Settings and Commands/ko: Difference between revisions
Created page with "설정과 커맨드" |
Updating to match new version of source page |
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<languages/> | <languages/> | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
== Map Settings == | == Map Settings == | ||
</div> | </div> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Setting | ! <span lang="en" dir="ltr" class="mw-content-ltr">Setting</span> | ||
! Description | ! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | ||
! Default | ! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span> | ||
! Min | ! <span lang="en" dir="ltr" class="mw-content-ltr">Min</span> | ||
! Max | ! <span lang="en" dir="ltr" class="mw-content-ltr">Max</span> | ||
|- | |- | ||
| sv_hit | | sv_hit | ||
| Whether players can hammer/grenade/laser each other or not | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can hammer/grenade/laser each other or not</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 20: | Line 17: | ||
|- | |- | ||
| sv_endless_drag | | sv_endless_drag | ||
| Turns endless hooking on/off | | <span lang="en" dir="ltr" class="mw-content-ltr">Turns endless hooking on/off</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 26: | Line 23: | ||
|- | |- | ||
| sv_freeze_delay | | sv_freeze_delay | ||
| How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & | | <span lang="en" dir="ltr" class="mw-content-ltr">How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze)</span> | ||
| 3 | | 3 | ||
| 1 | | 1 | ||
Line 32: | Line 29: | ||
|- | |- | ||
| sv_save_worse_scores | | sv_save_worse_scores | ||
| Whether to save worse scores when you already have a better one | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to save worse scores when you already have a better one</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 38: | Line 35: | ||
|- | |- | ||
| sv_pauseable | | sv_pauseable | ||
| Whether players can pause their char or not | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can pause their char or not</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 44: | Line 41: | ||
|- | |- | ||
| sv_team | | sv_team | ||
| Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you) | | <span lang="en" dir="ltr" class="mw-content-ltr">Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 50: | Line 47: | ||
|- | |- | ||
| sv_min_team_size | | sv_min_team_size | ||
| Minimum team size (finishing in a team smaller than this size gives you no teamrank) | | <span lang="en" dir="ltr" class="mw-content-ltr">Minimum team size (finishing in a team smaller than this size gives you no teamrank)</span> | ||
| 2 | | 2 | ||
| 1 | | 1 | ||
Line 56: | Line 53: | ||
|- | |- | ||
| sv_max_team_size | | sv_max_team_size | ||
| Maximum team size | | <span lang="en" dir="ltr" class="mw-content-ltr">Maximum team size</span> | ||
| 64 | | 64 | ||
| 1 | | 1 | ||
Line 62: | Line 59: | ||
|- | |- | ||
| sv_old_laser | | sv_old_laser | ||
| Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 68: | Line 65: | ||
|- | |- | ||
| sv_no_weak_hook | | sv_no_weak_hook | ||
| Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong. | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong.</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 74: | Line 71: | ||
|- | |- | ||
| sv_reset_pickups | | sv_reset_pickups | ||
| Whether the weapons are reset on passing the start tile or not | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether the weapons are reset on passing the start tile or not</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 80: | Line 77: | ||
|- | |- | ||
| sv_show_others_default | | sv_show_others_default | ||
| Whether players see others by default (2 for own team) | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether players see others by default (2 for own team)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 86: | Line 83: | ||
|- | |- | ||
| sv_plasma_range | | sv_plasma_range | ||
| How far will the plasma gun track tees | | <span lang="en" dir="ltr" class="mw-content-ltr">How far will the plasma gun track tees</span> | ||
| 700 | | 700 | ||
| 1 | | 1 | ||
Line 92: | Line 89: | ||
|- | |- | ||
| sv_plasma_per_sec | | sv_plasma_per_sec | ||
| How many shots does the plasma gun fire per seconds | | <span lang="en" dir="ltr" class="mw-content-ltr">How many shots does the plasma gun fire per seconds</span> | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 98: | Line 95: | ||
|- | |- | ||
| sv_dragger_range | | sv_dragger_range | ||
| How far will the dragger track tees | | <span lang="en" dir="ltr" class="mw-content-ltr">How far will the dragger track tees</span> | ||
| 700 | | 700 | ||
| 1 | | 1 | ||
Line 104: | Line 101: | ||
|- | |- | ||
| sv_solo_server | | sv_solo_server | ||
| Set server to solo mode (no player interactions, has to be set before loading the map) | | <span lang="en" dir="ltr" class="mw-content-ltr">Set server to solo mode (no player interactions, has to be set before loading the map)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 110: | Line 107: | ||
|- | |- | ||
| sv_old_teleport_weapons | | sv_old_teleport_weapons | ||
| Teleporting of all weapons (deprecated, use special entities instead) | | <span lang="en" dir="ltr" class="mw-content-ltr">Teleporting of all weapons (deprecated, use special entities instead)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 116: | Line 113: | ||
|- | |- | ||
| sv_old_teleport_hook | | sv_old_teleport_hook | ||
| Hook through teleporter (deprecated, use special entities instead) | | <span lang="en" dir="ltr" class="mw-content-ltr">Hook through teleporter (deprecated, use special entities instead)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 122: | Line 119: | ||
|- | |- | ||
| sv_teleport_hold_hook | | sv_teleport_hold_hook | ||
| Hold hook when teleported | | <span lang="en" dir="ltr" class="mw-content-ltr">Hold hook when teleported</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 128: | Line 125: | ||
|- | |- | ||
| sv_teleport_lose_weapons | | sv_teleport_lose_weapons | ||
| Lose weapons when teleported (useful for some race maps) | | <span lang="en" dir="ltr" class="mw-content-ltr">Lose weapons when teleported (useful for some race maps)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 134: | Line 131: | ||
|- | |- | ||
| sv_deepfly | | sv_deepfly | ||
| Allow fire non auto weapons when deep | | <span lang="en" dir="ltr" class="mw-content-ltr">Allow fire non auto weapons when deep</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 140: | Line 137: | ||
|- | |- | ||
| sv_destroy_bullets_on_death | | sv_destroy_bullets_on_death | ||
| Destroy bullets when their owner dies | | <span lang="en" dir="ltr" class="mw-content-ltr">Destroy bullets when their owner dies</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 146: | Line 143: | ||
|- | |- | ||
| sv_destroy_lasers_on_death | | sv_destroy_lasers_on_death | ||
| Destroy lasers when their owner dies | | <span lang="en" dir="ltr" class="mw-content-ltr">Destroy lasers when their owner dies</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 152: | Line 149: | ||
|} | |} | ||
{| class="wikitable" | {| class="wikitable" | ||
! Command | ! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span> | ||
! Arguments | ! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span> | ||
! Description | ! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | ||
|- | |- | ||
| tune | | tune | ||
| s[tuning] ?i[value] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[tuning] ?i[value]</span> | ||
| Tune variable to value or show current value | | <span lang="en" dir="ltr" class="mw-content-ltr">Tune variable to value or show current value</span> | ||
|- | |- | ||
| toggle_tune | | toggle_tune | ||
| s[tuning] i[value 1] i[value 2] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[tuning] i[value 1] i[value 2]</span> | ||
| Toggle tune variable | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggle tune variable</span> | ||
|- | |- | ||
| tune_zone | | tune_zone | ||
| i[zone] s[tuning] i[value] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] s[tuning] i[value]</span> | ||
| Tune in zone a variable to value | | <span lang="en" dir="ltr" class="mw-content-ltr">Tune in zone a variable to value</span> | ||
|- | |- | ||
| tune_zone_enter | | tune_zone_enter | ||
| i[zone] r[message] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] r[message]</span> | ||
| which message to display on zone enter; use 0 for normal area | | <span lang="en" dir="ltr" class="mw-content-ltr">which message to display on zone enter; use 0 for normal area</span> | ||
|- | |- | ||
| tune_zone_leave | | tune_zone_leave | ||
| i[zone] r[message] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] r[message]</span> | ||
| which message to display on zone leave; use 0 for normal area | | <span lang="en" dir="ltr" class="mw-content-ltr">which message to display on zone leave; use 0 for normal area</span> | ||
|- | |- | ||
| mapbug | | mapbug | ||
| s[mapbug] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[mapbug]</span> | ||
| Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw) | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)</span> | ||
|- | |- | ||
| switch_open | | switch_open | ||
| i[switch] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[switch]</span> | ||
| Whether a switch is deactivated by default (otherwise activated) | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether a switch is deactivated by default (otherwise activated)</span> | ||
|} | |} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
== Server Settings == | == Server Settings == | ||
</div> | </div> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Setting | ! <span lang="en" dir="ltr" class="mw-content-ltr">Setting</span> | ||
! Description | ! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | ||
! Default | ! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span> | ||
! Min | ! <span lang="en" dir="ltr" class="mw-content-ltr">Min</span> | ||
! Max | ! <span lang="en" dir="ltr" class="mw-content-ltr">Max</span> | ||
|- | |- | ||
| password | | password | ||
| Password to the server | | <span lang="en" dir="ltr" class="mw-content-ltr">Password to the server</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |||
| events | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |- | ||
| logfile | | logfile | ||
| Filename to log all output to | | <span lang="en" dir="ltr" class="mw-content-ltr">Filename to log all output to</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |||
| logappend | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Append to logfile instead of overwriting it every time</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |- | ||
| loglevel | | loglevel | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</span> | ||
| 0 | |||
| -3 | |||
| 2 | | 2 | ||
|- | |||
| stdout_output_level | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</span> | |||
| 0 | | 0 | ||
| | | -3 | ||
| 2 | |||
|- | |- | ||
| console_output_level | | console_output_level | ||
| Adjusts the amount of information in the console | | <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</span> | ||
| 0 | | 0 | ||
| -3 | |||
| 2 | | 2 | ||
|- | |- | ||
| console_enable_colors | | console_enable_colors | ||
| Enable colors in console output | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable colors in console output</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 235: | Line 240: | ||
|- | |- | ||
| sv_name | | sv_name | ||
| Server name | | <span lang="en" dir="ltr" class="mw-content-ltr">Server name</span> | ||
| | | "unnamed server" | ||
| | | | ||
| | | | ||
|- | |- | ||
| bindaddr | | bindaddr | ||
| Address to bind the client/server to | | <span lang="en" dir="ltr" class="mw-content-ltr">Address to bind the client/server to</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_ipv4only | | sv_ipv4only | ||
| Whether to bind only to ipv4, otherwise bind to all available interfaces | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to bind only to ipv4, otherwise bind to all available interfaces</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 253: | Line 258: | ||
|- | |- | ||
| sv_port | | sv_port | ||
| Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310) | | <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 265: | Line 264: | ||
|- | |- | ||
| sv_hostname | | sv_hostname | ||
| Server hostname (0.7 only) | | <span lang="en" dir="ltr" class="mw-content-ltr">Server hostname (0.7 only)</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_map | | sv_map | ||
| Map to use on the server | | <span lang="en" dir="ltr" class="mw-content-ltr">Map to use on the server</span> | ||
| | | "Sunny Side Up" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_max_clients | | sv_max_clients | ||
| Maximum number of clients that are allowed on a server | | <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of clients that are allowed on a server</span> | ||
| 64 | | 64 | ||
| 1 | | 1 | ||
Line 283: | Line 282: | ||
|- | |- | ||
| sv_max_clients_per_ip | | sv_max_clients_per_ip | ||
| Maximum number of clients with the same IP that can connect to the server | | <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of clients with the same IP that can connect to the server</span> | ||
| 4 | | 4 | ||
| 1 | | 1 | ||
Line 289: | Line 288: | ||
|- | |- | ||
| sv_high_bandwidth | | sv_high_bandwidth | ||
| Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only | | <span lang="en" dir="ltr" class="mw-content-ltr">Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 295: | Line 294: | ||
|- | |- | ||
| sv_register | | sv_register | ||
| Register server with master server for public listing, can also accept a comma-separated list of protocols to register on, like | | <span lang="en" dir="ltr" class="mw-content-ltr">Register server with master server for public listing, can also accept a comma-separated list of protocols to register on, like 'ipv4,ipv6'</span> | ||
| | | "1" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_register_extra | | sv_register_extra | ||
| Extra headers to send to the register endpoint, comma separated | | <span lang="en" dir="ltr" class="mw-content-ltr">Extra headers to send to the register endpoint, comma separated 'Header: Value' pairs</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_register_url | | sv_register_url | ||
| Masterserver URL to register to | | <span lang="en" dir="ltr" class="mw-content-ltr">Masterserver URL to register to</span> | ||
| | | "https://master1.ddnet.org/ddnet/15/register" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rcon_password | | sv_rcon_password | ||
| Remote console password (full access) | | <span lang="en" dir="ltr" class="mw-content-ltr">Remote console password (full access)</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rcon_mod_password | | sv_rcon_mod_password | ||
| Remote console password for moderators (limited access) | | <span lang="en" dir="ltr" class="mw-content-ltr">Remote console password for moderators (limited access)</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rcon_helper_password | | sv_rcon_helper_password | ||
| Remote console password for helpers (limited access) | | <span lang="en" dir="ltr" class="mw-content-ltr">Remote console password for helpers (limited access)</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rcon_max_tries | | sv_rcon_max_tries | ||
| Maximum number of tries for remote console authentication | | <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of tries for remote console authentication</span> | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
Line 337: | Line 336: | ||
|- | |- | ||
| sv_rcon_bantime | | sv_rcon_bantime | ||
| The time a client gets banned if remote console authentication fails. 0 makes it just use kick | | <span lang="en" dir="ltr" class="mw-content-ltr">The time a client gets banned if remote console authentication fails. 0 makes it just use kick</span> | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 343: | Line 342: | ||
|- | |- | ||
| sv_auto_demo_record | | sv_auto_demo_record | ||
| Automatically record demos | | <span lang="en" dir="ltr" class="mw-content-ltr">Automatically record demos</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 349: | Line 348: | ||
|- | |- | ||
| sv_auto_demo_max | | sv_auto_demo_max | ||
| Maximum number of automatically recorded demos (0 = no limit) | | <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically recorded demos (0 = no limit)</span> | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 355: | Line 354: | ||
|- | |- | ||
| sv_tee_historian | | sv_tee_historian | ||
| Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space) | | <span lang="en" dir="ltr" class="mw-content-ltr">Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 361: | Line 360: | ||
|- | |- | ||
| sv_vanilla_antispoof | | sv_vanilla_antispoof | ||
| Enable vanilla Antispoof | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable vanilla Antispoof</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 367: | Line 366: | ||
|- | |- | ||
| sv_dnsbl | | sv_dnsbl | ||
| Enable DNSBL (DNS-based Blackhole List) | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable DNSBL (DNS-based Blackhole List)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 373: | Line 372: | ||
|- | |- | ||
| sv_dnsbl_host | | sv_dnsbl_host | ||
| Hostname of DNSBL provider to use for IP Verification | | <span lang="en" dir="ltr" class="mw-content-ltr">Hostname of DNSBL provider to use for IP Verification</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_dnsbl_key | | sv_dnsbl_key | ||
| Optional Authentication Key for the specified DNSBL provider | | <span lang="en" dir="ltr" class="mw-content-ltr">Optional Authentication Key for the specified DNSBL provider</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_dnsbl_vote | | sv_dnsbl_vote | ||
| Block votes by blacklisted addresses | | <span lang="en" dir="ltr" class="mw-content-ltr">Block votes by blacklisted addresses</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 391: | Line 390: | ||
|- | |- | ||
| sv_dnsbl_ban | | sv_dnsbl_ban | ||
| Automatically ban blacklisted addresses | | <span lang="en" dir="ltr" class="mw-content-ltr">Automatically ban blacklisted addresses</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 397: | Line 396: | ||
|- | |- | ||
| sv_dnsbl_chat | | sv_dnsbl_chat | ||
| Don | | <span lang="en" dir="ltr" class="mw-content-ltr">Don't allow chat from blacklisted addresses</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 403: | Line 402: | ||
|- | |- | ||
| sv_rcon_vote | | sv_rcon_vote | ||
| Only allow authed clients to call votes | | <span lang="en" dir="ltr" class="mw-content-ltr">Only allow authed clients to call votes</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 409: | Line 408: | ||
|- | |- | ||
| sv_player_demo_record | | sv_player_demo_record | ||
| Automatically record demos for each player | | <span lang="en" dir="ltr" class="mw-content-ltr">Automatically record demos for each player</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 415: | Line 414: | ||
|- | |- | ||
| sv_demo_chat | | sv_demo_chat | ||
| Record chat for demos | | <span lang="en" dir="ltr" class="mw-content-ltr">Record chat for demos</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 421: | Line 420: | ||
|- | |- | ||
| sv_server_info_per_second | | sv_server_info_per_second | ||
| Maximum number of complete server info responses that are sent out per second (0 for no limit) | | <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of complete server info responses that are sent out per second (0 for no limit)</span> | ||
| 50 | | 50 | ||
| 0 | | 0 | ||
Line 427: | Line 426: | ||
|- | |- | ||
| sv_van_conn_per_second | | sv_van_conn_per_second | ||
| Antispoof specific ratelimit (0 for no limit) | | <span lang="en" dir="ltr" class="mw-content-ltr">Antispoof specific ratelimit (0 for no limit)</span> | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 433: | Line 432: | ||
|- | |- | ||
| sv_sixup | | sv_sixup | ||
| Enable sixup connections | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable sixup connections</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 439: | Line 438: | ||
|- | |- | ||
| sv_skill_level | | sv_skill_level | ||
| Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive) | | <span lang="en" dir="ltr" class="mw-content-ltr">Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 445: | Line 444: | ||
|- | |- | ||
| debug | | debug | ||
| Debug mode | | <span lang="en" dir="ltr" class="mw-content-ltr">Debug mode</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 451: | Line 450: | ||
|- | |- | ||
| dbg_curl | | dbg_curl | ||
| Debug curl | | <span lang="en" dir="ltr" class="mw-content-ltr">Debug curl</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
|- | |- | ||
| dbg_stress | | dbg_stress | ||
| Stress systems (Debug build only) | | <span lang="en" dir="ltr" class="mw-content-ltr">Stress systems (Debug build only)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 481: | Line 462: | ||
|- | |- | ||
| http_allow_insecure | | http_allow_insecure | ||
| Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing. | | <span lang="en" dir="ltr" class="mw-content-ltr">Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing.</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 487: | Line 468: | ||
|- | |- | ||
| sv_welcome | | sv_welcome | ||
| Message that will be displayed to players who join the server | | <span lang="en" dir="ltr" class="mw-content-ltr">Message that will be displayed to players who join the server</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_reserved_slots | | sv_reserved_slots | ||
| The number of slots that are reserved for special players | | <span lang="en" dir="ltr" class="mw-content-ltr">The number of slots that are reserved for special players</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 499: | Line 480: | ||
|- | |- | ||
| sv_reserved_slots_pass | | sv_reserved_slots_pass | ||
| The password that is required to use a reserved slot | | <span lang="en" dir="ltr" class="mw-content-ltr">The password that is required to use a reserved slot</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_hit | | sv_reserved_slots_auth_level | ||
| Whether players can hammer/grenade/laser each other or not | | <span lang="en" dir="ltr" class="mw-content-ltr">Minimum rcon auth level needed to use a reserved slot. 4 = rcon auth disabled</span> | ||
| 1 | |||
| 1 | |||
| 4 | |||
|- | |||
| sv_hit | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can hammer/grenade/laser each other or not</span> | |||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 511: | Line 498: | ||
|- | |- | ||
| sv_endless_drag | | sv_endless_drag | ||
| Turns endless hooking on/off | | <span lang="en" dir="ltr" class="mw-content-ltr">Turns endless hooking on/off</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 517: | Line 504: | ||
|- | |- | ||
| sv_test_cmds | | sv_test_cmds | ||
| Turns testing commands aka cheats on/off (setting only works in initial config) | | <span lang="en" dir="ltr" class="mw-content-ltr">Turns testing commands aka cheats on/off (setting only works in initial config)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 523: | Line 510: | ||
|- | |- | ||
| sv_freeze_delay | | sv_freeze_delay | ||
| How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & | | <span lang="en" dir="ltr" class="mw-content-ltr">How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze)</span> | ||
| 3 | | 3 | ||
| 1 | | 1 | ||
Line 529: | Line 516: | ||
|- | |- | ||
| sv_endless_super_hook | | sv_endless_super_hook | ||
| Endless hook for super players on/off | | <span lang="en" dir="ltr" class="mw-content-ltr">Endless hook for super players on/off</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 535: | Line 522: | ||
|- | |- | ||
| sv_hide_score | | sv_hide_score | ||
| Whether players scores will be announced or not | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether players scores will be announced or not</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 541: | Line 528: | ||
|- | |- | ||
| sv_save_worse_scores | | sv_save_worse_scores | ||
| Whether to save worse scores when you already have a better one | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to save worse scores when you already have a better one</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 547: | Line 534: | ||
|- | |- | ||
| sv_pauseable | | sv_pauseable | ||
| Whether players can pause their char or not | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can pause their char or not</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 553: | Line 540: | ||
|- | |- | ||
| sv_pause_messages | | sv_pause_messages | ||
| Whether to show messages when a player pauses and resumes | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show messages when a player pauses and resumes</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 559: | Line 546: | ||
|- | |- | ||
| sv_pause_frequency | | sv_pause_frequency | ||
| The minimum allowed delay between /spec | | <span lang="en" dir="ltr" class="mw-content-ltr">The minimum allowed delay between /spec</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 565: | Line 552: | ||
|- | |- | ||
| sv_invite | | sv_invite | ||
| Whether players can invite other players to teams | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can invite other players to teams</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 571: | Line 558: | ||
|- | |- | ||
| sv_invite_frequency | | sv_invite_frequency | ||
| The minimum allowed delay between invites | | <span lang="en" dir="ltr" class="mw-content-ltr">The minimum allowed delay between invites</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 577: | Line 564: | ||
|- | |- | ||
| sv_tele_others_auth_level | | sv_tele_others_auth_level | ||
| The auth level you need to tele others | | <span lang="en" dir="ltr" class="mw-content-ltr">The auth level you need to tele others</span> | ||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 583: | Line 570: | ||
|- | |- | ||
| sv_emotional_tees | | sv_emotional_tees | ||
| Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all</span> | ||
| 1 | | 1 | ||
| -1 | | -1 | ||
| 1 | | 1 | ||
|- | |- | ||
| | | sv_emoticon_ms_delay | ||
| The time in | | <span lang="en" dir="ltr" class="mw-content-ltr">The time in ms a player has to wait before allowing the next over-head emoticons</span> | ||
| | | 3000 | ||
| | | 20 | ||
| | | 999999999 | ||
|- | |||
| sv_global_emoticon_ms_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in ms a player has to wait before allowing the next over-head emoticons that is send to all clients (this config must be higher or equal to sv_emoticon_ms_delay to have an effect)</span> | |||
| 3000 | |||
| 20 | |||
| 999999999 | |||
|- | |- | ||
| sv_eye_emote_change_delay | | sv_eye_emote_change_delay | ||
| The time in seconds between eye emoticons change | | <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between eye emoticons change</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 601: | Line 594: | ||
|- | |- | ||
| sv_chat_delay | | sv_chat_delay | ||
| The time in seconds between chat messages | | <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between chat messages</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 607: | Line 600: | ||
|- | |- | ||
| sv_team_change_delay | | sv_team_change_delay | ||
| The time in seconds between team changes (spectator/in game) | | <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between team changes (spectator/in game)</span> | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 613: | Line 606: | ||
|- | |- | ||
| sv_info_change_delay | | sv_info_change_delay | ||
| The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time | | <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time</span> | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 619: | Line 612: | ||
|- | |- | ||
| sv_vote_time | | sv_vote_time | ||
| The time in seconds a vote lasts | | <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds a vote lasts</span> | ||
| 25 | | 25 | ||
| 1 | | 1 | ||
Line 625: | Line 618: | ||
|- | |- | ||
| sv_vote_map_delay | | sv_vote_map_delay | ||
| The minimum time in seconds between map votes | | <span lang="en" dir="ltr" class="mw-content-ltr">The minimum time in seconds between map votes</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 631: | Line 624: | ||
|- | |- | ||
| sv_vote_delay | | sv_vote_delay | ||
| The time in seconds between any vote | | <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between any vote</span> | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 637: | Line 630: | ||
|- | |- | ||
| sv_vote_kick_delay | | sv_vote_kick_delay | ||
| The minimum time in seconds between kick votes | | <span lang="en" dir="ltr" class="mw-content-ltr">The minimum time in seconds between kick votes</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 643: | Line 636: | ||
|- | |- | ||
| sv_vote_yes_percentage | | sv_vote_yes_percentage | ||
| The percent of people that need to agree or deny for the vote to succeed/fail | | <span lang="en" dir="ltr" class="mw-content-ltr">The percent of people that need to agree or deny for the vote to succeed/fail</span> | ||
| 50 | | 50 | ||
| 1 | | 1 | ||
Line 649: | Line 642: | ||
|- | |- | ||
| sv_vote_majority | | sv_vote_majority | ||
| Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N) | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 655: | Line 648: | ||
|- | |- | ||
| sv_vote_max_total | | sv_vote_max_total | ||
| How many people can participate in a vote at max (0 = no limit by default) | | <span lang="en" dir="ltr" class="mw-content-ltr">How many people can participate in a vote at max (0 = no limit by default)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 661: | Line 654: | ||
|- | |- | ||
| sv_vote_veto_time | | sv_vote_veto_time | ||
| Minutes of time on a server until a player can veto map change votes (0 = disabled) | | <span lang="en" dir="ltr" class="mw-content-ltr">Minutes of time on a server until a player can veto map change votes (0 = disabled)</span> | ||
| 20 | | 20 | ||
| 0 | | 0 | ||
Line 667: | Line 660: | ||
|- | |- | ||
| sv_kill_delay | | sv_kill_delay | ||
| The minimum time in seconds between kills | | <span lang="en" dir="ltr" class="mw-content-ltr">The minimum time in seconds between kills</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
| 9999 | | 9999 | ||
|- | |- | ||
| sv_map_window | | sv_map_window | ||
| Map downloading send-ahead window | | <span lang="en" dir="ltr" class="mw-content-ltr">Map downloading send-ahead window</span> | ||
| 15 | | 15 | ||
| 0 | | 0 | ||
Line 685: | Line 672: | ||
|- | |- | ||
| sv_fast_download | | sv_fast_download | ||
| Enables fast download of maps | | <span lang="en" dir="ltr" class="mw-content-ltr">Enables fast download of maps</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 691: | Line 678: | ||
|- | |- | ||
| sv_shotgun_bullet_sound | | sv_shotgun_bullet_sound | ||
| Crazy shotgun bullet sound on/off | | <span lang="en" dir="ltr" class="mw-content-ltr">Crazy shotgun bullet sound on/off</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
|- | |- | ||
| sv_region_name | | sv_region_name | ||
| Server region. Used for regional bans | | <span lang="en" dir="ltr" class="mw-content-ltr">Server region. Used for regional bans</span> | ||
| | | "UNK" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_sql_servername | | sv_sql_servername | ||
| SQL Server name that is inserted into record table | | <span lang="en" dir="ltr" class="mw-content-ltr">SQL Server name that is inserted into record table</span> | ||
| | | "UNK" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_savegames | | sv_savegames | ||
| Enables savegames (/save and /load) | | <span lang="en" dir="ltr" class="mw-content-ltr">Enables savegames (/save and /load)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 721: | Line 702: | ||
|- | |- | ||
| sv_saveswapgames_delay | | sv_saveswapgames_delay | ||
| Delay in seconds for loading a savegame or before swapping | | <span lang="en" dir="ltr" class="mw-content-ltr">Delay in seconds for loading a savegame or before swapping</span> | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
Line 727: | Line 708: | ||
|- | |- | ||
| sv_saveswapgames_penalty | | sv_saveswapgames_penalty | ||
| Penalty in seconds for saving or swapping position | | <span lang="en" dir="ltr" class="mw-content-ltr">Penalty in seconds for saving or swapping position</span> | ||
| 60 | | 60 | ||
| 0 | | 0 | ||
Line 733: | Line 714: | ||
|- | |- | ||
| sv_swap_timeout | | sv_swap_timeout | ||
| Timeout in seconds before option to swap expires | | <span lang="en" dir="ltr" class="mw-content-ltr">Timeout in seconds before option to swap expires</span> | ||
| 180 | | 180 | ||
| 0 | | 0 | ||
Line 739: | Line 720: | ||
|- | |- | ||
| sv_swap | | sv_swap | ||
| Enable /swap | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable /swap</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 745: | Line 726: | ||
|- | |- | ||
| sv_use_sql | | sv_use_sql | ||
| Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable) | | <span lang="en" dir="ltr" class="mw-content-ltr">Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 751: | Line 732: | ||
|- | |- | ||
| sv_sql_queries_delay | | sv_sql_queries_delay | ||
| Delay in seconds between SQL queries of a single player | | <span lang="en" dir="ltr" class="mw-content-ltr">Delay in seconds between SQL queries of a single player</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 757: | Line 738: | ||
|- | |- | ||
| sv_sqlite_file | | sv_sqlite_file | ||
| File to store ranks in case sv_use_sql is turned off or used as backup sql server | | <span lang="en" dir="ltr" class="mw-content-ltr">File to store ranks in case sv_use_sql is turned off or used as backup sql server</span> | ||
| | | "ddnet-server.sqlite" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_use_upnp | | sv_use_upnp | ||
| Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling) | | <span lang="en" dir="ltr" class="mw-content-ltr">Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 775: | Line 750: | ||
|- | |- | ||
| sv_ddrace_rules | | sv_ddrace_rules | ||
| Whether the default mod rules are displayed or not | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether the default mod rules are displayed or not</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 781: | Line 756: | ||
|- | |- | ||
| sv_rules_line1 | | sv_rules_line1 | ||
| Rules line 1 | | <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 1</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line2 | | sv_rules_line2 | ||
| Rules line 2 | | <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 2</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line3 | | sv_rules_line3 | ||
| Rules line 3 | | <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 3</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line4 | | sv_rules_line4 | ||
