Settings and Commands/es: Difference between revisions
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<languages/> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== | == Map Settings == | ||
</div> | |||
{| class="wikitable" | {| class="wikitable" | ||
! | ! <span lang="en" dir="ltr" class="mw-content-ltr">Setting</span> | ||
! | ! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | ||
! | ! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span> | ||
! | ! <span lang="en" dir="ltr" class="mw-content-ltr">Min</span> | ||
! | ! <span lang="en" dir="ltr" class="mw-content-ltr">Max</span> | ||
|- | |- | ||
| sv_hit | | sv_hit | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can hammer/grenade/laser each other or not</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 16: | Line 17: | ||
|- | |- | ||
| sv_endless_drag | | sv_endless_drag | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Turns endless hooking on/off</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 22: | Line 23: | ||
|- | |- | ||
| sv_freeze_delay | | sv_freeze_delay | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze)</span> | ||
| 3 | | 3 | ||
| 1 | | 1 | ||
Line 28: | Line 29: | ||
|- | |- | ||
| sv_save_worse_scores | | sv_save_worse_scores | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether to save worse scores when you already have a better one</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 34: | Line 35: | ||
|- | |- | ||
| sv_pauseable | | sv_pauseable | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can pause their char or not</span> | ||
| 0 | | 0 | ||
| 0 | | 0 | ||
Line 40: | Line 41: | ||
|- | |- | ||
| sv_team | | sv_team | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)</span> | ||
| 1 | | 1 | ||
| 0 | | 0 | ||
Line 46: | Line 47: | ||
|- | |- | ||
| sv_min_team_size | | sv_min_team_size | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Minimum team size (finishing in a team smaller than this size gives you no teamrank)</span> | ||
| 2 | | 2 | ||
| 1 | | 1 | ||
Line 52: | Line 53: | ||
|- | |- | ||
| sv_max_team_size | | sv_max_team_size | ||
| | | <span lang="en" dir="ltr" class="mw-content-ltr">Maximum team size</span> | ||
| 64 | | 64 | ||
| 1 | | 1 | ||
| 64 | | 64 | ||
|- | |- | ||
| sv_old_laser | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_no_weak_hook | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong.</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_reset_pickups | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether the weapons are reset on passing the start tile or not</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_show_others_default | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players see others by default (2 for own team)</span> | |||
| 0 | |||
| 0 | |||
| 2 | |||
|- | |||
| sv_plasma_range | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How far will the plasma gun track tees</span> | |||
| 700 | |||
| 1 | |||
| 99999 | |||
|- | |||
| sv_plasma_per_sec | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How many shots does the plasma gun fire per seconds</span> | |||
| 3 | |||
| 0 | |||
| 50 | |||
|- | |||
| sv_dragger_range | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How far will the dragger track tees</span> | |||
| 700 | |||
| 1 | |||
| 99999 | |||
|- | |||
| sv_solo_server | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set server to solo mode (no player interactions, has to be set before loading the map)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_old_teleport_weapons | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleporting of all weapons (deprecated, use special entities instead)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_old_teleport_hook | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Hook through teleporter (deprecated, use special entities instead)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_teleport_hold_hook | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Hold hook when teleported</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_teleport_lose_weapons | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Lose weapons when teleported (useful for some race maps)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_deepfly | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow fire non auto weapons when deep</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_destroy_bullets_on_death | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Destroy bullets when their owner dies</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_destroy_lasers_on_death | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Destroy lasers when their owner dies</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|} | |||
{| class="wikitable" | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | |||
|- | |||
| tune | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[tuning] ?i[value]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Tune variable to value or show current value</span> | |||
|- | |||
| toggle_tune | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[tuning] i[value 1] i[value 2]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle tune variable</span> | |||
|- | |||
| tune_zone | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] s[tuning] i[value]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Tune in zone a variable to value</span> | |||
|- | |||
| tune_zone_enter | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">which message to display on zone enter; use 0 for normal area</span> | |||
|- | |||
| tune_zone_leave | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">which message to display on zone leave; use 0 for normal area</span> | |||
|- | |||
| mapbug | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[mapbug]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)</span> | |||
|- | |||
| switch_open | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[switch]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether a switch is deactivated by default (otherwise activated)</span> | |||
|} | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Server Settings == | |||
</div> | |||
{| class="wikitable" | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Setting</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Min</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Max</span> | |||
|- | |||
| password | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Password to the server</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| events | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| logfile | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Filename to log all output to</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| logappend | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Append to logfile instead of overwriting it every time</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| loglevel | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</span> | |||
| 0 | |||
| -3 | |||
| 2 | |||
|- | |||
| stdout_output_level | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</span> | |||
| 0 | |||
| -3 | |||
| 2 | |||
|- | |||
| console_output_level | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</span> | |||
| 0 | |||
| -3 | |||
| 2 | |||
|- | |||
| console_enable_colors | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable colors in console output</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_name | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Server name</span> | |||
| "unnamed server" | |||
| | |||
| | |||
|- | |||
| bindaddr | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Address to bind the client/server to</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_ipv4only | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to bind only to ipv4, otherwise bind to all available interfaces</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_port | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310)</span> | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |||
| sv_hostname | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Server hostname (0.7 only)</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_map | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Map to use on the server</span> | |||
| "Sunny Side Up" | |||
| | |||
| | |||
|- | |||
| sv_max_clients | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of clients that are allowed on a server</span> | |||
| 64 | |||
| 1 | |||
| 64 | |||
|- | |||
| sv_max_clients_per_ip | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of clients with the same IP that can connect to the server</span> | |||
| 4 | |||
| 1 | |||
| 64 | |||
|- | |||
| sv_high_bandwidth | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_register | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Register server with master server for public listing, can also accept a comma-separated list of protocols to register on, like 'ipv4,ipv6'</span> | |||
| "1" | |||
| | |||
| | |||
|- | |||
| sv_register_extra | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Extra headers to send to the register endpoint, comma separated 'Header: Value' pairs</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_register_url | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Masterserver URL to register to</span> | |||
| "https://master1.ddnet.org/ddnet/15/register" | |||
| | |||
| | |||
|- | |||
| sv_rcon_password | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Remote console password (full access)</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_rcon_mod_password | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Remote console password for moderators (limited access)</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_rcon_helper_password | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Remote console password for helpers (limited access)</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_rcon_max_tries | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of tries for remote console authentication</span> | |||
| 30 | |||
| 0 | |||
| 100 | |||
|- | |||
| sv_rcon_bantime | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time a client gets banned if remote console authentication fails. 0 makes it just use kick</span> | |||
| 5 | |||
| 0 | |||
| 1440 | |||
|- | |||
| sv_auto_demo_record | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically record demos</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_auto_demo_max | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically recorded demos (0 = no limit)</span> | |||
| 10 | |||
| 0 | |||
| 1000 | |||
|- | |||
| sv_tee_historian | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_vanilla_antispoof | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable vanilla Antispoof</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_dnsbl | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable DNSBL (DNS-based Blackhole List)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_dnsbl_host | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Hostname of DNSBL provider to use for IP Verification</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_dnsbl_key | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Optional Authentication Key for the specified DNSBL provider</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_dnsbl_vote | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Block votes by blacklisted addresses</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_dnsbl_ban | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically ban blacklisted addresses</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_dnsbl_chat | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Don't allow chat from blacklisted addresses</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_rcon_vote | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Only allow authed clients to call votes</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_player_demo_record | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically record demos for each player</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_demo_chat | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Record chat for demos</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_server_info_per_second | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of complete server info responses that are sent out per second (0 for no limit)</span> | |||
| 50 | |||
| 0 | |||
| 10000 | |||
|- | |||
| sv_van_conn_per_second | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Antispoof specific ratelimit (0 for no limit)</span> | |||
| 10 | |||
| 0 | |||
| 10000 | |||
|- | |||
| sv_sixup | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable sixup connections</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_skill_level | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive)</span> | |||
| 1 | |||
| 0 | |||
| 2 | |||
|- | |||
| debug | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Debug mode</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| dbg_curl | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Debug curl</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| dbg_stress | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Stress systems (Debug build only)</span> | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |||
| http_allow_insecure | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing.</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_welcome | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Message that will be displayed to players who join the server</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_reserved_slots | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The number of slots that are reserved for special players</span> | |||
| 0 | |||
| 0 | |||
| 64 | |||
|- | |||
| sv_reserved_slots_pass | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The password that is required to use a reserved slot</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_reserved_slots_auth_level | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum rcon auth level needed to use a reserved slot. 4 = rcon auth disabled</span> | |||
| 1 | |||
| 1 | |||
| 4 | |||
|- | |||
| sv_hit | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can hammer/grenade/laser each other or not</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_endless_drag | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Turns endless hooking on/off</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_test_cmds | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Turns testing commands aka cheats on/off (setting only works in initial config)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_freeze_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze)</span> | |||
| 3 | |||
| 1 | |||
| 30 | |||
|- | |||
| sv_endless_super_hook | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Endless hook for super players on/off</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_hide_score | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players scores will be announced or not</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_save_worse_scores | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to save worse scores when you already have a better one</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_pauseable | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can pause their char or not</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_pause_messages | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show messages when a player pauses and resumes</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_pause_frequency | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The minimum allowed delay between /spec</span> | |||
| 1 | |||
| 0 | |||
| 9999 | |||
|- | |||
| sv_invite | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can invite other players to teams</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_invite_frequency | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The minimum allowed delay between invites</span> | |||
| 1 | |||
| 0 | |||
| 9999 | |||
|- | |||
| sv_tele_others_auth_level | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The auth level you need to tele others</span> | |||
| 1 | |||
| 1 | |||
| 3 | |||
|- | |||
| sv_emotional_tees | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all</span> | |||
| 1 | |||
| -1 | |||
| 1 | |||
|- | |||
| sv_emoticon_ms_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in ms a player has to wait before allowing the next over-head emoticons</span> | |||
| 3000 | |||
| 20 | |||
| 999999999 | |||
|- | |||
| sv_global_emoticon_ms_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in ms a player has to wait before allowing the next over-head emoticons that is send to all clients (this config must be higher or equal to sv_emoticon_ms_delay to have an effect)</span> | |||
| 3000 | |||
| 20 | |||
| 999999999 | |||
|- | |||
| sv_eye_emote_change_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between eye emoticons change</span> | |||
| 1 | |||
| 0 | |||
| 9999 | |||
|- | |||
| sv_chat_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between chat messages</span> | |||
| 1 | |||
| 0 | |||
| 9999 | |||
|- | |||
| sv_team_change_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between team changes (spectator/in game)</span> | |||
| 3 | |||
| 0 | |||
| 9999 | |||
|- | |||
| sv_info_change_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time</span> | |||
| 5 | |||
| 0 | |||
| 9999 | |||
|- | |||
| sv_vote_time | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds a vote lasts</span> | |||
| 25 | |||
| 1 | |||
| 9999 | |||
|- | |||
| sv_vote_map_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The minimum time in seconds between map votes</span> | |||
| 0 | |||
| 0 | |||
| 9999 | |||
|- | |||
| sv_vote_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds between any vote</span> | |||
| 3 | |||
| 0 | |||
| 9999 | |||
|- | |||
| sv_vote_kick_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The minimum time in seconds between kick votes</span> | |||
| 0 | |||
| 0 | |||
| 9999 | |||
|- | |||
| sv_vote_yes_percentage | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The percent of people that need to agree or deny for the vote to succeed/fail</span> | |||
| 50 | |||
| 1 | |||
| 100 | |||
|- | |||
| sv_vote_majority | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_vote_max_total | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How many people can participate in a vote at max (0 = no limit by default)</span> | |||
| 0 | |||
| 0 | |||
| 64 | |||
|- | |||
| sv_vote_veto_time | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Minutes of time on a server until a player can veto map change votes (0 = disabled)</span> | |||
| 20 | |||
| 0 | |||
| 1000 | |||
|- | |||
| sv_kill_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The minimum time in seconds between kills</span> | |||
| 1 | |||
| 0 | |||
| 9999 | |||
|- | |||
| sv_map_window | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Map downloading send-ahead window</span> | |||
| 15 | |||
| 0 | |||
| 100 | |||
|- | |||
| sv_fast_download | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enables fast download of maps</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_shotgun_bullet_sound | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Crazy shotgun bullet sound on/off</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_region_name | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Server region. Used for regional bans</span> | |||
| "UNK" | |||
| | |||
| | |||
|- | |||
| sv_sql_servername | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">SQL Server name that is inserted into record table</span> | |||
| "UNK" | |||
| | |||
| | |||
|- | |||
| sv_savegames | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enables savegames (/save and /load)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_saveswapgames_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay in seconds for loading a savegame or before swapping</span> | |||
| 30 | |||
| 0 | |||
| 10000 | |||
|- | |||
| sv_saveswapgames_penalty | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Penalty in seconds for saving or swapping position</span> | |||
| 60 | |||
| 0 | |||
| 10000 | |||
|- | |||
| sv_swap_timeout | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Timeout in seconds before option to swap expires</span> | |||
| 180 | |||
| 0 | |||
| 10000 | |||
|- | |||
| sv_swap | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable /swap</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_use_sql | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_sql_queries_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay in seconds between SQL queries of a single player</span> | |||
| 1 | |||
| 0 | |||
| 20 | |||
|- | |||
| sv_sqlite_file | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">File to store ranks in case sv_use_sql is turned off or used as backup sql server</span> | |||
| "ddnet-server.sqlite" | |||
| | |||
| | |||
|- | |||
| sv_use_upnp | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_ddrace_rules | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether the default mod rules are displayed or not</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_rules_line1 | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 1</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_rules_line2 | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 2</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_rules_line3 | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 3</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_rules_line4 | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 4</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_rules_line5 | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 5</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_rules_line6 | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 6</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_rules_line7 | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 7</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_rules_line8 | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 8</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_rules_line9 | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 9</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_rules_line10 | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Rules line 10</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_team | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)</span> | |||
| 1 | |||
| 0 | |||
| 3 | |||
|- | |||
| sv_min_team_size | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum team size (finishing in a team smaller than this size gives you no teamrank)</span> | |||
| 2 | |||
| 1 | |||
| 64 | |||
|- | |||
| sv_max_team_size | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum team size</span> | |||
| 64 | |||
| 1 | |||
| 64 | |||
|- | |||
| sv_map_vote | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to allow /map</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_announcement_filename | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">file which will have the announcement, each one at a line</span> | |||
| "announcement.txt" | |||
| | |||
| | |||
|- | |||
| sv_announcement_interval | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">time(minutes) in which the announcement will be displayed from the announcement file</span> | |||
| 300 | |||
| 1 | |||
| 9999 | |||
|- | |||
| sv_announcement_random | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether announcements are sequential or random</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_old_laser | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_slash_me | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether /me is active on the server or not</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_rejoin_team_0 | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Make a team automatically rejoin team 0 after finish (only if not locked)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_no_weak_hook | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong.</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| conn_timeout | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Network timeout</span> | |||
| 100 | |||
| 5 | |||
| 1000 | |||
|- | |||
| conn_timeout_protection | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Network timeout protection</span> | |||
| 1000 | |||
| 5 | |||
| 10000 | |||
|- | |||
| sv_reset_pickups | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether the weapons are reset on passing the start tile or not</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_show_others | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players can use the command showothers or not</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_show_others_default | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players see others by default (2 for own team)</span> | |||
