Translations:Collision/6/zh: Revision history

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16 March 2023

  • curprev 02:2702:27, 16 March 2023FightFire talk contribs 693 bytes +693 Created page with "Tee的碰撞体积为一个直径为<code>28</code>个单位长度的圆,但实际上当两个玩家的中心距离为<code>35</code>个单位长度时就已经发生了交互。 玩家之间发生碰撞后,玩家会获得与碰撞作用点相反方向的速度,获得的速度大小取决于玩家之间发生碰撞时的中心距离(发生碰撞时,中心距离越远,获得的速度越小)以及发生碰撞时的角度(当碰撞的方向与两名玩家..."