Settings and Commands: Difference between revisions

From DDraceNetwork
(update settings and commands)
(update settings and commands)
Line 4: Line 4:
! Description
! Description
! Default
! Default
! Min
! Max
|-
|-
| sv_hit
| sv_hit
| Whether players can hammer/grenade/laser each other or not
| Whether players can hammer/grenade/laser each other or not
| 1
| 0
| 1
| 1
|-
|-
Line 12: Line 16:
| Turns endless hooking on/off
| Turns endless hooking on/off
| 0
| 0
| 0
| 1
|-
|-
| sv_freeze_delay
| sv_freeze_delay
| How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze)
| How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze)
| 3
| 3
| 1
| 30
|-
|-
| sv_save_worse_scores
| sv_save_worse_scores
| Whether to save worse scores when you already have a better one
| Whether to save worse scores when you already have a better one
| 1
| 0
| 1
| 1
|-
|-
Line 24: Line 34:
| Whether players can pause their char or not
| Whether players can pause their char or not
| 0
| 0
| 0
| 1
|-
|-
| sv_team
| sv_team
| Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)
| Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)
| 1
| 1
| 0
| 3
|-
|-
| sv_min_team_size
| sv_min_team_size
| Minimum team size (finishing in a team smaller than this size gives you no teamrank)
| Minimum team size (finishing in a team smaller than this size gives you no teamrank)
| 2
| 2
| 1
| 64
|-
|-
| sv_max_team_size
| sv_max_team_size
| Maximum team size
| Maximum team size
| MAX_CLIENTS
| 64
| 1
| 64
|-
|-
| sv_old_laser
| sv_old_laser
| Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter
| Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter
| 0
| 0
| 0
| 1
|-
|-
| sv_reset_pickups
| sv_reset_pickups
| Whether the weapons are reset on passing the start tile or not
| Whether the weapons are reset on passing the start tile or not
| 0
| 0
| 0
| 1
|-
|-
| sv_plasma_range
| sv_plasma_range
| How far will the plasma gun track tees
| How far will the plasma gun track tees
| 700
| 700
| 1
| 99999
|-
|-
| sv_plasma_per_sec
| sv_plasma_per_sec
| How many shots does the plasma gun fire per seconds
| How many shots does the plasma gun fire per seconds
| 3
| 3
| 0
| 50
|-
|-
| sv_dragger_range
| sv_dragger_range
| How far will the dragger track tees
| How far will the dragger track tees
| 700
| 700
| 1
| 99999
|-
|-
| sv_solo_server
| sv_solo_server
| Set server to solo mode (no player interactions, has to be set before loading the map)
| Set server to solo mode (no player interactions, has to be set before loading the map)
| 0
| 0
| 0
| 1
|-
|-
| sv_old_teleport_weapons
| sv_old_teleport_weapons
| Teleporting of all weapons (deprecated, use special entities instead)
| Teleporting of all weapons (deprecated, use special entities instead)
| 0
| 0
| 0
| 1
|-
|-
| sv_old_teleport_hook
| sv_old_teleport_hook
| Hook through teleporter (deprecated, use special entities instead)
| Hook through teleporter (deprecated, use special entities instead)
| 0
| 0
| 0
| 1
|-
|-
| sv_teleport_hold_hook
| sv_teleport_hold_hook
| Hold hook when teleported
| Hold hook when teleported
| 0
| 0
| 0
| 1
|-
|-
| sv_teleport_lose_weapons
| sv_teleport_lose_weapons
| Lose weapons when teleported (useful for some race maps)
| Lose weapons when teleported (useful for some race maps)
| 0
| 0
| 0
| 1
|-
|-
| sv_deepfly
| sv_deepfly
| Allow fire non auto weapons when deep
| Allow fire non auto weapons when deep
| 1
| 0
| 1
| 1
|-
|-
| sv_destroy_bullets_on_death
| sv_destroy_bullets_on_death
| Destroy bullets when their owner dies
| Destroy bullets when their owner dies
| 1
| 0
| 1
| 1
|-
|-
Line 88: Line 130:
| Destroy lasers when their owner dies
| Destroy lasers when their owner dies
| 0
| 0
| 0
| 1
|}
|}
{| class="wikitable"
{| class="wikitable"
Line 127: Line 171:
! Description
! Description
! Default
! Default
! Min
! Max
|-
|-
| password
| password
| Password to the server
| Password to the server
| ""
| ""
|
|
|-
|-
| logfile
| logfile
| Filename to log all output to
| Filename to log all output to
| ""
| ""
|
|
|-
|-
| console_output_level
| console_output_level
| Adjusts the amount of information in the console
| Adjusts the amount of information in the console
| 0
| 0
| 0
| 2
|-
|-
| console_enable_colors
| console_enable_colors
| Enable colors in console output
| Enable colors in console output
| 1
| 0
| 1
| 1
|-
|-
| events
| events
| Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).
| Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).
| 1
| 0
| 1
| 1
|-
|-
Line 151: Line 207:
| Server name
| Server name
| "unnamed server"
| "unnamed server"
|
|
|-
|-
| bindaddr
| bindaddr
| Address to bind the client/server to
| Address to bind the client/server to
| ""
| ""
|
|
|-
|-
| sv_ipv4only
| sv_ipv4only
| Whether to bind only to ipv4, otherwise bind to all available interfaces
| Whether to bind only to ipv4, otherwise bind to all available interfaces
| 0
| 0
| 0
| 1
|-
|-
| sv_port
| sv_port
| Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310)
| Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310)
| 0
| 0
| 0
| 0
|-
|-
| sv_external_port
| sv_external_port
| External port to report to the master servers
| External port to report to the master servers
| 0
| 0
| 0
| 0
|-
|-
Line 171: Line 237:
| Server hostname (0.7 only)
| Server hostname (0.7 only)
| ""
| ""
|
|
|-
|-
| sv_map
| sv_map
| Map to use on the server
| Map to use on the server
| "Sunny Side Up"
| "Sunny Side Up"
|
|
|-
|-
| sv_max_clients
| sv_max_clients
| Maximum number of clients that are allowed on a server
| Maximum number of clients that are allowed on a server
| MAX_CLIENTS
| 64
| 1
| 64
|-
|-
| sv_max_clients_per_ip
| sv_max_clients_per_ip
| Maximum number of clients with the same IP that can connect to the server
| Maximum number of clients with the same IP that can connect to the server
| 4
| 4
| 1
| 64
|-
|-
| sv_high_bandwidth
| sv_high_bandwidth
| Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only
| Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only
| 0
| 0
| 0
| 1
|-
|-
| sv_register
| sv_register
| Register server with master server for public listing
| Register server with master server for public listing
| 1
| 0
| 1
| 1
|-
|-
Line 195: Line 273:
| Remote console password (full access)
| Remote console password (full access)
| ""
| ""
|
|
|-
|-
| sv_rcon_mod_password
| sv_rcon_mod_password
| Remote console password for moderators (limited access)
| Remote console password for moderators (limited access)
| ""
| ""
|
|
|-
|-
| sv_rcon_helper_password
| sv_rcon_helper_password
| Remote console password for helpers (limited access)
| Remote console password for helpers (limited access)
| ""
| ""
|
|
|-
|-
| sv_rcon_max_tries
| sv_rcon_max_tries
| Maximum number of tries for remote console authentication
| Maximum number of tries for remote console authentication
| 30
| 30
| 0
| 100
|-
|-
| sv_rcon_bantime
| sv_rcon_bantime
| The time a client gets banned if remote console authentication fails. 0 makes it just use kick
| The time a client gets banned if remote console authentication fails. 0 makes it just use kick
| 5
| 5
| 0
| 1440
|-
|-
| sv_auto_demo_record
| sv_auto_demo_record
| Automatically record demos
| Automatically record demos
| 0
| 0
| 0
| 1
|-
|-
| sv_auto_demo_max
| sv_auto_demo_max
| Maximum number of automatically recorded demos (0 = no limit)
| Maximum number of automatically recorded demos (0 = no limit)
| 10
| 10
| 0
| 1000
|-
|-
| sv_tee_historian
| sv_tee_historian
| Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space)
| Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space)
| 0
| 0
| 0
| 1
|-
|-
| sv_vanilla_antispoof
| sv_vanilla_antispoof
| Enable vanilla Antispoof
| Enable vanilla Antispoof
| 0
| 0
| 0
| 1
|-
|-
| sv_dnsbl
| sv_dnsbl
| Enable DNSBL (DNS-based Blackhole List)
| Enable DNSBL (DNS-based Blackhole List)
| 0
| 0
| 0
| 1
|-
|-
| sv_dnsbl_host
| sv_dnsbl_host
| Hostname of DNSBL provider to use for IP Verification
| Hostname of DNSBL provider to use for IP Verification
| ""
| ""
|
|
|-
|-
| sv_dnsbl_key
| sv_dnsbl_key
| Optional Authentication Key for the specified DNSBL provider
| Optional Authentication Key for the specified DNSBL provider
| ""
| ""
|
|
|-
|-
| sv_dnsbl_vote
| sv_dnsbl_vote
| Block votes by blacklisted addresses
| Block votes by blacklisted addresses
| 0
| 0
| 0
| 1
|-
|-
| sv_dnsbl_ban
| sv_dnsbl_ban
| Automatically ban blacklisted addresses
| Automatically ban blacklisted addresses
| 0
| 0
| 0
| 1
|-
|-
| sv_dnsbl_chat
| sv_dnsbl_chat
| Don't allow chat from blacklisted addresses
| Don't allow chat from blacklisted addresses
| 0
| 0
| 0
| 1
|-
|-
| sv_rcon_vote
| sv_rcon_vote
| Only allow authed clients to call votes
| Only allow authed clients to call votes
| 0
| 0
| 0
| 1
|-
|-
| sv_player_demo_record
| sv_player_demo_record
| Automatically record demos for each player
| Automatically record demos for each player
| 0
| 0
| 0
| 1
|-
|-
| sv_demo_chat
| sv_demo_chat
| Record chat for demos
| Record chat for demos
| 0
| 0
| 0
| 1
|-
|-
| sv_server_info_per_second
| sv_server_info_per_second
| Maximum number of complete server info responses that are sent out per second (0 for no limit)
| Maximum number of complete server info responses that are sent out per second (0 for no limit)
| 50
| 50
| 0
| 10000
|-
|-
| sv_van_conn_per_second
| sv_van_conn_per_second
| Antispoof specific ratelimit (0 for no limit)
| Antispoof specific ratelimit (0 for no limit)
| 10
| 10
| 0
| 10000
|-
|-
| sv_sixup
| sv_sixup
| Enable sixup connections
| Enable sixup connections
| 1
| 0
| 1
| 1
|-
|-
Line 279: Line 399:
| Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive)
| Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive)
| 1
| 1
| 0
| 2
|-
|-
| debug
| debug
| Debug mode
| Debug mode
| 0
| 0
| 0
| 1
|-
|-
| dbg_curl
| dbg_curl
| Debug curl
| Debug curl
| 0
| 0
| 0
| 1
|-
|-
| dbg_pref
| dbg_pref
| Performance outputs
| Performance outputs
| 0
| 0
| 0
| 1
|-
|-
| dbg_hitch
| dbg_hitch
| Hitch warnings
| Hitch warnings
| 0
| 0
| 0
| 0
|-
|-
| dbg_stress
| dbg_stress
| Stress systems (Debug build only)
| Stress systems (Debug build only)
| 0
| 0
| 0
| 0
|-
|-
| dbg_stress_network
| dbg_stress_network
| Stress network (Debug build only)
| Stress network (Debug build only)
| 0
| 0
| 0
| 0
|-
|-
Line 307: Line 441:
| Message that will be displayed to players who join the server
| Message that will be displayed to players who join the server
| ""
| ""
|
|
|-
|-
| sv_reserved_slots
| sv_reserved_slots
| The number of slots that are reserved for special players
| The number of slots that are reserved for special players
| 0
| 0
| 0
| 64
|-
|-
| sv_reserved_slots_pass
| sv_reserved_slots_pass
| The password that is required to use a reserved slot
| The password that is required to use a reserved slot
| ""
| ""
|
|
|-
|-
| sv_hit
| sv_hit
| Whether players can hammer/grenade/laser each other or not
| Whether players can hammer/grenade/laser each other or not
| 1
| 0
| 1
| 1
|-
|-
Line 323: Line 465:
| Turns endless hooking on/off
| Turns endless hooking on/off
| 0
| 0
| 0
| 1
|-
|-
| sv_test_cmds
| sv_test_cmds
| Turns testing commands aka cheats on/off (setting only works in initial config)
| Turns testing commands aka cheats on/off (setting only works in initial config)
| 0
| 0
| 0
| 1
|-
|-
| sv_freeze_delay
| sv_freeze_delay
| How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze)
| How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze)
| 3
| 3
| 1
| 30
|-
|-
| sv_endless_super_hook
| sv_endless_super_hook
| Endless hook for super players on/off
| Endless hook for super players on/off
| 0
| 0
| 0
| 1
|-
|-
| sv_hide_score
| sv_hide_score
| Whether players scores will be announced or not
| Whether players scores will be announced or not
| 0
| 0
| 0
| 1
|-
|-
| sv_save_worse_scores
| sv_save_worse_scores
| Whether to save worse scores when you already have a better one
| Whether to save worse scores when you already have a better one
| 1
| 0
| 1
| 1
|-
|-
Line 347: Line 501:
| Whether players can pause their char or not
| Whether players can pause their char or not
| 0
| 0
| 0
| 1
|-
|-
| sv_pause_messages
| sv_pause_messages
| Whether to show messages when a player pauses and resumes
| Whether to show messages when a player pauses and resumes
| 0
| 0
| 0
| 1
|-
|-
| sv_pause_frequency
| sv_pause_frequency
| The minimum allowed delay between /spec
| The minimum allowed delay between /spec
| 1
| 1
| 0
| 9999
|-
|-
| sv_invite
| sv_invite
| Whether players can invite other players to teams
| Whether players can invite other players to teams
| 1
| 0
| 1
| 1
|-
|-
Line 363: Line 525:
| The minimum allowed delay between invites
| The minimum allowed delay between invites
| 1
| 1
| 0
| 9999
|-
|-
| sv_tele_others_auth_level
| sv_tele_others_auth_level
| The auth level you need to tele others
| The auth level you need to tele others
| 1
| 1
| 1
| 3
|-
|-
| sv_emotional_tees
| sv_emotional_tees
| Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all
| Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all
| 1
| -1
| 1
| 1
|-
|-
Line 375: Line 543:
| The time in seconds between over-head emoticons
| The time in seconds between over-head emoticons
| 3
| 3
| 0
| 9999
|-
|-
| sv_eye_emote_change_delay
| sv_eye_emote_change_delay
| The time in seconds between eye emoticons change
| The time in seconds between eye emoticons change
| 1
| 1
| 0
| 9999
|-
|-
| sv_chat_delay
| sv_chat_delay
| The time in seconds between chat messages
| The time in seconds between chat messages
| 1
| 1
| 0
| 9999
|-
|-
| sv_team_change_delay
| sv_team_change_delay
| The time in seconds between team changes (spectator/in game)
| The time in seconds between team changes (spectator/in game)
| 3
| 3
| 0
| 9999
|-
|-
| sv_info_change_delay
| sv_info_change_delay
| The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time
| The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time
| 5
| 5
| 0
| 9999
|-
|-
| sv_vote_time
| sv_vote_time
| The time in seconds a vote lasts
| The time in seconds a vote lasts
| 25
| 25
| 1
| 9999
|-
|-
| sv_vote_map_delay
| sv_vote_map_delay
| The minimum time in seconds between map votes
| The minimum time in seconds between map votes
| 0
| 0
| 0
| 9999
|-
|-
| sv_vote_delay
| sv_vote_delay
| The time in seconds between any vote
| The time in seconds between any vote
| 3
| 3
| 0
| 9999
|-
|-
| sv_vote_kick_delay
| sv_vote_kick_delay
| The minimum time in seconds between kick votes
| The minimum time in seconds between kick votes
| 0
| 0
| 0
| 9999
|-
|-
| sv_vote_yes_percentage
| sv_vote_yes_percentage
| The percent of people that need to agree or deny for the vote to succeed/fail
| The percent of people that need to agree or deny for the vote to succeed/fail
| 50
| 50
| 1
| 100
|-
|-
| sv_vote_majority
| sv_vote_majority
| Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N)
| Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N)
| 0
| 0
| 0
| 1
|-
|-
| sv_vote_max_total
| sv_vote_max_total
| How many people can participate in a vote at max (0 = no limit by default)
| How many people can participate in a vote at max (0 = no limit by default)
| 0
| 0
| 0
| 64
|-
|-
| sv_vote_veto_time
| sv_vote_veto_time
| Minutes of time on a server until a player can veto map change votes (0 = disabled)
| Minutes of time on a server until a player can veto map change votes (0 = disabled)
| 20
| 20
| 0
| 1000
|-
|-
| sv_kill_delay
| sv_kill_delay
| The minimum time in seconds between kills
| The minimum time in seconds between kills
| 1
| 1
| 0
| 9999
|-
|-
| sv_suicide_penalty
| sv_suicide_penalty
| The minimum time in seconds between kill or /kills and respawn
| The minimum time in seconds between kill or /kills and respawn
| 0
| 0
| 0
| 9999
|-
|-
| sv_map_window
| sv_map_window
| Map downloading send-ahead window
| Map downloading send-ahead window
| 15
| 15
| 0
| 100
|-
|-
| sv_fast_download