| 0 | |||
| 0 | |||
| 2 | |||
|- | |||
| sv_show_all_default | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether players see all tees by default</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_max_afk_time | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds a player to be afk (0 = disabled)</span> | |||
| 300 | |||
| 0 | |||
| 9999 | |||
|- | |||
| sv_plasma_range | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How far will the plasma gun track tees</span> | |||
| 700 | |||
| 1 | |||
| 99999 | |||
|- | |||
| sv_plasma_per_sec | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How many shots does the plasma gun fire per seconds</span> | |||
| 3 | |||
| 0 | |||
| 50 | |||
|- | |||
| sv_dragger_range | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How far will the dragger track tees</span> | |||
| 700 | |||
| 1 | |||
| 99999 | |||
|- | |||
| sv_vote_pause | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow voting to pause players (instead of moving to spectators)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_vote_pause_time | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time (in seconds) players have to wait in pause when paused by vote</span> | |||
| 10 | |||
| 0 | |||
| 360 | |||
|- | |||
| sv_tune_reset | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether tuning is reset after each map change or not</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_reset_file | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">File to execute on map change or reload to set the default server settings</span> | |||
| "reset.cfg" | |||
| | |||
| | |||
|- | |||
| sv_input_fifo | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Fifo file (non-Windows) or Named Pipe (Windows) to use as input for server console</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_ddrace_tune_reset | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_nameless_score | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether nameless tee has a score or not</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_time_in_broadcast_interval | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How often to update the broadcast time</span> | |||
| 1 | |||
| 0 | |||
| 60 | |||
|- | |||
| sv_default_timer_type | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none</span> | |||
| 0 | |||
| 0 | |||
| 3 | |||
|- | |||
| sv_chat_initial_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds before the first message can be sent</span> | |||
| 0 | |||
| 0 | |||
| 360 | |||
|- | |||
| sv_chat_penalty | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">chat score will be increased by this on every message, and decremented by 1 on every tick.</span> | |||
| 250 | |||
| 50 | |||
| 1000 | |||
|- | |||
| sv_chat_threshold | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds</span> | |||
| 1000 | |||
| 50 | |||
| 10000 | |||
|- | |||
| sv_spam_mute_duration | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">how many seconds to mute, if player triggers mute on spam. 0 = off</span> | |||
| 60 | |||
| 0 | |||
| 3600 | |||
|- | |||
| sv_shutdown_when_empty | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shutdown server as soon as no one is on it anymore</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_reload_when_empty | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty)</span> | |||
| 0 | |||
| 0 | |||
| 2 | |||
|- | |||
| sv_kill_protection | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">0 - Disable, 1-9999 minutes</span> | |||
| 20 | |||
| 0 | |||
| 9999 | |||
|- | |||
| sv_solo_server | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set server to solo mode (no player interactions, has to be set before loading the map)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_client_suggestion | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast to display to players without DDNet client</span> | |||
| "Get DDNet client from DDNet.org to use all features on DDNet!" | |||
| | |||
| | |||
|- | |||
| sv_client_suggestion_old | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast to display to players with an old version of DDNet client</span> | |||
| "Your DDNet client is old, update it on DDNet.org!" | |||
| | |||
| | |||
|- | |||
| sv_client_suggestion_bot | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast to display to players with a known botting client</span> | |||
| "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org" | |||
| | |||
| | |||
|- | |||
| sv_banned_versions | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Comma separated list of banned clients to be kicked on join</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_netlimit | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s)</span> | |||
| 0 | |||
| 0 | |||
| 10000 | |||
|- | |||
| sv_netlimit_alpha | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Netlimit: Alpha of Exponention moving average</span> | |||
| 50 | |||
| 1 | |||
| 100 | |||
|- | |||
| sv_connlimit | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Connlimit: Number of connections an IP is allowed to do in a timespan</span> | |||
| 5 | |||
| 0 | |||
| 100 | |||
|- | |||
| sv_connlimit_time | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Connlimit: Time in which IP's connections are counted</span> | |||
| 20 | |||
| 0 | |||
| 1000 | |||
|- | |||
| sv_conn_logging_server | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Unix socket server for IP address logging (Unix only)</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_warmup | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of seconds to do warmup before round starts</span> | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |||
| sv_motd | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Message of the day to display for the clients</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| sv_tournament_mode | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Tournament mode. When enabled, players joins the server as spectator</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_spamprotection | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Spam protection</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_spectator_slots | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of slots to reserve for spectators</span> | |||
| 0 | |||
| 0 | |||
| 64 | |||
|- | |||
| sv_inactivekick_time | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How many minutes to wait before taking care of inactive players</span> | |||
| 0 | |||
| 0 | |||
| 1000 | |||
|- | |||
| sv_inactivekick | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick)</span> | |||
| 0 | |||
| 0 | |||
| 2 | |||
|- | |||
| sv_strict_spectate_mode | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Restricts information in spectator mode</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_vote_spectate | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow voting to move players to spectators</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_vote_spectate_rejoindelay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How many minutes to wait before a player can rejoin after being moved to spectators by vote</span> | |||
| 3 | |||
| 0 | |||
| 1000 | |||
|- | |||
| sv_vote_kick | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow voting to kick players</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_vote_kick_min | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum number of players required to start a kick vote</span> | |||
| 0 | |||
| 0 | |||
| 64 | |||
|- | |||
| sv_vote_kick_bantime | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time in seconds to ban a player if kicked by vote. 0 makes it just use kick</span> | |||
| 5 | |||
| 0 | |||
| 1440 | |||
|- | |||
| sv_join_vote_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds)</span> | |||
| 300 | |||
| 0 | |||
| 1000 | |||
|- | |||
| sv_old_teleport_weapons | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleporting of all weapons (deprecated, use special entities instead)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_old_teleport_hook | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Hook through teleporter (deprecated, use special entities instead)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_teleport_hold_hook | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Hold hook when teleported</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_teleport_lose_weapons | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Lose weapons when teleported (useful for some race maps)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_deepfly | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow fire non auto weapons when deep</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_destroy_bullets_on_death | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Destroy bullets when their owner dies</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_destroy_lasers_on_death | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Destroy lasers when their owner dies</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_mapupdaterate | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">64 player id <-> vanilla id players map update rate</span> | |||
| 5 | |||
| 1 | |||
| 100 | |||
|- | |||
| sv_server_type | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Type of the server (novice, moderate, ...)</span> | |||
| "none" | |||
| | |||
| | |||
|- | |||
| sv_send_votes_per_tick | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of vote options being send per tick</span> | |||
| 5 | |||
| 1 | |||
| 15 | |||
|- | |||
| sv_rescue | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| sv_rescue_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of seconds between two rescues</span> | |||
| 1 | |||
| 0 | |||
| 1000 | |||
|- | |||
| sv_practice | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count.</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| dbg_dummies | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">(Debug build only)</span> | |||
| 0 | |||
| 0 | |||
| 64 | |||
|} | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Econ Settings == | |||
</div> | |||
{| class="wikitable" | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Setting</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Min</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Max</span> | |||
|- | |||
| ec_bindaddr | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Address to bind the external console to. Anything but 'localhost' is dangerous</span> | |||
| "localhost" | |||
| | |||
| | |||
|- | |||
| ec_port | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for the external console</span> | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |||
| ec_password | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">External console password</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| ec_bantime | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The time a client gets banned if econ authentication fails. 0 just closes the connection</span> | |||
| 0 | |||
| 0 | |||
| 1440 | |||
|- | |||
| ec_auth_timeout | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Time in seconds before the the econ authentication times out</span> | |||
| 30 | |||
| 1 | |||
| 120 | |||
|- | |||
| ec_output_level | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the external console</span> | |||
| 1 | |||
| 0 | |||
| 2 | |||
|} | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Server Commands == | |||
</div> | |||
{| class="wikitable" | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | |||
|- | |||
| echo | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[text]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Echo the text</span> | |||
|- | |||
| exec | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[file]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Execute the specified file</span> | |||
|- | |||
| reset | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset a config to its default value</span> | |||
|- | |||
| toggle | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-option] i[value 1] i[value 2]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle config value</span> | |||
|- | |||
| access_level | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[command] ?i[accesslevel]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3)</span> | |||
|- | |||
| access_status | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[accesslevel]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3</span> | |||
|- | |||
| cmdlist | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">List all commands which are accessible for users</span> | |||
|- | |||
| ban | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ip<nowiki>|</nowiki>id] ?i[minutes] r[reason]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban ip for x minutes for any reason</span> | |||
|- | |||
| ban_range | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[first ip] s[last ip] ?i[minutes] r[reason]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban ip range for x minutes for any reason</span> | |||
|- | |||
| unban | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ip<nowiki>|</nowiki>entry]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Unban ip/banlist entry</span> | |||
|- | |||
| unban_range | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[first ip] s[last ip]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Unban ip range</span> | |||
|- | |||
| unban_all | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Unban all entries</span> | |||
|- | |||
| bans | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[page]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show banlist (page 0 by default, 20 entries per page)</span> | |||
|- | |||
| bans_save | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[file]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Save banlist in a file</span> | |||
|- | |||
| ban | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ip<nowiki>|</nowiki>id] ?i[minutes] r[reason]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban player with ip/client id for x minutes for any reason</span> | |||
|- | |||
| ban_region | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[region] s[ip<nowiki>|</nowiki>id] ?i[minutes] r[reason]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban player in a region</span> | |||
|- | |||
| ban_region_range | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[region] s[first ip] s[last ip] ?i[minutes] r[reason]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban range in a region</span> | |||
|- | |||
| kick | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[id] ?r[reason]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Kick player with specified id for any reason</span> | |||
|- | |||
| status | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">List players containing name or all players</span> | |||
|- | |||
| shutdown | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[reason]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shut down</span> | |||
|- | |||
| logout | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Logout of rcon</span> | |||
|- | |||
| show_ips | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[show]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show IP addresses in rcon commands (1 = on, 0 = off)</span> | |||
|- | |||
| record | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[file]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Record to a file</span> | |||
|- | |||
| stoprecord | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Stop recording</span> | |||
|- | |||
| reload | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Reload the map</span> | |||
|- | |||
| add_sqlserver | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s['r'<nowiki>|</nowiki>'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">add a sqlserver</span> | |||
|- | |||
| dump_sqlservers | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s['r'<nowiki>|</nowiki>'w']</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">dumps all sqlservers readservers = r, writeservers = w</span> | |||
|- | |||
| auth_add | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] r[pw]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a rcon key</span> | |||
|- | |||
| auth_add_p | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] s[hash] s[salt]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a prehashed rcon key</span> | |||
|- | |||
| auth_change | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] r[pw]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Update a rcon key</span> | |||
|- | |||
| auth_change_p | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident] s[level] s[hash] s[salt]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Update a rcon key with prehashed data</span> | |||
|- | |||
| auth_remove | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ident]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove a rcon key</span> | |||
|- | |||
| auth_list | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">List all rcon keys</span> | |||
|- | |||
| name_ban | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?i[distance] ?i[is_substring] ?r[reason]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Ban a certain nickname</span> | |||
|- | |||
| name_unban | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Unban a certain nickname</span> | |||
|- | |||
| name_bans | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">List all name bans</span> | |||
|- | |||
| tune | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[tuning] ?i[value]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Tune variable to value or show current value</span> | |||
|- | |||
| toggle_tune | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[tuning] i[value 1] i[value 2]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle tune variable</span> | |||
|- | |||
| tune_reset | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[tuning]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset all or one tuning variable to default</span> | |||
|- | |||
| tunes | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">List all tuning variables and their values</span> | |||
|- | |||
| tune_zone | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] s[tuning] i[value]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Tune in zone a variable to value</span> | |||
|- | |||
| tune_zone_dump | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Dump zone tuning in zone x</span> | |||
|- | |||
| tune_zone_reset | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[zone]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">reset zone tuning in zone x or in all zones</span> | |||
|- | |||
| tune_zone_enter | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">which message to display on zone enter; use 0 for normal area</span> | |||
|- | |||
| tune_zone_leave | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">which message to display on zone leave; use 0 for normal area</span> | |||
|- | |||
| mapbug | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[mapbug]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw)</span> | |||
|- | |||
| switch_open | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[switch]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether a switch is deactivated by default (otherwise activated)</span> | |||
|- | |||
| pause_game | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Pause/unpause game</span> | |||
|- | |||
| change_map | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[map]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Change map</span> | |||
|- | |||
| random_map | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[stars]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Random map</span> | |||
|- | |||
| random_unfinished_map | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[stars]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Random unfinished map</span> | |||
|- | |||
| restart | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[seconds]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Restart in x seconds (0 = abort)</span> | |||
|- | |||
| broadcast | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Broadcast message</span> | |||
|- | |||
| say | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Say in chat</span> | |||
|- | |||
| set_team | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[id] i[team-id] ?i[delay in minutes]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set team of player to team</span> | |||
|- | |||
| set_team_all | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[team-id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set team of all players to team</span> | |||
|- | |||
| add_vote | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] r[command]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a voting option</span> | |||
|- | |||
| remove_vote | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">remove a voting option</span> | |||
|- | |||
| force_vote | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] s[command] ?r[reason]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Force a voting option</span> | |||
|- | |||
| clear_votes | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Clears the voting options</span> | |||
|- | |||
| add_map_votes | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically adds voting options for all maps</span> | |||
|- | |||
| vote | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r['yes'<nowiki>|</nowiki>'no']</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Force a vote to yes/no</span> | |||
|- | |||
| dump_antibot | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Dumps the antibot status</span> | |||
|- | |||
| dbg_lognetwork | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Log the network</span> | |||
|- | |||
| kill_pl | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Kills player v and announces the kill</span> | |||
|- | |||
| totele | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[number]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleports you to teleporter v</span> | |||
|- | |||
| totelecp | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[number]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleports you to checkpoint teleporter v</span> | |||
|- | |||
| tele | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[id] ?i[id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleports player i (or you) to player i (or you to where you look at)</span> | |||
|- | |||
| addweapon | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[weapon-id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)</span> | |||
|- | |||
| removeweapon | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[weapon-id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)</span> | |||
|- | |||
| shotgun | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a shotgun to you</span> | |||
|- | |||
| grenade | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a grenade launcher to you</span> | |||
|- | |||
| laser | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a laser to you</span> | |||
|- | |||
| rifle | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a laser to you</span> | |||
|- | |||
| jetpack | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives jetpack to you</span> | |||
|- | |||
| weapons | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives all weapons to you</span> | |||
|- | |||
| unshotgun | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the shotgun from you</span> | |||
|- | |||
| ungrenade | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the grenade launcher from you</span> | |||
|- | |||
| unlaser | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the laser from you</span> | |||
|- | |||
| unrifle | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the laser from you</span> | |||
|- | |||
| unjetpack | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes the jetpack from you</span> | |||
|- | |||
| unweapons | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes all weapons from you</span> | |||
|- | |||
| ninja | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you a ninja</span> | |||
|- | |||
| unninja | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes ninja from you</span> | |||
|- | |||
| super | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you super</span> | |||
|- | |||
| unsuper | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes super from you</span> | |||
|- | |||
| endless_hook | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives you endless hook</span> | |||
|- | |||
| unendless_hook | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes endless hook from you</span> | |||
|- | |||
