Created page with "由Aoe制作的地图[https://ddnet.org/maps/miA miA]中使用到霰弹飞行。"
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'''''Shotgunfly''''' is a very rarely seen flying technique in DDNet maps. It is not possible to stay in the air using a shotgun alone, but it can be done with two players. One of the players would usually be frozen deep. The other one has the shotgun.
The idea behind Shotgunfly is that the player dragging the dummy shoots themselves with a shotgun just after the dummy bumps into them from below. The bump from the dummy slightly increases the player's height, and the shot from the shotgun accelerates this height increase, allowing the player to stay in the air.
In order to perform Shotgunfly, the map must have a nearby unhookable ceiling and shotgun part. It is recommended to start the technique from a solid platform.
To initiate a shotgunfly, start somewhere where it is possible (low unhookable ceiling, shotgun). When both are on ground. Hook the dummy and jump to the top-left or top-right.
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* 在踩踏分身后用射击天花板反射的霰弹子弹击中自己(两次)。
* Hit yourself using the shotgun after the dummy bumped you (2x)
** 注意预测并调整射击点,空中飞行速度并不固定,请保证霰弹反射的角度能击中自己。
** This requires you to aim at a spot on the ceiling so that the reflection beam hits you (when you start to move to the left/right). Basically predicting your movement.
** You want to start to move to the left or right once you shoot the shotgun until a bit after the reflection beam hit you (dummy starts to go up again)
* 每两次激光反射到自身时记得低头给分身续钩。
* Every second time the laser hits you, you want to aim down in the direction of your dummy and rehook it
* 重复上述步骤
* Repeat
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要想每次都成功反射中自身需要大量练习。
Without a lot of practice it is unlikely to hit it every single time