Translations:Collision/10/zh: Difference between revisions

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(Created page with "* 死亡区域的碰撞体积为<code>50*50</code>个单位长度的正方形区域;")
 
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* 死亡区域的碰撞体积为<code>50*50</code>个单位长度的正方形区域;
* {{TileLink|{{Tile|game|2}}|Death/zh|死亡}} [[Special:MyLanguage/Tiles|区域]]的碰撞体积为<code>50x50</code>个单位长度的正方形区域,玩家接触会触发[[Special:MyLanguage/Death|死亡]]

Latest revision as of 06:37, 3 June 2023

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Message definition (Collision)
{{TileLink|{{Tile|game|2}}|Death|Kill}} [[Special:MyLanguage/Tiles|tiles]] have a square hitbox of <code>50x50</code> units.
  • 死亡 区域的碰撞体积为50x50个单位长度的正方形区域,玩家接触会触发死亡