Translations:Grenade/42/zh: Difference between revisions

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Created page with "* 榴弹若在飞行过程中一直没有产生交互,默认情况下会在2秒后自行爆炸; * 榴弹本身没有宽度,因此可以穿过由可碰撞实体组成的角落,若想发射榴弹穿过这个角落,紧贴着角落发射会是一个不错的方法; * 因为榴弹枪是一把自动武器,玩家可以按住开火键,并在解除冻结时立即发射榴弹; * 如果玩家在发射榴弹后死亡,则被这枚榴弹会立..."
 
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* 榴弹若在飞行过程中一直没有产生交互,默认情况下会在2秒后自行爆炸;
* 榴弹若在飞行过程中一直没有产生交互,默认情况下会在2秒后自行爆炸;
* 榴弹本身没有宽度,因此可以穿过由可碰撞实体组成的角落,若想发射榴弹穿过这个角落,紧贴着角落发射会是一个不错的方法;
* 榴弹本身没有宽度,因此可以穿过由可碰撞实体组成的角落,若想发射榴弹穿过这个角落,紧贴着角落发射会是一个不错的方法;
* 因为榴弹枪是一把自动武器,玩家可以按住开火键,在[[Freeze|解]]立即发射榴弹;
* 因为榴弹枪是一把自动武器,玩家可以按住开火键,在[[Special:MyLanguage/Freeze|解冻瞬间]]立即发射榴弹;
* 如果玩家在发射榴弹后[[Death|死亡]],则这枚榴弹会立即消失。
* 如果玩家在发射榴弹后[[Special:MyLanguage/Death|死亡]],则这枚榴弹会立即消失。

Latest revision as of 14:20, 2 July 2024

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Message definition (Grenade)
*A grenade projectile will explode if it remains in the air for 2 seconds 
*A rocket projectile has no width, meaning it can technically pass through tight gaps between blocks. To get it to work on purpose, keep in mind that it is easier the closer you are to the gap
*Since the grenade launcher is an automatic weapon it can be held down to shoot indefinitely, also directly on [[Special:MyLanguage/Freeze|unfreeze]], even if you are standing in a freeze tile
*If you [[Special:MyLanguage/Death|kill]] while a grenade projectile is in the air, the projectile will disappear
  • 榴弹若在飞行过程中一直没有产生交互,默认情况下会在2秒后自行爆炸;
  • 榴弹本身没有宽度,因此可以穿过由可碰撞实体组成的角落,若想发射榴弹穿过这个角落,紧贴着角落发射会是一个不错的方法;
  • 因为榴弹枪是一把自动武器,玩家可以按住开火键,在解冻瞬间立即发射榴弹;
  • 如果玩家在发射榴弹后死亡,则这枚榴弹会立即消失。