Translations:Drag Part/1/zh: Difference between revisions

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Created page with "一个'''''钩索关卡'''''是指地图中你必须通过角落或穿透单元另一个被冻结的玩家的关卡。钩索关卡是地图中非常常见的关卡,有些地图则完全由钩索关卡构成。古典图通常由钩索关卡和其他关卡混合而成。"
 
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一个'''''钩索关卡'''''是地图中你必须通过角落或[[Special:MyLanguage/Hook#Block Types|穿透]]单元[[Special:MyLanguage/hook/zh|]]另一个被[[Special:MyLanguage/freeze/zh|冻结]]的玩家的关卡钩索关卡地图中非常常见的关卡,有些地图则完全由钩索关卡成。[[Special:MyLanguage/DDmaX/zh|古典]]通常由钩索关卡和其他关卡混合而成
'''拖动关卡'''(英文:Drag part)指必须由玩家使用{{hook|钩索}}钩住另一名玩家来帮助其通过[[Special:MyLanguage/freeze|冻结区域]]的关卡,这类关卡通常由可碰撞墙体组成的角落(以下简称角落)与[[Special:MyLanguage/Hook#Block Types|可穿透墙体]]组成拖动关卡在各类地图中相当常见有些地图则完全由拖动关卡,或仅仅只有少部分的非拖动关卡大多数[[Special:MyLanguage/DDmaX|古典]]类地图就是类似的情况

Latest revision as of 12:34, 13 September 2023

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Message definition (Drag Part)
A '''''drag part''''' is a part in a map where you must {{hook}} a tee through a tunnel of [[Special:MyLanguage/freeze|freeze]], typically through corners and [[Special:MyLanguage/Hook#Block Types|hookthrough]]. Drag parts are very common in maps. Some maps are entirely made up of drag parts, with only a few non-dragging sections. This is the case for most maps of the [[Special:MyLanguage/DDmaX|DDmaX]] category.

拖动关卡(英文:Drag part)指必须由玩家使用 钩索钩住另一名玩家来帮助其通过冻结区域的关卡,这类关卡通常由可碰撞墙体组成的角落(以下简称角落)与可穿透墙体组成。拖动关卡在各类地图中相当常见。有些地图则完全由拖动关卡组成,或仅仅只有少部分的非拖动关卡。大多数古典类地图就是类似的情况。