| Rules line 4 | | <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 4</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line5 | | sv_rules_line5 | ||
| Rules line 5 | | <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 5</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line6 | | sv_rules_line6 | ||
| Rules line 6 | | <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 6</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line7 | | sv_rules_line7 | ||
| Rules line 7 | | <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 7</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line8 | | sv_rules_line8 | ||
| Rules line 8 | | <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 8</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line9 | | sv_rules_line9 | ||
| Rules line 9 | | <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 9</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_rules_line10 | | sv_rules_line10 | ||
| Rules line 10 | | <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 10</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_team | | sv_team | ||
| Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you) | | <span lang="en" dir="ltr" class="mw-content-ltr">Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 847: | Line 822: | ||
|- | |- | ||
| sv_min_team_size | | sv_min_team_size | ||
| Minimum team size (finishing in a team smaller than this size gives you no teamrank) | | <span lang="en" dir="ltr" class="mw-content-ltr">Minimum team size (finishing in a team smaller than this size gives you no teamrank)</span> | ||
| 2 | | 2 | ||
| 1 | | 1 | ||
Line 853: | Line 828: | ||
|- | |- | ||
| sv_max_team_size | | sv_max_team_size | ||
| Maximum team size | | <span lang="en" dir="ltr" class="mw-content-ltr">Maximum team size</span> | ||
| 64 | | 64 | ||
| 1 | | 1 | ||
Line 859: | Line 834: | ||
|- | |- | ||
| sv_map_vote | | sv_map_vote | ||
| Whether to allow /map | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to allow /map</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 865: | Line 840: | ||
|- | |- | ||
| sv_announcement_filename | | sv_announcement_filename | ||
| file which will have the announcement, each one at a line | | <span lang="en" dir="ltr" class="mw-content-ltr">file which will have the announcement, each one at a line</span> | ||
| | | "announcement.txt" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_announcement_interval | | sv_announcement_interval | ||
| time(minutes) in which the announcement will be displayed from the announcement file | | <span lang="en" dir="ltr" class="mw-content-ltr">time(minutes) in which the announcement will be displayed from the announcement file</span> | ||
| 300 | | 300 | ||
| 1 | | 1 | ||
Line 877: | Line 852: | ||
|- | |- | ||
| sv_announcement_random | | sv_announcement_random | ||
| Whether announcements are sequential or random | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether announcements are sequential or random</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 883: | Line 858: | ||
|- | |- | ||
| sv_old_laser | | sv_old_laser | ||
| Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 889: | Line 864: | ||
|- | |- | ||
| sv_slash_me | | sv_slash_me | ||
| Whether /me is active on the server or not | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether /me is active on the server or not</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 895: | Line 870: | ||
|- | |- | ||
| sv_rejoin_team_0 | | sv_rejoin_team_0 | ||
| Make a team automatically rejoin team 0 after finish (only if not locked) | | <span lang="en" dir="ltr" class="mw-content-ltr">Make a team automatically rejoin team 0 after finish (only if not locked)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 901: | Line 876: | ||
|- | |- | ||
| sv_no_weak_hook | | sv_no_weak_hook | ||
| Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong. | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong.</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 907: | Line 882: | ||
|- | |- | ||
| conn_timeout | | conn_timeout | ||
| Network timeout | | <span lang="en" dir="ltr" class="mw-content-ltr">Network timeout</span> | ||
| 100 | | 100 | ||
| 5 | | 5 | ||
Line 913: | Line 888: | ||
|- | |- | ||
| conn_timeout_protection | | conn_timeout_protection | ||
| Network timeout protection | | <span lang="en" dir="ltr" class="mw-content-ltr">Network timeout protection</span> | ||
| 1000 | | 1000 | ||
| 5 | | 5 | ||
Line 919: | Line 894: | ||
|- | |- | ||
| sv_reset_pickups | | sv_reset_pickups | ||
| Whether the weapons are reset on passing the start tile or not | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether the weapons are reset on passing the start tile or not</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 925: | Line 900: | ||
|- | |- | ||
| sv_show_others | | sv_show_others | ||
| Whether players can use the command showothers or not | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can use the command showothers or not</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 931: | Line 906: | ||
|- | |- | ||
| sv_show_others_default | | sv_show_others_default | ||
| Whether players see others by default (2 for own team) | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether players see others by default (2 for own team)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 937: | Line 912: | ||
|- | |- | ||
| sv_show_all_default | | sv_show_all_default | ||
| Whether players see all tees by default | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether players see all tees by default</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 943: | Line 918: | ||
|- | |- | ||
| sv_max_afk_time | | sv_max_afk_time | ||
| The time in seconds a player to be afk (0 = disabled) | | <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds a player to be afk (0 = disabled)</span> | ||
| 300 | | 300 | ||
| 0 | | 0 | ||
Line 949: | Line 924: | ||
|- | |- | ||
| sv_plasma_range | | sv_plasma_range | ||
| How far will the plasma gun track tees | | <span lang="en" dir="ltr" class="mw-content-ltr">How far will the plasma gun track tees</span> | ||
| 700 | | 700 | ||
| 1 | | 1 | ||
Line 955: | Line 930: | ||
|- | |- | ||
| sv_plasma_per_sec | | sv_plasma_per_sec | ||
| How many shots does the plasma gun fire per seconds | | <span lang="en" dir="ltr" class="mw-content-ltr">How many shots does the plasma gun fire per seconds</span> | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 961: | Line 936: | ||
|- | |- | ||
| sv_dragger_range | | sv_dragger_range | ||
| How far will the dragger track tees | | <span lang="en" dir="ltr" class="mw-content-ltr">How far will the dragger track tees</span> | ||
| 700 | | 700 | ||
| 1 | | 1 | ||
Line 967: | Line 942: | ||
|- | |- | ||
| sv_vote_pause | | sv_vote_pause | ||
| Allow voting to pause players (instead of moving to spectators) | | <span lang="en" dir="ltr" class="mw-content-ltr">Allow voting to pause players (instead of moving to spectators)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 973: | Line 948: | ||
|- | |- | ||
| sv_vote_pause_time | | sv_vote_pause_time | ||
| The time (in seconds) players have to wait in pause when paused by vote | | <span lang="en" dir="ltr" class="mw-content-ltr">The time (in seconds) players have to wait in pause when paused by vote</span> | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 979: | Line 954: | ||
|- | |- | ||
| sv_tune_reset | | sv_tune_reset | ||
| Whether tuning is reset after each map change or not | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether tuning is reset after each map change or not</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 985: | Line 960: | ||
|- | |- | ||
| sv_reset_file | | sv_reset_file | ||
| File to execute on map change or reload to set the default server settings | | <span lang="en" dir="ltr" class="mw-content-ltr">File to execute on map change or reload to set the default server settings</span> | ||
| | | "reset.cfg" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_input_fifo | | sv_input_fifo | ||
| Fifo file (non-Windows) or Named Pipe (Windows) to use as input for server console | | <span lang="en" dir="ltr" class="mw-content-ltr">Fifo file (non-Windows) or Named Pipe (Windows) to use as input for server console</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_ddrace_tune_reset | | sv_ddrace_tune_reset | ||
| Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,003: | Line 978: | ||
|- | |- | ||
| sv_nameless_score | | sv_nameless_score | ||
| Whether nameless tee has a score or not | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether nameless tee has a score or not</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,009: | Line 984: | ||
|- | |- | ||
| sv_time_in_broadcast_interval | | sv_time_in_broadcast_interval | ||
| How often to update the broadcast time | | <span lang="en" dir="ltr" class="mw-content-ltr">How often to update the broadcast time</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,015: | Line 990: | ||
|- | |- | ||
| sv_default_timer_type | | sv_default_timer_type | ||
| Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none | | <span lang="en" dir="ltr" class="mw-content-ltr">Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,021: | Line 996: | ||
|- | |- | ||
| sv_chat_initial_delay | | sv_chat_initial_delay | ||
| The time in seconds before the first message can be sent | | <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds before the first message can be sent</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,027: | Line 1,002: | ||
|- | |- | ||
| sv_chat_penalty | | sv_chat_penalty | ||
| chat score will be increased by this on every message, and decremented by 1 on every tick. | | <span lang="en" dir="ltr" class="mw-content-ltr">chat score will be increased by this on every message, and decremented by 1 on every tick.</span> | ||
| 250 | | 250 | ||
| 50 | | 50 | ||
Line 1,033: | Line 1,008: | ||
|- | |- | ||
| sv_chat_threshold | | sv_chat_threshold | ||
| if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds | | <span lang="en" dir="ltr" class="mw-content-ltr">if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds</span> | ||
| 1000 | | 1000 | ||
| 50 | | 50 | ||
Line 1,039: | Line 1,014: | ||
|- | |- | ||
| sv_spam_mute_duration | | sv_spam_mute_duration | ||
| how many seconds to mute, if player triggers mute on spam. 0 = off | | <span lang="en" dir="ltr" class="mw-content-ltr">how many seconds to mute, if player triggers mute on spam. 0 = off</span> | ||
| 60 | | 60 | ||
| 0 | | 0 | ||
| 3600 | | 3600 | ||
|- | |- | ||
| sv_shutdown_when_empty | | sv_shutdown_when_empty | ||
| Shutdown server as soon as no one is on it anymore | | <span lang="en" dir="ltr" class="mw-content-ltr">Shutdown server as soon as no one is on it anymore</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,057: | Line 1,026: | ||
|- | |- | ||
| sv_reload_when_empty | | sv_reload_when_empty | ||
| Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty) | | <span lang="en" dir="ltr" class="mw-content-ltr">Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,063: | Line 1,032: | ||
|- | |- | ||
| sv_kill_protection | | sv_kill_protection | ||
| 0 - Disable, 1-9999 minutes | | <span lang="en" dir="ltr" class="mw-content-ltr">0 - Disable, 1-9999 minutes</span> | ||
| 20 | | 20 | ||
| 0 | | 0 | ||
Line 1,069: | Line 1,038: | ||
|- | |- | ||
| sv_solo_server | | sv_solo_server | ||
| Set server to solo mode (no player interactions, has to be set before loading the map) | | <span lang="en" dir="ltr" class="mw-content-ltr">Set server to solo mode (no player interactions, has to be set before loading the map)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,075: | Line 1,044: | ||
|- | |- | ||
| sv_client_suggestion | | sv_client_suggestion | ||
| Broadcast to display to players without DDNet client | | <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast to display to players without DDNet client</span> | ||
| | | "Get DDNet client from DDNet.org to use all features on DDNet!" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_client_suggestion_old | | sv_client_suggestion_old | ||
| Broadcast to display to players with an old version of DDNet client | | <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast to display to players with an old version of DDNet client</span> | ||
| | | "Your DDNet client is old, update it on DDNet.org!" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_client_suggestion_bot | | sv_client_suggestion_bot | ||
| Broadcast to display to players with a known botting client | | <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast to display to players with a known botting client</span> | ||
| | | "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_banned_versions | | sv_banned_versions | ||
| Comma separated list of banned clients to be kicked on join | | <span lang="en" dir="ltr" class="mw-content-ltr">Comma separated list of banned clients to be kicked on join</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_netlimit | | sv_netlimit | ||
| Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s) | | <span lang="en" dir="ltr" class="mw-content-ltr">Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,105: | Line 1,074: | ||
|- | |- | ||
| sv_netlimit_alpha | | sv_netlimit_alpha | ||
| Netlimit: Alpha of Exponention moving average | | <span lang="en" dir="ltr" class="mw-content-ltr">Netlimit: Alpha of Exponention moving average</span> | ||
| 50 | | 50 | ||
| 1 | | 1 | ||
Line 1,111: | Line 1,080: | ||
|- | |- | ||
| sv_connlimit | | sv_connlimit | ||
| Connlimit: Number of connections an IP is allowed to do in a timespan | | <span lang="en" dir="ltr" class="mw-content-ltr">Connlimit: Number of connections an IP is allowed to do in a timespan</span> | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 1,117: | Line 1,086: | ||
|- | |- | ||
| sv_connlimit_time | | sv_connlimit_time | ||
| Connlimit: Time in which IP | | <span lang="en" dir="ltr" class="mw-content-ltr">Connlimit: Time in which IP's connections are counted</span> | ||
| 20 | | 20 | ||
| 0 | | 0 | ||
Line 1,123: | Line 1,092: | ||
|- | |- | ||
| sv_conn_logging_server | | sv_conn_logging_server | ||
| Unix socket server for IP address logging (Unix only) | | <span lang="en" dir="ltr" class="mw-content-ltr">Unix socket server for IP address logging (Unix only)</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_warmup | | sv_warmup | ||
| Number of seconds to do warmup before round starts | | <span lang="en" dir="ltr" class="mw-content-ltr">Number of seconds to do warmup before round starts</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,135: | Line 1,104: | ||
|- | |- | ||
| sv_motd | | sv_motd | ||
| Message of the day to display for the clients | | <span lang="en" dir="ltr" class="mw-content-ltr">Message of the day to display for the clients</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_tournament_mode | | sv_tournament_mode | ||
| Tournament mode. When enabled, players joins the server as spectator | | <span lang="en" dir="ltr" class="mw-content-ltr">Tournament mode. When enabled, players joins the server as spectator</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,147: | Line 1,116: | ||
|- | |- | ||
| sv_spamprotection | | sv_spamprotection | ||
| Spam protection | | <span lang="en" dir="ltr" class="mw-content-ltr">Spam protection</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,153: | Line 1,122: | ||
|- | |- | ||
| sv_spectator_slots | | sv_spectator_slots | ||
| Number of slots to reserve for spectators | | <span lang="en" dir="ltr" class="mw-content-ltr">Number of slots to reserve for spectators</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,159: | Line 1,128: | ||
|- | |- | ||
| sv_inactivekick_time | | sv_inactivekick_time | ||
| How many minutes to wait before taking care of inactive players | | <span lang="en" dir="ltr" class="mw-content-ltr">How many minutes to wait before taking care of inactive players</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,165: | Line 1,134: | ||
|- | |- | ||
| sv_inactivekick | | sv_inactivekick | ||
| How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick) | | <span lang="en" dir="ltr" class="mw-content-ltr">How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,171: | Line 1,140: | ||
|- | |- | ||
| sv_strict_spectate_mode | | sv_strict_spectate_mode | ||
| Restricts information in spectator mode | | <span lang="en" dir="ltr" class="mw-content-ltr">Restricts information in spectator mode</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,177: | Line 1,146: | ||
|- | |- | ||
| sv_vote_spectate | | sv_vote_spectate | ||
| Allow voting to move players to spectators | | <span lang="en" dir="ltr" class="mw-content-ltr">Allow voting to move players to spectators</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,183: | Line 1,152: | ||
|- | |- | ||
| sv_vote_spectate_rejoindelay | | sv_vote_spectate_rejoindelay | ||
| How many minutes to wait before a player can rejoin after being moved to spectators by vote | | <span lang="en" dir="ltr" class="mw-content-ltr">How many minutes to wait before a player can rejoin after being moved to spectators by vote</span> | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 1,189: | Line 1,158: | ||
|- | |- | ||
| sv_vote_kick | | sv_vote_kick | ||
| Allow voting to kick players | | <span lang="en" dir="ltr" class="mw-content-ltr">Allow voting to kick players</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,195: | Line 1,164: | ||
|- | |- | ||
| sv_vote_kick_min | | sv_vote_kick_min | ||
| Minimum number of players required to start a kick vote | | <span lang="en" dir="ltr" class="mw-content-ltr">Minimum number of players required to start a kick vote</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,201: | Line 1,170: | ||
|- | |- | ||
| sv_vote_kick_bantime | | sv_vote_kick_bantime | ||
| The time in seconds to ban a player if kicked by vote. 0 makes it just use kick | | <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds to ban a player if kicked by vote. 0 makes it just use kick</span> | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 1,207: | Line 1,176: | ||
|- | |- | ||
| sv_join_vote_delay | | sv_join_vote_delay | ||
| Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds) | | <span lang="en" dir="ltr" class="mw-content-ltr">Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds)</span> | ||
| 300 | | 300 | ||
| 0 | | 0 | ||
Line 1,213: | Line 1,182: | ||
|- | |- | ||
| sv_old_teleport_weapons | | sv_old_teleport_weapons | ||
| Teleporting of all weapons (deprecated, use special entities instead) | | <span lang="en" dir="ltr" class="mw-content-ltr">Teleporting of all weapons (deprecated, use special entities instead)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,219: | Line 1,188: | ||
|- | |- | ||
| sv_old_teleport_hook | | sv_old_teleport_hook | ||
| Hook through teleporter (deprecated, use special entities instead) | | <span lang="en" dir="ltr" class="mw-content-ltr">Hook through teleporter (deprecated, use special entities instead)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,225: | Line 1,194: | ||
|- | |- | ||
| sv_teleport_hold_hook | | sv_teleport_hold_hook | ||
| Hold hook when teleported | | <span lang="en" dir="ltr" class="mw-content-ltr">Hold hook when teleported</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,231: | Line 1,200: | ||
|- | |- | ||
| sv_teleport_lose_weapons | | sv_teleport_lose_weapons | ||
| Lose weapons when teleported (useful for some race maps) | | <span lang="en" dir="ltr" class="mw-content-ltr">Lose weapons when teleported (useful for some race maps)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,237: | Line 1,206: | ||
|- | |- | ||
| sv_deepfly | | sv_deepfly | ||
| Allow fire non auto weapons when deep | | <span lang="en" dir="ltr" class="mw-content-ltr">Allow fire non auto weapons when deep</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,243: | Line 1,212: | ||
|- | |- | ||
| sv_destroy_bullets_on_death | | sv_destroy_bullets_on_death | ||
| Destroy bullets when their owner dies | | <span lang="en" dir="ltr" class="mw-content-ltr">Destroy bullets when their owner dies</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,249: | Line 1,218: | ||
|- | |- | ||
| sv_destroy_lasers_on_death | | sv_destroy_lasers_on_death | ||
| Destroy lasers when their owner dies | | <span lang="en" dir="ltr" class="mw-content-ltr">Destroy lasers when their owner dies</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,255: | Line 1,224: | ||
|- | |- | ||
| sv_mapupdaterate | | sv_mapupdaterate | ||
| 64 player id | | <span lang="en" dir="ltr" class="mw-content-ltr">64 player id <-> vanilla id players map update rate</span> | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
Line 1,261: | Line 1,230: | ||
|- | |- | ||
| sv_server_type | | sv_server_type | ||
| Type of the server (novice, moderate, ...) | | <span lang="en" dir="ltr" class="mw-content-ltr">Type of the server (novice, moderate, ...)</span> | ||
| | | "none" | ||
| | | | ||
| | | | ||
|- | |- | ||
| sv_send_votes_per_tick | | sv_send_votes_per_tick | ||
| Number of vote options being send per tick | | <span lang="en" dir="ltr" class="mw-content-ltr">Number of vote options being send per tick</span> | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
Line 1,273: | Line 1,242: | ||
|- | |- | ||
| sv_rescue | | sv_rescue | ||
| Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config) | | <span lang="en" dir="ltr" class="mw-content-ltr">Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,279: | Line 1,248: | ||
|- | |- | ||
| sv_rescue_delay | | sv_rescue_delay | ||
| Number of seconds between two rescues | | <span lang="en" dir="ltr" class="mw-content-ltr">Number of seconds between two rescues</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,285: | Line 1,254: | ||
|- | |- | ||
| sv_practice | | sv_practice | ||
| Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count.</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 1,291: | Line 1,260: | ||
|- | |- | ||
| dbg_dummies | | dbg_dummies | ||
| (Debug build only) | | <span lang="en" dir="ltr" class="mw-content-ltr">(Debug build only)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| | | 64 | ||
|} | |} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
== Econ Settings == | == Econ Settings == | ||
</div> | </div> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Setting | ! <span lang="en" dir="ltr" class="mw-content-ltr">Setting</span> | ||
! Description | ! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | ||
! Default | ! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span> | ||
! Min | ! <span lang="en" dir="ltr" class="mw-content-ltr">Min</span> | ||
! Max | ! <span lang="en" dir="ltr" class="mw-content-ltr">Max</span> | ||
|- | |- | ||
| ec_bindaddr | | ec_bindaddr | ||
| Address to bind the external console to. Anything but | | <span lang="en" dir="ltr" class="mw-content-ltr">Address to bind the external console to. Anything but 'localhost' is dangerous</span> | ||
| | | "localhost" | ||
| | | | ||
| | | | ||
|- | |- | ||
| ec_port | | ec_port | ||
| Port to use for the external console | | <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for the external console</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,323: | Line 1,288: | ||
|- | |- | ||
| ec_password | | ec_password | ||
| External console password | | <span lang="en" dir="ltr" class="mw-content-ltr">External console password</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| ec_bantime | | ec_bantime | ||
| The time a client gets banned if econ authentication fails. 0 just closes the connection | | <span lang="en" dir="ltr" class="mw-content-ltr">The time a client gets banned if econ authentication fails. 0 just closes the connection</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 1,335: | Line 1,300: | ||
|- | |- | ||
| ec_auth_timeout | | ec_auth_timeout | ||
| Time in seconds before the the econ authentication times out | | <span lang="en" dir="ltr" class="mw-content-ltr">Time in seconds before the the econ authentication times out</span> | ||
| 30 | | 30 | ||
| 1 | | 1 | ||
Line 1,341: | Line 1,306: | ||
|- | |- | ||
| ec_output_level | | ec_output_level | ||
| Adjusts the amount of information in the external console | | <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the external console</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
| 2 | | 2 | ||
|} | |} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
== Server Commands == | == Server Commands == | ||
</div> | </div> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Command | ! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span> | ||
! Arguments | ! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span> | ||
! Description | ! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | ||
|- | |- | ||
| echo | | echo | ||
| r[text] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[text]</span> | ||
| Echo the text | | <span lang="en" dir="ltr" class="mw-content-ltr">Echo the text</span> | ||
|- | |- | ||
| exec | | exec | ||
| r[file] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[file]</span> | ||
| Execute the specified file | | <span lang="en" dir="ltr" class="mw-content-ltr">Execute the specified file</span> | ||
|- | |- | ||
| reset | | reset | ||
| s[config-name] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[config-name]</span> | ||
| Reset a config to its default value | | <span lang="en" dir="ltr" class="mw-content-ltr">Reset a config to its default value</span> | ||
|- | |- | ||
| toggle | | toggle | ||
| s[config-option] i[value 1] i[value 2] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[config-option] i[value 1] i[value 2]</span> | ||
| Toggle config value | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggle config value</span> | ||
|- | |- | ||
| access_level | | access_level | ||
| s[command] ?i[accesslevel] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[command] ?i[accesslevel]</span> | ||
| Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3) | | <span lang="en" dir="ltr" class="mw-content-ltr">Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3)</span> | ||
|- | |- | ||
| access_status | | access_status | ||
| i[accesslevel] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[accesslevel]</span> | ||
| List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3 | | <span lang="en" dir="ltr" class="mw-content-ltr">List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3</span> | ||
|- | |- | ||
| cmdlist | | cmdlist | ||
| | | | ||
| List all commands which are accessible for users | | <span lang="en" dir="ltr" class="mw-content-ltr">List all commands which are accessible for users</span> | ||
|- | |- | ||
| ban | | ban | ||
| s[ip|id] ?i[minutes] r[reason] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[ip<nowiki>|</nowiki>id] ?i[minutes] r[reason]</span> | ||
| Ban ip for x minutes for any reason | | <span lang="en" dir="ltr" class="mw-content-ltr">Ban ip for x minutes for any reason</span> | ||
|- | |- | ||
| ban_range | | ban_range | ||
| s[first ip] s[last ip] ?i[minutes] r[reason] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[first ip] s[last ip] ?i[minutes] r[reason]</span> | ||
| Ban ip range for x minutes for any reason | | <span lang="en" dir="ltr" class="mw-content-ltr">Ban ip range for x minutes for any reason</span> | ||
|- | |- | ||
| unban | | unban | ||
| s[ip|entry] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[ip<nowiki>|</nowiki>entry]</span> | ||
| Unban ip/banlist entry | | <span lang="en" dir="ltr" class="mw-content-ltr">Unban ip/banlist entry</span> | ||
|- | |- | ||
| unban_range | | unban_range | ||
| s[first ip] s[last ip] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[first ip] s[last ip]</span> | ||
| Unban ip range | | <span lang="en" dir="ltr" class="mw-content-ltr">Unban ip range</span> | ||
|- | |- | ||
| unban_all | | unban_all | ||
| | | | ||
| Unban all entries | | <span lang="en" dir="ltr" class="mw-content-ltr">Unban all entries</span> | ||
|- | |- | ||
| bans | | bans | ||
| ?i[page] | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[page]</span> | ||
| Show banlist (page 0 by default, 20 entries per page) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show banlist (page 0 by default, 20 entries per page)</span> | ||
|- | |- | ||
| bans_save | | bans_save | ||
| s[file] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[file]</span> | ||
| Save banlist in a file | | <span lang="en" dir="ltr" class="mw-content-ltr">Save banlist in a file</span> | ||
|- | |- | ||
| ban | | ban | ||
| s[ip|id] ?i[minutes] r[reason] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[ip<nowiki>|</nowiki>id] ?i[minutes] r[reason]</span> | ||
| Ban player with ip/client id for x minutes for any reason | | <span lang="en" dir="ltr" class="mw-content-ltr">Ban player with ip/client id for x minutes for any reason</span> | ||
|- | |- | ||
| ban_region | | ban_region | ||
| s[region] s[ip|id] ?i[minutes] r[reason] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[region] s[ip<nowiki>|</nowiki>id] ?i[minutes] r[reason]</span> | ||
| Ban player in a region | | <span lang="en" dir="ltr" class="mw-content-ltr">Ban player in a region</span> | ||
|- | |- | ||
| ban_region_range | | ban_region_range | ||
| s[region] s[first ip] s[last ip] ?i[minutes] r[reason] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[region] s[first ip] s[last ip] ?i[minutes] r[reason]</span> | ||
| Ban range in a region | | <span lang="en" dir="ltr" class="mw-content-ltr">Ban range in a region</span> | ||
|- | |- | ||
| kick | | kick | ||
| i[id] ?r[reason] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[id] ?r[reason]</span> | ||
| Kick player with specified id for any reason | | <span lang="en" dir="ltr" class="mw-content-ltr">Kick player with specified id for any reason</span> | ||
|- | |- | ||
| status | | status | ||
| ?r[name] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[name]</span> | ||
| List players containing name or all players | | <span lang="en" dir="ltr" class="mw-content-ltr">List players containing name or all players</span> | ||
|- | |- | ||
| shutdown | | shutdown | ||
| ?r[reason] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[reason]</span> | ||
| Shut down | | <span lang="en" dir="ltr" class="mw-content-ltr">Shut down</span> | ||
|- | |- | ||
| logout | | logout | ||
| | | | ||
| Logout of rcon | | <span lang="en" dir="ltr" class="mw-content-ltr">Logout of rcon</span> | ||
|- | |- | ||
| show_ips | | show_ips | ||
| ?i[show] | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[show]</span> | ||
| Show IP addresses in rcon commands (1 = on, 0 = off) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show IP addresses in rcon commands (1 = on, 0 = off)</span> | ||
|- | |- | ||
| record | | record | ||
| ?s[file] | | <span lang="en" dir="ltr" class="mw-content-ltr">?s[file]</span> | ||
| Record to a file | | <span lang="en" dir="ltr" class="mw-content-ltr">Record to a file</span> | ||
|- | |- | ||
| stoprecord | | stoprecord | ||
| | | | ||
| Stop recording | | <span lang="en" dir="ltr" class="mw-content-ltr">Stop recording</span> | ||
|- | |- | ||
| reload | | reload | ||
| | | | ||
| Reload the map | | <span lang="en" dir="ltr" class="mw-content-ltr">Reload the map</span> | ||
|- | |- | ||
| add_sqlserver | | add_sqlserver | ||
| s[ | | <span lang="en" dir="ltr" class="mw-content-ltr">s['r'<nowiki>|</nowiki>'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?]</span> | ||
| add a sqlserver | | <span lang="en" dir="ltr" class="mw-content-ltr">add a sqlserver</span> | ||
|- | |- | ||
| dump_sqlservers | | dump_sqlservers | ||
| s[ | | <span lang="en" dir="ltr" class="mw-content-ltr">s['r'<nowiki>|</nowiki>'w']</span> | ||
| dumps all sqlservers readservers = r, writeservers = w | | <span lang="en" dir="ltr" class="mw-content-ltr">dumps all sqlservers readservers = r, writeservers = w</span> | ||
|- | |- | ||
| auth_add | | auth_add | ||
| s[ident] s[level] r[pw] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] r[pw]</span> | ||
| Add a rcon key | | <span lang="en" dir="ltr" class="mw-content-ltr">Add a rcon key</span> | ||
|- | |- | ||
| auth_add_p | | auth_add_p | ||
| s[ident] s[level] s[hash] s[salt] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] s[hash] s[salt]</span> | ||
| Add a prehashed rcon key | | <span lang="en" dir="ltr" class="mw-content-ltr">Add a prehashed rcon key</span> | ||
|- | |- | ||
| auth_change | | auth_change | ||
| s[ident] s[level] r[pw] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] r[pw]</span> | ||
| Update a rcon key | | <span lang="en" dir="ltr" class="mw-content-ltr">Update a rcon key</span> | ||
|- | |- | ||
| auth_change_p | | auth_change_p | ||
| s[ident] s[level] s[hash] s[salt] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] s[hash] s[salt]</span> | ||
| Update a rcon key with prehashed data | | <span lang="en" dir="ltr" class="mw-content-ltr">Update a rcon key with prehashed data</span> | ||
|- | |- | ||
| auth_remove | | auth_remove | ||
| s[ident] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[ident]</span> | ||
| Remove a rcon key | | <span lang="en" dir="ltr" class="mw-content-ltr">Remove a rcon key</span> | ||
|- | |- | ||
| auth_list | | auth_list | ||
| | | | ||
| List all rcon keys | | <span lang="en" dir="ltr" class="mw-content-ltr">List all rcon keys</span> | ||
|- | |- | ||
| name_ban | | name_ban | ||
| s[name] ?i[distance] ?i[is_substring] ?r[reason] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?i[distance] ?i[is_substring] ?r[reason]</span> | ||
| Ban a certain nickname | | <span lang="en" dir="ltr" class="mw-content-ltr">Ban a certain nickname</span> | ||
|- | |- | ||
| name_unban | | name_unban | ||
| s[name] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[name]</span> | ||
| Unban a certain nickname | | <span lang="en" dir="ltr" class="mw-content-ltr">Unban a certain nickname</span> | ||
|- | |- | ||
| name_bans | | name_bans | ||
| | | | ||
| List all name bans | | <span lang="en" dir="ltr" class="mw-content-ltr">List all name bans</span> | ||
|- | |- | ||
| tune | | tune | ||
| s[tuning] ?i[value] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[tuning] ?i[value]</span> | ||
| Tune variable to value or show current value | | <span lang="en" dir="ltr" class="mw-content-ltr">Tune variable to value or show current value</span> | ||
|- | |- | ||
| toggle_tune | | toggle_tune | ||
| s[tuning] i[value 1] i[value 2] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[tuning] i[value 1] i[value 2]</span> | ||
| Toggle tune variable | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggle tune variable</span> | ||
|- | |- | ||
| tune_reset | | tune_reset | ||
| ?s[tuning] | | <span lang="en" dir="ltr" class="mw-content-ltr">?s[tuning]</span> | ||
| Reset all or one tuning variable to default | | <span lang="en" dir="ltr" class="mw-content-ltr">Reset all or one tuning variable to default</span> | ||
|- | |- | ||
| tunes | | tunes | ||
| | | | ||
| List all tuning variables and their values | | <span lang="en" dir="ltr" class="mw-content-ltr">List all tuning variables and their values</span> | ||
|- | |- | ||
| tune_zone | | tune_zone | ||