| sv_fast_download
| Enables fast download of maps
| Enables fast download of maps
| 1
| 0
| 1
| 1
|-
|-
Line 443: Line 645:
| Crazy shotgun bullet sound on/off
| Crazy shotgun bullet sound on/off
| 0
| 0
| 0
| 1
|-
|-
| sv_checkpoint_save
| sv_checkpoint_save
| Whether to save checkpoint times to the score file
| Whether to save checkpoint times to the score file
| 1
| 0
| 1
| 1
|-
|-
Line 451: Line 657:
| Folder to save score files to
| Folder to save score files to
| "records"
| "records"
|
|
|-
|-
| sv_region_name
| sv_region_name
| Server region. Used for regional bans
| Server region. Used for regional bans
| "UNK"
| "UNK"
|
|
|-
|-
| sv_sql_servername
| sv_sql_servername
| SQL Server name that is inserted into record table
| SQL Server name that is inserted into record table
| "UNK"
| "UNK"
|
|
|-
|-
| sv_savegames
| sv_savegames
| Enables savegames (/save and /load)
| Enables savegames (/save and /load)
| 1
| 0
| 1
| 1
|-
|-
Line 467: Line 681:
| Delay in seconds for loading a savegame or before swapping
| Delay in seconds for loading a savegame or before swapping
| 30
| 30
| 0
| 10000
|-
|-
| sv_saveswapgames_penalty
| sv_saveswapgames_penalty
| Penalty in seconds for saving or swapping position
| Penalty in seconds for saving or swapping position
| 60
| 60
| 0
| 10000
|-
|-
| sv_swap_timeout
| sv_swap_timeout
| Timeout in seconds before option to swap expires
| Timeout in seconds before option to swap expires
| 180
| 180
| 0
| 10000
|-
|-
| sv_swap
| sv_swap
| Enable /swap
| Enable /swap
| 1
| 0
| 1
| 1
|-
|-
Line 483: Line 705:
| Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable)
| Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable)
| 0
| 0
| 0
| 1
|-
|-
| sv_sql_queries_delay
| sv_sql_queries_delay
| Delay in seconds between SQL queries of a single player
| Delay in seconds between SQL queries of a single player
| 1
| 1
| 0
| 20
|-
|-
| sv_sqlite_file
| sv_sqlite_file
| File to store ranks in case sv_use_sql is turned off or used as backup sql server
| File to store ranks in case sv_use_sql is turned off or used as backup sql server
| "ddnet-server.sqlite"
| "ddnet-server.sqlite"
|
|
|-
|-
| sv_use_upnp
| sv_use_upnp
| Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling)
| Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling)
| 0
| 0
| 0
| 1
|-
|-
| sv_ddrace_rules
| sv_ddrace_rules
| Whether the default mod rules are displayed or not
| Whether the default mod rules are displayed or not
| 1
| 0
| 1
| 1
|-
|-
Line 503: Line 735:
| Rules line 1
| Rules line 1
| ""
| ""
|
|
|-
|-
| sv_rules_line2
| sv_rules_line2
| Rules line 2
| Rules line 2
| ""
| ""
|
|
|-
|-
| sv_rules_line3
| sv_rules_line3
| Rules line 3
| Rules line 3
| ""
| ""
|
|
|-
|-
| sv_rules_line4
| sv_rules_line4
| Rules line 4
| Rules line 4
| ""
| ""
|
|
|-
|-
| sv_rules_line5
| sv_rules_line5
| Rules line 5
| Rules line 5
| ""
| ""
|
|
|-
|-
| sv_rules_line6
| sv_rules_line6
| Rules line 6
| Rules line 6
| ""
| ""
|
|
|-
|-
| sv_rules_line7
| sv_rules_line7
| Rules line 7
| Rules line 7
| ""
| ""
|
|
|-
|-
| sv_rules_line8
| sv_rules_line8
| Rules line 8
| Rules line 8
| ""
| ""
|
|
|-
|-
| sv_rules_line9
| sv_rules_line9
| Rules line 9
| Rules line 9
| ""
| ""
|
|
|-
|-
| sv_rules_line10
| sv_rules_line10
| Rules line 10
| Rules line 10
| ""
| ""
|
|
|-
|-
| sv_team
| sv_team
| Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)
| Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you)
| 1
| 1
| 0
| 3
|-
|-
| sv_min_team_size
| sv_min_team_size
| Minimum team size (finishing in a team smaller than this size gives you no teamrank)
| Minimum team size (finishing in a team smaller than this size gives you no teamrank)
| 2
| 2
| 1
| 64
|-
|-
| sv_max_team_size
| sv_max_team_size
| Maximum team size
| Maximum team size
| MAX_CLIENTS
| 64
| 1
| 64
|-
|-
| sv_map_vote
| sv_map_vote
| Whether to allow /map
| Whether to allow /map
| 1
| 0
| 1
| 1
|-
|-
Line 559: Line 819:
| file which will have the announcement, each one at a line
| file which will have the announcement, each one at a line
| "announcement.txt"
| "announcement.txt"
|
|
|-
|-
| sv_announcement_interval
| sv_announcement_interval
| time(minutes) in which the announcement will be displayed from the announcement file
| time(minutes) in which the announcement will be displayed from the announcement file
| 300
| 300
| 1
| 9999
|-
|-
| sv_announcement_random
| sv_announcement_random
| Whether announcements are sequential or random
| Whether announcements are sequential or random
| 1
| 0
| 1
| 1
|-
|-
Line 571: Line 837:
| Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter
| Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter
| 0
| 0
| 0
| 1
|-
|-
| sv_slash_me
| sv_slash_me
| Whether /me is active on the server or not
| Whether /me is active on the server or not
| 0
| 0
| 0
| 1
|-
|-
| sv_rejoin_team_0
| sv_rejoin_team_0
| Make a team automatically rejoin team 0 after finish (only if not locked)
| Make a team automatically rejoin team 0 after finish (only if not locked)
| 1
| 0
| 1
| 1
|-
|-
Line 583: Line 855:
| Network timeout
| Network timeout
| 100
| 100
| 5
| 1000
|-
|-
| conn_timeout_protection
| conn_timeout_protection
| Network timeout protection
| Network timeout protection
| 1000
| 1000
| 5
| 10000
|-
|-
| sv_reset_pickups
| sv_reset_pickups
| Whether the weapons are reset on passing the start tile or not
| Whether the weapons are reset on passing the start tile or not
| 0
| 0
| 0
| 1
|-
|-
| sv_show_others
| sv_show_others
| Whether players can use the command showothers or not
| Whether players can use the command showothers or not
| 1
| 0
| 1
| 1
|-
|-
Line 599: Line 879:
| Whether players see others by default (2 for own team)
| Whether players see others by default (2 for own team)
| 0
| 0
| 0
| 2
|-
|-
| sv_show_all_default
| sv_show_all_default
| Whether players see all tees by default
| Whether players see all tees by default
| 0
| 0
| 0
| 1
|-
|-
| sv_max_afk_time
| sv_max_afk_time
| The time in seconds a player is allowed to be afk (0 = disabled)
| The time in seconds a player is allowed to be afk (0 = disabled)
| 0
| 0
| 0
| 9999
|-
|-
| sv_max_afk_vote_time
| sv_max_afk_vote_time
| The time in seconds a player can be afk and his votes still count (0 = disabled)
| The time in seconds a player can be afk and his votes still count (0 = disabled)
| 300
| 300
| 0
| 9999
|-
|-
| sv_plasma_range
| sv_plasma_range
| How far will the plasma gun track tees
| How far will the plasma gun track tees
| 700
| 700
| 1
| 99999
|-
|-
| sv_plasma_per_sec
| sv_plasma_per_sec
| How many shots does the plasma gun fire per seconds
| How many shots does the plasma gun fire per seconds
| 3
| 3
| 0
| 50
|-
|-
| sv_dragger_range
| sv_dragger_range
| How far will the dragger track tees
| How far will the dragger track tees
| 700
| 700
| 1
| 99999
|-
|-
| sv_vote_pause
| sv_vote_pause
| Allow voting to pause players (instead of moving to spectators)
| Allow voting to pause players (instead of moving to spectators)
| 1
| 0
| 1
| 1
|-
|-
Line 631: Line 927:
| The time (in seconds) players have to wait in pause when paused by vote
| The time (in seconds) players have to wait in pause when paused by vote
| 10
| 10
| 0
| 360
|-
|-
| sv_tune_reset
| sv_tune_reset
| Whether tuning is reset after each map change or not
| Whether tuning is reset after each map change or not
| 1
| 0
| 1
| 1
|-
|-
Line 639: Line 939:
| File to execute on map change or reload to set the default server settings
| File to execute on map change or reload to set the default server settings
| "reset.cfg"
| "reset.cfg"
|
|
|-
|-
| sv_input_fifo
| sv_input_fifo
| Fifo file to use as input for server console
| Fifo file to use as input for server console
| ""
| ""
|
|
|-
|-
| sv_ddrace_tune_reset
| sv_ddrace_tune_reset
| Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not
| Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not
| 1
| 0
| 1
| 1
|-
|-
| sv_nameless_score
| sv_nameless_score
| Whether nameless tee has a score or not
| Whether nameless tee has a score or not
| 1
| 0
| 1
| 1
|-
|-
Line 655: Line 963:
| How often to update the broadcast time
| How often to update the broadcast time
| 1
| 1
| 0
| 60
|-
|-
| sv_default_timer_type
| sv_default_timer_type
| Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none
| Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none
| 0
| 0
| 0
| 3
|-
|-
| sv_chat_initial_delay
| sv_chat_initial_delay
| The time in seconds before the first message can be sent
| The time in seconds before the first message can be sent
| 0
| 0
| 0
| 360
|-
|-
| sv_chat_penalty
| sv_chat_penalty
| chat score will be increased by this on every message, and decremented by 1 on every tick.
| chat score will be increased by this on every message, and decremented by 1 on every tick.
| 250
| 250
| 50
| 1000
|-
|-
| sv_chat_threshold
| sv_chat_threshold
| if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds
| if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds
| 1000
| 1000
| 50
| 10000
|-
|-
| sv_spam_mute_duration
| sv_spam_mute_duration
| how many seconds to mute, if player triggers mute on spam. 0 = off
| how many seconds to mute, if player triggers mute on spam. 0 = off
| 60
| 60
| 0
| 3600
|-
|-
| sv_rank_cheats
| sv_rank_cheats
| Enable ranks after cheats have been used (file based server only)
| Enable ranks after cheats have been used (file based server only)
| 0
| 0
| 0
| 1
|-
|-
| sv_shutdown_when_empty
| sv_shutdown_when_empty
| Shutdown server as soon as no one is on it anymore
| Shutdown server as soon as no one is on it anymore
| 0
| 0
| 0
| 1
|-
|-
| sv_reload_when_empty
| sv_reload_when_empty
| Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty)
| Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty)
| 0
| 0
| 0
| 2
|-
|-
| sv_kill_protection
| sv_kill_protection
| 0 - Disable, 1-9999 minutes
| 0 - Disable, 1-9999 minutes
| 20
| 20
| 0
| 9999
|-
|-
| sv_solo_server
| sv_solo_server
| Set server to solo mode (no player interactions, has to be set before loading the map)
| Set server to solo mode (no player interactions, has to be set before loading the map)
| 0
| 0
| 0
| 1
|-
|-
| sv_client_suggestion
| sv_client_suggestion
| Broadcast to display to players without DDNet client
| Broadcast to display to players without DDNet client
| "Get DDNet client from DDNet.tw to use all features on DDNet!"
| "Get DDNet client from DDNet.tw to use all features on DDNet!"
|
|
|-
|-
| sv_client_suggestion_old
| sv_client_suggestion_old
| Broadcast to display to players with an old version of DDNet client
| Broadcast to display to players with an old version of DDNet client
| "Your DDNet client is old, update it on DDNet.tw!"
| "Your DDNet client is old, update it on DDNet.tw!"
|
|
|-
|-
| sv_client_suggestion_bot
| sv_client_suggestion_bot
| Broadcast to display to players with a known botting client
| Broadcast to display to players with a known botting client
| "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.tw"
| "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.tw"
|
|
|-
|-
| sv_banned_versions
| sv_banned_versions
| Comma separated list of banned clients to be kicked on join
| Comma separated list of banned clients to be kicked on join
| ""
| ""
|
|
|-
|-
| sv_netlimit
| sv_netlimit
| Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s)
| Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s)
| 0
| 0
| 0
| 10000
|-
|-
| sv_netlimit_alpha
| sv_netlimit_alpha
| Netlimit: Alpha of Exponention moving average
| Netlimit: Alpha of Exponention moving average
| 50
| 50
| 1
| 100
|-
|-
| sv_connlimit
| sv_connlimit
| Connlimit: Number of connections an IP is allowed to do in a timespan
| Connlimit: Number of connections an IP is allowed to do in a timespan
| 5
| 5
| 0
| 100
|-
|-
| sv_connlimit_time
| sv_connlimit_time
| Connlimit: Time in which IP's connections are counted
| Connlimit: Time in which IP's connections are counted
| 20
| 20
| 0
| 1000
|-
|-
| sv_conn_logging_server
| sv_conn_logging_server
| Unix socket server for IP address logging (Unix only)
| Unix socket server for IP address logging (Unix only)
| ""
| ""
|
|
|-
|-
| sv_warmup
| sv_warmup
| Number of seconds to do warmup before round starts
| Number of seconds to do warmup before round starts
| 0
| 0
| 0
| 0
|-
|-
Line 739: Line 1,089:
| Message of the day to display for the clients
| Message of the day to display for the clients
| ""
| ""
|
|
|-
|-
| sv_tournament_mode
| sv_tournament_mode
| Tournament mode. When enabled, players joins the server as spectator
| Tournament mode. When enabled, players joins the server as spectator
| 0
| 0
| 0
| 1
|-
|-
| sv_spamprotection
| sv_spamprotection
| Spam protection
| Spam protection
| 1
| 0
| 1
| 1
|-
|-
Line 751: Line 1,107:
| Number of slots to reserve for spectators
| Number of slots to reserve for spectators
| 0
| 0
| 0
| 64
|-
|-
| sv_inactivekick_time
| sv_inactivekick_time
| How many minutes to wait before taking care of inactive players
| How many minutes to wait before taking care of inactive players
| 0
| 0
| 0
| 1000
|-
|-
| sv_inactivekick
| sv_inactivekick
| How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick)
| How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick)
| 0
| 0
| 0
| 2
|-
|-
| sv_strict_spectate_mode
| sv_strict_spectate_mode
| Restricts information in spectator mode
| Restricts information in spectator mode
| 0
| 0
| 0
| 1
|-
|-
| sv_vote_spectate
| sv_vote_spectate
| Allow voting to move players to spectators
| Allow voting to move players to spectators
| 1
| 0
| 1
| 1
|-
|-
Line 771: Line 1,137:
| How many minutes to wait before a player can rejoin after being moved to spectators by vote
| How many minutes to wait before a player can rejoin after being moved to spectators by vote
| 3
| 3
| 0
| 1000
|-
|-
| sv_vote_kick
| sv_vote_kick
| Allow voting to kick players
| Allow voting to kick players
| 1
| 0
| 1
| 1
|-
|-
Line 779: Line 1,149:
| Minimum number of players required to start a kick vote
| Minimum number of players required to start a kick vote
| 0
| 0
| 0
| 64
|-
|-
| sv_vote_kick_bantime
| sv_vote_kick_bantime
| The time in seconds to ban a player if kicked by vote. 0 makes it just use kick
| The time in seconds to ban a player if kicked by vote. 0 makes it just use kick
| 5
| 5
| 0
| 1440
|-
|-
| sv_join_vote_delay
| sv_join_vote_delay
| Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds)
| Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds)
| 300
| 300
| 0
| 1000
|-
|-
| sv_old_teleport_weapons
| sv_old_teleport_weapons
| Teleporting of all weapons (deprecated, use special entities instead)
| Teleporting of all weapons (deprecated, use special entities instead)
| 0
| 0
| 0
| 1
|-
|-
| sv_old_teleport_hook
| sv_old_teleport_hook
| Hook through teleporter (deprecated, use special entities instead)
| Hook through teleporter (deprecated, use special entities instead)
| 0
| 0
| 0
| 1
|-
|-
| sv_teleport_hold_hook
| sv_teleport_hold_hook
| Hold hook when teleported
| Hold hook when teleported
| 0
| 0
| 0
| 1
|-
|-
| sv_teleport_lose_weapons
| sv_teleport_lose_weapons
| Lose weapons when teleported (useful for some race maps)
| Lose weapons when teleported (useful for some race maps)
| 0
| 0
| 0
| 1
|-
|-
| sv_deepfly
| sv_deepfly
| Allow fire non auto weapons when deep
| Allow fire non auto weapons when deep
| 1
| 0
| 1
| 1
|-
|-
| sv_destroy_bullets_on_death
| sv_destroy_bullets_on_death
| Destroy bullets when their owner dies
| Destroy bullets when their owner dies
| 1
| 0
| 1
| 1
|-
|-
Line 815: Line 1,203:
| Destroy lasers when their owner dies
| Destroy lasers when their owner dies
| 0
| 0
| 0
| 1
|-
|-
| sv_mapupdaterate
| sv_mapupdaterate
| 64 player id <-> vanilla id players map update rate
| 64 player id <-> vanilla id players map update rate
| 5
| 5
| 1
| 100
|-
|-
| sv_server_type
| sv_server_type
| Type of the server (novice, moderate, ...)
