
| | | | ||
| | | | ||
|- | |- | ||
| gfx_render_thread_count | | gfx_render_thread_count | ||
| | | 后台渲染使用的进程数(注意:此值有可能被后台忽略) | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 4,063: | Line 4,102: | ||
|- | |- | ||
| gfx_driver_is_blocked | | gfx_driver_is_blocked | ||
| | | 1表示当前驱动为受阻碍的错误状态 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 4,069: | Line 4,108: | ||
|- | |- | ||
| cl_video_recorder_fps | | cl_video_recorder_fps | ||
| | | 回放录制帧率 | ||
| 60 | | 60 | ||
| 1 | | 1 | ||
Line 4,077: | Line 4,116: | ||
== 客户端指令 == | == 客户端指令 == | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! 指令 | ||
! | ! 参数 | ||
! | ! 说明 | ||
|- | |- | ||
| exec | | exec | ||
| | | r[文件名] | ||
| | | 执行特定配置文件 | ||
|- | |- | ||
| reset | | reset | ||
| | | s[设置名] | ||
| | | 重置某项设置为默认值 | ||
|- | |- | ||
| toggle | | toggle | ||
| | | s[设置选项] i[值1] i[值2] | ||
| | | 点按切换设置值 | ||
|- | |- | ||
| +toggle | | +toggle | ||
| | | s[设置选项] i[值1] i[值2] | ||
| | | 长按切换设置值 | ||
|- | |- | ||
| toggle_local_console | | toggle_local_console | ||
| | | | ||
| | | 打开本地控制台 | ||
|- | |- | ||
| toggle_remote_console | | toggle_remote_console | ||
| | | | ||
| | | 打开远程控制台 | ||
|- | |- | ||
| clear_local_console | | clear_local_console | ||
| | | | ||
| | | 清空本地控制台消息 | ||
|- | |- | ||
| clear_remote_console | | clear_remote_console | ||
| | | | ||
| | | 清空远程控制台消息 | ||
|- | |- | ||
| dump_local_console | | dump_local_console | ||
| | | | ||
| | | 将本地控制台消息保存至文本文件 | ||
|- | |- | ||
| dump_remote_console | | dump_remote_console | ||
| | | | ||
| | | 将远程控制台消息保存至文本文件 | ||
|- | |- | ||
| console_page_up | | console_page_up | ||
| | | | ||
| | | 控制台向前翻页 | ||
|- | |- | ||
| console_page_down | | console_page_down | ||
| | | | ||
| | | 控制台向后翻页 | ||
|- | |- | ||
| callvote | | callvote | ||
| | | s['kick'<nowiki>|</nowiki>'spectate'<nowiki>|</nowiki>'option'] s[玩家名<nowiki>|</nowiki>选项文本] ?r[原因] | ||
| | | 发起投票 | ||
|- | |- | ||
| vote | | vote | ||
| | | r['yes'<nowiki>|</nowiki>'no'] | ||
| | | 投赞成或反对票 | ||
|- | |- | ||
| +emote | | +emote | ||
| | | | ||
| | | 打开表情轮盘 | ||
|- | |- | ||
| emote | | emote | ||
| | | i[表情编号] | ||
| | | 使用表情 | ||
|- | |- | ||
| +spectate | | +spectate | ||
| | | | ||
| | | 旁观时打开视角选择列表 | ||
|- | |- | ||
| spectate | | spectate | ||
| | | i[旁观者名字] | ||
| | | 启用旁观模式 | ||
|- | |- | ||
| spectate_next | | spectate_next | ||
| | | | ||
| | | 旁观下一位玩家 | ||
|- | |- | ||
| spectate_previous | | spectate_previous | ||
| | | | ||
| | | 旁观上一位玩家 | ||
|- | |- | ||
| spectate_closest | | spectate_closest | ||
| | | | ||
| | | 旁观最近玩家 | ||
|- | |||
| spectate_multiview | |||
| i[玩家名] | |||
| 多视角旁观时添加或移除玩家名对应的视角(-1 = 移除所有选定的玩家) | |||
|- | |- | ||
| zoom+ | | zoom+ | ||
| | | | ||
| | | 视野放大 | ||
|- | |- | ||
| zoom- | | zoom- | ||
| | | | ||
| | | 视野缩小 | ||
|- | |- | ||
| zoom | | zoom | ||
| | | ?i | ||
| | | 指定视野大小 | ||
|- | |- | ||
| set_view | | set_view | ||
| | | i[x]i[y] | ||
| | | 设置镜头的x和y坐标 | ||
|- | |||
| goto_switch | |||
| i[数字]?i[offset] | |||
| 查看给定数字编号的开关(在offset) | |||
|- | |||
| goto_tele | |||
| i[数字]?i[offset] | |||
| 查看给定数字编号的传送区域(在offset) | |||
|- | |- | ||
| say | | say | ||
| | | r[消息] | ||
| | | 在公开频道内对话 | ||
|- | |- | ||
| say_team | | say_team | ||
| | | r[消息] | ||
| | | 在队伍频道内对话 | ||
|- | |- | ||
| chat | | chat | ||
| | | s['team'<nowiki>|</nowiki>'all'] ?r[消息] | ||
| | | 启用队伍频道/公开频道进行对话 | ||
|- | |- | ||
| +show_chat | | +show_chat | ||
| | | | ||
| | | 显示更多聊天栏消息 | ||
|- | |- | ||
| echo | | echo | ||
| | | r[消息] | ||
| | | 在聊天栏发送仅自己可见的消息 | ||
|- | |- | ||
| +left | | +left | ||
| | | | ||
| | | 左移动 | ||
|- | |- | ||
| +right | | +right | ||
| | | | ||
| | | 右移动 | ||
|- | |- | ||
| +jump | | +jump | ||
| | | | ||
| | | 跳跃 | ||
|- | |- | ||
| +hook | | +hook | ||
| | | | ||
| | | 发射钩索 | ||
|- | |- | ||
| +fire | | +fire | ||
| | | | ||
| | | 开火 | ||
|- | |- | ||
| +showhookcoll | | +showhookcoll | ||
| | | | ||
| | | 显示钩索辅助线 | ||
|- | |- | ||
| +weapon1 | | +weapon1 | ||
| | | | ||
| | | 切换到锤子 | ||
|- | |- | ||
| +weapon2 | | +weapon2 | ||
| | | | ||
| | | 切换到手枪 | ||
|- | |- | ||
| +weapon3 | | +weapon3 | ||
| | | | ||
| | | 切换到霰弹 | ||
|- | |- | ||
| +weapon4 | | +weapon4 | ||
| | | | ||
| | | 切换到榴弹 | ||
|- | |- | ||
| +weapon5 | | +weapon5 | ||
| | | | ||
| | | 切换到激光 | ||
|- | |- | ||
| +nextweapon | | +nextweapon | ||
| | | | ||
| | | 切换到下一武器 | ||
|- | |- | ||
| +prevweapon | | +prevweapon | ||
| | | | ||
| | | 切换到下一武器 | ||
|- | |- | ||
| add_foe | | add_foe | ||
| | | s[名字] ?s[战队] | ||
| | | 添加黑名单 | ||
|- | |- | ||
| remove_foe | | remove_foe | ||
| | | s[名字] ?s[战队] | ||
| | | 移出黑名单 | ||
|- | |- | ||
| foes | | foes | ||
| | | | ||
| | | 列出黑名单 | ||
|- | |- | ||
| add_friend | | add_friend | ||
| | | s[名字] ?s[战队] | ||
| | | 添加好友 | ||
|- | |- | ||
| remove_friend | | remove_friend | ||
| | | s[名字] ?s[战队] | ||
| | | 移除好友 | ||
|- | |- | ||
| friends | | friends | ||
| | | | ||
| | | 列出好友 | ||
|- | |- | ||
| team | | team | ||
| | | i[队伍编号] | ||
| | | 加入该编号的队伍 | ||
|- | |- | ||
| kill | | kill | ||
| | | | ||
| | | 自杀重开 | ||
|- | |- | ||
| tune_zone | | tune_zone | ||
| | | i[区域编号] s[调整项] i[值] | ||
| | | 将此调整区域中的调整项设置为该值 | ||
|- | |- | ||
| dummy_connect | | dummy_connect | ||
| | | | ||
| | | 连接分身 | ||
|- | |- | ||
| dummy_disconnect | | dummy_disconnect | ||
| | | | ||
| | | 断开分身连接 | ||
|- | |- | ||
| dummy_reset | | dummy_reset | ||
| | | | ||
| | | 重置分身 | ||
|- | |- | ||
| quit | | quit | ||
| | | | ||
| | | 离开客户端 | ||
|- | |- | ||
| exit | | exit | ||
| | | | ||
| | | 离开客户端 | ||
|- | |- | ||
| restart | | restart | ||
| | | | ||
| | | 重启客户端 | ||
|- | |- | ||
| minimize | | minimize | ||
| | | | ||
| | | 客户端最小化 | ||
|- | |- | ||
| connect | | connect | ||
| | | r[host<nowiki>|</nowiki>ip] | ||
| | | 连接到特定的主机host/ip地址 | ||
|- | |- | ||
| disconnect | | disconnect | ||
| | | | ||
| | | 从服务器断开连接 | ||
|- | |- | ||
| ping | | ping | ||
| | | | ||
| | | 显示当前服务器的延迟 | ||
|- | |- | ||
| screenshot | | screenshot | ||
| | | | ||
| | | 屏幕截图 | ||
|- | |- | ||
| start_video | | start_video | ||
| | | | ||
| | | 开始录像 | ||
|- | |- | ||
| stop_video | | stop_video | ||
| | | | ||
| | | 结束录像 | ||
|- | |- | ||
| rcon | | rcon | ||
| | | r[管理员指令] | ||
| | | 发送管理员指令 | ||
|- | |- | ||
| rcon_auth | | rcon_auth | ||
| | | r[密码] | ||
| | | 发送管理员密码进行身份认证 | ||
|- | |- | ||
| rcon_login | | rcon_login | ||
| | | s[用户名] r[密码] | ||
| | | 带用户名的管理员认证 | ||
|- | |- | ||
| play | | play | ||
| | | r[文件名] | ||
| | | 播放指定的录像文件 | ||
|- | |- | ||
| record | | record | ||
| | | ?r[文件名] | ||
| | | 保存记录至该文件 | ||
|- | |- | ||
| stoprecord | | stoprecord | ||
| | | | ||
| | | 停止记录 | ||
|- | |- | ||
| add_demomarker | | add_demomarker | ||
| | | | ||
| | | 添加demo录像的时间线标记 | ||
|- | |- | ||
| begin_favorite_group | | begin_favorite_group | ||
| | | | ||
| | | 在`add_favorite`前使用此参数,并以`end_favorite_group`结束,则可以批量收藏服务器 | ||
|- | |- | ||
| end_favorite_group | | end_favorite_group | ||
| | | | ||
| | | 在`add_favorite`后使用此参数,并以`begin_favorite_group`开头,则可以批量收藏服务器 | ||
