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<languages/>
<languages/>
'''阻碍模式(Block)'''是一个玩家对模式,游戏目标是将所有其他玩家丢进冻结区域,走位和快速反应。该模式通常使用定制的地图,一般是一些精选的热度高受欢迎的地图。
'''阻碍模式(Block)'''是一个玩家对模式,游戏目标是将所有其他玩家丢进冻结区域,游戏技巧重在熟练走位和反应速度。该模式使用热度高受欢迎的少量定制地图。




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[[File:Reskin v3royal.png|alt=An example of a main block area on a block map|thumb|阻碍模式地图的主要区域示例]]
[[File:Reskin v3royal.png|alt=An example of a main block area on a block map|thumb|阻碍模式地图的主要区域示例]]


<div lang="en" dir="ltr" class="mw-content-ltr">
* 跑道可能有多条分支,从出生点或主干道分流。
* The race may have multiple paths, either stemming from spawn or stemming from somewhere along the main path.
* 通常来说,抵达终点的玩家会获得特定强化和武器(有些地图则会在获取奖励前设置一项额外挑战)。
* Often, finishers are rewarded with certain power-ups or weapons at the finish line (sometimes, an additional challenge must be completed for rewards).
* 地图中一般会设计一个标志性的主战场,留给玩家开展阻碍行动,此区域通常离出生点有一小段距离,确保被击败的玩家无法立即在其中复活。
* There is often a "main block area", designed for block fights and PvP. Most of the time, the main block area is a short distance from spawn, so players cannot instantly respawn into the area.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Server_modifications"></span>
== Server modifcations ==
== 服务器拓展模组 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
阻碍玩家时常出现在常规的 ddrace/ddnet 服务器中,但是在一些模组里也提供相关拓展组件来游玩。
Block is often played on regular ddrace/ddnet servers. But there are also block specific extensions in mods.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* DDWar
* DDWar
* BW (BlockWorlds)
* BW (BlockWorlds)
* F-DDRace
* F-DDRace
* S-DDRace
* DDNet++
* DDNet++
* Tournament
* Tournament
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Relevant_maps"></span>
== Relevant maps ==
== 相关地图 ==
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* blmapV3 - by Prinz Pi
* blmapV3 - by Prinz Pi
* blmap4 (blmap AN) - by Prinz PIi
* blmap4 (blmap AN) - Prinz PIi
* blmapV5 - by TUG
* blmapV5 - TUG
* Starblock - by Stardust
* Starblock - Stardust
* Multimap - by TPaul
* Multimap - TPaul
* Multeasymap - by Cøke, Tridemy, Welf & TPaul
* Multeasymap - Cøke, Tridemy, Welf TPaul
* xyz_ddrace2 - by Oy
* xyz_ddrace2 - Oy
* blmapV3ROYAL - by TODO (based on Starblock, xyz_ddrace2 and blmapV3)
* blmapV3ROYAL - TODO (基于Starblock,xyz_ddrace2 和 blmapV3)
* BlmapChill - by NewTee, ChillerDragon, pepe & fokkonaut (Inspired by blmapV5)
* BlmapChill - by NewTee, ChillerDragon, pepe fokkonaut (blmapV5 的启发)
* Stefan3on3 - by TODO (by fstd?)
* Stefan3on3 - TODO (也许作者是 fstd)
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Other_Information"></span>
== Other Information ==
== 其它信息 ==
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Server_Complications"></span>
=== Server Complications ===
=== 服务器现状 ===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
Teeworlds 的阻碍模式服务器陷入了长久复杂的战争状态,其结果是大量服务器的更迭。关于DDoS攻击来源,一系列指控指向了不同的服主,但又参杂着未经证实的部分。
Teeworlds block servers have been in a long-winded state of rivalry, leading to the birth and death of many servers over time. A number of allegations, some evidenced and some not, have been made against various owners in regards to DDoS attacks.
</div>




<div lang="en" dir="ltr" class="mw-content-ltr">
<span id="Block_Community"></span>
=== Block Community ===
=== 阻碍模式社区 ===
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
阻碍模式允许激烈的对抗性,可能同时包庇了恶劣行为,尤其是有些玩家的目的不是赢得比赛而是单纯地使坏。
Block, being a heavily PvP centered mode, can harbor toxic attitudes, although this isn't necessarily specific to block.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
阻碍模式没有专门的在线服务器。除了比较流行的孟买服务器外,阻碍玩家通常会出现在 DDrace 服务器 Law Multimap Multeasymap 地图的休闲区(就是你时常看见的那群互相拉来拉去最后进水的玩家)。
Block has no single dominant server network - apart from popular servers such as Bombay, block players can be seen on servers like Law Multimap servers and the Multeasymap Playground on DDrace.
</div>
{{Todo|Not sure how factually accurate this is + maybe give some more in depth on the history of block and current block servers}}
{{Todo|Not sure how factually accurate this is + maybe give some more in depth on the history of block and current block servers}}




[[Category:Mods{{#translation:}}]]
[[Category:Mods{{#translation:}}]]

Latest revision as of 13:16, 30 April 2024

阻碍模式(Block)是一个玩家对抗模式,游戏目标是将所有其他玩家丢进冻结区域,游戏技巧重在熟练走位和反应速度。该模式仅使用热度高、受欢迎的少量定制地图。


游戏机制

待办: Add some information on gameplay mechanics


地图特性

许多阻碍模式地图有一条通往终点线的跑道。

An example of a main block area on a block map
阻碍模式地图的主要区域示例
  • 跑道可能有多条分支,从出生点或主干道分流。
  • 通常来说,抵达终点的玩家会获得特定强化和武器(有些地图则会在获取奖励前设置一项额外挑战)。
  • 地图中一般会设计一个标志性的主战场,留给玩家开展阻碍行动,此区域通常离出生点有一小段距离,确保被击败的玩家无法立即在其中复活。


服务器拓展模组

阻碍玩家时常出现在常规的 ddrace/ddnet 服务器中,但是在一些模组里也提供相关拓展组件来游玩。

  • DDWar
  • BW (BlockWorlds)
  • F-DDRace
  • S-DDRace
  • DDNet++
  • Tournament


相关地图

  • blmapV3 - by Prinz Pi
  • blmap4 (blmap AN) - Prinz PIi
  • blmapV5 - TUG
  • Starblock - Stardust
  • Multimap - TPaul
  • Multeasymap - Cøke, Tridemy, Welf 和 TPaul
  • xyz_ddrace2 - Oy
  • blmapV3ROYAL - TODO (基于Starblock,xyz_ddrace2 和 blmapV3)
  • BlmapChill - by NewTee, ChillerDragon, pepe 和 fokkonaut (受 blmapV5 的启发)
  • Stefan3on3 - TODO (也许作者是 fstd?)


其它信息

服务器现状

Teeworlds 的阻碍模式服务器陷入了长久复杂的战争状态,其结果是大量服务器的更迭。关于DDoS攻击来源,一系列指控指向了不同的服主,但又参杂着未经证实的部分。


阻碍模式社区

阻碍模式允许激烈的对抗性,可能同时包庇了恶劣行为,尤其是有些玩家的目的不是赢得比赛而是单纯地使坏。

阻碍模式没有专门的在线服务器。除了比较流行的孟买服务器外,阻碍玩家通常会出现在 DDrace 服务器 Law Multimap 和 Multeasymap 地图的休闲区(就是你时常看见的那群互相拉来拉去最后进水的玩家)。

待办: Not sure how factually accurate this is + maybe give some more in depth on the history of block and current block servers