| i[zone] s[tuning] i[value] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] s[tuning] i[value]</span> | ||
| Tune in zone a variable to value | | <span lang="en" dir="ltr" class="mw-content-ltr">Tune in zone a variable to value</span> | ||
|- | |- | ||
| tune_zone_dump | | tune_zone_dump | ||
| i[zone] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[zone]</span> | ||
| Dump zone tuning in zone x | | <span lang="en" dir="ltr" class="mw-content-ltr">Dump zone tuning in zone x</span> | ||
|- | |- | ||
| tune_zone_reset | | tune_zone_reset | ||
| ?i[zone] | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[zone]</span> | ||
| reset zone tuning in zone x or in all zones | | <span lang="en" dir="ltr" class="mw-content-ltr">reset zone tuning in zone x or in all zones</span> | ||
|- | |- | ||
| tune_zone_enter | | tune_zone_enter | ||
| i[zone] r[message] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] r[message]</span> | ||
| which message to display on zone enter; use 0 for normal area | | <span lang="en" dir="ltr" class="mw-content-ltr">which message to display on zone enter; use 0 for normal area</span> | ||
|- | |- | ||
| tune_zone_leave | | tune_zone_leave | ||
| i[zone] r[message] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] r[message]</span> | ||
| which message to display on zone leave; use 0 for normal area | | <span lang="en" dir="ltr" class="mw-content-ltr">which message to display on zone leave; use 0 for normal area</span> | ||
|- | |- | ||
| mapbug | | mapbug | ||
| s[mapbug] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[mapbug]</span> | ||
| Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw) | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)</span> | ||
|- | |- | ||
| switch_open | | switch_open | ||
| i[switch] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[switch]</span> | ||
| Whether a switch is deactivated by default (otherwise activated) | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether a switch is deactivated by default (otherwise activated)</span> | ||
|- | |- | ||
| pause_game | | pause_game | ||
| | | | ||
| Pause/unpause game | | <span lang="en" dir="ltr" class="mw-content-ltr">Pause/unpause game</span> | ||
|- | |- | ||
| change_map | | change_map | ||
| ?r[map] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[map]</span> | ||
| Change map | | <span lang="en" dir="ltr" class="mw-content-ltr">Change map</span> | ||
|- | |- | ||
| random_map | | random_map | ||
| ?i[stars] | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[stars]</span> | ||
| Random map | | <span lang="en" dir="ltr" class="mw-content-ltr">Random map</span> | ||
|- | |- | ||
| random_unfinished_map | | random_unfinished_map | ||
| ?i[stars] | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[stars]</span> | ||
| Random unfinished map | | <span lang="en" dir="ltr" class="mw-content-ltr">Random unfinished map</span> | ||
|- | |- | ||
| restart | | restart | ||
| ?i[seconds] | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[seconds]</span> | ||
| Restart in x seconds (0 = abort) | | <span lang="en" dir="ltr" class="mw-content-ltr">Restart in x seconds (0 = abort)</span> | ||
|- | |- | ||
| broadcast | | broadcast | ||
| r[message] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | ||
| Broadcast message | | <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast message</span> | ||
|- | |- | ||
| say | | say | ||
| r[message] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | ||
| Say in chat | | <span lang="en" dir="ltr" class="mw-content-ltr">Say in chat</span> | ||
|- | |- | ||
| set_team | | set_team | ||
| i[id] i[team-id] ?i[delay in minutes] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[id] i[team-id] ?i[delay in minutes]</span> | ||
| Set team of player to team | | <span lang="en" dir="ltr" class="mw-content-ltr">Set team of player to team</span> | ||
|- | |- | ||
| set_team_all | | set_team_all | ||
| i[team-id] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[team-id]</span> | ||
| Set team of all players to team | | <span lang="en" dir="ltr" class="mw-content-ltr">Set team of all players to team</span> | ||
|- | |- | ||
| add_vote | | add_vote | ||
| s[name] r[command] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[name] r[command]</span> | ||
| Add a voting option | | <span lang="en" dir="ltr" class="mw-content-ltr">Add a voting option</span> | ||
|- | |- | ||
| remove_vote | | remove_vote | ||
| r[name] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[name]</span> | ||
| remove a voting option | | <span lang="en" dir="ltr" class="mw-content-ltr">remove a voting option</span> | ||
|- | |- | ||
| force_vote | | force_vote | ||
| s[name] s[command] ?r[reason] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[name] s[command] ?r[reason]</span> | ||
| Force a voting option | | <span lang="en" dir="ltr" class="mw-content-ltr">Force a voting option</span> | ||
|- | |- | ||
| clear_votes | | clear_votes | ||
| | | | ||
| Clears the voting options | | <span lang="en" dir="ltr" class="mw-content-ltr">Clears the voting options</span> | ||
|- | |- | ||
| add_map_votes | | add_map_votes | ||
| | | | ||
| Automatically adds voting options for all maps | | <span lang="en" dir="ltr" class="mw-content-ltr">Automatically adds voting options for all maps</span> | ||
|- | |- | ||
| vote | | vote | ||
| r[ | | <span lang="en" dir="ltr" class="mw-content-ltr">r['yes'<nowiki>|</nowiki>'no']</span> | ||
| Force a vote to yes/no | | <span lang="en" dir="ltr" class="mw-content-ltr">Force a vote to yes/no</span> | ||
|- | |- | ||
| dump_antibot | | dump_antibot | ||
| | | | ||
| Dumps the antibot status | | <span lang="en" dir="ltr" class="mw-content-ltr">Dumps the antibot status</span> | ||
|- | |- | ||
| dbg_lognetwork | | dbg_lognetwork | ||
| | | | ||
| Log the network | | <span lang="en" dir="ltr" class="mw-content-ltr">Log the network</span> | ||
|- | |- | ||
| kill_pl | | kill_pl | ||
| v[id] | | <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span> | ||
| Kills player v and announces the kill | | <span lang="en" dir="ltr" class="mw-content-ltr">Kills player v and announces the kill</span> | ||
|- | |- | ||
| totele | | totele | ||
| i[number] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[number]</span> | ||
| Teleports you to teleporter v | | <span lang="en" dir="ltr" class="mw-content-ltr">Teleports you to teleporter v</span> | ||
|- | |- | ||
| totelecp | | totelecp | ||
| i[number] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[number]</span> | ||
| Teleports you to checkpoint teleporter v | | <span lang="en" dir="ltr" class="mw-content-ltr">Teleports you to checkpoint teleporter v</span> | ||
|- | |- | ||
| tele | | tele | ||
| ?i[id] ?i[id] | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[id] ?i[id]</span> | ||
| Teleports player i (or you) to player i (or you to where you look at) | | <span lang="en" dir="ltr" class="mw-content-ltr">Teleports player i (or you) to player i (or you to where you look at)</span> | ||
|- | |- | ||
| addweapon | | addweapon | ||
| i[weapon-id] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[weapon-id]</span> | ||
| Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5) | | <span lang="en" dir="ltr" class="mw-content-ltr">Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)</span> | ||
|- | |- | ||
| removeweapon | | removeweapon | ||
| i[weapon-id] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[weapon-id]</span> | ||
| removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5) | | <span lang="en" dir="ltr" class="mw-content-ltr">removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)</span> | ||
|- | |- | ||
| shotgun | | shotgun | ||
| | | | ||
| Gives a shotgun to you | | <span lang="en" dir="ltr" class="mw-content-ltr">Gives a shotgun to you</span> | ||
|- | |- | ||
| grenade | | grenade | ||
| | | | ||
| Gives a grenade launcher to you | | <span lang="en" dir="ltr" class="mw-content-ltr">Gives a grenade launcher to you</span> | ||
|- | |- | ||
| laser | | laser | ||
| | | | ||
| Gives a laser to you | | <span lang="en" dir="ltr" class="mw-content-ltr">Gives a laser to you</span> | ||
|- | |- | ||
| rifle | | rifle | ||
| | | | ||
| Gives a laser to you | | <span lang="en" dir="ltr" class="mw-content-ltr">Gives a laser to you</span> | ||
|- | |- | ||
| jetpack | | jetpack | ||
| | | | ||
| Gives jetpack to you | | <span lang="en" dir="ltr" class="mw-content-ltr">Gives jetpack to you</span> | ||
|- | |- | ||
| weapons | | weapons | ||
| | | | ||
| Gives all weapons to you | | <span lang="en" dir="ltr" class="mw-content-ltr">Gives all weapons to you</span> | ||
|- | |- | ||
| unshotgun | | unshotgun | ||
| | | | ||
| Removes the shotgun from you | | <span lang="en" dir="ltr" class="mw-content-ltr">Removes the shotgun from you</span> | ||
|- | |- | ||
| ungrenade | | ungrenade | ||
| | | | ||
| Removes the grenade launcher from you | | <span lang="en" dir="ltr" class="mw-content-ltr">Removes the grenade launcher from you</span> | ||
|- | |- | ||
| unlaser | | unlaser | ||
| | | | ||
| Removes the laser from you | | <span lang="en" dir="ltr" class="mw-content-ltr">Removes the laser from you</span> | ||
|- | |- | ||
| unrifle | | unrifle | ||
| | | | ||
| Removes the laser from you | | <span lang="en" dir="ltr" class="mw-content-ltr">Removes the laser from you</span> | ||
|- | |- | ||
| unjetpack | | unjetpack | ||
| | | | ||
| Removes the jetpack from you | | <span lang="en" dir="ltr" class="mw-content-ltr">Removes the jetpack from you</span> | ||
|- | |- | ||
| unweapons | | unweapons | ||
| | | | ||
| Removes all weapons from you | | <span lang="en" dir="ltr" class="mw-content-ltr">Removes all weapons from you</span> | ||
|- | |- | ||
| ninja | | ninja | ||
| | | | ||
| Makes you a ninja | | <span lang="en" dir="ltr" class="mw-content-ltr">Makes you a ninja</span> | ||
|- | |||
| unninja | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes ninja from you</span> | |||
|- | |- | ||
| super | | super | ||
| | | | ||
| Makes you super | | <span lang="en" dir="ltr" class="mw-content-ltr">Makes you super</span> | ||
|- | |- | ||
| unsuper | | unsuper | ||
| | | | ||
| Removes super from you | | <span lang="en" dir="ltr" class="mw-content-ltr">Removes super from you</span> | ||
|- | |- | ||
| endless_hook | | endless_hook | ||
| | | | ||
| Gives you endless hook | | <span lang="en" dir="ltr" class="mw-content-ltr">Gives you endless hook</span> | ||
|- | |- | ||
| unendless_hook | | unendless_hook | ||
| | | | ||
| Removes endless hook from you | | <span lang="en" dir="ltr" class="mw-content-ltr">Removes endless hook from you</span> | ||
|- | |||
| solo | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you into solo part</span> | |||
|- | |- | ||
| unsolo | | unsolo | ||
| | | | ||
| Puts you out of solo part | | <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of solo part</span> | ||
|- | |||
| deep | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you into deep freeze</span> | |||
|- | |- | ||
| undeep | | undeep | ||
| | | | ||
| Puts you out of deep freeze | | <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of deep freeze</span> | ||
|- | |- | ||
| livefreeze | | livefreeze | ||
| | | | ||
| Makes you live frozen | | <span lang="en" dir="ltr" class="mw-content-ltr">Makes you live frozen</span> | ||
|- | |- | ||
| unlivefreeze | | unlivefreeze | ||
| | | | ||
| Puts you out of live freeze | | <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of live freeze</span> | ||
|- | |- | ||
| left | | left | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[tiles]</span> | ||
| Makes you move 1 tile left | | <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile left</span> | ||
|- | |- | ||
| right | | right | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[tiles]</span> | ||
| Makes you move 1 tile right | | <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile right</span> | ||
|- | |- | ||
| up | | up | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[tiles]</span> | ||
| Makes you move 1 tile up | | <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile up</span> | ||
|- | |- | ||
| down | | down | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[tiles]</span> | ||
| Makes you move 1 tile down | | <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile down</span> | ||
|- | |- | ||
| move | | move | ||
| i[x] i[y] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[x] i[y]</span> | ||
| Moves to the tile with x/y-number ii | | <span lang="en" dir="ltr" class="mw-content-ltr">Moves to the tile with x/y-number ii</span> | ||
|- | |- | ||
| move_raw | | move_raw | ||
| i[x] i[y] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[x] i[y]</span> | ||
| Moves to the point with x/y-coordinates ii | | <span lang="en" dir="ltr" class="mw-content-ltr">Moves to the point with x/y-coordinates ii</span> | ||
|- | |- | ||
| force_pause | | force_pause | ||
| v[id] i[seconds] | | <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[seconds]</span> | ||
| Force i to pause for i seconds | | <span lang="en" dir="ltr" class="mw-content-ltr">Force i to pause for i seconds</span> | ||
|- | |- | ||
| force_unpause | | force_unpause | ||
| v[id] | | <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span> | ||
| Set force-pause timer of i to 0. | | <span lang="en" dir="ltr" class="mw-content-ltr">Set force-pause timer of i to 0.</span> | ||
|- | |- | ||
| set_team_ddr | | set_team_ddr | ||
| v[id] i[team] | | <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[team]</span> | ||
| Set ddrace team of a player | | <span lang="en" dir="ltr" class="mw-content-ltr">Set ddrace team of a player</span> | ||
|- | |- | ||
| uninvite | | uninvite | ||
| v[id] i[team] | | <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[team]</span> | ||
| Uninvite player from team | | <span lang="en" dir="ltr" class="mw-content-ltr">Uninvite player from team</span> | ||
|- | |- | ||
| vote_mute | | vote_mute | ||
| v[id] i[seconds] ?r[reason] | | <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[seconds] ?r[reason]</span> | ||
| Remove v | | <span lang="en" dir="ltr" class="mw-content-ltr">Remove v's right to vote for i seconds</span> | ||
|- | |- | ||
| vote_unmute | | vote_unmute | ||
| v[id] | | <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span> | ||
| Give back v | | <span lang="en" dir="ltr" class="mw-content-ltr">Give back v's right to vote.</span> | ||
|- | |- | ||
| vote_mutes | | vote_mutes | ||
| | | | ||
| List the current active vote mutes. | | <span lang="en" dir="ltr" class="mw-content-ltr">List the current active vote mutes.</span> | ||
|- | |- | ||
| mute | | mute | ||
| | | | ||
| | | | ||
|- | |- | ||
| muteid | | muteid | ||
| v[id] i[seconds] ?r[reason] | | <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[seconds] ?r[reason]</span> | ||
| Mute player with id | | <span lang="en" dir="ltr" class="mw-content-ltr">Mute player with id</span> | ||
|- | |- | ||
| muteip | | muteip | ||
| s[ip] i[seconds] ?r[reason] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[ip] i[seconds] ?r[reason]</span> | ||
| Mute player with IP address | | <span lang="en" dir="ltr" class="mw-content-ltr">Mute player with IP address</span> | ||
|- | |- | ||
| unmute | | unmute | ||
| i[muteid] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[muteid]</span> | ||
| | | | ||
|- | |- | ||
| unmuteid | | unmuteid | ||
| v[id] | | <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span> | ||
| Unmute player with id | | <span lang="en" dir="ltr" class="mw-content-ltr">Unmute player with id</span> | ||
|- | |- | ||
| mutes | | mutes | ||
| | | | ||
| | | | ||
|- | |- | ||
| moderate | | moderate | ||
| | | | ||
| Enables/disables active moderator mode for the player | | <span lang="en" dir="ltr" class="mw-content-ltr">Enables/disables active moderator mode for the player</span> | ||
|- | |- | ||
| vote_no | | vote_no | ||
| | | | ||
| | | | ||
|- | |- | ||
| save_dry | | save_dry | ||
| | | | ||
| Dump the current savestring | | <span lang="en" dir="ltr" class="mw-content-ltr">Dump the current savestring</span> | ||
|- | |- | ||
| dump_log | | dump_log | ||
| ?i[seconds] | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[seconds]</span> | ||
| Show logs of the last i seconds | | <span lang="en" dir="ltr" class="mw-content-ltr">Show logs of the last i seconds</span> | ||
|- | |- | ||
| freezehammer | | freezehammer | ||
| v[id] | | <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span> | ||
| Gives a player Freeze Hammer | | <span lang="en" dir="ltr" class="mw-content-ltr">Gives a player Freeze Hammer</span> | ||
|- | |- | ||
| unfreezehammer | | unfreezehammer | ||
| v[id] | | <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span> | ||
| Removes Freeze Hammer from a player | | <span lang="en" dir="ltr" class="mw-content-ltr">Removes Freeze Hammer from a player</span> | ||
|} | |} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
== Chat Commands == | == Chat Commands == | ||
</div> | </div> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Command | ! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span> | ||
! Arguments | ! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span> | ||
! Description | ! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | ||
|- | |- | ||
| credits | | credits | ||
| | | | ||
| Shows the credits of the DDNet mod | | <span lang="en" dir="ltr" class="mw-content-ltr">Shows the credits of the DDNet mod</span> | ||
|- | |- | ||
| rules | | rules | ||
| | | | ||
| Shows the server rules | | <span lang="en" dir="ltr" class="mw-content-ltr">Shows the server rules</span> | ||
|- | |- | ||
| emote | | emote | ||
| ?s[emote name] i[duration in seconds] | | <span lang="en" dir="ltr" class="mw-content-ltr">?s[emote name] i[duration in seconds]</span> | ||
| Sets your tee | | <span lang="en" dir="ltr" class="mw-content-ltr">Sets your tee's eye emote</span> | ||
|- | |- | ||
| eyeemote | | eyeemote | ||
| ?s[ | | <span lang="en" dir="ltr" class="mw-content-ltr">?s['on'<nowiki>|</nowiki>'off'<nowiki>|</nowiki>'toggle']</span> | ||
| Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status</span> | ||
|- | |- | ||
| settings | | settings | ||
| ?s[configname] | | <span lang="en" dir="ltr" class="mw-content-ltr">?s[configname]</span> | ||
| Shows gameplay information for this server | | <span lang="en" dir="ltr" class="mw-content-ltr">Shows gameplay information for this server</span> | ||
|- | |- | ||
| help | | help | ||
| ?r[command] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[command]</span> | ||
| Shows help to command r, general help if left blank | | <span lang="en" dir="ltr" class="mw-content-ltr">Shows help to command r, general help if left blank</span> | ||
|- | |- | ||
| info | | info | ||
| | | | ||
| Shows info about this server | | <span lang="en" dir="ltr" class="mw-content-ltr">Shows info about this server</span> | ||
|- | |- | ||
| list | | list | ||
| ?s[filter] | | <span lang="en" dir="ltr" class="mw-content-ltr">?s[filter]</span> | ||
| List connected players with optional case-insensitive substring matching filter | | <span lang="en" dir="ltr" class="mw-content-ltr">List connected players with optional case-insensitive substring matching filter</span> | ||
|- | |- | ||
| me | | me | ||
| r[message] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | ||
| Like the famous irc command | | <span lang="en" dir="ltr" class="mw-content-ltr">Like the famous irc command '/me says hi' will display '<yourname> says hi'</span> | ||
|- | |- | ||
| w | | w | ||
| s[player name] r[message] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[player name] r[message]</span> | ||
| Whisper something to someone (private message) | | <span lang="en" dir="ltr" class="mw-content-ltr">Whisper something to someone (private message)</span> | ||
|- | |- | ||
| whisper | | whisper | ||
| s[player name] r[message] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[player name] r[message]</span> | ||
| Whisper something to someone (private message) | | <span lang="en" dir="ltr" class="mw-content-ltr">Whisper something to someone (private message)</span> | ||
|- | |- | ||
| c | | c | ||
| r[message] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | ||
| Converse with the last person you whispered to (private message) | | <span lang="en" dir="ltr" class="mw-content-ltr">Converse with the last person you whispered to (private message)</span> | ||
|- | |- | ||
| converse | | converse | ||
| r[message] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | ||
| Converse with the last person you whispered to (private message) | | <span lang="en" dir="ltr" class="mw-content-ltr">Converse with the last person you whispered to (private message)</span> | ||
|- | |- | ||
| pause | | pause | ||
| ?r[player name] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | ||
| Toggles pause | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggles pause</span> | ||
|- | |- | ||
| spec | | spec | ||
| ?r[player name] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | ||
| Toggles spec (if not available behaves as /pause) | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggles spec (if not available behaves as /pause)</span> | ||
|- | |- | ||
| pausevoted | | pausevoted | ||
| | | | ||
| Toggles pause on the currently voted player | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggles pause on the currently voted player</span> | ||
|- | |- | ||
| specvoted | | specvoted | ||
| | | | ||
| Toggles spec on the currently voted player | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggles spec on the currently voted player</span> | ||
|- | |- | ||
| dnd | | dnd | ||
| | | | ||
| Toggle Do Not Disturb (no chat and server messages) | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggle Do Not Disturb (no chat and server messages)</span> | ||
|- | |- | ||
| mapinfo | | mapinfo | ||
| ?r[map] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[map]</span> | ||
| Show info about the map with name r gives (current map by default) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show info about the map with name r gives (current map by default)</span> | ||
|- | |- | ||
| timeout | | timeout | ||
| ?s[code] | | <span lang="en" dir="ltr" class="mw-content-ltr">?s[code]</span> | ||
| Set timeout protection code s | | <span lang="en" dir="ltr" class="mw-content-ltr">Set timeout protection code s</span> | ||
|- | |- | ||
| practice | | practice | ||
| ?i[ | | <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span> | ||
| Enable cheats (currently only /rescue) for your current team | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable cheats (currently only /rescue) for your current team's run, but you can't earn a rank</span> | ||
|- | |- | ||
| swap | | swap | ||
| ?r[player name] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | ||
| Request to swap your tee with another team member | | <span lang="en" dir="ltr" class="mw-content-ltr">Request to swap your tee with another team member</span> | ||
|- | |- | ||
| save | | save | ||
| ?r[code] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[code]</span> | ||
| Save team with code r. | | <span lang="en" dir="ltr" class="mw-content-ltr">Save team with code r.</span> | ||
|- | |- | ||
| load | | load | ||
| ?r[code] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[code]</span> | ||
| Load with code r. /load to check your existing saves | | <span lang="en" dir="ltr" class="mw-content-ltr">Load with code r. /load to check your existing saves</span> | ||
|- | |- | ||
| map | | map | ||
| ?r[map] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[map]</span> | ||
| Vote a map by name | | <span lang="en" dir="ltr" class="mw-content-ltr">Vote a map by name</span> | ||
|- | |- | ||
| rankteam | | rankteam | ||
| ?r[player name] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | ||
| Shows the team rank of player with name r (your team rank by default) | | <span lang="en" dir="ltr" class="mw-content-ltr">Shows the team rank of player with name r (your team rank by default)</span> | ||
|- | |- | ||
| teamrank | | teamrank | ||
| ?r[player name] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | ||
| Shows the team rank of player with name r (your team rank by default) | | <span lang="en" dir="ltr" class="mw-content-ltr">Shows the team rank of player with name r (your team rank by default)</span> | ||
|- | |- | ||
| rank | | rank | ||
| ?r[player name] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | ||
| Shows the rank of player with name r (your rank by default) | | <span lang="en" dir="ltr" class="mw-content-ltr">Shows the rank of player with name r (your rank by default)</span> | ||
|- | |- | ||
| top5team | | top5team | ||
| ?s[player name] ?i[rank to start with] | | <span lang="en" dir="ltr" class="mw-content-ltr">?s[player name] ?i[rank to start with]</span> | ||
| Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst) | | <span lang="en" dir="ltr" class="mw-content-ltr">Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)</span> | ||
|- | |- | ||
| teamtop5 | | teamtop5 | ||
| ?s[player name] ?i[rank to start with] | | <span lang="en" dir="ltr" class="mw-content-ltr">?s[player name] ?i[rank to start with]</span> | ||
| Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst) | | <span lang="en" dir="ltr" class="mw-content-ltr">Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)</span> | ||
|- | |- | ||
| top | | top | ||
| ?i[rank to start with] | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[rank to start with]</span> | ||
| Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst) | | <span lang="en" dir="ltr" class="mw-content-ltr">Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)</span> | ||
|- | |- | ||
| top5 | | top5 | ||
| ?i[rank to start with] | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[rank to start with]</span> | ||
| Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst) | | <span lang="en" dir="ltr" class="mw-content-ltr">Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)</span> | ||
|- | |- | ||
| times | | times | ||
| ?s[player name] ?i[number of times to skip] | | <span lang="en" dir="ltr" class="mw-content-ltr">?s[player name] ?i[number of times to skip]</span> | ||
| /times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first) | | <span lang="en" dir="ltr" class="mw-content-ltr">/times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first)</span> | ||
|- | |- | ||
| points | | points | ||
| ?r[player name] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | ||
| Shows the global points of a player beginning with name r (your rank by default) | | <span lang="en" dir="ltr" class="mw-content-ltr">Shows the global points of a player beginning with name r (your rank by default)</span> | ||
|- | |- | ||
| top5points | | top5points | ||
| ?i[number] | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[number]</span> | ||
| Shows five points of the global point ladder beginning with rank i (1 by default) | | <span lang="en" dir="ltr" class="mw-content-ltr">Shows five points of the global point ladder beginning with rank i (1 by default)</span> | ||
|- | |- | ||
| timecp | | timecp | ||
| ?r[player name] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | ||
| Set your checkpoints based on another player | | <span lang="en" dir="ltr" class="mw-content-ltr">Set your checkpoints based on another player</span> | ||
|- | |- | ||
| team | | team | ||
| ?i[id] | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[id]</span> | ||
| Lets you join team i (shows your team if left blank) | | <span lang="en" dir="ltr" class="mw-content-ltr">Lets you join team i (shows your team if left blank)</span> | ||
|- | |- | ||
| lock | | lock | ||
| ?i[ | | <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span> | ||
| Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock. | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock.</span> | ||
|- | |- | ||
| unlock | | unlock | ||
| | | | ||
| Unlock a team | | <span lang="en" dir="ltr" class="mw-content-ltr">Unlock a team</span> | ||
|- | |- | ||
| invite | | invite | ||
| r[player name] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[player name]</span> | ||
| Invite a person to a locked team | | <span lang="en" dir="ltr" class="mw-content-ltr">Invite a person to a locked team</span> | ||
|- | |- | ||
| showothers | | showothers | ||
| ?i[ | | <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1'<nowiki>|</nowiki>'2']</span> | ||
| Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only</span> | ||
|- | |- | ||
| showall | | showall | ||
| ?i[ | | <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span> | ||
| Whether to show players at any distance (off by default), optional i = 0 for off else for on | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show players at any distance (off by default), optional i = 0 for off else for on</span> | ||
|- | |- | ||
| specteam | | specteam | ||
| ?i[ | | <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span> | ||
| Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on</span> | ||
|- | |- | ||
| ninjajetpack | | ninjajetpack | ||
| ?i[ | | <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span> | ||
| Whether to use ninja jetpack or not. Makes jetpack look more awesome | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to use ninja jetpack or not. Makes jetpack look more awesome</span> | ||
|- | |- | ||
| saytime | | saytime | ||
| ?r[player name] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | ||
| Privately messages someone | | <span lang="en" dir="ltr" class="mw-content-ltr">Privately messages someone's current time in this current running race (your time by default)</span> | ||
|- | |- | ||
| saytimeall | | saytimeall | ||
| | | | ||
| Publicly messages everyone your current time in this current running race | | <span lang="en" dir="ltr" class="mw-content-ltr">Publicly messages everyone your current time in this current running race</span> | ||
|- | |- | ||
| time | | time | ||
| | | | ||
| Privately shows you your current time in this current running race in the broadcast message | | <span lang="en" dir="ltr" class="mw-content-ltr">Privately shows you your current time in this current running race in the broadcast message</span> | ||
|- | |- | ||
| timer | | timer | ||
| ?s[ | | <span lang="en" dir="ltr" class="mw-content-ltr">?s['gametimer'<nowiki>|</nowiki>'broadcast'<nowiki>|</nowiki>'both'<nowiki>|</nowiki>'none'<nowiki>|</nowiki>'cycle']</span> | ||
| Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status | | <span lang="en" dir="ltr" class="mw-content-ltr">Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status</span> | ||
|- | |- | ||
| r | | r | ||
| | | | ||
| Teleport yourself out of freeze (use sv_rescue 1 to enable this feature) | | <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)</span> | ||
|- | |- | ||
| rescue | | rescue | ||
| | | | ||
| Teleport yourself out of freeze (use sv_rescue 1 to enable this feature) | | <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)</span> | ||
|- | |- | ||
| tp | | tp | ||
| ?r[player name] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | ||
| Teleport yourself to player or to where you are spectating if no player name is given | | <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself to player or to where you are spectating if no player name is given</span> | ||
|- | |||
| lasttp | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself to the last location you teleported to.</span> | |||
|- | |- | ||
| teleport | | teleport | ||
| ?r[player name] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | ||
| Teleport yourself to player or to where you are spectating if no player name is given | | <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself to player or to where you are spectating if no player name is given</span> | ||
|- | |||
| unsolo | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of solo part</span> | |||
|- | |||
| undeep | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of deep freeze</span> | |||
|- | |- | ||
| kill | | kill | ||
| | | | ||
| Kill yourself when kill-protected during a long game (use f1, kill for regular kill) | | <span lang="en" dir="ltr" class="mw-content-ltr">Kill yourself when kill-protected during a long game (use f1, kill for regular kill)</span> | ||
|} | |} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
== Client Settings == | == Client Settings == | ||
</div> | </div> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Setting | ! <span lang="en" dir="ltr" class="mw-content-ltr">Setting</span> | ||
! Description | ! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | ||
! Default | ! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span> | ||
! Min | ! <span lang="en" dir="ltr" class="mw-content-ltr">Min</span> | ||
! Max | ! <span lang="en" dir="ltr" class="mw-content-ltr">Max</span> | ||
|- | |- | ||
| cl_predict | | cl_predict | ||
| Predict client movements | | <span lang="en" dir="ltr" class="mw-content-ltr">Predict client movements</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,067: | Line 2,044: | ||
|- | |- | ||
| cl_predict_dummy | | cl_predict_dummy | ||
| Predict dummy movements | | <span lang="en" dir="ltr" class="mw-content-ltr">Predict dummy movements</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,073: | Line 2,050: | ||
|- | |- | ||
| cl_antiping_limit | | cl_antiping_limit | ||
| Antiping limit (0 to disable) | | <span lang="en" dir="ltr" class="mw-content-ltr">Antiping limit (0 to disable)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,079: | Line 2,056: | ||
|- | |- | ||
| cl_antiping | | cl_antiping | ||
| Enable antiping, i. e. more aggressive prediction. | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable antiping, i. e. more aggressive prediction.</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,085: | Line 2,062: | ||
|- | |- | ||
| cl_antiping_players | | cl_antiping_players | ||
| Predict other player | | <span lang="en" dir="ltr" class="mw-content-ltr">Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,091: | Line 2,068: | ||
|- | |- | ||
| cl_antiping_grenade | | cl_antiping_grenade | ||
| Predict grenades (only enabled if cl_antiping is set to 1) | | <span lang="en" dir="ltr" class="mw-content-ltr">Predict grenades (only enabled if cl_antiping is set to 1)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,097: | Line 2,074: | ||
|- | |- | ||
| cl_antiping_weapons | | cl_antiping_weapons | ||
| Predict weapon projectiles (only enabled if cl_antiping is set to 1) | | <span lang="en" dir="ltr" class="mw-content-ltr">Predict weapon projectiles (only enabled if cl_antiping is set to 1)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,103: | Line 2,080: | ||
|- | |- | ||
| cl_antiping_smooth | | cl_antiping_smooth | ||
| Make the prediction of other player | | <span lang="en" dir="ltr" class="mw-content-ltr">Make the prediction of other player's movement smoother</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,109: | Line 2,086: | ||
|- | |- | ||
| cl_antiping_gunfire | | cl_antiping_gunfire | ||
| Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1) | | <span lang="en" dir="ltr" class="mw-content-ltr">Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,115: | Line 2,092: | ||
|- | |- | ||
| cl_prediction_margin | | cl_prediction_margin | ||
| Prediction margin in ms (adds latency, can reduce lag from ping jumps) | | <span lang="en" dir="ltr" class="mw-content-ltr">Prediction margin in ms (adds latency, can reduce lag from ping jumps)</span> | ||
| 10 | | 10 | ||
| 1 | | 1 | ||
Line 2,121: | Line 2,098: | ||
|- | |- | ||
| cl_nameplates | | cl_nameplates | ||
| Show name plates | | <span lang="en" dir="ltr" class="mw-content-ltr">Show name plates</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,127: | Line 2,104: | ||
|- | |- | ||
| cl_afk_emote | | cl_afk_emote | ||
| Show zzz emote next to afk players | | <span lang="en" dir="ltr" class="mw-content-ltr">Show zzz emote next to afk players</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,133: | Line 2,110: | ||
|- | |- | ||
| cl_nameplates_always | | cl_nameplates_always | ||
| Always show name plates disregarding of distance | | <span lang="en" dir="ltr" class="mw-content-ltr">Always show name plates disregarding of distance</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,139: | Line 2,116: | ||
|- | |- | ||
| cl_nameplates_teamcolors | | cl_nameplates_teamcolors | ||
| Use team colors for name plates | | <span lang="en" dir="ltr" class="mw-content-ltr">Use team colors for name plates</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,145: | Line 2,122: | ||
|- | |- | ||
| cl_nameplates_size | | cl_nameplates_size | ||
| Size of the name plates from 0 to 100% | | <span lang="en" dir="ltr" class="mw-content-ltr">Size of the name plates from 0 to 100%</span> | ||
| 50 | | 50 | ||
| 0 | | 0 | ||
Line 2,151: | Line 2,128: | ||
|- | |- | ||
| cl_nameplates_clan | | cl_nameplates_clan | ||
| Show clan in name plates | | <span lang="en" dir="ltr" class="mw-content-ltr">Show clan in name plates</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,157: | Line 2,134: | ||
|- | |- | ||
| cl_nameplates_clan_size | | cl_nameplates_clan_size | ||
| Size of the clan plates from 0 to 100% | | <span lang="en" dir="ltr" class="mw-content-ltr">Size of the clan plates from 0 to 100%</span> | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
Line 2,163: | Line 2,140: | ||
|- | |- | ||
| cl_nameplates_ids | | cl_nameplates_ids | ||
| Show IDs in name plates | | <span lang="en" dir="ltr" class="mw-content-ltr">Show IDs in name plates</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,169: | Line 2,146: | ||
|- | |- | ||
| cl_nameplates_own | | cl_nameplates_own | ||
| Show own name plate (useful for demo recording) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show own name plate (useful for demo recording)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,175: | Line 2,152: | ||
|- | |- | ||
| cl_nameplates_friendmark | | cl_nameplates_friendmark | ||
| Show friend mark (♥) in name plates | | <span lang="en" dir="ltr" class="mw-content-ltr">Show friend mark (♥) in name plates</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,181: | Line 2,158: | ||
|- | |- | ||
| cl_nameplates_strong | | cl_nameplates_strong | ||
| Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,187: | Line 2,164: | ||
|- | |- | ||
| cl_text_entities | | cl_text_entities | ||
| Render textual entity data | | <span lang="en" dir="ltr" class="mw-content-ltr">Render textual entity data</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,193: | Line 2,170: | ||
|- | |- | ||
| cl_text_entities_size | | cl_text_entities_size | ||
| Size of textual entity data from 1 to 100% | | <span lang="en" dir="ltr" class="mw-content-ltr">Size of textual entity data from 1 to 100%</span> | ||
| 100 | | 100 | ||
| 1 | | 1 | ||
Line 2,199: | Line 2,176: | ||
|- | |- | ||
| cl_authed_player_color | | cl_authed_player_color | ||
| Color of name of authenticated player in scoreboard | | <span lang="en" dir="ltr" class="mw-content-ltr">Color of name of authenticated player in scoreboard</span> | ||
| 5898211 | | 5898211 | ||
| | | | ||
Line 2,205: | Line 2,182: | ||
|- | |- | ||
| cl_same_clan_color | | cl_same_clan_color | ||
| Clan color of players with the same clan as you in scoreboard. | | <span lang="en" dir="ltr" class="mw-content-ltr">Clan color of players with the same clan as you in scoreboard.</span> | ||
| 5898211 | | 5898211 | ||
| | | | ||
Line 2,211: | Line 2,188: | ||
|- | |- | ||
| cl_enable_ping_color | | cl_enable_ping_color | ||
| Whether ping is colored in scoreboard. | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether ping is colored in scoreboard.</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,217: | Line 2,194: | ||
|- | |- | ||
| cl_autoswitch_weapons | | cl_autoswitch_weapons | ||
| Auto switch weapon on pickup | | <span lang="en" dir="ltr" class="mw-content-ltr">Auto switch weapon on pickup</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,223: | Line 2,200: | ||
|- | |- | ||
| cl_autoswitch_weapons_out_of_ammo | | cl_autoswitch_weapons_out_of_ammo | ||
| Auto switch weapon when out of ammo | | <span lang="en" dir="ltr" class="mw-content-ltr">Auto switch weapon when out of ammo</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,229: | Line 2,206: | ||
|- | |- | ||
| cl_showhud | | cl_showhud | ||
| Show ingame HUD | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,235: | Line 2,212: | ||
|- | |- | ||
| cl_showhud_healthammo | | cl_showhud_healthammo | ||
| Show ingame HUD (Health + Ammo) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Health + Ammo)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,241: | Line 2,218: | ||
|- | |- | ||
| cl_showhud_score | | cl_showhud_score | ||
| Show ingame HUD (Score) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Score)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,247: | Line 2,224: | ||
|- | |- | ||
| cl_showhud_timer | | cl_showhud_timer | ||
| Show ingame HUD (Timer) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Timer)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,253: | Line 2,230: | ||
|- | |- | ||
| cl_showhud_dummy_actions | | cl_showhud_dummy_actions | ||
| Show ingame HUD (Dummy Actions) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Dummy Actions)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,259: | Line 2,236: | ||
|- | |- | ||
| cl_showhud_player_position | | cl_showhud_player_position | ||
| Show ingame HUD (Player Position) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Player Position)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,265: | Line 2,242: | ||
|- | |- | ||
| cl_showhud_player_speed | | cl_showhud_player_speed | ||
| Show ingame HUD (Player Speed) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Player Speed)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,271: | Line 2,248: | ||
|- | |- | ||
| cl_showhud_player_angle | | cl_showhud_player_angle | ||
| Show ingame HUD (Player Aim Angle) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Player Aim Angle)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,277: | Line 2,254: | ||
|- | |- | ||
| cl_showhud_ddrace | | cl_showhud_ddrace | ||
| Show ingame HUD (DDRace HUD) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (DDRace HUD)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,283: | Line 2,260: | ||
|- | |- | ||
| cl_showhud_jumps_indicator | | cl_showhud_jumps_indicator | ||
| Show ingame HUD (Jumps you have and have used) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Jumps you have and have used)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,289: | Line 2,266: | ||
|- | |- | ||
| cl_show_freeze_bars | | cl_show_freeze_bars | ||
| Whether to show a freeze bar under frozen players to indicate the thaw time | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show a freeze bar under frozen players to indicate the thaw time</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,295: | Line 2,272: | ||
|- | |- | ||
| cl_freezebars_alpha_inside_freeze | | cl_freezebars_alpha_inside_freeze | ||
| Opacity of freeze bars inside freeze (0 invisible, 100 fully visible) | | <span lang="en" dir="ltr" class="mw-content-ltr">Opacity of freeze bars inside freeze (0 invisible, 100 fully visible)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,301: | Line 2,278: | ||
|- | |- | ||
| cl_showrecord | | cl_showrecord | ||
| Show old style DDRace client records | | <span lang="en" dir="ltr" class="mw-content-ltr">Show old style DDRace client records</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,307: | Line 2,284: | ||
|- | |- | ||
| cl_shownotifications | | cl_shownotifications | ||
| Make the client notify when someone highlights you | | <span lang="en" dir="ltr" class="mw-content-ltr">Make the client notify when someone highlights you</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,313: | Line 2,290: | ||
|- | |- | ||
| cl_showemotes | | cl_showemotes | ||
| Show tee emotes | | <span lang="en" dir="ltr" class="mw-content-ltr">Show tee emotes</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,319: | Line 2,296: | ||
|- | |- | ||
| cl_showchat | | cl_showchat | ||
| Show chat (2 to always show large chat area) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show chat (2 to always show large chat area)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,325: | Line 2,302: | ||
|- | |- | ||
| cl_show_chat_friends | | cl_show_chat_friends | ||
| Show only chat messages from friends | | <span lang="en" dir="ltr" class="mw-content-ltr">Show only chat messages from friends</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,331: | Line 2,308: | ||
|- | |- | ||
| cl_show_chat_system | | cl_show_chat_system | ||
| Show chat messages from the server | | <span lang="en" dir="ltr" class="mw-content-ltr">Show chat messages from the server</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,337: | Line 2,314: | ||
|- | |- | ||
| cl_showkillmessages | | cl_showkillmessages | ||
| Show kill messages | | <span lang="en" dir="ltr" class="mw-content-ltr">Show kill messages</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,343: | Line 2,320: | ||
|- | |- | ||
| cl_show_votes_after_voting | | cl_show_votes_after_voting | ||
| Show votes window after voting | | <span lang="en" dir="ltr" class="mw-content-ltr">Show votes window after voting</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,349: | Line 2,326: | ||
|- | |- | ||
| cl_show_local_time_always | | cl_show_local_time_always | ||
| Always show local time | | <span lang="en" dir="ltr" class="mw-content-ltr">Always show local time</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,355: | Line 2,332: | ||
|- | |- | ||
| cl_showfps | | cl_showfps | ||
| Show ingame FPS counter | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame FPS counter</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,361: | Line 2,338: | ||
|- | |- | ||
| cl_showpred | | cl_showpred | ||
| Show ingame prediction time in milliseconds | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame prediction time in milliseconds</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,367: | Line 2,344: | ||
|- | |- | ||
| cl_eye_wheel | | cl_eye_wheel | ||
| Show eye wheel along together with emotes | | <span lang="en" dir="ltr" class="mw-content-ltr">Show eye wheel along together with emotes</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,373: | Line 2,350: | ||
|- | |- | ||
| cl_eye_duration | | cl_eye_duration | ||
| How long the eyes emotes last | | <span lang="en" dir="ltr" class="mw-content-ltr">How long the eyes emotes last</span> | ||
| 999999 | | 999999 | ||
| 1 | | 1 | ||
Line 2,379: | Line 2,356: | ||
|- | |- | ||
| cl_airjumpindicator | | cl_airjumpindicator | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Show the air jump indicator</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,385: | Line 2,362: | ||
|- | |- | ||
| cl_threadsoundloading | | cl_threadsoundloading | ||
| Load sound files threaded | | <span lang="en" dir="ltr" class="mw-content-ltr">Load sound files threaded</span> | ||
| | | 1 | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
|- | |- | ||
| cl_warning_teambalance | | cl_warning_teambalance | ||
| Warn about team balance | | <span lang="en" dir="ltr" class="mw-content-ltr">Warn about team balance</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,397: | Line 2,374: | ||
|- | |- | ||
| cl_mouse_deadzone | | cl_mouse_deadzone | ||
| Deadzone for the camera to follow the cursor | | <span lang="en" dir="ltr" class="mw-content-ltr">Deadzone for the camera to follow the cursor</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,403: | Line 2,380: | ||
|- | |- | ||
| cl_mouse_followfactor | | cl_mouse_followfactor | ||
| Factor for the camera to follow the cursor | | <span lang="en" dir="ltr" class="mw-content-ltr">Factor for the camera to follow the cursor</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,409: | Line 2,386: | ||
|- | |- | ||
| cl_mouse_max_distance | | cl_mouse_max_distance | ||
| Maximum cursor distance | | <span lang="en" dir="ltr" class="mw-content-ltr">Maximum cursor distance</span> | ||
| 400 | | 400 | ||
| 0 | | 0 | ||
Line 2,415: | Line 2,392: | ||
|- | |- | ||
| cl_mouse_min_distance | | cl_mouse_min_distance | ||
| Minimum cursor distance | | <span lang="en" dir="ltr" class="mw-content-ltr">Minimum cursor distance</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,421: | Line 2,398: | ||
|- | |- | ||
| cl_dyncam | | cl_dyncam | ||
| Enable dyncam | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable dyncam</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,427: | Line 2,404: | ||
|- | |- | ||
| cl_dyncam_max_distance | | cl_dyncam_max_distance | ||
| Maximum dynamic camera cursor distance | | <span lang="en" dir="ltr" class="mw-content-ltr">Maximum dynamic camera cursor distance</span> | ||
| 1000 | | 1000 | ||
| 0 | | 0 | ||
Line 2,433: | Line 2,410: | ||
|- | |- | ||
| cl_dyncam_min_distance | | cl_dyncam_min_distance | ||
| Minimum dynamic camera cursor distance | | <span lang="en" dir="ltr" class="mw-content-ltr">Minimum dynamic camera cursor distance</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,439: | Line 2,416: | ||
|- | |- | ||
| cl_dyncam_mousesens | | cl_dyncam_mousesens | ||
| Mouse sens used when dyncam is toggled on | | <span lang="en" dir="ltr" class="mw-content-ltr">Mouse sens used when dyncam is toggled on</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,445: | Line 2,422: | ||
|- | |- | ||
| cl_dyncam_deadzone | | cl_dyncam_deadzone | ||
| Deadzone for the dynamic camera to follow the cursor | | <span lang="en" dir="ltr" class="mw-content-ltr">Deadzone for the dynamic camera to follow the cursor</span> | ||
| 300 | | 300 | ||
| 1 | | 1 | ||
Line 2,451: | Line 2,428: | ||
|- | |- | ||
| cl_dyncam_follow_factor | | cl_dyncam_follow_factor | ||
| Factor for the dynamic camera to follow the cursor | | <span lang="en" dir="ltr" class="mw-content-ltr">Factor for the dynamic camera to follow the cursor</span> | ||
| 60 | | 60 | ||
| 0 | | 0 | ||
Line 2,457: | Line 2,434: | ||
|- | |- | ||
| cl_dyncam_smoothness | | cl_dyncam_smoothness | ||
| Transition amount of the camera movement, 0=instant, 100=slow and smooth | | <span lang="en" dir="ltr" class="mw-content-ltr">Transition amount of the camera movement, 0=instant, 100=slow and smooth</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,463: | Line 2,440: | ||
|- | |- | ||
| cl_dyncam_stabilizing | | cl_dyncam_stabilizing | ||
| Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement | | <span lang="en" dir="ltr" class="mw-content-ltr">Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| 100 | | 100 | ||
|- | |- | ||
| | | cl_multiview_sensitivity | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Set how fast the camera will move to the desired location (higher = faster)</span> | ||
| | | 100 | ||
| 0 | | 0 | ||
| 200 | |||
|- | |||
| cl_multiview_zoom_smoothness | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set the smoothness of the multi-view zoom (in ms, higher = slower)</span> | |||
| 1300 | |||
| 50 | |||
| 5000 | | 5000 | ||
|- | |- | ||
| ed_limit_max_zoom_level | | ed_autosave_interval | ||
| Specifies, if zooming in the editor should be limited or not (0 = no limit) | | <span lang="en" dir="ltr" class="mw-content-ltr">Interval in minutes at which a copy of the current editor map is automatically saved to the 'auto' folder (0 for off)</span> | ||
| 10 | |||
| 0 | |||
| 240 | |||
|- | |||
| ed_autosave_max | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of autosaves that are kept per map name (0 = no limit)</span> | |||
| 10 | |||
| 0 | |||
| 1000 | |||
|- | |||
| ed_smooth_zoom_time | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Time of smooth zoom animation in the editor in ms (0 for off)</span> | |||
| 250 | |||
| 0 | |||
| 5000 | |||
|- | |||
| ed_limit_max_zoom_level | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies, if zooming in the editor should be limited or not (0 = no limit)</span> | |||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,481: | Line 2,482: | ||
|- | |- | ||
| ed_zoom_target | | ed_zoom_target | ||
| Zoom to the current mouse target | | <span lang="en" dir="ltr" class="mw-content-ltr">Zoom to the current mouse target</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,487: | Line 2,488: | ||
|- | |- | ||
| ed_showkeys | | ed_showkeys | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Show pressed keys</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,493: | Line 2,494: | ||
|- | |- | ||
| cl_show_welcome | | cl_show_welcome | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Show welcome message indicating the first launch of the client</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,499: | Line 2,500: | ||
|- | |- | ||
| cl_motd_time | | cl_motd_time | ||
| How long to show the server message of the day | | <span lang="en" dir="ltr" class="mw-content-ltr">How long to show the server message of the day</span> | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 2,505: | Line 2,506: | ||
|- | |- | ||
| cl_map_download_url | | cl_map_download_url | ||
| URL used to download maps (can start with http:// or https://) | | <span lang="en" dir="ltr" class="mw-content-ltr">URL used to download maps (can start with http:// or https://)</span> | ||
| | | "https://maps.ddnet.org" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_map_download_connect_timeout_ms | | cl_map_download_connect_timeout_ms | ||
| HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable) | | <span lang="en" dir="ltr" class="mw-content-ltr">HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable)</span> | ||
| 2000 | | 2000 | ||
| 0 | | 0 | ||
Line 2,517: | Line 2,518: | ||
|- | |- | ||
| cl_map_download_low_speed_limit | | cl_map_download_low_speed_limit | ||
| HTTP map downloads: Set low speed limit in bytes per second (0 to disable) | | <span lang="en" dir="ltr" class="mw-content-ltr">HTTP map downloads: Set low speed limit in bytes per second (0 to disable)</span> | ||
| 4000 | | 4000 | ||
| 0 | | 0 | ||
Line 2,523: | Line 2,524: | ||
|- | |- | ||
| cl_map_download_low_speed_time | | cl_map_download_low_speed_time | ||
| HTTP map downloads: Set low speed limit time period (0 to disable) | | <span lang="en" dir="ltr" class="mw-content-ltr">HTTP map downloads: Set low speed limit time period (0 to disable)</span> | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 2,529: | Line 2,530: | ||
|- | |- | ||
| cl_languagefile | | cl_languagefile | ||
| What language file to use | | <span lang="en" dir="ltr" class="mw-content-ltr">What language file to use</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_skin_download_url | | cl_skin_download_url | ||
| URL used to download skins | | <span lang="en" dir="ltr" class="mw-content-ltr">URL used to download skins</span> | ||
| | | "https://skins.ddnet.org/skin/" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_skin_community_download_url | | cl_skin_community_download_url | ||
| URL used to download community skins | | <span lang="en" dir="ltr" class="mw-content-ltr">URL used to download community skins</span> | ||
| | | "https://skins.ddnet.org/skin/community/" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_vanilla_skins_only | | cl_vanilla_skins_only | ||
| Only show skins available in Vanilla Teeworlds | | <span lang="en" dir="ltr" class="mw-content-ltr">Only show skins available in Vanilla Teeworlds</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,553: | Line 2,554: | ||
|- | |- | ||
| cl_download_skins | | cl_download_skins | ||
| Download skins from cl_skin_download_url on-the-fly | | <span lang="en" dir="ltr" class="mw-content-ltr">Download skins from cl_skin_download_url on-the-fly</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,559: | Line 2,560: | ||
|- | |- | ||
| cl_download_community_skins | | cl_download_community_skins | ||
| Allow to download skins created by the community. Uses cl_skin_community_download_url instead of cl_skin_download_url for the download | | <span lang="en" dir="ltr" class="mw-content-ltr">Allow to download skins created by the community. Uses cl_skin_community_download_url instead of cl_skin_download_url for the download</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,565: | Line 2,566: | ||
|- | |- | ||
| cl_auto_statboard_screenshot | | cl_auto_statboard_screenshot | ||
| Automatically take game over statboard screenshot | | <span lang="en" dir="ltr" class="mw-content-ltr">Automatically take game over statboard screenshot</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,571: | Line 2,572: | ||
|- | |- | ||
| cl_auto_statboard_screenshot_max | | cl_auto_statboard_screenshot_max | ||
| Maximum number of automatically created statboard screenshots (0 = no limit) | | <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically created statboard screenshots (0 = no limit)</span> | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 2,577: | Line 2,578: | ||
|- | |- | ||
| cl_default_zoom | | cl_default_zoom | ||
| Default zoom level | | <span lang="en" dir="ltr" class="mw-content-ltr">Default zoom level</span> | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 2,583: | Line 2,584: | ||
|- | |- | ||
| cl_smooth_zoom_time | | cl_smooth_zoom_time | ||
| Time of smooth zoom animation ingame in ms (0 for off) | | <span lang="en" dir="ltr" class="mw-content-ltr">Time of smooth zoom animation ingame in ms (0 for off)</span> | ||
| 250 | | 250 | ||
| 0 | | 0 | ||
Line 2,589: | Line 2,590: | ||
|- | |- | ||
| cl_limit_max_zoom_level | | cl_limit_max_zoom_level | ||
| Specifies, if zooming ingame should be limited or not (0 = no limit) | | <span lang="en" dir="ltr" class="mw-content-ltr">Specifies, if zooming ingame should be limited or not (0 = no limit)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,595: | Line 2,596: | ||
|- | |- | ||
| player_use_custom_color | | player_use_custom_color | ||
| Toggles usage of custom colors | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggles usage of custom colors</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,601: | Line 2,602: | ||
|- | |- | ||
| player_color_body | | player_color_body | ||
| Player body color | | <span lang="en" dir="ltr" class="mw-content-ltr">Player body color</span> | ||
| 65408 | | 65408 | ||
| | | | ||
Line 2,607: | Line 2,608: | ||
|- | |- | ||
| player_color_feet | | player_color_feet | ||
| Player feet color | | <span lang="en" dir="ltr" class="mw-content-ltr">Player feet color</span> | ||
| 65408 | | 65408 | ||
| | | | ||
Line 2,613: | Line 2,614: | ||
|- | |- | ||
| player_skin | | player_skin | ||
| Player skin | | <span lang="en" dir="ltr" class="mw-content-ltr">Player skin</span> | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| player_default_eyes | | player_default_eyes | ||
| Player eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink | | <span lang="en" dir="ltr" class="mw-content-ltr">Player eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,625: | Line 2,626: | ||
|- | |- | ||
| cl_skin_prefix | | cl_skin_prefix | ||
| Replace the skins by skins with this prefix (e.g. kitty, santa) | | <span lang="en" dir="ltr" class="mw-content-ltr">Replace the skins by skins with this prefix (e.g. kitty, santa)</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_fat_skins | | cl_fat_skins | ||
| Enable fat skins | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable fat skins</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,637: | Line 2,638: | ||
|- | |- | ||
| ui_page | | ui_page | ||
| Interface page | | <span lang="en" dir="ltr" class="mw-content-ltr">Interface page</span> | ||
| 9 | | 9 | ||
| 6 | | 6 | ||
Line 2,643: | Line 2,644: | ||
|- | |- | ||
| ui_settings_page | | ui_settings_page | ||
| Interface settings page | | <span lang="en" dir="ltr" class="mw-content-ltr">Interface settings page</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,649: | Line 2,650: | ||
|- | |- | ||
| ui_toolbox_page | | ui_toolbox_page | ||
| Toolbox page | | <span lang="en" dir="ltr" class="mw-content-ltr">Toolbox page</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,655: | Line 2,656: | ||
|- | |- | ||
| ui_server_address | | ui_server_address | ||
| Interface server address | | <span lang="en" dir="ltr" class="mw-content-ltr">Interface server address</span> | ||
| | | "localhost:8303" | ||
| | | | ||
| | | | ||
|- | |- | ||
| ui_mousesens | | ui_mousesens | ||
| Mouse sensitivity for menus/editor | | <span lang="en" dir="ltr" class="mw-content-ltr">Mouse sensitivity for menus/editor</span> | ||
| 200 | | 200 | ||
| 1 | | 1 | ||
Line 2,667: | Line 2,668: | ||
|- | |- | ||
| ui_controller_sens | | ui_controller_sens | ||
| Controller sensitivity for menus/editor | | <span lang="en" dir="ltr" class="mw-content-ltr">Controller sensitivity for menus/editor</span> | ||
| 100 | | 100 | ||
| 1 | | 1 | ||
Line 2,673: | Line 2,674: | ||
|- | |- | ||
| ui_smooth_scroll_time | | ui_smooth_scroll_time | ||
| Time of smooth scrolling animation in menus/editor in ms (0 for off) | | <span lang="en" dir="ltr" class="mw-content-ltr">Time of smooth scrolling animation in menus/editor in ms (0 for off)</span> | ||
| 500 | | 500 | ||
| 0 | | 0 | ||
Line 2,679: | Line 2,680: | ||
|- | |- | ||
| ui_color | | ui_color | ||
| Interface color | | <span lang="en" dir="ltr" class="mw-content-ltr">Interface color</span> | ||
| 0xE4A046AF | | 0xE4A046AF | ||
| | | | ||
Line 2,685: | Line 2,686: | ||
|- | |- | ||
| ui_colorize_ping | | ui_colorize_ping | ||
| Highlight ping | | <span lang="en" dir="ltr" class="mw-content-ltr">Highlight ping</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,691: | Line 2,692: | ||
|- | |- | ||
| ui_colorize_gametype | | ui_colorize_gametype | ||
| Highlight gametype | | <span lang="en" dir="ltr" class="mw-content-ltr">Highlight gametype</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
|- | |- | ||
| ui_close_window_after_changing_setting | | ui_close_window_after_changing_setting | ||
| Close window after changing setting | | <span lang="en" dir="ltr" class="mw-content-ltr">Close window after changing setting</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,709: | Line 2,704: | ||
|- | |- | ||
| ui_unread_news | | ui_unread_news | ||
| Whether there is unread news | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether there is unread news</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,715: | Line 2,710: | ||
|- | |- | ||
| gfx_noclip | | gfx_noclip | ||
| Disable clipping | | <span lang="en" dir="ltr" class="mw-content-ltr">Disable clipping</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,721: | Line 2,716: | ||
|- | |- | ||
| dummy_name | | dummy_name | ||
| Name of the dummy | | <span lang="en" dir="ltr" class="mw-content-ltr">Name of the dummy</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| dummy_clan | | dummy_clan | ||
| Clan of the dummy | | <span lang="en" dir="ltr" class="mw-content-ltr">Clan of the dummy</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| dummy_country | | dummy_country | ||
| Country of the Dummy | | <span lang="en" dir="ltr" class="mw-content-ltr">Country of the Dummy</span> | ||
| -1 | | -1 | ||
| -1 | | -1 | ||
Line 2,739: | Line 2,734: | ||
|- | |- | ||
| dummy_use_custom_color | | dummy_use_custom_color | ||
| Toggles usage of custom colors | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggles usage of custom colors</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,745: | Line 2,740: | ||
|- | |- | ||
| dummy_color_body | | dummy_color_body | ||
| Dummy body color | | <span lang="en" dir="ltr" class="mw-content-ltr">Dummy body color</span> | ||
| 65408 | | 65408 | ||
| | | | ||
Line 2,751: | Line 2,746: | ||
|- | |- | ||
| dummy_color_feet | | dummy_color_feet | ||
| Dummy feet color | | <span lang="en" dir="ltr" class="mw-content-ltr">Dummy feet color</span> | ||
| 65408 | | 65408 | ||
| | | | ||
Line 2,757: | Line 2,752: | ||
|- | |- | ||
| dummy_skin | | dummy_skin | ||
| Dummy skin | | <span lang="en" dir="ltr" class="mw-content-ltr">Dummy skin</span> | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| dummy_default_eyes | | dummy_default_eyes | ||
| Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink | | <span lang="en" dir="ltr" class="mw-content-ltr">Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,769: | Line 2,764: | ||
|- | |- | ||
| cl_dummy | | cl_dummy | ||
| 0 - player / 1 - dummy | | <span lang="en" dir="ltr" class="mw-content-ltr">0 - player / 1 - dummy</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,775: | Line 2,770: | ||
|- | |- | ||
| cl_dummy_hammer | | cl_dummy_hammer | ||
| Whether dummy is hammering for a hammerfly | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is hammering for a hammerfly</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,781: | Line 2,776: | ||
|- | |- | ||
| cl_dummy_resetonswitch | | cl_dummy_resetonswitch | ||
| Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,787: | Line 2,782: | ||
|- | |- | ||
| cl_dummy_restore_weapon | | cl_dummy_restore_weapon | ||
| Whether dummy should switch to last weapon after hammerfly | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy should switch to last weapon after hammerfly</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,793: | Line 2,788: | ||
|- | |- | ||
| cl_dummy_copy_moves | | cl_dummy_copy_moves | ||
| Whether dummy should copy your moves | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy should copy your moves</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,799: | Line 2,794: | ||
|- | |- | ||
| cl_dummy_control | | cl_dummy_control | ||
| Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook) | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,805: | Line 2,800: | ||
|- | |- | ||
| cl_dummy_jump | | cl_dummy_jump | ||
| Whether dummy is jumping (requires cl_dummy_control 1) | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is jumping (requires cl_dummy_control 1)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,811: | Line 2,806: | ||
|- | |- | ||
| cl_dummy_fire | | cl_dummy_fire | ||
| Whether dummy is firing (requires cl_dummy_control 1) | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is firing (requires cl_dummy_control 1)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,817: | Line 2,812: | ||
|- | |- | ||
| cl_dummy_hook | | cl_dummy_hook | ||
| Whether dummy is hooking (requires cl_dummy_control 1) | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is hooking (requires cl_dummy_control 1)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,823: | Line 2,818: | ||
|- | |- | ||
| cl_show_start_menu_images | | cl_show_start_menu_images | ||
| Show start menu images | | <span lang="en" dir="ltr" class="mw-content-ltr">Show start menu images</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,829: | Line 2,824: | ||
|- | |- | ||
| cl_skip_start_menu | | cl_skip_start_menu | ||
| Skip the start menu | | <span lang="en" dir="ltr" class="mw-content-ltr">Skip the start menu</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,835: | Line 2,830: | ||
|- | |- | ||
| cl_video_pausewithdemo | | cl_video_pausewithdemo | ||
| Pause video rendering when demo playing pause | | <span lang="en" dir="ltr" class="mw-content-ltr">Pause video rendering when demo playing pause</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,841: | Line 2,836: | ||
|- | |- | ||
| cl_video_showhud | | cl_video_showhud | ||
| Show ingame HUD when rendering video | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD when rendering video</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,847: | Line 2,842: | ||
|- | |- | ||
| cl_video_showchat | | cl_video_showchat | ||
| Show chat when rendering video | | <span lang="en" dir="ltr" class="mw-content-ltr">Show chat when rendering video</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,853: | Line 2,848: | ||
|- | |- | ||
| cl_video_sound_enable | | cl_video_sound_enable | ||
| Use sound when rendering video | | <span lang="en" dir="ltr" class="mw-content-ltr">Use sound when rendering video</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,859: | Line 2,854: | ||
|- | |- | ||
| cl_video_show_hook_coll_other | | cl_video_show_hook_coll_other | ||
| Show other players | | <span lang="en" dir="ltr" class="mw-content-ltr">Show other players' hook collision lines when rendering video</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,865: | Line 2,860: | ||
|- | |- | ||
| cl_video_show_direction | | cl_video_show_direction | ||
| Show players | | <span lang="en" dir="ltr" class="mw-content-ltr">Show players' key presses when rendering video (1 = other players', 2 = also your own)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,871: | Line 2,866: | ||
|- | |- | ||
| cl_video_crf | | cl_video_crf | ||
| Set crf when encode video with libx264 (0 for highest quality, 51 for lowest) | | <span lang="en" dir="ltr" class="mw-content-ltr">Set crf when encode video with libx264 (0 for highest quality, 51 for lowest)</span> | ||
| 18 | | 18 | ||
| 0 | | 0 | ||
Line 2,877: | Line 2,872: | ||
|- | |- | ||
| cl_video_preset | | cl_video_preset | ||
| Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend) | | <span lang="en" dir="ltr" class="mw-content-ltr">Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend)</span> | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
| 9 | | 9 | ||
|- | |- | ||
| dbg_tuning | | dbg_tuning | ||
| Display information about the tuning parameters that affect the own player | | <span lang="en" dir="ltr" class="mw-content-ltr">Display information about the tuning parameters that affect the own player (0 = off, 1 = show changed, 2 = show all)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| | | 2 | ||
|- | |- | ||
| player_name | | player_name | ||
| Name of the player | | <span lang="en" dir="ltr" class="mw-content-ltr">Name of the player</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| player_clan | | player_clan | ||
| Clan of the player | | <span lang="en" dir="ltr" class="mw-content-ltr">Clan of the player</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| player_country | | player_country | ||
| Country of the player | | <span lang="en" dir="ltr" class="mw-content-ltr">Country of the player</span> | ||