|- | |- | ||
| add_favorite | | add_favorite | ||
| | | s[host<nowiki>|</nowiki>ip] ?s['allow_ping'] | ||
| | | 添加收藏服务器 | ||
|- | |- | ||
| remove_favorite | | remove_favorite | ||
| | | r[host<nowiki>|</nowiki>ip] | ||
| | | 从服务器收藏中移除 | ||
|- | |- | ||
| demo_slice_start | | demo_slice_start | ||
Line 4,395: | Line 4,446: | ||
| demo_play | | demo_play | ||
| | | | ||
| | | 播放demo录像 | ||
|- | |- | ||
| demo_speed | | demo_speed | ||
| | | i[速度] | ||
| | | 设置demo播放速度 | ||
|- | |- | ||
| save_replay | | save_replay | ||
| | | ?i[长度] s[文件名] | ||
| | | 保存上次设定的秒数的重播 | ||
|- | |- | ||
| benchmark_quit | | benchmark_quit | ||
| | | i[秒数] r[文件名] | ||
| | | 以秒数为单位的基准时长保存文件,然后退出 | ||
|} | |} | ||
<span id="Tunings"></span> | <span id="Tunings"></span> | ||
== 参数调整 == | == 参数调整 == | ||
{| class="wikitable" | {| class="wikitable" | ||
! | ! 调整项 | ||
! | ! 描述 | ||
! | ! 默认值 | ||
|- | |- | ||
| ground_control_speed | | ground_control_speed | ||
| | | 玩家地面水平移动最大移速 | ||
| 10.0 | | 10.0 | ||
|- | |- | ||
| ground_control_accel | | ground_control_accel | ||
| | | 地面水平移动加速度 | ||
| 2.0 | | 2.0 | ||
|- | |- | ||
| ground_friction | | ground_friction | ||
| | | 地面摩檫力 | ||
| 0.5 | | 0.5 | ||
|- | |- | ||
| ground_jump_impulse | | ground_jump_impulse | ||
| | | 地面跳跃冲量 | ||
| 13.2 | | 13.2 | ||
|- | |- | ||
| air_jump_impulse | | air_jump_impulse | ||
| | | 空中跳跃冲量 | ||
| 12.0 | | 12.0 | ||
|- | |- | ||
| air_control_speed | | air_control_speed | ||
| | | 玩家空中水平移动最大速度 | ||
| 5.0 | | 5.0 | ||
|- | |- | ||
| air_control_accel | | air_control_accel | ||
| | | 空中水平移动加速度 | ||
| 1.5 | | 1.5 | ||
|- | |- | ||
| air_friction | | air_friction | ||
| | | 空气摩檫力 | ||
| 0.95 | | 0.95 | ||
|- | |- | ||
| hook_length | | hook_length | ||
| | | 钩爪飞行最大区域半径 | ||
| 380.0 | | 380.0 | ||
|- | |- | ||
| hook_fire_speed | | hook_fire_speed | ||
| | | 钩爪飞行速度 | ||
| 80.0 | | 80.0 | ||
|- | |- | ||
| hook_drag_accel | | hook_drag_accel | ||
| | | 钩墙后钩索拉力的加速度 | ||
| 3.0 | | 3.0 | ||
|- | |- | ||
| hook_drag_speed | | hook_drag_speed | ||
| | | 钩人后对他人的速度 | ||
| 15.0 | | 15.0 | ||
|- | |- | ||
| gravity | | gravity | ||
| | | 重力 | ||
| 0.5 | | 0.5 | ||
|- | |- | ||
| velramp_start | | velramp_start | ||
| | | 速度修正起点 | ||
| 550 | | 550 | ||
|- | |- | ||
| velramp_range | | velramp_range | ||
| | | 速度修正范围 | ||
| 2000 | | 2000 | ||
|- | |- | ||
| velramp_curvature | | velramp_curvature | ||
| | | 速度修正曲率 | ||
| 1.4 | | 1.4 | ||
|- | |- | ||
| gun_curvature | | gun_curvature | ||
| | | 手枪子弹下坠曲率 | ||
| 1.25 | | 1.25 | ||
|- | |- | ||
| gun_speed | | gun_speed | ||
| | | 手枪子弹飞行速度 | ||
| 2200.0 | | 2200.0 | ||
|- | |- | ||
| gun_lifetime | | gun_lifetime | ||
| | | 手枪子弹存在时长 | ||
| 2.0 | | 2.0 | ||
|- | |- | ||
| shotgun_curvature | | shotgun_curvature | ||
| | | 霰弹下坠曲率 | ||
| 1.25 | | 1.25 | ||
|- | |- | ||
| shotgun_speed | | shotgun_speed | ||
| | | 霰弹飞行速度 | ||
| 2750.0 | | 2750.0 | ||
|- | |- | ||
| shotgun_speeddiff | | shotgun_speeddiff | ||
| | | 霰弹速度散射差异值('''弃用''') | ||
| 0.8 | | 0.8 | ||
|- | |- | ||
| shotgun_lifetime | | shotgun_lifetime | ||
| | | 霰弹存在时长('''弃用''') | ||
| 0.20 | | 0.20 | ||
|- | |- | ||
| grenade_curvature | | grenade_curvature | ||
| | | 榴弹下坠曲率 | ||
| 7.0 | | 7.0 | ||
|- | |- | ||
| grenade_speed | | grenade_speed | ||
| | | 榴弹飞行速度 | ||
| 1000.0 | | 1000.0 | ||
|- | |- | ||
| grenade_lifetime | | grenade_lifetime | ||
| | | 榴弹存在时长 | ||
| 2.0 | | 2.0 | ||
|- | |- | ||
| laser_reach | | laser_reach | ||
| | | 激光完全衰弱所需最大里程 | ||
| 800.0 | | 800.0 | ||
|- | |- | ||
| laser_bounce_delay | | laser_bounce_delay | ||
| | | 激光反弹后衰弱所需里程 | ||
| 150 | | 150 | ||
|- | |- | ||
| laser_bounce_num | | laser_bounce_num | ||
| | | 激光反弹次数上限 | ||
| 1000 | | 1000 | ||
|- | |- | ||
| laser_bounce_cost | | laser_bounce_cost | ||
| | | 激光每次反弹从衰弱最大里程中扣除的部分 | ||
| 0 | | 0 | ||
|- | |- | ||
| laser_damage | | laser_damage | ||
| | | 激光伤害('''弃用''') | ||
| 5 | | 5 | ||
|- | |- | ||
| player_collision | | player_collision | ||
| | | 允许玩家间碰撞 | ||
| 1 | | 1 | ||
|- | |- | ||
| player_hooking | | player_hooking | ||
| | | 允许玩家间使用钩索拉扯 | ||
| 1 | | 1 | ||
|- | |- | ||
| jetpack_strength | | jetpack_strength | ||
| | | 手枪作为飞行背包时的推力 | ||
| 400.0 | | 400.0 | ||
|- | |- | ||
| shotgun_strength | | shotgun_strength | ||
| | | 霰弹拉力 | ||
| 10.0 | | 10.0 | ||
|- | |- | ||
| explosion_strength | | explosion_strength | ||
| | | 爆炸推力(例如榴弹) | ||
| 6.0 | | 6.0 | ||
|- | |- | ||
| hammer_strength | | hammer_strength | ||
| | | 锤击推力 | ||
| 1.0 | | 1.0 | ||
|- | |- | ||
| hook_duration | | hook_duration | ||
| | | 钩索拉住其他玩家时持续时长 | ||
| 1.25 | | 1.25 | ||
|- | |- | ||
| hammer_fire_delay | | hammer_fire_delay | ||
| | | 锤击空气后摇 | ||
| 125 | | 125 | ||
|- | |- | ||
| gun_fire_delay | | gun_fire_delay | ||
| | | 手枪射击间隔 | ||
| 125 | | 125 | ||
|- | |- | ||
| shotgun_fire_delay | | shotgun_fire_delay | ||
| | | 霰弹枪射击间隔 | ||
| 500 | | 500 | ||
|- | |- | ||
| grenade_fire_delay | | grenade_fire_delay | ||
| | | 榴弹发射间隔 | ||
| 500 | | 500 | ||
|- | |- | ||
| laser_fire_delay | | laser_fire_delay | ||
| | | 激光射击间隔 | ||
| 800 | | 800 | ||
|- | |- | ||
| ninja_fire_delay | | ninja_fire_delay | ||
| | | 武士刀攻击间隔 | ||
| 800 | | 800 | ||
|- | |- | ||
| hammer_hit_fire_delay | | hammer_hit_fire_delay | ||
| | | 锤击玩家后摇 | ||
| 320 | | 320 | ||
|- | |||
| ground_elasticity_x | |||
| 墙体弹性 | |||
| 0 | |||
|- | |||
| ground_elasticity_y | |||
| 地板与天花板弹性 | |||
| 0 | |||
|} | |} | ||
[[Category:Mapping]] | [[Category:Mapping]] | ||
[[Category:Settings]] | [[Category:Settings]] |
Latest revision as of 15:43, 2 July 2024
地圖設置
設置名稱 | 說明 | 默認值 | 最小值 | 最大值 |
---|---|---|---|---|
sv_hit | 玩家能否使用錘子/榴彈發射器/激光槍擊中其他玩家 | 1 | 0 | 1 |
sv_endless_drag | 無限鈎索是否默認開啟 | 0 | 0 | 1 |
sv_freeze_delay | 玩家在觸碰凍結區域後會默認凍結多少秒(適用於除開關層設置的凍結區域以及深度凍結區域之外的所有情況) | 3 | 1 | 30 |
sv_save_worse_scores | 是否在已取得的較好記錄的前提下保存較差記錄 | 1 | 0 | 1 |
sv_pauseable | 玩家是否可以使用spec指令 | 0 | 0 | 1 |
sv_team | 地圖組隊設置(0 = 禁止組隊, 1 = 推薦組隊, 2 = 強制組隊, 3 = 強制單人) | 1 | 0 | 3 |
sv_min_team_size | 隊伍的最小隊員數(如果一個隊伍完成地圖時人數小於該值,則他們不會獲得團隊排名) | 2 | 1 | 64 |
sv_max_team_size | 隊伍的最大隊員數(當一個隊伍中的隊員數已達到該值,會阻止其他玩家加入該隊伍) | 64 | 1 | 64 |
sv_old_laser | 玩家是否會被自身發射的霰彈槍激光擊中,並將玩家拉向激光的反射點處(所有現代地圖應將此項設置為0)。開啟會導致霰彈槍激光無法擊中發射者自身,並且在擊中其他玩家時,其他玩家會被拉向發射者而非激光的反射點處。 | 0 | 0 | 1 |
sv_no_weak_hook | 開啟後會使得所有玩家使用鈎索和發生碰撞時候展現出強鈎特性 | 0 | 0 | 1 |
sv_reset_pickups | 玩家經過起點線後是否重置其所持有的武器 | 0 | 0 | 1 |
sv_show_others_default | 玩家默認情況是否可以看見他人(2 = 僅所在隊伍) | 0 | 0 | 2 |
sv_plasma_range | 等離子炮台偵測玩家的範圍 | 700 | 1 | 99999 |
sv_plasma_per_sec | 等離子炮台每秒發射的子彈數量 | 3 | 0 | 50 |
sv_dragger_range | 光索偵測玩家的範圍 | 700 | 1 | 99999 |
sv_solo_server | 設置地圖為單人模式(玩家之間除聊天外無法進行任何交互,伺服器會在加載地圖之前就啟用該參數) | 0 | 0 | 1 |
sv_old_teleport_weapons | 所有武器均可用於傳送(該參數已棄用,已使用新版實體代替,請勿更改) | 0 | 0 | 1 |
sv_old_teleport_hook | 鈎索可穿過傳送區域(該參數已棄用,已使用新版實體代替,請勿更改) | 0 | 0 | 1 |
sv_teleport_hold_hook | 玩家被傳送後已釋放的鈎索不斷開 | 0 | 0 | 1 |
sv_teleport_lose_weapons | 玩家被傳送後重置所有武器(在競速地圖中常用) | 0 | 0 | 1 |
sv_deepfly | 是否允許處於深度凍結狀態的玩家在瞬時解凍時使用錘子 | 1 | 0 | 1 |
sv_destroy_bullets_on_death | 玩家死亡時立即清除他們發射的彈幕 | 1 | 0 | 1 |