| solo | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you into solo part</span> | |||
|- | |||
| unsolo | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of solo part</span> | |||
|- | |||
| deep | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you into deep freeze</span> | |||
|- | |||
| undeep | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of deep freeze</span> | |||
|- | |||
| livefreeze | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you live frozen</span> | |||
|- | |||
| unlivefreeze | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of live freeze</span> | |||
|- | |||
| left | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[tiles]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile left</span> | |||
|- | |||
| right | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[tiles]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile right</span> | |||
|- | |||
| up | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[tiles]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile up</span> | |||
|- | |||
| down | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[tiles]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Makes you move 1 tile down</span> | |||
|- | |||
| move | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[x] i[y]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Moves to the tile with x/y-number ii</span> | |||
|- | |||
| move_raw | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[x] i[y]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Moves to the point with x/y-coordinates ii</span> | |||
|- | |||
| force_pause | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[seconds]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Force i to pause for i seconds</span> | |||
|- | |||
| force_unpause | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set force-pause timer of i to 0.</span> | |||
|- | |||
| set_team_ddr | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[team]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set ddrace team of a player</span> | |||
|- | |||
| uninvite | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[team]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Uninvite player from team</span> | |||
|- | |||
| vote_mute | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[seconds] ?r[reason]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove v's right to vote for i seconds</span> | |||
|- | |||
| vote_unmute | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Give back v's right to vote.</span> | |||
|- | |||
| vote_mutes | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">List the current active vote mutes.</span> | |||
|- | |||
| mute | |||
| | |||
| | |||
|- | |||
| muteid | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id] i[seconds] ?r[reason]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Mute player with id</span> | |||
|- | |||
| muteip | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[ip] i[seconds] ?r[reason]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Mute player with IP address</span> | |||
|- | |||
| unmute | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[muteid]</span> | |||
| | |||
|- | |||
| unmuteid | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Unmute player with id</span> | |||
|- | |||
| mutes | |||
| | |||
| | |||
|- | |||
| moderate | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enables/disables active moderator mode for the player</span> | |||
|- | |||
| vote_no | |||
| | |||
| | |||
|- | |||
| save_dry | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Dump the current savestring</span> | |||
|- | |||
| dump_log | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[seconds]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show logs of the last i seconds</span> | |||
|- | |||
| freezehammer | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Gives a player Freeze Hammer</span> | |||
|- | |||
| unfreezehammer | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">v[id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Removes Freeze Hammer from a player</span> | |||
|} | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Chat Commands == | |||
</div> | |||
{| class="wikitable" | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | |||
|- | |||
| credits | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the credits of the DDNet mod</span> | |||
|- | |||
| rules | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the server rules</span> | |||
|- | |||
| emote | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[emote name] i[duration in seconds]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Sets your tee's eye emote</span> | |||
|- | |||
| eyeemote | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?s['on'<nowiki>|</nowiki>'off'<nowiki>|</nowiki>'toggle']</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status</span> | |||
|- | |||
| settings | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[configname]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows gameplay information for this server</span> | |||
|- | |||
| help | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[command]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows help to command r, general help if left blank</span> | |||
|- | |||
| info | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows info about this server</span> | |||
|- | |||
| list | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[filter]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">List connected players with optional case-insensitive substring matching filter</span> | |||
|- | |||
| me | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Like the famous irc command '/me says hi' will display '<yourname> says hi'</span> | |||
|- | |||
| w | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[player name] r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whisper something to someone (private message)</span> | |||
|- | |||
| whisper | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[player name] r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whisper something to someone (private message)</span> | |||
|- | |||
| c | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Converse with the last person you whispered to (private message)</span> | |||
|- | |||
| converse | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Converse with the last person you whispered to (private message)</span> | |||
|- | |||
| pause | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles pause</span> | |||
|- | |||
| spec | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles spec (if not available behaves as /pause)</span> | |||
|- | |||
| pausevoted | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles pause on the currently voted player</span> | |||
|- | |||
| specvoted | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles spec on the currently voted player</span> | |||
|- | |||
| dnd | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle Do Not Disturb (no chat and server messages)</span> | |||
|- | |||
| mapinfo | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[map]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show info about the map with name r gives (current map by default)</span> | |||
|- | |||
| timeout | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[code]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set timeout protection code s</span> | |||
|- | |||
| practice | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable cheats (currently only /rescue) for your current team's run, but you can't earn a rank</span> | |||
|- | |||
| swap | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Request to swap your tee with another team member</span> | |||
|- | |||
| save | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[code]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Save team with code r.</span> | |||
|- | |||
| load | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[code]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Load with code r. /load to check your existing saves</span> | |||
|- | |||
| map | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[map]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Vote a map by name</span> | |||
|- | |||
| rankteam | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the team rank of player with name r (your team rank by default)</span> | |||
|- | |||
| teamrank | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the team rank of player with name r (your team rank by default)</span> | |||
|- | |||
| rank | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the rank of player with name r (your rank by default)</span> | |||
|- | |||
| top5team | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[player name] ?i[rank to start with]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)</span> | |||
|- | |||
| teamtop5 | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[player name] ?i[rank to start with]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)</span> | |||
|- | |||
| top | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[rank to start with]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)</span> | |||
|- | |||
| top5 | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[rank to start with]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)</span> | |||
|- | |||
| times | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?s[player name] ?i[number of times to skip]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">/times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first)</span> | |||
|- | |||
| points | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows the global points of a player beginning with name r (your rank by default)</span> | |||
|- | |||
| top5points | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[number]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shows five points of the global point ladder beginning with rank i (1 by default)</span> | |||
|- | |||
| timecp | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set your checkpoints based on another player</span> | |||
|- | |||
| team | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Lets you join team i (shows your team if left blank)</span> | |||
|- | |||
| lock | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock.</span> | |||
|- | |||
| unlock | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Unlock a team</span> | |||
|- | |||
| invite | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[player name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Invite a person to a locked team</span> | |||
|- | |||
| showothers | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1'<nowiki>|</nowiki>'2']</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only</span> | |||
|- | |||
| showall | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show players at any distance (off by default), optional i = 0 for off else for on</span> | |||
|- | |||
| specteam | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on</span> | |||
|- | |||
| ninjajetpack | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i['0'<nowiki>|</nowiki>'1']</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to use ninja jetpack or not. Makes jetpack look more awesome</span> | |||
|- | |||
| saytime | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Privately messages someone's current time in this current running race (your time by default)</span> | |||
|- | |||
| saytimeall | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Publicly messages everyone your current time in this current running race</span> | |||
|- | |||
| time | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Privately shows you your current time in this current running race in the broadcast message</span> | |||
|- | |||
| timer | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?s['gametimer'<nowiki>|</nowiki>'broadcast'<nowiki>|</nowiki>'both'<nowiki>|</nowiki>'none'<nowiki>|</nowiki>'cycle']</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status</span> | |||
|- | |||
| r | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)</span> | |||
|- | |||
| rescue | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)</span> | |||
|- | |||
| tp | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself to player or to where you are spectating if no player name is given</span> | |||
|- | |||
| lasttp | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself to the last location you teleported to.</span> | |||
|- | |||
| teleport | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[player name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Teleport yourself to player or to where you are spectating if no player name is given</span> | |||
|- | |||
| unsolo | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of solo part</span> | |||
|- | |||
| undeep | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Puts you out of deep freeze</span> | |||
|- | |||
| kill | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Kill yourself when kill-protected during a long game (use f1, kill for regular kill)</span> | |||
|} | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Client Settings == | |||
</div> | |||
{| class="wikitable" | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Setting</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Min</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Max</span> | |||
|- | |||
| cl_predict | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict client movements</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_predict_dummy | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict dummy movements</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_antiping_limit | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Antiping limit (0 to disable)</span> | |||
| 0 | |||
| 0 | |||
| 200 | |||
|- | |||
| cl_antiping | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable antiping, i. e. more aggressive prediction.</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_antiping_players | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_antiping_grenade | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict grenades (only enabled if cl_antiping is set to 1)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_antiping_weapons | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict weapon projectiles (only enabled if cl_antiping is set to 1)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_antiping_smooth | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Make the prediction of other player's movement smoother</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_antiping_gunfire | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_prediction_margin | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Prediction margin in ms (adds latency, can reduce lag from ping jumps)</span> | |||
| 10 | |||
| 1 | |||
| 2000 | |||
|- | |||
| cl_nameplates | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show name plates</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_afk_emote | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show zzz emote next to afk players</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_nameplates_always | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Always show name plates disregarding of distance</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_nameplates_teamcolors | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Use team colors for name plates</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_nameplates_size | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Size of the name plates from 0 to 100%</span> | |||
| 50 | |||
| 0 | |||
| 100 | |||
|- | |||
| cl_nameplates_clan | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show clan in name plates</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_nameplates_clan_size | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Size of the clan plates from 0 to 100%</span> | |||
| 30 | |||
| 0 | |||
| 100 | |||
|- | |||
| cl_nameplates_ids | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show IDs in name plates</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_nameplates_own | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show own name plate (useful for demo recording)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_nameplates_friendmark | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show friend mark (♥) in name plates</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_nameplates_strong | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers)</span> | |||
| 0 | |||
| 0 | |||
| 2 | |||
|- | |||
| cl_text_entities | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Render textual entity data</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_text_entities_size | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Size of textual entity data from 1 to 100%</span> | |||
| 100 | |||
| 1 | |||
| 100 | |||
|- | |||
| cl_authed_player_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Color of name of authenticated player in scoreboard</span> | |||
| 5898211 | |||
| | |||
| | |||
|- | |||
| cl_same_clan_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Clan color of players with the same clan as you in scoreboard.</span> | |||
| 5898211 | |||
| | |||
| | |||
|- | |||
| cl_enable_ping_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether ping is colored in scoreboard.</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_autoswitch_weapons | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Auto switch weapon on pickup</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_autoswitch_weapons_out_of_ammo | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Auto switch weapon when out of ammo</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showhud | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showhud_healthammo | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Health + Ammo)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showhud_score | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Score)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showhud_timer | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Timer)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showhud_dummy_actions | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Dummy Actions)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showhud_player_position | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Player Position)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showhud_player_speed | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Player Speed)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showhud_player_angle | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Player Aim Angle)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showhud_ddrace | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (DDRace HUD)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showhud_jumps_indicator | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD (Jumps you have and have used)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_show_freeze_bars | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show a freeze bar under frozen players to indicate the thaw time</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_freezebars_alpha_inside_freeze | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Opacity of freeze bars inside freeze (0 invisible, 100 fully visible)</span> | |||
| 0 | |||
| 0 | |||
| 100 | |||
|- | |||
| cl_showrecord | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show old style DDRace client records</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_shownotifications | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Make the client notify when someone highlights you</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showemotes | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show tee emotes</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showchat | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show chat (2 to always show large chat area)</span> | |||
| 1 | |||
| 0 | |||
| 2 | |||
|- | |||
| cl_show_chat_friends | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show only chat messages from friends</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_show_chat_system | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show chat messages from the server</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showkillmessages | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show kill messages</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_show_votes_after_voting | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show votes window after voting</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_show_local_time_always | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Always show local time</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showfps | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame FPS counter</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_showpred | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame prediction time in milliseconds</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_eye_wheel | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show eye wheel along together with emotes</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_eye_duration | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How long the eyes emotes last</span> | |||
| 999999 | |||
| 1 | |||
| 999999 | |||
|- | |||
| cl_airjumpindicator | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show the air jump indicator</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_threadsoundloading | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Load sound files threaded</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_warning_teambalance | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Warn about team balance</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_mouse_deadzone | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Deadzone for the camera to follow the cursor</span> | |||
| 0 | |||
| 0 | |||
| 3000 | |||
|- | |||
| cl_mouse_followfactor | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Factor for the camera to follow the cursor</span> | |||
| 0 | |||
| 0 | |||
| 200 | |||
|- | |||
| cl_mouse_max_distance | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum cursor distance</span> | |||
| 400 | |||
| 0 | |||
| 5000 | |||
|- | |||
| cl_mouse_min_distance | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum cursor distance</span> | |||
| 0 | |||
| 0 | |||
| 5000 | |||
|- | |||
| cl_dyncam | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable dyncam</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_dyncam_max_distance | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum dynamic camera cursor distance</span> | |||
| 1000 | |||
| 0 | |||
| 2000 | |||
|- | |||
| cl_dyncam_min_distance | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimum dynamic camera cursor distance</span> | |||
| 0 | |||
| 0 | |||
| 2000 | |||
|- | |||
| cl_dyncam_mousesens | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Mouse sens used when dyncam is toggled on</span> | |||
| 0 | |||
| 0 | |||
| 100000 | |||
|- | |||
| cl_dyncam_deadzone | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Deadzone for the dynamic camera to follow the cursor</span> | |||
| 300 | |||
| 1 | |||
| 1300 | |||
|- | |||
| cl_dyncam_follow_factor | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Factor for the dynamic camera to follow the cursor</span> | |||
| 60 | |||
| 0 | |||
| 200 | |||
|- | |||
| cl_dyncam_smoothness | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Transition amount of the camera movement, 0=instant, 100=slow and smooth</span> | |||
| 0 | |||
| 0 | |||
| 100 | |||
|- | |||
| cl_dyncam_stabilizing | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement</span> | |||
| 0 | |||
| 0 | |||
| 100 | |||
|- | |||
| cl_multiview_sensitivity | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set how fast the camera will move to the desired location (higher = faster)</span> | |||
| 100 | |||
| 0 | |||
| 200 | |||
|- | |||
| cl_multiview_zoom_smoothness | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set the smoothness of the multi-view zoom (in ms, higher = slower)</span> | |||
| 1300 | |||
| 50 | |||
| 5000 | |||
|- | |||
| ed_autosave_interval | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Interval in minutes at which a copy of the current editor map is automatically saved to the 'auto' folder (0 for off)</span> | |||
| 10 | |||
| 0 | |||
| 240 | |||
|- | |||
| ed_autosave_max | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of autosaves that are kept per map name (0 = no limit)</span> | |||
| 10 | |||
| 0 | |||
| 1000 | |||
|- | |||
| ed_smooth_zoom_time | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Time of smooth zoom animation in the editor in ms (0 for off)</span> | |||
| 250 | |||
| 0 | |||
| 5000 | |||
|- | |||