| -1 | | -1 | ||
| -1 | | -1 | ||
Line 2,913: | Line 2,902: | ||
|- | |- | ||
| password | | password | ||
| Password to the server | | <span lang="en" dir="ltr" class="mw-content-ltr">Password to the server</span> | ||
| | | "" | ||
| | |||
| | |||
|- | |||
| events | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| steam_name | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Last seen name of the Steam profile</span> | |||
| "" | |||
| | | | ||
| | | | ||
|- | |- | ||
| logfile | | logfile | ||
| Filename to log all output to | | <span lang="en" dir="ltr" class="mw-content-ltr">Filename to log all output to</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |||
| logappend | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Append to logfile instead of overwriting it every time</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |- | ||
| loglevel | | loglevel | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</span> | ||
| 0 | |||
| -3 | |||
| 2 | | 2 | ||
|- | |||
| stdout_output_level | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</span> | |||
| 0 | | 0 | ||
| | | -3 | ||
| 2 | |||
|- | |- | ||
| console_output_level | | console_output_level | ||
| Adjusts the amount of information in the console | | <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</span> | ||
| 0 | | 0 | ||
| -3 | |||
| 2 | | 2 | ||
|- | |- | ||
| console_enable_colors | | console_enable_colors | ||
| Enable colors in console output | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable colors in console output</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
|- | |- | ||
| cl_save_settings | | cl_save_settings | ||
| Write the settings file on exit | | <span lang="en" dir="ltr" class="mw-content-ltr">Write the settings file on exit</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,961: | Line 2,962: | ||
|- | |- | ||
| cl_refresh_rate | | cl_refresh_rate | ||
| Refresh rate for updating the game (in Hz) | | <span lang="en" dir="ltr" class="mw-content-ltr">Refresh rate for updating the game (in Hz)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,967: | Line 2,968: | ||
|- | |- | ||
| cl_refresh_rate_inactive | | cl_refresh_rate_inactive | ||
| Refresh rate for updating the game when the window is inactive (in Hz) | | <span lang="en" dir="ltr" class="mw-content-ltr">Refresh rate for updating the game when the window is inactive (in Hz)</span> | ||
| 120 | | 120 | ||
| 0 | | 0 | ||
Line 2,973: | Line 2,974: | ||
|- | |- | ||
| cl_editor | | cl_editor | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Open the map editor</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 2,979: | Line 2,980: | ||
|- | |- | ||
| cl_editor_dilate | | cl_editor_dilate | ||
| Automatically dilates embedded images | | <span lang="en" dir="ltr" class="mw-content-ltr">Automatically dilates embedded images</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,985: | Line 2,986: | ||
|- | |- | ||
| cl_skin_filter_string | | cl_skin_filter_string | ||
| Skin filtering string | | <span lang="en" dir="ltr" class="mw-content-ltr">Skin filtering string</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_auto_demo_record | | cl_auto_demo_record | ||
| Automatically record demos | | <span lang="en" dir="ltr" class="mw-content-ltr">Automatically record demos</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 2,997: | Line 2,998: | ||
|- | |- | ||
| cl_auto_demo_on_connect | | cl_auto_demo_on_connect | ||
| Only start a new demo when connect while automatically record demos | | <span lang="en" dir="ltr" class="mw-content-ltr">Only start a new demo when connect while automatically record demos</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,003: | Line 3,004: | ||
|- | |- | ||
| cl_auto_demo_max | | cl_auto_demo_max | ||
| Maximum number of automatically recorded demos (0 = no limit) | | <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically recorded demos (0 = no limit)</span> | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 3,009: | Line 3,010: | ||
|- | |- | ||
| cl_auto_screenshot | | cl_auto_screenshot | ||
| Automatically take game over screenshot | | <span lang="en" dir="ltr" class="mw-content-ltr">Automatically take game over screenshot</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,015: | Line 3,016: | ||
|- | |- | ||
| cl_auto_screenshot_max | | cl_auto_screenshot_max | ||
| Maximum number of automatically created screenshots (0 = no limit) | | <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically created screenshots (0 = no limit)</span> | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 3,021: | Line 3,022: | ||
|- | |- | ||
| cl_auto_csv | | cl_auto_csv | ||
| Automatically create game over csv | | <span lang="en" dir="ltr" class="mw-content-ltr">Automatically create game over csv</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,027: | Line 3,028: | ||
|- | |- | ||
| cl_auto_csv_max | | cl_auto_csv_max | ||
| Maximum number of automatically created csvs (0 = no limit) | | <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically created csvs (0 = no limit)</span> | ||
| 10 | | 10 | ||
| 0 | | 0 | ||
Line 3,033: | Line 3,034: | ||
|- | |- | ||
| cl_show_broadcasts | | cl_show_broadcasts | ||
| Show broadcasts ingame | | <span lang="en" dir="ltr" class="mw-content-ltr">Show broadcasts ingame</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,039: | Line 3,040: | ||
|- | |- | ||
| cl_print_broadcasts | | cl_print_broadcasts | ||
| Print broadcasts to console | | <span lang="en" dir="ltr" class="mw-content-ltr">Print broadcasts to console</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,045: | Line 3,046: | ||
|- | |- | ||
| cl_print_motd | | cl_print_motd | ||
| Print motd to console | | <span lang="en" dir="ltr" class="mw-content-ltr">Print motd to console</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,051: | Line 3,052: | ||
|- | |- | ||
| cl_friends_ignore_clan | | cl_friends_ignore_clan | ||
| Ignore clan tag when searching for friends | | <span lang="en" dir="ltr" class="mw-content-ltr">Ignore clan tag when searching for friends</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,057: | Line 3,058: | ||
|- | |- | ||
| cl_assets_entities | | cl_assets_entities | ||
| The asset/assets for entities | | <span lang="en" dir="ltr" class="mw-content-ltr">The asset/assets for entities</span> | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_asset_game | | cl_asset_game | ||
| The asset for game | | <span lang="en" dir="ltr" class="mw-content-ltr">The asset for game</span> | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_asset_emoticons | | cl_asset_emoticons | ||
| The asset for emoticons | | <span lang="en" dir="ltr" class="mw-content-ltr">The asset for emoticons</span> | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_asset_particles | | cl_asset_particles | ||
| The asset for particles | | <span lang="en" dir="ltr" class="mw-content-ltr">The asset for particles</span> | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_asset_hud | | cl_asset_hud | ||
| The asset for HUD | | <span lang="en" dir="ltr" class="mw-content-ltr">The asset for HUD</span> | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_asset_extras | | cl_asset_extras | ||
| The asset for the game graphics that do not come from Teeworlds | | <span lang="en" dir="ltr" class="mw-content-ltr">The asset for the game graphics that do not come from Teeworlds</span> | ||
| | | "default" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_filter_string | | br_filter_string | ||
| Server browser filtering string | | <span lang="en" dir="ltr" class="mw-content-ltr">Server browser filtering string</span> | ||
| | | "Novice" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_exclude_string | | br_exclude_string | ||
| Server browser exclusion string | | <span lang="en" dir="ltr" class="mw-content-ltr">Server browser exclusion string</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_filter_full | | br_filter_full | ||
| Filter out full server in browser | | <span lang="en" dir="ltr" class="mw-content-ltr">Filter out full server in browser</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,111: | Line 3,112: | ||
|- | |- | ||
| br_filter_empty | | br_filter_empty | ||
| Filter out empty server in browser | | <span lang="en" dir="ltr" class="mw-content-ltr">Filter out empty server in browser</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,117: | Line 3,118: | ||
|- | |- | ||
| br_filter_spectators | | br_filter_spectators | ||
| Filter out spectators from player numbers | | <span lang="en" dir="ltr" class="mw-content-ltr">Filter out spectators from player numbers</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,123: | Line 3,124: | ||
|- | |- | ||
| br_filter_friends | | br_filter_friends | ||
| Filter out servers with no friends | | <span lang="en" dir="ltr" class="mw-content-ltr">Filter out servers with no friends</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,129: | Line 3,130: | ||
|- | |- | ||
| br_filter_country | | br_filter_country | ||
| Filter out servers with non-matching player country | | <span lang="en" dir="ltr" class="mw-content-ltr">Filter out servers with non-matching player country</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,135: | Line 3,136: | ||
|- | |- | ||
| br_filter_country_index | | br_filter_country_index | ||
| Player country to filter by in the server browser | | <span lang="en" dir="ltr" class="mw-content-ltr">Player country to filter by in the server browser</span> | ||
| -1 | | -1 | ||
| -1 | | -1 | ||
Line 3,141: | Line 3,142: | ||
|- | |- | ||
| br_filter_pw | | br_filter_pw | ||
| Filter out password protected servers in browser | | <span lang="en" dir="ltr" class="mw-content-ltr">Filter out password protected servers in browser</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,147: | Line 3,148: | ||
|- | |- | ||
| br_filter_gametype | | br_filter_gametype | ||
| Game types to filter | | <span lang="en" dir="ltr" class="mw-content-ltr">Game types to filter</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_filter_gametype_strict | | br_filter_gametype_strict | ||
| Strict gametype filter | | <span lang="en" dir="ltr" class="mw-content-ltr">Strict gametype filter</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,159: | Line 3,160: | ||
|- | |- | ||
| br_filter_connecting_players | | br_filter_connecting_players | ||
| Filter connecting players | | <span lang="en" dir="ltr" class="mw-content-ltr">Filter connecting players</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,165: | Line 3,166: | ||
|- | |- | ||
| br_filter_serveraddress | | br_filter_serveraddress | ||
| Server address to filter | | <span lang="en" dir="ltr" class="mw-content-ltr">Server address to filter</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_filter_unfinished_map | | br_filter_unfinished_map | ||
| Show only servers with unfinished maps | | <span lang="en" dir="ltr" class="mw-content-ltr">Show only servers with unfinished maps</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,177: | Line 3,178: | ||
|- | |- | ||
| br_filter_exclude_countries | | br_filter_exclude_countries | ||
| Filter out DDNet servers by country | | <span lang="en" dir="ltr" class="mw-content-ltr">Filter out DDNet servers by country</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_filter_exclude_types | | br_filter_exclude_types | ||
| Filter out DDNet servers by type (mod) | | <span lang="en" dir="ltr" class="mw-content-ltr">Filter out DDNet servers by type (mod)</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_indicate_finished | | br_indicate_finished | ||
| Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,195: | Line 3,196: | ||
|- | |- | ||
| br_location | | br_location | ||
| Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America | | <span lang="en" dir="ltr" class="mw-content-ltr">Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America</span> | ||
| | | "auto" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_cached_best_serverinfo_url | | br_cached_best_serverinfo_url | ||
| Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs | | <span lang="en" dir="ltr" class="mw-content-ltr">Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_filter_exclude_countries_kog | | br_filter_exclude_countries_kog | ||
| Filter out kog servers by country | | <span lang="en" dir="ltr" class="mw-content-ltr">Filter out kog servers by country</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_filter_exclude_types_kog | | br_filter_exclude_types_kog | ||
| Filter out kog servers by type (mod) | | <span lang="en" dir="ltr" class="mw-content-ltr">Filter out kog servers by type (mod)</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| br_sort | | br_sort | ||
| Sorting column in server browser | | <span lang="en" dir="ltr" class="mw-content-ltr">Sorting column in server browser</span> | ||
| 4 | | 4 | ||
| 0 | | 0 | ||
Line 3,225: | Line 3,226: | ||
|- | |- | ||
| br_sort_order | | br_sort_order | ||
| Sorting order in server browser | | <span lang="en" dir="ltr" class="mw-content-ltr">Sorting order in server browser</span> | ||
| 2 | | 2 | ||
| 0 | | 0 | ||
Line 3,231: | Line 3,232: | ||
|- | |- | ||
| br_max_requests | | br_max_requests | ||
| Number of concurrent requests to use when refreshing server browser | | <span lang="en" dir="ltr" class="mw-content-ltr">Number of concurrent requests to use when refreshing server browser</span> | ||
| 100 | | 100 | ||
| 0 | | 0 | ||
Line 3,237: | Line 3,238: | ||
|- | |- | ||
| br_demo_sort | | br_demo_sort | ||
| Sorting column in demo browser | | <span lang="en" dir="ltr" class="mw-content-ltr">Sorting column in demo browser</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,243: | Line 3,244: | ||
|- | |- | ||
| br_demo_sort_order | | br_demo_sort_order | ||
| Sorting order in demo browser | | <span lang="en" dir="ltr" class="mw-content-ltr">Sorting order in demo browser</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,249: | Line 3,250: | ||
|- | |- | ||
| br_demo_fetch_info | | br_demo_fetch_info | ||
| Whether to auto fetch demo infos on refresh | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to auto fetch demo infos on refresh</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,255: | Line 3,256: | ||
|- | |- | ||
| snd_buffer_size | | snd_buffer_size | ||
| Sound buffer size | | <span lang="en" dir="ltr" class="mw-content-ltr">Sound buffer size</span> | ||
| 512 | | 512 | ||
| 128 | | 128 | ||
Line 3,261: | Line 3,262: | ||
|- | |- | ||
| snd_rate | | snd_rate | ||
| Sound mixing rate | | <span lang="en" dir="ltr" class="mw-content-ltr">Sound mixing rate</span> | ||
| 48000 | | 48000 | ||
| | | 5512 | ||
| | | 384000 | ||
|- | |- | ||
| snd_enable | | snd_enable | ||
| Sound enable | | <span lang="en" dir="ltr" class="mw-content-ltr">Sound enable</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,273: | Line 3,274: | ||
|- | |- | ||
| snd_enable_music | | snd_enable_music | ||
| Play background music | | <span lang="en" dir="ltr" class="mw-content-ltr">Play background music</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,279: | Line 3,280: | ||
|- | |- | ||
| snd_volume | | snd_volume | ||
| Sound volume | | <span lang="en" dir="ltr" class="mw-content-ltr">Sound volume</span> | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
| 100 | | 100 | ||
|- | |- | ||
| snd_chat_volume | | snd_chat_volume | ||
| Chat sound volume | | <span lang="en" dir="ltr" class="mw-content-ltr">Chat sound volume</span> | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
Line 3,297: | Line 3,292: | ||
|- | |- | ||
| snd_game_volume | | snd_game_volume | ||
| Game sound volume | | <span lang="en" dir="ltr" class="mw-content-ltr">Game sound volume</span> | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
Line 3,303: | Line 3,298: | ||
|- | |- | ||
| snd_ambient_volume | | snd_ambient_volume | ||
| Map Sound sound volume | | <span lang="en" dir="ltr" class="mw-content-ltr">Map Sound sound volume</span> | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
Line 3,309: | Line 3,304: | ||
|- | |- | ||
| snd_background_music_volume | | snd_background_music_volume | ||
| Background music sound volume | | <span lang="en" dir="ltr" class="mw-content-ltr">Background music sound volume</span> | ||
| 30 | | 30 | ||
| 0 | | 0 | ||
Line 3,315: | Line 3,310: | ||
|- | |- | ||
| snd_nonactive_mute | | snd_nonactive_mute | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Mute sounds when window is not active</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,321: | Line 3,316: | ||
|- | |- | ||
| snd_game | | snd_game | ||
| Enable game sounds | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable game sounds</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,327: | Line 3,322: | ||
|- | |- | ||
| snd_gun | | snd_gun | ||
| Enable gun sound | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable gun sound</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,333: | Line 3,328: | ||
|- | |- | ||
| snd_long_pain | | snd_long_pain | ||
| Enable long pain sound (used when shooting in freeze) | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable long pain sound (used when shooting in freeze)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,339: | Line 3,334: | ||
|- | |- | ||
| snd_chat | | snd_chat | ||
| Enable regular chat sound | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable regular chat sound</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,345: | Line 3,340: | ||
|- | |- | ||
| snd_team_chat | | snd_team_chat | ||
| Enable team chat sound | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable team chat sound</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,351: | Line 3,346: | ||
|- | |- | ||
| snd_servermessage | | snd_servermessage | ||
| Enable server message sound | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable server message sound</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,357: | Line 3,352: | ||
|- | |- | ||
| snd_highlight | | snd_highlight | ||
| Enable highlighted chat sound | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable highlighted chat sound</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,363: | Line 3,358: | ||
|- | |- | ||
| gfx_screen | | gfx_screen | ||
| Screen index | | <span lang="en" dir="ltr" class="mw-content-ltr">Screen index</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,369: | Line 3,364: | ||
|- | |- | ||
| gfx_screen_width | | gfx_screen_width | ||
| Screen resolution width | | <span lang="en" dir="ltr" class="mw-content-ltr">Screen resolution width</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,375: | Line 3,370: | ||
|- | |- | ||
| gfx_screen_height | | gfx_screen_height | ||
| Screen resolution height | | <span lang="en" dir="ltr" class="mw-content-ltr">Screen resolution height</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,381: | Line 3,376: | ||
|- | |- | ||
| gfx_screen_refresh_rate | | gfx_screen_refresh_rate | ||
| Screen refresh rate | | <span lang="en" dir="ltr" class="mw-content-ltr">Screen refresh rate</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,387: | Line 3,382: | ||
|- | |- | ||
| gfx_desktop_width | | gfx_desktop_width | ||
| Desktop resolution width for detecting display changes (not recommended to change manually) | | <span lang="en" dir="ltr" class="mw-content-ltr">Desktop resolution width for detecting display changes (not recommended to change manually)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,393: | Line 3,388: | ||
|- | |- | ||
| gfx_desktop_height | | gfx_desktop_height | ||
| Desktop resolution height for detecting display changes (not recommended to change manually) | | <span lang="en" dir="ltr" class="mw-content-ltr">Desktop resolution height for detecting display changes (not recommended to change manually)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,399: | Line 3,394: | ||
|- | |- | ||
| gfx_borderless | | gfx_borderless | ||
| Borderless window (not to be used with fullscreen) | | <span lang="en" dir="ltr" class="mw-content-ltr">Borderless window (not to be used with fullscreen)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,405: | Line 3,400: | ||
|- | |- | ||
| gfx_fullscreen | | gfx_fullscreen | ||
| Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen | | <span lang="en" dir="ltr" class="mw-content-ltr">Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,411: | Line 3,406: | ||
|- | |- | ||
| gfx_highdpi | | gfx_highdpi | ||
| Enable high-dpi | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable high-dpi</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,417: | Line 3,412: | ||
|- | |- | ||
| gfx_color_depth | | gfx_color_depth | ||
| Colors bits for framebuffer (fullscreen only) | | <span lang="en" dir="ltr" class="mw-content-ltr">Colors bits for framebuffer (fullscreen only)</span> | ||
| 24 | | 24 | ||
| 16 | | 16 | ||
Line 3,423: | Line 3,418: | ||
|- | |- | ||
| gfx_vsync | | gfx_vsync | ||
| Vertical sync (may cause delay) | | <span lang="en" dir="ltr" class="mw-content-ltr">Vertical sync (may cause delay)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,429: | Line 3,424: | ||
|- | |- | ||
| gfx_display_all_video_modes | | gfx_display_all_video_modes | ||
| Show all video modes | | <span lang="en" dir="ltr" class="mw-content-ltr">Show all video modes</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,435: | Line 3,430: | ||
|- | |- | ||
| gfx_high_detail | | gfx_high_detail | ||
| High detail | | <span lang="en" dir="ltr" class="mw-content-ltr">High detail</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,441: | Line 3,436: | ||
|- | |- | ||
| gfx_fsaa_samples | | gfx_fsaa_samples | ||
| FSAA | | <span lang="en" dir="ltr" class="mw-content-ltr">FSAA samples (may cause delay)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,447: | Line 3,442: | ||
|- | |- | ||
| gfx_refresh_rate | | gfx_refresh_rate | ||
| Screen refresh rate | | <span lang="en" dir="ltr" class="mw-content-ltr">Screen refresh rate</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| 10000 | | 10000 | ||
|- | |- | ||
| gfx_backgroundrender | | gfx_backgroundrender | ||
| Render graphics when window is in background | | <span lang="en" dir="ltr" class="mw-content-ltr">Render graphics when window is in background</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,465: | Line 3,454: | ||
|- | |- | ||
| gfx_text_overlay | | gfx_text_overlay | ||
| Stop rendering textoverlay in editor or with entities: high value = less details = more speed | | <span lang="en" dir="ltr" class="mw-content-ltr">Stop rendering textoverlay in editor or with entities: high value = less details = more speed</span> | ||
| 10 | | 10 | ||
| 1 | | 1 | ||
Line 3,471: | Line 3,460: | ||
|- | |- | ||
| gfx_asyncrender_old | | gfx_asyncrender_old | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">During an update cycle, skip the render cycle, if the render cycle would need to wait for the previous render cycle to finish</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
|- | |- | ||
| gfx_quad_as_triangle | | gfx_quad_as_triangle | ||
| Render quads as triangles (fixes quad coloring on some GPUs) | | <span lang="en" dir="ltr" class="mw-content-ltr">Render quads as triangles (fixes quad coloring on some GPUs)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,489: | Line 3,472: | ||
|- | |- | ||
| inp_mousesens | | inp_mousesens | ||
| Mouse sensitivity | | <span lang="en" dir="ltr" class="mw-content-ltr">Mouse sensitivity</span> | ||
| 200 | | 200 | ||
| 1 | | 1 | ||
| 100000 | | 100000 | ||
|- | |- | ||
| | | inp_translated_keys | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Translate keys before interpreting them, respects keyboard layouts</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| 1 | | 1 | ||
|- | |- | ||
| | | inp_ignored_modifiers | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Ignored keyboard modifier mask</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| | | 65536 | ||
|- | |- | ||
| | | inp_ime_native_ui | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Use native UI for IME (may cause IME to not work in fullscreen mode) (changing requires restart)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| | | 1 | ||
|- | |- | ||
| inp_controller_enable | | inp_controller_enable | ||
| Enable controller | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable controller</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,519: | Line 3,502: | ||
|- | |- | ||
| inp_controller_guid | | inp_controller_guid | ||
| Controller GUID which uniquely identifies the active controller | | <span lang="en" dir="ltr" class="mw-content-ltr">Controller GUID which uniquely identifies the active controller</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| inp_controller_absolute | | inp_controller_absolute | ||
| Enable absolute controller aiming ingame | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable absolute controller aiming ingame</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,531: | Line 3,514: | ||
|- | |- | ||
| inp_controller_sens | | inp_controller_sens | ||
| Ingame controller sensitivity | | <span lang="en" dir="ltr" class="mw-content-ltr">Ingame controller sensitivity</span> | ||
| 100 | | 100 | ||
| 1 | | 1 | ||
Line 3,537: | Line 3,520: | ||
|- | |- | ||
| inp_controller_x | | inp_controller_x | ||
| Controller axis that controls X axis of cursor | | <span lang="en" dir="ltr" class="mw-content-ltr">Controller axis that controls X axis of cursor</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,543: | Line 3,526: | ||
|- | |- | ||
| inp_controller_y | | inp_controller_y | ||
| Controller axis that controls Y axis of cursor | | <span lang="en" dir="ltr" class="mw-content-ltr">Controller axis that controls Y axis of cursor</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,549: | Line 3,532: | ||
|- | |- | ||
| inp_controller_tolerance | | inp_controller_tolerance | ||
| Controller axis tolerance to account for jitter | | <span lang="en" dir="ltr" class="mw-content-ltr">Controller axis tolerance to account for jitter</span> | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 3,555: | Line 3,538: | ||
|- | |- | ||
| cl_port | | cl_port | ||
| Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) | | <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,561: | Line 3,544: | ||
|- | |- | ||
| cl_dummy_port | | cl_dummy_port | ||
| Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) | | <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,567: | Line 3,550: | ||
|- | |- | ||
| cl_contact_port | | cl_contact_port | ||
| Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) | | <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,573: | Line 3,556: | ||
|- | |- | ||
| bindaddr | | bindaddr | ||
| Address to bind the client/server to | | <span lang="en" dir="ltr" class="mw-content-ltr">Address to bind the client/server to</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| debug | | debug | ||
| Debug mode | | <span lang="en" dir="ltr" class="mw-content-ltr">Debug mode</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,585: | Line 3,568: | ||
|- | |- | ||
| dbg_curl | | dbg_curl | ||
| Debug curl | | <span lang="en" dir="ltr" class="mw-content-ltr">Debug curl</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,591: | Line 3,574: | ||
|- | |- | ||
| dbg_graphs | | dbg_graphs | ||
| Performance graphs | | <span lang="en" dir="ltr" class="mw-content-ltr">Performance graphs</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,597: | Line 3,580: | ||
|- | |- | ||
| dbg_gfx | | dbg_gfx | ||
| Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,603: | Line 3,586: | ||
|- | |- | ||
| dbg_stress | | dbg_stress | ||
| Stress systems (Debug build only) | | <span lang="en" dir="ltr" class="mw-content-ltr">Stress systems (Debug build only)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
|- | |- | ||
| | | dbg_stress_server | ||
| <span lang="en" dir="ltr" class="mw-content-ltr">Server to stress (Debug build only)</span> | |||
| "localhost" | |||
|- | |||
| | |||
| | | | ||
| | | | ||
|- | |- | ||
| http_allow_insecure | | http_allow_insecure | ||
| Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing. | | <span lang="en" dir="ltr" class="mw-content-ltr">Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing.</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,627: | Line 3,604: | ||
|- | |- | ||
| cl_race_binds_set | | cl_race_binds_set | ||
| What level the DDRace binds are set to (this is automated, you don | | <span lang="en" dir="ltr" class="mw-content-ltr">What level the DDRace binds are set to (this is automated, you don't need to use this)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,633: | Line 3,610: | ||
|- | |- | ||
| cl_reconnect_timeout | | cl_reconnect_timeout | ||
| How many seconds to wait before reconnecting (after timeout, 0 for off) | | <span lang="en" dir="ltr" class="mw-content-ltr">How many seconds to wait before reconnecting (after timeout, 0 for off)</span> | ||
| 120 | | 120 | ||
| 0 | | 0 | ||
Line 3,639: | Line 3,616: | ||
|- | |- | ||
| cl_reconnect_full | | cl_reconnect_full | ||
| How many seconds to wait before reconnecting (when server is full, 0 for off) | | <span lang="en" dir="ltr" class="mw-content-ltr">How many seconds to wait before reconnecting (when server is full, 0 for off)</span> | ||
| 5 | | 5 | ||
| 0 | | 0 | ||
Line 3,645: | Line 3,622: | ||
|- | |- | ||
| cl_message_system_color | | cl_message_system_color | ||
| System message color | | <span lang="en" dir="ltr" class="mw-content-ltr">System message color</span> | ||
| 2817983 | | 2817983 | ||
| | | | ||
Line 3,651: | Line 3,628: | ||
|- | |- | ||
| cl_message_client_color | | cl_message_client_color | ||
| Client message color | | <span lang="en" dir="ltr" class="mw-content-ltr">Client message color</span> | ||
| 9633471 | | 9633471 | ||
| | | | ||
Line 3,657: | Line 3,634: | ||
|- | |- | ||
| cl_message_highlight_color | | cl_message_highlight_color | ||
| Highlighted message color | | <span lang="en" dir="ltr" class="mw-content-ltr">Highlighted message color</span> | ||
| 65471 | | 65471 | ||
| | | | ||
Line 3,663: | Line 3,640: | ||
|- | |- | ||
| cl_message_team_color | | cl_message_team_color | ||
| Team message color | | <span lang="en" dir="ltr" class="mw-content-ltr">Team message color</span> | ||
| 5636050 | | 5636050 | ||
| | | | ||
Line 3,669: | Line 3,646: | ||
|- | |- | ||
| cl_message_color | | cl_message_color | ||
| Message color | | <span lang="en" dir="ltr" class="mw-content-ltr">Message color</span> | ||
| 255 | | 255 | ||
| | | | ||
Line 3,675: | Line 3,652: | ||
|- | |- | ||
| cl_laser_rifle_inner_color | | cl_laser_rifle_inner_color | ||
| Laser inner color for Rifle | | <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for Rifle</span> | ||
| 11206591 | | 11206591 | ||
| | | | ||
Line 3,681: | Line 3,658: | ||
|- | |- | ||
| cl_laser_rifle_outline_color | | cl_laser_rifle_outline_color | ||
| Laser outline color for Rifle | | <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for Rifle</span> | ||
| 11176233 | | 11176233 | ||
| | | | ||
Line 3,687: | Line 3,664: | ||
|- | |- | ||
| cl_laser_sg_inner_color | | cl_laser_sg_inner_color | ||
| Laser inner color for Shotgun | | <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for Shotgun</span> | ||
| 1467241 | | 1467241 | ||
| | | | ||
Line 3,693: | Line 3,670: | ||
|- | |- | ||
| cl_laser_sg_outline_color | | cl_laser_sg_outline_color | ||
| Laser outline color for Shotgun | | <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for Shotgun</span> | ||
| 1866773 | | 1866773 | ||
| | | | ||
Line 3,699: | Line 3,676: | ||
|- | |- | ||
| cl_laser_door_inner_color | | cl_laser_door_inner_color | ||
| Laser inner color for doors | | <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for doors</span> | ||
| 7701379 | | 7701379 | ||
| | | | ||
Line 3,705: | Line 3,682: | ||
|- | |- | ||
| cl_laser_door_outline_color | | cl_laser_door_outline_color | ||
| Laser outline color for doors | | <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for doors</span> | ||
| 7667473 | | 7667473 | ||
| | | | ||
Line 3,711: | Line 3,688: | ||
|- | |- | ||
| cl_laser_freeze_inner_color | | cl_laser_freeze_inner_color | ||
| Laser inner color for freezes | | <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for freezes</span> | ||
| 12001153 | | 12001153 | ||
| | | | ||
Line 3,717: | Line 3,694: | ||
|- | |- | ||
| cl_laser_freeze_outline_color | | cl_laser_freeze_outline_color | ||
| Laser outline color for freezes | | <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for freezes</span> | ||
| 11613223 | | 11613223 | ||
| | | | ||
Line 3,723: | Line 3,700: | ||
|- | |- | ||
| cl_kill_message_normal_color | | cl_kill_message_normal_color | ||
| Kill message normal color | | <span lang="en" dir="ltr" class="mw-content-ltr">Kill message normal color</span> | ||
| 255 | | 255 | ||
| | | | ||
Line 3,729: | Line 3,706: | ||
|- | |- | ||
| cl_kill_message_highlight_color | | cl_kill_message_highlight_color | ||
| Kill message highlight color | | <span lang="en" dir="ltr" class="mw-content-ltr">Kill message highlight color</span> | ||
| 255 | | 255 | ||
| | | | ||
Line 3,735: | Line 3,712: | ||
|- | |- | ||
| cl_message_friend | | cl_message_friend | ||
| Enable coloring and the heart for friends | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable coloring and the heart for friends</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,741: | Line 3,718: | ||
|- | |- | ||
| cl_message_friend_color | | cl_message_friend_color | ||
| Friend message color | | <span lang="en" dir="ltr" class="mw-content-ltr">Friend message color</span> | ||
| 65425 | | 65425 | ||
| | | | ||
Line 3,747: | Line 3,724: | ||
|- | |- | ||
| conn_timeout | | conn_timeout | ||
| Network timeout | | <span lang="en" dir="ltr" class="mw-content-ltr">Network timeout</span> | ||
| 100 | | 100 | ||
| 5 | | 5 | ||
Line 3,753: | Line 3,730: | ||
|- | |- | ||
| cl_show_ids | | cl_show_ids | ||
| Whether to show client ids in scoreboard | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show client ids in scoreboard</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,759: | Line 3,736: | ||
|- | |- | ||
| cl_scoreboard_on_death | | cl_scoreboard_on_death | ||
| Whether to show scoreboard after death or not | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show scoreboard after death or not</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,765: | Line 3,742: | ||
|- | |- | ||
| cl_auto_race_record | | cl_auto_race_record | ||
| Save the best demo of each race | | <span lang="en" dir="ltr" class="mw-content-ltr">Save the best demo of each race</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,771: | Line 3,748: | ||
|- | |- | ||
| cl_replays | | cl_replays | ||
| Enable/disable replays | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable/disable replays</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,777: | Line 3,754: | ||
|- | |- | ||
| cl_replay_length | | cl_replay_length | ||
| Set the default length of the replays | | <span lang="en" dir="ltr" class="mw-content-ltr">Set the default length of the replays</span> | ||