sv_destroy_lasers_on_death | 玩家死亡時立即清除他們發射的激光 | 0 | 0 | 1 |
指令 | 參數 | 說明 |
---|---|---|
tune | s[調整內容] ?i[數值] | 調整全地圖的默認參數 |
toggle_tune | s[調整內容] i[數值1] i[數值2] | 切換全地圖的默認參數 |
tune_zone | i[區域編號] s[調整內容] i[數值] | 調整特定編號區域的參數 |
tune_zone_enter | i[區域編號] r[信息] | 進入特定區域後向玩家展示一條信息;區域編號0指向常規區域 |
tune_zone_leave | i[區域編號] r[信息] | 離開特定區域後向玩家展示一條信息;區域編號0指向常規區域 |
mapbug | s[地圖漏洞] | 使用特定漏洞來開啟地圖兼容模式(例如:doubleexplosion@ddnet.tw)(意義不明...) |
switch_open | i[開關編號] | 設置默認特定開關處於未激活狀態(否則處於激活狀態) |
伺服器設置
設置名稱 | 說明 | 默認值 | 最小值 | 最大值 |
---|---|---|---|---|
password | 進入伺服器的密碼 | "" | ||
events | 啟用節日模式(例如在某些節日裏玩家的默認表情發生變化,或在聖誕節里獲得特殊皮膚) | 1 | 0 | 1 |
logfile | 設置保存輸出信息的日誌文件名 | "" | ||
logappend | 更改日誌文件時總是添加新信息而不覆蓋原有記錄 | 1 | 0 | 1 |
loglevel | 調整日誌文件中的信息數量(-3 = 無,-2 = 僅錯誤,-1 = 警告,0=信息,1 = 調試,2 = 傳輸軌跡) | 0 | -3 | 2 |
stdout_output_level | 調整系統控制台中的信息數量(-3 = 無,-2 = 僅錯誤,-1 = 警告,0 = 信息,1 = 調試,2 = 傳輸軌跡) | 0 | -3 | 2 |
console_output_level | 調整本地/遠程控制台中的信息數量(-3 = 無,-2 = 僅錯誤,-1 = 警告,0 = 信息,1 = 調試,2 = 傳輸軌跡) | 0 | -3 | 2 |
console_enable_colors | 啟用控制台輸出文本的顏色變化 | 1 | 0 | 1 |
sv_name | 伺服器的名字 | "unnamed server" | ||
bindaddr | 綁定客戶端/伺服器的地址 | "" | ||
sv_ipv4only | 設置是否只綁定IPv4,否則綁定所有可用接口 | 0 | 0 | 1 |
sv_port | 設置伺服器所使用的端口 (只有位於8303-8310之間的端口才能在局域網中使用,將該項設置為0會在上述範圍中自動尋找一個可用端口) | 0 | 0 | 0 |
sv_hostname | 主機名稱 (僅0.7版本有效) | "" | ||
sv_map | 伺服器使用的地圖 | "Sunny Side Up" | ||
sv_max_clients | 伺服器允許容納的最大玩家數量 | 64 | 1 | 64 |
sv_max_clients_per_ip | 伺服器允許容納同一IP位址下的最大玩家數量 | 4 | 1 | 64 |
sv_high_bandwidth | 使用高帶寬模式,伺服器所需的帶寬增加一倍。僅在局域網中使用 | 0 | 0 | 1 |
sv_register | 將伺服器註冊至官方伺服器並加入公開列表,也允許使用一系列用逗號分隔的協議來註冊,例如「ipv4,ipv6」 | "1" | ||
sv_register_extra | 發送到寄存器終端的額外標頭,通常是由逗號分隔的「Header:Value」對 | "" | ||
sv_register_url | 設置要註冊到的官方主伺服器URL | "https://master1.ddnet.org/ddnet/15/register" | ||
sv_rcon_password | 一級管理員遠程控制台密碼(擁有全部權限) | "" | ||
sv_rcon_mod_password | 二級管理員遠程控制台密碼(擁有部分權限) | "" | ||
sv_rcon_helper_password | 三級管理員遠程控制台密碼(擁有部分權限) | "" | ||
sv_rcon_max_tries | 登錄遠程控制台的最大嘗試次數 | 30 | 0 | 100 |
sv_rcon_bantime | 當登錄遠程控制台超過次數上限時封禁該玩家的時長(單位為分鐘),0代表僅踢出該玩家 | 5 | 0 | 1440 |
sv_auto_demo_record | 自動錄製回放 | 0 | 0 | 1 |
sv_auto_demo_max | 自動錄製回放的最大數量(0表示無限制) | 10 | 0 | 1000 |
sv_tee_historian | 開啟後會將玩家完整的遊戲流程記錄在磁盤當中(注意:啟用該項會佔用磁盤相當大部分的空間) | 0 | 0 | 1 |
sv_vanilla_antispoof | 啟用原生Antispoof(反混淆) | 1 | 0 | 1 |
sv_dnsbl | 啟用DNSBL(域名系統黑名單) | 0 | 0 | 1 |
sv_dnsbl_host | 用於IP驗證的DNSBL提供者的主機名 | "" | ||
sv_dnsbl_key | 特定DNSBL提供者的可選認證密鑰 | "" | ||
sv_dnsbl_vote | 阻止黑名單地址進行投票 | 0 | 0 | 1 |
sv_dnsbl_ban | 自動封禁黑名單地址 | 0 | 0 | 1 |
sv_dnsbl_chat | 禁止來自黑名單的地址進行聊天 | 0 | 0 | 1 |
sv_rcon_vote | 僅允許已認證客戶端進行投票 | 0 | 0 | 1 |
sv_player_demo_record | 為每名玩家自動錄製回放 | 0 | 0 | 1 |
sv_demo_chat | 將聊天內容添加至回放中 | 0 | 0 | 1 |
sv_server_info_per_second | 每秒發送完整伺服器信息響應的最大數量(0表示沒有限制) | 50 | 0 | 10000 |
sv_van_conn_per_second | 反混淆的限流框架(0表示沒有限制) | 10 | 0 | 10000 |
sv_sixup | 啟用sixup連接 | 1 | 0 | 1 |
sv_skill_level | 為Teeworls 0.7設置難度等級(0:休閒模式,1:普通模式,2:競技模式) | 1 | 0 | 2 |
debug | Debug模式(調試模式) | 0 | 0 | 1 |
dbg_curl | 調試模式曲線 | 0 | 0 | 1 |
dbg_stress | Stress systems(僅限調試版本) | 0 | 0 | 0 |
http_allow_insecure | 允許在安全的HTTPS連接中額外使用不安全的HTTP協議。大部分情況下對測試有幫助。 | 0 | 0 | 1 |
sv_welcome | 當玩家加入伺服器時展示的問候信息 | "" | ||
sv_reserved_slots | 為特定玩家預留的伺服器位置數量 | 0 | 0 | 64 |
sv_reserved_slots_pass | 加入為特定玩家預留的位置所需的密碼 | "" | ||
sv_reserved_slots_auth_level | 使用預留位置需要的最低管理員等級。(4 = 禁用) | 1 | 1 | 4 |
sv_hit | 玩家之間是否可以用錘子/榴彈炮/激光進行交互 | 1 | 0 | 1 |
sv_endless_drag | 是否默認開啟無限鈎索 | 0 | 0 | 1 |
sv_test_cmds | 是否啟用測試指令/作弊指令(該選項僅在初始配置中生效) | 0 | 0 | 1 |
sv_freeze_delay | 玩家進入凍結狀態後自然解凍所需的秒數(適用於除了開關層的凍結區域和深度凍結區域之外的所有凍結區域) | 3 | 1 | 30 |
sv_endless_super_hook | 超管玩家是否開啟無限鈎索 | 0 | 0 | 1 |
sv_hide_score | 是否公佈玩家成績 | 0 | 0 | 1 |
sv_save_worse_scores | 是否在玩家已擁有更好成績的情況下用較差成績將其覆蓋 | 1 | 0 | 1 |
sv_pauseable | 玩家是否可以使用spec指令 | 0 | 0 | 1 |
sv_pause_messages | 是否在玩家使用spec時向其展示信息 | 0 | 0 | 1 |
sv_pause_frequency | 兩次使用spec的最短時間間隔 | 1 | 0 | 9999 |
sv_invite | 是否允許玩家邀請其他玩家入隊 | 1 | 0 | 1 |
sv_invite_frequency | 兩次邀請之間的最短時間間隔 | 1 | 0 | 9999 |
sv_tele_others_auth_level | 傳送至其他玩家身上時需要的管理員等級 | 1 | 1 | 3 |
sv_emotional_tees | 玩家發送表情時,面部表情是否隨之改變(1:改變,0:不變,-1:完全不變) | 1 | -1 | 1 |
sv_emoticon_ms_delay | 玩家連續發送兩個冒泡表情的間隔毫秒數 | 3000 | 20 | 999999999 |
sv_global_emoticon_ms_delay | 玩家連續發送兩個冒泡表情至所有客戶端的間隔毫秒數(該設置僅在大於等於sv_emoticon_ms_delay的值時有效) | 3000 | 20 | 999999999 |
sv_eye_emote_change_delay | 兩次面部表情發生變化的最短時間間隔 | 1 | 0 | 9999 |
sv_chat_delay | 兩次聊天的最短時間間隔 | 1 | 0 | 9999 |
sv_team_change_delay | 兩次玩家改變所屬隊伍的最短時間間隔 | 3 | 0 | 9999 |
sv_info_change_delay | 兩次玩家信息刷新的最短時間間隔(包括名稱,皮膚,顏色),為避免彩虹tee泛濫,應將其設置為很高的數值 | 5 | 0 | 9999 |
sv_vote_time | 投票的持續時間 | 25 | 1 | 9999 |
sv_vote_map_delay | 兩次地圖投票的最短時間間隔 | 0 | 0 | 9999 |
sv_vote_delay | 兩次任意投票的最短時間間隔 | 3 | 0 | 9999 |
sv_vote_kick_delay | 兩次投票移除玩家的最短時間間隔 | 0 | 0 | 9999 |
sv_vote_yes_percentage | 投票生效所需要的贊成票玩家所佔百分比 | 50 | 1 | 100 |
sv_vote_majority | 贊成票數應占什麼的百分比:投票者數還是全體玩家數?(默認為0,與投票者比較,忽視棄權票即未投票玩家) | 0 | 0 | 1 |
sv_vote_max_total | 一次投票可參與的最多人數(0代表無限制) | 0 | 0 | 64 |
sv_vote_veto_time | 玩家加入伺服器多久後才可以進行地圖投票(0表示禁用) | 20 | 0 | 1000 |
sv_kill_delay | 兩次使用kill的最短時間間隔 | 1 | 0 | 9999 |
sv_map_window | 地圖下載預發送窗口 | 15 | 0 | 100 |
sv_fast_download | 啟用快速下載地圖 | 1 | 0 | 1 |
sv_shotgun_bullet_sound | 是否開啟瘋狂的霰彈槍子彈音效(?) | 0 | 0 | 1 |
sv_region_name | 伺服器所屬區域,用於區域禁令 | "UNK" | ||
sv_sql_servername | 插入到記錄表中的SQL伺服器名稱 | "UNK" | ||
sv_savegames | 是否啟用save和load指令 | 1 | 0 | 1 |
sv_saveswapgames_delay | 玩家再次讀取遊戲存檔或與其他玩家交換位置的冷卻時間 | 30 | 0 | 10000 |
sv_saveswapgames_penalty | 玩家讀取存檔或與其他玩家交換位置後比賽記錄增加懲罰時長 | 60 | 0 | 10000 |
sv_swap_timeout | 連接超時後可持續存留在伺服器里的最長時間 | 180 | 0 | 10000 |
sv_swap | 是否啟用swap指令 | 1 | 0 | 1 |
sv_use_sql | 將SQLite改為優先MySQL伺服器(當接入MySQL伺服器異常時,參數sv_sqlite_file仍然可用於設置後備寫入伺服器) | 0 | 0 | 1 |
sv_sql_queries_delay | 每次SQL查詢下一位玩家前的延遲秒數 | 1 | 0 | 20 |
sv_sqlite_file | 在參數sv_use_sql禁用後或者作為備用SQL伺服器時,保存排名文件 | "ddnet-server.sqlite" | ||
sv_use_upnp | 啟用UPnP協議(需要事先編譯-DCONF_UPNP=ON) | 0 | 0 | 1 |
sv_ddrace_rules | 是否展示模組默認規則 | 1 | 0 | 1 |
sv_rules_line1 | 第一行規則 | "" | ||
sv_rules_line2 | 第二行規則 | "" | ||
sv_rules_line3 | 第三行規則 | "" | ||
sv_rules_line4 | 第四行規則 | "" | ||
sv_rules_line5 | 第五行規則 | "" | ||
sv_rules_line6 | 第六行規則 | "" | ||
sv_rules_line7 | 第七行規則 | "" | ||
sv_rules_line8 | 第八行規則 | "" | ||
sv_rules_line9 | 第九行規則 | "" | ||
sv_rules_line10 | 第十行規則 | "" | ||
sv_team | 地圖組隊設置(0 = 禁止組隊, 1 = 推薦組隊, 2 = 強制組隊, 3 = 強制單人) | 1 | 0 | 3 |
sv_min_team_size | 隊伍的最小人數(少於該人數的隊伍完成地圖不會獲得隊伍排名) | 2 | 1 | 64 |
sv_max_team_size | 隊伍的最大人數 | 64 | 1 | 64 |
sv_map_vote | 是否允許使用map指令更換地圖 | 1 | 0 | 1 |
sv_announcement_filename | 將會公告的文件,每個公告消息佔據一行 | "announcement.txt" | ||
sv_announcement_interval | 公告文件中的公告持續展示分鐘數 | 300 | 1 | 9999 |
sv_announcement_random | 設置逐行或者隨機公告 | 1 | 0 | 1 |
sv_old_laser | 玩家可以被自己散彈槍的激光拉向牆體反彈點(默認新地圖均為0)。設置為 1 則激光無法擊中自己,並且擊中其他玩家時會將玩家拉向射擊者而不是牆體反彈點 | 0 | 0 | 1 |
sv_slash_me | /me指令是否可用 | 0 | 0 | 1 |
sv_rejoin_team_0 | 隊伍完成地圖後自動返回默認隊伍 0 中(只對未鎖定隊伍有效) | 1 | 0 | 1 |
sv_no_weak_hook | 使用可選的遊戲刻計算,效果是所有玩家擁有強鈎 | 0 | 0 | 1 |
conn_timeout | 判定網絡超時的秒數 | 100 | 5 | 1000 |
