Search results

  • Freeze/ko (category Game-Mechanic/ko)
    the imprecise hitbox of tiles like freeze and tele, it is possible to pass through the corner of two non-adjacent freeze tiles, but it is extremely inconsistent...
    6 KB (652 words) - 12:49, 5 May 2024
  • Pistol/ko (category NeedsMigration/ko)
    touching the jetpack tile, the jetpack power up gets activated for the pistol until the jetpack off tile is touched. Likewise, telegun tiles will have the same...
    2 KB (296 words) - 19:24, 14 March 2023
  • Jump/ko (category NeedsMigration/ko)
    the first jump and only reaches 4.62 tiles at its peak. Together with the ground jump you can get up to 10,31 tiles. The brightness of the tee's feet indicates...
    5 KB (618 words) - 20:14, 14 March 2023
  • Getting started/ko (category NeedsMigration/ko) (section Freeze Tiles)
    screen. Hook with right click. Hooking allows you to hook onto hookable tiles or other tees. Fire/use your current active weapon with left click. Emote...
    9 KB (965 words) - 21:10, 26 April 2023
  • Common Terminology/ko (category NeedsMigration/ko)
    where you are out of range of tiles like freeze, teleport, or kill. This is possible because the hitbox of these tiles is smaller than the square entity...
    7 KB (723 words) - 18:16, 14 March 2023
  • Death/ko (category Game-Mechanic/ko)
    disconnecting from the server. The death tile has a larger hitbox than most other tiles like Teleporter and Freeze. The death tile is skippable with enough speed...
    2 KB (163 words) - 21:27, 14 June 2023
  • each mapper, some Gores parts may also consists unhookable tiles, hook teleporter and other tiles. The origins of the name Gores are unknown. Suggested possibilities...
    8 KB (907 words) - 12:34, 12 May 2024
  • FAQ/ko (category NeedsMigration/ko)
    Teeworlds the tile maps are small images inside a bigger image for a total of 16x16 images (tile images). In order to render these tile maps correctly...
    14 KB (1,329 words) - 20:44, 19 June 2023
  • Mapping/ko (category NeedsMigration/ko)
    that is not filled with the texture. When Game or Tile layer is selected: Add Border: Adds a two-tile wide border to the current layer, using the texture...
    23 KB (2,461 words) - 17:49, 14 March 2023
  • pace. Getting started Common Terminology Frequently Asked Questions Game tiles explained Dummy Binds Mapping Skin Creation Development Contribute to the...
    8 KB (159 words) - 15:07, 10 May 2024
  • each mapper, some Gores parts may also consists unhookable tiles, hook teleporter and other tiles. The origins of the name Gores are unknown. Suggested possibilities...
    3 KB (268 words) - 15:26, 27 November 2023
  • each mapper, some Gores parts may also consists unhookable tiles, hook teleporter and other tiles. The origins of the name Gores are unknown. Suggested possibilities...
    4 KB (268 words) - 15:26, 27 November 2023
  • freeze left ?i[tiles] Makes you move 1 tile left right ?i[tiles] Makes you move 1 tile right up ?i[tiles] Makes you move 1 tile up down ?i[tiles] Makes you...
    128 KB (0 words) - 17:41, 4 May 2024
  • technical documentation by heinrich5991 (rendered on ddnet.org) 2015-05-28: Game tiles explanations by Lady Saavik (explanations) and Soreu, timakro (code) 2014-05-05:...
    24 KB (1,592 words) - 10:18, 30 April 2024
  • pace. Getting started Common Terminology Frequently Asked Questions Game tiles explained Dummy Binds Mapping Skin Creation Development Contribute to the...
    5 KB (159 words) - 15:07, 10 May 2024
  • pace. Getting started Common Terminology Frequently Asked Questions Game tiles explained Dummy Binds Mapping Skin Creation Development Contribute to the...
    10 KB (154 words) - 15:07, 10 May 2024
  • Schritte Gebräuchliche Begriffe Häufig gestellte Fragen Erklärung der Game tiles Dummy Binds Mapping Skins erstellen Entwicklung Zum Wiki beitragen Ränge...
    6 KB (153 words) - 15:07, 10 May 2024
  • desenvolupament més ràpid. Començant Terminologia Comuna Preguntes Freqüents Game tiles explicades Maniquí Binds Creació de mapes Creació de skins Desenvolupament...
    6 KB (164 words) - 15:07, 10 May 2024
  • desenvolvimento mais rápido. Primeiros passos Terminologia comum Perguntas frequentes Tiles do jogo explicadas Dummy Associações Mapeamento Criação de skins Desenvolvimento...
    6 KB (177 words) - 15:08, 10 May 2024
  • desenvolvimento mais rápido. Primeiros passos Terminologia comum Perguntas frequentes Tiles do jogo explicadas Dummy Associações Mapeamento Criação de skins Desenvolvimento...
    7 KB (174 words) - 15:07, 10 May 2024
  • documentation)(在ddnet.org上呈现). 2015-09-02. Lady Saavik (解释),Soreu和timakro:游戏层方块解释(Game tiles explanations)(代码). 2015-05-28. deen:如何制作DDNet地图. 2014-05-05. Teeworlds文档(Teeworlds...
    20 KB (2,229 words) - 12:18, 28 November 2023
  • technical documentation by heinrich5991 (rendered on ddnet.org) 2015-05-28: Game tiles explanations by Lady Saavik (explanations) and Soreu, timakro (code) 2014-05-05:...
    17 KB (1,548 words) - 21:53, 2 September 2023
  • technical documentation by heinrich5991 (rendered on ddnet.org) 2015-05-28: Game tiles explanations by Lady Saavik (explanations) and Soreu, timakro (code) 2014-05-05:...
    25 KB (1,587 words) - 21:53, 2 September 2023
  • unlivefreeze 解除自身半身冻结 left ?i[tiles] 将自己向左平移一个单位距离 right ?i[tiles] 将自己向右平移一个单位距离 up ?i[tiles] 将自己向上平移一个单位距离 down ?i[tiles] 将自己向下平移一个单位距离 move i[x] i[y]...
    73 KB (0 words) - 17:41, 4 May 2024
  • Binds/ko (archive, translate) Common_Terminology/ko (archive, translate) Dummy/ko (archive, translate) FAQ/ko (archive, translate) Getting_started/ko (archive...
    19 KB (932 words) - 21:56, 4 May 2024
  • 40 1 120 cl_camera_speed Меню скорость камеры 5 1 40 cl_background_show_tiles_layers Отрисовывать ли слои тайлов при использовании пользовательского фона...
    116 KB (0 words) - 20:53, 14 May 2024