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  • Teleportfly/en (category Needs Content/en)
    Some maps activate the Telegun mechanic. When activated, your gun's bullets teleport you to where they hit something. This can be used to gain height if...
    410 bytes (43 words) - 10:26, 8 January 2025
  • Dummy drag/en (category Needs Content/en)
    A dummy drag is a part in which a tee hooking a hookable tile is dragged by another tee. This allows for the original tee to be positioned far away from...
    533 bytes (69 words) - 10:28, 8 January 2025
  • Dragger/en (category Needs Content/en)
    The dragger is a special tile that pulls you towards it. 1 Levels 1.1 Slow dragger 1.2 Normal dragger 1.3 Strong dragger 2 Common uses There are 3 levels...
    753 bytes (70 words) - 19:58, 16 March 2023
  • Demos/en (category Needs Content/en)
    https://github.com/ddnet/ddnet/issues/8678...
    1 KB (7 words) - 14:50, 13 September 2024
  • Speedups/en (category Needs Content/en)
    Speedups are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same hitbox dimensions as a standard DDRace tile. The...
    678 bytes (92 words) - 20:39, 16 March 2023
  • Skin Creation/en (category Needs Content/en)
    Skin files are 32-bit RGBA formatted in a 2:1 ratio. Each side of the image must be divisible by 4 pixels. To create a skin, you'll need the appropriate...
    1 KB (184 words) - 08:21, 24 December 2024
  • KoG/en (category Needs Content/en)
    very knowledgeable. If you feel like you know more or a part is missing/it needs to be restructured, please feel free to improve this page - it could become...
    1,011 bytes (136 words) - 10:20, 8 January 2025
  • World/en (category Needs Content/en)
    The game world is a rectangular, two-dimensional grid of tiles. Tees can interact with each other and the world through collisions, weapons, switches,...
    1 KB (177 words) - 18:39, 14 March 2023
  • Switch layer/en (category Needs Content/en)
    The switch layer allows the use of conditionally enabled tiles, mostly used for teleports, doors and draggers, but it also allows changing the default...
    1 KB (132 words) - 10:18, 8 January 2025
  • Jetpack/en (category Needs Content/en)
    The jetpack is a modification to the Pistol that allows tees to fly. It is enabled/disabled through jetpack on/off tiles in maps. While it is enabled,...
    1 KB (154 words) - 19:25, 14 March 2023
  • Deepfly/en (category Needs Content/en)
    Deepfly is a fly between an unfrozen tee and a deep frozen tee. When the unfrozen tee hammers the deep frozen tee, the deep frozen tee is granted a single...
    861 bytes (107 words) - 10:23, 8 January 2025
  • Tune zones/en (category Needs Content/en)
    different tune setting. tune_zone_enter [number] [message] Note that the message needs to be in quotation marks. tune_zone_leave [number] [message]...
    2 KB (155 words) - 20:05, 16 March 2023
  • Telegun/en (category Needs Content/en)
    The teleport-enabled weapons are a new feature added in DDNet version 11.3 released in August 2018. Weapons need to be collected and activated with a teleporter...
    2 KB (163 words) - 16:03, 5 May 2024
  • Movement/en (category Needs Content/en)
    Movement is one of the core aspects of Teeworlds and DDrace. 1 Basics 1.1 Gravity 1.2 Jumping 1.3 Horizontal Movement: 2 Advanced 2.1 Max Speed 2.2 Corner...
    4 KB (562 words) - 19:44, 11 February 2023
  • Collision/en (category Needs Content/en)
    Collision occurs between tiles, tees, and projectiles in the world. Imagine each tile being made up of a matrix of smaller, sub-squares. Each of these...
    4 KB (497 words) - 17:54, 4 May 2024
  • Hammerhit/en (category Needs Content/en)
    Hammerhit (hh) is a technique most commonly used to unfreeze tees that are below you. To perform the technique: Fall or jump so you are above the frozen...
    2 KB (335 words) - 18:01, 4 May 2024
  • Drag Part/en (category Needs Content/en)
    A drag part is a part in a map where you must Hook a tee through a tunnel of freeze, typically through corners and hookthrough. Drag parts are very common...
    5 KB (508 words) - 00:46, 10 March 2025
  • Map/en (category Needs Content/en)
    The DDNet client allows players to create and edit maps that can then be played. A map is made up of groups of layers, described below: This layer allows...
    5 KB (784 words) - 18:36, 14 March 2023
  • Shotgunfly/en (category Needs Content/en)
    Shotgunfly is a very rarely required flying technique on DDrace maps. It is not possible to stay in the air using a shotgun alone, but it can be done with...
    2 KB (361 words) - 08:53, 11 May 2024
  • Getting started/en (category Needs Content/en)
    Database (10) in order to use these (3) needs to be enabled and (5) disabled. To use community skins, (4) needs to be checked as well. To apply the skin...
    7 KB (976 words) - 06:02, 26 December 2024
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