conn_timeout_protection | 啟動網絡超時保護的秒數 | 1000 | 5 | 10000 |
sv_reset_pickups | 玩家經過起點線後是否重置其所持有的武器 | 0 | 0 | 1 |
sv_show_others | 玩家是否可以使用showothers指令 | 1 | 0 | 1 |
sv_show_others_default | 玩家默認是否可以看見他人(2 = 僅自己隊伍) | 0 | 0 | 2 |
sv_show_all_default | 玩家默認是否可以看見所有tee | 0 | 0 | 1 |
sv_max_afk_time | 玩家變成暫離狀態的判定時長秒數(0 = 禁用) | 300 | 0 | 9999 |
sv_plasma_range | 等離子炮台偵測玩家的範圍 | 700 | 1 | 99999 |
sv_plasma_per_sec | 等離子炮台每秒發射的子彈數量 | 3 | 0 | 50 |
sv_dragger_range | 光索偵測玩家的範圍 | 700 | 1 | 99999 |
sv_vote_pause | 允許投票暫停玩家(不同於移至旁觀) | 1 | 0 | 1 |
sv_vote_pause_time | 玩家被投票暫停後需要等待的秒數 | 10 | 0 | 360 |
sv_tune_reset | 更換地圖時是否重置調整參數 | 1 | 0 | 1 |
sv_reset_file | 用於執行改變地圖或重置伺服器默認設置的文件 | "reset.cfg" | ||
sv_input_fifo | 用於伺服器控制台輸入的Fifo文件(無窗口)或命名管道(窗口) | "" | ||
sv_ddrace_tune_reset | 是否在每次改變地圖都重置DDRace調整參數(sv_hit,sv_endless_drag 和 sv_old_laser) | 1 | 0 | 1 |
sv_nameless_score | 無名或默認名玩家是否擁有分數 | 1 | 0 | 1 |
sv_time_in_broadcast_interval | 計分板上傳間隔秒數 | 1 | 0 | 60 |
sv_default_timer_type | 設置默認顯示時間的方式,每局/回合遊戲計時器或廣播。(0 = 每局/回合計時器,1 = 廣播,2 = 合併前兩者,3 = 無) | 0 | 0 | 3 |
sv_chat_initial_delay | 發送第一條消息前需要等待的秒數 | 0 | 0 | 360 |
sv_chat_penalty | 每發送一條消息增加的聊天分數,並且每遊戲刻自動減少1 | 250 | 50 | 1000 |
sv_chat_threshold | 設置玩家聊天分數閾值,當玩家發言次數太多超過此值會被禁言sv_spam_mute_duration所設置的秒數 | 1000 | 50 | 10000 |
sv_spam_mute_duration | 針對聊天刷屏的禁言秒數,刷屏判定與上一行有關。0 = 關閉 | 60 | 0 | 3600 |
sv_shutdown_when_empty | 伺服器無人時自動關閉 | 0 | 0 | 1 |
sv_reload_when_empty | 伺服器無人時自動重載地圖(1 = 僅一次,2 = 每次伺服器清空) | 0 | 0 | 2 |
sv_kill_protection | 超時自殺保護判定,0 = 禁用,1-9999 = 分鐘數 | 20 | 0 | 9999 |
sv_solo_server | 設置單人模式伺服器(玩家無法交互,必須在載入地圖前設置) | 0 | 0 | 1 |
sv_client_suggestion | 對非DDNet客戶端的玩家進行廣播內容 | "Get DDNet client from DDNet.org to use all features on DDNet!" | ||
sv_client_suggestion_old | 對DDNet舊版本的玩家進行廣播內容 | "Your DDNet client is old, update it on DDNet.org!" | ||
sv_client_suggestion_bot | 對機械人客戶端的玩家進行廣播內容 | "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org" | ||
sv_banned_versions | 設置自動踢出伺服器的客戶端id黑名單(用英文逗號間隔) | "" | ||
sv_netlimit | 網絡限制:允許客戶端使用的網絡帶寬上限(kb/s) | 0 | 0 | 10000 |
sv_netlimit_alpha | 網絡限制:指數滑動平均的α權值 | 50 | 1 | 100 |
sv_connlimit | 連接限制:單個IP在每個時間段允許的連接次數 | 5 | 0 | 100 |
sv_connlimit_time | 連接限制:每個IP的連接時長限制 | 20 | 0 | 1000 |
sv_conn_logging_server | 用於IP位址登錄的Unix套接字伺服器(僅Unix系統) | "" | ||
sv_warmup | 每回合開始前的熱身時長秒數 | 0 | 0 | 0 |
sv_motd | 客戶端今日消息 | "" | ||
sv_tournament_mode | 錦標賽模式。開啟後,玩家將作為旁觀者加入伺服器 | 0 | 0 | 1 |
sv_spamprotection | 垃圾信息保護 | 1 | 0 | 1 |
sv_spectator_slots | 預留的旁觀席數量 | 0 | 0 | 64 |
sv_inactivekick_time | 處理不活躍玩家前的等待分鐘數 | 0 | 0 | 1000 |
sv_inactivekick | 不活躍玩家處理方法(0 = 移至旁觀,1 = 移至自由旁觀位/踢出,2 = 踢出) | 0 | 0 | 2 |
sv_strict_spectate_mode | 旁觀者模式的限制信息 | 0 | 0 | 1 |
sv_vote_spectate | 允許投票將玩家移至旁觀位 | 1 | 0 | 1 |
sv_vote_spectate_rejoindelay | 設置玩家被投票至旁觀後多少分鐘才能加入遊戲 | 3 | 0 | 1000 |
sv_vote_kick | 允許投票踢出玩家 | 1 | 0 | 1 |
sv_vote_kick_min | 發起踢出玩家投票所需最小的現有玩家數量 | 0 | 0 | 64 |
sv_vote_kick_bantime | 投票踢出玩家後附帶封禁秒數。0則無封禁 | 5 | 0 | 1440 |
sv_join_vote_delay | 新加入伺服器的玩家發起或參與投票需要等待的秒數 | 300 | 0 | 1000 |
sv_old_teleport_weapons | 所有武器添加傳送功能(已棄用,請使用新增實體) | 0 | 0 | 1 |
sv_old_teleport_hook | 鈎索穿過傳送門(已棄用,請使用新增實體) | 0 | 0 | 1 |
sv_teleport_hold_hook | 設置鈎索在玩家被傳送後不斷開 | 0 | 0 | 1 |
sv_teleport_lose_weapons | 被傳送的玩家失去所有拾取的武器(在某些競速地圖有用) | 0 | 0 | 1 |
sv_deepfly | 允許深度凍結的玩家使用非自動武器射擊 | 1 | 0 | 1 |
sv_destroy_bullets_on_death | 玩家死亡時清空發射的彈丸類子彈 | 1 | 0 | 1 |
sv_destroy_lasers_on_death | 玩家死亡時清空發射的激光類子彈 | 0 | 0 | 1 |
sv_mapupdaterate | 64 玩家名字《--》默認名字地圖刷新率 | 5 | 1 | 100 |
sv_server_type | 伺服器類別(簡單novice,中階moderate,……) | "none" | ||
sv_send_votes_per_tick | 每遊戲刻發送的投票選項數量 | 5 | 1 | 15 |
sv_rescue | 允許玩家在被凍結時使用/rescue指令自救(必須在初始配置中設置) | 0 | 0 | 1 |
sv_rescue_delay | 多次使用/rescue指令需要的間隔 | 1 | 0 | 1000 |
sv_practice | 允許組隊時進入練習模式。此時玩家可以使用/rescue,但是遊戲記錄不計入成績 | 1 | 0 | 1 |
dbg_dummies | 加入大量分身(僅調試模式) | 0 | 0 | 64 |
外部控制台設置
設置名 | 描述 | 默認值 | 最小值 | 最大值 |
---|---|---|---|---|
ec_bindaddr | 綁定外部控制台的地址。除了危險的「localhost」之外的任意地址。 | "localhost" | ||
ec_port | 使用外部控制台的端口 | 0 | 0 | 0 |
ec_password | 外部控制台的密碼 | "" | ||
ec_bantime | 客戶端在外部控制台身份驗證失敗時被封禁的時長。0 = 僅切斷連接。 | 0 | 0 | 1440 |
ec_auth_timeout | 判定外部控制台身份驗證超時的秒數 | 30 | 1 | 120 |
ec_output_level | 調整外部控制台中顯示的信息數量 | 1 | 0 | 2 |
伺服器指令
指令 | 參數 | 說明 |
---|---|---|
echo | r[文本] | 聊天框輸出文本 |
exec | r[文件名] | 運行指定配置文件 |
reset | s[配置項] | 重置此項配置的值 |
toggle | s[配置項] i[值1] i[值2] | 切換此項配置的值 |
access_level | s[指令] ?i[權限等級] | 設置特定指令的權限的等級(0 = 一級管理員,1 = 二級管理員,2 = 三級管理員,3 = 全部) |
access_status | i[權限等級] | 列出當前權限等級下的可用指令(0 = 一級管理員,1 = 二級管理員,2 = 三級管理員,3 = 全部) |
cmdlist | 列出此用戶下的可用指令 | |
ban | s[ip|id] ?i[分鐘數] r[原因] | 根據描述的原因將IP位址封禁數分鐘 |
ban_range | s[ip首] s[ip尾] ?i[分鐘數] r[原因] | 根據描述的原因將前後兩個IP界定的範圍內所有IP封禁數分鐘 |
unban | s[ip|entry] | 解禁特定IP/整個名單 |
unban_range | s[ip首] s[ip尾] | 解禁特定範圍的IP |
unban_all | 解除所有進入伺服器的禁令 | |
bans | ?i[頁數] | 顯示封禁名單(0 = 默認,每頁顯示20項) |
bans_save | s[文件名] | 將封禁名單保存在指定文件中 |
ban | s[ip|id] ?i[分鐘數] r[原因] | 根據描述的原因將玩家的IP位址或者客戶端ID封禁數分鐘 |
ban_region | s[地區] s[ip|id] ?i[分鐘數] r[原因] | 根據描述的原因將某個地區的IP位址封禁數分鐘 |
ban_region_range | s[地區] s[ip首] s[ip尾] ?i[分鐘數] r[原因] | 根據描述的原因,將某個地區前後兩個IP界定的範圍內所有IP封禁數分鐘 |
kick | i[id] ?r[原因] | 根據描述的原因將特定ID的玩家踢出伺服器 |
status | ?r[名字] | 列出包含該名字的玩家,保持為空則列出所有玩家 |
shutdown | ?r[原因] | 關閉伺服器 |
logout | 管理員登出 | |
show_ips | ?i[顯示] | 在管理員指令中顯示IP位址(1 = 打開,0 = 關閉) |
record | ?s[文件名] | 保存記錄至文件 |
stoprecord | 停止記錄 | |
reload | 重載地圖 | |
add_sqlserver | s['r'|'w'] s[數據庫] s[前綴] s[用戶] s[密碼] s[IP] i[端口] ?i[創建數據庫 ?] | 添加一個SQL伺服器 |
dump_sqlservers | s['r'|'w'] | 轉儲所有SQL伺服器(r = 讀取伺服器,w = 寫入伺服器) |
auth_add | s[身份] s[等級] r[密碼] | 添加一個管理員密鑰 |
auth_add_p | s[身份] s[等級] s[哈希] s[鹽值] | 添加一個預哈希的管理員密鑰 |
auth_change | s[身份] s[等級] r[密碼] | 更新此管理員密鑰 |
auth_change_p | s[身份] s[等級] s[哈希] s[鹽值] | 更新此條帶有預哈希數據的管理員密鑰 |
auth_remove | s[身份] | 移除此管理員密鑰 |
auth_list | 列出所有管理員密鑰 | |
name_ban | s[名字] ?i[距離] ?i[是否子字符串] ?r[原因] | 封禁特定的暱稱 |
name_unban | s[暱稱] | 解禁特定的暱稱 |
name_bans | 列出所有封禁的暱稱 | |
tune | s[調整項] ?i[值] | 修改調整項的值,值參數為空則顯示當前值 |
toggle_tune | s[調整項] i[值 1] i[值 2] | 調整項在兩值之間切換 |
tune_reset | ?s[調整項] | 重置指定的調整項為默認值,不指定則重置所有調整項 |
tunes | 列出所有調整項與其當前值 | |
tune_zone | i[調整區域編號] s[調整項] i[值] | 將此調整區域中的調整項設置為該值 |
tune_zone_dump | i[調整區域編號] | 轉儲此調整區域的數據 |
tune_zone_reset | ?i[調整區域編號] | 重置此調整區域的所有調整項,參數為空則重置所有調整區域 |
tune_zone_enter | i[調整區域編號] r[消息] | 當玩家進入此調整區域時會收到此消息(0 = 默認區域) |
tune_zone_leave | i[調整區域編號] r[消息] | 當玩家離開此調整區域時會收到此消息(0 = 默認區域) |
mapbug | s[地圖漏洞] | 啟用地圖兼容性模式來使用特定漏洞(例:grenade-doubleexplosion@ddnet.tw) |
switch_open | i[開關編號] | 此開關是否默認為關閉狀態(否則默認開啟) |
pause_game | 暫停/繼續遊戲 | |
change_map | ?r[地圖] | 更換地圖 |
random_map | ?i[星級] | 該星級的隨機地圖 |
random_unfinished_map | ?i[星級] | 該星級隨機的未通關地圖 |
restart | ?i[秒數] | 數秒後重新開始(0 = 中止) |
broadcast | r[信息] | 廣播信息 |
say | r[信息] | 在聊天欄說話 |
set_team | i[玩家名] i[隊伍編號] ?i[延遲分鐘數] | 設置玩家的隊伍為此隊伍編號 |
set_team_all | i[隊伍編號] | 設置所有玩家的隊伍為此隊伍編號 |
add_vote | s[投票項名] r[指令] | 添加一個投票項與對應的執行指令 |
remove_vote | r[投票項名] | 移除此投票項 |
force_vote | s[投票項名] s[指令] ?r[原因] | 強制發起投票 |
clear_votes | 關閉投票 | |
add_map_votes | 為所有地圖自動添加換圖的投票項 | |
vote | r['yes'|'no'] | 強制投贊成/反對票 |