| Type of the server (novice, moderate, ...)
| "none"
| "none"
|
|
|-
|-
| sv_send_votes_per_tick
| sv_send_votes_per_tick
| Number of vote options being send per tick
| Number of vote options being send per tick
| 5
| 5
| 1
| 15
|-
|-
| sv_rescue
| sv_rescue
| Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)
| Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)
| 0
| 0
| 0
| 1
|-
|-
| sv_rescue_delay
| sv_rescue_delay
| Number of seconds between two rescues
| Number of seconds between two rescues
| 1
| 1
| 0
| 1000
|-
|-
| sv_practice
| sv_practice
| Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count.
| Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count.
| 1
| 0
| 1
| 1
|-
|-
Line 843: Line 1,245:
| (Debug build only)
| (Debug build only)
| 0
| 0
| 0
| 15
|}
|}
== Server Commands ==
== Econ Settings ==
{| class="wikitable"
{| class="wikitable"
! Command
! Setting
! Arguments
! Description
! Description
! Default
! Min
! Max
|-
|-
| echo
| ec_bindaddr
| r[text]
| Address to bind the external console to. Anything but 'localhost' is dangerous
| Echo the text
| "localhost"
|  
|  
|-
|-
| exec
| ec_port
| r[file]
| Port to use for the external console
| Execute the specified file
| 0
| 0
| 0
|-
|-
| toggle
| ec_password
| s[config-option] i[value 1] i[value 2]
| External console password
| Toggle config value
| ""
|
|
|-
| ec_bantime
| The time a client gets banned if econ authentication fails. 0 just closes the connection
| 0
| 0
| 1440
|-
| ec_auth_timeout
| Time in seconds before the the econ authentication times out
| 30
| 1
| 120
|-
| ec_output_level
| Adjusts the amount of information in the external console
| 1
| 0
| 2
|}
== Server Commands ==
{| class="wikitable"
! Command
! Arguments
! Description
|-
| echo
| r[text]
| Echo the text
|-
| exec
| r[file]
| Execute the specified file
|-
| toggle
| s[config-option] i[value 1] i[value 2]
| Toggle config value
|-
|-
| access_level
| access_level
Line 1,507: Line 1,955:
|  
|  
| Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
| Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
|-
| tp
| ?r[player name]
| Teleport yourself to player or to where you are spectating if no player name is given
|-
| teleport
| ?r[player name]
| Teleport yourself to player or to where you are spectating if no player name is given
|-
|-
| kill
| kill
Line 1,517: Line 1,973:
! Description
! Description
! Default
! Default
! Min
! Max
|-
|-
| cl_predict
| cl_predict
| Predict client movements
| Predict client movements
| 1
| 0
| 1
| 1
|-
|-
| cl_predict_dummy
| cl_predict_dummy
| Predict dummy movements
| Predict dummy movements
| 1
| 0
| 1
| 1
|-
|-
Line 1,529: Line 1,991:
| Antiping limit (0 to disable)
| Antiping limit (0 to disable)
| 0
| 0
| 0
| 200
|-
|-
| cl_antiping
| cl_antiping
| Enable antiping, i. e. more aggressive prediction.
| Enable antiping, i. e. more aggressive prediction.
| 0
| 0
| 0
| 1
|-
|-
| cl_antiping_players
| cl_antiping_players
| Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1)
| Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1)
| 1
| 0
| 1
| 1
|-
|-
| cl_antiping_grenade
| cl_antiping_grenade
| Predict grenades (only enabled if cl_antiping is set to 1)
| Predict grenades (only enabled if cl_antiping is set to 1)
| 1
| 0
| 1
| 1
|-
|-
| cl_antiping_weapons
| cl_antiping_weapons
| Predict weapon projectiles (only enabled if cl_antiping is set to 1)
| Predict weapon projectiles (only enabled if cl_antiping is set to 1)
| 1
| 0
| 1
| 1
|-
|-
Line 1,549: Line 2,021:
| Make the prediction of other player's movement smoother
| Make the prediction of other player's movement smoother
| 0
| 0
| 0
| 1
|-
|-
| cl_antiping_gunfire
| cl_antiping_gunfire
| Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1)
| Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1)
| 1
| 0
| 1
| 1
|-
| cl_prediction_margin
| Prediction margin in ms (adds latency, can reduce lag from ping jumps)
| 10
| 1
| 2000
|-
|-
| cl_nameplates
| cl_nameplates
| Show name plates
| Show name plates
| 1
| 0
| 1
| 1
|-
|-
| cl_afk_emote
| cl_afk_emote
| Show zzz emote next to afk players
| Show zzz emote next to afk players
| 1
| 0
| 1
| 1
|-
|-
| cl_nameplates_always
| cl_nameplates_always
| Always show name plates disregarding of distance
| Always show name plates disregarding of distance
| 1
| 0
| 1
| 1
|-
|-
| cl_nameplates_teamcolors
| cl_nameplates_teamcolors
| Use team colors for name plates
| Use team colors for name plates
| 1
| 0
| 1
| 1
|-
|-
Line 1,573: Line 2,063:
| Size of the name plates from 0 to 100%
| Size of the name plates from 0 to 100%
| 50
| 50
| 0
| 100
|-
|-
| cl_nameplates_clan
| cl_nameplates_clan
| Show clan in name plates
| Show clan in name plates
| 0
| 0
| 0
| 1
|-
|-
| cl_nameplates_clan_size
| cl_nameplates_clan_size
| Size of the clan plates from 0 to 100%
| Size of the clan plates from 0 to 100%
| 30
| 30
| 0
| 100
|-
|-
| cl_nameplates_ids
| cl_nameplates_ids
| Show IDs in name plates
| Show IDs in name plates
| 0
| 0
| 0
| 1
|-
|-
| cl_nameplates_ha
| cl_nameplates_ha
| Show Health and Armor in name plates
| Show Health and Armor in name plates
| 0
| 0
| 0
| 1
|-
|-
| cl_nameplates_ha_size
| cl_nameplates_ha_size
| Size of the health and armor nameplates from 0 to 100%
| Size of the health and armor nameplates from 0 to 100%
| 50
| 50
| 0
| 100
|-
|-
| cl_nameplates_own
| cl_nameplates_own
| Show own name plate (useful for demo recording)
| Show own name plate (useful for demo recording)
| 0
| 0
| 0
| 1
|-
|-
| cl_nameplates_friendmark
| cl_nameplates_friendmark
| Show friend mark (♥) in name plates
| Show friend mark (♥) in name plates
| 0
| 0
| 0
| 1
|-
|-
| cl_nameplates_strong
| cl_nameplates_strong
| Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers)
| Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers)
| 0
| 0
| 0
| 2
|-
|-
| cl_text_entities
| cl_text_entities
| Render textual entity data
| Render textual entity data
| 1
| 0
| 1
| 1
|-
|-
| cl_text_entities_size
| cl_text_entities_size
| Size of textual entity data from 1 to 100%
| Size of textual entity data from 1 to 100%
| 100
| 1
| 100
| 100
|-
|-
Line 1,617: Line 2,129:
| Color of name of authenticated player in scoreboard
| Color of name of authenticated player in scoreboard
| 5898211
| 5898211
|
|
|-
|-
| cl_same_clan_color
| cl_same_clan_color
| Clan color of players with the same clan as you in scoreboard.
| Clan color of players with the same clan as you in scoreboard.
| 5898211
| 5898211
|
|
|-
|-
| cl_enable_ping_color
| cl_enable_ping_color
| Whether ping is colored in scoreboard.
| Whether ping is colored in scoreboard.
| 1
| 0
| 1
| 1
|-
|-
| cl_autoswitch_weapons
| cl_autoswitch_weapons
| Auto switch weapon on pickup
| Auto switch weapon on pickup
| 1
| 0
| 1
| 1
|-
|-
Line 1,633: Line 2,153:
| Auto switch weapon when out of ammo
| Auto switch weapon when out of ammo
| 0
| 0
| 0
| 1
|-
|-
| cl_showhud
| cl_showhud
| Show ingame HUD
| Show ingame HUD
| 1
| 0
| 1
| 1
|-
|-
| cl_showhud_healthammo
| cl_showhud_healthammo
| Show ingame HUD (Health + Ammo)
| Show ingame HUD (Health + Ammo)
| 1
| 0
| 1
| 1
|-
|-
| cl_showhud_score
| cl_showhud_score
| Show ingame HUD (Score)
| Show ingame HUD (Score)
| 1
| 0
| 1
| 1
|-
|-
| cl_showhud_timer
| cl_showhud_timer
| Show ingame HUD (Timer)
| Show ingame HUD (Timer)
| 1
| 0
| 1
| 1
|-
|-
Line 1,653: Line 2,183:
| Show old style DDRace client records
| Show old style DDRace client records
| 0
| 0
| 0
| 1
|-
|-
| cl_shownotifications
| cl_shownotifications
| Make the client notify when someone highlights you
| Make the client notify when someone highlights you
| 1
| 0
| 1
| 1
|-
|-
| cl_showemotes
| cl_showemotes
| Show tee emotes
| Show tee emotes
| 1
| 0
| 1
| 1
|-
|-
Line 1,665: Line 2,201:
| Show chat (2 to always show large chat area)
| Show chat (2 to always show large chat area)
| 1
| 1
| 0
| 2
|-
|-
| cl_show_chat_friends
| cl_show_chat_friends
| Show only chat messages from friends
| Show only chat messages from friends
| 0
| 0
| 0
| 1
|-
|-
| cl_show_chat_system
| cl_show_chat_system
| Show chat messages from the server
| Show chat messages from the server
| 1
| 0
| 1
| 1
|-
|-
| cl_showkillmessages
| cl_showkillmessages
| Show kill messages
| Show kill messages
| 1
| 0
| 1
| 1
|-
|-
Line 1,681: Line 2,225:
| Show votes window after voting
| Show votes window after voting
| 0
| 0
| 0
| 1
|-
|-
| cl_show_local_time_always
| cl_show_local_time_always
| Always show local time
| Always show local time
| 0
| 0
| 0
| 1
|-
|-
| cl_showfps
| cl_showfps
| Show ingame FPS counter
| Show ingame FPS counter
| 0
| 0
| 0
| 1
|-
|-
| cl_showpred
| cl_showpred
| Show ingame prediction time in milliseconds
| Show ingame prediction time in milliseconds
| 0
| 0
| 0
| 1
|-
|-
| cl_eye_wheel
| cl_eye_wheel
| Show eye wheel along together with emotes
| Show eye wheel along together with emotes
| 1
| 0
| 1
| 1
|-
|-
| cl_eye_duration
| cl_eye_duration
| How long the eyes emotes last
| How long the eyes emotes last
| 999999
| 1
| 999999
| 999999
|-
|-
| cl_airjumpindicator
| cl_airjumpindicator
|  
|  
| 1
| 0
| 1
| 1
|-
|-
Line 1,709: Line 2,267:
| Load sound files threaded
| Load sound files threaded
| 0
| 0
| 0
| 1
|-
|-
| cl_warning_teambalance
| cl_warning_teambalance
| Warn about team balance
| Warn about team balance
| 1
| 0
| 1
| 1
|-
|-
Line 1,717: Line 2,279:
| Deadzone for the camera to follow the cursor
| Deadzone for the camera to follow the cursor
| 0
| 0
| 0
| 3000
|-
|-
| cl_mouse_followfactor
| cl_mouse_followfactor
| Factor for the camera to follow the cursor
| Factor for the camera to follow the cursor
| 0
| 0
| 0
| 200
|-
|-
| cl_mouse_max_distance
| cl_mouse_max_distance
| Maximum cursor distance
| Maximum cursor distance
| 400
| 400
| 0
| 5000
|-
|-
| cl_mouse_min_distance
| cl_mouse_min_distance
| Minimum cursor distance
| Minimum cursor distance
| 0
| 0
| 0
| 5000
|-
|-
| cl_dyncam
| cl_dyncam
| Enable dyncam
| Enable dyncam
| 0
| 0
| 0
| 1
|-
|-
| cl_dyncam_max_distance
| cl_dyncam_max_distance
| Maximum dynamic camera cursor distance
| Maximum dynamic camera cursor distance
| 1000
| 1000
| 0
| 2000
|-
|-
| cl_dyncam_min_distance
| cl_dyncam_min_distance
| Minimum dynamic camera cursor distance
| Minimum dynamic camera cursor distance
| 0
| 0
| 0
| 2000
|-
|-
| cl_dyncam_mousesens
| cl_dyncam_mousesens
| Mouse sens used when dyncam is toggled on
| Mouse sens used when dyncam is toggled on
| 0
| 0
| 0
| 100000
|-
|-
| cl_dyncam_deadzone
| cl_dyncam_deadzone
| Deadzone for the dynamic camera to follow the cursor
| Deadzone for the dynamic camera to follow the cursor
| 300
| 300
| 1
| 1300
|-
|-
| cl_dyncam_follow_factor
| cl_dyncam_follow_factor
| Factor for the dynamic camera to follow the cursor
| Factor for the dynamic camera to follow the cursor
| 60
| 60
| 0
| 200
|-
|-
| cl_dyncam_smoothness
| cl_dyncam_smoothness
| Transition amount of the camera movement, 0=instant, 100=slow and smooth
| Transition amount of the camera movement, 0=instant, 100=slow and smooth
| 0
| 0
| 0
| 100
|-
|-
| cl_dyncam_stabilizing
| cl_dyncam_stabilizing
| Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement
| Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement
| 0
| 0
| 0
| 100
|-
|-
| ed_zoom_target
| ed_zoom_target
| Zoom to the current mouse target
| Zoom to the current mouse target
| 0
| 0
| 0
| 1
|-
|-
| ed_showkeys
| ed_showkeys
|  
|  
| 0
| 0
| 0
| 1
|-
|-
| cl_show_welcome
| cl_show_welcome
|  
|  
| 1
| 0
| 1
| 1
|-
|-
Line 1,777: Line 2,369:
| How long to show the server message of the day
| How long to show the server message of the day
| 10
| 10
| 0
| 100
|-
|-
| cl_map_download_url
| cl_map_download_url
| URL used to download maps (can start with http:// or https://)
| URL used to download maps (can start with http:// or https://)
| "https://maps2.ddnet.tw"
| "https://maps2.ddnet.tw"
|
|
|-
|-
| cl_map_download_connect_timeout_ms
| cl_map_download_connect_timeout_ms
| HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable)
| HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable)
| 2000
| 2000
| 0
| 100000
|-
|-
| cl_map_download_low_speed_limit
| cl_map_download_low_speed_limit
| HTTP map downloads: Set low speed limit in bytes per second (0 to disable)
| HTTP map downloads: Set low speed limit in bytes per second (0 to disable)
| 4000
| 4000
| 0
| 100000
|-
|-
| cl_map_download_low_speed_time
| cl_map_download_low_speed_time
| HTTP map downloads: Set low speed limit time period (0 to disable)
| HTTP map downloads: Set low speed limit time period (0 to disable)
| 3
| 3
| 0
| 100000
|-
|-
| cl_languagefile
| cl_languagefile
| What language file to use
| What language file to use
| ""
| ""
|
|
|-
|-
| cl_skin_download_url
| cl_skin_download_url
| URL used to download skins
| URL used to download skins
| "https://skins.ddnet.tw/skin/"
| "https://skins.ddnet.tw/skin/"
|
|
|-
|-
| cl_vanilla_skins_only
| cl_vanilla_skins_only
| Only show skins available in Vanilla Teeworlds
| Only show skins available in Vanilla Teeworlds
| 0
| 0
| 0
| 1
|-
|-
| cl_download_skins
| cl_download_skins
| Download skins from cl_skin_download_url on-the-fly
| Download skins from cl_skin_download_url on-the-fly
| 1
| 0
| 1
| 1
|-
|-
Line 1,813: Line 2,423:
| Automatically take game over statboard screenshot
| Automatically take game over statboard screenshot
| 0
| 0
| 0
| 1
|-
|-
| cl_auto_statboard_screenshot_max
| cl_auto_statboard_screenshot_max
| Maximum number of automatically created statboard screenshots (0 = no limit)
| Maximum number of automatically created statboard screenshots (0 = no limit)
| 10
| 10
| 0
| 1000
|-
|-
| cl_default_zoom
| cl_default_zoom
| Default zoom level (10 default, min 0, max 20)
| Default zoom level (10 default, min 0, max 20)
| 10
| 10
| 0
| 20
|-
|-
| cl_smooth_zoom_time
| cl_smooth_zoom_time
| Time of smooth zoom animation in ms (0 for off)
| Time of smooth zoom animation in ms (0 for off)
| 250
| 250
| 0
| 5000
|-
|-
| cl_limit_max_zoom_level
| cl_limit_max_zoom_level
| Specifies, if zooming should be limited or not (0 = no limit)
| Specifies, if zooming should be limited or not (0 = no limit)
| 1