| ed_limit_max_zoom_level | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies, if zooming in the editor should be limited or not (0 = no limit)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| ed_zoom_target | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Zoom to the current mouse target</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| ed_showkeys | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show pressed keys</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_show_welcome | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show welcome message indicating the first launch of the client</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_motd_time | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How long to show the server message of the day</span> | |||
| 10 | |||
| 0 | |||
| 100 | |||
|- | |||
| cl_map_download_url | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">URL used to download maps (can start with http:// or https://)</span> | |||
| "https://maps.ddnet.org" | |||
| | |||
| | |||
|- | |||
| cl_map_download_connect_timeout_ms | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable)</span> | |||
| 2000 | |||
| 0 | |||
| 100000 | |||
|- | |||
| cl_map_download_low_speed_limit | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">HTTP map downloads: Set low speed limit in bytes per second (0 to disable)</span> | |||
| 4000 | |||
| 0 | |||
| 100000 | |||
|- | |||
| cl_map_download_low_speed_time | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">HTTP map downloads: Set low speed limit time period (0 to disable)</span> | |||
| 3 | |||
| 0 | |||
| 100000 | |||
|- | |||
| cl_languagefile | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">What language file to use</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| cl_skin_download_url | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">URL used to download skins</span> | |||
| "https://skins.ddnet.org/skin/" | |||
| | |||
| | |||
|- | |||
| cl_skin_community_download_url | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">URL used to download community skins</span> | |||
| "https://skins.ddnet.org/skin/community/" | |||
| | |||
| | |||
|- | |||
| cl_vanilla_skins_only | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Only show skins available in Vanilla Teeworlds</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_download_skins | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Download skins from cl_skin_download_url on-the-fly</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_download_community_skins | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow to download skins created by the community. Uses cl_skin_community_download_url instead of cl_skin_download_url for the download</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_auto_statboard_screenshot | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically take game over statboard screenshot</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_auto_statboard_screenshot_max | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically created statboard screenshots (0 = no limit)</span> | |||
| 10 | |||
| 0 | |||
| 1000 | |||
|- | |||
| cl_default_zoom | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Default zoom level</span> | |||
| 10 | |||
| 0 | |||
| 20 | |||
|- | |||
| cl_smooth_zoom_time | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Time of smooth zoom animation ingame in ms (0 for off)</span> | |||
| 250 | |||
| 0 | |||
| 5000 | |||
|- | |||
| cl_limit_max_zoom_level | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies, if zooming ingame should be limited or not (0 = no limit)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| player_use_custom_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles usage of custom colors</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| player_color_body | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Player body color</span> | |||
| 65408 | |||
| | |||
| | |||
|- | |||
| player_color_feet | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Player feet color</span> | |||
| 65408 | |||
| | |||
| | |||
|- | |||
| player_skin | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Player skin</span> | |||
| "default" | |||
| | |||
| | |||
|- | |||
| player_default_eyes | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Player eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink</span> | |||
| 0 | |||
| 0 | |||
| 5 | |||
|- | |||
| cl_skin_prefix | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Replace the skins by skins with this prefix (e.g. kitty, santa)</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| cl_fat_skins | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable fat skins</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| ui_page | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Interface page</span> | |||
| 9 | |||
| 6 | |||
| 10 | |||
|- | |||
| ui_settings_page | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Interface settings page</span> | |||
| 0 | |||
| 0 | |||
| 9 | |||
|- | |||
| ui_toolbox_page | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toolbox page</span> | |||
| 0 | |||
| 0 | |||
| 2 | |||
|- | |||
| ui_server_address | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Interface server address</span> | |||
| "localhost:8303" | |||
| | |||
| | |||
|- | |||
| ui_mousesens | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Mouse sensitivity for menus/editor</span> | |||
| 200 | |||
| 1 | |||
| 100000 | |||
|- | |||
| ui_controller_sens | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller sensitivity for menus/editor</span> | |||
| 100 | |||
| 1 | |||
| 100000 | |||
|- | |||
| ui_smooth_scroll_time | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Time of smooth scrolling animation in menus/editor in ms (0 for off)</span> | |||
| 500 | |||
| 0 | |||
| 5000 | |||
|- | |||
| ui_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Interface color</span> | |||
| 0xE4A046AF | |||
| | |||
| | |||
|- | |||
| ui_colorize_ping | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Highlight ping</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| ui_colorize_gametype | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Highlight gametype</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| ui_close_window_after_changing_setting | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Close window after changing setting</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| ui_unread_news | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether there is unread news</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| gfx_noclip | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Disable clipping</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| dummy_name | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Name of the dummy</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| dummy_clan | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Clan of the dummy</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| dummy_country | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Country of the Dummy</span> | |||
| -1 | |||
| -1 | |||
| 1000 | |||
|- | |||
| dummy_use_custom_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggles usage of custom colors</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| dummy_color_body | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy body color</span> | |||
| 65408 | |||
| | |||
| | |||
|- | |||
| dummy_color_feet | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy feet color</span> | |||
| 65408 | |||
| | |||
| | |||
|- | |||
| dummy_skin | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy skin</span> | |||
| "default" | |||
| | |||
| | |||
|- | |||
| dummy_default_eyes | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink</span> | |||
| 0 | |||
| 0 | |||
| 5 | |||
|- | |||
| cl_dummy | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">0 - player / 1 - dummy</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_dummy_hammer | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is hammering for a hammerfly</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_dummy_resetonswitch | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player</span> | |||
| 0 | |||
| 0 | |||
| 2 | |||
|- | |||
| cl_dummy_restore_weapon | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy should switch to last weapon after hammerfly</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_dummy_copy_moves | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy should copy your moves</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_dummy_control | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_dummy_jump | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is jumping (requires cl_dummy_control 1)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_dummy_fire | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is firing (requires cl_dummy_control 1)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_dummy_hook | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether dummy is hooking (requires cl_dummy_control 1)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_show_start_menu_images | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show start menu images</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_skip_start_menu | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Skip the start menu</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_video_pausewithdemo | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Pause video rendering when demo playing pause</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_video_showhud | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ingame HUD when rendering video</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_video_showchat | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show chat when rendering video</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_video_sound_enable | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Use sound when rendering video</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_video_show_hook_coll_other | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show other players' hook collision lines when rendering video</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_video_show_direction | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show players' key presses when rendering video (1 = other players', 2 = also your own)</span> | |||
| 0 | |||
| 0 | |||
| 2 | |||
|- | |||
| cl_video_crf | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set crf when encode video with libx264 (0 for highest quality, 51 for lowest)</span> | |||
| 18 | |||
| 0 | |||
| 51 | |||
|- | |||
| cl_video_preset | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend)</span> | |||
| 5 | |||
| 0 | |||
| 9 | |||
|- | |||
| dbg_tuning | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Display information about the tuning parameters that affect the own player (0 = off, 1 = show changed, 2 = show all)</span> | |||
| 0 | |||
| 0 | |||
| 2 | |||
|- | |||
| player_name | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Name of the player</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| player_clan | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Clan of the player</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| player_country | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Country of the player</span> | |||
| -1 | |||
| -1 | |||
| 1000 | |||
|- | |||
| password | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Password to the server</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| events | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| steam_name | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Last seen name of the Steam profile</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| logfile | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Filename to log all output to</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| logappend | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Append to logfile instead of overwriting it every time</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| loglevel | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</span> | |||
| 0 | |||
| -3 | |||
| 2 | |||
|- | |||
| stdout_output_level | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</span> | |||
| 0 | |||
| -3 | |||
| 2 | |||
|- | |||
| console_output_level | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace)</span> | |||
| 0 | |||
| -3 | |||
| 2 | |||
|- | |||
| console_enable_colors | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable colors in console output</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_save_settings | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Write the settings file on exit</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_refresh_rate | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Refresh rate for updating the game (in Hz)</span> | |||
| 0 | |||
| 0 | |||
| 10000 | |||
|- | |||
| cl_refresh_rate_inactive | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Refresh rate for updating the game when the window is inactive (in Hz)</span> | |||
| 120 | |||
| 0 | |||
| 10000 | |||
|- | |||
| cl_editor | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Open the map editor</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_editor_dilate | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically dilates embedded images</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_skin_filter_string | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Skin filtering string</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| cl_auto_demo_record | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically record demos</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_auto_demo_on_connect | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Only start a new demo when connect while automatically record demos</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_auto_demo_max | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically recorded demos (0 = no limit)</span> | |||
| 10 | |||
| 0 | |||
| 1000 | |||
|- | |||
| cl_auto_screenshot | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically take game over screenshot</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_auto_screenshot_max | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically created screenshots (0 = no limit)</span> | |||
| 10 | |||
| 0 | |||
| 1000 | |||
|- | |||
| cl_auto_csv | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Automatically create game over csv</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_auto_csv_max | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Maximum number of automatically created csvs (0 = no limit)</span> | |||
| 10 | |||
| 0 | |||
| 1000 | |||
|- | |||
| cl_show_broadcasts | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show broadcasts ingame</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_print_broadcasts | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Print broadcasts to console</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_print_motd | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Print motd to console</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_friends_ignore_clan | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Ignore clan tag when searching for friends</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_assets_entities | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset/assets for entities</span> | |||
| "default" | |||
| | |||
| | |||
|- | |||
| cl_asset_game | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for game</span> | |||
| "default" | |||
| | |||
| | |||
|- | |||
| cl_asset_emoticons | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for emoticons</span> | |||
| "default" | |||
| | |||
| | |||
|- | |||
| cl_asset_particles | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for particles</span> | |||
| "default" | |||
| | |||
| | |||
|- | |||
| cl_asset_hud | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for HUD</span> | |||
| "default" | |||
| | |||
| | |||
|- | |||
| cl_asset_extras | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The asset for the game graphics that do not come from Teeworlds</span> | |||
| "default" | |||
| | |||
| | |||
|- | |||
| br_filter_string | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Server browser filtering string</span> | |||
| "Novice" | |||
| | |||
| | |||
|- | |||
| br_exclude_string | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Server browser exclusion string</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| br_filter_full | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out full server in browser</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| br_filter_empty | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out empty server in browser</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| br_filter_spectators | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out spectators from player numbers</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| br_filter_friends | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out servers with no friends</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| br_filter_country | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out servers with non-matching player country</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| br_filter_country_index | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Player country to filter by in the server browser</span> | |||
| -1 | |||
| -1 | |||
| 999 | |||
|- | |||
| br_filter_pw | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out password protected servers in browser</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| br_filter_gametype | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Game types to filter</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| br_filter_gametype_strict | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Strict gametype filter</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| br_filter_connecting_players | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter connecting players</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| br_filter_serveraddress | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Server address to filter</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| br_filter_unfinished_map | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show only servers with unfinished maps</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| br_filter_exclude_countries | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out DDNet servers by country</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| br_filter_exclude_types | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out DDNet servers by type (mod)</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| br_indicate_finished | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| br_location | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America</span> | |||
| "auto" | |||
| | |||
| | |||
|- | |||
| br_cached_best_serverinfo_url | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| br_filter_exclude_countries_kog | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out kog servers by country</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| br_filter_exclude_types_kog | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Filter out kog servers by type (mod)</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| br_sort | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Sorting column in server browser</span> | |||
| 4 | |||
| 0 | |||
| 256 | |||
|- | |||
| br_sort_order | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Sorting order in server browser</span> | |||
| 2 | |||
| 0 | |||
| 2 | |||
|- | |||
| br_max_requests | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of concurrent requests to use when refreshing server browser</span> | |||
| 100 | |||
| 0 | |||
| 1000 | |||
|- | |||
| br_demo_sort | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Sorting column in demo browser</span> | |||
| 0 | |||
| 0 | |||
| 3 | |||
|- | |||
| br_demo_sort_order | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Sorting order in demo browser</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| br_demo_fetch_info | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to auto fetch demo infos on refresh</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| snd_buffer_size | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Sound buffer size</span> | |||
| 512 | |||
| 128 | |||
| 32768 | |||
|- | |||
| snd_rate | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Sound mixing rate</span> | |||
| 48000 | |||
| 5512 | |||
| 384000 | |||
|- | |||
| snd_enable | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Sound enable</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| snd_enable_music | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Play background music</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| snd_volume | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Sound volume</span> | |||
| 30 | |||
| 0 | |||
| 100 | |||
|- | |||
| snd_chat_volume | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Chat sound volume</span> | |||
| 30 | |||
| 0 | |||
| 100 | |||
|- | |||
| snd_game_volume | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Game sound volume</span> | |||
| 30 | |||
| 0 | |||
| 100 | |||
|- | |||
| snd_ambient_volume | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Map Sound sound volume</span> | |||
| 30 | |||
| 0 | |||
| 100 | |||
|- | |||
| snd_background_music_volume | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Background music sound volume</span> | |||
| 30 | |||
| 0 | |||
| 100 | |||
|- | |||
| snd_nonactive_mute | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Mute sounds when window is not active</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| snd_game | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable game sounds</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| snd_gun | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable gun sound</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| snd_long_pain | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable long pain sound (used when shooting in freeze)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| snd_chat | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable regular chat sound</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| snd_team_chat | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable team chat sound</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| snd_servermessage | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable server message sound</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| snd_highlight | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable highlighted chat sound</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| gfx_screen | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen index</span> | |||
| 0 | |||
| 0 | |||
| 15 | |||
|- | |||
| gfx_screen_width | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen resolution width</span> | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |||
| gfx_screen_height | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen resolution height</span> | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |||
| gfx_screen_refresh_rate | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen refresh rate</span> | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |||
| gfx_desktop_width | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Desktop resolution width for detecting display changes (not recommended to change manually)</span> | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |||
| gfx_desktop_height | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Desktop resolution height for detecting display changes (not recommended to change manually)</span> | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |||
| gfx_borderless | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Borderless window (not to be used with fullscreen)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| gfx_fullscreen | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen</span> | |||
| 0 | |||
| 0 | |||
| 3 | |||
|- | |||
| gfx_highdpi | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable high-dpi</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| gfx_color_depth | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Colors bits for framebuffer (fullscreen only)</span> | |||
| 24 | |||
| 16 | |||
| 24 | |||
|- | |||
