Translations:FAQ/54/zh: Revision history

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22 June 2023

  • curprev 15:5715:57, 22 June 2023Darkh talk contribs 283 bytes −36 No edit summary
  • curprev 15:5715:57, 22 June 2023Darkh talk contribs 319 bytes +319 Created page with "例如:在Teeworlds中,网格地图都是由一个个16x16像素的小图像(实体图像)组成,所以图像的长宽都需要被16整除才能渲染成功,否则渲染过程会无法正确切割成小图像,甚至会出现所谓“纹理/像素出血”的情况。您可自行搜索以了解更多。"