Translations:GFX Troubleshooting/20/en: Difference between revisions

From DDraceNetwork
(Importing a new version from external source)
 
(Importing a new version from external source)
 
Line 1: Line 1:
Usually DDNet has a strong fallback system for Intel GPUs on Windows as they often caused bugs with OpenGL 2.1+
<p>Usually DDNet has a strong fallback system for Intel GPUs on Windows as they often caused bugs with OpenGL 2.1+
If you have a recent Intel GPU you can simply switch to Vulkan in the graphic settings inside the client.
If you have a recent Intel GPU you can simply switch to Vulkan in the graphic settings inside the client.
Else type <code>gfx_gl_major 2;gfx_gl_minor 0; gfx_backend opengl</code> in the F1 console of the client and restart.
Else type <code>gfx_gl_major 2;gfx_gl_minor 0; gfx_backend opengl</code> in the F1 console of the client and restart.</p>

Latest revision as of 15:26, 5 May 2024

Information about message (contribute)
This message has no documentation. If you know where or how this message is used, you can help other translators by adding documentation to this message.
Message definition (GFX Troubleshooting)
<p>Usually DDNet has a strong fallback system for Intel GPUs on Windows as they often caused bugs with OpenGL 2.1+
If you have a recent Intel GPU you can simply switch to Vulkan in the graphic settings inside the client.
Else type <code>gfx_gl_major 2;gfx_gl_minor 0; gfx_backend opengl</code> in the F1 console of the client and restart.</p>

Usually DDNet has a strong fallback system for Intel GPUs on Windows as they often caused bugs with OpenGL 2.1+ If you have a recent Intel GPU you can simply switch to Vulkan in the graphic settings inside the client. Else type gfx_gl_major 2;gfx_gl_minor 0; gfx_backend opengl in the F1 console of the client and restart.