| gfx_vsync | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Vertical sync (may cause delay)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| gfx_display_all_video_modes | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show all video modes</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| gfx_high_detail | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">High detail</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| gfx_fsaa_samples | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">FSAA samples (may cause delay)</span> | |||
| 0 | |||
| 0 | |||
| 64 | |||
|- | |||
| gfx_refresh_rate | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Screen refresh rate</span> | |||
| 0 | |||
| 0 | |||
| 10000 | |||
|- | |||
| gfx_backgroundrender | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Render graphics when window is in background</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| gfx_text_overlay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Stop rendering textoverlay in editor or with entities: high value = less details = more speed</span> | |||
| 10 | |||
| 1 | |||
| 100 | |||
|- | |||
| gfx_asyncrender_old | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">During an update cycle, skip the render cycle, if the render cycle would need to wait for the previous render cycle to finish</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| gfx_quad_as_triangle | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Render quads as triangles (fixes quad coloring on some GPUs)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| inp_mousesens | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Mouse sensitivity</span> | |||
| 200 | |||
| 1 | |||
| 100000 | |||
|- | |||
| inp_translated_keys | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Translate keys before interpreting them, respects keyboard layouts</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| inp_ignored_modifiers | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Ignored keyboard modifier mask</span> | |||
| 0 | |||
| 0 | |||
| 65536 | |||
|- | |||
| inp_ime_native_ui | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Use native UI for IME (may cause IME to not work in fullscreen mode) (changing requires restart)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| inp_controller_enable | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable controller</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| inp_controller_guid | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller GUID which uniquely identifies the active controller</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| inp_controller_absolute | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable absolute controller aiming ingame</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| inp_controller_sens | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Ingame controller sensitivity</span> | |||
| 100 | |||
| 1 | |||
| 100000 | |||
|- | |||
| inp_controller_x | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller axis that controls X axis of cursor</span> | |||
| 0 | |||
| 0 | |||
| 12 | |||
|- | |||
| inp_controller_y | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller axis that controls Y axis of cursor</span> | |||
| 1 | |||
| 0 | |||
| 12 | |||
|- | |||
| inp_controller_tolerance | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Controller axis tolerance to account for jitter</span> | |||
| 5 | |||
| 0 | |||
| 50 | |||
|- | |||
| cl_port | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</span> | |||
| 0 | |||
| 0 | |||
| 65535 | |||
|- | |||
| cl_dummy_port | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</span> | |||
| 0 | |||
| 0 | |||
| 65535 | |||
|- | |||
| cl_contact_port | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart)</span> | |||
| 0 | |||
| 0 | |||
| 65535 | |||
|- | |||
| bindaddr | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Address to bind the client/server to</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| debug | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Debug mode</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| dbg_curl | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Debug curl</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| dbg_graphs | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Performance graphs</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| dbg_gfx | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all)</span> | |||
| 0 | |||
| 0 | |||
| 4 | |||
|- | |||
| dbg_stress | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Stress systems (Debug build only)</span> | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |||
| dbg_stress_server | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Server to stress (Debug build only)</span> | |||
| "localhost" | |||
| | |||
| | |||
|- | |||
| http_allow_insecure | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing.</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_race_binds_set | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">What level the DDRace binds are set to (this is automated, you don't need to use this)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_reconnect_timeout | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How many seconds to wait before reconnecting (after timeout, 0 for off)</span> | |||
| 120 | |||
| 0 | |||
| 600 | |||
|- | |||
| cl_reconnect_full | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How many seconds to wait before reconnecting (when server is full, 0 for off)</span> | |||
| 5 | |||
| 0 | |||
| 600 | |||
|- | |||
| cl_message_system_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">System message color</span> | |||
| 2817983 | |||
| | |||
| | |||
|- | |||
| cl_message_client_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Client message color</span> | |||
| 9633471 | |||
| | |||
| | |||
|- | |||
| cl_message_highlight_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Highlighted message color</span> | |||
| 65471 | |||
| | |||
| | |||
|- | |||
| cl_message_team_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Team message color</span> | |||
| 5636050 | |||
| | |||
| | |||
|- | |||
| cl_message_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Message color</span> | |||
| 255 | |||
| | |||
| | |||
|- | |||
| cl_laser_rifle_inner_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for Rifle</span> | |||
| 11206591 | |||
| | |||
| | |||
|- | |||
| cl_laser_rifle_outline_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for Rifle</span> | |||
| 11176233 | |||
| | |||
| | |||
|- | |||
| cl_laser_sg_inner_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for Shotgun</span> | |||
| 1467241 | |||
| | |||
| | |||
|- | |||
| cl_laser_sg_outline_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for Shotgun</span> | |||
| 1866773 | |||
| | |||
| | |||
|- | |||
| cl_laser_door_inner_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for doors</span> | |||
| 7701379 | |||
| | |||
| | |||
|- | |||
| cl_laser_door_outline_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for doors</span> | |||
| 7667473 | |||
| | |||
| | |||
|- | |||
| cl_laser_freeze_inner_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser inner color for freezes</span> | |||
| 12001153 | |||
| | |||
| | |||
|- | |||
| cl_laser_freeze_outline_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Laser outline color for freezes</span> | |||
| 11613223 | |||
| | |||
| | |||
|- | |||
| cl_kill_message_normal_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Kill message normal color</span> | |||
| 255 | |||
| | |||
| | |||
|- | |||
| cl_kill_message_highlight_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Kill message highlight color</span> | |||
| 255 | |||
| | |||
| | |||
|- | |||
| cl_message_friend | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable coloring and the heart for friends</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_message_friend_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Friend message color</span> | |||
| 65425 | |||
| | |||
| | |||
|- | |||
| conn_timeout | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Network timeout</span> | |||
| 100 | |||
| 5 | |||
| 1000 | |||
|- | |||
| cl_show_ids | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show client ids in scoreboard</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_scoreboard_on_death | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether to show scoreboard after death or not</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_auto_race_record | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Save the best demo of each race</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_replays | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable/disable replays</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_replay_length | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set the default length of the replays</span> | |||
| 30 | |||
| 10 | |||
| 0 | |||
|- | |||
| cl_race_record_server_control | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Let the server start the race recorder</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_demo_name | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Save the player name within the demo</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_demo_assume_race | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Assume that demos are race demos</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_race_ghost | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable ghost</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_race_ghost_server_control | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Let the server start the ghost</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_race_show_ghost | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ghost</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_race_save_ghost | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Save ghost</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_ddrace_scoreboard | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable DDRace Scoreboard</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_show_others | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show players in other teams (2 to show own team only)</span> | |||
| 0 | |||
| 0 | |||
| 2 | |||
|- | |||
| cl_show_others_alpha | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show players in other teams (alpha value, 0 invisible, 100 fully visible)</span> | |||
| 40 | |||
| 0 | |||
| 100 | |||
|- | |||
| cl_overlay_entities | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Overlay game tiles with a percentage of opacity</span> | |||
| 0 | |||
| 0 | |||
| 100 | |||
|- | |||
| cl_showquads | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show quads (only interesting for mappers, or if your system has extremely bad performance)</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_background_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Background color</span> | |||
| 128 | |||
| | |||
| | |||
|- | |||
| cl_background_entities_color | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Background (entities) color</span> | |||
| 128 | |||
| | |||
| | |||
|- | |||
| cl_background_entities | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Background (entities)</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| cl_run_on_join | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Command to run when joining a server</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| cl_menu_map | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Background map in the menu</span> | |||
| "auto" | |||
| | |||
| | |||
|- | |||
| cl_rotation_radius | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Menu camera rotation radius</span> | |||
| 30 | |||
| 1 | |||
| 500 | |||
|- | |||
| cl_rotation_speed | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Menu camera rotations in seconds</span> | |||
| 40 | |||
| 1 | |||
| 120 | |||
|- | |||
| cl_camera_speed | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Menu camera speed</span> | |||
| 5 | |||
| 1 | |||
| 40 | |||
|- | |||
| cl_background_show_tiles_layers | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Whether draw tiles layers when using custom background (entities)</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_unpredicted_shadow | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode)</span> | |||
| 0 | |||
| -1 | |||
| 1 | |||
|- | |||
| cl_predict_freeze | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)</span> | |||
| 1 | |||
| 0 | |||
| 2 | |||
|- | |||
| cl_show_ninja | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show ninja skin</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_show_hook_coll_other | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show other players' hook collision line (2 to always show)</span> | |||
| 1 | |||
| 0 | |||
| 2 | |||
|- | |||
| cl_show_hook_coll_own | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show own players' hook collision line (2 to always show)</span> | |||
| 1 | |||
| 0 | |||
| 2 | |||
|- | |||
| cl_hook_coll_size | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Size of hook collision line</span> | |||
| 0 | |||
| 0 | |||
| 20 | |||
|- | |||
| cl_hook_coll_alpha | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Alpha of hook collision line (0 invisible, 100 fully visible)</span> | |||
| 100 | |||
| 0 | |||
| 100 | |||
|- | |||
| cl_hook_coll_color_no_coll | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies the color of a hookline that hits nothing.</span> | |||
| 65407 | |||
| | |||
| | |||
|- | |||
| cl_hook_coll_color_hookable_coll | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies the color of a hookline that hits hookable tiles.</span> | |||
| 6401973 | |||
| | |||
| | |||
|- | |||
| cl_hook_coll_color_tee_coll | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Specifies the color of a hookline that hits tees.</span> | |||
| 2817919 | |||
| | |||
| | |||
|- | |||
| cl_chat_teamcolors | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show names in chat in team colors</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_chat_reset | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset chat when pressing escape</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_chat_old | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Old chat style: No tee, no background</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_show_direction | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show key presses (1 = other players', 2 = also your own)</span> | |||
| 1 | |||
| 0 | |||
| 2 | |||
|- | |||
| cl_old_gun_position | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Tees hold gun a bit higher like in TW 0.6.1 and older</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_confirm_disconnect_time | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on)</span> | |||
| 20 | |||
| -1 | |||
| 1440 | |||
|- | |||
| cl_confirm_quit_time | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on)</span> | |||
| 20 | |||
| -1 | |||
| 1440 | |||
|- | |||
| cl_timeout_code | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Timeout code to use</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| cl_dummy_timeout_code | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Dummy Timeout code to use</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| cl_timeout_seed | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Timeout seed</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| cl_input_fifo | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| cl_config_version | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The config version. Helps newer clients fix bugs with older configs.</span> | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |||
| cl_demo_slice_begin | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Begin marker for demo slice</span> | |||
| -1 | |||
| 0 | |||
| 0 | |||
|- | |||
| cl_demo_slice_end | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">End marker for demo slice</span> | |||
| -1 | |||
| 0 | |||
| 0 | |||
|- | |||
| cl_demo_show_speed | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show speed meter on change</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_demo_show_pause | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show pause/play indicator on change</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_demo_keyboard_shortcuts | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable keyboard shortcuts in demo player</span> | |||
| 1 | |||
| 0 | |||
| 1 | |||
|- | |||
| gfx_gl_major | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Graphic library major version</span> | |||
| 1 | |||
| 1 | |||
| 10 | |||
|- | |||
| gfx_gl_minor | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Graphic library minor version</span> | |||
| 3 | |||
| 0 | |||
| 10 | |||
|- | |||
| gfx_gl_patch | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Graphic library patch version</span> | |||
| 0 | |||
| 0 | |||
| 10 | |||
|- | |||
| gfx_gl_texture_lod_bias | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The lod bias for graphic library texture sampling multiplied by 1000</span> | |||
| -500 | |||
| -15000 | |||
| 15000 | |||
|- | |||
| gfx_3d_texture_analysis_ran | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Ran an analyzer to check if sampling 3D/2D array textures works correctly</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| gfx_3d_texture_analysis_renderer | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The renderer on which the analysis was performed</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| gfx_3d_texture_analysis_version | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The version on which the analysis was performed</span> | |||
| "" | |||
| | |||
| | |||
|- | |||
| gfx_gpu_name | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The GPU's name, which will be selected by the backend. (if supported by the backend)</span> | |||
| "auto" | |||
| | |||
| | |||
|- | |||
| gfx_backend | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">The backend to use (e.g. OpenGL or Vulkan)</span> | |||
| "OpenGL" | |||
| | |||
| | |||
|- | |||
| gfx_render_thread_count | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Number of threads the backend can use for rendering. (note: the value can be ignored by the backend)</span> | |||
| 3 | |||
| 0 | |||
| 0 | |||
|- | |||
| gfx_driver_is_blocked | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">If 1, the current driver is in a blocked error state.</span> | |||
| 0 | |||
| 0 | |||
| 1 | |||
|- | |||
| cl_video_recorder_fps | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">At which FPS the videorecorder should record demos.</span> | |||
| 60 | |||
| 1 | |||
| 1000 | |||
|} | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Client Commands == | |||
</div> | |||
{| class="wikitable" | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Command</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Arguments</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | |||
|- | |||
| exec | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[file]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Execute the specified file</span> | |||
|- | |||
| reset | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-name]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset a config to its default value</span> | |||
|- | |||
| toggle | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-option] i[value 1] i[value 2]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle config value</span> | |||
|- | |||
| +toggle | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[config-option] i[value 1] i[value 2]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle config value via keypress</span> | |||
|- | |||
| toggle_local_console | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle local console</span> | |||
|- | |||
| toggle_remote_console | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Toggle remote console</span> | |||
|- | |||
| clear_local_console | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Clear local console</span> | |||
|- | |||
| clear_remote_console | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Clear remote console</span> | |||
|- | |||
| dump_local_console | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Write local console contents to a text file</span> | |||
|- | |||
| dump_remote_console | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Write remote console contents to a text file</span> | |||
|- | |||
| console_page_up | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Previous page in console</span> | |||
|- | |||
| console_page_down | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Next page in console</span> | |||
|- | |||
| callvote | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s['kick'<nowiki>|</nowiki>'spectate'<nowiki>|</nowiki>'option'] s[id<nowiki>|</nowiki>option text] ?r[reason]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Call vote</span> | |||
|- | |||
| vote | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r['yes'<nowiki>|</nowiki>'no']</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Vote yes/no</span> | |||
|- | |||
| +emote | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Open emote selector</span> | |||
|- | |||
| emote | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[emote-id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Use emote</span> | |||
|- | |||
| +spectate | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Open spectator mode selector</span> | |||
|- | |||
| spectate | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[spectator-id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch spectator mode</span> | |||
|- | |||
| spectate_next | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Spectate the next player</span> | |||
|- | |||
| spectate_previous | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Spectate the previous player</span> | |||
|- | |||
| spectate_closest | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Spectate the closest player</span> | |||
|- | |||
| spectate_multiview | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Add/remove Client-IDs to spectate them exclusively (-1 to reset)</span> | |||
|- | |||
| zoom+ | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Zoom increase</span> | |||
|- | |||
| zoom- | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Zoom decrease</span> | |||
|- | |||
| zoom | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Change zoom</span> | |||
|- | |||
| set_view | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[x]i[y]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set camera position to x and y in the map</span> | |||
|- | |||
| goto_switch | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[number]?i[offset]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">View switch found (at offset) with given number</span> | |||
|- | |||
| goto_tele | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[number]?i[offset]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">View tele found (at offset) with given number</span> | |||
|- | |||
| say | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Say in chat</span> | |||
|- | |||
| say_team | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Say in team chat</span> | |||
|- | |||
| chat | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s['team'<nowiki>|</nowiki>'all'] ?r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable chat with all/team mode</span> | |||
|- | |||
| +show_chat | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show chat</span> | |||
|- | |||
| echo | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[message]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Echo the text in chat window</span> | |||
|- | |||
| +left | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Move left</span> | |||
|- | |||
| +right | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Move right</span> | |||
|- | |||
| +jump | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Jump</span> | |||
|- | |||
| +hook | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Hook</span> | |||
|- | |||
| +fire | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Fire</span> | |||
|- | |||
| +showhookcoll | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Show Hook Collision</span> | |||
|- | |||
| +weapon1 | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to hammer</span> | |||
|- | |||
| +weapon2 | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to gun</span> | |||
|- | |||
| +weapon3 | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to shotgun</span> | |||
|- | |||
| +weapon4 | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to grenade</span> | |||
|- | |||
| +weapon5 | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to laser</span> | |||
|- | |||
| +nextweapon | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to next weapon</span> | |||
|- | |||
| +prevweapon | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch to previous weapon</span> | |||
|- | |||
| add_foe | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a foe</span> | |||