dump_antibot | 轉儲反機械人狀況 | |
dbg_lognetwork | 登錄網絡 | |
kill_pl | v[玩家名] | 處死玩家並公告 |
totele | i[數字] | 傳送自己至此編號傳送點 |
totelecp | i[數字] | 傳送自己至此編號檢查點傳送點 |
tele | ?i[玩家名] ?i[玩家名] | 將玩家傳送至另一玩家處,或者將自己傳送到自己的視角中心 |
addweapon | i[武器編號] | 給予自己此編號的武器(-1 = 所有,0 = 錘子,1 = 手槍,2 = 霰彈,3 = 榴彈,4 = 激光,5 = 武士刀) |
removeweapon | i[武器編號] | 移除自身此編號的武器(-1 = 所有,0 = 錘子,1 = 手槍,2 = 霰彈,3 = 榴彈,4 = 激光,5 = 武士刀) |
shotgun | 裝備霰彈槍 | |
grenade | 裝備榴彈槍 | |
laser | 裝備激光槍 | |
rifle | 裝備激光槍 | |
jetpack | 將自己的手槍變為噴氣背包 | |
weapons | 裝備所有武器 | |
unshotgun | 移除自己的霰彈槍 | |
ungrenade | 移除自己的榴彈槍 | |
unlaser | 移除自己的激光槍 | |
unrifle | 移除自己的激光槍 | |
unjetpack | 移除自己手槍的噴氣背包功能 | |
unweapons | 移除自己的所有武器 | |
ninja | 裝備武士刀 | |
unninja | 移除自己的武士刀 | |
super | 裝備無限跳躍 | |
unsuper | 移除自身無限跳躍 | |
endless_hook | 裝備無限鈎索 | |
unendless_hook | 移除自身無限鈎索 | |
solo | 讓自己進入單人模式 | |
unsolo | 讓自己脫離單人模式 | |
deep | 讓自己變成深度凍結狀態 | |
undeep | 解除自身深度凍結 | |
livefreeze | 讓自己半身凍結 | |
unlivefreeze | 解除自身半身凍結 | |
left | ?i[距離] | 將自己向左平移一個單位距離 |
right | ?i[距離] | 將自己向右平移一個單位距離 |
up | ?i[距離] | 將自己向上平移一個單位距離 |
down | ?i[距離] | 將自己向下平移一個單位距離 |
move | i[x] i[y] | 將自己向右平移x個單位距離,向下平移y個單位距離,x和y為負數時則往反方向,方塊邊長為1個單位距離 |
move_raw | i[x] i[y] | 將自己向右平移x個坐標點,向下平移y個坐標點,x和y為負數時則往反方向,方塊邊長為32個坐標點 |
force_pause | v[玩家名] i[秒數] | 強制此玩家暫停遊戲數秒 |
force_unpause | v[玩家名] | 解除此玩家的強制暫停狀態 |
set_team_ddr | v[玩家名] i[隊伍編號] | 設置此玩家的隊伍 |
uninvite | v[玩家名] i[隊伍編號] | 拒絕此玩家加入隊伍 |
vote_mute | v[玩家名] i[秒數] ?r[原因] | 在數秒內暫時解除此玩家的投票權 |
vote_unmute | v[玩家名] | 交還此玩家的投票權 |
vote_mutes | 列出當前被移除投票權的玩家名單 | |
mute | ||
muteid | v[玩家名] i[秒數] ?r[原因] | 禁言帶有此名字的玩家 |
muteip | s[ip] i[秒數] ?r[原因] | 禁言此IP位址的玩家 |
unmute | i[禁言編號] | |
unmuteid | v[玩家名] | 解除此玩家的禁言 |
mutes | ||
moderate | 允許/禁用玩家有效的二級管理員模式 | |
vote_no | ||
save_dry | 轉儲當前的保存字符串 | |
dump_log | ?i[秒數] | 顯示之前數秒內的登錄情況 |
freezehammer | v[玩家名] | 給予此玩家凍結錘子 |
unfreezehammer | v[玩家名] | 移除此玩家凍結錘子 |
聊天欄指令
指令 | 參數 | 說明 |
---|---|---|
credits | 顯示DDNet的製作人員名單 | |
rules | 顯示伺服器規則 | |
emote | ?s[表情名] i[持續秒數] | 設置自己的眼部表情 |
eyeemote | ?s['on'|'off'|'toggle'] | 標準眼部表情開關(on = 開,off = 關,toggle = 切換為另一項且不顯示當前情況) |
settings | ?s[配置名] | 顯示此伺服器該配置信息 |
help | ?r[命令] | 顯示該命令的輔助說明,留空則顯示常規的說明 |
info | 顯示此伺服器的信息 | |
list | ?s[關鍵詞] | 列出已連接的名字匹配該關鍵詞的玩家(不分大小寫) |
me | r[消息] | 就像著名的irc命令 /me says hi 會顯示 <你的名字> says hi一樣 |
w | s[玩家名] r[信息] | 私信此玩家該信息 |
whisper | s[玩家名] r[信息] | 私信此玩家該信息 |
c | r[信息] | 對最後一條玩家的私信進行回復 |
converse | r[信息] | 對最後一條玩家的私信進行回復 |
pause | ?r[玩家名] | 原地停止並切換視角至此玩家 |
spec | ?r[玩家名] | 加入旁觀並切換視角至此玩家(如果伺服器不允許加入旁觀則改為執行/pause指令) |
pausevoted | 原地靜止並切換視角至當前被投票的玩家 | |
specvoted | 加入旁觀並切換視角至當前被投票玩家 | |
dnd | 請勿打擾模式開關(屏蔽聊天和伺服器消息) | |
mapinfo | ?r[地圖名] | 顯示此名字的地圖信息(參數為空則默認當前地圖) |
timeout | ?s[密碼] | 設置超時保護密碼 |
practice | ?i['0'|'1'] | 啟用你自己的隊伍的練習模式與作弊指令(目前只有/rescue),但是成績不計入排名 |
swap | ?r[玩家名] | 向同一隊伍的另一玩家發出換位申請 |
save | ?r[密碼] | 保存隊伍進度並設置密碼 |
load | ?r[密碼] | 加載當前密碼下保存的進度,參數為空則可以查看已存在的密碼 |
map | ?r[地圖名] | 投票換地圖 |
rankteam | ?r[玩家名] | 顯示此玩家的隊伍排名(參數為空則默認為自己) |
teamrank | ?r[玩家名] | 顯示此玩家的隊伍排名(參數為空則默認為自己) |
rank | ?r[玩家名] | 顯示此玩家的個人排名(參數為空則默認為自己) |
top5team | ?s[玩家名] ?i[從此名次往後] | 顯示隊伍排行榜或此玩家歷史成績上,從第i名往後的五項隊伍成績(默認為1,-1則顯示倒數的五名) |
teamtop5 | ?s[玩家名] ?i[從此名次往後] | 顯示隊伍排行榜或此玩家歷史成績上,從第i名往後的五項隊伍成績(默認為1,-1則顯示倒數的五名) |
top | ?i[從此名次往後] | 顯示全球或者區域排行榜上從第i名開始的排行(默認為1,-1則倒數) |
top5 | ?i[從此名次往後] | 顯示全球或者區域排行榜上從第i名開始的排行(默認為1,-1則倒數) |
times | ?s[玩家名] ?i[跳過次數] | 顯示伺服器或者此玩家在該地圖的記錄中,從第i次開始的最近的五次成績記錄(1 = 最近的記錄,-1 = 最初的記錄,玩家名建議用雙引號括住) |
points | ?r[玩家名] | 顯示此玩家的分數(參數為空默認為自己) |
top5points | ?i[名次] | 顯示全球排行榜上從此名次開始連續五人的分數(默認為1) |
timecp | ?r[玩家名] | 基於另一玩家的位置設置你的檢查點 |
team | ?i[隊伍編號] | 加入此隊伍(參數為空則顯示你當前的隊伍編號) |
lock | ?i['0'|'1'] | 開關隊伍鎖定狀態,鎖定時其他人無法直接加入你的隊伍並且一旦隊內有玩家死亡則會全隊重開。(/lock 0 表示解鎖,/lock 1 表示鎖定) |
unlock | 解鎖隊伍 | |
invite | r[玩家名] | 在隊伍鎖定狀態下邀請一名玩家 |
showothers | ?i['0'|'1'|'2'] | 是否顯示其他隊伍的玩家(默認關閉),0 = 關閉,1 = 開啟,2 = 僅顯示自己的隊伍 |
showall | ?i['0'|'1'] | 是否顯示遠距離的玩家(默認關閉),0 = 關閉,其他數字 = 開啟 |
specteam | ?i['0'|'1'] | 在旁觀時是否顯示其他隊伍的玩家(默認開啟),0 = 關閉,其他數字 = 開啟 |
ninjajetpack | ?i['0'|'1'] | 是否使用噴氣手槍的忍者外觀 |
saytime | ?r[玩家名] | 私下顯示此玩家當前跑圖的計時情況(參數為空默認為自己) |
saytimeall | 公示自己跑圖的計時情況 | |
time | 私下顯示自己跑圖的計時情況 | |
timer | ?s['gametimer'|'broadcast'|'both'|'none'|'cycle'] | 自定義跑圖計時顯示情況,broadcast = 僅消息廣播欄,gametimer = 僅屏幕頂端的計時器,cycle = 循環切換,both = 兩者都有,none = 兩者均不顯示 |
r | 將自己傳送到上一次未凍結的安全地點(在伺服器參數sv_rescue 1下才能使用) | |
rescue | 將自己傳送到上一次未凍結的安全地點(在伺服器參數sv_rescue 1下才能使用) | |
tp | ?r[玩家名] | 將自己傳送至此玩家(參數為空則傳送到視角中心) |
lasttp | 將自己傳送到上一次傳送選擇的位置 | |
teleport | ?r[玩家名] | 將自己傳送至此玩家(參數為空則傳送到視角中心) |
unsolo | 離開單人模式 | |
undeep | 解除自身的深度凍結 | |
kill | 當自殺保護觸發後強行自殺(在f1本地控制台中使用則視作普通的自殺) |
客戶端設置
設置項 | 描述 | 默認值 | 最小值 | 最大值 |
---|---|---|---|---|
cl_predict | 客戶端移動預測 | 1 | 0 | 1 |
cl_predict_dummy | 分身移動預測 | 1 | 0 | 1 |
cl_antiping_limit | 延遲補償大小(0 = 關閉) | 0 | 0 | 200 |
cl_antiping | 延遲補償開關,例如更激進地預測 | 0 | 0 | 1 |
cl_antiping_players | 更激進地預測其他玩家移動(只有在cl_antiping為1的時候有效) | 1 | 0 | 1 |
cl_antiping_grenade | 預測榴彈(只有在cl_antiping為1的時候有效) | 1 | 0 | 1 |
cl_antiping_weapons | 預測武器子彈(只有在cl_antiping為1的時候有效) | 1 | 0 | 1 |
cl_antiping_smooth | 平滑的玩家移動預測開關 | 0 | 0 | 1 |
cl_antiping_gunfire | 預測開火與武器物理機制(需要cl_antiping_grenade 1和cl_antiping_weapons 1) | 1 | 0 | 1 |
cl_prediction_margin | 以毫秒為單位的延遲補償預測幅度(增大延遲,但是可以減少跳幀帶來的停滯) | 10 | 1 | 2000 |
cl_nameplates | 在玩家頭頂顯示名字欄/暱稱板塊 | 1 | 0 | 1 |
cl_afk_emote | 顯示掛機玩家的zzz表情 | 1 | 0 | 1 |
cl_nameplates_always | 無視距離顯示玩家頭頂的暱稱板塊 | 1 | 0 | 1 |
cl_nameplates_teamcolors | 以不同顏色的暱稱板塊區分不同隊伍的玩家 | 1 | 0 | 1 |
cl_nameplates_size | 設置暱稱板塊的大小比例(0-100%) | 50 | 0 | 100 |
cl_nameplates_clan | 在暱稱板塊顯示戰隊名 | 0 | 0 | 1 |
cl_nameplates_clan_size | 設置頭頂戰隊名的大小比例(0-100%) | 30 | 0 | 100 |
cl_nameplates_ids | 在暱稱板塊顯示玩家在伺服器中的編號 | 0 | 0 | 1 |
cl_nameplates_own | 顯示自己的暱稱板塊(在demo錄像中也有效) | 0 | 0 | 1 |
cl_nameplates_friendmark | 在暱稱板塊用(♥)標記好友 | 0 | 0 | 1 |
cl_nameplates_strong | 在暱稱板塊顯示強弱鈎(0 = 關閉,1 = 圖標,2 = 圖標加存活時長排名) | 0 | 0 | 2 |
cl_text_entities | 渲染文本實體數據 | 1 | 0 | 1 |
cl_text_entities_size | 文本實體數據的大小(1%-100%) | 100 | 1 | 100 |
cl_authed_player_color | 計分板中真人玩家名字顏色的色號 | 5898211 | ||
cl_same_clan_color | 計分板中與你同戰隊的玩家名字顏色的色號 | 5898211 | ||
cl_enable_ping_color | 計分板中以不同顏色顯示延遲大小 | 1 | 0 | 1 |
cl_autoswitch_weapons | 自動裝備拾取到的武器 | 1 | 0 | 1 |
cl_autoswitch_weapons_out_of_ammo | 清空彈匣後自動切換武器 | 0 | 0 | 1 |
cl_showhud | 顯示遊戲內HUD圖形界面 | 1 | 0 | 1 |
cl_showhud_healthammo | 在遊戲內HUD圖形界面顯示:血條和盾值 | 1 | 0 | 1 |
cl_showhud_score | 在遊戲內HUD圖形界面顯示:得分 | 1 | 0 | 1 |
cl_showhud_timer | 在遊戲內HUD圖形界面顯示:計時器 | 1 | 0 | 1 |
cl_showhud_dummy_actions | 在遊戲內HUD圖形界面顯示:分身動作 | 1 | 0 | 1 |
cl_showhud_player_position | 在遊戲內HUD圖形界面顯示:玩家位置 | 0 | 0 | 1 |
cl_showhud_player_speed | 在遊戲內HUD圖形界面顯示:玩家速度 | 0 | 0 | 1 |
cl_showhud_player_angle | 在遊戲內HUD圖形界面顯示:玩家瞄準角度 | 0 | 0 | 1 |
cl_showhud_ddrace | 在遊戲內HUD圖形界面中的DDRace HUD界面顯示:DDRace HUD界面 | 1 | 0 | 1 |
cl_showhud_jumps_indicator | 在遊戲內HUD圖形界面的顯示:跳躍次數 | 1 | 0 | 1 |
cl_show_freeze_bars | 在玩家下方顯示預測解凍的倒計時進度條 | 1 | 0 | 1 |
cl_freezebars_alpha_inside_freeze | 玩家在水中的解凍進度條的透明度(0 = 透明,100 = 完全可見) | 0 | 0 | 100 |
cl_showrecord | 顯示舊式DDRace客戶端記錄 | 0 | 0 | 1 |
cl_shownotifications | 被人提及時客戶端後台提醒 | 1 | 0 | 1 |