| 0
| 1
| 1
|-
|-
Line 1,833: Line 2,453:
| Toggles usage of custom colors
| Toggles usage of custom colors
| 0
| 0
| 0
| 1
|-
|-
| player_color_body
| player_color_body
| Player body color
| Player body color
| 65408
| 65408
|
|
|-
|-
| player_color_feet
| player_color_feet
| Player feet color
| Player feet color
| 65408
| 65408
|
|
|-
|-
| player_skin
| player_skin
| Player skin
| Player skin
| "default"
| "default"
|
|
|-
|-
| cl_skin_prefix
| cl_skin_prefix
| Replace the skins by skins with this prefix (e.g. kitty, santa)
| Replace the skins by skins with this prefix (e.g. kitty, santa)
| ""
| ""
|
|
|-
|-
| cl_fat_skins
| cl_fat_skins
| Enable fat skins
| Enable fat skins
| 0
| 0
| 0
| 1
|-
|-
| ui_page
| ui_page
| Interface page
| Interface page
| 9
| 9
| 6
| 10
|-
|-
| ui_settings_page
| ui_settings_page
| Interface settings page
| Interface settings page
| 0
| 0
| 0
| 9
|-
|-
| ui_toolbox_page
| ui_toolbox_page
| Toolbox page
| Toolbox page
| 0
| 0
| 0
| 2
|-
|-
| ui_server_address
| ui_server_address
| Interface server address
| Interface server address
| "localhost:8303"
| "localhost:8303"
|
|
|-
|-
| ui_scale
| ui_scale
| Interface scale
| Interface scale
| 100
| 100
| 50
| 150
|-
|-
| ui_mousesens
| ui_mousesens
| Mouse sensitivity for menus/editor
| Mouse sensitivity for menus/editor
| 200
| 200
| 1
| 100000
|-
|-
| ui_color
| ui_color
| Interface color
| Interface color
| 0xE4A046AF
| 0xE4A046AF
|
|
|-
|-
| ui_colorize_ping
| ui_colorize_ping
| Highlight ping
| Highlight ping
| 1
| 0
| 1
| 1
|-
|-
| ui_colorize_gametype
| ui_colorize_gametype
| Highlight gametype
| Highlight gametype
| 1
| 0
| 1
| 1
|-
|-
Line 1,893: Line 2,543:
| Selected demo file
| Selected demo file
| ""
| ""
|
|
|-
|-
| ui_close_window_after_changing_setting
| ui_close_window_after_changing_setting
| Close window after changing setting
| Close window after changing setting
| 1
| 0
| 1
| 1
|-
|-
Line 1,901: Line 2,555:
| Whether there is unread news
| Whether there is unread news
| 0
| 0
| 0
| 1
|-
|-
| gfx_noclip
| gfx_noclip
| Disable clipping
| Disable clipping
| 0
| 0
| 0
| 1
|-
|-
| dummy_name
| dummy_name
| Name of the dummy
| Name of the dummy
| ""
| ""
|
|
|-
|-
| dummy_clan
| dummy_clan
| Clan of the dummy
| Clan of the dummy
| ""
| ""
|
|
|-
|-
| dummy_country
| dummy_country
| Country of the Dummy
| Country of the Dummy
| -1
| -1
| -1
| 1000
|-
|-
| dummy_use_custom_color
| dummy_use_custom_color
| Toggles usage of custom colors
| Toggles usage of custom colors
| 0
| 0
| 0
| 1
|-
|-
| dummy_color_body
| dummy_color_body
| Dummy body color
| Dummy body color
| 65408
| 65408
|
|
|-
|-
| dummy_color_feet
| dummy_color_feet
| Dummy feet color
| Dummy feet color
| 65408
| 65408
|
|
|-
|-
| dummy_skin
| dummy_skin
| Dummy skin
| Dummy skin
| "default"
| "default"
|
|
|-
|-
| cl_dummy
| cl_dummy
| 0 - player / 1 - dummy
| 0 - player / 1 - dummy
| 0
| 0
| 0
| 1
|-
|-
| cl_dummy_hammer
| cl_dummy_hammer
| Whether dummy is hammering for a hammerfly
| Whether dummy is hammering for a hammerfly
| 0
| 0
| 0
| 1
|-
|-
| cl_dummy_resetonswitch
| cl_dummy_resetonswitch
| Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player
| Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player
| 0
| 0
| 0
| 2
|-
|-
| cl_dummy_restore_weapon
| cl_dummy_restore_weapon
| Whether dummy should switch to last weapon after hammerfly
| Whether dummy should switch to last weapon after hammerfly
| 1
| 0
| 1
| 1
|-
|-
Line 1,953: Line 2,633:
| Whether dummy should copy your moves
| Whether dummy should copy your moves
| 0
| 0
| 0
| 1
|-
|-
| cl_dummy_control
| cl_dummy_control
| Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook)
| Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook)
| 0
| 0
| 0
| 1
|-
|-
| cl_dummy_jump
| cl_dummy_jump
| Whether dummy is jumping (requires cl_dummy_control 1)
| Whether dummy is jumping (requires cl_dummy_control 1)
| 0
| 0
| 0
| 1
|-
|-
| cl_dummy_fire
| cl_dummy_fire
| Whether dummy is firing (requires cl_dummy_control 1)
| Whether dummy is firing (requires cl_dummy_control 1)
| 0
| 0
| 0
| 1
|-
|-
| cl_dummy_hook
| cl_dummy_hook
| Whether dummy is hooking (requires cl_dummy_control 1)
| Whether dummy is hooking (requires cl_dummy_control 1)
| 0
| 0
| 0
| 1
|-
|-
| cl_show_start_menu_images
| cl_show_start_menu_images
| Show start menu images
| Show start menu images
| 1
| 0
| 1
| 1
|-
|-
Line 1,977: Line 2,669:
| Skip the start menu
| Skip the start menu
| 0
| 0
| 0
| 1
|-
|-
| cl_video_pausewithdemo
| cl_video_pausewithdemo
| Pause video rendering when demo playing pause
| Pause video rendering when demo playing pause
| 1
| 0
| 1
| 1
|-
|-
Line 1,985: Line 2,681:
| Show ingame HUD when rendering video
| Show ingame HUD when rendering video
| 0
| 0
| 0
| 1
|-
|-
| cl_video_showchat
| cl_video_showchat
| Show chat when rendering video
| Show chat when rendering video
| 1
| 0
| 1
| 1
|-
|-
| cl_video_sound_enable
| cl_video_sound_enable
| Use sound when rendering video
| Use sound when rendering video
| 1
| 0
| 1
| 1
|-
|-
Line 1,997: Line 2,699:
| Show other players' hook collision lines when rendering video
| Show other players' hook collision lines when rendering video
| 0
| 0
| 0
| 1
|-
|-
| cl_video_show_direction
| cl_video_show_direction
| Show players' key presses when rendering video (1 = other players', 2 = also your own)
| Show players' key presses when rendering video (1 = other players', 2 = also your own)
| 0
| 0
| 0
| 2
|-
|-
| cl_video_crf
| cl_video_crf
| Set crf when encode video with libx264 (0 for highest quality, 51 for lowest)
| Set crf when encode video with libx264 (0 for highest quality, 51 for lowest)
| 18
| 18
| 0
| 51
|-
|-
| cl_video_preset
| cl_video_preset
| Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend)
| Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend)
| 5
| 5
| 0
| 9
|-
|-
| dbg_focus
| dbg_focus
|  
|  
| 0
| 0
| 0
| 1
|-
|-
| dbg_tuning
| dbg_tuning
|  
|  
| 0
| 0
| 0
| 1
|-
|-
| player_name
| player_name
| Name of the player
| Name of the player
| ""
| ""
|
|
|-
|-
| player_clan
| player_clan
| Clan of the player
| Clan of the player
| ""
| ""
|
|
|-
|-
| player_country
| player_country
| Country of the player
| Country of the player
| -1
| -1
| -1
| 1000
|-
|-
| password
| password
| Password to the server
| Password to the server
| ""
| ""
|
|
|-
|-
| logfile
| logfile
| Filename to log all output to
| Filename to log all output to
| ""
| ""
|
|
|-
|-
| console_output_level
| console_output_level
| Adjusts the amount of information in the console
| Adjusts the amount of information in the console
| 0
| 0
| 0
| 2
|-
|-
| console_enable_colors
| console_enable_colors
| Enable colors in console output
| Enable colors in console output
| 1
| 0
| 1
| 1
|-
|-
| events
| events
| Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).
| Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client).
| 1
| 0
| 1
| 1
|-
|-
Line 2,053: Line 2,783:
| Last seen name of the Steam profile
| Last seen name of the Steam profile
| ""
| ""
|
|
|-
|-
| cl_save_settings
| cl_save_settings
| Write the settings file on exit
| Write the settings file on exit
| 1
| 0
| 1
| 1
|-
|-
Line 2,061: Line 2,795:
| Refresh rate for updating the game (in Hz)
| Refresh rate for updating the game (in Hz)
| 0
| 0
| 0
| 10000
|-
|-
| cl_refresh_rate_inactive
| cl_refresh_rate_inactive
| Refresh rate for updating the game when the window is inactive (in Hz)
| Refresh rate for updating the game when the window is inactive (in Hz)
| 120
| 120
| 0
| 10000
|-
|-
| cl_editor
| cl_editor
|  
|  
| 0
| 0
|-
| cl_editorundo
| Undo function in editor
| 0
| 0
| 1
|-
|-
| cl_editor_dilate
| cl_editor_dilate
| Automatically dilates embedded images
| Automatically dilates embedded images
| 1
| 0
| 1
| 1
|-
|-
Line 2,081: Line 2,819:
| Skin filtering string
| Skin filtering string
| ""
| ""
|
|
|-
|-
| cl_auto_demo_record
| cl_auto_demo_record
| Automatically record demos
| Automatically record demos
| 1
| 0
| 1
| 1
|-
|-
Line 2,089: Line 2,831:
| Only start a new demo when connect while automatically record demos
| Only start a new demo when connect while automatically record demos
| 0
| 0
| 0
| 1
|-
|-
| cl_auto_demo_max
| cl_auto_demo_max
| Maximum number of automatically recorded demos (0 = no limit)
| Maximum number of automatically recorded demos (0 = no limit)
| 10
| 10
| 0
| 1000
|-
|-
| cl_auto_screenshot
| cl_auto_screenshot
| Automatically take game over screenshot
| Automatically take game over screenshot
| 0
| 0
| 0
| 1
|-
|-
| cl_auto_screenshot_max
| cl_auto_screenshot_max
| Maximum number of automatically created screenshots (0 = no limit)
| Maximum number of automatically created screenshots (0 = no limit)
| 10
| 10
| 0
| 1000
|-
|-
| cl_auto_csv
| cl_auto_csv
| Automatically create game over csv
| Automatically create game over csv
| 0
| 0
| 0
| 1
|-
|-
| cl_auto_csv_max
| cl_auto_csv_max
| Maximum number of automatically created csvs (0 = no limit)
| Maximum number of automatically created csvs (0 = no limit)
| 10
| 10
| 0
| 1000
|-
|-
| cl_reset_wanted_weapon_on_death
| cl_reset_wanted_weapon_on_death
| Reset wanted weapon on death
| Reset wanted weapon on death
| 1
| 0
| 1
| 1
|-
|-
| cl_show_broadcasts
| cl_show_broadcasts
| Show broadcasts ingame
| Show broadcasts ingame
| 1
| 0
| 1
| 1
|-
|-
| cl_print_broadcasts
| cl_print_broadcasts
| Print broadcasts to console
| Print broadcasts to console
| 1
| 0
| 1
| 1
|-
|-
| cl_print_motd
| cl_print_motd
| Print motd to console
| Print motd to console
| 1
| 0
| 1
| 1
|-
|-
| cl_friends_ignore_clan
| cl_friends_ignore_clan
| Ignore clan tag when searching for friends
| Ignore clan tag when searching for friends
| 1
| 0
| 1
| 1
|-
|-
Line 2,133: Line 2,897:
| The asset/assets for entities
| The asset/assets for entities
| "default"
| "default"
|
|
|-
|-
| cl_asset_game
| cl_asset_game
| The asset for game
| The asset for game
| "default"
| "default"
|
|
|-
|-
| cl_asset_emoticons
| cl_asset_emoticons
| The asset for emoticons
| The asset for emoticons
| "default"
| "default"
|
|
|-
|-
| cl_asset_particles
| cl_asset_particles
| The asset for particles
| The asset for particles
| "default"
| "default"
|
|
|-
|-
| br_filter_string
| br_filter_string
| Server browser filtering string
| Server browser filtering string
| "Novice"
| "Novice"
|
|
|-
|-
| br_exclude_string
| br_exclude_string
| Server browser exclusion string
| Server browser exclusion string
| ""
| ""
|
|
|-
|-
| br_filter_full
| br_filter_full
| Filter out full server in browser
| Filter out full server in browser
| 0
| 0
| 0
| 1
|-
|-
| br_filter_empty
| br_filter_empty
| Filter out empty server in browser
| Filter out empty server in browser
| 0
| 0
| 0
| 1
|-
|-
| br_filter_spectators
| br_filter_spectators
| Filter out spectators from player numbers
| Filter out spectators from player numbers
| 0
| 0
| 0
| 1
|-
|-
| br_filter_friends
| br_filter_friends
| Filter out servers with no friends
| Filter out servers with no friends
| 0
| 0
| 0
| 1
|-
|-
| br_filter_country
| br_filter_country
| Filter out servers with non-matching player country
| Filter out servers with non-matching player country
| 0
| 0
| 0
| 1
|-
|-
| br_filter_country_index
| br_filter_country_index
| Player country to filter by in the server browser
| Player country to filter by in the server browser
| -1
| -1
| -1
| 999
|-
|-
| br_filter_pw
| br_filter_pw
| Filter out password protected servers in browser
| Filter out password protected servers in browser
| 0
| 0
| 0
| 1
|-
|-
| br_filter_gametype
| br_filter_gametype
| Game types to filter
| Game types to filter
| ""
| ""
|
|
|-
|-
| br_filter_gametype_strict
| br_filter_gametype_strict
| Strict gametype filter
| Strict gametype filter
| 0
| 0
| 0
| 1
|-
|-
| br_filter_connecting_players
| br_filter_connecting_players
| Filter connecting players
| Filter connecting players
| 1
| 0
| 1
| 1
|-
|-
Line 2,197: Line 2,993:
| Server address to filter
| Server address to filter
| ""
| ""
|
|
|-
|-
| br_filter_unfinished_map
| br_filter_unfinished_map
| Show only servers with unfinished maps
| Show only servers with unfinished maps
| 0
| 0
| 0
| 1
|-
|-
| br_filter_exclude_countries
| br_filter_exclude_countries
| Filter out DDNet servers by country
| Filter out DDNet servers by country
| ""
| ""
|
|
|-
|-
| br_filter_exclude_types
| br_filter_exclude_types
| Filter out DDNet servers by type (mod)
| Filter out DDNet servers by type (mod)
| ""
| ""
|
|
|-
|-
| br_indicate_finished
| br_indicate_finished
| Show whether you have finished a DDNet map (transmits your player name to info2.ddnet.tw/info)
| Show whether you have finished a DDNet map (transmits your player name to info2.ddnet.tw/info)
| 1
| 0
| 1
| 1
|-
|-
Line 2,217: Line 3,023:
| Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America
| Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America
| "auto"
| "auto"
|
|
|-
|-
| br_cached_best_serverinfo_url
| br_cached_best_serverinfo_url
| Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs
| Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs
| ""
| ""
|
|
|-
|-
| br_filter_exclude_countries_kog
| br_filter_exclude_countries_kog
| Filter out kog servers by country
| Filter out kog servers by country
| ""
| ""
|
|
|-
|-
| br_filter_exclude_types_kog
| br_filter_exclude_types_kog
| Filter out kog servers by type (mod)
| Filter out kog servers by type (mod)
| ""
| ""
|
|
|-
|-
| br_sort
| br_sort
| Sorting column in server browser
| Sorting column in server browser
| 4
| 4
| 0
| 256
|-
|-
| br_sort_order
| br_sort_order
| Sorting order in server browser
| Sorting order in server browser
| 2
| 0
| 2
| 2
|-
|-
Line 2,241: Line 3,059:
| Number of concurrent requests to use when refreshing server browser
| Number of concurrent requests to use when refreshing server browser
| 100
| 100
| 0
| 1000
|-
|-
| br_demo_sort
| br_demo_sort
| Sorting column in demo browser
| Sorting column in demo browser
| 0
| 0
| 0
| 3
|-
|-
| br_demo_sort_order
| br_demo_sort_order
| Sorting order in demo browser
| Sorting order in demo browser
| 0
| 0
| 0
| 1
|-
|-
| br_demo_fetch_info
| br_demo_fetch_info