| 30 | | 30 | ||
| 10 | | 10 | ||
Line 3,783: | Line 3,760: | ||
|- | |- | ||
| cl_race_record_server_control | | cl_race_record_server_control | ||
| Let the server start the race recorder | | <span lang="en" dir="ltr" class="mw-content-ltr">Let the server start the race recorder</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,789: | Line 3,766: | ||
|- | |- | ||
| cl_demo_name | | cl_demo_name | ||
| Save the player name within the demo | | <span lang="en" dir="ltr" class="mw-content-ltr">Save the player name within the demo</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,795: | Line 3,772: | ||
|- | |- | ||
| cl_demo_assume_race | | cl_demo_assume_race | ||
| Assume that demos are race demos | | <span lang="en" dir="ltr" class="mw-content-ltr">Assume that demos are race demos</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,801: | Line 3,778: | ||
|- | |- | ||
| cl_race_ghost | | cl_race_ghost | ||
| Enable ghost | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable ghost</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,807: | Line 3,784: | ||
|- | |- | ||
| cl_race_ghost_server_control | | cl_race_ghost_server_control | ||
| Let the server start the ghost | | <span lang="en" dir="ltr" class="mw-content-ltr">Let the server start the ghost</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,813: | Line 3,790: | ||
|- | |- | ||
| cl_race_show_ghost | | cl_race_show_ghost | ||
| Show ghost | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ghost</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,819: | Line 3,796: | ||
|- | |- | ||
| cl_race_save_ghost | | cl_race_save_ghost | ||
| Save ghost | | <span lang="en" dir="ltr" class="mw-content-ltr">Save ghost</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,825: | Line 3,802: | ||
|- | |- | ||
| cl_ddrace_scoreboard | | cl_ddrace_scoreboard | ||
| Enable DDRace Scoreboard | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable DDRace Scoreboard</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,831: | Line 3,808: | ||
|- | |- | ||
| cl_show_others | | cl_show_others | ||
| Show players in other teams (2 to show own team only) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show players in other teams (2 to show own team only)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,837: | Line 3,814: | ||
|- | |- | ||
| cl_show_others_alpha | | cl_show_others_alpha | ||
| Show players in other teams (alpha value, 0 invisible, 100 fully visible) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show players in other teams (alpha value, 0 invisible, 100 fully visible)</span> | ||
| 40 | | 40 | ||
| 0 | | 0 | ||
Line 3,843: | Line 3,820: | ||
|- | |- | ||
| cl_overlay_entities | | cl_overlay_entities | ||
| Overlay game tiles with a percentage of opacity | | <span lang="en" dir="ltr" class="mw-content-ltr">Overlay game tiles with a percentage of opacity</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,849: | Line 3,826: | ||
|- | |- | ||
| cl_showquads | | cl_showquads | ||
| Show quads (only interesting for mappers, or if your system has extremely bad performance) | | <span lang="en" dir="ltr" class="mw-content-ltr">Show quads (only interesting for mappers, or if your system has extremely bad performance)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,855: | Line 3,832: | ||
|- | |- | ||
| cl_background_color | | cl_background_color | ||
| Background color | | <span lang="en" dir="ltr" class="mw-content-ltr">Background color</span> | ||
| 128 | | 128 | ||
| | | | ||
Line 3,861: | Line 3,838: | ||
|- | |- | ||
| cl_background_entities_color | | cl_background_entities_color | ||
| Background (entities) color | | <span lang="en" dir="ltr" class="mw-content-ltr">Background (entities) color</span> | ||
| 128 | | 128 | ||
| | | | ||
Line 3,867: | Line 3,844: | ||
|- | |- | ||
| cl_background_entities | | cl_background_entities | ||
| Background (entities) | | <span lang="en" dir="ltr" class="mw-content-ltr">Background (entities)</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_run_on_join | | cl_run_on_join | ||
| Command to run when joining a server | | <span lang="en" dir="ltr" class="mw-content-ltr">Command to run when joining a server</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_menu_map | | cl_menu_map | ||
| Background map in the menu | | <span lang="en" dir="ltr" class="mw-content-ltr">Background map in the menu</span> | ||
| | | "auto" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_rotation_radius | | cl_rotation_radius | ||
| Menu camera rotation radius | | <span lang="en" dir="ltr" class="mw-content-ltr">Menu camera rotation radius</span> | ||
| 30 | | 30 | ||
| 1 | | 1 | ||
Line 3,891: | Line 3,868: | ||
|- | |- | ||
| cl_rotation_speed | | cl_rotation_speed | ||
| Menu camera rotations in seconds | | <span lang="en" dir="ltr" class="mw-content-ltr">Menu camera rotations in seconds</span> | ||
| 40 | | 40 | ||
| 1 | | 1 | ||
Line 3,897: | Line 3,874: | ||
|- | |- | ||
| cl_camera_speed | | cl_camera_speed | ||
| Menu camera speed | | <span lang="en" dir="ltr" class="mw-content-ltr">Menu camera speed</span> | ||
| 5 | | 5 | ||
| 1 | | 1 | ||
Line 3,903: | Line 3,880: | ||
|- | |- | ||
| cl_background_show_tiles_layers | | cl_background_show_tiles_layers | ||
| Whether draw tiles layers when using custom background (entities) | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether draw tiles layers when using custom background (entities)</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,909: | Line 3,886: | ||
|- | |- | ||
| cl_unpredicted_shadow | | cl_unpredicted_shadow | ||
| Show unpredicted shadow tee (0 = off, 1 = on, -1 = don | | <span lang="en" dir="ltr" class="mw-content-ltr">Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode)</span> | ||
| 0 | | 0 | ||
| -1 | | -1 | ||
Line 3,915: | Line 3,892: | ||
|- | |- | ||
| cl_predict_freeze | | cl_predict_freeze | ||
| Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze) | | <span lang="en" dir="ltr" class="mw-content-ltr">Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,921: | Line 3,898: | ||
|- | |- | ||
| cl_show_ninja | | cl_show_ninja | ||
| Show ninja skin | | <span lang="en" dir="ltr" class="mw-content-ltr">Show ninja skin</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,927: | Line 3,904: | ||
|- | |- | ||
| cl_show_hook_coll_other | | cl_show_hook_coll_other | ||
| Show other players | | <span lang="en" dir="ltr" class="mw-content-ltr">Show other players' hook collision line (2 to always show)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,933: | Line 3,910: | ||
|- | |- | ||
| cl_show_hook_coll_own | | cl_show_hook_coll_own | ||
| Show own players | | <span lang="en" dir="ltr" class="mw-content-ltr">Show own players' hook collision line (2 to always show)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,939: | Line 3,916: | ||
|- | |- | ||
| cl_hook_coll_size | | cl_hook_coll_size | ||
| Size of hook collision line | | <span lang="en" dir="ltr" class="mw-content-ltr">Size of hook collision line</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,945: | Line 3,922: | ||
|- | |- | ||
| cl_hook_coll_alpha | | cl_hook_coll_alpha | ||
| Alpha of hook collision line (0 invisible, 100 fully visible) | | <span lang="en" dir="ltr" class="mw-content-ltr">Alpha of hook collision line (0 invisible, 100 fully visible)</span> | ||
| 100 | | 100 | ||
| 0 | | 0 | ||
Line 3,951: | Line 3,928: | ||
|- | |- | ||
| cl_hook_coll_color_no_coll | | cl_hook_coll_color_no_coll | ||
| Specifies the color of a hookline that hits nothing. | | <span lang="en" dir="ltr" class="mw-content-ltr">Specifies the color of a hookline that hits nothing.</span> | ||
| 65407 | | 65407 | ||
| | | | ||
Line 3,957: | Line 3,934: | ||
|- | |- | ||
| cl_hook_coll_color_hookable_coll | | cl_hook_coll_color_hookable_coll | ||
| Specifies the color of a hookline that hits hookable tiles. | | <span lang="en" dir="ltr" class="mw-content-ltr">Specifies the color of a hookline that hits hookable tiles.</span> | ||
| 6401973 | | 6401973 | ||
| | | | ||
Line 3,963: | Line 3,940: | ||
|- | |- | ||
| cl_hook_coll_color_tee_coll | | cl_hook_coll_color_tee_coll | ||
| Specifies the color of a hookline that hits tees. | | <span lang="en" dir="ltr" class="mw-content-ltr">Specifies the color of a hookline that hits tees.</span> | ||
| 2817919 | | 2817919 | ||
| | | | ||
Line 3,969: | Line 3,946: | ||
|- | |- | ||
| cl_chat_teamcolors | | cl_chat_teamcolors | ||
| Show names in chat in team colors | | <span lang="en" dir="ltr" class="mw-content-ltr">Show names in chat in team colors</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,975: | Line 3,952: | ||
|- | |- | ||
| cl_chat_reset | | cl_chat_reset | ||
| Reset chat when pressing escape | | <span lang="en" dir="ltr" class="mw-content-ltr">Reset chat when pressing escape</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,981: | Line 3,958: | ||
|- | |- | ||
| cl_chat_old | | cl_chat_old | ||
| Old chat style: No tee, no background | | <span lang="en" dir="ltr" class="mw-content-ltr">Old chat style: No tee, no background</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,987: | Line 3,964: | ||
|- | |- | ||
| cl_show_direction | | cl_show_direction | ||
| Show key presses (1 = other players | | <span lang="en" dir="ltr" class="mw-content-ltr">Show key presses (1 = other players', 2 = also your own)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 3,993: | Line 3,970: | ||
|- | |- | ||
| cl_old_gun_position | | cl_old_gun_position | ||
| Tees hold gun a bit higher like in TW 0.6.1 and older | | <span lang="en" dir="ltr" class="mw-content-ltr">Tees hold gun a bit higher like in TW 0.6.1 and older</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 3,999: | Line 3,976: | ||
|- | |- | ||
| cl_confirm_disconnect_time | | cl_confirm_disconnect_time | ||
| Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on) | | <span lang="en" dir="ltr" class="mw-content-ltr">Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on)</span> | ||
| 20 | | 20 | ||
| -1 | | -1 | ||
Line 4,005: | Line 3,982: | ||
|- | |- | ||
| cl_confirm_quit_time | | cl_confirm_quit_time | ||
| Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on) | | <span lang="en" dir="ltr" class="mw-content-ltr">Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on)</span> | ||
| 20 | | 20 | ||
| -1 | | -1 | ||
Line 4,011: | Line 3,988: | ||
|- | |- | ||
| cl_timeout_code | | cl_timeout_code | ||
| Timeout code to use | | <span lang="en" dir="ltr" class="mw-content-ltr">Timeout code to use</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_dummy_timeout_code | | cl_dummy_timeout_code | ||
| Dummy Timeout code to use | | <span lang="en" dir="ltr" class="mw-content-ltr">Dummy Timeout code to use</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_timeout_seed | | cl_timeout_seed | ||
| Timeout seed | | <span lang="en" dir="ltr" class="mw-content-ltr">Timeout seed</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_input_fifo | | cl_input_fifo | ||
| Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console | | <span lang="en" dir="ltr" class="mw-content-ltr">Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| cl_config_version | | cl_config_version | ||
| The config version. Helps newer clients fix bugs with older configs. | | <span lang="en" dir="ltr" class="mw-content-ltr">The config version. Helps newer clients fix bugs with older configs.</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 4,041: | Line 4,018: | ||
|- | |- | ||
| cl_demo_slice_begin | | cl_demo_slice_begin | ||
| Begin marker for demo slice | | <span lang="en" dir="ltr" class="mw-content-ltr">Begin marker for demo slice</span> | ||
| -1 | | -1 | ||
| 0 | | 0 | ||
Line 4,047: | Line 4,024: | ||
|- | |- | ||
| cl_demo_slice_end | | cl_demo_slice_end | ||
| End marker for demo slice | | <span lang="en" dir="ltr" class="mw-content-ltr">End marker for demo slice</span> | ||
| -1 | | -1 | ||
| 0 | | 0 | ||
Line 4,053: | Line 4,030: | ||
|- | |- | ||
| cl_demo_show_speed | | cl_demo_show_speed | ||
| Show speed meter on change | | <span lang="en" dir="ltr" class="mw-content-ltr">Show speed meter on change</span> | ||
| 0 | |||
| 0 | | 0 | ||
| 1 | |||
|- | |||
| cl_demo_show_pause | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show pause/play indicator on change</span> | |||
| 1 | |||
| 0 | | 0 | ||
| 1 | | 1 | ||
|- | |- | ||
| cl_demo_keyboard_shortcuts | | cl_demo_keyboard_shortcuts | ||
| Enable keyboard shortcuts in demo player | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable keyboard shortcuts in demo player</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 4,065: | Line 4,048: | ||
|- | |- | ||
| gfx_gl_major | | gfx_gl_major | ||
| Graphic library major version | | <span lang="en" dir="ltr" class="mw-content-ltr">Graphic library major version</span> | ||
| 1 | | 1 | ||
| 1 | | 1 | ||
Line 4,071: | Line 4,054: | ||
|- | |- | ||
| gfx_gl_minor | | gfx_gl_minor | ||
| Graphic library minor version | | <span lang="en" dir="ltr" class="mw-content-ltr">Graphic library minor version</span> | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 4,077: | Line 4,060: | ||
|- | |- | ||
| gfx_gl_patch | | gfx_gl_patch | ||
| Graphic library patch version | | <span lang="en" dir="ltr" class="mw-content-ltr">Graphic library patch version</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 4,083: | Line 4,066: | ||
|- | |- | ||
| gfx_gl_texture_lod_bias | | gfx_gl_texture_lod_bias | ||
| The lod bias for graphic library texture sampling multiplied by 1000 | | <span lang="en" dir="ltr" class="mw-content-ltr">The lod bias for graphic library texture sampling multiplied by 1000</span> | ||
| -500 | | -500 | ||
| -15000 | | -15000 | ||
Line 4,089: | Line 4,072: | ||
|- | |- | ||
| gfx_3d_texture_analysis_ran | | gfx_3d_texture_analysis_ran | ||
| Ran an analyzer to check if sampling 3D/2D array textures works correctly | | <span lang="en" dir="ltr" class="mw-content-ltr">Ran an analyzer to check if sampling 3D/2D array textures works correctly</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 4,095: | Line 4,078: | ||
|- | |- | ||
| gfx_3d_texture_analysis_renderer | | gfx_3d_texture_analysis_renderer | ||
| The renderer on which the analysis was performed | | <span lang="en" dir="ltr" class="mw-content-ltr">The renderer on which the analysis was performed</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| gfx_3d_texture_analysis_version | | gfx_3d_texture_analysis_version | ||
| The version on which the analysis was performed | | <span lang="en" dir="ltr" class="mw-content-ltr">The version on which the analysis was performed</span> | ||
| | | "" | ||
| | | | ||
| | | | ||
|- | |- | ||
| gfx_gpu_name | | gfx_gpu_name | ||
| The GPU | | <span lang="en" dir="ltr" class="mw-content-ltr">The GPU's name, which will be selected by the backend. (if supported by the backend)</span> | ||
| | | "auto" | ||
| | | | ||
| | | | ||
|- | |- | ||
| gfx_backend | | gfx_backend | ||
| The backend to use (e.g. OpenGL or Vulkan) | | <span lang="en" dir="ltr" class="mw-content-ltr">The backend to use (e.g. OpenGL or Vulkan)</span> | ||
| | | "OpenGL" | ||
| | | | ||
| | | | ||
|- | |- | ||
| gfx_render_thread_count | | gfx_render_thread_count | ||
| Number of threads the backend can use for rendering. (note: the value can be ignored by the backend) | | <span lang="en" dir="ltr" class="mw-content-ltr">Number of threads the backend can use for rendering. (note: the value can be ignored by the backend)</span> | ||
| 3 | | 3 | ||
| 0 | | 0 | ||
Line 4,125: | Line 4,108: | ||
|- | |- | ||
| gfx_driver_is_blocked | | gfx_driver_is_blocked | ||
| If 1, the current driver is in a blocked error state. | | <span lang="en" dir="ltr" class="mw-content-ltr">If 1, the current driver is in a blocked error state.</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 4,131: | Line 4,114: | ||
|- | |- | ||
| cl_video_recorder_fps | | cl_video_recorder_fps | ||
| At which FPS the videorecorder should record demos. | | <span lang="en" dir="ltr" class="mw-content-ltr">At which FPS the videorecorder should record demos.</span> | ||
| 60 | | 60 | ||
| 1 | | 1 | ||
| 1000 | | 1000 | ||
|} | |} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
== Client Commands == | == Client Commands == | ||
</div> | </div> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Command | ! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span> | ||
! Arguments | ! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span> | ||
! Description | ! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | ||
|- | |- | ||
| exec | | exec | ||
| r[file] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[file]</span> | ||
| Execute the specified file | | <span lang="en" dir="ltr" class="mw-content-ltr">Execute the specified file</span> | ||
|- | |- | ||
| reset | | reset | ||
| s[config-name] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[config-name]</span> | ||
| Reset a config to its default value | | <span lang="en" dir="ltr" class="mw-content-ltr">Reset a config to its default value</span> | ||
|- | |- | ||
| toggle | | toggle | ||
| s[config-option] i[value 1] i[value 2] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[config-option] i[value 1] i[value 2]</span> | ||
| Toggle config value | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggle config value</span> | ||
|- | |- | ||
| +toggle | | +toggle | ||
| s[config-option] i[value 1] i[value 2] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[config-option] i[value 1] i[value 2]</span> | ||
| Toggle config value via keypress | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggle config value via keypress</span> | ||
|- | |- | ||
| toggle_local_console | | toggle_local_console | ||
| | | | ||
| Toggle local console | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggle local console</span> | ||
|- | |- | ||
| toggle_remote_console | | toggle_remote_console | ||
| | | | ||
| Toggle remote console | | <span lang="en" dir="ltr" class="mw-content-ltr">Toggle remote console</span> | ||
|- | |- | ||
| clear_local_console | | clear_local_console | ||
| | | | ||
| Clear local console | | <span lang="en" dir="ltr" class="mw-content-ltr">Clear local console</span> | ||
|- | |- | ||
| clear_remote_console | | clear_remote_console | ||
| | | | ||
| Clear remote console | | <span lang="en" dir="ltr" class="mw-content-ltr">Clear remote console</span> | ||
|- | |- | ||
| dump_local_console | | dump_local_console | ||
| | | | ||
| Write local console contents to a text file | | <span lang="en" dir="ltr" class="mw-content-ltr">Write local console contents to a text file</span> | ||
|- | |- | ||
| dump_remote_console | | dump_remote_console | ||
| | | | ||
| Write remote console contents to a text file | | <span lang="en" dir="ltr" class="mw-content-ltr">Write remote console contents to a text file</span> | ||
|- | |- | ||
| console_page_up | | console_page_up | ||
| | | | ||
| Previous page in console | | <span lang="en" dir="ltr" class="mw-content-ltr">Previous page in console</span> | ||
|- | |- | ||
| console_page_down | | console_page_down | ||
| | | | ||
| Next page in console | | <span lang="en" dir="ltr" class="mw-content-ltr">Next page in console</span> | ||
|- | |- | ||
| callvote | | callvote | ||
| s[ | | <span lang="en" dir="ltr" class="mw-content-ltr">s['kick'<nowiki>|</nowiki>'spectate'<nowiki>|</nowiki>'option'] s[id<nowiki>|</nowiki>option text] ?r[reason]</span> | ||
| Call vote | | <span lang="en" dir="ltr" class="mw-content-ltr">Call vote</span> | ||
|- | |- | ||
| vote | | vote | ||
| r[ | | <span lang="en" dir="ltr" class="mw-content-ltr">r['yes'<nowiki>|</nowiki>'no']</span> | ||
| Vote yes/no | | <span lang="en" dir="ltr" class="mw-content-ltr">Vote yes/no</span> | ||
|- | |- | ||
| +emote | | +emote | ||
| | | | ||
| Open emote selector | | <span lang="en" dir="ltr" class="mw-content-ltr">Open emote selector</span> | ||
|- | |- | ||
| emote | | emote | ||
| i[emote-id] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[emote-id]</span> | ||
| Use emote | | <span lang="en" dir="ltr" class="mw-content-ltr">Use emote</span> | ||
|- | |- | ||
| +spectate | | +spectate | ||
| | | | ||
| Open spectator mode selector | | <span lang="en" dir="ltr" class="mw-content-ltr">Open spectator mode selector</span> | ||
|- | |- | ||
| spectate | | spectate | ||
| i[spectator-id] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[spectator-id]</span> | ||
| Switch spectator mode | | <span lang="en" dir="ltr" class="mw-content-ltr">Switch spectator mode</span> | ||
|- | |- | ||
| spectate_next | | spectate_next | ||
| | | | ||
| Spectate the next player | | <span lang="en" dir="ltr" class="mw-content-ltr">Spectate the next player</span> | ||
|- | |- | ||
| spectate_previous | | spectate_previous | ||
| | | | ||
| Spectate the previous player | | <span lang="en" dir="ltr" class="mw-content-ltr">Spectate the previous player</span> | ||
|- | |- | ||
| spectate_closest | | spectate_closest | ||
| | | | ||
| Spectate the closest player | | <span lang="en" dir="ltr" class="mw-content-ltr">Spectate the closest player</span> | ||
|- | |||
| spectate_multiview | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Add/remove Client-IDs to spectate them exclusively (-1 to reset)</span> | |||
|- | |- | ||
| zoom+ | | zoom+ | ||
| | | | ||
| Zoom increase | | <span lang="en" dir="ltr" class="mw-content-ltr">Zoom increase</span> | ||
|- | |- | ||
| zoom- | | zoom- | ||
| | | | ||
| Zoom decrease | | <span lang="en" dir="ltr" class="mw-content-ltr">Zoom decrease</span> | ||
|- | |- | ||
| zoom | | zoom | ||
| ?i | | <span lang="en" dir="ltr" class="mw-content-ltr">?i</span> | ||
| Change zoom | | <span lang="en" dir="ltr" class="mw-content-ltr">Change zoom</span> | ||
|- | |- | ||
| set_view | | set_view | ||
| i[x]i[y] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[x]i[y]</span> | ||
| Set camera position to x and y in the map | | <span lang="en" dir="ltr" class="mw-content-ltr">Set camera position to x and y in the map</span> | ||
|- | |||
| goto_switch | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[number]?i[offset]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">View switch found (at offset) with given number</span> | |||
|- | |||
| goto_tele | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[number]?i[offset]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">View tele found (at offset) with given number</span> | |||
|- | |- | ||
| say | | say | ||
| r[message] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | ||
| Say in chat | | <span lang="en" dir="ltr" class="mw-content-ltr">Say in chat</span> | ||
|- | |- | ||
| say_team | | say_team | ||
| r[message] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | ||
| Say in team chat | | <span lang="en" dir="ltr" class="mw-content-ltr">Say in team chat</span> | ||
|- | |- | ||
| chat | | chat | ||
| s[ | | <span lang="en" dir="ltr" class="mw-content-ltr">s['team'<nowiki>|</nowiki>'all'] ?r[message]</span> | ||
| Enable chat with all/team mode | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable chat with all/team mode</span> | ||
|- | |- | ||
| +show_chat | | +show_chat | ||
| | | | ||
| Show chat | | <span lang="en" dir="ltr" class="mw-content-ltr">Show chat</span> | ||
|- | |- | ||
| echo | | echo | ||
| r[message] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | ||
| Echo the text in chat window | | <span lang="en" dir="ltr" class="mw-content-ltr">Echo the text in chat window</span> | ||
|- | |- | ||
| +left | | +left | ||
| | | | ||
| Move left | | <span lang="en" dir="ltr" class="mw-content-ltr">Move left</span> | ||
|- | |- | ||
| +right | | +right | ||
| | | | ||
| Move right | | <span lang="en" dir="ltr" class="mw-content-ltr">Move right</span> | ||
|- | |- | ||
| +jump | | +jump | ||
| | | | ||
| Jump | | <span lang="en" dir="ltr" class="mw-content-ltr">Jump</span> | ||
|- | |- | ||
| +hook | | +hook | ||
| | | | ||
| Hook | | <span lang="en" dir="ltr" class="mw-content-ltr">Hook</span> | ||
|- | |- | ||
| +fire | | +fire | ||
| | | | ||
| Fire | | <span lang="en" dir="ltr" class="mw-content-ltr">Fire</span> | ||
|- | |- | ||
| +showhookcoll | | +showhookcoll | ||
| | | | ||
| Show Hook Collision | | <span lang="en" dir="ltr" class="mw-content-ltr">Show Hook Collision</span> | ||
|- | |- | ||
| +weapon1 | | +weapon1 | ||
| | | | ||
| Switch to hammer | | <span lang="en" dir="ltr" class="mw-content-ltr">Switch to hammer</span> | ||
|- | |- | ||
| +weapon2 | | +weapon2 | ||
| | | | ||
| Switch to gun | | <span lang="en" dir="ltr" class="mw-content-ltr">Switch to gun</span> | ||
|- | |- | ||
| +weapon3 | | +weapon3 | ||
| | | | ||
| Switch to shotgun | | <span lang="en" dir="ltr" class="mw-content-ltr">Switch to shotgun</span> | ||
|- | |- | ||
| +weapon4 | | +weapon4 | ||
| | | | ||
| Switch to grenade | | <span lang="en" dir="ltr" class="mw-content-ltr">Switch to grenade</span> | ||
|- | |- | ||
| +weapon5 | | +weapon5 | ||
| | | | ||
| Switch to laser | | <span lang="en" dir="ltr" class="mw-content-ltr">Switch to laser</span> | ||
|- | |- | ||
| +nextweapon | | +nextweapon | ||
| | | | ||
| Switch to next weapon | | <span lang="en" dir="ltr" class="mw-content-ltr">Switch to next weapon</span> | ||
|- | |- | ||
| +prevweapon | | +prevweapon | ||
| | | | ||
| Switch to previous weapon | | <span lang="en" dir="ltr" class="mw-content-ltr">Switch to previous weapon</span> | ||
|- | |- | ||
| add_foe | | add_foe | ||
| s[name] ?s[clan] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span> | ||
| Add a foe | | <span lang="en" dir="ltr" class="mw-content-ltr">Add a foe</span> | ||
|- | |- | ||
| remove_foe | | remove_foe | ||
| s[name] ?s[clan] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span> | ||
| Remove a foe | | <span lang="en" dir="ltr" class="mw-content-ltr">Remove a foe</span> | ||
|- | |- | ||
| foes | | foes | ||
| | | | ||
| List foes | | <span lang="en" dir="ltr" class="mw-content-ltr">List foes</span> | ||
|- | |- | ||
| add_friend | | add_friend | ||
| s[name] ?s[clan] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span> | ||
| Add a friend | | <span lang="en" dir="ltr" class="mw-content-ltr">Add a friend</span> | ||
|- | |- | ||
| remove_friend | | remove_friend | ||
| s[name] ?s[clan] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span> | ||
| Remove a friend | | <span lang="en" dir="ltr" class="mw-content-ltr">Remove a friend</span> | ||
|- | |- | ||
| friends | | friends | ||
| | | | ||
| List friends | | <span lang="en" dir="ltr" class="mw-content-ltr">List friends</span> | ||
|- | |- | ||
| team | | team | ||
| i[team-id] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[team-id]</span> | ||
| Switch team | | <span lang="en" dir="ltr" class="mw-content-ltr">Switch team</span> | ||
|- | |- | ||
| kill | | kill | ||
| | | | ||
| Kill yourself to restart | | <span lang="en" dir="ltr" class="mw-content-ltr">Kill yourself to restart</span> | ||
|- | |- | ||
| tune_zone | | tune_zone | ||
| i[zone] s[tuning] i[value] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] s[tuning] i[value]</span> | ||
| Tune in zone a variable to value | | <span lang="en" dir="ltr" class="mw-content-ltr">Tune in zone a variable to value</span> | ||
|- | |- | ||
| dummy_connect | | dummy_connect | ||
| | | | ||
| Connect dummy | | <span lang="en" dir="ltr" class="mw-content-ltr">Connect dummy</span> | ||
|- | |- | ||
| dummy_disconnect | | dummy_disconnect | ||
| | | | ||
| Disconnect dummy | | <span lang="en" dir="ltr" class="mw-content-ltr">Disconnect dummy</span> | ||
|- | |- | ||
| dummy_reset | | dummy_reset | ||
| | | | ||
| Reset dummy | | <span lang="en" dir="ltr" class="mw-content-ltr">Reset dummy</span> | ||
|- | |- | ||
| quit | | quit | ||
| | | | ||
| Quit | | <span lang="en" dir="ltr" class="mw-content-ltr">Quit the client</span> | ||
|- | |- | ||
| exit | | exit | ||
| | | | ||
| Quit | | <span lang="en" dir="ltr" class="mw-content-ltr">Quit the client</span> | ||
|- | |||
| restart | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Restart the client</span> | |||
|- | |- | ||
| minimize | | minimize | ||
| | | | ||
| Minimize | | <span lang="en" dir="ltr" class="mw-content-ltr">Minimize the client</span> | ||
|- | |- | ||
| connect | | connect | ||
| r[host|ip] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[host<nowiki>|</nowiki>ip]</span> | ||
| Connect to the specified host/ip | | <span lang="en" dir="ltr" class="mw-content-ltr">Connect to the specified host/ip</span> | ||
|- | |- | ||
| disconnect | | disconnect | ||
| | | | ||
| Disconnect from the server | | <span lang="en" dir="ltr" class="mw-content-ltr">Disconnect from the server</span> | ||
|- | |- | ||
| ping | | ping | ||
| | | | ||
| Ping the current server | | <span lang="en" dir="ltr" class="mw-content-ltr">Ping the current server</span> | ||
|- | |- | ||
| screenshot | | screenshot | ||
| | | | ||
| Take a screenshot | | <span lang="en" dir="ltr" class="mw-content-ltr">Take a screenshot</span> | ||
|- | |- | ||
| start_video | | start_video | ||
| | | | ||
| Start recording a video | | <span lang="en" dir="ltr" class="mw-content-ltr">Start recording a video</span> | ||
|- | |- | ||
| stop_video | | stop_video | ||
| | | | ||
| Stop recording a video | | <span lang="en" dir="ltr" class="mw-content-ltr">Stop recording a video</span> | ||
|- | |- | ||
| rcon | | rcon | ||
| r[rcon-command] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[rcon-command]</span> | ||
| Send specified command to rcon | | <span lang="en" dir="ltr" class="mw-content-ltr">Send specified command to rcon</span> | ||
|- | |- | ||
| rcon_auth | | rcon_auth | ||
| r[password] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[password]</span> | ||
| Authenticate to rcon | | <span lang="en" dir="ltr" class="mw-content-ltr">Authenticate to rcon</span> | ||
|- | |- | ||
| rcon_login | | rcon_login | ||
| s[username] r[password] | | <span lang="en" dir="ltr" class="mw-content-ltr">s[username] r[password]</span> | ||
| Authenticate to rcon with a username | | <span lang="en" dir="ltr" class="mw-content-ltr">Authenticate to rcon with a username</span> | ||
|- | |- | ||
| play | | play | ||
| r[file] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[file]</span> | ||
| Play the file specified | | <span lang="en" dir="ltr" class="mw-content-ltr">Play the file specified</span> | ||
|- | |- | ||
| record | | record | ||
| ?r[file] | | <span lang="en" dir="ltr" class="mw-content-ltr">?r[file]</span> | ||
| Record to the file | | <span lang="en" dir="ltr" class="mw-content-ltr">Record to the file</span> | ||
|- | |- | ||
| stoprecord | | stoprecord | ||
| | | | ||
| Stop recording | | <span lang="en" dir="ltr" class="mw-content-ltr">Stop recording</span> | ||
|- | |- | ||
| add_demomarker | | add_demomarker | ||
| | | | ||
| Add demo timeline marker | | <span lang="en" dir="ltr" class="mw-content-ltr">Add demo timeline marker</span> | ||
|- | |- | ||
| begin_favorite_group | | begin_favorite_group | ||
| | | | ||
| Use this before `add_favorite` to group favorites. End with `end_favorite_group` | | <span lang="en" dir="ltr" class="mw-content-ltr">Use this before `add_favorite` to group favorites. End with `end_favorite_group`</span> | ||
|- | |- | ||
| end_favorite_group | | end_favorite_group | ||
| | | | ||
| Use this after `add_favorite` to group favorites. Start with `begin_favorite_group` | | <span lang="en" dir="ltr" class="mw-content-ltr">Use this after `add_favorite` to group favorites. Start with `begin_favorite_group`</span> | ||
|- | |- | ||
| add_favorite | | add_favorite | ||
| s[host|ip] ?s[ | | <span lang="en" dir="ltr" class="mw-content-ltr">s[host<nowiki>|</nowiki>ip] ?s['allow_ping']</span> | ||
| Add a server as a favorite | | <span lang="en" dir="ltr" class="mw-content-ltr">Add a server as a favorite</span> | ||
|- | |- | ||
| remove_favorite | | remove_favorite | ||
| r[host|ip] | | <span lang="en" dir="ltr" class="mw-content-ltr">r[host<nowiki>|</nowiki>ip]</span> | ||
| Remove a server from favorites | | <span lang="en" dir="ltr" class="mw-content-ltr">Remove a server from favorites</span> | ||
|- | |- | ||
| demo_slice_start | | demo_slice_start | ||
| | | | ||
| | | | ||
|- | |- | ||
| demo_slice_end | | demo_slice_end | ||
| | | | ||
| | | | ||
|- | |- | ||
| demo_play | | demo_play | ||
| | | | ||
| Play demo | | <span lang="en" dir="ltr" class="mw-content-ltr">Play demo</span> | ||
|- | |- | ||
| demo_speed | | demo_speed | ||
| i[speed] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[speed]</span> | ||
| Set demo speed | | <span lang="en" dir="ltr" class="mw-content-ltr">Set demo speed</span> | ||
|- | |- | ||
| save_replay | | save_replay | ||
| ?i[length] s[filename] | | <span lang="en" dir="ltr" class="mw-content-ltr">?i[length] s[filename]</span> | ||
| Save a replay of the last defined amount of seconds | | <span lang="en" dir="ltr" class="mw-content-ltr">Save a replay of the last defined amount of seconds</span> | ||
|- | |- | ||
| benchmark_quit | | benchmark_quit | ||
| i[seconds] r[file] | | <span lang="en" dir="ltr" class="mw-content-ltr">i[seconds] r[file]</span> | ||
| Benchmark frame times for number of seconds to file, then quit | | <span lang="en" dir="ltr" class="mw-content-ltr">Benchmark frame times for number of seconds to file, then quit</span> | ||
|} | |} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
== Tunings == | == Tunings == | ||
</div> | </div> | ||
{| class="wikitable" | {| class="wikitable" | ||
! Tuning | ! <span lang="en" dir="ltr" class="mw-content-ltr">Tuning</span> | ||
! Description | ! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | ||
! Default | ! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span> | ||
|- | |- | ||
| ground_control_speed | | ground_control_speed | ||
| Max speed the tee can get on ground | | <span lang="en" dir="ltr" class="mw-content-ltr">Max speed the tee can get on ground</span> | ||
| 10.0 | | 10.0 | ||
|- | |- | ||
| ground_control_accel | | ground_control_accel | ||
| Acceleration speed on the ground | | <span lang="en" dir="ltr" class="mw-content-ltr">Acceleration speed on the ground</span> | ||
| 2.0 | | 2.0 | ||
|- | |- | ||
| ground_friction | | ground_friction | ||
| Friction on the ground | | <span lang="en" dir="ltr" class="mw-content-ltr">Friction on the ground</span> | ||
| 0.5 | | 0.5 | ||
|- | |- | ||
| ground_jump_impulse | | ground_jump_impulse | ||
| Impulse when jumping on ground | | <span lang="en" dir="ltr" class="mw-content-ltr">Impulse when jumping on ground</span> | ||
| 13.2 | | 13.2 | ||
|- | |- | ||
| air_jump_impulse | | air_jump_impulse | ||
| Impulse when jumping in air | | <span lang="en" dir="ltr" class="mw-content-ltr">Impulse when jumping in air</span> | ||
| 12.0 | | 12.0 | ||
|- | |- | ||
| air_control_speed | | air_control_speed | ||
| Max speed the tee can get in the air | | <span lang="en" dir="ltr" class="mw-content-ltr">Max speed the tee can get in the air</span> | ||
| 5.0 | | 5.0 | ||
|- | |- | ||
| air_control_accel | | air_control_accel | ||
| Acceleration speed in air | | <span lang="en" dir="ltr" class="mw-content-ltr">Acceleration speed in air</span> | ||
| 1.5 | | 1.5 | ||
|- | |- | ||
| air_friction | | air_friction | ||