cl_showemotes | 顯示玩家表情 | 1 | 0 | 1 |
cl_showchat | 顯示聊天欄(2 = 總是以最大範圍顯示) | 1 | 0 | 2 |
cl_show_chat_friends | 只顯示來自好友的聊天消息 | 0 | 0 | 1 |
cl_show_chat_system | 顯示聊天欄伺服器信息 | 1 | 0 | 1 |
cl_showkillmessages | 顯示死亡信息 | 1 | 0 | 1 |
cl_show_votes_after_voting | 在投票後不關閉投票窗口 | 0 | 0 | 1 |
cl_show_local_time_always | 顯示本地時間 | 0 | 0 | 1 |
cl_showfps | 顯示遊戲內幀率 | 0 | 0 | 1 |
cl_showpred | 顯示遊戲內以毫秒計的預測時間 | 0 | 0 | 1 |
cl_eye_wheel | 眼眶表情跟隨冒泡表情變化 | 1 | 0 | 1 |
cl_eye_duration | 眼眶表情持續時長 | 999999 | 1 | 999999 |
cl_airjumpindicator | 顯示空氣跳時玩家腳部顏色變化 | 1 | 0 | 1 |
cl_threadsoundloading | 加載聲音文件進程 | 1 | 0 | 1 |
cl_warning_teambalance | 隊伍人數平衡警告 | 1 | 0 | 1 |
cl_mouse_deadzone | 鏡頭跟隨準星死區大小 | 0 | 0 | 3000 |
cl_mouse_followfactor | 鏡頭跟隨準星時的滑動阻力 | 0 | 0 | 200 |
cl_mouse_max_distance | 準星移動最大半徑 | 400 | 0 | 5000 |
cl_mouse_min_distance | 準星移動最小半徑 | 0 | 0 | 5000 |
cl_dyncam | 啟用動態視野模式(另一套默認鏡頭跟隨準星移動的參數,亦可關閉跟隨) | 0 | 0 | 1 |
cl_dyncam_max_distance | 動態視野模式下準星移動最大半徑 | 1000 | 0 | 2000 |
cl_dyncam_min_distance | 動態視野模式下準星移動最小半徑 | 0 | 0 | 2000 |
cl_dyncam_mousesens | 動態視野模式下鼠標靈敏度 | 0 | 0 | 100000 |
cl_dyncam_deadzone | 動態視野模式下,鏡頭跟隨準星死區大小 | 300 | 1 | 1300 |
cl_dyncam_follow_factor | 動態視野模式下,鏡頭跟隨準星的滑動阻力 | 60 | 0 | 200 |
cl_dyncam_smoothness | 鏡頭移動的平滑度,0 = 立即跟隨,100 = 平緩滑動 | 0 | 0 | 100 |
cl_dyncam_stabilizing | 準星快速移動時鏡頭的減速程度,此值較大時鏡頭移動會產生延遲 | 0 | 0 | 100 |
cl_multiview_sensitivity | 設置多人同框視角下鏡頭移動到指定位置時有多快(值越大越快) | 100 | 0 | 200 |
cl_multiview_zoom_smoothness | 設置多人同框視角下鏡頭拉伸的平滑度(以毫秒為單位,值越大越慢) | 1300 | 50 | 5000 |
ed_autosave_interval | 以數分鐘間隔自動另存當前的正在編輯的地圖到'auto'文件夾(0 = 關閉) | 10 | 0 | 240 |
ed_autosave_max | 每個地圖自動保存的文件數量上限(0 = 無限制) | 10 | 0 | 1000 |
ed_smooth_zoom_time | 地圖編輯器視野大小調整的平滑度,單位:毫秒(0 = 關閉) | 250 | 0 | 5000 |
ed_limit_max_zoom_level | 編輯器內是否限制視野大小調整程度(0 = 無限制) | 1 | 0 | 1 |
ed_zoom_target | 視角移動到當前鼠標位置 | 0 | 0 | 1 |
ed_showkeys | 顯示按下的按鍵(注意:上方ed開頭的設置項都是在地圖編輯器中生效) | 0 | 0 | 1 |
cl_show_welcome | 第一次打開客戶端時顯示問候消息 | 1 | 0 | 1 |
cl_motd_time | 伺服器每日消息顯示的時長 | 10 | 0 | 100 |
cl_map_download_url | 默認下載地圖的URL地址(可以http:// 或 https://开头) | "https://maps.ddnet.org" | ||
cl_map_download_connect_timeout_ms | HTTP地圖下載:連接超時毫秒數(0 = 關閉) | 2000 | 0 | 100000 |
cl_map_download_low_speed_limit | HTTP地圖下載:設置下載限速,單位:字節每秒(0 = 關閉) | 4000 | 0 | 100000 |
cl_map_download_low_speed_time | HTTP地圖下載:設置下載限速時段(0 = 關閉) | 3 | 0 | 100000 |
cl_languagefile | 使用的語言文件 | "" | ||
cl_skin_download_url | 默認下載皮膚的URL地址 | "https://skins.ddnet.org/skin/" | ||
cl_skin_community_download_url | 默認下載社區皮膚的URL地址 | "https://skins.ddnet.org/skin/community/" | ||
cl_vanilla_skins_only | 只顯示原生皮膚 | 0 | 0 | 1 |
cl_download_skins | 即時從cl_skin_download_url設置的網址下載皮膚 | 1 | 0 | 1 |
cl_download_community_skins | 允許下載社區皮膚。從cl_skin_community_download_url而不是cl_skin_download_url中下載。 | 0 | 0 | 1 |
cl_auto_statboard_screenshot | 遊戲結束時自動截屏計分板 | 0 | 0 | 1 |
cl_auto_statboard_screenshot_max | 計分板自動截屏數量上限(0 = 無限制) | 10 | 0 | 1000 |
cl_default_zoom | 默認視野大小 | 10 | 0 | 20 |
cl_smooth_zoom_time | 遊戲內視野大小調整的平滑度,單位:毫秒(0 = 關閉) | 250 | 0 | 5000 |
cl_limit_max_zoom_level | 遊戲內是否限制視野大小調整程度(0 = 無限制) | 1 | 0 | 1 |
player_use_custom_color | 啟用自定義皮膚顏色 | 0 | 0 | 1 |
player_color_body | 本體身體顏色 | 65408 | ||
player_color_feet | 本體腳顏色 | 65408 | ||
player_skin | 本體皮膚文件名字 | "default" | ||
player_default_eyes | 玩家加入伺服器時的本體眼眶表情。(0 = 默認,1 = 皺眉,2 = 開心,3 = 白眼,4 = 憤怒,5 = 眯眼) | 0 | 0 | 5 |
cl_skin_prefix | 將皮膚換成帶此前綴的版本(例如:kitty——小貓,santa——聖誕) | "" | ||
cl_fat_skins | 啟用胖胖的皮膚 | 0 | 0 | 1 |
ui_page | 伺服器列表界面頁碼 | 9 | 6 | 10 |
ui_settings_page | 設置界面頁碼(用於翻頁,但是和鼠標直接點擊右側書頁突出的小耳朵一樣) | 0 | 0 | 9 |
ui_toolbox_page | 伺服器列表右側的工具欄(0 = 伺服器篩選設置,1 = 當前伺服器信息,2 = 好友列表) | 0 | 0 | 2 |
ui_server_address | 填寫伺服器列表下方的伺服器地址 | "localhost:8303" | ||
ui_mousesens | 菜單和編輯器中的鼠標靈敏度 | 200 | 1 | 100000 |
ui_controller_sens | 菜單和編輯器中的手柄靈敏度 | 100 | 1 | 100000 |
ui_smooth_scroll_time | 菜單或地圖編輯器中畫面平滑移動的動畫時長,單位:毫秒(0 = 關閉) | 500 | 0 | 5000 |
ui_color | 菜單頁面顏色 | 0xE4A046AF | ||
ui_colorize_ping | 在伺服器列表中用顏色區分不同延遲 | 1 | 0 | 1 |
ui_colorize_gametype | 在伺服器列表中用顏色區分不同遊戲模式 | 1 | 0 | 1 |
ui_close_window_after_changing_setting | 更改設置後關閉窗口 | 1 | 0 | 1 |
ui_unread_news | 標記主界面新聞為未讀 | 0 | 0 | 1 |
gfx_noclip | 禁用剪切 | 0 | 0 | 1 |
dummy_name | 分身暱稱 | "" | ||
dummy_clan | 分身戰隊名 | "" | ||
dummy_country | 分身國籍 | -1 | -1 | 1000 |
dummy_use_custom_color | 分身自定義皮膚顏色 | 0 | 0 | 1 |
dummy_color_body | 分身身體顏色 | 65408 | ||
dummy_color_feet | 分身腳部顏色 | 65408 | ||
dummy_skin | 分身皮膚名 | "default" | ||
dummy_default_eyes | 分身連接伺服器時默認眼眶表情。(0 = 默認,1 = 皺眉,2 = 開心,3 = 白眼,4 = 憤怒,5 = 眯眼) | 0 | 0 | 5 |
cl_dummy | 當前控制對象(0 = 本體,1 = 分身) | 0 | 0 | 1 |
cl_dummy_hammer | 分身自動錘開關 | 0 | 0 | 1 |
cl_dummy_resetonswitch | 切換分身後保持卡鍵(0 = 保持卡鍵,1 = 切出的對象鬆開所有卡鍵,2 = 切入的對象鬆開所有卡鍵) | 0 | 0 | 2 |
cl_dummy_restore_weapon | 分身自動錘關閉後自動切換回原先手持武器 | 1 | 0 | 1 |
cl_dummy_copy_moves | 分身同步動作 | 0 | 0 | 1 |
cl_dummy_control | 分身同步動作時三種動作不同步,用其他按鍵獨立控制(cl_dummy_jump 跳躍,cl_dummy_fire 開火,cl_dummy_hook 鈎索) | 0 | 0 | 1 |
cl_dummy_jump | 分身跳躍(需要cl_dummy_control 1) | 0 | 0 | 1 |
cl_dummy_fire | 分身開火(需要cl_dummy_control 1) | 0 | 0 | 1 |
cl_dummy_hook | 分身鈎索(需要cl_dummy_control 1) | 0 | 0 | 1 |
cl_show_start_menu_images | 顯示主界面選項的圖片 | 1 | 0 | 1 |
cl_skip_start_menu | 跳過主界面 | 0 | 0 | 1 |
cl_video_pausewithdemo | 暫停demo回放的同時暫停視頻渲染 | 1 | 0 | 1 |
cl_video_showhud | 錄製回放時顯示遊戲內HUD | 0 | 0 | 1 |
cl_video_showchat | 在錄製回放渲染時顯示聊天內容 | 1 | 0 | 1 |
cl_video_sound_enable | 渲染回放時使用聲音 | 1 | 0 | 1 |
cl_video_show_hook_coll_other | 渲染回放時顯示其他玩家的鈎索輔助線 | 0 | 0 | 1 |
cl_video_show_direction | 渲染回放時顯示玩家按鍵情況(1 = 其他玩家,2 = 僅自己) | 0 | 0 | 2 |
cl_video_crf | 設置視頻使用libx264編碼時的固定速率係數crf(0 = 最高質量,51 = 最低質量) | 18 | 0 | 51 |
cl_video_preset | 設置視頻使用libx264編碼時速度和質量的平衡性,默認為5(medium均衡),0 = ultrafast極致效率,9 = placebo安慰劑(最慢,不推薦) | 5 | 0 | 9 |
dbg_tuning | 顯示影響自己的調整參數信息(0 = 關閉,1 = 僅顯示更改項,2 = 顯示所有) | 0 | 0 | 2 |
player_name | 本體名 | "" | ||
player_clan | 本體戰隊名 | "" | ||
player_country | 本體國籍 | -1 | -1 | 1000 |
password | 伺服器密碼 | "" | ||
events | 啟用假日特殊裝扮(例如一些假期會更改眼部表情,聖誕節皮膚等等) | 1 | 0 | 1 |
steam_name | 顯示Steam當前所用名字 | "" | ||
logfile | 記錄所有輸出日誌的文件名 | "" | ||
logappend | 總是添加內容而不是覆蓋原有日誌文件 | 1 | 0 | 1 |
loglevel | 調整日誌文件中的信息數量(-3 = 無,-2 = 僅錯誤,-1 = 警告,0=信息,1 = 調試,2 = 傳輸軌跡) | 0 | -3 | 2 |
stdout_output_level | 調整系統控制台中的信息數量(-3 = 無,-2 = 僅錯誤,-1 = 警告,0 = 信息,1 = 調試,2 = 傳輸軌跡) | 0 | -3 | 2 |
console_output_level | 調整本地/遠程控制台中的信息數量(-3 = 無,-2 = 僅錯誤,-1 = 警告,0 = 信息,1 = 調試,2 = 傳輸軌跡) | 0 | -3 | 2 |
console_enable_colors | 用顏色區分控制台中輸出的信息 | 1 | 0 | 1 |
cl_save_settings | 退出遊戲時保存所有設置 | 1 | 0 | 1 |
cl_refresh_rate | 遊戲窗口的刷新率(單位:Hz) | 0 | 0 | 10000 |
cl_refresh_rate_inactive | 遊戲窗口在後台的刷新率(單位:Hz) | 120 | 0 | 10000 |
cl_editor | 打開地圖編輯器 | 0 | 0 | 1 |
cl_editor_dilate | 自動擴充嵌入圖像 | 1 | 0 | 1 |
cl_skin_filter_string | 皮膚篩選關鍵詞 | "" | ||
cl_auto_demo_record | 自動保存demo回放 | 1 | 0 | 1 |
cl_auto_demo_on_connect | 僅在連接伺服器的時候自動記錄一個demo文件 | 0 | 0 | 1 |
cl_auto_demo_max | 自動保存demo回放的最大數量(0 = 無限制) | 10 | 0 | 1000 |
cl_auto_screenshot | 自動保存遊戲結束截圖 | 0 | 0 | 1 |
cl_auto_screenshot_max | 自動保存截圖的最大數量(0 = 無限制) | 10 | 0 | 1000 |
cl_auto_csv | 自動將計分板導出為csv文件 | 0 | 0 | 1 |