| Whether to auto fetch demo infos on refresh
| Whether to auto fetch demo infos on refresh
| 0
| 0
| 0
| 1
|-
|-
| snd_buffer_size
| snd_buffer_size
| Sound buffer size
| Sound buffer size
| 512
| 512
| 128
| 32768
|-
|-
| snd_rate
| snd_rate
| Sound mixing rate
| Sound mixing rate
| 48000
| 48000
| 0
| 0
|-
|-
| snd_enable
| snd_enable
| Sound enable
| Sound enable
| 1
| 0
| 1
| 1
|-
|-
Line 2,269: Line 3,101:
| Play background music
| Play background music
| 0
| 0
| 0
| 1
|-
|-
| snd_volume
| snd_volume
| Sound volume
| Sound volume
| 30
| 0
| 100
| 100
|-
|-
Line 2,277: Line 3,113:
| (deprecated) Sound device to use
| (deprecated) Sound device to use
| -1
| -1
| 0
| 0
|-
|-
| snd_chat_volume
| snd_chat_volume
| Chat sound volume
| Chat sound volume
| 30
| 0
| 100
| 100
|-
|-
| snd_game_volume
| snd_game_volume
| Game sound volume
| Game sound volume
| 30
| 0
| 100
| 100
|-
|-
| snd_ambient_volume
| snd_ambient_volume
| Map Sound sound volume
| Map Sound sound volume
| 70
| 30
| 0
| 100
|-
|-
| snd_background_music_volume
| snd_background_music_volume
| Background music sound volume
| Background music sound volume
| 50
| 30
| 0
| 100
|-
|-
| snd_nonactive_mute
| snd_nonactive_mute
|  
|  
| 0
| 0
| 0
| 1
|-
|-
| snd_game
| snd_game
| Enable game sounds
| Enable game sounds
| 1
| 0
| 1
| 1
|-
|-
| snd_gun
| snd_gun
| Enable gun sound
| Enable gun sound
| 1
| 0
| 1
| 1
|-
|-
| snd_long_pain
| snd_long_pain
| Enable long pain sound (used when shooting in freeze)
| Enable long pain sound (used when shooting in freeze)
| 1
| 0
| 1
| 1
|-
|-
| snd_chat
| snd_chat
| Enable regular chat sound
| Enable regular chat sound
| 1
| 0
| 1
| 1
|-
|-
| snd_team_chat
| snd_team_chat
| Enable team chat sound
| Enable team chat sound
| 1
| 0
| 1
| 1
|-
|-
| snd_servermessage
| snd_servermessage
| Enable server message sound
| Enable server message sound
| 1
| 0
| 1
| 1
|-
|-
| snd_highlight
| snd_highlight
| Enable highlighted chat sound
| Enable highlighted chat sound
| 1
| 0
| 1
| 1
|-
|-
Line 2,329: Line 3,191:
| Screen index
| Screen index
| 0
| 0
| 0
| 15
|-
|-
| gfx_screen_width
| gfx_screen_width
| Screen resolution width
| Screen resolution width
| 0
| 0
| 0
| 0
|-
|-
| gfx_screen_height
| gfx_screen_height
| Screen resolution height
| Screen resolution height
| 0
| 0
| 0
| 0
|-
|-
| gfx_screen_refresh_rate
| gfx_screen_refresh_rate
| Screen refresh rate
| Screen refresh rate
| 0
| 0
| 0
| 0
|-
|-
| gfx_desktop_width
| gfx_desktop_width
| Desktop resolution width for detecting display changes (not recommended to change manually)
| Desktop resolution width for detecting display changes (not recommended to change manually)
| 0
| 0
| 0
| 0
|-
|-
| gfx_desktop_height
| gfx_desktop_height
| Desktop resolution height for detecting display changes (not recommended to change manually)
| Desktop resolution height for detecting display changes (not recommended to change manually)
| 0
| 0
| 0
| 0
|-
|-
| gfx_borderless
| gfx_borderless
| Borderless window (not to be used with fullscreen)
| Borderless window (not to be used with fullscreen)
| 1
| 0
| 1
| 1
|-
|-
| gfx_fullscreen
| gfx_fullscreen
| Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen
| Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen
| 0
| 0
| 0
| 3
|-
|-
| gfx_highdpi
| gfx_highdpi
| Enable high-dpi
| Enable high-dpi
| 1
| 0
| 1
| 1
|-
|-
| gfx_color_depth
| gfx_color_depth
| Colors bits for framebuffer (fullscreen only)
| Colors bits for framebuffer (fullscreen only)
| 24
| 16
| 24
| 24
|-
|-
Line 2,369: Line 3,251:
| Vertical sync (may cause delay)
| Vertical sync (may cause delay)
| 0
| 0
| 0
| 1
|-
|-
| gfx_display_all_video_modes
| gfx_display_all_video_modes
| Show all video modes
| Show all video modes
| 0
| 0
| 0
| 1
|-
|-
| gfx_high_detail
| gfx_high_detail
| High detail
| High detail
| 1
| 0
| 1
| 1
|-
|-
Line 2,381: Line 3,269:
| FSAA Samples
| FSAA Samples
| 0
| 0
| 0
| 16
|-
|-
| gfx_refresh_rate
| gfx_refresh_rate
| Screen refresh rate
| Screen refresh rate
| 0
| 0
| 0
| 10000
|-
|-
| gfx_finish
| gfx_finish
|  
|  
| 0
| 0
| 0
| 1
|-
|-
| gfx_backgroundrender
| gfx_backgroundrender
| Render graphics when window is in background
| Render graphics when window is in background
| 1
| 0
| 1
| 1
|-
|-
Line 2,397: Line 3,293:
| Stop rendering textoverlay in editor or with entities: high value = less details = more speed
| Stop rendering textoverlay in editor or with entities: high value = less details = more speed
| 10
| 10
| 1
| 100
|-
|-
| gfx_asyncrender_old
| gfx_asyncrender_old
| Do rendering async from the the update
| Do rendering async from the the update
| 1
| 0
| 1
| 1
|-
|-
Line 2,405: Line 3,305:
| Stop rendering text overlay in tuning zone in editor: high value = less details = more speed
| Stop rendering text overlay in tuning zone in editor: high value = less details = more speed
| 20
| 20
| 1
| 100
|-
|-
| gfx_quad_as_triangle
| gfx_quad_as_triangle
| Render quads as triangles (fixes quad coloring on some GPUs)
| Render quads as triangles (fixes quad coloring on some GPUs)
| 0
| 0
| 0
| 1
|-
|-
| inp_mousesens
| inp_mousesens
| Mouse sensitivity
| Mouse sensitivity
| 200
| 200
| 1
| 100000
|-
|-
| inp_mouseold
| inp_mouseold
| Use old mouse mode (warp mouse instead of raw input)
| Use old mouse mode (warp mouse instead of raw input)
| 0
| 0
| 0
| 1
|-
|-
| inp_translated_keys
| inp_translated_keys
| Translate keys before interpreting them, respects keyboard layouts
| Translate keys before interpreting them, respects keyboard layouts
| 0
| 0
| 0
| 1
|-
|-
| inp_ignored_modifiers
| inp_ignored_modifiers
| Ignored keyboard modifier mask
| Ignored keyboard modifier mask
| 0
| 0
| 0
| 65536
|-
|-
| cl_port
| cl_port
| Port to use for client connections to server (0 to choose a random port, requires a restart)
| Port to use for client connections to server (0 to choose a random port, requires a restart)
| 0
| 0
| 0
| 65535
|-
|-
| cl_dummy_port
| cl_dummy_port
| Port to use for dummy connections to server (0 to choose a random port, requires a restart)
| Port to use for dummy connections to server (0 to choose a random port, requires a restart)
| 0
| 0
| 0
| 65535
|-
|-
| cl_contact_port
| cl_contact_port
| Port to use for serverinfo connections to server (0 to choose a random port, requires a restart)
| Port to use for serverinfo connections to server (0 to choose a random port, requires a restart)
| 0
| 0
| 0
| 65535
|-
|-
| bindaddr
| bindaddr
| Address to bind the client/server to
| Address to bind the client/server to
| ""
| ""
|
|
|-
|-
| debug
| debug
| Debug mode
| Debug mode
| 0
| 0
| 0
| 1
|-
|-
| dbg_curl
| dbg_curl
| Debug curl
| Debug curl
| 0
| 0
| 0
| 1
|-
|-
| dbg_graphs
| dbg_graphs
| Performance graphs
| Performance graphs
| 0
| 0
| 0
| 1
|-
|-
| dbg_gfx
| dbg_gfx
| Show OpenGL warnings and errors, if the GPU supports it
| Show OpenGL warnings and errors, if the GPU supports it
| 0
| 0
| 0
| 1
|-
|-
| dbg_stress
| dbg_stress
| Stress systems (Debug build only)
| Stress systems (Debug build only)
| 0
| 0
| 0
| 0
|-
|-
| dbg_stress_network
| dbg_stress_network
| Stress network (Debug build only)
| Stress network (Debug build only)
| 0
| 0
| 0
| 0
|-
|-
Line 2,469: Line 3,401:
| Server to stress (Debug build only)
| Server to stress (Debug build only)
| "localhost"
| "localhost"
|
|
|-
|-
| cl_race_binds_set
| cl_race_binds_set
| What level the DDRace binds are set to (this is automated, you don't need to use this)
| What level the DDRace binds are set to (this is automated, you don't need to use this)
| 0
| 0
| 0
| 1
|-
|-
| cl_reconnect_timeout
| cl_reconnect_timeout
| How many seconds to wait before reconnecting (after timeout, 0 for off)
| How many seconds to wait before reconnecting (after timeout, 0 for off)
| 120
| 120
| 0
| 600
|-
|-
| cl_reconnect_full
| cl_reconnect_full
| How many seconds to wait before reconnecting (when server is full, 0 for off)
| How many seconds to wait before reconnecting (when server is full, 0 for off)
| 5
| 5
| 0
| 600
|-
|-
| cl_message_system_color
| cl_message_system_color
| System message color
| System message color
| 2817983
| 2817983
|
|
|-
|-
| cl_message_client_color
| cl_message_client_color
| Client message color
| Client message color
| 9633471
| 9633471
|
|
|-
|-
| cl_message_highlight_color
| cl_message_highlight_color
| Highlighted message color
| Highlighted message color
| 65471
| 65471
|
|
|-
|-
| cl_message_team_color
| cl_message_team_color
| Team message color
| Team message color
| 5636050
| 5636050
|
|
|-
|-
| cl_message_color
| cl_message_color
| Message color
| Message color
| 255
| 255
|
|
|-
|-
| cl_laser_inner_color
| cl_laser_inner_color
| Laser inner color
| Laser inner color
| 11206591
| 11206591
|
|
|-
|-
| cl_laser_outline_color
| cl_laser_outline_color
| Laser outline color
| Laser outline color
| 11176233
| 11176233
|
|
|-
|-
| cl_kill_message_normal_color
| cl_kill_message_normal_color
| Kill message normal color
| Kill message normal color
| 255
| 255
|
|
|-
|-
| cl_kill_message_highlight_color
| cl_kill_message_highlight_color
| Kill message highlight color
| Kill message highlight color
| 255
| 255
|
|
|-
|-
| cl_message_friend
| cl_message_friend
| Enable coloring and the heart for friends
| Enable coloring and the heart for friends
| 1
| 0
| 1
| 1
|-
|-
Line 2,525: Line 3,485:
| Friend message color
| Friend message color
| 65425
| 65425
|
|
|-
|-
| conn_timeout
| conn_timeout
| Network timeout
| Network timeout
| 100
| 100
| 5
| 1000
|-
|-
| cl_show_ids
| cl_show_ids
| Whether to show client ids in scoreboard
| Whether to show client ids in scoreboard
| 0
| 0
| 0
| 1
|-
|-
| cl_scoreboard_on_death
| cl_scoreboard_on_death
| Whether to show scoreboard after death or not
| Whether to show scoreboard after death or not
| 1
| 0
| 1
| 1
|-
|-
| cl_auto_race_record
| cl_auto_race_record
| Save the best demo of each race
| Save the best demo of each race
| 1
| 0
| 1
| 1
|-
|-
Line 2,545: Line 3,515:
| Enable/disable replays
| Enable/disable replays
| 0
| 0
| 0
| 1
|-
|-
| cl_replay_length
| cl_replay_length
| Set the default length of the replays
| Set the default length of the replays
| 30
| 30
| 10
| 0
|-
|-
| cl_race_record_server_control
| cl_race_record_server_control
| Let the server start the race recorder
| Let the server start the race recorder
| 1
| 0
| 1
| 1
|-
|-
| cl_demo_name
| cl_demo_name
| Save the player name within the demo
| Save the player name within the demo
| 1
| 0
| 1
| 1
|-
|-
| cl_demo_assume_race
| cl_demo_assume_race
| Assume that demos are race demos
| Assume that demos are race demos
| 1
| 0
| 1
| 1
|-
|-
| cl_race_ghost
| cl_race_ghost
| Enable ghost
| Enable ghost
| 1
| 0
| 1
| 1
|-
|-
| cl_race_ghost_server_control
| cl_race_ghost_server_control
| Let the server start the ghost
| Let the server start the ghost
| 1
| 0
| 1
| 1
|-
|-
| cl_race_show_ghost
| cl_race_show_ghost
| Show ghost
| Show ghost
| 1
| 0
| 1
| 1
|-
|-
| cl_race_save_ghost
| cl_race_save_ghost
| Save ghost
| Save ghost
| 1
| 0
| 1
| 1
|-
|-
| cl_ddrace_scoreboard
| cl_ddrace_scoreboard
| Enable DDRace Scoreboard
| Enable DDRace Scoreboard
| 1
| 0
| 1
| 1
|-
|-
Line 2,585: Line 3,575:
| Show players in other teams (2 to show own team only)
| Show players in other teams (2 to show own team only)
| 0
| 0
| 0
| 2
|-
|-
| cl_show_others_alpha
| cl_show_others_alpha
| Show players in other teams (alpha value, 0 invisible, 100 fully visible)
| Show players in other teams (alpha value, 0 invisible, 100 fully visible)
| 40
| 40
| 0
| 100
|-
|-
| cl_overlay_entities
| cl_overlay_entities
| Overlay game tiles with a percentage of opacity
| Overlay game tiles with a percentage of opacity
| 0
| 0
| 0
| 100
|-
|-
| cl_show_quads
| cl_show_quads
| Show quads
| Show quads
| 1
| 0
| 1
| 1
|-
|-
Line 2,601: Line 3,599:
| Zoom background layers
| Zoom background layers
| 0
| 0
| 0
| 1
|-
|-
| cl_background_color
| cl_background_color
| Background color
| Background color
| 128
| 128
|
|
|-
|-
| cl_background_entities_color
| cl_background_entities_color
| Background (entities) color
| Background (entities) color
| 128
| 128
|
|
|-
|-
| cl_background_entities
| cl_background_entities
| Background (entities)
| Background (entities)
| ""
| ""
|
|
|-
|-
| cl_run_on_join
| cl_run_on_join
| Command to run when joining a server
| Command to run when joining a server
| ""
| ""
|
|
|-
|-
| cl_menu_map
| cl_menu_map
| Background map in the menu
| Background map in the menu
| "auto"
| "auto"
|
|
|-
|-
| cl_rotation_radius
| cl_rotation_radius
| Menu camera rotation radius
| Menu camera rotation radius
| 30
| 30
| 1
| 500
|-
|-
| cl_rotation_speed
| cl_rotation_speed
| Menu camera rotations in seconds
| Menu camera rotations in seconds
| 40
| 40
| 1
| 120
|-
|-
| cl_camera_speed
| cl_camera_speed
| Menu camera speed
| Menu camera speed
| 5
| 5
| 1
| 40
|-
|-
| cl_background_show_tiles_layers
| cl_background_show_tiles_layers
| Whether draw tiles layers when using custom background (entities)
| Whether draw tiles layers when using custom background (entities)
| 0
| 0
| 0
| 1
|-
|-
| cl_unpredicted_shadow
| cl_unpredicted_shadow
| Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode)
| Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode)
| 0
| 0
| -1
| 1
|-
|-
| cl_predict_ddrace
| cl_predict_ddrace
| Predict DDRace tiles and tunezones
| Predict DDRace tiles and tunezones
| 1
| 0
| 1
| 1
|-
|-
Line 2,649: Line 3,671:
| Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)
| Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze)
| 1
| 1
| 0
| 2
|-
|-
| cl_show_ninja
| cl_show_ninja
| Show ninja skin
| Show ninja skin
| 1
| 0
| 1
| 1
|-
|-
Line 2,657: Line 3,683:
| Show other players' hook collision line (2 to always show)
| Show other players' hook collision line (2 to always show)
| 1
| 1
| 0
| 2
|-
|-
| cl_show_hook_coll_own
| cl_show_hook_coll_own
| Show own players' hook collision line (2 to always show)
| Show own players' hook collision line (2 to always show)
| 1
| 1
| 0
| 2
|-
|-
| cl_hook_coll_color_no_coll
| cl_hook_coll_color_no_coll
| Specifies the color of a hookline that hits nothing.