| Friction in the air | | <span lang="en" dir="ltr" class="mw-content-ltr">Friction in the air</span> | ||
| 0.95 | | 0.95 | ||
|- | |- | ||
| hook_length | | hook_length | ||
| Length of the hook | | <span lang="en" dir="ltr" class="mw-content-ltr">Length of the hook</span> | ||
| 380.0 | | 380.0 | ||
|- | |- | ||
| hook_fire_speed | | hook_fire_speed | ||
| How fast the hook is fired | | <span lang="en" dir="ltr" class="mw-content-ltr">How fast the hook is fired</span> | ||
| 80.0 | | 80.0 | ||
|- | |- | ||
| hook_drag_accel | | hook_drag_accel | ||
| Acceleration when hook is stuck | | <span lang="en" dir="ltr" class="mw-content-ltr">Acceleration when hook is stuck</span> | ||
| 3.0 | | 3.0 | ||
|- | |- | ||
| hook_drag_speed | | hook_drag_speed | ||
| Drag speed of the hook | | <span lang="en" dir="ltr" class="mw-content-ltr">Drag speed of the hook</span> | ||
| 15.0 | | 15.0 | ||
|- | |- | ||
| gravity | | gravity | ||
| Gravity of the teeworld | | <span lang="en" dir="ltr" class="mw-content-ltr">Gravity of the teeworld</span> | ||
| 0.5 | | 0.5 | ||
|- | |- | ||
| velramp_start | | velramp_start | ||
| Velocity ramp start | | <span lang="en" dir="ltr" class="mw-content-ltr">Velocity ramp start</span> | ||
| 550 | | 550 | ||
|- | |- | ||
| velramp_range | | velramp_range | ||
| Velocity ramp range | | <span lang="en" dir="ltr" class="mw-content-ltr">Velocity ramp range</span> | ||
| 2000 | | 2000 | ||
|- | |- | ||
| velramp_curvature | | velramp_curvature | ||
| Velocity ramp curvature | | <span lang="en" dir="ltr" class="mw-content-ltr">Velocity ramp curvature</span> | ||
| 1.4 | | 1.4 | ||
|- | |- | ||
| gun_curvature | | gun_curvature | ||
| Gun curvature | | <span lang="en" dir="ltr" class="mw-content-ltr">Gun curvature</span> | ||
| 1.25 | | 1.25 | ||
|- | |- | ||
| gun_speed | | gun_speed | ||
| Gun speed | | <span lang="en" dir="ltr" class="mw-content-ltr">Gun speed</span> | ||
| 2200.0 | | 2200.0 | ||
|- | |- | ||
| gun_lifetime | | gun_lifetime | ||
| Gun lifetime | | <span lang="en" dir="ltr" class="mw-content-ltr">Gun lifetime</span> | ||
| 2.0 | | 2.0 | ||
|- | |- | ||
| shotgun_curvature | | shotgun_curvature | ||
| Shotgun curvature | | <span lang="en" dir="ltr" class="mw-content-ltr">Shotgun curvature</span> | ||
| 1.25 | | 1.25 | ||
|- | |- | ||
| shotgun_speed | | shotgun_speed | ||
| Shotgun speed | | <span lang="en" dir="ltr" class="mw-content-ltr">Shotgun speed</span> | ||
| 2750.0 | | 2750.0 | ||
|- | |- | ||
| shotgun_speeddiff | | shotgun_speeddiff | ||
| (UNUSED) Speed difference between shotgun bullets | | <span lang="en" dir="ltr" class="mw-content-ltr">(UNUSED) Speed difference between shotgun bullets</span> | ||
| 0.8 | | 0.8 | ||
|- | |- | ||
| shotgun_lifetime | | shotgun_lifetime | ||
| (UNUSED) Shotgun lifetime | | <span lang="en" dir="ltr" class="mw-content-ltr">(UNUSED) Shotgun lifetime</span> | ||
| 0.20 | | 0.20 | ||
|- | |- | ||
| grenade_curvature | | grenade_curvature | ||
| Grenade curvature | | <span lang="en" dir="ltr" class="mw-content-ltr">Grenade curvature</span> | ||
| 7.0 | | 7.0 | ||
|- | |- | ||
| grenade_speed | | grenade_speed | ||
| Grenade speed | | <span lang="en" dir="ltr" class="mw-content-ltr">Grenade speed</span> | ||
| 1000.0 | | 1000.0 | ||
|- | |- | ||
| grenade_lifetime | | grenade_lifetime | ||
| Grenade lifetime | | <span lang="en" dir="ltr" class="mw-content-ltr">Grenade lifetime</span> | ||
| 2.0 | | 2.0 | ||
|- | |- | ||
| laser_reach | | laser_reach | ||
| How long the laser can reach | | <span lang="en" dir="ltr" class="mw-content-ltr">How long the laser can reach</span> | ||
| 800.0 | | 800.0 | ||
|- | |- | ||
| laser_bounce_delay | | laser_bounce_delay | ||
| When bouncing, stop the laser this long | | <span lang="en" dir="ltr" class="mw-content-ltr">When bouncing, stop the laser this long</span> | ||
| 150 | | 150 | ||
|- | |- | ||
| laser_bounce_num | | laser_bounce_num | ||
| How many times the laser can bounce | | <span lang="en" dir="ltr" class="mw-content-ltr">How many times the laser can bounce</span> | ||
| 1000 | | 1000 | ||
|- | |- | ||
| laser_bounce_cost | | laser_bounce_cost | ||
| Remove this much from reach when laser is bouncing | | <span lang="en" dir="ltr" class="mw-content-ltr">Remove this much from reach when laser is bouncing</span> | ||
| 0 | | 0 | ||
|- | |- | ||
| laser_damage | | laser_damage | ||
| (UNUSED) Laser damage | | <span lang="en" dir="ltr" class="mw-content-ltr">(UNUSED) Laser damage</span> | ||
| 5 | | 5 | ||
|- | |- | ||
| player_collision | | player_collision | ||
| Enable player collisions | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable player collisions</span> | ||
| 1 | | 1 | ||
|- | |- | ||
| player_hooking | | player_hooking | ||
| Enable player vs player hooking | | <span lang="en" dir="ltr" class="mw-content-ltr">Enable player vs player hooking</span> | ||
| 1 | | 1 | ||
|- | |- | ||
| jetpack_strength | | jetpack_strength | ||
| Jetpack pistol strength | | <span lang="en" dir="ltr" class="mw-content-ltr">Jetpack pistol strength</span> | ||
| 400.0 | | 400.0 | ||
|- | |- | ||
| shotgun_strength | | shotgun_strength | ||
| Shotgun pull strength | | <span lang="en" dir="ltr" class="mw-content-ltr">Shotgun pull strength</span> | ||
| 10.0 | | 10.0 | ||
|- | |- | ||
| explosion_strength | | explosion_strength | ||
| Explosion strength (grenade for example) | | <span lang="en" dir="ltr" class="mw-content-ltr">Explosion strength (grenade for example)</span> | ||
| 6.0 | | 6.0 | ||
|- | |- | ||
| hammer_strength | | hammer_strength | ||
| Hammer strength | | <span lang="en" dir="ltr" class="mw-content-ltr">Hammer strength</span> | ||
| 1.0 | | 1.0 | ||
|- | |- | ||
| hook_duration | | hook_duration | ||
| Hook duration | | <span lang="en" dir="ltr" class="mw-content-ltr">Hook duration</span> | ||
| 1.25 | | 1.25 | ||
|- | |- | ||
| hammer_fire_delay | | hammer_fire_delay | ||
| Delay of hammering (when hitting nothing) | | <span lang="en" dir="ltr" class="mw-content-ltr">Delay of hammering (when hitting nothing)</span> | ||
| 125 | | 125 | ||
|- | |- | ||
| gun_fire_delay | | gun_fire_delay | ||
| Delay of firing gun | | <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing gun</span> | ||
| 125 | | 125 | ||
|- | |- | ||
| shotgun_fire_delay | | shotgun_fire_delay | ||
| Delay of firing shotgun | | <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing shotgun</span> | ||
| 500 | | 500 | ||
|- | |- | ||
| grenade_fire_delay | | grenade_fire_delay | ||
| Delay of firing grenade | | <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing grenade</span> | ||
| 500 | | 500 | ||
|- | |- | ||
| laser_fire_delay | | laser_fire_delay | ||
| Delay of firing laser laser | | <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing laser laser</span> | ||
| 800 | | 800 | ||
|- | |- | ||
| ninja_fire_delay | | ninja_fire_delay | ||
| Delay of firing ninja | | <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing ninja</span> | ||
| 800 | | 800 | ||
|- | |- | ||
| hammer_hit_fire_delay | | hammer_hit_fire_delay | ||
| Delay of hammering (when hitting another tee) | | <span lang="en" dir="ltr" class="mw-content-ltr">Delay of hammering (when hitting another tee)</span> | ||
| 320 | | 320 | ||
|- | |||
| ground_elasticity_x | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Wall elasticity</span> | |||
| 0 | |||
|- | |||
| ground_elasticity_y | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Ground/ceiling elasticity</span> | |||
| 0 | |||
|} | |} | ||
[[Category:Mapping]] | [[Category:Mapping]] | ||
[[Category:Settings]] | [[Category:Settings]] | ||
Latest revision as of 17:41, 4 May 2024
Map Settings
Setting | Description | Default | Min | Max |
---|---|---|---|---|
sv_hit | Whether players can hammer/grenade/laser each other or not | 1 | 0 | 1 |
sv_endless_drag | Turns endless hooking on/off | 0 | 0 | 1 |
sv_freeze_delay | How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze) | 3 | 1 | 30 |
sv_save_worse_scores | Whether to save worse scores when you already have a better one | 1 | 0 | 1 |
sv_pauseable | Whether players can pause their char or not | 0 | 0 | 1 |
sv_team | Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you) | 1 | 0 | 3 |
sv_min_team_size | Minimum team size (finishing in a team smaller than this size gives you no teamrank) | 2 | 1 | 64 |
sv_max_team_size | Maximum team size | 64 | 1 | 64 |
sv_old_laser | Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter | 0 | 0 | 1 |
sv_no_weak_hook | Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong. | 0 | 0 | 1 |
sv_reset_pickups | Whether the weapons are reset on passing the start tile or not | 0 | 0 | 1 |
sv_show_others_default | Whether players see others by default (2 for own team) | 0 | 0 | 2 |
sv_plasma_range | How far will the plasma gun track tees | 700 | 1 | 99999 |
sv_plasma_per_sec | How many shots does the plasma gun fire per seconds | 3 | 0 | 50 |
sv_dragger_range | How far will the dragger track tees | 700 | 1 | 99999 |
sv_solo_server | Set server to solo mode (no player interactions, has to be set before loading the map) | 0 | 0 | 1 |
sv_old_teleport_weapons | Teleporting of all weapons (deprecated, use special entities instead) | 0 | 0 | 1 |
sv_old_teleport_hook | Hook through teleporter (deprecated, use special entities instead) | 0 | 0 | 1 |
sv_teleport_hold_hook | Hold hook when teleported | 0 | 0 | 1 |
sv_teleport_lose_weapons | Lose weapons when teleported (useful for some race maps) | 0 | 0 | 1 |
sv_deepfly | Allow fire non auto weapons when deep | 1 | 0 | 1 |
sv_destroy_bullets_on_death | Destroy bullets when their owner dies | 1 | 0 | 1 |
sv_destroy_lasers_on_death | Destroy lasers when their owner dies | 0 | 0 | 1 |
Command | Arguments | Description |
---|---|---|
tune | s[tuning] ?i[value] | Tune variable to value or show current value |
toggle_tune | s[tuning] i[value 1] i[value 2] | Toggle tune variable |
tune_zone | i[zone] s[tuning] i[value] | Tune in zone a variable to value |
tune_zone_enter | i[zone] r[message] | which message to display on zone enter; use 0 for normal area |
tune_zone_leave | i[zone] r[message] | which message to display on zone leave; use 0 for normal area |
mapbug | s[mapbug] | Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw) |
switch_open | i[switch] | Whether a switch is deactivated by default (otherwise activated) |
Server Settings
Setting | Description | Default | Min | Max |
---|---|---|---|---|
password | Password to the server | "" | ||
events | Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client). | 1 | 0 | 1 |
logfile | Filename to log all output to | "" | ||
logappend | Append to logfile instead of overwriting it every time | 1 | 0 | 1 |
loglevel | Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) | 0 | -3 | 2 |
stdout_output_level | Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) | 0 | -3 | 2 |
console_output_level | Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) | 0 | -3 | 2 |
console_enable_colors | Enable colors in console output | 1 | 0 | 1 |
sv_name | Server name | "unnamed server" | ||
bindaddr | Address to bind the client/server to | "" | ||
sv_ipv4only | Whether to bind only to ipv4, otherwise bind to all available interfaces | 0 | 0 | 1 |
sv_port | Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310) | 0 | 0 | 0 |
sv_hostname | Server hostname (0.7 only) | "" | ||
sv_map | Map to use on the server | "Sunny Side Up" | ||
sv_max_clients | Maximum number of clients that are allowed on a server | 64 | 1 | 64 |
sv_max_clients_per_ip | Maximum number of clients with the same IP that can connect to the server | 4 | 1 | 64 |
sv_high_bandwidth | Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only | 0 | 0 | 1 |
sv_register | Register server with master server for public listing, can also accept a comma-separated list of protocols to register on, like 'ipv4,ipv6' | "1" | ||
sv_register_extra | Extra headers to send to the register endpoint, comma separated 'Header: Value' pairs | "" | ||
sv_register_url | Masterserver URL to register to | "https://master1.ddnet.org/ddnet/15/register" | ||
sv_rcon_password | Remote console password (full access) | "" | ||
sv_rcon_mod_password | Remote console password for moderators (limited access) | "" | ||
sv_rcon_helper_password | Remote console password for helpers (limited access) | "" | ||
sv_rcon_max_tries | Maximum number of tries for remote console authentication | 30 | 0 | 100 |
sv_rcon_bantime | The time a client gets banned if remote console authentication fails. 0 makes it just use kick | 5 | 0 | 1440 |
sv_auto_demo_record | Automatically record demos | 0 | 0 | 1 |
sv_auto_demo_max | Maximum number of automatically recorded demos (0 = no limit) | 10 | 0 | 1000 |
sv_tee_historian | Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space) | 0 | 0 | 1 |
sv_vanilla_antispoof | Enable vanilla Antispoof | 1 | 0 | 1 |
sv_dnsbl | Enable DNSBL (DNS-based Blackhole List) | 0 | 0 | 1 |
sv_dnsbl_host | Hostname of DNSBL provider to use for IP Verification | "" | ||
sv_dnsbl_key | Optional Authentication Key for the specified DNSBL provider | "" | ||
sv_dnsbl_vote | Block votes by blacklisted addresses | 0 | 0 | 1 |
sv_dnsbl_ban | Automatically ban blacklisted addresses | 0 | 0 | 1 |
sv_dnsbl_chat | Don't allow chat from blacklisted addresses | 0 | 0 | 1 |
sv_rcon_vote | Only allow authed clients to call votes | 0 | 0 | 1 |
sv_player_demo_record | Automatically record demos for each player | 0 | 0 | 1 |
sv_demo_chat | Record chat for demos | 0 | 0 | 1 |
sv_server_info_per_second | Maximum number of complete server info responses that are sent out per second (0 for no limit) | 50 | 0 | 10000 |
sv_van_conn_per_second | Antispoof specific ratelimit (0 for no limit) | 10 | 0 | 10000 |
sv_sixup | Enable sixup connections | 1 | 0 | 1 |
sv_skill_level | Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive) | 1 | 0 | 2 |
debug | Debug mode | 0 | 0 | 1 |
dbg_curl | Debug curl | 0 | 0 | 1 |
dbg_stress | Stress systems (Debug build only) | 0 | 0 | 0 |
http_allow_insecure | Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing. | 0 | 0 | 1 |
sv_welcome | Message that will be displayed to players who join the server | "" | ||
sv_reserved_slots | The number of slots that are reserved for special players | 0 | 0 | 64 |
sv_reserved_slots_pass | The password that is required to use a reserved slot | "" | ||
sv_reserved_slots_auth_level | Minimum rcon auth level needed to use a reserved slot. 4 = rcon auth disabled | 1 | 1 | 4 |
sv_hit | Whether players can hammer/grenade/laser each other or not | 1 | 0 | 1 |
sv_endless_drag | Turns endless hooking on/off | 0 | 0 | 1 |
sv_test_cmds | Turns testing commands aka cheats on/off (setting only works in initial config) | 0 | 0 | 1 |
sv_freeze_delay | How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze) | 3 | 1 | 30 |
sv_endless_super_hook | Endless hook for super players on/off | 0 | 0 | 1 |
sv_hide_score | Whether players scores will be announced or not | 0 | 0 | 1 |
sv_save_worse_scores | Whether to save worse scores when you already have a better one | 1 | 0 | 1 |
sv_pauseable | Whether players can pause their char or not | 0 | 0 | 1 |
sv_pause_messages | Whether to show messages when a player pauses and resumes | 0 | 0 | 1 |
sv_pause_frequency | The minimum allowed delay between /spec | 1 | 0 | 9999 |
sv_invite | Whether players can invite other players to teams | 1 | 0 | 1 |
sv_invite_frequency | The minimum allowed delay between invites | 1 | 0 | 9999 |
sv_tele_others_auth_level | The auth level you need to tele others | 1 | 1 | 3 |
sv_emotional_tees | Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all | 1 | -1 | 1 |
sv_emoticon_ms_delay | The time in ms a player has to wait before allowing the next over-head emoticons | 3000 | 20 | 999999999 |
sv_global_emoticon_ms_delay | The time in ms a player has to wait before allowing the next over-head emoticons that is send to all clients (this config must be higher or equal to sv_emoticon_ms_delay to have an effect) | 3000 | 20 | 999999999 |
sv_eye_emote_change_delay | The time in seconds between eye emoticons change | 1 | 0 | 9999 |
sv_chat_delay | The time in seconds between chat messages | 1 | 0 | 9999 |
sv_team_change_delay | The time in seconds between team changes (spectator/in game) | 3 | 0 | 9999 |
sv_info_change_delay | The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time | 5 | 0 | 9999 |
sv_vote_time | The time in seconds a vote lasts | 25 | 1 | 9999 |
sv_vote_map_delay | The minimum time in seconds between map votes | 0 | 0 | 9999 |
sv_vote_delay | The time in seconds between any vote | 3 | 0 | 9999 |
sv_vote_kick_delay | The minimum time in seconds between kick votes | 0 | 0 | 9999 |
sv_vote_yes_percentage | The percent of people that need to agree or deny for the vote to succeed/fail | 50 | 1 | 100 |
sv_vote_majority | Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N) | 0 | 0 | 1 |
sv_vote_max_total | How many people can participate in a vote at max (0 = no limit by default) | 0 | 0 | 64 |
sv_vote_veto_time | Minutes of time on a server until a player can veto map change votes (0 = disabled) | 20 | 0 | 1000 |
sv_kill_delay | The minimum time in seconds between kills | 1 | 0 | 9999 |
sv_map_window | Map downloading send-ahead window | 15 | 0 | 100 |
sv_fast_download | Enables fast download of maps | 1 | 0 | 1 |
sv_shotgun_bullet_sound | Crazy shotgun bullet sound on/off | 0 | 0 | 1 |
sv_region_name | Server region. Used for regional bans | "UNK" | ||
sv_sql_servername | SQL Server name that is inserted into record table | "UNK" | ||
sv_savegames | Enables savegames (/save and /load) | 1 | 0 | 1 |
sv_saveswapgames_delay | Delay in seconds for loading a savegame or before swapping | 30 | 0 | 10000 |
sv_saveswapgames_penalty | Penalty in seconds for saving or swapping position | 60 | 0 | 10000 |
sv_swap_timeout | Timeout in seconds before option to swap expires | 180 | 0 | 10000 |
sv_swap | Enable /swap | 1 | 0 | 1 |
sv_use_sql | Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable) | 0 | 0 | 1 |
sv_sql_queries_delay | Delay in seconds between SQL queries of a single player | 1 | 0 | 20 |
sv_sqlite_file | File to store ranks in case sv_use_sql is turned off or used as backup sql server | "ddnet-server.sqlite" | ||
sv_use_upnp | Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling) | 0 | 0 | 1 |
sv_ddrace_rules | Whether the default mod rules are displayed or not | 1 | 0 | 1 |
sv_rules_line1 | Rules line 1 | "" | ||
sv_rules_line2 | Rules line 2 | "" | ||
sv_rules_line3 | Rules line 3 | "" | ||
sv_rules_line4 | Rules line 4 | "" | ||
sv_rules_line5 | Rules line 5 | "" | ||
sv_rules_line6 | Rules line 6 | "" | ||
sv_rules_line7 | Rules line 7 | "" | ||
sv_rules_line8 | Rules line 8 | "" | ||
sv_rules_line9 | Rules line 9 | "" | ||
sv_rules_line10 | Rules line 10 | "" | ||
sv_team | Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you) | 1 | 0 | 3 |
sv_min_team_size | Minimum team size (finishing in a team smaller than this size gives you no teamrank) | 2 | 1 | 64 |
sv_max_team_size | Maximum team size | 64 | 1 | 64 |
sv_map_vote | Whether to allow /map | 1 | 0 | 1 |
sv_announcement_filename | file which will have the announcement, each one at a line | "announcement.txt" | ||
sv_announcement_interval | time(minutes) in which the announcement will be displayed from the announcement file | 300 | 1 | 9999 |
sv_announcement_random | Whether announcements are sequential or random | 1 | 0 | 1 |
sv_old_laser | Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter | 0 | 0 | 1 |
sv_slash_me | Whether /me is active on the server or not | 0 | 0 | 1 |
sv_rejoin_team_0 | Make a team automatically rejoin team 0 after finish (only if not locked) | 1 | 0 | 1 |
sv_no_weak_hook | Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong. | 0 | 0 | 1 |
conn_timeout | Network timeout | 100 | 5 | 1000 |
conn_timeout_protection | Network timeout protection | 1000 | 5 | 10000 |
sv_reset_pickups | Whether the weapons are reset on passing the start tile or not | 0 | 0 | 1 |
sv_show_others | Whether players can use the command showothers or not | 1 | 0 | 1 |
sv_show_others_default | Whether players see others by default (2 for own team) | 0 | 0 | 2 |
sv_show_all_default | Whether players see all tees by default | 0 | 0 | 1 |
sv_max_afk_time | The time in seconds a player to be afk (0 = disabled) | 300 | 0 | 9999 |
sv_plasma_range | How far will the plasma gun track tees | 700 | 1 | 99999 |
sv_plasma_per_sec | How many shots does the plasma gun fire per seconds | 3 | 0 | 50 |
sv_dragger_range | How far will the dragger track tees | 700 | 1 | 99999 |
sv_vote_pause | Allow voting to pause players (instead of moving to spectators) | 1 | 0 | 1 |
sv_vote_pause_time | The time (in seconds) players have to wait in pause when paused by vote | 10 | 0 | 360 |
sv_tune_reset | Whether tuning is reset after each map change or not | 1 | 0 | 1 |
sv_reset_file | File to execute on map change or reload to set the default server settings | "reset.cfg" | ||
sv_input_fifo | Fifo file (non-Windows) or Named Pipe (Windows) to use as input for server console | "" | ||
sv_ddrace_tune_reset | Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not | 1 | 0 | 1 |
sv_nameless_score | Whether nameless tee has a score or not | 1 | 0 | 1 |
sv_time_in_broadcast_interval | How often to update the broadcast time | 1 | 0 | 60 |
sv_default_timer_type | Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none | 0 | 0 | 3 |
sv_chat_initial_delay | The time in seconds before the first message can be sent | 0 | 0 | 360 |
sv_chat_penalty | chat score will be increased by this on every message, and decremented by 1 on every tick. | 250 | 50 | 1000 |
sv_chat_threshold | if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds | 1000 | 50 | 10000 |
sv_spam_mute_duration | how many seconds to mute, if player triggers mute on spam. 0 = off | 60 | 0 | 3600 |
sv_shutdown_when_empty | Shutdown server as soon as no one is on it anymore | 0 | 0 | 1 |
sv_reload_when_empty | Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty) | 0 | 0 | 2 |
sv_kill_protection | 0 - Disable, 1-9999 minutes | 20 | 0 | 9999 |
sv_solo_server | Set server to solo mode (no player interactions, has to be set before loading the map) | 0 | 0 | 1 |
sv_client_suggestion | Broadcast to display to players without DDNet client | "Get DDNet client from DDNet.org to use all features on DDNet!" | ||
sv_client_suggestion_old | Broadcast to display to players with an old version of DDNet client | "Your DDNet client is old, update it on DDNet.org!" | ||
sv_client_suggestion_bot | Broadcast to display to players with a known botting client | "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org" | ||
sv_banned_versions | Comma separated list of banned clients to be kicked on join | "" | ||
sv_netlimit | Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s) | 0 | 0 | 10000 |
sv_netlimit_alpha | Netlimit: Alpha of Exponention moving average | 50 | 1 | 100 |
sv_connlimit | Connlimit: Number of connections an IP is allowed to do in a timespan | 5 | 0 | 100 |
sv_connlimit_time | Connlimit: Time in which IP's connections are counted | 20 | 0 | 1000 |
sv_conn_logging_server | Unix socket server for IP address logging (Unix only) | "" | ||
sv_warmup | Number of seconds to do warmup before round starts | 0 | 0 | 0 |
sv_motd | Message of the day to display for the clients | "" | ||
sv_tournament_mode | Tournament mode. When enabled, players joins the server as spectator | 0 | 0 | 1 |
sv_spamprotection | Spam protection | 1 | 0 | 1 |
sv_spectator_slots | Number of slots to reserve for spectators | 0 | 0 | 64 |
sv_inactivekick_time | How many minutes to wait before taking care of inactive players | 0 | 0 | 1000 |
sv_inactivekick | How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick) | 0 | 0 | 2 |
sv_strict_spectate_mode | Restricts information in spectator mode | 0 | 0 | 1 |
sv_vote_spectate | Allow voting to move players to spectators | 1 | 0 | 1 |
sv_vote_spectate_rejoindelay | How many minutes to wait before a player can rejoin after being moved to spectators by vote | 3 | 0 | 1000 |
sv_vote_kick | Allow voting to kick players | 1 | 0 | 1 |
sv_vote_kick_min | Minimum number of players required to start a kick vote | 0 | 0 | 64 |
sv_vote_kick_bantime | The time in seconds to ban a player if kicked by vote. 0 makes it just use kick | 5 | 0 | 1440 |
sv_join_vote_delay | Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds) | 300 | 0 | 1000 |
sv_old_teleport_weapons | Teleporting of all weapons (deprecated, use special entities instead) | 0 | 0 | 1 |
sv_old_teleport_hook | Hook through teleporter (deprecated, use special entities instead) | 0 | 0 | 1 |
sv_teleport_hold_hook | Hold hook when teleported | 0 | 0 | 1 |
sv_teleport_lose_weapons | Lose weapons when teleported (useful for some race maps) | 0 | 0 | 1 |
sv_deepfly | Allow fire non auto weapons when deep | 1 | 0 | 1 |
sv_destroy_bullets_on_death | Destroy bullets when their owner dies | 1 | 0 | 1 |
sv_destroy_lasers_on_death | Destroy lasers when their owner dies | 0 | 0 | 1 |
sv_mapupdaterate | 64 player id <-> vanilla id players map update rate | 5 | 1 | 100 |
sv_server_type | Type of the server (novice, moderate, ...) | "none" | ||
sv_send_votes_per_tick | Number of vote options being send per tick | 5 | 1 | 15 |
sv_rescue | Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config) | 0 | 0 | 1 |
sv_rescue_delay | Number of seconds between two rescues | 1 | 0 | 1000 |
sv_practice | Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count. | 1 | 0 | 1 |
dbg_dummies | (Debug build only) | 0 | 0 | 64 |
Econ Settings
Setting | Description | Default | Min | Max |
---|---|---|---|---|
ec_bindaddr | Address to bind the external console to. Anything but 'localhost' is dangerous | "localhost" | ||
ec_port | Port to use for the external console | 0 | 0 | 0 |
ec_password | External console password | "" | ||
ec_bantime | The time a client gets banned if econ authentication fails. 0 just closes the connection | 0 | 0 | 1440 |
ec_auth_timeout | Time in seconds before the the econ authentication times out | 30 | 1 | 120 |
ec_output_level | Adjusts the amount of information in the external console | 1 | 0 | 2 |
Server Commands
Command | Arguments | Description |
---|---|---|
echo | r[text] | Echo the text |
exec | r[file] | Execute the specified file |
reset | s[config-name] | Reset a config to its default value |
toggle | s[config-option] i[value 1] i[value 2] | Toggle config value |
access_level | s[command] ?i[accesslevel] | Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3) |
access_status | i[accesslevel] | List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3 |
cmdlist | List all commands which are accessible for users | |
ban | s[ip|id] ?i[minutes] r[reason] | Ban ip for x minutes for any reason |
ban_range | s[first ip] s[last ip] ?i[minutes] r[reason] | Ban ip range for x minutes for any reason |
unban | s[ip|entry] | Unban ip/banlist entry |
unban_range | s[first ip] s[last ip] | Unban ip range |
unban_all | Unban all entries | |
bans | ?i[page] | Show banlist (page 0 by default, 20 entries per page) |
bans_save | s[file] | Save banlist in a file |
ban | s[ip|id] ?i[minutes] r[reason] | Ban player with ip/client id for x minutes for any reason |
ban_region | s[region] s[ip|id] ?i[minutes] r[reason] | Ban player in a region |
ban_region_range | s[region] s[first ip] s[last ip] ?i[minutes] r[reason] | Ban range in a region |
kick | i[id] ?r[reason] | Kick player with specified id for any reason |
status | ?r[name] | List players containing name or all players |
shutdown | ?r[reason] | Shut down |
logout | Logout of rcon | |
show_ips | ?i[show] | Show IP addresses in rcon commands (1 = on, 0 = off) |
record | ?s[file] | Record to a file |
stoprecord | Stop recording | |
reload | Reload the map | |
add_sqlserver | s['r'|'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?] | add a sqlserver |
dump_sqlservers | s['r'|'w'] | dumps all sqlservers readservers = r, writeservers = w |
auth_add | s[ident] s[level] r[pw] | Add a rcon key |
auth_add_p | s[ident] s[level] s[hash] s[salt] | Add a prehashed rcon key |
auth_change | s[ident] s[level] r[pw] | Update a rcon key |
auth_change_p | s[ident] s[level] s[hash] s[salt] | Update a rcon key with prehashed data |
auth_remove | s[ident] | Remove a rcon key |
auth_list | List all rcon keys | |
name_ban | s[name] ?i[distance] ?i[is_substring] ?r[reason] | Ban a certain nickname |
name_unban | s[name] | Unban a certain nickname |
name_bans | List all name bans | |
tune | s[tuning] ?i[value] | Tune variable to value or show current value |
toggle_tune | s[tuning] i[value 1] i[value 2] | Toggle tune variable |
tune_reset | ?s[tuning] | Reset all or one tuning variable to default |
tunes | List all tuning variables and their values | |
tune_zone | i[zone] s[tuning] i[value] | Tune in zone a variable to value |
tune_zone_dump | i[zone] | Dump zone tuning in zone x |
tune_zone_reset | ?i[zone] | reset zone tuning in zone x or in all zones |
tune_zone_enter | i[zone] r[message] | which message to display on zone enter; use 0 for normal area |
tune_zone_leave | i[zone] r[message] | which message to display on zone leave; use 0 for normal area |
mapbug | s[mapbug] | Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw) |
switch_open | i[switch] | Whether a switch is deactivated by default (otherwise activated) |
pause_game | Pause/unpause game | |
change_map | ?r[map] | Change map |
random_map | ?i[stars] | Random map |
random_unfinished_map | ?i[stars] | Random unfinished map |
restart | ?i[seconds] | Restart in x seconds (0 = abort) |
broadcast | r[message] | Broadcast message |
say | r[message] | Say in chat |
set_team | i[id] i[team-id] ?i[delay in minutes] | Set team of player to team |
set_team_all | i[team-id] | Set team of all players to team |
add_vote | s[name] r[command] | Add a voting option |
remove_vote | r[name] | remove a voting option |
force_vote | s[name] s[command] ?r[reason] | Force a voting option |
clear_votes | Clears the voting options | |
add_map_votes | Automatically adds voting options for all maps | |
vote | r['yes'|'no'] | Force a vote to yes/no |
dump_antibot | Dumps the antibot status | |
dbg_lognetwork | Log the network | |
kill_pl | v[id] | Kills player v and announces the kill |
totele | i[number] | Teleports you to teleporter v |
totelecp | i[number] | Teleports you to checkpoint teleporter v |
tele | ?i[id] ?i[id] | Teleports player i (or you) to player i (or you to where you look at) |
addweapon | i[weapon-id] | Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5) |
removeweapon | i[weapon-id] | removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5) |
shotgun | Gives a shotgun to you | |
grenade | Gives a grenade launcher to you | |
laser | Gives a laser to you | |
rifle | Gives a laser to you | |
jetpack | Gives jetpack to you | |
weapons | Gives all weapons to you | |
unshotgun | Removes the shotgun from you | |
ungrenade | Removes the grenade launcher from you | |
unlaser | Removes the laser from you | |
unrifle | Removes the laser from you | |
unjetpack | Removes the jetpack from you | |
unweapons | Removes all weapons from you | |
ninja | Makes you a ninja | |
unninja | Removes ninja from you | |
super | Makes you super | |
unsuper | Removes super from you | |
endless_hook | Gives you endless hook | |
unendless_hook | Removes endless hook from you | |
solo | Puts you into solo part | |
unsolo | Puts you out of solo part | |
deep | Puts you into deep freeze | |
undeep | Puts you out of deep freeze | |
livefreeze | Makes you live frozen | |
unlivefreeze | Puts you out of live freeze | |
left | ?i[tiles] | Makes you move 1 tile left |
right | ?i[tiles] | Makes you move 1 tile right |
up | ?i[tiles] | Makes you move 1 tile up |
down | ?i[tiles] | Makes you move 1 tile down |
move | i[x] i[y] | Moves to the tile with x/y-number ii |
move_raw | i[x] i[y] | Moves to the point with x/y-coordinates ii |
force_pause | v[id] i[seconds] | Force i to pause for i seconds |
force_unpause | v[id] | Set force-pause timer of i to 0. |
set_team_ddr | v[id] i[team] | Set ddrace team of a player |
uninvite | v[id] i[team] | Uninvite player from team |
vote_mute | v[id] i[seconds] ?r[reason] | Remove v's right to vote for i seconds |
vote_unmute | v[id] | Give back v's right to vote. |
vote_mutes | List the current active vote mutes. | |
mute | ||
muteid | v[id] i[seconds] ?r[reason] | Mute player with id |
muteip | s[ip] i[seconds] ?r[reason] | Mute player with IP address |
unmute | i[muteid] | |
unmuteid | v[id] | Unmute player with id |
mutes | ||
moderate | Enables/disables active moderator mode for the player | |
vote_no | ||
save_dry | Dump the current savestring | |
dump_log | ?i[seconds] | Show logs of the last i seconds |
freezehammer | v[id] | Gives a player Freeze Hammer |
unfreezehammer | v[id] | Removes Freeze Hammer from a player |
Chat Commands
Command | Arguments | Description |
---|---|---|
credits | Shows the credits of the DDNet mod | |
rules | Shows the server rules | |
emote | ?s[emote name] i[duration in seconds] | Sets your tee's eye emote |
eyeemote | ?s['on'|'off'|'toggle'] | Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status |
settings | ?s[configname] | Shows gameplay information for this server |
help | ?r[command] | Shows help to command r, general help if left blank |
info | Shows info about this server | |
list | ?s[filter] | List connected players with optional case-insensitive substring matching filter |
me | r[message] | Like the famous irc command '/me says hi' will display '<yourname> says hi' |
w | s[player name] r[message] | Whisper something to someone (private message) |
whisper | s[player name] r[message] | Whisper something to someone (private message) |
c | r[message] | Converse with the last person you whispered to (private message) |
converse | r[message] | Converse with the last person you whispered to (private message) |
pause | ?r[player name] | Toggles pause |
spec | ?r[player name] | Toggles spec (if not available behaves as /pause) |
pausevoted | Toggles pause on the currently voted player | |
specvoted | Toggles spec on the currently voted player | |
dnd | Toggle Do Not Disturb (no chat and server messages) | |
mapinfo | ?r[map] | Show info about the map with name r gives (current map by default) |
timeout | ?s[code] | Set timeout protection code s |
practice | ?i['0'|'1'] | Enable cheats (currently only /rescue) for your current team's run, but you can't earn a rank |
swap | ?r[player name] | Request to swap your tee with another team member |
save | ?r[code] | Save team with code r. |
load | ?r[code] | Load with code r. /load to check your existing saves |
map | ?r[map] | Vote a map by name |
rankteam | ?r[player name] | Shows the team rank of player with name r (your team rank by default) |
teamrank | ?r[player name] | Shows the team rank of player with name r (your team rank by default) |
rank | ?r[player name] | Shows the rank of player with name r (your rank by default) |
top5team | ?s[player name] ?i[rank to start with] | Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst) |
teamtop5 | ?s[player name] ?i[rank to start with] | Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst) |
top | ?i[rank to start with] | Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst) |