|- | |||
| remove_foe | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove a foe</span> | |||
|- | |||
| foes | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">List foes</span> | |||
|- | |||
| add_friend | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a friend</span> | |||
|- | |||
| remove_friend | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[name] ?s[clan]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove a friend</span> | |||
|- | |||
| friends | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">List friends</span> | |||
|- | |||
| team | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[team-id]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Switch team</span> | |||
|- | |||
| kill | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Kill yourself to restart</span> | |||
|- | |||
| tune_zone | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[zone] s[tuning] i[value]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Tune in zone a variable to value</span> | |||
|- | |||
| dummy_connect | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Connect dummy</span> | |||
|- | |||
| dummy_disconnect | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Disconnect dummy</span> | |||
|- | |||
| dummy_reset | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Reset dummy</span> | |||
|- | |||
| quit | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Quit the client</span> | |||
|- | |||
| exit | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Quit the client</span> | |||
|- | |||
| restart | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Restart the client</span> | |||
|- | |||
| minimize | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Minimize the client</span> | |||
|- | |||
| connect | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[host<nowiki>|</nowiki>ip]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Connect to the specified host/ip</span> | |||
|- | |||
| disconnect | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Disconnect from the server</span> | |||
|- | |||
| ping | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Ping the current server</span> | |||
|- | |||
| screenshot | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Take a screenshot</span> | |||
|- | |||
| start_video | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Start recording a video</span> | |||
|- | |||
| stop_video | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Stop recording a video</span> | |||
|- | |||
| rcon | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[rcon-command]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Send specified command to rcon</span> | |||
|- | |||
| rcon_auth | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[password]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Authenticate to rcon</span> | |||
|- | |||
| rcon_login | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[username] r[password]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Authenticate to rcon with a username</span> | |||
|- | |||
| play | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[file]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Play the file specified</span> | |||
|- | |||
| record | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?r[file]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Record to the file</span> | |||
|- | |||
| stoprecord | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Stop recording</span> | |||
|- | |||
| add_demomarker | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Add demo timeline marker</span> | |||
|- | |||
| begin_favorite_group | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Use this before `add_favorite` to group favorites. End with `end_favorite_group`</span> | |||
|- | |||
| end_favorite_group | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Use this after `add_favorite` to group favorites. Start with `begin_favorite_group`</span> | |||
|- | |||
| add_favorite | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">s[host<nowiki>|</nowiki>ip] ?s['allow_ping']</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Add a server as a favorite</span> | |||
|- | |||
| remove_favorite | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">r[host<nowiki>|</nowiki>ip]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove a server from favorites</span> | |||
|- | |||
| demo_slice_start | |||
| | |||
| | |||
|- | |||
| demo_slice_end | |||
| | |||
| | |||
|- | |||
| demo_play | |||
| | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Play demo</span> | |||
|- | |||
| demo_speed | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[speed]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Set demo speed</span> | |||
|- | |||
| save_replay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">?i[length] s[filename]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Save a replay of the last defined amount of seconds</span> | |||
|- | |||
| benchmark_quit | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">i[seconds] r[file]</span> | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Benchmark frame times for number of seconds to file, then quit</span> | |||
|} | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Tunings == | |||
</div> | |||
{| class="wikitable" | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Tuning</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Description</span> | |||
! <span lang="en" dir="ltr" class="mw-content-ltr">Default</span> | |||
|- | |||
| ground_control_speed | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Max speed the tee can get on ground</span> | |||
| 10.0 | |||
|- | |||
| ground_control_accel | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Acceleration speed on the ground</span> | |||
| 2.0 | |||
|- | |||
| ground_friction | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Friction on the ground</span> | |||
| 0.5 | |||
|- | |||
| ground_jump_impulse | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Impulse when jumping on ground</span> | |||
| 13.2 | |||
|- | |||
| air_jump_impulse | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Impulse when jumping in air</span> | |||
| 12.0 | |||
|- | |||
| air_control_speed | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Max speed the tee can get in the air</span> | |||
| 5.0 | |||
|- | |||
| air_control_accel | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Acceleration speed in air</span> | |||
| 1.5 | |||
|- | |||
| air_friction | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Friction in the air</span> | |||
| 0.95 | |||
|- | |||
| hook_length | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Length of the hook</span> | |||
| 380.0 | |||
|- | |||
| hook_fire_speed | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How fast the hook is fired</span> | |||
| 80.0 | |||
|- | |||
| hook_drag_accel | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Acceleration when hook is stuck</span> | |||
| 3.0 | |||
|- | |||
| hook_drag_speed | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Drag speed of the hook</span> | |||
| 15.0 | |||
|- | |||
| gravity | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Gravity of the teeworld</span> | |||
| 0.5 | |||
|- | |||
| velramp_start | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Velocity ramp start</span> | |||
| 550 | |||
|- | |||
| velramp_range | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Velocity ramp range</span> | |||
| 2000 | |||
|- | |||
| velramp_curvature | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Velocity ramp curvature</span> | |||
| 1.4 | |||
|- | |||
| gun_curvature | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Gun curvature</span> | |||
| 1.25 | |||
|- | |||
| gun_speed | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Gun speed</span> | |||
| 2200.0 | |||
|- | |||
| gun_lifetime | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Gun lifetime</span> | |||
| 2.0 | |||
|- | |||
| shotgun_curvature | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shotgun curvature</span> | |||
| 1.25 | |||
|- | |||
| shotgun_speed | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shotgun speed</span> | |||
| 2750.0 | |||
|- | |||
| shotgun_speeddiff | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">(UNUSED) Speed difference between shotgun bullets</span> | |||
| 0.8 | |||
|- | |||
| shotgun_lifetime | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">(UNUSED) Shotgun lifetime</span> | |||
| 0.20 | |||
|- | |||
| grenade_curvature | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Grenade curvature</span> | |||
| 7.0 | |||
|- | |||
| grenade_speed | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Grenade speed</span> | |||
| 1000.0 | |||
|- | |||
| grenade_lifetime | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Grenade lifetime</span> | |||
| 2.0 | |||
|- | |||
| laser_reach | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How long the laser can reach</span> | |||
| 800.0 | |||
|- | |||
| laser_bounce_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">When bouncing, stop the laser this long</span> | |||
| 150 | |||
|- | |||
| laser_bounce_num | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">How many times the laser can bounce</span> | |||
| 1000 | |||
|- | |||
| laser_bounce_cost | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Remove this much from reach when laser is bouncing</span> | |||
| 0 | |||
|- | |||
| laser_damage | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">(UNUSED) Laser damage</span> | |||
| 5 | |||
|- | |||
| player_collision | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable player collisions</span> | |||
| 1 | |||
|- | |||
| player_hooking | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Enable player vs player hooking</span> | |||
| 1 | |||
|- | |||
| jetpack_strength | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Jetpack pistol strength</span> | |||
| 400.0 | |||
|- | |||
| shotgun_strength | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Shotgun pull strength</span> | |||
| 10.0 | |||
|- | |||
| explosion_strength | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Explosion strength (grenade for example)</span> | |||
| 6.0 | |||
|- | |||
| hammer_strength | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Hammer strength</span> | |||
| 1.0 | |||
|- | |||
| hook_duration | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Hook duration</span> | |||
| 1.25 | |||
|- | |||
| hammer_fire_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of hammering (when hitting nothing)</span> | |||
| 125 | |||
|- | |||
| gun_fire_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing gun</span> | |||
| 125 | |||
|- | |||
| shotgun_fire_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing shotgun</span> | |||
| 500 | |||
|- | |||
| grenade_fire_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing grenade</span> | |||
| 500 | |||
|- | |||
| laser_fire_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing laser laser</span> | |||
| 800 | |||
|- | |||
| ninja_fire_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of firing ninja</span> | |||
| 800 | |||
|- | |||
| hammer_hit_fire_delay | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Delay of hammering (when hitting another tee)</span> | |||
| 320 | |||
|- | |||
| ground_elasticity_x | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Wall elasticity</span> | |||
| 0 | |||
|- | |||
| ground_elasticity_y | |||
| <span lang="en" dir="ltr" class="mw-content-ltr">Ground/ceiling elasticity</span> | |||
| 0 | |||
|} | |||
[[Category:Mapping]] | |||
[[Category:Settings]] |
Latest revision as of 17:41, 4 May 2024
Map Settings
Setting | Description | Default | Min | Max |
---|---|---|---|---|
sv_hit | Whether players can hammer/grenade/laser each other or not | 1 | 0 | 1 |
sv_endless_drag | Turns endless hooking on/off | 0 | 0 | 1 |
sv_freeze_delay | How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze) | 3 | 1 | 30 |
sv_save_worse_scores | Whether to save worse scores when you already have a better one | 1 | 0 | 1 |
sv_pauseable | Whether players can pause their char or not | 0 | 0 | 1 |
sv_team | Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you) | 1 | 0 | 3 |
sv_min_team_size | Minimum team size (finishing in a team smaller than this size gives you no teamrank) | 2 | 1 | 64 |
sv_max_team_size | Maximum team size | 64 | 1 | 64 |
sv_old_laser | Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter | 0 | 0 | 1 |
sv_no_weak_hook | Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong. | 0 | 0 | 1 |
sv_reset_pickups | Whether the weapons are reset on passing the start tile or not | 0 | 0 | 1 |
sv_show_others_default | Whether players see others by default (2 for own team) | 0 | 0 | 2 |
sv_plasma_range | How far will the plasma gun track tees | 700 | 1 | 99999 |
sv_plasma_per_sec | How many shots does the plasma gun fire per seconds | 3 | 0 | 50 |
sv_dragger_range | How far will the dragger track tees | 700 | 1 | 99999 |
sv_solo_server | Set server to solo mode (no player interactions, has to be set before loading the map) | 0 | 0 | 1 |
sv_old_teleport_weapons | Teleporting of all weapons (deprecated, use special entities instead) | 0 | 0 | 1 |
sv_old_teleport_hook | Hook through teleporter (deprecated, use special entities instead) | 0 | 0 | 1 |
sv_teleport_hold_hook | Hold hook when teleported | 0 | 0 | 1 |
sv_teleport_lose_weapons | Lose weapons when teleported (useful for some race maps) | 0 | 0 | 1 |
sv_deepfly | Allow fire non auto weapons when deep | 1 | 0 | 1 |
sv_destroy_bullets_on_death | Destroy bullets when their owner dies | 1 | 0 | 1 |
sv_destroy_lasers_on_death | Destroy lasers when their owner dies | 0 | 0 | 1 |
Command | Arguments | Description |
---|---|---|
tune | s[tuning] ?i[value] | Tune variable to value or show current value |
toggle_tune | s[tuning] i[value 1] i[value 2] | Toggle tune variable |
tune_zone | i[zone] s[tuning] i[value] | Tune in zone a variable to value |
tune_zone_enter | i[zone] r[message] | which message to display on zone enter; use 0 for normal area |
tune_zone_leave | i[zone] r[message] | which message to display on zone leave; use 0 for normal area |
mapbug | s[mapbug] | Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw) |
switch_open | i[switch] | Whether a switch is deactivated by default (otherwise activated) |
Server Settings
Setting | Description | Default | Min | Max |
---|---|---|---|---|
password | Password to the server | "" | ||
events | Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client). | 1 | 0 | 1 |
logfile | Filename to log all output to | "" | ||
logappend | Append to logfile instead of overwriting it every time | 1 | 0 | 1 |
loglevel | Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) | 0 | -3 | 2 |
stdout_output_level | Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) | 0 | -3 | 2 |
console_output_level | Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) | 0 | -3 | 2 |
console_enable_colors | Enable colors in console output | 1 | 0 | 1 |
sv_name | Server name | "unnamed server" | ||
bindaddr | Address to bind the client/server to | "" | ||
sv_ipv4only | Whether to bind only to ipv4, otherwise bind to all available interfaces | 0 | 0 | 1 |
sv_port | Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310) | 0 | 0 | 0 |
sv_hostname | Server hostname (0.7 only) | "" | ||
sv_map | Map to use on the server | "Sunny Side Up" | ||
sv_max_clients | Maximum number of clients that are allowed on a server | 64 | 1 | 64 |
sv_max_clients_per_ip | Maximum number of clients with the same IP that can connect to the server | 4 | 1 | 64 |
sv_high_bandwidth | Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only | 0 | 0 | 1 |
sv_register | Register server with master server for public listing, can also accept a comma-separated list of protocols to register on, like 'ipv4,ipv6' | "1" | ||
sv_register_extra | Extra headers to send to the register endpoint, comma separated 'Header: Value' pairs | "" | ||
sv_register_url | Masterserver URL to register to | "https://master1.ddnet.org/ddnet/15/register" | ||
sv_rcon_password | Remote console password (full access) | "" | ||
sv_rcon_mod_password | Remote console password for moderators (limited access) | "" | ||
sv_rcon_helper_password | Remote console password for helpers (limited access) | "" | ||
sv_rcon_max_tries | Maximum number of tries for remote console authentication | 30 | 0 | 100 |
sv_rcon_bantime | The time a client gets banned if remote console authentication fails. 0 makes it just use kick | 5 | 0 | 1440 |
sv_auto_demo_record | Automatically record demos | 0 | 0 | 1 |
sv_auto_demo_max | Maximum number of automatically recorded demos (0 = no limit) | 10 | 0 | 1000 |
sv_tee_historian | Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space) | 0 | 0 | 1 |
sv_vanilla_antispoof | Enable vanilla Antispoof | 1 | 0 | 1 |
sv_dnsbl | Enable DNSBL (DNS-based Blackhole List) | 0 | 0 | 1 |
sv_dnsbl_host | Hostname of DNSBL provider to use for IP Verification | "" | ||
sv_dnsbl_key | Optional Authentication Key for the specified DNSBL provider | "" | ||
sv_dnsbl_vote | Block votes by blacklisted addresses | 0 | 0 | 1 |
sv_dnsbl_ban | Automatically ban blacklisted addresses | 0 | 0 | 1 |
sv_dnsbl_chat | Don't allow chat from blacklisted addresses | 0 | 0 | 1 |
sv_rcon_vote | Only allow authed clients to call votes | 0 | 0 | 1 |
sv_player_demo_record | Automatically record demos for each player | 0 | 0 | 1 |
sv_demo_chat | Record chat for demos | 0 | 0 | 1 |
sv_server_info_per_second | Maximum number of complete server info responses that are sent out per second (0 for no limit) | 50 | 0 | 10000 |
sv_van_conn_per_second | Antispoof specific ratelimit (0 for no limit) | 10 | 0 | 10000 |
sv_sixup | Enable sixup connections | 1 | 0 | 1 |
sv_skill_level | Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive) | 1 | 0 | 2 |
debug | Debug mode | 0 | 0 | 1 |
dbg_curl | Debug curl | 0 | 0 | 1 |
dbg_stress | Stress systems (Debug build only) | 0 | 0 | 0 |
http_allow_insecure | Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing. | 0 | 0 | 1 |
sv_welcome | Message that will be displayed to players who join the server | "" | ||
sv_reserved_slots | The number of slots that are reserved for special players | 0 | 0 | 64 |
sv_reserved_slots_pass | The password that is required to use a reserved slot | "" | ||
sv_reserved_slots_auth_level | Minimum rcon auth level needed to use a reserved slot. 4 = rcon auth disabled | 1 | 1 | 4 |
sv_hit | Whether players can hammer/grenade/laser each other or not | 1 | 0 | 1 |
sv_endless_drag | Turns endless hooking on/off | 0 | 0 | 1 |
sv_test_cmds | Turns testing commands aka cheats on/off (setting only works in initial config) | 0 | 0 | 1 |
sv_freeze_delay | How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze) | 3 | 1 | 30 |
sv_endless_super_hook | Endless hook for super players on/off | 0 | 0 | 1 |
sv_hide_score | Whether players scores will be announced or not | 0 | 0 | 1 |
sv_save_worse_scores | Whether to save worse scores when you already have a better one | 1 | 0 | 1 |
sv_pauseable | Whether players can pause their char or not | 0 | 0 | 1 |
sv_pause_messages | Whether to show messages when a player pauses and resumes | 0 | 0 | 1 |
sv_pause_frequency | The minimum allowed delay between /spec | 1 | 0 | 9999 |
sv_invite | Whether players can invite other players to teams | 1 | 0 | 1 |
sv_invite_frequency | The minimum allowed delay between invites | 1 | 0 | 9999 |
sv_tele_others_auth_level | The auth level you need to tele others | 1 | 1 | 3 |
sv_emotional_tees | Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all | 1 | -1 | 1 |
sv_emoticon_ms_delay | The time in ms a player has to wait before allowing the next over-head emoticons | 3000 | 20 | 999999999 |
sv_global_emoticon_ms_delay | The time in ms a player has to wait before allowing the next over-head emoticons that is send to all clients (this config must be higher or equal to sv_emoticon_ms_delay to have an effect) | 3000 | 20 | 999999999 |
sv_eye_emote_change_delay | The time in seconds between eye emoticons change | 1 | 0 | 9999 |
sv_chat_delay | The time in seconds between chat messages | 1 | 0 | 9999 |
sv_team_change_delay | The time in seconds between team changes (spectator/in game) | 3 | 0 | 9999 |
sv_info_change_delay | The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time | 5 | 0 | 9999 |
sv_vote_time | The time in seconds a vote lasts | 25 | 1 | 9999 |
sv_vote_map_delay | The minimum time in seconds between map votes | 0 | 0 | 9999 |
sv_vote_delay | The time in seconds between any vote | 3 | 0 | 9999 |
sv_vote_kick_delay | The minimum time in seconds between kick votes | 0 | 0 | 9999 |
sv_vote_yes_percentage | The percent of people that need to agree or deny for the vote to succeed/fail | 50 | 1 | 100 |
sv_vote_majority | Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N) | 0 | 0 | 1 |
sv_vote_max_total | How many people can participate in a vote at max (0 = no limit by default) | 0 | 0 | 64 |
sv_vote_veto_time | Minutes of time on a server until a player can veto map change votes (0 = disabled) | 20 | 0 | 1000 |
sv_kill_delay | The minimum time in seconds between kills | 1 | 0 | 9999 |
sv_map_window | Map downloading send-ahead window | 15 | 0 | 100 |
sv_fast_download | Enables fast download of maps | 1 | 0 | 1 |
sv_shotgun_bullet_sound | Crazy shotgun bullet sound on/off | 0 | 0 | 1 |
sv_region_name | Server region. Used for regional bans | "UNK" | ||
sv_sql_servername | SQL Server name that is inserted into record table | "UNK" | ||
sv_savegames | Enables savegames (/save and /load) | 1 | 0 | 1 |
sv_saveswapgames_delay | Delay in seconds for loading a savegame or before swapping | 30 | 0 | 10000 |
sv_saveswapgames_penalty | Penalty in seconds for saving or swapping position | 60 | 0 | 10000 |
sv_swap_timeout | Timeout in seconds before option to swap expires | 180 | 0 | 10000 |
sv_swap | Enable /swap | 1 | 0 | 1 |
sv_use_sql | Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable) | 0 | 0 | 1 |
sv_sql_queries_delay | Delay in seconds between SQL queries of a single player | 1 | 0 | 20 |
sv_sqlite_file | File to store ranks in case sv_use_sql is turned off or used as backup sql server | "ddnet-server.sqlite" | ||
sv_use_upnp | Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling) | 0 | 0 | 1 |
sv_ddrace_rules | Whether the default mod rules are displayed or not | 1 | 0 | 1 |
sv_rules_line1 | Rules line 1 | "" | ||
sv_rules_line2 | Rules line 2 | "" | ||
sv_rules_line3 | Rules line 3 | "" | ||
sv_rules_line4 | Rules line 4 | "" | ||
sv_rules_line5 | Rules line 5 | "" | ||
sv_rules_line6 | Rules line 6 | "" | ||
sv_rules_line7 | Rules line 7 | "" | ||
sv_rules_line8 | Rules line 8 | "" | ||
sv_rules_line9 | Rules line 9 | "" | ||
sv_rules_line10 | Rules line 10 | "" | ||
sv_team | Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you) | 1 | 0 | 3 |
sv_min_team_size | Minimum team size (finishing in a team smaller than this size gives you no teamrank) | 2 | 1 | 64 |
sv_max_team_size | Maximum team size | 64 | 1 | 64 |
sv_map_vote | Whether to allow /map | 1 | 0 | 1 |
sv_announcement_filename | file which will have the announcement, each one at a line | "announcement.txt" | ||
sv_announcement_interval | time(minutes) in which the announcement will be displayed from the announcement file | 300 | 1 | 9999 |
sv_announcement_random | Whether announcements are sequential or random | 1 | 0 | 1 |
sv_old_laser | Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter | 0 | 0 | 1 |
sv_slash_me | Whether /me is active on the server or not | 0 | 0 | 1 |
sv_rejoin_team_0 | Make a team automatically rejoin team 0 after finish (only if not locked) | 1 | 0 | 1 |
sv_no_weak_hook | Whether to use an alternative calculation for world ticks, that makes the hook behave like all players have strong. | 0 | 0 | 1 |
conn_timeout | Network timeout | 100 | 5 | 1000 |
conn_timeout_protection | Network timeout protection | 1000 | 5 | 10000 |
sv_reset_pickups | Whether the weapons are reset on passing the start tile or not | 0 | 0 | 1 |
sv_show_others | Whether players can use the command showothers or not | 1 | 0 | 1 |
sv_show_others_default | Whether players see others by default (2 for own team) | 0 | 0 | 2 |
sv_show_all_default | Whether players see all tees by default | 0 | 0 | 1 |
sv_max_afk_time | The time in seconds a player to be afk (0 = disabled) | 300 | 0 | 9999 |
sv_plasma_range | How far will the plasma gun track tees | 700 | 1 | 99999 |
sv_plasma_per_sec | How many shots does the plasma gun fire per seconds | 3 | 0 | 50 |
sv_dragger_range | How far will the dragger track tees | 700 | 1 | 99999 |
sv_vote_pause | Allow voting to pause players (instead of moving to spectators) | 1 | 0 | 1 |
sv_vote_pause_time | The time (in seconds) players have to wait in pause when paused by vote | 10 | 0 | 360 |
sv_tune_reset | Whether tuning is reset after each map change or not | 1 | 0 | 1 |