| Specifies the color of a hookline that hits nothing.
| 65407
| 65407
|
|
|-
|-
| cl_hook_coll_color_hookable_coll
| cl_hook_coll_color_hookable_coll
| Specifies the color of a hookline that hits hookable tiles.
| Specifies the color of a hookline that hits hookable tiles.
| 6401973
| 6401973
|
|
|-
|-
| cl_hook_coll_color_tee_coll
| cl_hook_coll_color_tee_coll
| Specifies the color of a hookline that hits tees.
| Specifies the color of a hookline that hits tees.
| 2817919
| 2817919
|
|
|-
|-
| cl_chat_teamcolors
| cl_chat_teamcolors
| Show names in chat in team colors
| Show names in chat in team colors
| 0
| 0
| 0
| 1
|-
|-
| cl_chat_reset
| cl_chat_reset
| Reset chat when pressing escape
| Reset chat when pressing escape
| 1
| 0
| 1
| 1
|-
|-
Line 2,685: Line 3,725:
| Old chat style: No tee, no background
| Old chat style: No tee, no background
| 0
| 0
| 0
| 1
|-
|-
| cl_show_direction
| cl_show_direction
| Show key presses (1 = other players', 2 = also your own)
| Show key presses (1 = other players', 2 = also your own)
| 1
| 1
| 0
| 2
|-
|-
| cl_http_map_download
| cl_http_map_download
| Try fast HTTP map download first
| Try fast HTTP map download first
| 1
| 0
| 1
| 1
|-
|-
Line 2,697: Line 3,743:
| Tees hold gun a bit higher like in TW 0.6.1 and older
| Tees hold gun a bit higher like in TW 0.6.1 and older
| 0
| 0
| 0
| 1
|-
|-
| cl_confirm_disconnect_time
| cl_confirm_disconnect_time
| Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on)
| Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on)
| 20
| 20
| -1
| 1440
|-
|-
| cl_confirm_quit_time
| cl_confirm_quit_time
| Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on)
| Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on)
| 20
| 20
| -1
| 1440
|-
|-
| cl_timeout_code
| cl_timeout_code
| Timeout code to use
| Timeout code to use
| ""
| ""
|
|
|-
|-
| cl_dummy_timeout_code
| cl_dummy_timeout_code
| Dummy Timeout code to use
| Dummy Timeout code to use
| ""
| ""
|
|
|-
|-
| cl_timeout_seed
| cl_timeout_seed
| Timeout seed
| Timeout seed
| ""
| ""
|
|
|-
|-
| cl_input_fifo
| cl_input_fifo
| Fifo file to use as input for client console
| Fifo file to use as input for client console
| ""
| ""
|
|
|-
|-
| cl_show_console
| cl_show_console
| Show console window (Windows only)
| Show console window (Windows only)
| 0
| 0
| 0
| 1
|-
|-
| inp_joystick
| inp_joystick
| Try to use a joystick as input
| Try to use a joystick as input
| 0
| 0
| 0
| 1
|-
|-
| cl_config_version
| cl_config_version
| The config version. Helps newer clients fix bugs with older configs.
| The config version. Helps newer clients fix bugs with older configs.
| 0
| 0
| 0
| 0
|-
|-
Line 2,737: Line 3,803:
| Begin marker for demo slice
| Begin marker for demo slice
| -1
| -1
| 0
| 0
|-
|-
| cl_demo_slice_end
| cl_demo_slice_end
| End marker for demo slice
| End marker for demo slice
| -1
| -1
| 0
| 0
|-
|-
| cl_demo_show_speed
| cl_demo_show_speed
| Show speed meter on change
| Show speed meter on change
| 0
| 0
| 0
| 1
|-
|-
| cl_demo_keyboard_shortcuts
| cl_demo_keyboard_shortcuts
| Enable keyboard shortcuts in demo player
| Enable keyboard shortcuts in demo player
| 1
| 0
| 1
| 1
|-
|-
Line 2,753: Line 3,827:
| OpenGL major version
| OpenGL major version
| 3
| 3
| 1
| 10
|-
|-
| gfx_opengl_minor
| gfx_opengl_minor
| OpenGL minor version
| OpenGL minor version
| 0
| 0
| 0
| 10
|-
|-
| gfx_opengl_patch
| gfx_opengl_patch
| OpenGL patch version
| OpenGL patch version
| 0
| 0
| 0
| 10
|-
|-
| gfx_opengl_texture_lod_bias
| gfx_opengl_texture_lod_bias
| The lod bias for OpenGL texture sampling multiplied by 1000
| The lod bias for OpenGL texture sampling multiplied by 1000
| -500
| -500
| -15000
| 15000
|-
|-
| gfx_3d_texture_analysis_done
| gfx_3d_texture_analysis_done
| Analyzed, if sampling 3D/2D array textures was correct
| Analyzed, if sampling 3D/2D array textures was correct
| 0
| 0
| 0
| 1
|-
|-
| gfx_3d_texture_analysis_renderer
| gfx_3d_texture_analysis_renderer
| The renderer on which the analysis was performed
| The renderer on which the analysis was performed
| ""
| ""
|
|
|-
|-
| gfx_3d_texture_analysis_version
| gfx_3d_texture_analysis_version
| The version on which the analysis was performed
| The version on which the analysis was performed
| ""
| ""
|
|
|-
|-
| gfx_driver_is_blocked
| gfx_driver_is_blocked
| If 1, the current driver is in a blocked error state.
| If 1, the current driver is in a blocked error state.
| 0
| 0
| 0
| 1
|-
|-
| gfx_enable_texture_unit_optimization
| gfx_enable_texture_unit_optimization
| Use multiple texture units, instead of only one.
| Use multiple texture units, instead of only one.
| 0
| 0
| 0
| 1
|-
|-
| gfx_use_preinitialized_buffer
| gfx_use_preinitialized_buffer
| Use only one buffer for data, that is uploaded to the GPU(might help when using an iGPUs).
| Use only one buffer for data, that is uploaded to the GPU(might help when using an iGPUs).
| 0
| 0
| 0
| 1
|-
|-
| cl_video_recorder_fps
| cl_video_recorder_fps
| At which FPS the videorecorder should record demos.
| At which FPS the videorecorder should record demos.
| 60
| 60
| 1
| 1000
|}
|}
== Client Commands ==
== Client Commands ==

Revision as of 06:15, 13 February 2022

Map Settings

Setting Description Default Min Max
sv_hit Whether players can hammer/grenade/laser each other or not 1 0 1
sv_endless_drag Turns endless hooking on/off 0 0 1
sv_freeze_delay How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze) 3 1 30
sv_save_worse_scores Whether to save worse scores when you already have a better one 1 0 1
sv_pauseable Whether players can pause their char or not 0 0 1
sv_team Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you) 1 0 3
sv_min_team_size Minimum team size (finishing in a team smaller than this size gives you no teamrank) 2 1 64
sv_max_team_size Maximum team size 64 1 64
sv_old_laser Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter 0 0 1
sv_reset_pickups Whether the weapons are reset on passing the start tile or not 0 0 1
sv_plasma_range How far will the plasma gun track tees 700 1 99999
sv_plasma_per_sec How many shots does the plasma gun fire per seconds 3 0 50
sv_dragger_range How far will the dragger track tees 700 1 99999
sv_solo_server Set server to solo mode (no player interactions, has to be set before loading the map) 0 0 1
sv_old_teleport_weapons Teleporting of all weapons (deprecated, use special entities instead) 0 0 1
sv_old_teleport_hook Hook through teleporter (deprecated, use special entities instead) 0 0 1
sv_teleport_hold_hook Hold hook when teleported 0 0 1
sv_teleport_lose_weapons Lose weapons when teleported (useful for some race maps) 0 0 1
sv_deepfly Allow fire non auto weapons when deep 1 0 1
sv_destroy_bullets_on_death Destroy bullets when their owner dies 1 0 1
sv_destroy_lasers_on_death Destroy lasers when their owner dies 0 0 1
Command Arguments Description
tune s[tuning] i[value] Tune variable to value
toggle_tune s[tuning] i[value 1] i[value 2] Toggle tune variable
tune_zone i[zone] s[tuning] i[value] Tune in zone a variable to value
tune_zone_enter i[zone] r[message] which message to display on zone enter; use 0 for normal area
tune_zone_leave i[zone] r[message] which message to display on zone leave; use 0 for normal area
mapbug s[mapbug] Enable map compatibility mode using the specified bug (example: grenade-doublexplosion@ddnet.tw)
switch_open i[switch] Whether a switch is deactivated by default (otherwise activated)

Server Settings

Setting Description Default Min Max
password Password to the server ""
logfile Filename to log all output to ""
console_output_level Adjusts the amount of information in the console 0 0 2
console_enable_colors Enable colors in console output 1 0 1
events Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client). 1 0 1
sv_name Server name "unnamed server"
bindaddr Address to bind the client/server to ""
sv_ipv4only Whether to bind only to ipv4, otherwise bind to all available interfaces 0 0 1
sv_port Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310) 0 0 0
sv_external_port External port to report to the master servers 0 0 0
sv_hostname Server hostname (0.7 only) ""
sv_map Map to use on the server "Sunny Side Up"
sv_max_clients Maximum number of clients that are allowed on a server 64 1 64
sv_max_clients_per_ip Maximum number of clients with the same IP that can connect to the server 4 1 64
sv_high_bandwidth Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only 0 0 1
sv_register Register server with master server for public listing 1 0 1
sv_rcon_password Remote console password (full access) ""
sv_rcon_mod_password Remote console password for moderators (limited access) ""
sv_rcon_helper_password Remote console password for helpers (limited access) ""
sv_rcon_max_tries Maximum number of tries for remote console authentication 30 0 100
sv_rcon_bantime The time a client gets banned if remote console authentication fails. 0 makes it just use kick 5 0 1440
sv_auto_demo_record Automatically record demos 0 0 1
sv_auto_demo_max Maximum number of automatically recorded demos (0 = no limit) 10 0 1000
sv_tee_historian Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space) 0 0 1
sv_vanilla_antispoof Enable vanilla Antispoof 0 0 1
sv_dnsbl Enable DNSBL (DNS-based Blackhole List) 0 0 1
sv_dnsbl_host Hostname of DNSBL provider to use for IP Verification ""
sv_dnsbl_key Optional Authentication Key for the specified DNSBL provider ""
sv_dnsbl_vote Block votes by blacklisted addresses 0 0 1
sv_dnsbl_ban Automatically ban blacklisted addresses 0 0 1
sv_dnsbl_chat Don't allow chat from blacklisted addresses 0 0 1
sv_rcon_vote Only allow authed clients to call votes 0 0 1
sv_player_demo_record Automatically record demos for each player 0 0 1
sv_demo_chat Record chat for demos 0 0 1
sv_server_info_per_second Maximum number of complete server info responses that are sent out per second (0 for no limit) 50 0 10000
sv_van_conn_per_second Antispoof specific ratelimit (0 for no limit) 10 0 10000
sv_sixup Enable sixup connections 1 0 1
sv_skill_level Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive) 1 0 2
debug Debug mode 0 0 1
dbg_curl Debug curl 0 0 1
dbg_pref Performance outputs 0 0 1
dbg_hitch Hitch warnings 0 0 0
dbg_stress Stress systems (Debug build only) 0 0 0
dbg_stress_network Stress network (Debug build only) 0 0 0
sv_welcome Message that will be displayed to players who join the server ""
sv_reserved_slots The number of slots that are reserved for special players 0 0 64
sv_reserved_slots_pass The password that is required to use a reserved slot ""
sv_hit Whether players can hammer/grenade/laser each other or not 1 0 1
sv_endless_drag Turns endless hooking on/off 0 0 1
sv_test_cmds Turns testing commands aka cheats on/off (setting only works in initial config) 0 0 1
sv_freeze_delay How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze) 3 1 30
sv_endless_super_hook Endless hook for super players on/off 0 0 1
sv_hide_score Whether players scores will be announced or not 0 0 1
sv_save_worse_scores Whether to save worse scores when you already have a better one 1 0 1
sv_pauseable Whether players can pause their char or not 0 0 1
sv_pause_messages Whether to show messages when a player pauses and resumes 0 0 1
sv_pause_frequency The minimum allowed delay between /spec 1 0 9999
sv_invite Whether players can invite other players to teams 1 0 1
sv_invite_frequency The minimum allowed delay between invites 1 0 9999
sv_tele_others_auth_level The auth level you need to tele others 1 1 3
sv_emotional_tees Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all 1 -1 1
sv_emoticon_delay The time in seconds between over-head emoticons 3 0 9999
sv_eye_emote_change_delay The time in seconds between eye emoticons change 1 0 9999
sv_chat_delay The time in seconds between chat messages 1 0 9999
sv_team_change_delay The time in seconds between team changes (spectator/in game) 3 0 9999
sv_info_change_delay The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time 5 0 9999
sv_vote_time The time in seconds a vote lasts 25 1 9999
sv_vote_map_delay The minimum time in seconds between map votes 0 0 9999
sv_vote_delay The time in seconds between any vote 3 0 9999
sv_vote_kick_delay The minimum time in seconds between kick votes 0 0 9999
sv_vote_yes_percentage The percent of people that need to agree or deny for the vote to succeed/fail 50 1 100
sv_vote_majority Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N) 0 0 1
sv_vote_max_total How many people can participate in a vote at max (0 = no limit by default) 0 0 64
sv_vote_veto_time Minutes of time on a server until a player can veto map change votes (0 = disabled) 20 0 1000
sv_kill_delay The minimum time in seconds between kills 1 0 9999
sv_suicide_penalty The minimum time in seconds between kill or /kills and respawn 0 0 9999
sv_map_window Map downloading send-ahead window 15 0 100
sv_fast_download Enables fast download of maps 1 0 1
sv_shotgun_bullet_sound Crazy shotgun bullet sound on/off 0 0 1
sv_checkpoint_save Whether to save checkpoint times to the score file 1 0 1
sv_score_folder Folder to save score files to "records"
sv_region_name Server region. Used for regional bans "UNK"
sv_sql_servername SQL Server name that is inserted into record table "UNK"
sv_savegames Enables savegames (/save and /load) 1 0 1
sv_saveswapgames_delay Delay in seconds for loading a savegame or before swapping 30 0 10000
sv_saveswapgames_penalty Penalty in seconds for saving or swapping position 60 0 10000
sv_swap_timeout Timeout in seconds before option to swap expires 180 0 10000
sv_swap Enable /swap 1 0 1
sv_use_sql Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable) 0 0 1
sv_sql_queries_delay Delay in seconds between SQL queries of a single player 1 0 20
sv_sqlite_file File to store ranks in case sv_use_sql is turned off or used as backup sql server "ddnet-server.sqlite"
sv_use_upnp Enables UPnP support. (Requires -DCONF_UPNP=ON when compiling) 0 0 1
sv_ddrace_rules Whether the default mod rules are displayed or not 1 0 1
sv_rules_line1 Rules line 1 ""
sv_rules_line2 Rules line 2 ""
sv_rules_line3 Rules line 3 ""
sv_rules_line4 Rules line 4 ""
sv_rules_line5 Rules line 5 ""
sv_rules_line6 Rules line 6 ""
sv_rules_line7 Rules line 7 ""
sv_rules_line8 Rules line 8 ""
sv_rules_line9 Rules line 9 ""
sv_rules_line10 Rules line 10 ""
sv_team Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you) 1 0 3
sv_min_team_size Minimum team size (finishing in a team smaller than this size gives you no teamrank) 2 1 64
sv_max_team_size Maximum team size 64 1 64
sv_map_vote Whether to allow /map 1 0 1
sv_announcement_filename file which will have the announcement, each one at a line "announcement.txt"
sv_announcement_interval time(minutes) in which the announcement will be displayed from the announcement file 300 1 9999
sv_announcement_random Whether announcements are sequential or random 1 0 1
sv_old_laser Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter 0 0 1
sv_slash_me Whether /me is active on the server or not 0 0 1
sv_rejoin_team_0 Make a team automatically rejoin team 0 after finish (only if not locked) 1 0 1
conn_timeout Network timeout 100 5 1000
conn_timeout_protection Network timeout protection 1000 5 10000
sv_reset_pickups Whether the weapons are reset on passing the start tile or not 0 0 1
sv_show_others Whether players can use the command showothers or not 1 0 1
sv_show_others_default Whether players see others by default (2 for own team) 0 0 2
sv_show_all_default Whether players see all tees by default 0 0 1
sv_max_afk_time The time in seconds a player is allowed to be afk (0 = disabled) 0 0 9999
sv_max_afk_vote_time The time in seconds a player can be afk and his votes still count (0 = disabled) 300 0 9999
sv_plasma_range How far will the plasma gun track tees 700 1 99999
sv_plasma_per_sec How many shots does the plasma gun fire per seconds 3 0 50
sv_dragger_range How far will the dragger track tees 700 1 99999
sv_vote_pause Allow voting to pause players (instead of moving to spectators) 1 0 1
sv_vote_pause_time The time (in seconds) players have to wait in pause when paused by vote 10 0 360
sv_tune_reset Whether tuning is reset after each map change or not 1 0 1
sv_reset_file File to execute on map change or reload to set the default server settings "reset.cfg"
sv_input_fifo Fifo file to use as input for server console ""
sv_ddrace_tune_reset Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not 1 0 1
sv_nameless_score Whether nameless tee has a score or not 1 0 1
sv_time_in_broadcast_interval How often to update the broadcast time 1 0 60
sv_default_timer_type Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none 0 0 3
sv_chat_initial_delay The time in seconds before the first message can be sent 0 0 360
sv_chat_penalty chat score will be increased by this on every message, and decremented by 1 on every tick. 250 50 1000
sv_chat_threshold if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds 1000 50 10000
sv_spam_mute_duration how many seconds to mute, if player triggers mute on spam. 0 = off 60 0 3600
sv_rank_cheats Enable ranks after cheats have been used (file based server only) 0 0 1
sv_shutdown_when_empty Shutdown server as soon as no one is on it anymore 0 0 1
sv_reload_when_empty Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty) 0 0 2
sv_kill_protection 0 - Disable, 1-9999 minutes 20 0 9999
sv_solo_server Set server to solo mode (no player interactions, has to be set before loading the map) 0 0 1
sv_client_suggestion Broadcast to display to players without DDNet client "Get DDNet client from DDNet.tw to use all features on DDNet!"