top5 | ?i[rank to start with] | Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst) |
times | ?s[player name] ?i[number of times to skip] | /times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first) |
points | ?r[player name] | Shows the global points of a player beginning with name r (your rank by default) |
top5points | ?i[number] | Shows five points of the global point ladder beginning with rank i (1 by default) |
timecp | ?r[player name] | Set your checkpoints based on another player |
team | ?i[id] | Lets you join team i (shows your team if left blank) |
lock | ?i['0'|'1'] | Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock. |
unlock | Unlock a team | |
invite | r[player name] | Invite a person to a locked team |
showothers | ?i['0'|'1'|'2'] | Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only |
showall | ?i['0'|'1'] | Whether to show players at any distance (off by default), optional i = 0 for off else for on |
specteam | ?i['0'|'1'] | Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on |
ninjajetpack | ?i['0'|'1'] | Whether to use ninja jetpack or not. Makes jetpack look more awesome |
saytime | ?r[player name] | Privately messages someone's current time in this current running race (your time by default) |
saytimeall | Publicly messages everyone your current time in this current running race | |
time | Privately shows you your current time in this current running race in the broadcast message | |
timer | ?s['gametimer'|'broadcast'|'both'|'none'|'cycle'] | Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status |
r | Teleport yourself out of freeze (use sv_rescue 1 to enable this feature) | |
rescue | Teleport yourself out of freeze (use sv_rescue 1 to enable this feature) | |
tp | ?r[player name] | Teleport yourself to player or to where you are spectating if no player name is given |
lasttp | Teleport yourself to the last location you teleported to. | |
teleport | ?r[player name] | Teleport yourself to player or to where you are spectating if no player name is given |
unsolo | Puts you out of solo part | |
undeep | Puts you out of deep freeze | |
kill | Kill yourself when kill-protected during a long game (use f1, kill for regular kill) |
Client Settings
Setting | Description | Default | Min | Max |
---|---|---|---|---|
cl_predict | Predict client movements | 1 | 0 | 1 |
cl_predict_dummy | Predict dummy movements | 1 | 0 | 1 |
cl_antiping_limit | Antiping limit (0 to disable) | 0 | 0 | 200 |
cl_antiping | Enable antiping, i. e. more aggressive prediction. | 0 | 0 | 1 |
cl_antiping_players | Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1) | 1 | 0 | 1 |
cl_antiping_grenade | Predict grenades (only enabled if cl_antiping is set to 1) | 1 | 0 | 1 |
cl_antiping_weapons | Predict weapon projectiles (only enabled if cl_antiping is set to 1) | 1 | 0 | 1 |
cl_antiping_smooth | Make the prediction of other player's movement smoother | 0 | 0 | 1 |
cl_antiping_gunfire | Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1) | 1 | 0 | 1 |
cl_prediction_margin | Prediction margin in ms (adds latency, can reduce lag from ping jumps) | 10 | 1 | 2000 |
cl_nameplates | Show name plates | 1 | 0 | 1 |
cl_afk_emote | Show zzz emote next to afk players | 1 | 0 | 1 |
cl_nameplates_always | Always show name plates disregarding of distance | 1 | 0 | 1 |
cl_nameplates_teamcolors | Use team colors for name plates | 1 | 0 | 1 |
cl_nameplates_size | Size of the name plates from 0 to 100% | 50 | 0 | 100 |
cl_nameplates_clan | Show clan in name plates | 0 | 0 | 1 |
cl_nameplates_clan_size | Size of the clan plates from 0 to 100% | 30 | 0 | 100 |
cl_nameplates_ids | Show IDs in name plates | 0 | 0 | 1 |
cl_nameplates_own | Show own name plate (useful for demo recording) | 0 | 0 | 1 |
cl_nameplates_friendmark | Show friend mark (♥) in name plates | 0 | 0 | 1 |
cl_nameplates_strong | Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers) | 0 | 0 | 2 |
cl_text_entities | Render textual entity data | 1 | 0 | 1 |
cl_text_entities_size | Size of textual entity data from 1 to 100% | 100 | 1 | 100 |
cl_authed_player_color | Color of name of authenticated player in scoreboard | 5898211 | ||
cl_same_clan_color | Clan color of players with the same clan as you in scoreboard. | 5898211 | ||
cl_enable_ping_color | Whether ping is colored in scoreboard. | 1 | 0 | 1 |
cl_autoswitch_weapons | Auto switch weapon on pickup | 1 | 0 | 1 |
cl_autoswitch_weapons_out_of_ammo | Auto switch weapon when out of ammo | 0 | 0 | 1 |
cl_showhud | Show ingame HUD | 1 | 0 | 1 |
cl_showhud_healthammo | Show ingame HUD (Health + Ammo) | 1 | 0 | 1 |
cl_showhud_score | Show ingame HUD (Score) | 1 | 0 | 1 |
cl_showhud_timer | Show ingame HUD (Timer) | 1 | 0 | 1 |
cl_showhud_dummy_actions | Show ingame HUD (Dummy Actions) | 1 | 0 | 1 |
cl_showhud_player_position | Show ingame HUD (Player Position) | 0 | 0 | 1 |
cl_showhud_player_speed | Show ingame HUD (Player Speed) | 0 | 0 | 1 |
cl_showhud_player_angle | Show ingame HUD (Player Aim Angle) | 0 | 0 | 1 |
cl_showhud_ddrace | Show ingame HUD (DDRace HUD) | 1 | 0 | 1 |
cl_showhud_jumps_indicator | Show ingame HUD (Jumps you have and have used) | 1 | 0 | 1 |
cl_show_freeze_bars | Whether to show a freeze bar under frozen players to indicate the thaw time | 1 | 0 | 1 |
cl_freezebars_alpha_inside_freeze | Opacity of freeze bars inside freeze (0 invisible, 100 fully visible) | 0 | 0 | 100 |
cl_showrecord | Show old style DDRace client records | 0 | 0 | 1 |
cl_shownotifications | Make the client notify when someone highlights you | 1 | 0 | 1 |
cl_showemotes | Show tee emotes | 1 | 0 | 1 |
cl_showchat | Show chat (2 to always show large chat area) | 1 | 0 | 2 |
cl_show_chat_friends | Show only chat messages from friends | 0 | 0 | 1 |
cl_show_chat_system | Show chat messages from the server | 1 | 0 | 1 |
cl_showkillmessages | Show kill messages | 1 | 0 | 1 |
cl_show_votes_after_voting | Show votes window after voting | 0 | 0 | 1 |
cl_show_local_time_always | Always show local time | 0 | 0 | 1 |
cl_showfps | Show ingame FPS counter | 0 | 0 | 1 |
cl_showpred | Show ingame prediction time in milliseconds | 0 | 0 | 1 |
cl_eye_wheel | Show eye wheel along together with emotes | 1 | 0 | 1 |
cl_eye_duration | How long the eyes emotes last | 999999 | 1 | 999999 |
cl_airjumpindicator | Show the air jump indicator | 1 | 0 | 1 |
cl_threadsoundloading | Load sound files threaded | 1 | 0 | 1 |
cl_warning_teambalance | Warn about team balance | 1 | 0 | 1 |
cl_mouse_deadzone | Deadzone for the camera to follow the cursor | 0 | 0 | 3000 |
cl_mouse_followfactor | Factor for the camera to follow the cursor | 0 | 0 | 200 |
cl_mouse_max_distance | Maximum cursor distance | 400 | 0 | 5000 |
cl_mouse_min_distance | Minimum cursor distance | 0 | 0 | 5000 |
cl_dyncam | Enable dyncam | 0 | 0 | 1 |
cl_dyncam_max_distance | Maximum dynamic camera cursor distance | 1000 | 0 | 2000 |
cl_dyncam_min_distance | Minimum dynamic camera cursor distance | 0 | 0 | 2000 |
cl_dyncam_mousesens | Mouse sens used when dyncam is toggled on | 0 | 0 | 100000 |
cl_dyncam_deadzone | Deadzone for the dynamic camera to follow the cursor | 300 | 1 | 1300 |
cl_dyncam_follow_factor | Factor for the dynamic camera to follow the cursor | 60 | 0 | 200 |
cl_dyncam_smoothness | Transition amount of the camera movement, 0=instant, 100=slow and smooth | 0 | 0 | 100 |
cl_dyncam_stabilizing | Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement | 0 | 0 | 100 |
cl_multiview_sensitivity | Set how fast the camera will move to the desired location (higher = faster) | 100 | 0 | 200 |
cl_multiview_zoom_smoothness | Set the smoothness of the multi-view zoom (in ms, higher = slower) | 1300 | 50 | 5000 |
ed_autosave_interval | Interval in minutes at which a copy of the current editor map is automatically saved to the 'auto' folder (0 for off) | 10 | 0 | 240 |
ed_autosave_max | Maximum number of autosaves that are kept per map name (0 = no limit) | 10 | 0 | 1000 |
ed_smooth_zoom_time | Time of smooth zoom animation in the editor in ms (0 for off) | 250 | 0 | 5000 |
ed_limit_max_zoom_level | Specifies, if zooming in the editor should be limited or not (0 = no limit) | 1 | 0 | 1 |
ed_zoom_target | Zoom to the current mouse target | 0 | 0 | 1 |
ed_showkeys | Show pressed keys | 0 | 0 | 1 |
cl_show_welcome | Show welcome message indicating the first launch of the client | 1 | 0 | 1 |
cl_motd_time | How long to show the server message of the day | 10 | 0 | 100 |
cl_map_download_url | URL used to download maps (can start with http:// or https://) | "https://maps.ddnet.org" | ||
cl_map_download_connect_timeout_ms | HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable) | 2000 | 0 | 100000 |
cl_map_download_low_speed_limit | HTTP map downloads: Set low speed limit in bytes per second (0 to disable) | 4000 | 0 | 100000 |
cl_map_download_low_speed_time | HTTP map downloads: Set low speed limit time period (0 to disable) | 3 | 0 | 100000 |
cl_languagefile | What language file to use | "" | ||
cl_skin_download_url | URL used to download skins | "https://skins.ddnet.org/skin/" | ||
cl_skin_community_download_url | URL used to download community skins | "https://skins.ddnet.org/skin/community/" | ||
cl_vanilla_skins_only | Only show skins available in Vanilla Teeworlds | 0 | 0 | 1 |
cl_download_skins | Download skins from cl_skin_download_url on-the-fly | 1 | 0 | 1 |
cl_download_community_skins | Allow to download skins created by the community. Uses cl_skin_community_download_url instead of cl_skin_download_url for the download | 0 | 0 | 1 |
cl_auto_statboard_screenshot | Automatically take game over statboard screenshot | 0 | 0 | 1 |
cl_auto_statboard_screenshot_max | Maximum number of automatically created statboard screenshots (0 = no limit) | 10 | 0 | 1000 |
cl_default_zoom | Default zoom level | 10 | 0 | 20 |
cl_smooth_zoom_time | Time of smooth zoom animation ingame in ms (0 for off) | 250 | 0 | 5000 |
cl_limit_max_zoom_level | Specifies, if zooming ingame should be limited or not (0 = no limit) | 1 | 0 | 1 |
player_use_custom_color | Toggles usage of custom colors | 0 | 0 | 1 |
player_color_body | Player body color | 65408 | ||
player_color_feet | Player feet color | 65408 | ||
player_skin | Player skin | "default" | ||
player_default_eyes | Player eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink | 0 | 0 | 5 |
cl_skin_prefix | Replace the skins by skins with this prefix (e.g. kitty, santa) | "" | ||
cl_fat_skins | Enable fat skins | 0 | 0 | 1 |
ui_page | Interface page | 9 | 6 | 10 |
ui_settings_page | Interface settings page | 0 | 0 | 9 |
ui_toolbox_page | Toolbox page | 0 | 0 | 2 |
ui_server_address | Interface server address | "localhost:8303" | ||
ui_mousesens | Mouse sensitivity for menus/editor | 200 | 1 | 100000 |
ui_controller_sens | Controller sensitivity for menus/editor | 100 | 1 | 100000 |
ui_smooth_scroll_time | Time of smooth scrolling animation in menus/editor in ms (0 for off) | 500 | 0 | 5000 |
ui_color | Interface color | 0xE4A046AF | ||
ui_colorize_ping | Highlight ping | 1 | 0 | 1 |
ui_colorize_gametype | Highlight gametype | 1 | 0 | 1 |
ui_close_window_after_changing_setting | Close window after changing setting | 1 | 0 | 1 |
ui_unread_news | Whether there is unread news | 0 | 0 | 1 |
gfx_noclip | Disable clipping | 0 | 0 | 1 |
dummy_name | Name of the dummy | "" | ||
dummy_clan | Clan of the dummy | "" | ||
dummy_country | Country of the Dummy | -1 | -1 | 1000 |
dummy_use_custom_color | Toggles usage of custom colors | 0 | 0 | 1 |
dummy_color_body | Dummy body color | 65408 | ||
dummy_color_feet | Dummy feet color | 65408 | ||
dummy_skin | Dummy skin | "default" | ||
dummy_default_eyes | Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink | 0 | 0 | 5 |
cl_dummy | 0 - player / 1 - dummy | 0 | 0 | 1 |
cl_dummy_hammer | Whether dummy is hammering for a hammerfly | 0 | 0 | 1 |
cl_dummy_resetonswitch | Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player | 0 | 0 | 2 |
cl_dummy_restore_weapon | Whether dummy should switch to last weapon after hammerfly | 1 | 0 | 1 |
cl_dummy_copy_moves | Whether dummy should copy your moves | 0 | 0 | 1 |
cl_dummy_control | Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook) | 0 | 0 | 1 |
cl_dummy_jump | Whether dummy is jumping (requires cl_dummy_control 1) | 0 | 0 | 1 |
cl_dummy_fire | Whether dummy is firing (requires cl_dummy_control 1) | 0 | 0 | 1 |
cl_dummy_hook | Whether dummy is hooking (requires cl_dummy_control 1) | 0 | 0 | 1 |
cl_show_start_menu_images | Show start menu images | 1 | 0 | 1 |
cl_skip_start_menu | Skip the start menu | 0 | 0 | 1 |
cl_video_pausewithdemo | Pause video rendering when demo playing pause | 1 | 0 | 1 |
cl_video_showhud | Show ingame HUD when rendering video | 0 | 0 | 1 |
cl_video_showchat | Show chat when rendering video | 1 | 0 | 1 |
cl_video_sound_enable | Use sound when rendering video | 1 | 0 | 1 |
cl_video_show_hook_coll_other | Show other players' hook collision lines when rendering video | 0 | 0 | 1 |
cl_video_show_direction | Show players' key presses when rendering video (1 = other players', 2 = also your own) | 0 | 0 | 2 |
cl_video_crf | Set crf when encode video with libx264 (0 for highest quality, 51 for lowest) | 18 | 0 | 51 |
cl_video_preset | Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend) | 5 | 0 | 9 |
dbg_tuning | Display information about the tuning parameters that affect the own player (0 = off, 1 = show changed, 2 = show all) | 0 | 0 | 2 |
player_name | Name of the player | "" | ||
player_clan | Clan of the player | "" | ||
player_country | Country of the player | -1 | -1 | 1000 |
password | Password to the server | "" | ||
events | Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client). | 1 | 0 | 1 |
steam_name | Last seen name of the Steam profile | "" | ||
logfile | Filename to log all output to | "" | ||
logappend | Append to logfile instead of overwriting it every time | 1 | 0 | 1 |
loglevel | Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) | 0 | -3 | 2 |
stdout_output_level | Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) | 0 | -3 | 2 |
console_output_level | Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) | 0 | -3 | 2 |
console_enable_colors | Enable colors in console output | 1 | 0 | 1 |
cl_save_settings | Write the settings file on exit | 1 | 0 | 1 |
cl_refresh_rate | Refresh rate for updating the game (in Hz) | 0 | 0 | 10000 |
cl_refresh_rate_inactive | Refresh rate for updating the game when the window is inactive (in Hz) | 120 | 0 | 10000 |
cl_editor | Open the map editor | 0 | 0 | 1 |
cl_editor_dilate | Automatically dilates embedded images | 1 | 0 | 1 |
cl_skin_filter_string | Skin filtering string | "" | ||
cl_auto_demo_record | Automatically record demos | 1 | 0 | 1 |
cl_auto_demo_on_connect | Only start a new demo when connect while automatically record demos | 0 | 0 | 1 |
cl_auto_demo_max | Maximum number of automatically recorded demos (0 = no limit) | 10 | 0 | 1000 |
cl_auto_screenshot | Automatically take game over screenshot | 0 | 0 | 1 |
cl_auto_screenshot_max | Maximum number of automatically created screenshots (0 = no limit) | 10 | 0 | 1000 |
cl_auto_csv | Automatically create game over csv | 0 | 0 | 1 |
cl_auto_csv_max | Maximum number of automatically created csvs (0 = no limit) | 10 | 0 | 1000 |
cl_show_broadcasts | Show broadcasts ingame | 1 | 0 | 1 |
cl_print_broadcasts | Print broadcasts to console | 1 | 0 | 1 |
cl_print_motd | Print motd to console | 1 | 0 | 1 |
cl_friends_ignore_clan | Ignore clan tag when searching for friends | 1 | 0 | 1 |
cl_assets_entities | The asset/assets for entities | "default" | ||
cl_asset_game | The asset for game | "default" | ||
cl_asset_emoticons | The asset for emoticons | "default" | ||
cl_asset_particles | The asset for particles | "default" | ||
cl_asset_hud | The asset for HUD | "default" | ||
cl_asset_extras | The asset for the game graphics that do not come from Teeworlds | "default" | ||
br_filter_string | Server browser filtering string | "Novice" | ||
br_exclude_string | Server browser exclusion string | "" | ||
br_filter_full | Filter out full server in browser | 0 | 0 | 1 |
br_filter_empty | Filter out empty server in browser | 0 | 0 | 1 |
br_filter_spectators | Filter out spectators from player numbers | 0 | 0 | 1 |
br_filter_friends | Filter out servers with no friends | 0 | 0 | 1 |
br_filter_country | Filter out servers with non-matching player country | 0 | 0 | 1 |
br_filter_country_index | Player country to filter by in the server browser | -1 | -1 | 999 |
br_filter_pw | Filter out password protected servers in browser | 0 | 0 | 1 |
br_filter_gametype | Game types to filter | "" | ||
br_filter_gametype_strict | Strict gametype filter | 0 | 0 | 1 |
br_filter_connecting_players | Filter connecting players | 1 | 0 | 1 |
br_filter_serveraddress | Server address to filter | "" | ||
br_filter_unfinished_map | Show only servers with unfinished maps | 0 | 0 | 1 |
br_filter_exclude_countries | Filter out DDNet servers by country | "" | ||
br_filter_exclude_types | Filter out DDNet servers by type (mod) | "" | ||
br_indicate_finished | Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info) | 1 | 0 | 1 |
br_location | Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America | "auto" | ||
br_cached_best_serverinfo_url | Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs | "" | ||
br_filter_exclude_countries_kog | Filter out kog servers by country | "" | ||
br_filter_exclude_types_kog | Filter out kog servers by type (mod) | "" | ||
br_sort | Sorting column in server browser | 4 | 0 | 256 |
br_sort_order | Sorting order in server browser | 2 | 0 | 2 |
br_max_requests | Number of concurrent requests to use when refreshing server browser | 100 | 0 | 1000 |
br_demo_sort | Sorting column in demo browser | 0 | 0 | 3 |
br_demo_sort_order | Sorting order in demo browser | 0 | 0 | 1 |
br_demo_fetch_info | Whether to auto fetch demo infos on refresh | 0 | 0 | 1 |
snd_buffer_size | Sound buffer size | 512 | 128 | 32768 |
snd_rate | Sound mixing rate | 48000 | 5512 | 384000 |
snd_enable | Sound enable | 1 | 0 | 1 |
snd_enable_music | Play background music | 0 | 0 | 1 |
snd_volume | Sound volume | 30 | 0 | 100 |
snd_chat_volume | Chat sound volume | 30 | 0 | 100 |
snd_game_volume | Game sound volume | 30 | 0 | 100 |
snd_ambient_volume | Map Sound sound volume | 30 | 0 | 100 |
snd_background_music_volume | Background music sound volume | 30 | 0 | 100 |
snd_nonactive_mute | Mute sounds when window is not active | 0 | 0 | 1 |
snd_game | Enable game sounds | 1 | 0 | 1 |
snd_gun | Enable gun sound | 1 | 0 | 1 |
snd_long_pain | Enable long pain sound (used when shooting in freeze) | 1 | 0 | 1 |
snd_chat | Enable regular chat sound | 1 | 0 | 1 |
snd_team_chat | Enable team chat sound | 1 | 0 | 1 |
snd_servermessage | Enable server message sound | 1 | 0 | 1 |
snd_highlight | Enable highlighted chat sound | 1 | 0 | 1 |
gfx_screen | Screen index | 0 | 0 | 15 |
gfx_screen_width | Screen resolution width | 0 | 0 | 0 |
gfx_screen_height | Screen resolution height | 0 | 0 | 0 |
gfx_screen_refresh_rate | Screen refresh rate | 0 | 0 | 0 |
gfx_desktop_width | Desktop resolution width for detecting display changes (not recommended to change manually) | 0 | 0 | 0 |
gfx_desktop_height | Desktop resolution height for detecting display changes (not recommended to change manually) | 0 | 0 | 0 |
gfx_borderless | Borderless window (not to be used with fullscreen) | 1 | 0 | 1 |
gfx_fullscreen | Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen | 0 | 0 | 3 |
gfx_highdpi | Enable high-dpi | 1 | 0 | 1 |
gfx_color_depth | Colors bits for framebuffer (fullscreen only) | 24 | 16 | 24 |
gfx_vsync | Vertical sync (may cause delay) | 0 | 0 | 1 |
gfx_display_all_video_modes | Show all video modes | 0 | 0 | 1 |
gfx_high_detail | High detail | 1 | 0 | 1 |
gfx_fsaa_samples | FSAA samples (may cause delay) | 0 | 0 | 64 |
gfx_refresh_rate | Screen refresh rate | 0 | 0 | 10000 |
gfx_backgroundrender | Render graphics when window is in background | 1 | 0 | 1 |
gfx_text_overlay | Stop rendering textoverlay in editor or with entities: high value = less details = more speed | 10 | 1 | 100 |
gfx_asyncrender_old | During an update cycle, skip the render cycle, if the render cycle would need to wait for the previous render cycle to finish | 1 | 0 | 1 |
gfx_quad_as_triangle | Render quads as triangles (fixes quad coloring on some GPUs) | 0 | 0 | 1 |
inp_mousesens | Mouse sensitivity | 200 | 1 | 100000 |
inp_translated_keys | Translate keys before interpreting them, respects keyboard layouts | 0 | 0 | 1 |
inp_ignored_modifiers | Ignored keyboard modifier mask | 0 | 0 | 65536 |
inp_ime_native_ui | Use native UI for IME (may cause IME to not work in fullscreen mode) (changing requires restart) | 0 | 0 | 1 |
inp_controller_enable | Enable controller | 0 | 0 | 1 |
inp_controller_guid | Controller GUID which uniquely identifies the active controller | "" | ||
inp_controller_absolute | Enable absolute controller aiming ingame | 0 | 0 | 1 |
inp_controller_sens | Ingame controller sensitivity | 100 | 1 | 100000 |
inp_controller_x | Controller axis that controls X axis of cursor | 0 | 0 | 12 |
inp_controller_y | Controller axis that controls Y axis of cursor | 1 | 0 | 12 |
inp_controller_tolerance | Controller axis tolerance to account for jitter | 5 | 0 | 50 |
cl_port | Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) | 0 | 0 | 65535 |
cl_dummy_port | Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) | 0 | 0 | 65535 |
cl_contact_port | Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) | 0 | 0 | 65535 |
bindaddr | Address to bind the client/server to | "" | ||
debug | Debug mode | 0 | 0 | 1 |
dbg_curl | Debug curl | 0 | 0 | 1 |
dbg_graphs | Performance graphs | 0 | 0 | 1 |
dbg_gfx | Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all) | 0 | 0 | 4 |
dbg_stress | Stress systems (Debug build only) | 0 | 0 | 0 |
dbg_stress_server | Server to stress (Debug build only) | "localhost" | ||
http_allow_insecure | Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing. | 0 | 0 | 1 |
cl_race_binds_set | What level the DDRace binds are set to (this is automated, you don't need to use this) | 0 | 0 | 1 |
cl_reconnect_timeout | How many seconds to wait before reconnecting (after timeout, 0 for off) | 120 | 0 | 600 |
cl_reconnect_full | How many seconds to wait before reconnecting (when server is full, 0 for off) | 5 | 0 | 600 |
cl_message_system_color | System message color | 2817983 | ||
cl_message_client_color | Client message color | 9633471 | ||
cl_message_highlight_color | Highlighted message color | 65471 | ||
cl_message_team_color | Team message color | 5636050 | ||
cl_message_color | Message color | 255 | ||
cl_laser_rifle_inner_color | Laser inner color for Rifle | 11206591 | ||
cl_laser_rifle_outline_color | Laser outline color for Rifle | 11176233 | ||
cl_laser_sg_inner_color | Laser inner color for Shotgun | 1467241 | ||
cl_laser_sg_outline_color | Laser outline color for Shotgun | 1866773 | ||
cl_laser_door_inner_color | Laser inner color for doors | 7701379 | ||
cl_laser_door_outline_color | Laser outline color for doors | 7667473 | ||
cl_laser_freeze_inner_color | Laser inner color for freezes | 12001153 | ||
cl_laser_freeze_outline_color | Laser outline color for freezes | 11613223 | ||
cl_kill_message_normal_color | Kill message normal color | 255 | ||
cl_kill_message_highlight_color | Kill message highlight color | 255 | ||
cl_message_friend | Enable coloring and the heart for friends | 1 | 0 | 1 |
cl_message_friend_color | Friend message color | 65425 | ||
conn_timeout | Network timeout | 100 | 5 | 1000 |
cl_show_ids | Whether to show client ids in scoreboard | 0 | 0 | 1 |
cl_scoreboard_on_death | Whether to show scoreboard after death or not | 1 | 0 | 1 |
cl_auto_race_record | Save the best demo of each race | 1 | 0 | 1 |
cl_replays | Enable/disable replays | 0 | 0 | 1 |
cl_replay_length | Set the default length of the replays | 30 | 10 | 0 |
cl_race_record_server_control | Let the server start the race recorder | 1 | 0 | 1 |
cl_demo_name | Save the player name within the demo | 1 | 0 | 1 |
cl_demo_assume_race | Assume that demos are race demos | 1 | 0 | 1 |
cl_race_ghost | Enable ghost | 1 | 0 | 1 |
cl_race_ghost_server_control | Let the server start the ghost | 1 | 0 | 1 |
cl_race_show_ghost | Show ghost | 1 | 0 | 1 |
cl_race_save_ghost | Save ghost | 1 | 0 | 1 |
cl_ddrace_scoreboard | Enable DDRace Scoreboard | 1 | 0 | 1 |
cl_show_others | Show players in other teams (2 to show own team only) | 0 | 0 | 2 |
cl_show_others_alpha | Show players in other teams (alpha value, 0 invisible, 100 fully visible) | 40 | 0 | 100 |
cl_overlay_entities | Overlay game tiles with a percentage of opacity | 0 | 0 | 100 |
cl_showquads | Show quads (only interesting for mappers, or if your system has extremely bad performance) | 1 | 0 | 1 |
cl_background_color | Background color | 128 | ||
cl_background_entities_color | Background (entities) color | 128 | ||
cl_background_entities | Background (entities) | "" | ||
cl_run_on_join | Command to run when joining a server | "" | ||
cl_menu_map | Background map in the menu | "auto" | ||
cl_rotation_radius | Menu camera rotation radius | 30 | 1 | 500 |
cl_rotation_speed | Menu camera rotations in seconds | 40 | 1 | 120 |
cl_camera_speed | Menu camera speed | 5 | 1 | 40 |
cl_background_show_tiles_layers | Whether draw tiles layers when using custom background (entities) | 0 | 0 | 1 |
cl_unpredicted_shadow | Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode) | 0 | -1 | 1 |
cl_predict_freeze | Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze) | 1 | 0 | 2 |
cl_show_ninja | Show ninja skin | 1 | 0 | 1 |
cl_show_hook_coll_other | Show other players' hook collision line (2 to always show) | 1 | 0 | 2 |
cl_show_hook_coll_own | Show own players' hook collision line (2 to always show) | 1 | 0 | 2 |
cl_hook_coll_size | Size of hook collision line | 0 | 0 | 20 |
cl_hook_coll_alpha | Alpha of hook collision line (0 invisible, 100 fully visible) | 100 | 0 | 100 |
cl_hook_coll_color_no_coll | Specifies the color of a hookline that hits nothing. | 65407 | ||
cl_hook_coll_color_hookable_coll | Specifies the color of a hookline that hits hookable tiles. | 6401973 | ||
cl_hook_coll_color_tee_coll | Specifies the color of a hookline that hits tees. | 2817919 | ||
cl_chat_teamcolors | Show names in chat in team colors | 0 | 0 | 1 |
cl_chat_reset | Reset chat when pressing escape | 1 | 0 | 1 |
cl_chat_old | Old chat style: No tee, no background | 0 | 0 | 1 |
cl_show_direction | Show key presses (1 = other players', 2 = also your own) | 1 | 0 | 2 |
cl_old_gun_position | Tees hold gun a bit higher like in TW 0.6.1 and older | 0 | 0 | 1 |
cl_confirm_disconnect_time | Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on) | 20 | -1 | 1440 |
cl_confirm_quit_time | Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on) | 20 | -1 | 1440 |
cl_timeout_code | Timeout code to use | "" | ||
cl_dummy_timeout_code | Dummy Timeout code to use | "" | ||
cl_timeout_seed | Timeout seed | "" | ||
cl_input_fifo | Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console | "" | ||
cl_config_version | The config version. Helps newer clients fix bugs with older configs. | 0 | 0 | 0 |
cl_demo_slice_begin | Begin marker for demo slice | -1 | 0 | 0 |
cl_demo_slice_end | End marker for demo slice | -1 | 0 | 0 |
cl_demo_show_speed | Show speed meter on change | 0 | 0 | 1 |
cl_demo_show_pause | Show pause/play indicator on change | 1 | 0 | 1 |
cl_demo_keyboard_shortcuts | Enable keyboard shortcuts in demo player | 1 | 0 | 1 |
gfx_gl_major | Graphic library major version | 1 | 1 | 10 |
gfx_gl_minor | Graphic library minor version | 3 | 0 | 10 |
gfx_gl_patch | Graphic library patch version | 0 | 0 | 10 |
gfx_gl_texture_lod_bias | The lod bias for graphic library texture sampling multiplied by 1000 | -500 | -15000 | 15000 |
gfx_3d_texture_analysis_ran | Ran an analyzer to check if sampling 3D/2D array textures works correctly | 0 | 0 | 1 |
gfx_3d_texture_analysis_renderer | The renderer on which the analysis was performed | "" | ||
gfx_3d_texture_analysis_version | The version on which the analysis was performed | "" | ||
gfx_gpu_name | The GPU's name, which will be selected by the backend. (if supported by the backend) | "auto" | ||
gfx_backend | The backend to use (e.g. OpenGL or Vulkan) | "OpenGL" | ||
gfx_render_thread_count | Number of threads the backend can use for rendering. (note: the value can be ignored by the backend) | 3 | 0 | 0 |
gfx_driver_is_blocked | If 1, the current driver is in a blocked error state. | 0 | 0 | 1 |
cl_video_recorder_fps | At which FPS the videorecorder should record demos. | 60 | 1 | 1000 |
Client Commands
Command | Arguments | Description |
---|---|---|
exec | r[file] | Execute the specified file |
reset | s[config-name] | Reset a config to its default value |
toggle | s[config-option] i[value 1] i[value 2] | Toggle config value |
+toggle | s[config-option] i[value 1] i[value 2] | Toggle config value via keypress |
toggle_local_console | Toggle local console | |
toggle_remote_console | Toggle remote console | |
clear_local_console | Clear local console | |
clear_remote_console | Clear remote console | |
dump_local_console | Write local console contents to a text file | |
dump_remote_console | Write remote console contents to a text file | |
console_page_up | Previous page in console | |
console_page_down | Next page in console | |
callvote | s['kick'|'spectate'|'option'] s[id|option text] ?r[reason] | Call vote |
vote | r['yes'|'no'] | Vote yes/no |
+emote | Open emote selector | |
emote | i[emote-id] | Use emote |
+spectate | Open spectator mode selector | |
spectate | i[spectator-id] | Switch spectator mode |
spectate_next | Spectate the next player | |
spectate_previous | Spectate the previous player | |
spectate_closest | Spectate the closest player | |
spectate_multiview | i[id] | Add/remove Client-IDs to spectate them exclusively (-1 to reset) |
zoom+ | Zoom increase | |
zoom- | Zoom decrease | |
zoom | ?i | Change zoom |
set_view | i[x]i[y] | Set camera position to x and y in the map |
goto_switch | i[number]?i[offset] | View switch found (at offset) with given number |
goto_tele | i[number]?i[offset] | View tele found (at offset) with given number |
say | r[message] | Say in chat |
say_team | r[message] | Say in team chat |
chat | s['team'|'all'] ?r[message] | Enable chat with all/team mode |
+show_chat | Show chat | |
echo | r[message] | Echo the text in chat window |
+left | Move left | |
+right | Move right | |
+jump | Jump | |
+hook | Hook | |
+fire | Fire | |
+showhookcoll | Show Hook Collision | |
+weapon1 | Switch to hammer | |
+weapon2 | Switch to gun | |
+weapon3 | Switch to shotgun | |
+weapon4 | Switch to grenade | |
+weapon5 | Switch to laser | |
+nextweapon | Switch to next weapon | |
+prevweapon | Switch to previous weapon | |
add_foe | s[name] ?s[clan] | Add a foe |
remove_foe | s[name] ?s[clan] | Remove a foe |
foes | List foes | |
add_friend | s[name] ?s[clan] | Add a friend |
remove_friend | s[name] ?s[clan] | Remove a friend |
friends | List friends | |
team | i[team-id] | Switch team |
kill | Kill yourself to restart | |
tune_zone | i[zone] s[tuning] i[value] | Tune in zone a variable to value |
dummy_connect | Connect dummy | |
dummy_disconnect | Disconnect dummy | |
dummy_reset | Reset dummy | |
quit | Quit the client | |
exit | Quit the client | |
restart | Restart the client | |
minimize | Minimize the client | |
connect | r[host|ip] | Connect to the specified host/ip |
disconnect | Disconnect from the server | |
ping | Ping the current server | |
screenshot | Take a screenshot | |
start_video | Start recording a video | |
stop_video | Stop recording a video | |
rcon | r[rcon-command] | Send specified command to rcon |
rcon_auth | r[password] | Authenticate to rcon |
rcon_login | s[username] r[password] | Authenticate to rcon with a username |
play | r[file] | Play the file specified |
record | ?r[file] | Record to the file |
stoprecord | Stop recording | |
add_demomarker | Add demo timeline marker | |
begin_favorite_group | Use this before `add_favorite` to group favorites. End with `end_favorite_group` | |
end_favorite_group | Use this after `add_favorite` to group favorites. Start with `begin_favorite_group` | |
add_favorite | s[host|ip] ?s['allow_ping'] | Add a server as a favorite |
remove_favorite | r[host|ip] | Remove a server from favorites |
demo_slice_start | ||
demo_slice_end | ||
demo_play | Play demo | |
demo_speed | i[speed] | Set demo speed |
save_replay | ?i[length] s[filename] | Save a replay of the last defined amount of seconds |
benchmark_quit | i[seconds] r[file] | Benchmark frame times for number of seconds to file, then quit |
Tunings
Tuning | Description | Default |
---|---|---|
ground_control_speed | Max speed the tee can get on ground | 10.0 |
ground_control_accel | Acceleration speed on the ground | 2.0 |
ground_friction | Friction on the ground | 0.5 |
ground_jump_impulse | Impulse when jumping on ground | 13.2 |
air_jump_impulse | Impulse when jumping in air | 12.0 |
air_control_speed | Max speed the tee can get in the air | 5.0 |
air_control_accel | Acceleration speed in air | 1.5 |
air_friction | Friction in the air | 0.95 |
hook_length | Length of the hook | 380.0 |
hook_fire_speed | How fast the hook is fired | 80.0 |
hook_drag_accel | Acceleration when hook is stuck | 3.0 |
hook_drag_speed | Drag speed of the hook | 15.0 |
gravity | Gravity of the teeworld | 0.5 |
velramp_start | Velocity ramp start | 550 |
velramp_range | Velocity ramp range | 2000 |
velramp_curvature | Velocity ramp curvature | 1.4 |
gun_curvature | Gun curvature | 1.25 |
gun_speed | Gun speed | 2200.0 |
gun_lifetime | Gun lifetime | 2.0 |
shotgun_curvature | Shotgun curvature | 1.25 |
shotgun_speed | Shotgun speed | 2750.0 |
shotgun_speeddiff | (UNUSED) Speed difference between shotgun bullets | 0.8 |
shotgun_lifetime | (UNUSED) Shotgun lifetime | 0.20 |
grenade_curvature | Grenade curvature | 7.0 |
grenade_speed | Grenade speed | 1000.0 |
grenade_lifetime | Grenade lifetime | 2.0 |
laser_reach | How long the laser can reach | 800.0 |
laser_bounce_delay | When bouncing, stop the laser this long | 150 |
laser_bounce_num | How many times the laser can bounce | 1000 |
laser_bounce_cost | Remove this much from reach when laser is bouncing | 0 |
laser_damage | (UNUSED) Laser damage | 5 |
player_collision | Enable player collisions | 1 |
player_hooking | Enable player vs player hooking | 1 |
jetpack_strength | Jetpack pistol strength | 400.0 |
shotgun_strength | Shotgun pull strength | 10.0 |
explosion_strength | Explosion strength (grenade for example) | 6.0 |
hammer_strength | Hammer strength | 1.0 |
hook_duration | Hook duration | 1.25 |
hammer_fire_delay | Delay of hammering (when hitting nothing) | 125 |
gun_fire_delay | Delay of firing gun | 125 |
shotgun_fire_delay | Delay of firing shotgun | 500 |
grenade_fire_delay | Delay of firing grenade | 500 |
laser_fire_delay | Delay of firing laser laser | 800 |
ninja_fire_delay | Delay of firing ninja | 800 |
hammer_hit_fire_delay | Delay of hammering (when hitting another tee) | 320 |
ground_elasticity_x | Wall elasticity | 0 |
ground_elasticity_y | Ground/ceiling elasticity | 0 |