cl_auto_csv_max | 自動保存csv文件的最大數量(0 = 無限制) | 10 | 0 | 1000 |
cl_show_broadcasts | 顯示遊戲內廣播 | 1 | 0 | 1 |
cl_print_broadcasts | 在控制台顯示廣播內容 | 1 | 0 | 1 |
cl_print_motd | 在控制台顯示每日消息 | 1 | 0 | 1 |
cl_friends_ignore_clan | 尋找好友時略過戰隊名 | 1 | 0 | 1 |
cl_assets_entities | 實體層資源文件夾 | "default" | ||
cl_asset_game | 遊戲資源文件夾 | "default" | ||
cl_asset_emoticons | 表情資源文件夾 | "default" | ||
cl_asset_particles | 粒子資源文件夾 | "default" | ||
cl_asset_hud | HUD資源文件夾 | "default" | ||
cl_asset_extras | 其他資源文件夾 | "default" | ||
br_filter_string | 伺服器搜索關鍵詞 | "Novice" | ||
br_exclude_string | 伺服器搜索排除詞 | "" | ||
br_filter_full | 僅顯示未滿伺服器 | 0 | 0 | 1 |
br_filter_empty | 僅顯示有玩家的伺服器 | 0 | 0 | 1 |
br_filter_spectators | 屏蔽旁觀位的伺服器 | 0 | 0 | 1 |
br_filter_friends | 只顯示好友所在的伺服器 | 0 | 0 | 1 |
br_filter_country | 僅顯示指定的國家或地區的伺服器 | 0 | 0 | 1 |
br_filter_country_index | 設置伺服器列表要篩選的國家或地區 | -1 | -1 | 999 |
br_filter_pw | 僅顯示沒有密碼的伺服器 | 0 | 0 | 1 |
br_filter_gametype | 篩選的遊戲模式類型 | "" | ||
br_filter_gametype_strict | 嚴格篩選遊戲模式 | 0 | 0 | 1 |
br_filter_connecting_players | 篩選正在連接的玩家 | 1 | 0 | 1 |
br_filter_serveraddress | 篩選的伺服器地址 | "" | ||
br_filter_unfinished_map | 僅顯示未完成地圖的伺服器 | 0 | 0 | 1 |
br_filter_exclude_countries | 篩選DDNet列表下特定國家或地區的伺服器 | "" | ||
br_filter_exclude_types | 篩選DDNet伺服器列表下特定遊戲模式 | "" | ||
br_indicate_finished | 查詢是否完成某張DDNet地圖(提交玩家名字至info.ddnet.org/info) | 1 | 0 | 1 |
br_location | 在延遲項用位置信息替換ping值,當前可用值:auto 自動,af 非洲,as 亞洲,as:cn 中國,eu 歐洲,na 北美洲,oc 大洋洲,sa 南美洲。 | "auto" | ||
br_cached_best_serverinfo_url | 請勿設置此變量,而應在settings_ddnet.cfg文件旁創建一個ddnet-serverlist-urls.cfg文件來收錄所有可用伺服器列表URLs | "" | ||
br_filter_exclude_countries_kog | 篩選KoG列表下特定國家或地區的伺服器 | "" | ||
br_filter_exclude_types_kog | 篩選KoG列表下特定遊戲模式 | "" | ||
br_sort | 按伺服器列表的某列排序 | 4 | 0 | 256 |
br_sort_order | 伺服器列表排序的方式,字母正序或倒序 | 2 | 0 | 2 |
br_max_requests | 刷新伺服器列表時使用的並發請求數量 | 100 | 0 | 1000 |
br_demo_sort | 按demo回放列表的某列排序 | 0 | 0 | 3 |
br_demo_sort_order | demo回放列表排序的方式,字母正序或倒序 | 0 | 0 | 1 |
br_demo_fetch_info | 是否在刷新時自動獲取demo信息 | 0 | 0 | 1 |
snd_buffer_size | 聲音緩衝大小 | 512 | 128 | 32768 |
snd_rate | 聲音混合率 | 48000 | 5512 | 384000 |
snd_enable | 開啟聲音 | 1 | 0 | 1 |
snd_enable_music | 播放背景音樂 | 0 | 0 | 1 |
snd_volume | 音量 | 30 | 0 | 100 |
snd_chat_volume | 聊天提示音量 | 30 | 0 | 100 |
snd_game_volume | 遊戲效果音量 | 30 | 0 | 100 |
snd_ambient_volume | 地圖音效音量 | 30 | 0 | 100 |
snd_background_music_volume | 背景音樂音量 | 30 | 0 | 100 |
snd_nonactive_mute | 遊戲在後台時自動靜音 | 0 | 0 | 1 |
snd_game | 啟用遊戲聲音 | 1 | 0 | 1 |
snd_gun | 啟用槍械聲音 | 1 | 0 | 1 |
snd_long_pain | 啟用凍結呼叫聲(在凍結狀態下開火) | 1 | 0 | 1 |
snd_chat | 啟用常規聊天提示音 | 1 | 0 | 1 |
snd_team_chat | 啟用隊伍聊天提示音 | 1 | 0 | 1 |
snd_servermessage | 啟用伺服器消息提示音 | 1 | 0 | 1 |
snd_highlight | 啟用聊天被提及音 | 1 | 0 | 1 |
gfx_screen | 多屏幕時的所在屏幕編號 | 0 | 0 | 15 |
gfx_screen_width | 屏幕寬度解像度 | 0 | 0 | 0 |
gfx_screen_height | 屏幕高度解像度 | 0 | 0 | 0 |
gfx_screen_refresh_rate | 屏幕刷新率 | 0 | 0 | 0 |
gfx_desktop_width | 檢測顯示改變時的桌面解像度寬度(不建議手動更改) | 0 | 0 | 0 |
gfx_desktop_height | 檢測顯示改變時的桌面解像度高度(不建議手動更改) | 0 | 0 | 0 |
gfx_borderless | 無邊框窗口模式(全屏模式下無用) | 1 | 0 | 1 |
gfx_fullscreen | 設置全屏模式(0 = 非全屏,1 = 獨佔全屏,2 = 無邊框全屏,3 = 窗口化全屏) | 0 | 0 | 3 |
gfx_highdpi | 使用高dpi | 1 | 0 | 1 |
gfx_color_depth | 幀緩存的色深,單位:bit(僅全屏) | 24 | 16 | 24 |
gfx_vsync | 垂直同步(可能產生延遲) | 0 | 0 | 1 |
gfx_display_all_video_modes | 在設置中顯示所有可用的視頻設置選項 | 0 | 0 | 1 |
gfx_high_detail | 顯示地圖細節 | 1 | 0 | 1 |
gfx_fsaa_samples | 全屏抗鋸齒FSAA採樣倍數(可能導致掉幀) | 0 | 0 | 64 |
gfx_refresh_rate | 屏幕刷新率 | 0 | 0 | 10000 |
gfx_backgroundrender | 遊戲在後台時依然渲染畫面 | 1 | 0 | 1 |
gfx_text_overlay | 在地圖編輯器或實體層快速渲染材質覆蓋畫面:值越大 = 細節越少 = 渲染速度越快 | 10 | 1 | 100 |
gfx_asyncrender_old | 遊戲刷新採用異步渲染,就是說上一幀渲染未完成時會跳過當前幀畫面的渲染,可以防止不同幀畫面一起顯示的畫面撕裂 | 1 | 0 | 1 |
gfx_quad_as_triangle | 以三角分割方式渲染裝飾性場景(在某些GPU中可以修復裝飾的顏色) | 0 | 0 | 1 |
inp_mousesens | 鼠標靈敏度 | 200 | 1 | 100000 |
inp_translated_keys | 考慮不同語言鍵盤的佈局,當鍵盤按鍵需要轉碼時先轉碼再使用 | 0 | 0 | 1 |
inp_ignored_modifiers | 忽視鍵盤的修飾組合鍵 | 0 | 0 | 65536 |
inp_ime_native_ui | 使用輸入法的原生皮膚(可能導致全屏模式下輸入法異常,並且需要重啟遊戲來應用更改) | 0 | 0 | 1 |
inp_controller_enable | 啟用手柄控制器 | 0 | 0 | 1 |
inp_controller_guid | 已識別手柄設備的名稱 | "" | ||
inp_controller_absolute | 遊戲內啟用完全手柄控制 | 0 | 0 | 1 |
inp_controller_sens | 遊戲內手柄靈敏度 | 100 | 1 | 100000 |
inp_controller_x | 控制準星X軸方向的搖杆 | 0 | 0 | 12 |
inp_controller_y | 控制準星Y軸方向的搖杆 | 1 | 0 | 12 |
inp_controller_tolerance | 忽視手柄搖杆的微小抖動量 | 5 | 0 | 50 |
cl_port | 客戶端本體連接伺服器的端口(0 = 隨機端口,1024或更大 = 設置手動端口,需要重啟) | 0 | 0 | 65535 |
cl_dummy_port | 分身連接伺服器的端口(0 = 隨機端口,1024或更大 = 設置手動端口,需要重啟) | 0 | 0 | 65535 |
cl_contact_port | 伺服器信息連接伺服器的端口(0 = 隨機端口,1024或更大 = 設置手動端口,需要重啟) | 0 | 0 | 65535 |
bindaddr | 客戶端/伺服器綁定的地址 | "" | ||
debug | 調試(Debug)模式 | 0 | 0 | 1 |
dbg_curl | 調試模式曲線 | 0 | 0 | 1 |
dbg_graphs | 性能圖表 | 0 | 0 | 1 |
dbg_gfx | 當GPU支持時顯示圖形庫警告或錯誤(0 = 不顯示,1 = 顯示最少,2 = 關鍵性能,3 = 顯示更多,4 = 顯示全部) | 0 | 0 | 4 |
dbg_stress | 壓力系統(僅調試模式) | 0 | 0 | 0 |
dbg_stress_server | 伺服器壓力(僅調試模式) | "localhost" | ||
http_allow_insecure | 允許不安全的HTTP協議,大多數情況用於測試 | 0 | 0 | 1 |
cl_race_binds_set | DDRace綁定設置等級(自動識別,無需手動設置) | 0 | 0 | 1 |
cl_reconnect_timeout | 超時後重連等待時長,單位:秒(0 = 關閉) | 120 | 0 | 600 |
cl_reconnect_full | 伺服器滿人時重連等待時長,單位:秒(0 = 關閉) | 5 | 0 | 600 |
cl_message_system_color | 系統信息顏色 | 2817983 | ||
cl_message_client_color | 客戶端信息顏色 | 9633471 | ||
cl_message_highlight_color | 被玩家提及消息顏色 | 65471 | ||
cl_message_team_color | 隊伍消息顏色 | 5636050 | ||
cl_message_color | 消息顏色 | 255 | ||
cl_laser_rifle_inner_color | 激光槍激光實心光線顏色 | 11206591 | ||
cl_laser_rifle_outline_color | 激光槍激光外框光線顏色 | 11176233 | ||
cl_laser_sg_inner_color | 散彈槍激光實心光線顏色 | 1467241 | ||
cl_laser_sg_outline_color | 散彈槍激光外框光線顏色 | 1866773 | ||
cl_laser_door_inner_color | 激光門激光實心光線顏色 | 7701379 | ||
cl_laser_door_outline_color | 激光們激光外框光線顏色 | 7667473 | ||
cl_laser_freeze_inner_color | 凍結機關激光實心光線顏色 | 12001153 | ||
cl_laser_freeze_outline_color | 凍結機關激光外框光線顏色 | 11613223 | ||
cl_kill_message_normal_color | 非相關擊殺信息顏色 | 255 | ||
cl_kill_message_highlight_color | 相關擊殺消息顏色 | 255 | ||
cl_message_friend | 在好友消息處顯示愛心 | 1 | 0 | 1 |
cl_message_friend_color | 好友消息顏色 | 65425 | ||
conn_timeout | 網絡超時 | 100 | 5 | 1000 |
cl_show_ids | 在計分板顯示客戶端id | 0 | 0 | 1 |
cl_scoreboard_on_death | 死亡時顯示計分板 | 1 | 0 | 1 |
cl_auto_race_record | 保存每場遊戲最佳記錄的回放 | 1 | 0 | 1 |
cl_replays | 啟用短時回放 | 0 | 0 | 1 |
cl_replay_length | 短時回放默認時長 | 30 | 10 | 0 |
cl_race_record_server_control | 由伺服器決定回放錄製的開始位置 | 1 | 0 | 1 |
cl_demo_name | 回放文件以玩家暱稱命名 | 1 | 0 | 1 |
cl_demo_assume_race | 默認回放為跑圖回放 | 1 | 0 | 1 |
cl_race_ghost | 啟用影子錄像 | 1 | 0 | 1 |
cl_race_ghost_server_control | 由伺服器決定影子錄像起點 | 1 | 0 | 1 |
cl_race_show_ghost | 顯示影子 | 1 | 0 | 1 |
cl_race_save_ghost | 保存影子 | 1 | 0 | 1 |
cl_ddrace_scoreboard | 啟用DDRace風格的計分板 | 1 | 0 | 1 |
cl_show_others | 顯示其他隊伍的玩家(2 = 僅顯示所在隊伍) | 0 | 0 | 2 |
cl_show_others_alpha | 顯示其他隊伍玩家的透明度(alpha值,0 = 透明,100 = 完全顯示) | 40 | 0 | 100 |
cl_overlay_entities | 實體層的不透明度百分比 | 0 | 0 | 100 |
cl_showquads | 顯示場景裝飾性貼圖(除了顯示狀況不佳的玩家,只有地圖作者會在意這一項) | 1 | 0 | 1 |
cl_background_color | 背景層背景色 | 128 | ||
cl_background_entities_color | 實體層背景色 | 128 | ||