sv_client_suggestion_old Broadcast to display to players with an old version of DDNet client "Your DDNet client is old, update it on DDNet.tw!"
sv_client_suggestion_bot Broadcast to display to players with a known botting client "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.tw"
sv_banned_versions Comma separated list of banned clients to be kicked on join ""
sv_netlimit Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s) 0 0 10000
sv_netlimit_alpha Netlimit: Alpha of Exponention moving average 50 1 100
sv_connlimit Connlimit: Number of connections an IP is allowed to do in a timespan 5 0 100
sv_connlimit_time Connlimit: Time in which IP's connections are counted 20 0 1000
sv_conn_logging_server Unix socket server for IP address logging (Unix only) ""
sv_warmup Number of seconds to do warmup before round starts 0 0 0
sv_motd Message of the day to display for the clients ""
sv_tournament_mode Tournament mode. When enabled, players joins the server as spectator 0 0 1
sv_spamprotection Spam protection 1 0 1
sv_spectator_slots Number of slots to reserve for spectators 0 0 64
sv_inactivekick_time How many minutes to wait before taking care of inactive players 0 0 1000
sv_inactivekick How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick) 0 0 2
sv_strict_spectate_mode Restricts information in spectator mode 0 0 1
sv_vote_spectate Allow voting to move players to spectators 1 0 1
sv_vote_spectate_rejoindelay How many minutes to wait before a player can rejoin after being moved to spectators by vote 3 0 1000
sv_vote_kick Allow voting to kick players 1 0 1
sv_vote_kick_min Minimum number of players required to start a kick vote 0 0 64
sv_vote_kick_bantime The time in seconds to ban a player if kicked by vote. 0 makes it just use kick 5 0 1440
sv_join_vote_delay Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds) 300 0 1000
sv_old_teleport_weapons Teleporting of all weapons (deprecated, use special entities instead) 0 0 1
sv_old_teleport_hook Hook through teleporter (deprecated, use special entities instead) 0 0 1
sv_teleport_hold_hook Hold hook when teleported 0 0 1
sv_teleport_lose_weapons Lose weapons when teleported (useful for some race maps) 0 0 1
sv_deepfly Allow fire non auto weapons when deep 1 0 1
sv_destroy_bullets_on_death Destroy bullets when their owner dies 1 0 1
sv_destroy_lasers_on_death Destroy lasers when their owner dies 0 0 1
sv_mapupdaterate 64 player id <-> vanilla id players map update rate 5 1 100
sv_server_type Type of the server (novice, moderate, ...) "none"
sv_send_votes_per_tick Number of vote options being send per tick 5 1 15
sv_rescue Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config) 0 0 1
sv_rescue_delay Number of seconds between two rescues 1 0 1000
sv_practice Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count. 1 0 1
dbg_dummies (Debug build only) 0 0 15

Econ Settings

Setting Description Default Min Max
ec_bindaddr Address to bind the external console to. Anything but 'localhost' is dangerous "localhost"
ec_port Port to use for the external console 0 0 0
ec_password External console password ""
ec_bantime The time a client gets banned if econ authentication fails. 0 just closes the connection 0 0 1440
ec_auth_timeout Time in seconds before the the econ authentication times out 30 1 120
ec_output_level Adjusts the amount of information in the external console 1 0 2

Server Commands

Command Arguments Description
echo r[text] Echo the text
exec r[file] Execute the specified file
toggle s[config-option] i[value 1] i[value 2] Toggle config value
access_level s[command] ?i[accesslevel] Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3)
access_status i[accesslevel] List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3
cmdlist List all commands which are accessible for users
ban id] ?i[minutes] r[reason] Ban ip for x minutes for any reason
ban_range s[first ip] s[last ip] ?i[minutes] r[reason] Ban ip range for x minutes for any reason
unban entry] Unban ip/banlist entry
unban_range s[first ip] s[last ip] Unban ip range
unban_all Unban all entries
bans Show banlist
bans_save s[file] Save banlist in a file
ban id] ?i[minutes] r[reason] Ban player with ip/client id for x minutes for any reason
ban_region id] ?i[minutes] r[reason] Ban player in a region
ban_region_range s[region] s[first ip] s[last ip] ?i[minutes] r[reason] Ban range in a region
kick i[id] ?r[reason] Kick player with specified id for any reason
status ?r[name] List players containing name or all players
shutdown ?r[reason] Shut down
logout Logout of rcon
show_ips ?i[show] Show IP addresses in rcon commands (1 = on, 0 = off)
record ?s[file] Record to a file
stoprecord Stop recording
reload Reload the map
add_sqlserver 'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?] add a sqlserver
dump_sqlservers 'w'] dumps all sqlservers readservers = r, writeservers = w
auth_add s[ident] s[level] r[pw] Add a rcon key
auth_add_p s[ident] s[level] s[hash] s[salt] Add a prehashed rcon key
auth_change s[ident] s[level] r[pw] Update a rcon key
auth_change_p s[ident] s[level] s[hash] s[salt] Update a rcon key with prehashed data
auth_remove s[ident] Remove a rcon key
auth_list List all rcon keys
name_ban s[name] ?i[distance] ?i[is_substring] ?r[reason] Ban a certain nickname
name_unban s[name] Unban a certain nickname
name_bans List all name bans
sv_test_cmds Turns testing commands aka cheats on/off (setting only works in initial config)
sv_rescue Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config)
tune s[tuning] i[value] Tune variable to value
toggle_tune s[tuning] i[value 1] i[value 2] Toggle tune variable
tune_reset Reset tuning
tune_dump Dump tuning
tune_zone i[zone] s[tuning] i[value] Tune in zone a variable to value
tune_zone_dump i[zone] Dump zone tuning in zone x
tune_zone_reset ?i[zone] reset zone tuning in zone x or in all zones
tune_zone_enter i[zone] r[message] which message to display on zone enter; use 0 for normal area
tune_zone_leave i[zone] r[message] which message to display on zone leave; use 0 for normal area
mapbug s[mapbug] Enable map compatibility mode using the specified bug (example: grenade-doublexplosion@ddnet.tw)
switch_open i[switch] Whether a switch is deactivated by default (otherwise activated)
pause_game Pause/unpause game
change_map ?r[map] Change map
random_map ?i[stars] Random map
random_unfinished_map ?i[stars] Random unfinished map
restart ?i[seconds] Restart in x seconds (0 = abort)
broadcast r[message] Broadcast message
say r[message] Say in chat
set_team i[id] i[team-id] ?i[delay in minutes] Set team of player to team
set_team_all i[team-id] Set team of all players to team
add_vote s[name] r[command] Add a voting option
remove_vote r[name] remove a voting option
force_vote s[name] s[command] ?r[reason] Force a voting option
clear_votes Clears the voting options
add_map_votes Automatically adds voting options for all maps
vote 'no'] Force a vote to yes/no
dump_antibot Dumps the antibot status
dbg_lognetwork Log the network
kill_pl v[id] Kills player v and announces the kill
totele i[number] Teleports you to teleporter v
totelecp i[number] Teleports you to checkpoint teleporter v
tele ?i[id] ?i[id] Teleports player i (or you) to player i (or you to where you look at)
addweapon i[weapon-id] Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
removeweapon i[weapon-id] removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5)
shotgun Gives a shotgun to you
grenade Gives a grenade launcher to you
laser Gives a laser to you
rifle Gives a laser to you
jetpack Gives jetpack to you
weapons Gives all weapons to you
unshotgun Removes the shotgun from you
ungrenade Removes the grenade launcher from you
unlaser Removes the laser from you
unrifle Removes the laser from you
unjetpack Removes the jetpack from you
unweapons Removes all weapons from you
ninja Makes you a ninja
super Makes you super
unsuper Removes super from you
endless_hook Gives you endless hook
unendless_hook Removes endless hook from you
unsolo Puts you out of solo part
undeep Puts you out of deep freeze
left Makes you move 1 tile left
right Makes you move 1 tile right
up Makes you move 1 tile up
down Makes you move 1 tile down
move i[x] i[y] Moves to the tile with x/y-number ii
move_raw i[x] i[y] Moves to the point with x/y-coordinates ii
force_pause v[id] i[seconds] Force i to pause for i seconds
force_unpause v[id] Set force-pause timer of i to 0.
set_team_ddr v[id] ?i[team] Set ddrace team of a player
uninvite v[id] ?i[team] Uninvite player from team
vote_mute v[id] i[seconds] Remove v's right to vote for i seconds
vote_unmute v[id] Give back v's right to vote.
vote_mutes List the current active vote mutes.
mute
muteid v[id] i[seconds] ?r[reason] Mute player with id
muteip s[ip] i[seconds] ?r[reason] Mute player with IP address
unmute i[muteid]
unmuteid v[id] Unmute player with id
mutes
moderate Enables/disables active moderator mode for the player
vote_no
save_dry Dump the current savestring
freezehammer v[id] Gives a player Freeze Hammer
unfreezehammer v[id] Removes Freeze Hammer from a player

Chat Commands

Command Arguments Description
credits Shows the credits of the DDNet mod
rules Shows the server rules
emote ?s[emote name] i[duration in seconds] Sets your tee's eye emote
eyeemote 'off'|'toggle'] Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status
settings ?s[configname] Shows gameplay information for this server
help ?r[command] Shows help to command r, general help if left blank
info Shows info about this server
list ?s[filter] List connected players with optional case-insensitive substring matching filter
me r[message] Like the famous irc command '/me says hi' will display '<yourname> says hi'
w s[player name] r[message] Whisper something to someone (private message)
whisper s[player name] r[message] Whisper something to someone (private message)
c r[message] Converse with the last person you whispered to (private message)
converse r[message] Converse with the last person you whispered to (private message)
pause ?r[player name] Toggles pause
spec ?r[player name] Toggles spec (if not available behaves as /pause)
pausevoted Toggles pause on the currently voted player
specvoted Toggles spec on the currently voted player
dnd Toggle Do Not Disturb (no chat and server messages)
mapinfo ?r[map] Show info about the map with name r gives (current map by default)
timeout ?s[code] Set timeout protection code s
practice '1'] Enable cheats (currently only /rescue) for your current team's run, but you can't earn a rank
swap ?r[player name] Request to swap your tee with another team member
save ?r[code] Save team with code r.
load ?r[code] Load with code r. /load to check your existing saves
map ?r[map] Vote a map by name
rankteam ?r[player name] Shows the team rank of player with name r (your team rank by default)
teamrank ?r[player name] Shows the team rank of player with name r (your team rank by default)
rank ?r[player name] Shows the rank of player with name r (your rank by default)
top5team ?s[player name] ?i[rank to start with] Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
teamtop5 ?s[player name] ?i[rank to start with] Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst)
top ?i[rank to start with] Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)
top5 ?i[rank to start with] Shows the top ranks of the global and regional ladder beginning with rank i (1 by default, -1 for worst)
times ?s[player name] ?i[number of times to skip] /times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first)
points ?r[player name] Shows the global points of a player beginning with name r (your rank by default)
top5points ?i[number] Shows five points of the global point ladder beginning with rank i (1 by default)
team ?i[id] Lets you join team i (shows your team if left blank)
lock '1'] Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock.