sv_reset_file | File to execute on map change or reload to set the default server settings | "reset.cfg" | ||
sv_input_fifo | Fifo file (non-Windows) or Named Pipe (Windows) to use as input for server console | "" | ||
sv_ddrace_tune_reset | Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not | 1 | 0 | 1 |
sv_nameless_score | Whether nameless tee has a score or not | 1 | 0 | 1 |
sv_time_in_broadcast_interval | How often to update the broadcast time | 1 | 0 | 60 |
sv_default_timer_type | Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none | 0 | 0 | 3 |
sv_chat_initial_delay | The time in seconds before the first message can be sent | 0 | 0 | 360 |
sv_chat_penalty | chat score will be increased by this on every message, and decremented by 1 on every tick. | 250 | 50 | 1000 |
sv_chat_threshold | if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds | 1000 | 50 | 10000 |
sv_spam_mute_duration | how many seconds to mute, if player triggers mute on spam. 0 = off | 60 | 0 | 3600 |
sv_shutdown_when_empty | Shutdown server as soon as no one is on it anymore | 0 | 0 | 1 |
sv_reload_when_empty | Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty) | 0 | 0 | 2 |
sv_kill_protection | 0 - Disable, 1-9999 minutes | 20 | 0 | 9999 |
sv_solo_server | Set server to solo mode (no player interactions, has to be set before loading the map) | 0 | 0 | 1 |
sv_client_suggestion | Broadcast to display to players without DDNet client | "Get DDNet client from DDNet.org to use all features on DDNet!" | ||
sv_client_suggestion_old | Broadcast to display to players with an old version of DDNet client | "Your DDNet client is old, update it on DDNet.org!" | ||
sv_client_suggestion_bot | Broadcast to display to players with a known botting client | "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.org" | ||
sv_banned_versions | Comma separated list of banned clients to be kicked on join | "" | ||
sv_netlimit | Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s) | 0 | 0 | 10000 |
sv_netlimit_alpha | Netlimit: Alpha of Exponention moving average | 50 | 1 | 100 |
sv_connlimit | Connlimit: Number of connections an IP is allowed to do in a timespan | 5 | 0 | 100 |
sv_connlimit_time | Connlimit: Time in which IP's connections are counted | 20 | 0 | 1000 |
sv_conn_logging_server | Unix socket server for IP address logging (Unix only) | "" | ||
sv_warmup | Number of seconds to do warmup before round starts | 0 | 0 | 0 |
sv_motd | Message of the day to display for the clients | "" | ||
sv_tournament_mode | Tournament mode. When enabled, players joins the server as spectator | 0 | 0 | 1 |
sv_spamprotection | Spam protection | 1 | 0 | 1 |
sv_spectator_slots | Number of slots to reserve for spectators | 0 | 0 | 64 |
sv_inactivekick_time | How many minutes to wait before taking care of inactive players | 0 | 0 | 1000 |
sv_inactivekick | How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick) | 0 | 0 | 2 |
sv_strict_spectate_mode | Restricts information in spectator mode | 0 | 0 | 1 |
sv_vote_spectate | Allow voting to move players to spectators | 1 | 0 | 1 |
sv_vote_spectate_rejoindelay | How many minutes to wait before a player can rejoin after being moved to spectators by vote | 3 | 0 | 1000 |
sv_vote_kick | Allow voting to kick players | 1 | 0 | 1 |
sv_vote_kick_min | Minimum number of players required to start a kick vote | 0 | 0 | 64 |
sv_vote_kick_bantime | The time in seconds to ban a player if kicked by vote. 0 makes it just use kick | 5 | 0 | 1440 |
sv_join_vote_delay | Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds) | 300 | 0 | 1000 |
sv_old_teleport_weapons | Teleporting of all weapons (deprecated, use special entities instead) | 0 | 0 | 1 |
sv_old_teleport_hook | Hook through teleporter (deprecated, use special entities instead) | 0 | 0 | 1 |
sv_teleport_hold_hook | Hold hook when teleported | 0 | 0 | 1 |
sv_teleport_lose_weapons | Lose weapons when teleported (useful for some race maps) | 0 | 0 | 1 |
sv_deepfly | Allow fire non auto weapons when deep | 1 | 0 | 1 |
sv_destroy_bullets_on_death | Destroy bullets when their owner dies | 1 | 0 | 1 |
sv_destroy_lasers_on_death | Destroy lasers when their owner dies | 0 | 0 | 1 |
sv_mapupdaterate | 64 player id <-> vanilla id players map update rate | 5 | 1 | 100 |
sv_server_type | Type of the server (novice, moderate, ...) | "none" | ||
sv_send_votes_per_tick | Number of vote options being send per tick | 5 | 1 | 15 |
sv_rescue | Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config) | 0 | 0 | 1 |
sv_rescue_delay | Number of seconds between two rescues | 1 | 0 | 1000 |
sv_practice | Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count. | 1 | 0 | 1 |
dbg_dummies | (Debug build only) | 0 | 0 | 64 |
Econ Settings
Setting | Description | Default | Min | Max |
---|---|---|---|---|
ec_bindaddr | Address to bind the external console to. Anything but 'localhost' is dangerous | "localhost" | ||
ec_port | Port to use for the external console | 0 | 0 | 0 |
ec_password | External console password | "" | ||
ec_bantime | The time a client gets banned if econ authentication fails. 0 just closes the connection | 0 | 0 | 1440 |
ec_auth_timeout | Time in seconds before the the econ authentication times out | 30 | 1 | 120 |
ec_output_level | Adjusts the amount of information in the external console | 1 | 0 | 2 |
Server Commands
Command | Arguments | Description |
---|---|---|
echo | r[text] | Echo the text |
exec | r[file] | Execute the specified file |
reset | s[config-name] | Reset a config to its default value |
toggle | s[config-option] i[value 1] i[value 2] | Toggle config value |
access_level | s[command] ?i[accesslevel] | Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3) |
access_status | i[accesslevel] | List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3 |
cmdlist | List all commands which are accessible for users | |
ban | s[ip|id] ?i[minutes] r[reason] | Ban ip for x minutes for any reason |
ban_range | s[first ip] s[last ip] ?i[minutes] r[reason] | Ban ip range for x minutes for any reason |
unban | s[ip|entry] | Unban ip/banlist entry |
unban_range | s[first ip] s[last ip] | Unban ip range |
unban_all | Unban all entries | |
bans | ?i[page] | Show banlist (page 0 by default, 20 entries per page) |
bans_save | s[file] | Save banlist in a file |
ban | s[ip|id] ?i[minutes] r[reason] | Ban player with ip/client id for x minutes for any reason |
ban_region | s[region] s[ip|id] ?i[minutes] r[reason] | Ban player in a region |
ban_region_range | s[region] s[first ip] s[last ip] ?i[minutes] r[reason] | Ban range in a region |
kick | i[id] ?r[reason] | Kick player with specified id for any reason |
status | ?r[name] | List players containing name or all players |
shutdown | ?r[reason] | Shut down |
logout | Logout of rcon | |
show_ips | ?i[show] | Show IP addresses in rcon commands (1 = on, 0 = off) |
record | ?s[file] | Record to a file |
stoprecord | Stop recording | |
reload | Reload the map | |
add_sqlserver | s['r'|'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?] | add a sqlserver |
dump_sqlservers | s['r'|'w'] | dumps all sqlservers readservers = r, writeservers = w |
auth_add | s[ident] s[level] r[pw] | Add a rcon key |
auth_add_p | s[ident] s[level] s[hash] s[salt] | Add a prehashed rcon key |
auth_change | s[ident] s[level] r[pw] | Update a rcon key |
auth_change_p | s[ident] s[level] s[hash] s[salt] | Update a rcon key with prehashed data |
auth_remove | s[ident] | Remove a rcon key |
auth_list | List all rcon keys | |
name_ban | s[name] ?i[distance] ?i[is_substring] ?r[reason] | Ban a certain nickname |
name_unban | s[name] | Unban a certain nickname |
name_bans | List all name bans | |
tune | s[tuning] ?i[value] | Tune variable to value or show current value |
toggle_tune | s[tuning] i[value 1] i[value 2] | Toggle tune variable |
tune_reset | ?s[tuning] | Reset all or one tuning variable to default |
tunes | List all tuning variables and their values | |
tune_zone | i[zone] s[tuning] i[value] | Tune in zone a variable to value |
tune_zone_dump | i[zone] | Dump zone tuning in zone x |
tune_zone_reset | ?i[zone] | reset zone tuning in zone x or in all zones |
tune_zone_enter | i[zone] r[message] | which message to display on zone enter; use 0 for normal area |
tune_zone_leave | i[zone] r[message] | which message to display on zone leave; use 0 for normal area |
mapbug | s[mapbug] | Enable map compatibility mode using the specified bug (example: grenade-doubleexplosion@ddnet.tw) |
switch_open | i[switch] | Whether a switch is deactivated by default (otherwise activated) |
pause_game | Pause/unpause game | |
change_map | ?r[map] | Change map |
random_map | ?i[stars] | Random map |
random_unfinished_map | ?i[stars] | Random unfinished map |
restart | ?i[seconds] | Restart in x seconds (0 = abort) |
broadcast | r[message] | Broadcast message |
say | r[message] | Say in chat |
set_team | i[id] i[team-id] ?i[delay in minutes] | Set team of player to team |
set_team_all | i[team-id] | Set team of all players to team |
add_vote | s[name] r[command] | Add a voting option |
remove_vote | r[name] | remove a voting option |
force_vote | s[name] s[command] ?r[reason] | Force a voting option |
clear_votes | Clears the voting options | |
add_map_votes | Automatically adds voting options for all maps | |
vote | r['yes'|'no'] | Force a vote to yes/no |
dump_antibot | Dumps the antibot status | |
dbg_lognetwork | Log the network | |
kill_pl | v[id] | Kills player v and announces the kill |
totele | i[number] | Teleports you to teleporter v |
totelecp | i[number] | Teleports you to checkpoint teleporter v |
tele | ?i[id] ?i[id] | Teleports player i (or you) to player i (or you to where you look at) |
addweapon | i[weapon-id] | Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5) |
removeweapon | i[weapon-id] | removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5) |
shotgun | Gives a shotgun to you | |
grenade | Gives a grenade launcher to you | |
laser | Gives a laser to you | |
rifle | Gives a laser to you | |
jetpack | Gives jetpack to you | |
weapons | Gives all weapons to you | |
unshotgun | Removes the shotgun from you | |
ungrenade | Removes the grenade launcher from you | |
unlaser | Removes the laser from you | |
unrifle | Removes the laser from you | |
unjetpack | Removes the jetpack from you | |
unweapons | Removes all weapons from you | |
ninja | Makes you a ninja | |
unninja | Removes ninja from you | |
super | Makes you super | |
unsuper | Removes super from you | |
endless_hook | Gives you endless hook | |
unendless_hook | Removes endless hook from you | |
solo | Puts you into solo part | |
unsolo | Puts you out of solo part | |
deep | Puts you into deep freeze | |
undeep | Puts you out of deep freeze | |
livefreeze | Makes you live frozen | |
unlivefreeze | Puts you out of live freeze | |
left | ?i[tiles] | Makes you move 1 tile left |
right | ?i[tiles] | Makes you move 1 tile right |
up | ?i[tiles] | Makes you move 1 tile up |
down | ?i[tiles] | Makes you move 1 tile down |
move | i[x] i[y] | Moves to the tile with x/y-number ii |
move_raw | i[x] i[y] | Moves to the point with x/y-coordinates ii |
force_pause | v[id] i[seconds] | Force i to pause for i seconds |
force_unpause | v[id] | Set force-pause timer of i to 0. |
set_team_ddr | v[id] i[team] | Set ddrace team of a player |
uninvite | v[id] i[team] | Uninvite player from team |
vote_mute | v[id] i[seconds] ?r[reason] | Remove v's right to vote for i seconds |
vote_unmute | v[id] | Give back v's right to vote. |
vote_mutes | List the current active vote mutes. | |
mute | ||
muteid | v[id] i[seconds] ?r[reason] | Mute player with id |
muteip | s[ip] i[seconds] ?r[reason] | Mute player with IP address |
unmute | i[muteid] | |
unmuteid | v[id] | Unmute player with id |
mutes | ||
moderate | Enables/disables active moderator mode for the player | |
vote_no | ||
save_dry | Dump the current savestring | |
dump_log | ?i[seconds] | Show logs of the last i seconds |
freezehammer | v[id] | Gives a player Freeze Hammer |
unfreezehammer | v[id] | Removes Freeze Hammer from a player |
Chat Commands
Command | Arguments | Description |
---|---|---|
credits | Shows the credits of the DDNet mod | |
rules | Shows the server rules | |
emote | ?s[emote name] i[duration in seconds] | Sets your tee's eye emote |
eyeemote | ?s['on'|'off'|'toggle'] | Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status |
settings | ?s[configname] | Shows gameplay information for this server |
help | ?r[command] | Shows help to command r, general help if left blank |
info | Shows info about this server | |
list | ?s[filter] | List connected players with optional case-insensitive substring matching filter |
me | r[message] | Like the famous irc command '/me says hi' will display '<yourname> says hi' |
w | s[player name] r[message] | Whisper something to someone (private message) |
whisper | s[player name] r[message] | Whisper something to someone (private message) |
c | r[message] | Converse with the last person you whispered to (private message) |
converse | r[message] | Converse with the last person you whispered to (private message) |
pause | ?r[player name] | Toggles pause |
spec | ?r[player name] | Toggles spec (if not available behaves as /pause) |
pausevoted | Toggles pause on the currently voted player | |
specvoted | Toggles spec on the currently voted player | |
dnd | Toggle Do Not Disturb (no chat and server messages) | |
mapinfo | ?r[map] | Show info about the map with name r gives (current map by default) |
timeout | ?s[code] | Set timeout protection code s |
practice | ?i['0'|'1'] | Enable cheats (currently only /rescue) for your current team's run, but you can't earn a rank |
swap | ?r[player name] | Request to swap your tee with another team member |
save | ?r[code] | Save team with code r. |
load | ?r[code] | Load with code r. /load to check your existing saves |
map | ?r[map] | Vote a map by name |
rankteam | ?r[player name] | Shows the team rank of player with name r (your team rank by default) |
teamrank | ?r[player name] | Shows the team rank of player with name r (your team rank by default) |
rank | ?r[player name] | Shows the rank of player with name r (your rank by default) |
top5team | ?s[player name] ?i[rank to start with] | Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst) |
teamtop5 | ?s[player name] ?i[rank to start with] | Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst) |
top | ?i[rank to start with] | Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst) |
top5 | ?i[rank to start with] | Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst) |
times | ?s[player name] ?i[number of times to skip] | /times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first) |
points | ?r[player name] | Shows the global points of a player beginning with name r (your rank by default) |
top5points | ?i[number] | Shows five points of the global point ladder beginning with rank i (1 by default) |
timecp | ?r[player name] | Set your checkpoints based on another player |
team | ?i[id] | Lets you join team i (shows your team if left blank) |
lock | ?i['0'|'1'] | Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock. |
unlock | Unlock a team | |
invite | r[player name] | Invite a person to a locked team |
showothers | ?i['0'|'1'|'2'] | Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only |
showall | ?i['0'|'1'] | Whether to show players at any distance (off by default), optional i = 0 for off else for on |
specteam | ?i['0'|'1'] | Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on |
ninjajetpack | ?i['0'|'1'] | Whether to use ninja jetpack or not. Makes jetpack look more awesome |
saytime | ?r[player name] | Privately messages someone's current time in this current running race (your time by default) |
saytimeall | Publicly messages everyone your current time in this current running race | |
time | Privately shows you your current time in this current running race in the broadcast message | |
timer | ?s['gametimer'|'broadcast'|'both'|'none'|'cycle'] | Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status |
r | Teleport yourself out of freeze (use sv_rescue 1 to enable this feature) | |
rescue | Teleport yourself out of freeze (use sv_rescue 1 to enable this feature) | |
tp | ?r[player name] | Teleport yourself to player or to where you are spectating if no player name is given |
lasttp | Teleport yourself to the last location you teleported to. | |
teleport | ?r[player name] | Teleport yourself to player or to where you are spectating if no player name is given |
unsolo | Puts you out of solo part | |
undeep | Puts you out of deep freeze | |
kill | Kill yourself when kill-protected during a long game (use f1, kill for regular kill) |
Client Settings
Setting | Description | Default | Min | Max |
---|---|---|---|---|
cl_predict | Predict client movements | 1 | 0 | 1 |
cl_predict_dummy | Predict dummy movements | 1 | 0 | 1 |
cl_antiping_limit | Antiping limit (0 to disable) | 0 | 0 | 200 |
cl_antiping | Enable antiping, i. e. more aggressive prediction. | 0 | 0 | 1 |
cl_antiping_players | Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1) | 1 | 0 | 1 |
cl_antiping_grenade | Predict grenades (only enabled if cl_antiping is set to 1) | 1 | 0 | 1 |
cl_antiping_weapons | Predict weapon projectiles (only enabled if cl_antiping is set to 1) | 1 | 0 | 1 |
cl_antiping_smooth | Make the prediction of other player's movement smoother | 0 | 0 | 1 |
cl_antiping_gunfire | Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1) | 1 | 0 | 1 |
cl_prediction_margin | Prediction margin in ms (adds latency, can reduce lag from ping jumps) | 10 | 1 | 2000 |
cl_nameplates | Show name plates | 1 | 0 | 1 |
cl_afk_emote | Show zzz emote next to afk players | 1 | 0 | 1 |
cl_nameplates_always | Always show name plates disregarding of distance | 1 | 0 | 1 |
cl_nameplates_teamcolors | Use team colors for name plates | 1 | 0 | 1 |
cl_nameplates_size | Size of the name plates from 0 to 100% | 50 | 0 | 100 |
cl_nameplates_clan | Show clan in name plates | 0 | 0 | 1 |
cl_nameplates_clan_size | Size of the clan plates from 0 to 100% | 30 | 0 | 100 |
cl_nameplates_ids | Show IDs in name plates | 0 | 0 | 1 |
cl_nameplates_own | Show own name plate (useful for demo recording) | 0 | 0 | 1 |
cl_nameplates_friendmark | Show friend mark (♥) in name plates | 0 | 0 | 1 |
cl_nameplates_strong | Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers) | 0 | 0 | 2 |
cl_text_entities | Render textual entity data | 1 | 0 | 1 |
cl_text_entities_size | Size of textual entity data from 1 to 100% | 100 | 1 | 100 |
cl_authed_player_color | Color of name of authenticated player in scoreboard | 5898211 | ||
cl_same_clan_color | Clan color of players with the same clan as you in scoreboard. | 5898211 | ||
cl_enable_ping_color | Whether ping is colored in scoreboard. | 1 | 0 | 1 |
cl_autoswitch_weapons | Auto switch weapon on pickup | 1 | 0 | 1 |
cl_autoswitch_weapons_out_of_ammo | Auto switch weapon when out of ammo | 0 | 0 | 1 |
cl_showhud | Show ingame HUD | 1 | 0 | 1 |
cl_showhud_healthammo | Show ingame HUD (Health + Ammo) | 1 | 0 | 1 |
cl_showhud_score | Show ingame HUD (Score) | 1 | 0 | 1 |
cl_showhud_timer | Show ingame HUD (Timer) | 1 | 0 | 1 |
cl_showhud_dummy_actions | Show ingame HUD (Dummy Actions) | 1 | 0 | 1 |
cl_showhud_player_position | Show ingame HUD (Player Position) | 0 | 0 | 1 |
cl_showhud_player_speed | Show ingame HUD (Player Speed) | 0 | 0 | 1 |
cl_showhud_player_angle | Show ingame HUD (Player Aim Angle) | 0 | 0 | 1 |
cl_showhud_ddrace | Show ingame HUD (DDRace HUD) | 1 | 0 | 1 |
cl_showhud_jumps_indicator | Show ingame HUD (Jumps you have and have used) | 1 | 0 | 1 |
cl_show_freeze_bars | Whether to show a freeze bar under frozen players to indicate the thaw time | 1 | 0 | 1 |
cl_freezebars_alpha_inside_freeze | Opacity of freeze bars inside freeze (0 invisible, 100 fully visible) | 0 | 0 | 100 |
cl_showrecord | Show old style DDRace client records | 0 | 0 | 1 |
cl_shownotifications | Make the client notify when someone highlights you | 1 | 0 | 1 |
cl_showemotes | Show tee emotes | 1 | 0 | 1 |
cl_showchat | Show chat (2 to always show large chat area) | 1 | 0 | 2 |
cl_show_chat_friends | Show only chat messages from friends | 0 | 0 | 1 |
cl_show_chat_system | Show chat messages from the server | 1 | 0 | 1 |
cl_showkillmessages | Show kill messages | 1 | 0 | 1 |
cl_show_votes_after_voting | Show votes window after voting | 0 | 0 | 1 |
cl_show_local_time_always | Always show local time | 0 | 0 | 1 |
cl_showfps | Show ingame FPS counter | 0 | 0 | 1 |
cl_showpred | Show ingame prediction time in milliseconds | 0 | 0 | 1 |
cl_eye_wheel | Show eye wheel along together with emotes | 1 | 0 | 1 |
cl_eye_duration | How long the eyes emotes last | 999999 | 1 | 999999 |
cl_airjumpindicator | Show the air jump indicator | 1 | 0 | 1 |
cl_threadsoundloading | Load sound files threaded | 1 | 0 | 1 |
cl_warning_teambalance | Warn about team balance | 1 | 0 | 1 |
cl_mouse_deadzone | Deadzone for the camera to follow the cursor | 0 | 0 | 3000 |
cl_mouse_followfactor | Factor for the camera to follow the cursor | 0 | 0 | 200 |
cl_mouse_max_distance | Maximum cursor distance | 400 | 0 | 5000 |
cl_mouse_min_distance | Minimum cursor distance | 0 | 0 | 5000 |
cl_dyncam | Enable dyncam | 0 | 0 | 1 |
cl_dyncam_max_distance | Maximum dynamic camera cursor distance | 1000 | 0 | 2000 |
cl_dyncam_min_distance | Minimum dynamic camera cursor distance | 0 | 0 | 2000 |
cl_dyncam_mousesens | Mouse sens used when dyncam is toggled on | 0 | 0 | 100000 |
cl_dyncam_deadzone | Deadzone for the dynamic camera to follow the cursor | 300 | 1 | 1300 |
cl_dyncam_follow_factor | Factor for the dynamic camera to follow the cursor | 60 | 0 | 200 |
cl_dyncam_smoothness | Transition amount of the camera movement, 0=instant, 100=slow and smooth | 0 | 0 | 100 |
cl_dyncam_stabilizing | Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement | 0 | 0 | 100 |
cl_multiview_sensitivity | Set how fast the camera will move to the desired location (higher = faster) | 100 | 0 | 200 |
cl_multiview_zoom_smoothness | Set the smoothness of the multi-view zoom (in ms, higher = slower) | 1300 | 50 | 5000 |
ed_autosave_interval | Interval in minutes at which a copy of the current editor map is automatically saved to the 'auto' folder (0 for off) | 10 | 0 | 240 |
ed_autosave_max | Maximum number of autosaves that are kept per map name (0 = no limit) | 10 | 0 | 1000 |
ed_smooth_zoom_time | Time of smooth zoom animation in the editor in ms (0 for off) | 250 | 0 | 5000 |
ed_limit_max_zoom_level | Specifies, if zooming in the editor should be limited or not (0 = no limit) | 1 | 0 | 1 |
ed_zoom_target | Zoom to the current mouse target | 0 | 0 | 1 |
ed_showkeys | Show pressed keys | 0 | 0 | 1 |
cl_show_welcome | Show welcome message indicating the first launch of the client | 1 | 0 | 1 |
cl_motd_time | How long to show the server message of the day | 10 | 0 | 100 |
cl_map_download_url | URL used to download maps (can start with http:// or https://) | "https://maps.ddnet.org" | ||
cl_map_download_connect_timeout_ms | HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable) | 2000 | 0 | 100000 |
cl_map_download_low_speed_limit | HTTP map downloads: Set low speed limit in bytes per second (0 to disable) | 4000 | 0 | 100000 |
cl_map_download_low_speed_time | HTTP map downloads: Set low speed limit time period (0 to disable) | 3 | 0 | 100000 |
cl_languagefile | What language file to use | "" | ||
cl_skin_download_url | URL used to download skins | "https://skins.ddnet.org/skin/" | ||
cl_skin_community_download_url | URL used to download community skins | "https://skins.ddnet.org/skin/community/" | ||
cl_vanilla_skins_only | Only show skins available in Vanilla Teeworlds | 0 | 0 | 1 |
cl_download_skins | Download skins from cl_skin_download_url on-the-fly | 1 | 0 | 1 |
cl_download_community_skins | Allow to download skins created by the community. Uses cl_skin_community_download_url instead of cl_skin_download_url for the download | 0 | 0 | 1 |
cl_auto_statboard_screenshot | Automatically take game over statboard screenshot | 0 | 0 | 1 |
cl_auto_statboard_screenshot_max | Maximum number of automatically created statboard screenshots (0 = no limit) | 10 | 0 | 1000 |
cl_default_zoom | Default zoom level | 10 | 0 | 20 |
cl_smooth_zoom_time | Time of smooth zoom animation ingame in ms (0 for off) | 250 | 0 | 5000 |
cl_limit_max_zoom_level | Specifies, if zooming ingame should be limited or not (0 = no limit) | 1 | 0 | 1 |
player_use_custom_color | Toggles usage of custom colors | 0 | 0 | 1 |
player_color_body | Player body color | 65408 | ||
player_color_feet | Player feet color | 65408 | ||
player_skin | Player skin | "default" | ||
player_default_eyes | Player eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink | 0 | 0 | 5 |
cl_skin_prefix | Replace the skins by skins with this prefix (e.g. kitty, santa) | "" | ||
cl_fat_skins | Enable fat skins | 0 | 0 | 1 |
ui_page | Interface page | 9 | 6 | 10 |
ui_settings_page | Interface settings page | 0 | 0 | 9 |
ui_toolbox_page | Toolbox page | 0 | 0 | 2 |
ui_server_address | Interface server address | "localhost:8303" | ||
