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  • Teleportfly/en (category Needs Content/en)
    Some maps activate the Telegun mechanic. When activated, your gun's bullets teleport you to where they hit something. This can be used to gain height if...
    406 bytes (43 words) - 20:03, 11 February 2023
  • Dummy drag/en (category Needs Content/en)
    A dummy drag is a part in which a tee hooking a hookable tile is dragged by another tee. This allows for the original tee to be positioned far away from...
    493 bytes (69 words) - 20:16, 16 March 2023
  • Dragger/en (category Needs Content/en)
    The dragger is a special tile that pulls you towards it. 1 Levels 1.1 Slow dragger 1.2 Normal dragger 1.3 Strong dragger 2 Common uses There are 3 levels...
    753 bytes (70 words) - 19:58, 16 March 2023
  • Speedups/en (category Needs Content/en)
    Speedups are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same hitbox dimensions as a standard DDRace tile. The...
    678 bytes (92 words) - 20:39, 16 March 2023
  • Skin Creation/en (category Needs Content/en)
    Skin files are 32-bit RGBA formatted in a 2:1 ratio. Each side of the image must be divisible by 4 pixels. To create a skin, you'll need the appropriate...
    1 KB (184 words) - 13:48, 5 May 2024
  • Switch layer/en (category Needs Content/en)
    The switch layer allows the use of conditionally enabled tiles, mostly used for teleports, doors and draggers, but it also allows changing the default...
    1 KB (109 words) - 20:35, 16 March 2023
  • World/en (category Needs Content/en)
    The game world is a rectangular, two-dimensional grid of tiles. Tees can interact with each other and the world through collisions, weapons, switches,...
    1 KB (177 words) - 18:39, 14 March 2023
  • Jetpack/en (category Needs Content/en)
    The jetpack is a modification to the Pistol that allows tees to fly. It is enabled/disabled through jetpack on/off tiles in maps. While it is enabled,...
    1 KB (154 words) - 19:25, 14 March 2023
  • Deepfly/en (category Needs Content/en)
    Deepfly is a fly between an unfrozen tee and a deep frozen tee. When the unfrozen tee hammers the deep frozen tee, the deep frozen tee is granted a single...
    670 bytes (81 words) - 17:02, 4 July 2023
  • Tune zones/en (category Needs Content/en)
    different tune setting. tune_zone_enter [number] [message] Note that the message needs to be in quotation marks. tune_zone_leave [number] [message]...
    2 KB (155 words) - 20:05, 16 March 2023
  • Telegun/en (category Needs Content/en)
    The teleport-enabled weapons are a new feature added in DDNet version 11.3 released in August 2018. Weapons need to be collected and activated with a teleporter...
    2 KB (163 words) - 16:03, 5 May 2024
  • Movement/en (category Needs Content/en)
    Movement is one of the core aspects of Teeworlds and DDrace. 1 Basics 1.1 Gravity 1.2 Jumping 1.3 Horizontal Movement: 2 Advanced 2.1 Max Speed 2.2 Corner...
    4 KB (562 words) - 19:44, 11 February 2023
  • Collision/en (category Needs Content/en)
    Collision occurs between tiles, tees, and projectiles in the world. Imagine each tile being made up of a matrix of smaller, sub-squares. Each of these...
    4 KB (497 words) - 17:54, 4 May 2024
  • Teams/en (category Needs Content/en)
    DDNet allows players to play maps in teams with friends without interacting with the rest of the server. All teams are numbered and there are 63 teams...
    4 KB (446 words) - 16:13, 18 July 2023
  • Hammerhit/en (category Needs Content/en)
    Hammerhit (hh) is a technique most commonly used to unfreeze tees that are below you. To perform the technique: Fall or jump so you are above the frozen...
    2 KB (335 words) - 18:01, 4 May 2024
  • Drag Part/en (category Needs Content/en)
    A drag part is a part in a map where you must Hook a tee through a tunnel of freeze, typically through corners and hookthrough. Drag parts are very common...
    4 KB (550 words) - 09:58, 7 September 2023
  • Map/en (category Needs Content/en)
    The DDNet client allows players to create and edit maps that can then be played. A map is made up of groups of layers, described below: This layer allows...
    5 KB (784 words) - 18:36, 14 March 2023
  • Shotgunfly/en (category Needs Content/en)
    Shotgunfly is a very rarely required flying technique on DDrace maps. It is not possible to stay in the air using a shotgun alone, but it can be done with...
    2 KB (361 words) - 08:53, 11 May 2024
  • Infection/en (category Needs Content/en)
    At the beginning of each game, a player is designated as the "zombie." Using a hammer, they must infect another target that is being defended by the other...
    8 KB (1,148 words) - 18:38, 1 September 2023
  • Getting started/en (category Needs Content/en)
    Database (10) in order to use these (3) needs to be enabled and (5) disabled. To use community skins, (4) needs to be checked as well. To apply the skin...
    7 KB (954 words) - 21:09, 26 April 2023
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