cl_background_entities | 以該地圖作為實體層背景 | "" | ||
cl_run_on_join | 加入伺服器時執行指令 | "" | ||
cl_menu_map | 菜單界面使用的地圖背景 | "auto" | ||
cl_rotation_radius | 菜單鏡頭旋轉半徑 | 30 | 1 | 500 |
cl_rotation_speed | 菜單鏡頭旋轉時長,單位:秒 | 40 | 1 | 120 |
cl_camera_speed | 切換菜單的鏡頭速度 | 5 | 1 | 40 |
cl_background_show_tiles_layers | 顯示當前實體層背景的圖塊層 | 0 | 0 | 1 |
cl_unpredicted_shadow | 顯示的tee上一位置的影子(0 = 關閉,1 = 開啟,-1 = 調試模式也不顯示) | 0 | -1 | 1 |
cl_predict_freeze | 凍結區域預測(0 = 關閉,1 = 開啟,2 = 允許部分情況在凍結時小幅度移動) | 1 | 0 | 2 |
cl_show_ninja | 顯示武士刀皮膚 | 1 | 0 | 1 |
cl_show_hook_coll_other | 是否顯示其他玩家鈎索輔助線(2 = 持續顯示) | 1 | 0 | 2 |
cl_show_hook_coll_own | 是否顯示自己的鈎索輔助線(2 = 持續顯示) | 1 | 0 | 2 |
cl_hook_coll_size | 鈎索輔助線寬度 | 0 | 0 | 20 |
cl_hook_coll_alpha | 鈎索輔助線不透明度(0 = 透明,100 = 完全可見) | 100 | 0 | 100 |
cl_hook_coll_color_no_coll | 未瞄準任何實體事物的輔助線顏色 | 65407 | ||
cl_hook_coll_color_hookable_coll | 瞄準可鈎牆體的輔助線顏色 | 6401973 | ||
cl_hook_coll_color_tee_coll | 瞄準其他玩家的輔助線顏色 | 2817919 | ||
cl_chat_teamcolors | 以隊伍顏色顯示聊天名字 | 0 | 0 | 1 |
cl_chat_reset | 離開伺服器後重置聊天內容 | 1 | 0 | 1 |
cl_chat_old | 舊版聊天框 | 0 | 0 | 1 |
cl_show_direction | 顯示按鍵情況(1 = 僅其他玩家,2 = 包括自己) | 1 | 0 | 2 |
cl_old_gun_position | 玩家持槍方式改為 TW 0.6.1以前的風格(高一點) | 0 | 0 | 1 |
cl_confirm_disconnect_time | 進行遊戲一定時長後,斷開伺服器連接時需要彈窗確認(單位:分鐘,-1 = 禁用,0 = 總是彈出) | 20 | -1 | 1440 |
cl_confirm_quit_time | 進行遊戲一定時長後,關閉遊戲時需要彈窗確認(單位:分鐘,-1 = 禁用,0 = 總是彈出) | 20 | -1 | 1440 |
cl_timeout_code | 超時重連密碼 | "" | ||
cl_dummy_timeout_code | 分身超時重連密碼 | "" | ||
cl_timeout_seed | 超時種子 | "" | ||
cl_input_fifo | 作為客戶端控制台輸入的Fifo文件(無窗口)或命名管道(有窗口) | "" | ||
cl_config_version | 配置版本,幫助修復新版本客戶端中的舊版本遊戲配置 | 0 | 0 | 0 |
cl_demo_slice_begin | 回放切片的開始標記位於第幾遊戲刻 | -1 | 0 | 0 |
cl_demo_slice_end | 回放切片的結束標記位於第幾遊戲刻 | -1 | 0 | 0 |
cl_demo_show_speed | 顯示速度變化儀錶盤 | 0 | 0 | 1 |
cl_demo_show_pause | 回放暫停或播放時在中心顯示提示圖案 | 1 | 0 | 1 |
cl_demo_keyboard_shortcuts | 在回放播放器界面啟用鍵盤快捷鍵 | 1 | 0 | 1 |
gfx_gl_major | 圖形庫主要版本 | 1 | 1 | 10 |
gfx_gl_minor | 圖形庫次要版本 | 3 | 0 | 10 |
gfx_gl_patch | 圖形庫補丁版本 | 0 | 0 | 10 |
gfx_gl_texture_lod_bias | 圖形庫材質採樣乘以1000的倍數後的細節誤差(lod bias) | -500 | -15000 | 15000 |
gfx_3d_texture_analysis_ran | 運行分析器檢查3D/2D向量材質是否正常運作 | 0 | 0 | 1 |
gfx_3d_texture_analysis_renderer | 用於分析的渲染器 | "" | ||
gfx_3d_texture_analysis_version | 用於分析的版本 | "" | ||
gfx_gpu_name | 後台選定的GPU(若後台支持) | "auto" | ||
gfx_backend | 後台渲染方式(例:OpenGL 或 Vulkan) | "OpenGL" | ||
gfx_render_thread_count | 後台渲染使用的進程數(注意:此值有可能被後台忽略) | 3 | 0 | 0 |
gfx_driver_is_blocked | 1表示當前驅動為受阻礙的錯誤狀態 | 0 | 0 | 1 |
cl_video_recorder_fps | 回放錄製幀率 | 60 | 1 | 1000 |
客戶端指令
指令 | 參數 | 說明 |
---|---|---|
exec | r[文件名] | 執行特定配置文件 |
reset | s[設置名] | 重置某項設置為默認值 |
toggle | s[設置選項] i[值1] i[值2] | 點按切換設置值 |
+toggle | s[設置選項] i[值1] i[值2] | 長按切換設置值 |
toggle_local_console | 打開本地控制台 | |
toggle_remote_console | 打開遠程控制台 | |
clear_local_console | 清空本地控制台消息 | |
clear_remote_console | 清空遠程控制台消息 | |
dump_local_console | 將本地控制台消息保存至文本文件 | |
dump_remote_console | 將遠程控制台消息保存至文本文件 | |
console_page_up | 控制台向前翻頁 | |
console_page_down | 控制台向後翻頁 | |
callvote | s['kick'|'spectate'|'option'] s[玩家名|選項文本] ?r[原因] | 發起投票 |
vote | r['yes'|'no'] | 投贊成或反對票 |
+emote | 打開表情輪盤 | |
emote | i[表情編號] | 使用表情 |
+spectate | 旁觀時打開視角選擇列表 | |
spectate | i[旁觀者名字] | 啟用旁觀模式 |
spectate_next | 旁觀下一位玩家 | |
spectate_previous | 旁觀上一位玩家 | |
spectate_closest | 旁觀最近玩家 | |
spectate_multiview | i[玩家名] | 多視角旁觀時添加或移除玩家名對應的視角(-1 = 移除所有選定的玩家) |
zoom+ | 視野放大 | |
zoom- | 視野縮小 | |
zoom | ?i | 指定視野大小 |
set_view | i[x]i[y] | 設置鏡頭的x和y坐標 |
goto_switch | i[數字]?i[offset] | 查看給定數字編號的開關(在offset) |
goto_tele | i[數字]?i[offset] | 查看給定數字編號的傳送區域(在offset) |
say | r[消息] | 在公開頻道內對話 |
say_team | r[消息] | 在隊伍頻道內對話 |
chat | s['team'|'all'] ?r[消息] | 啟用隊伍頻道/公開頻道進行對話 |
+show_chat | 顯示更多聊天欄消息 | |
echo | r[消息] | 在聊天欄發送僅自己可見的消息 |
+left | 左移動 | |
+right | 右移動 | |
+jump | 跳躍 | |
+hook | 發射鈎索 | |
+fire | 開火 | |
+showhookcoll | 顯示鈎索輔助線 | |
+weapon1 | 切換到錘子 | |
+weapon2 | 切換到手槍 | |
+weapon3 | 切換到霰彈 | |
+weapon4 | 切換到榴彈 | |
+weapon5 | 切換到激光 | |
+nextweapon | 切換到下一武器 | |
+prevweapon | 切換到下一武器 | |
add_foe | s[名字] ?s[戰隊] | 添加黑名單 |
remove_foe | s[名字] ?s[戰隊] | 移出黑名單 |
foes | 列出黑名單 | |
add_friend | s[名字] ?s[戰隊] | 添加好友 |
remove_friend | s[名字] ?s[戰隊] | 移除好友 |
friends | 列出好友 | |
team | i[隊伍編號] | 加入該編號的隊伍 |
kill | 自殺重開 | |
tune_zone | i[區域編號] s[調整項] i[值] | 將此調整區域中的調整項設置為該值 |
dummy_connect | 連接分身 | |
dummy_disconnect | 斷開分身連接 | |
dummy_reset | 重置分身 | |
quit | 離開客戶端 | |
exit | 離開客戶端 | |
restart | 重啟客戶端 | |
minimize | 客戶端最小化 | |
connect | r[host|ip] | 連接到特定的主機host/ip地址 |
disconnect | 從伺服器斷開連接 | |
ping | 顯示當前伺服器的延遲 | |
screenshot | 屏幕截圖 | |
start_video | 開始錄像 | |
stop_video | 結束錄像 | |
rcon | r[管理員指令] | 發送管理員指令 |
rcon_auth | r[密碼] | 發送管理員密碼進行身份認證 |
rcon_login | s[用戶名] r[密碼] | 帶用戶名的管理員認證 |
play | r[文件名] | 播放指定的錄像文件 |
record | ?r[文件名] | 保存記錄至該文件 |
stoprecord | 停止記錄 | |
add_demomarker | 添加demo錄像的時間線標記 | |
begin_favorite_group | 在`add_favorite`前使用此參數,並以`end_favorite_group`結束,則可以批量收藏伺服器 | |
end_favorite_group | 在`add_favorite`後使用此參數,並以`begin_favorite_group`開頭,則可以批量收藏伺服器 | |
add_favorite | s[host|ip] ?s['allow_ping'] | 添加收藏伺服器 |
remove_favorite | r[host|ip] | 從伺服器收藏中移除 |
demo_slice_start | ||
demo_slice_end | ||
demo_play | 播放demo錄像 | |
demo_speed | i[速度] | 設置demo播放速度 |
save_replay | ?i[長度] s[文件名] | 保存上次設定的秒數的重播 |
benchmark_quit | i[秒數] r[文件名] | 以秒數為單位的基準時長保存文件,然後退出 |
參數調整
調整項 | 描述 | 默認值 |
---|---|---|
ground_control_speed | 玩家地面水平移動最大移速 | 10.0 |
ground_control_accel | 地面水平移動加速度 | 2.0 |
ground_friction | 地面摩檫力 | 0.5 |
ground_jump_impulse | 地面跳躍衝量 | 13.2 |
air_jump_impulse | 空中跳躍衝量 | 12.0 |
air_control_speed | 玩家空中水平移動最大速度 | 5.0 |
air_control_accel | 空中水平移動加速度 | 1.5 |
air_friction | 空氣摩檫力 | 0.95 |
hook_length | 鈎爪飛行最大區域半徑 | 380.0 |
hook_fire_speed | 鈎爪飛行速度 | 80.0 |
hook_drag_accel | 鈎牆後鈎索拉力的加速度 | 3.0 |
hook_drag_speed | 鈎人後對他人的速度 | 15.0 |
gravity | 重力 | 0.5 |
velramp_start | 速度修正起點 | 550 |
velramp_range | 速度修正範圍 | 2000 |
velramp_curvature | 速度修正曲率 | 1.4 |
gun_curvature | 手槍子彈下墜曲率 | 1.25 |
gun_speed | 手槍子彈飛行速度 | 2200.0 |
gun_lifetime | 手槍子彈存在時長 | 2.0 |
shotgun_curvature | 霰彈下墜曲率 | 1.25 |
shotgun_speed | 霰彈飛行速度 | 2750.0 |
shotgun_speeddiff | 霰彈速度散射差異值(棄用) | 0.8 |
shotgun_lifetime | 霰彈存在時長(棄用) | 0.20 |
grenade_curvature | 榴彈下墜曲率 | 7.0 |
grenade_speed | 榴彈飛行速度 | 1000.0 |
grenade_lifetime | 榴彈存在時長 | 2.0 |
laser_reach | 激光完全衰弱所需最大里程 | 800.0 |
laser_bounce_delay | 激光反彈後衰弱所需里程 | 150 |
laser_bounce_num | 激光反彈次數上限 | 1000 |
laser_bounce_cost | 激光每次反彈從衰弱最大里程中扣除的部分 | 0 |
laser_damage | 激光傷害(棄用) | 5 |
player_collision | 允許玩家間碰撞 | 1 |
player_hooking | 允許玩家間使用鈎索拉扯 | 1 |
jetpack_strength | 手槍作為飛行背包時的推力 | 400.0 |
shotgun_strength | 霰彈拉力 | 10.0 |
explosion_strength | 爆炸推力(例如榴彈) | 6.0 |
hammer_strength | 錘擊推力 | 1.0 |
hook_duration | 鈎索拉住其他玩家時持續時長 | 1.25 |
hammer_fire_delay | 錘擊空氣後搖 | 125 |
gun_fire_delay | 手槍射擊間隔 | 125 |
shotgun_fire_delay | 霰彈槍射擊間隔 | 500 |
grenade_fire_delay | 榴彈發射間隔 | 500 |
laser_fire_delay | 激光射擊間隔 | 800 |
ninja_fire_delay | 武士刀攻擊間隔 | 800 |
hammer_hit_fire_delay | 錘擊玩家後搖 | 320 |
ground_elasticity_x | 牆體彈性 | 0 |
ground_elasticity_y | 地板與天花板彈性 | 0 |