ui_mousesens | Mouse sensitivity for menus/editor | 200 | 1 | 100000 |
ui_controller_sens | Controller sensitivity for menus/editor | 100 | 1 | 100000 |
ui_smooth_scroll_time | Time of smooth scrolling animation in menus/editor in ms (0 for off) | 500 | 0 | 5000 |
ui_color | Interface color | 0xE4A046AF | ||
ui_colorize_ping | Highlight ping | 1 | 0 | 1 |
ui_colorize_gametype | Highlight gametype | 1 | 0 | 1 |
ui_close_window_after_changing_setting | Close window after changing setting | 1 | 0 | 1 |
ui_unread_news | Whether there is unread news | 0 | 0 | 1 |
gfx_noclip | Disable clipping | 0 | 0 | 1 |
dummy_name | Name of the dummy | "" | ||
dummy_clan | Clan of the dummy | "" | ||
dummy_country | Country of the Dummy | -1 | -1 | 1000 |
dummy_use_custom_color | Toggles usage of custom colors | 0 | 0 | 1 |
dummy_color_body | Dummy body color | 65408 | ||
dummy_color_feet | Dummy feet color | 65408 | ||
dummy_skin | Dummy skin | "default" | ||
dummy_default_eyes | Dummy eyes when joining server. 0 = normal, 1 = pain, 2 = happy, 3 = surprise, 4 = angry, 5 = blink | 0 | 0 | 5 |
cl_dummy | 0 - player / 1 - dummy | 0 | 0 | 1 |
cl_dummy_hammer | Whether dummy is hammering for a hammerfly | 0 | 0 | 1 |
cl_dummy_resetonswitch | Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player | 0 | 0 | 2 |
cl_dummy_restore_weapon | Whether dummy should switch to last weapon after hammerfly | 1 | 0 | 1 |
cl_dummy_copy_moves | Whether dummy should copy your moves | 0 | 0 | 1 |
cl_dummy_control | Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook) | 0 | 0 | 1 |
cl_dummy_jump | Whether dummy is jumping (requires cl_dummy_control 1) | 0 | 0 | 1 |
cl_dummy_fire | Whether dummy is firing (requires cl_dummy_control 1) | 0 | 0 | 1 |
cl_dummy_hook | Whether dummy is hooking (requires cl_dummy_control 1) | 0 | 0 | 1 |
cl_show_start_menu_images | Show start menu images | 1 | 0 | 1 |
cl_skip_start_menu | Skip the start menu | 0 | 0 | 1 |
cl_video_pausewithdemo | Pause video rendering when demo playing pause | 1 | 0 | 1 |
cl_video_showhud | Show ingame HUD when rendering video | 0 | 0 | 1 |
cl_video_showchat | Show chat when rendering video | 1 | 0 | 1 |
cl_video_sound_enable | Use sound when rendering video | 1 | 0 | 1 |
cl_video_show_hook_coll_other | Show other players' hook collision lines when rendering video | 0 | 0 | 1 |
cl_video_show_direction | Show players' key presses when rendering video (1 = other players', 2 = also your own) | 0 | 0 | 2 |
cl_video_crf | Set crf when encode video with libx264 (0 for highest quality, 51 for lowest) | 18 | 0 | 51 |
cl_video_preset | Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend) | 5 | 0 | 9 |
dbg_tuning | Display information about the tuning parameters that affect the own player (0 = off, 1 = show changed, 2 = show all) | 0 | 0 | 2 |
player_name | Name of the player | "" | ||
player_clan | Clan of the player | "" | ||
player_country | Country of the player | -1 | -1 | 1000 |
password | Password to the server | "" | ||
events | Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client). | 1 | 0 | 1 |
steam_name | Last seen name of the Steam profile | "" | ||
logfile | Filename to log all output to | "" | ||
logappend | Append to logfile instead of overwriting it every time | 1 | 0 | 1 |
loglevel | Adjusts the amount of information in the logfile (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) | 0 | -3 | 2 |
stdout_output_level | Adjusts the amount of information in the system console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) | 0 | -3 | 2 |
console_output_level | Adjusts the amount of information in the local/remote console (-3 = none, -2 = error only, -1 = warn, 0 = info, 1 = debug, 2 = trace) | 0 | -3 | 2 |
console_enable_colors | Enable colors in console output | 1 | 0 | 1 |
cl_save_settings | Write the settings file on exit | 1 | 0 | 1 |
cl_refresh_rate | Refresh rate for updating the game (in Hz) | 0 | 0 | 10000 |
cl_refresh_rate_inactive | Refresh rate for updating the game when the window is inactive (in Hz) | 120 | 0 | 10000 |
cl_editor | Open the map editor | 0 | 0 | 1 |
cl_editor_dilate | Automatically dilates embedded images | 1 | 0 | 1 |
cl_skin_filter_string | Skin filtering string | "" | ||
cl_auto_demo_record | Automatically record demos | 1 | 0 | 1 |
cl_auto_demo_on_connect | Only start a new demo when connect while automatically record demos | 0 | 0 | 1 |
cl_auto_demo_max | Maximum number of automatically recorded demos (0 = no limit) | 10 | 0 | 1000 |
cl_auto_screenshot | Automatically take game over screenshot | 0 | 0 | 1 |
cl_auto_screenshot_max | Maximum number of automatically created screenshots (0 = no limit) | 10 | 0 | 1000 |
cl_auto_csv | Automatically create game over csv | 0 | 0 | 1 |
cl_auto_csv_max | Maximum number of automatically created csvs (0 = no limit) | 10 | 0 | 1000 |
cl_show_broadcasts | Show broadcasts ingame | 1 | 0 | 1 |
cl_print_broadcasts | Print broadcasts to console | 1 | 0 | 1 |
cl_print_motd | Print motd to console | 1 | 0 | 1 |
cl_friends_ignore_clan | Ignore clan tag when searching for friends | 1 | 0 | 1 |
cl_assets_entities | The asset/assets for entities | "default" | ||
cl_asset_game | The asset for game | "default" | ||
cl_asset_emoticons | The asset for emoticons | "default" | ||
cl_asset_particles | The asset for particles | "default" | ||
cl_asset_hud | The asset for HUD | "default" | ||
cl_asset_extras | The asset for the game graphics that do not come from Teeworlds | "default" | ||
br_filter_string | Server browser filtering string | "Novice" | ||
br_exclude_string | Server browser exclusion string | "" | ||
br_filter_full | Filter out full server in browser | 0 | 0 | 1 |
br_filter_empty | Filter out empty server in browser | 0 | 0 | 1 |
br_filter_spectators | Filter out spectators from player numbers | 0 | 0 | 1 |
br_filter_friends | Filter out servers with no friends | 0 | 0 | 1 |
br_filter_country | Filter out servers with non-matching player country | 0 | 0 | 1 |
br_filter_country_index | Player country to filter by in the server browser | -1 | -1 | 999 |
br_filter_pw | Filter out password protected servers in browser | 0 | 0 | 1 |
br_filter_gametype | Game types to filter | "" | ||
br_filter_gametype_strict | Strict gametype filter | 0 | 0 | 1 |
br_filter_connecting_players | Filter connecting players | 1 | 0 | 1 |
br_filter_serveraddress | Server address to filter | "" | ||
br_filter_unfinished_map | Show only servers with unfinished maps | 0 | 0 | 1 |
br_filter_exclude_countries | Filter out DDNet servers by country | "" | ||
br_filter_exclude_types | Filter out DDNet servers by type (mod) | "" | ||
br_indicate_finished | Show whether you have finished a DDNet map (transmits your player name to info.ddnet.org/info) | 1 | 0 | 1 |
br_location | Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America | "auto" | ||
br_cached_best_serverinfo_url | Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs | "" | ||
br_filter_exclude_countries_kog | Filter out kog servers by country | "" | ||
br_filter_exclude_types_kog | Filter out kog servers by type (mod) | "" | ||
br_sort | Sorting column in server browser | 4 | 0 | 256 |
br_sort_order | Sorting order in server browser | 2 | 0 | 2 |
br_max_requests | Number of concurrent requests to use when refreshing server browser | 100 | 0 | 1000 |
br_demo_sort | Sorting column in demo browser | 0 | 0 | 3 |
br_demo_sort_order | Sorting order in demo browser | 0 | 0 | 1 |
br_demo_fetch_info | Whether to auto fetch demo infos on refresh | 0 | 0 | 1 |
snd_buffer_size | Sound buffer size | 512 | 128 | 32768 |
snd_rate | Sound mixing rate | 48000 | 5512 | 384000 |
snd_enable | Sound enable | 1 | 0 | 1 |
snd_enable_music | Play background music | 0 | 0 | 1 |
snd_volume | Sound volume | 30 | 0 | 100 |
snd_chat_volume | Chat sound volume | 30 | 0 | 100 |
snd_game_volume | Game sound volume | 30 | 0 | 100 |
snd_ambient_volume | Map Sound sound volume | 30 | 0 | 100 |
snd_background_music_volume | Background music sound volume | 30 | 0 | 100 |
snd_nonactive_mute | Mute sounds when window is not active | 0 | 0 | 1 |
snd_game | Enable game sounds | 1 | 0 | 1 |
snd_gun | Enable gun sound | 1 | 0 | 1 |
snd_long_pain | Enable long pain sound (used when shooting in freeze) | 1 | 0 | 1 |
snd_chat | Enable regular chat sound | 1 | 0 | 1 |
snd_team_chat | Enable team chat sound | 1 | 0 | 1 |
snd_servermessage | Enable server message sound | 1 | 0 | 1 |
snd_highlight | Enable highlighted chat sound | 1 | 0 | 1 |
gfx_screen | Screen index | 0 | 0 | 15 |
gfx_screen_width | Screen resolution width | 0 | 0 | 0 |
gfx_screen_height | Screen resolution height | 0 | 0 | 0 |
gfx_screen_refresh_rate | Screen refresh rate | 0 | 0 | 0 |
gfx_desktop_width | Desktop resolution width for detecting display changes (not recommended to change manually) | 0 | 0 | 0 |
gfx_desktop_height | Desktop resolution height for detecting display changes (not recommended to change manually) | 0 | 0 | 0 |
gfx_borderless | Borderless window (not to be used with fullscreen) | 1 | 0 | 1 |
gfx_fullscreen | Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen | 0 | 0 | 3 |
gfx_highdpi | Enable high-dpi | 1 | 0 | 1 |
gfx_color_depth | Colors bits for framebuffer (fullscreen only) | 24 | 16 | 24 |
gfx_vsync | Vertical sync (may cause delay) | 0 | 0 | 1 |
gfx_display_all_video_modes | Show all video modes | 0 | 0 | 1 |
gfx_high_detail | High detail | 1 | 0 | 1 |
gfx_fsaa_samples | FSAA samples (may cause delay) | 0 | 0 | 64 |
gfx_refresh_rate | Screen refresh rate | 0 | 0 | 10000 |
gfx_backgroundrender | Render graphics when window is in background | 1 | 0 | 1 |
gfx_text_overlay | Stop rendering textoverlay in editor or with entities: high value = less details = more speed | 10 | 1 | 100 |
gfx_asyncrender_old | During an update cycle, skip the render cycle, if the render cycle would need to wait for the previous render cycle to finish | 1 | 0 | 1 |
gfx_quad_as_triangle | Render quads as triangles (fixes quad coloring on some GPUs) | 0 | 0 | 1 |
inp_mousesens | Mouse sensitivity | 200 | 1 | 100000 |
inp_translated_keys | Translate keys before interpreting them, respects keyboard layouts | 0 | 0 | 1 |
inp_ignored_modifiers | Ignored keyboard modifier mask | 0 | 0 | 65536 |
inp_ime_native_ui | Use native UI for IME (may cause IME to not work in fullscreen mode) (changing requires restart) | 0 | 0 | 1 |
inp_controller_enable | Enable controller | 0 | 0 | 1 |
inp_controller_guid | Controller GUID which uniquely identifies the active controller | "" | ||
inp_controller_absolute | Enable absolute controller aiming ingame | 0 | 0 | 1 |
inp_controller_sens | Ingame controller sensitivity | 100 | 1 | 100000 |
inp_controller_x | Controller axis that controls X axis of cursor | 0 | 0 | 12 |
inp_controller_y | Controller axis that controls Y axis of cursor | 1 | 0 | 12 |
inp_controller_tolerance | Controller axis tolerance to account for jitter | 5 | 0 | 50 |
cl_port | Port to use for client connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) | 0 | 0 | 65535 |
cl_dummy_port | Port to use for dummy connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) | 0 | 0 | 65535 |
cl_contact_port | Port to use for serverinfo connections to server (0 to choose a random port, 1024 or higher to set a manual port, requires a restart) | 0 | 0 | 65535 |
bindaddr | Address to bind the client/server to | "" | ||
debug | Debug mode | 0 | 0 | 1 |
dbg_curl | Debug curl | 0 | 0 | 1 |
dbg_graphs | Performance graphs | 0 | 0 | 1 |
dbg_gfx | Show graphic library warnings and errors, if the GPU supports it (0: none, 1: minimal, 2: affects performance, 3: verbose, 4: all) | 0 | 0 | 4 |
dbg_stress | Stress systems (Debug build only) | 0 | 0 | 0 |
dbg_stress_server | Server to stress (Debug build only) | "localhost" | ||
http_allow_insecure | Allow insecure HTTP protocol in addition to the secure HTTPS one. Mostly useful for testing. | 0 | 0 | 1 |
cl_race_binds_set | What level the DDRace binds are set to (this is automated, you don't need to use this) | 0 | 0 | 1 |
cl_reconnect_timeout | How many seconds to wait before reconnecting (after timeout, 0 for off) | 120 | 0 | 600 |
cl_reconnect_full | How many seconds to wait before reconnecting (when server is full, 0 for off) | 5 | 0 | 600 |
cl_message_system_color | System message color | 2817983 | ||
cl_message_client_color | Client message color | 9633471 | ||
cl_message_highlight_color | Highlighted message color | 65471 | ||
cl_message_team_color | Team message color | 5636050 | ||
cl_message_color | Message color | 255 | ||
cl_laser_rifle_inner_color | Laser inner color for Rifle | 11206591 | ||
cl_laser_rifle_outline_color | Laser outline color for Rifle | 11176233 | ||
cl_laser_sg_inner_color | Laser inner color for Shotgun | 1467241 | ||
cl_laser_sg_outline_color | Laser outline color for Shotgun | 1866773 | ||
cl_laser_door_inner_color | Laser inner color for doors | 7701379 | ||
cl_laser_door_outline_color | Laser outline color for doors | 7667473 | ||
cl_laser_freeze_inner_color | Laser inner color for freezes | 12001153 | ||
cl_laser_freeze_outline_color | Laser outline color for freezes | 11613223 | ||
cl_kill_message_normal_color | Kill message normal color | 255 | ||
cl_kill_message_highlight_color | Kill message highlight color | 255 | ||
cl_message_friend | Enable coloring and the heart for friends | 1 | 0 | 1 |
cl_message_friend_color | Friend message color | 65425 | ||
conn_timeout | Network timeout | 100 | 5 | 1000 |
cl_show_ids | Whether to show client ids in scoreboard | 0 | 0 | 1 |
cl_scoreboard_on_death | Whether to show scoreboard after death or not | 1 | 0 | 1 |
cl_auto_race_record | Save the best demo of each race | 1 | 0 | 1 |
cl_replays | Enable/disable replays | 0 | 0 | 1 |
cl_replay_length | Set the default length of the replays | 30 | 10 | 0 |
cl_race_record_server_control | Let the server start the race recorder | 1 | 0 | 1 |
cl_demo_name | Save the player name within the demo | 1 | 0 | 1 |
cl_demo_assume_race | Assume that demos are race demos | 1 | 0 | 1 |
cl_race_ghost | Enable ghost | 1 | 0 | 1 |
cl_race_ghost_server_control | Let the server start the ghost | 1 | 0 | 1 |
cl_race_show_ghost | Show ghost | 1 | 0 | 1 |
cl_race_save_ghost | Save ghost | 1 | 0 | 1 |
cl_ddrace_scoreboard | Enable DDRace Scoreboard | 1 | 0 | 1 |
cl_show_others | Show players in other teams (2 to show own team only) | 0 | 0 | 2 |
cl_show_others_alpha | Show players in other teams (alpha value, 0 invisible, 100 fully visible) | 40 | 0 | 100 |
cl_overlay_entities | Overlay game tiles with a percentage of opacity | 0 | 0 | 100 |
cl_showquads | Show quads (only interesting for mappers, or if your system has extremely bad performance) | 1 | 0 | 1 |
cl_background_color | Background color | 128 | ||
cl_background_entities_color | Background (entities) color | 128 | ||
cl_background_entities | Background (entities) | "" | ||
cl_run_on_join | Command to run when joining a server | "" | ||
cl_menu_map | Background map in the menu | "auto" | ||
cl_rotation_radius | Menu camera rotation radius | 30 | 1 | 500 |
cl_rotation_speed | Menu camera rotations in seconds | 40 | 1 | 120 |
cl_camera_speed | Menu camera speed | 5 | 1 | 40 |
cl_background_show_tiles_layers | Whether draw tiles layers when using custom background (entities) | 0 | 0 | 1 |
cl_unpredicted_shadow | Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode) | 0 | -1 | 1 |
cl_predict_freeze | Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze) | 1 | 0 | 2 |
cl_show_ninja | Show ninja skin | 1 | 0 | 1 |
cl_show_hook_coll_other | Show other players' hook collision line (2 to always show) | 1 | 0 | 2 |
cl_show_hook_coll_own | Show own players' hook collision line (2 to always show) | 1 | 0 | 2 |
cl_hook_coll_size | Size of hook collision line | 0 | 0 | 20 |
cl_hook_coll_alpha | Alpha of hook collision line (0 invisible, 100 fully visible) | 100 | 0 | 100 |
cl_hook_coll_color_no_coll | Specifies the color of a hookline that hits nothing. | 65407 | ||
cl_hook_coll_color_hookable_coll | Specifies the color of a hookline that hits hookable tiles. | 6401973 | ||
cl_hook_coll_color_tee_coll | Specifies the color of a hookline that hits tees. | 2817919 | ||
cl_chat_teamcolors | Show names in chat in team colors | 0 | 0 | 1 |
cl_chat_reset | Reset chat when pressing escape | 1 | 0 | 1 |
cl_chat_old | Old chat style: No tee, no background | 0 | 0 | 1 |
cl_show_direction | Show key presses (1 = other players', 2 = also your own) | 1 | 0 | 2 |
cl_old_gun_position | Tees hold gun a bit higher like in TW 0.6.1 and older | 0 | 0 | 1 |
cl_confirm_disconnect_time | Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on) | 20 | -1 | 1440 |
cl_confirm_quit_time | Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on) | 20 | -1 | 1440 |
cl_timeout_code | Timeout code to use | "" | ||
cl_dummy_timeout_code | Dummy Timeout code to use | "" | ||
cl_timeout_seed | Timeout seed | "" | ||
cl_input_fifo | Fifo file (non-Windows) or Named Pipe (Windows) to use as input for client console | "" | ||
cl_config_version | The config version. Helps newer clients fix bugs with older configs. | 0 | 0 | 0 |
cl_demo_slice_begin | Begin marker for demo slice | -1 | 0 | 0 |
cl_demo_slice_end | End marker for demo slice | -1 | 0 | 0 |
cl_demo_show_speed | Show speed meter on change | 0 | 0 | 1 |
cl_demo_show_pause | Show pause/play indicator on change | 1 | 0 | 1 |
cl_demo_keyboard_shortcuts | Enable keyboard shortcuts in demo player | 1 | 0 | 1 |
gfx_gl_major | Graphic library major version | 1 | 1 | 10 |
gfx_gl_minor | Graphic library minor version | 3 | 0 | 10 |
gfx_gl_patch | Graphic library patch version | 0 | 0 | 10 |
gfx_gl_texture_lod_bias | The lod bias for graphic library texture sampling multiplied by 1000 | -500 | -15000 | 15000 |
gfx_3d_texture_analysis_ran | Ran an analyzer to check if sampling 3D/2D array textures works correctly | 0 | 0 | 1 |
gfx_3d_texture_analysis_renderer | The renderer on which the analysis was performed | "" | ||
gfx_3d_texture_analysis_version | The version on which the analysis was performed | "" | ||
gfx_gpu_name | The GPU's name, which will be selected by the backend. (if supported by the backend) | "auto" | ||
gfx_backend | The backend to use (e.g. OpenGL or Vulkan) | "OpenGL" | ||
gfx_render_thread_count | Number of threads the backend can use for rendering. (note: the value can be ignored by the backend) | 3 | 0 | 0 |
gfx_driver_is_blocked | If 1, the current driver is in a blocked error state. | 0 | 0 | 1 |
cl_video_recorder_fps | At which FPS the videorecorder should record demos. | 60 | 1 | 1000 |
Client Commands
Command | Arguments | Description |
---|---|---|
exec | r[file] | Execute the specified file |
reset | s[config-name] | Reset a config to its default value |
toggle | s[config-option] i[value 1] i[value 2] | Toggle config value |
+toggle | s[config-option] i[value 1] i[value 2] | Toggle config value via keypress |
toggle_local_console | Toggle local console | |
toggle_remote_console | Toggle remote console | |
clear_local_console | Clear local console | |
clear_remote_console | Clear remote console | |
dump_local_console | Write local console contents to a text file | |
dump_remote_console | Write remote console contents to a text file | |
console_page_up | Previous page in console | |
console_page_down | Next page in console | |
callvote | s['kick'|'spectate'|'option'] s[id|option text] ?r[reason] | Call vote |
vote | r['yes'|'no'] | Vote yes/no |
+emote | Open emote selector | |
emote | i[emote-id] | Use emote |
+spectate | Open spectator mode selector | |
spectate | i[spectator-id] | Switch spectator mode |
spectate_next | Spectate the next player | |
spectate_previous | Spectate the previous player | |
spectate_closest | Spectate the closest player | |
spectate_multiview | i[id] | Add/remove Client-IDs to spectate them exclusively (-1 to reset) |
zoom+ | Zoom increase | |
zoom- | Zoom decrease | |
zoom | ?i | Change zoom |
set_view | i[x]i[y] | Set camera position to x and y in the map |
goto_switch | i[number]?i[offset] | View switch found (at offset) with given number |
goto_tele | i[number]?i[offset] | View tele found (at offset) with given number |
say | r[message] | Say in chat |
say_team | r[message] | Say in team chat |
chat | s['team'|'all'] ?r[message] | Enable chat with all/team mode |
+show_chat | Show chat | |
echo | r[message] | Echo the text in chat window |
+left | Move left | |
+right | Move right | |
+jump | Jump | |
+hook | Hook | |
+fire | Fire | |
+showhookcoll | Show Hook Collision | |
+weapon1 | Switch to hammer | |
+weapon2 | Switch to gun | |
+weapon3 | Switch to shotgun | |
+weapon4 | Switch to grenade | |
+weapon5 | Switch to laser | |
+nextweapon | Switch to next weapon | |
+prevweapon | Switch to previous weapon | |
add_foe | s[name] ?s[clan] | Add a foe |
remove_foe | s[name] ?s[clan] | Remove a foe |
foes | List foes | |
add_friend | s[name] ?s[clan] | Add a friend |
remove_friend | s[name] ?s[clan] | Remove a friend |
friends | List friends | |
team | i[team-id] | Switch team |
kill | Kill yourself to restart | |
tune_zone | i[zone] s[tuning] i[value] | Tune in zone a variable to value |
dummy_connect | Connect dummy | |
dummy_disconnect | Disconnect dummy | |
dummy_reset | Reset dummy | |
quit | Quit the client | |
exit | Quit the client | |
restart | Restart the client | |
minimize | Minimize the client | |
connect | r[host|ip] | Connect to the specified host/ip |
disconnect | Disconnect from the server | |
ping | Ping the current server | |
screenshot | Take a screenshot | |
start_video | Start recording a video | |
stop_video | Stop recording a video | |
rcon | r[rcon-command] | Send specified command to rcon |
rcon_auth | r[password] | Authenticate to rcon |
rcon_login | s[username] r[password] | Authenticate to rcon with a username |
play | r[file] | Play the file specified |
record | ?r[file] | Record to the file |
stoprecord | Stop recording | |
add_demomarker | Add demo timeline marker | |
begin_favorite_group | Use this before `add_favorite` to group favorites. End with `end_favorite_group` | |
end_favorite_group | Use this after `add_favorite` to group favorites. Start with `begin_favorite_group` | |
add_favorite | s[host|ip] ?s['allow_ping'] | Add a server as a favorite |
remove_favorite | r[host|ip] | Remove a server from favorites |
demo_slice_start | ||
demo_slice_end | ||
demo_play | Play demo | |
demo_speed | i[speed] | Set demo speed |
save_replay | ?i[length] s[filename] | Save a replay of the last defined amount of seconds |
benchmark_quit | i[seconds] r[file] | Benchmark frame times for number of seconds to file, then quit |
Tunings
Tuning | Description | Default |
---|---|---|
ground_control_speed | Max speed the tee can get on ground | 10.0 |
ground_control_accel | Acceleration speed on the ground | 2.0 |
ground_friction | Friction on the ground | 0.5 |
ground_jump_impulse | Impulse when jumping on ground | 13.2 |
air_jump_impulse | Impulse when jumping in air | 12.0 |
air_control_speed | Max speed the tee can get in the air | 5.0 |
air_control_accel | Acceleration speed in air | 1.5 |
air_friction | Friction in the air | 0.95 |
hook_length | Length of the hook | 380.0 |
hook_fire_speed | How fast the hook is fired | 80.0 |
hook_drag_accel | Acceleration when hook is stuck | 3.0 |
hook_drag_speed | Drag speed of the hook | 15.0 |
gravity | Gravity of the teeworld | 0.5 |
velramp_start | Velocity ramp start | 550 |
velramp_range | Velocity ramp range | 2000 |
velramp_curvature | Velocity ramp curvature | 1.4 |
gun_curvature | Gun curvature | 1.25 |
gun_speed | Gun speed | 2200.0 |
gun_lifetime | Gun lifetime | 2.0 |
shotgun_curvature | Shotgun curvature | 1.25 |
shotgun_speed | Shotgun speed | 2750.0 |
shotgun_speeddiff | (UNUSED) Speed difference between shotgun bullets | 0.8 |
shotgun_lifetime | (UNUSED) Shotgun lifetime | 0.20 |
grenade_curvature | Grenade curvature | 7.0 |
grenade_speed | Grenade speed | 1000.0 |
grenade_lifetime | Grenade lifetime | 2.0 |
laser_reach | How long the laser can reach | 800.0 |
laser_bounce_delay | When bouncing, stop the laser this long | 150 |
laser_bounce_num | How many times the laser can bounce | 1000 |
laser_bounce_cost | Remove this much from reach when laser is bouncing | 0 |
laser_damage | (UNUSED) Laser damage | 5 |
player_collision | Enable player collisions | 1 |
player_hooking | Enable player vs player hooking | 1 |
jetpack_strength | Jetpack pistol strength | 400.0 |
shotgun_strength | Shotgun pull strength | 10.0 |
explosion_strength | Explosion strength (grenade for example) | 6.0 |
hammer_strength | Hammer strength | 1.0 |
hook_duration | Hook duration | 1.25 |
hammer_fire_delay | Delay of hammering (when hitting nothing) | 125 |
gun_fire_delay | Delay of firing gun | 125 |
shotgun_fire_delay | Delay of firing shotgun | 500 |
grenade_fire_delay | Delay of firing grenade | 500 |
laser_fire_delay | Delay of firing laser laser | 800 |
ninja_fire_delay | Delay of firing ninja | 800 |
hammer_hit_fire_delay | Delay of hammering (when hitting another tee) | 320 |
ground_elasticity_x | Wall elasticity | 0 |
ground_elasticity_y | Ground/ceiling elasticity | 0 |