unlock Unlock a team
invite r[player name] Invite a person to a locked team
showothers '1'|'2'] Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only
showall '1'] Whether to show players at any distance (off by default), optional i = 0 for off else for on
specteam '1'] Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on
ninjajetpack '1'] Whether to use ninja jetpack or not. Makes jetpack look more awesome
saytime ?r[player name] Privately messages someone's current time in this current running race (your time by default)
saytimeall Publicly messages everyone your current time in this current running race
time Privately shows you your current time in this current running race in the broadcast message
timer 'broadcast'|'both'|'none'|'cycle'] Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status
r Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
rescue Teleport yourself out of freeze (use sv_rescue 1 to enable this feature)
tp ?r[player name] Teleport yourself to player or to where you are spectating if no player name is given
teleport ?r[player name] Teleport yourself to player or to where you are spectating if no player name is given
kill Kill yourself when kill-protected during a long game (use f1, kill for regular kill)

Client Settings

Setting Description Default Min Max
cl_predict Predict client movements 1 0 1
cl_predict_dummy Predict dummy movements 1 0 1
cl_antiping_limit Antiping limit (0 to disable) 0 0 200
cl_antiping Enable antiping, i. e. more aggressive prediction. 0 0 1
cl_antiping_players Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_grenade Predict grenades (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_weapons Predict weapon projectiles (only enabled if cl_antiping is set to 1) 1 0 1
cl_antiping_smooth Make the prediction of other player's movement smoother 0 0 1
cl_antiping_gunfire Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1) 1 0 1
cl_prediction_margin Prediction margin in ms (adds latency, can reduce lag from ping jumps) 10 1 2000
cl_nameplates Show name plates 1 0 1
cl_afk_emote Show zzz emote next to afk players 1 0 1
cl_nameplates_always Always show name plates disregarding of distance 1 0 1
cl_nameplates_teamcolors Use team colors for name plates 1 0 1
cl_nameplates_size Size of the name plates from 0 to 100% 50 0 100
cl_nameplates_clan Show clan in name plates 0 0 1
cl_nameplates_clan_size Size of the clan plates from 0 to 100% 30 0 100
cl_nameplates_ids Show IDs in name plates 0 0 1
cl_nameplates_ha Show Health and Armor in name plates 0 0 1
cl_nameplates_ha_size Size of the health and armor nameplates from 0 to 100% 50 0 100
cl_nameplates_own Show own name plate (useful for demo recording) 0 0 1
cl_nameplates_friendmark Show friend mark (♥) in name plates 0 0 1
cl_nameplates_strong Show strong/weak in name plates (0 - off, 1 - icons, 2 - icons + numbers) 0 0 2
cl_text_entities Render textual entity data 1 0 1
cl_text_entities_size Size of textual entity data from 1 to 100% 100 1 100
cl_authed_player_color Color of name of authenticated player in scoreboard 5898211
cl_same_clan_color Clan color of players with the same clan as you in scoreboard. 5898211
cl_enable_ping_color Whether ping is colored in scoreboard. 1 0 1
cl_autoswitch_weapons Auto switch weapon on pickup 1 0 1
cl_autoswitch_weapons_out_of_ammo Auto switch weapon when out of ammo 0 0 1
cl_showhud Show ingame HUD 1 0 1
cl_showhud_healthammo Show ingame HUD (Health + Ammo) 1 0 1
cl_showhud_score Show ingame HUD (Score) 1 0 1
cl_showhud_timer Show ingame HUD (Timer) 1 0 1
cl_showrecord Show old style DDRace client records 0 0 1
cl_shownotifications Make the client notify when someone highlights you 1 0 1
cl_showemotes Show tee emotes 1 0 1
cl_showchat Show chat (2 to always show large chat area) 1 0 2
cl_show_chat_friends Show only chat messages from friends 0 0 1
cl_show_chat_system Show chat messages from the server 1 0 1
cl_showkillmessages Show kill messages 1 0 1
cl_show_votes_after_voting Show votes window after voting 0 0 1
cl_show_local_time_always Always show local time 0 0 1
cl_showfps Show ingame FPS counter 0 0 1
cl_showpred Show ingame prediction time in milliseconds 0 0 1
cl_eye_wheel Show eye wheel along together with emotes 1 0 1
cl_eye_duration How long the eyes emotes last 999999 1 999999
cl_airjumpindicator 1 0 1
cl_threadsoundloading Load sound files threaded 0 0 1
cl_warning_teambalance Warn about team balance 1 0 1
cl_mouse_deadzone Deadzone for the camera to follow the cursor 0 0 3000
cl_mouse_followfactor Factor for the camera to follow the cursor 0 0 200
cl_mouse_max_distance Maximum cursor distance 400 0 5000
cl_mouse_min_distance Minimum cursor distance 0 0 5000
cl_dyncam Enable dyncam 0 0 1
cl_dyncam_max_distance Maximum dynamic camera cursor distance 1000 0 2000
cl_dyncam_min_distance Minimum dynamic camera cursor distance 0 0 2000
cl_dyncam_mousesens Mouse sens used when dyncam is toggled on 0 0 100000
cl_dyncam_deadzone Deadzone for the dynamic camera to follow the cursor 300 1 1300
cl_dyncam_follow_factor Factor for the dynamic camera to follow the cursor 60 0 200
cl_dyncam_smoothness Transition amount of the camera movement, 0=instant, 100=slow and smooth 0 0 100
cl_dyncam_stabilizing Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement 0 0 100
ed_zoom_target Zoom to the current mouse target 0 0 1
ed_showkeys 0 0 1
cl_show_welcome 1 0 1
cl_motd_time How long to show the server message of the day 10 0 100
cl_map_download_url URL used to download maps (can start with http:// or https://) "https://maps2.ddnet.tw%22
cl_map_download_connect_timeout_ms HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable) 2000 0 100000
cl_map_download_low_speed_limit HTTP map downloads: Set low speed limit in bytes per second (0 to disable) 4000 0 100000
cl_map_download_low_speed_time HTTP map downloads: Set low speed limit time period (0 to disable) 3 0 100000
cl_languagefile What language file to use ""
cl_skin_download_url URL used to download skins "https://skins.ddnet.tw/skin/%22
cl_vanilla_skins_only Only show skins available in Vanilla Teeworlds 0 0 1
cl_download_skins Download skins from cl_skin_download_url on-the-fly 1 0 1
cl_auto_statboard_screenshot Automatically take game over statboard screenshot 0 0 1
cl_auto_statboard_screenshot_max Maximum number of automatically created statboard screenshots (0 = no limit) 10 0 1000
cl_default_zoom Default zoom level (10 default, min 0, max 20) 10 0 20
cl_smooth_zoom_time Time of smooth zoom animation in ms (0 for off) 250 0 5000
cl_limit_max_zoom_level Specifies, if zooming should be limited or not (0 = no limit) 1 0 1
player_use_custom_color Toggles usage of custom colors 0 0 1
player_color_body Player body color 65408
player_color_feet Player feet color 65408
player_skin Player skin "default"
cl_skin_prefix Replace the skins by skins with this prefix (e.g. kitty, santa) ""
cl_fat_skins Enable fat skins 0 0 1
ui_page Interface page 9 6 10
ui_settings_page Interface settings page 0 0 9
ui_toolbox_page Toolbox page 0 0 2
ui_server_address Interface server address "localhost:8303"
ui_scale Interface scale 100 50 150
ui_mousesens Mouse sensitivity for menus/editor 200 1 100000
ui_color Interface color 0xE4A046AF
ui_colorize_ping Highlight ping 1 0 1
ui_colorize_gametype Highlight gametype 1 0 1
ui_demo_selected Selected demo file ""
ui_close_window_after_changing_setting Close window after changing setting 1 0 1
ui_unread_news Whether there is unread news 0 0 1
gfx_noclip Disable clipping 0 0 1
dummy_name Name of the dummy ""
dummy_clan Clan of the dummy ""
dummy_country Country of the Dummy -1 -1 1000
dummy_use_custom_color Toggles usage of custom colors 0 0 1
dummy_color_body Dummy body color 65408
dummy_color_feet Dummy feet color 65408
dummy_skin Dummy skin "default"
cl_dummy 0 - player / 1 - dummy 0 0 1
cl_dummy_hammer Whether dummy is hammering for a hammerfly 0 0 1
cl_dummy_resetonswitch Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player 0 0 2
cl_dummy_restore_weapon Whether dummy should switch to last weapon after hammerfly 1 0 1
cl_dummy_copy_moves Whether dummy should copy your moves 0 0 1
cl_dummy_control Whether can you control dummy at the same time (cl_dummy_jump, cl_dummy_fire, cl_dummy_hook) 0 0 1
cl_dummy_jump Whether dummy is jumping (requires cl_dummy_control 1) 0 0 1
cl_dummy_fire Whether dummy is firing (requires cl_dummy_control 1) 0 0 1
cl_dummy_hook Whether dummy is hooking (requires cl_dummy_control 1) 0 0 1
cl_show_start_menu_images Show start menu images 1 0 1
cl_skip_start_menu Skip the start menu 0 0 1
cl_video_pausewithdemo Pause video rendering when demo playing pause 1 0 1
cl_video_showhud Show ingame HUD when rendering video 0 0 1
cl_video_showchat Show chat when rendering video 1 0 1
cl_video_sound_enable Use sound when rendering video 1 0 1
cl_video_show_hook_coll_other Show other players' hook collision lines when rendering video 0 0 1
cl_video_show_direction Show players' key presses when rendering video (1 = other players', 2 = also your own) 0 0 2
cl_video_crf Set crf when encode video with libx264 (0 for highest quality, 51 for lowest) 18 0 51
cl_video_preset Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend) 5 0 9
dbg_focus 0 0 1
dbg_tuning 0 0 1
player_name Name of the player ""
player_clan Clan of the player ""
player_country Country of the player -1 -1 1000
password Password to the server ""
logfile Filename to log all output to ""
console_output_level Adjusts the amount of information in the console 0 0 2
console_enable_colors Enable colors in console output 1 0 1
events Enable triggering of events, (eye emotes on some holidays in server, christmas skins in client). 1 0 1
steam_name Last seen name of the Steam profile ""
cl_save_settings Write the settings file on exit 1 0 1
cl_refresh_rate Refresh rate for updating the game (in Hz) 0 0 10000
cl_refresh_rate_inactive Refresh rate for updating the game when the window is inactive (in Hz) 120 0 10000
cl_editor 0 0 1
cl_editor_dilate Automatically dilates embedded images 1 0 1
cl_skin_filter_string Skin filtering string ""
cl_auto_demo_record Automatically record demos 1 0 1
cl_auto_demo_on_connect Only start a new demo when connect while automatically record demos 0 0 1
cl_auto_demo_max Maximum number of automatically recorded demos (0 = no limit) 10 0 1000
cl_auto_screenshot Automatically take game over screenshot 0 0 1
cl_auto_screenshot_max Maximum number of automatically created screenshots (0 = no limit) 10 0 1000
cl_auto_csv Automatically create game over csv 0 0 1
cl_auto_csv_max Maximum number of automatically created csvs (0 = no limit) 10 0 1000
cl_reset_wanted_weapon_on_death Reset wanted weapon on death 1 0 1
cl_show_broadcasts Show broadcasts ingame 1 0 1
cl_print_broadcasts Print broadcasts to console 1 0 1
cl_print_motd Print motd to console 1 0 1
cl_friends_ignore_clan Ignore clan tag when searching for friends 1 0 1
cl_assets_entities The asset/assets for entities "default"
cl_asset_game The asset for game "default"
cl_asset_emoticons The asset for emoticons "default"
cl_asset_particles The asset for particles "default"
br_filter_string Server browser filtering string "Novice"
br_exclude_string Server browser exclusion string ""
br_filter_full Filter out full server in browser 0 0 1
br_filter_empty Filter out empty server in browser 0 0 1
br_filter_spectators Filter out spectators from player numbers 0 0 1
br_filter_friends Filter out servers with no friends 0 0 1
br_filter_country Filter out servers with non-matching player country 0 0 1
br_filter_country_index Player country to filter by in the server browser -1 -1 999
br_filter_pw Filter out password protected servers in browser 0 0 1
br_filter_gametype Game types to filter ""
br_filter_gametype_strict Strict gametype filter 0 0 1
br_filter_connecting_players Filter connecting players 1 0 1
br_filter_serveraddress Server address to filter ""
br_filter_unfinished_map Show only servers with unfinished maps 0 0 1
br_filter_exclude_countries Filter out DDNet servers by country ""
br_filter_exclude_types Filter out DDNet servers by type (mod) ""
br_indicate_finished Show whether you have finished a DDNet map (transmits your player name to info2.ddnet.tw/info) 1 0 1
br_location Override location for ping estimation, available: auto, af, as, as:cn, eu, na, oc, sa (Automatic, Africa, Asia, China, Europe, North America, Oceania/Australia, South America "auto"
br_cached_best_serverinfo_url Do not set this variable, instead create a ddnet-serverlist-urls.cfg next to settings_ddnet.cfg to specify all possible serverlist URLs ""
br_filter_exclude_countries_kog Filter out kog servers by country ""
br_filter_exclude_types_kog Filter out kog servers by type (mod) ""
br_sort Sorting column in server browser 4 0 256
br_sort_order Sorting order in server browser 2 0 2
br_max_requests Number of concurrent requests to use when refreshing server browser 100 0 1000
br_demo_sort Sorting column in demo browser 0 0 3
br_demo_sort_order Sorting order in demo browser 0 0 1
br_demo_fetch_info Whether to auto fetch demo infos on refresh 0 0 1
snd_buffer_size Sound buffer size 512 128 32768
snd_rate Sound mixing rate 48000 0 0
snd_enable Sound enable 1 0 1
snd_enable_music Play background music 0 0 1
snd_volume Sound volume 30 0 100
snd_device (deprecated) Sound device to use -1 0 0
snd_chat_volume Chat sound volume 30 0 100
snd_game_volume Game sound volume 30 0 100
snd_ambient_volume Map Sound sound volume 30 0 100
snd_background_music_volume Background music sound volume 30 0 100
snd_nonactive_mute 0 0 1
snd_game Enable game sounds 1 0 1
snd_gun Enable gun sound 1 0 1
snd_long_pain Enable long pain sound (used when shooting in freeze) 1 0 1
snd_chat Enable regular chat sound 1 0 1
snd_team_chat Enable team chat sound 1 0 1
snd_servermessage Enable server message sound 1 0 1
snd_highlight Enable highlighted chat sound 1 0 1
gfx_screen Screen index 0 0 15
gfx_screen_width Screen resolution width 0 0 0
gfx_screen_height Screen resolution height 0 0 0
gfx_screen_refresh_rate Screen refresh rate 0 0 0
gfx_desktop_width Desktop resolution width for detecting display changes (not recommended to change manually) 0 0 0
gfx_desktop_height Desktop resolution height for detecting display changes (not recommended to change manually) 0 0 0
gfx_borderless Borderless window (not to be used with fullscreen) 1 0 1
gfx_fullscreen Set fullscreen mode: 0=no fullscreen, 1=pure fullscreen, 2=desktop fullscreen, 3=windowed fullscreen 0 0 3
gfx_highdpi Enable high-dpi 1 0 1
gfx_color_depth Colors bits for framebuffer (fullscreen only) 24 16 24
gfx_vsync Vertical sync (may cause delay) 0 0 1
gfx_display_all_video_modes Show all video modes 0 0 1
gfx_high_detail High detail 1 0 1
gfx_fsaa_samples FSAA Samples 0 0 16
gfx_refresh_rate Screen refresh rate 0 0 10000
gfx_finish 0 0 1
gfx_backgroundrender Render graphics when window is in background 1 0 1
gfx_text_overlay Stop rendering textoverlay in editor or with entities: high value = less details = more speed 10 1 100
gfx_asyncrender_old Do rendering async from the the update 1 0 1
gfx_tune_overlay Stop rendering text overlay in tuning zone in editor: high value = less details = more speed 20 1 100
gfx_quad_as_triangle Render quads as triangles (fixes quad coloring on some GPUs) 0 0 1
inp_mousesens Mouse sensitivity 200 1 100000
inp_mouseold Use old mouse mode (warp mouse instead of raw input) 0 0 1
inp_translated_keys Translate keys before interpreting them, respects keyboard layouts 0 0 1
inp_ignored_modifiers Ignored keyboard modifier mask 0 0 65536
cl_port Port to use for client connections to server (0 to choose a random port, requires a restart) 0 0 65535
cl_dummy_port Port to use for dummy connections to server (0 to choose a random port, requires a restart) 0 0 65535
cl_contact_port Port to use for serverinfo connections to server (0 to choose a random port, requires a restart) 0 0 65535
bindaddr Address to bind the client/server to ""
debug Debug mode 0 0 1
dbg_curl Debug curl 0 0 1
dbg_graphs Performance graphs 0 0 1
dbg_gfx Show OpenGL warnings and errors, if the GPU supports it 0 0 1
dbg_stress Stress systems (Debug build only) 0 0 0
dbg_stress_network Stress network (Debug build only) 0 0 0
dbg_stress_server Server to stress (Debug build only) "localhost"
cl_race_binds_set What level the DDRace binds are set to (this is automated, you don't need to use this) 0 0 1
cl_reconnect_timeout How many seconds to wait before reconnecting (after timeout, 0 for off) 120 0 600
cl_reconnect_full How many seconds to wait before reconnecting (when server is full, 0 for off) 5 0 600
cl_message_system_color System message color 2817983
cl_message_client_color Client message color 9633471
cl_message_highlight_color Highlighted message color 65471
cl_message_team_color Team message color 5636050
cl_message_color Message color 255
cl_laser_inner_color Laser inner color 11206591
cl_laser_outline_color Laser outline color 11176233
cl_kill_message_normal_color Kill message normal color 255
cl_kill_message_highlight_color Kill message highlight color 255
cl_message_friend Enable coloring and the heart for friends 1 0 1
cl_message_friend_color Friend message color 65425
conn_timeout Network timeout 100 5 1000
cl_show_ids Whether to show client ids in scoreboard 0 0 1
cl_scoreboard_on_death Whether to show scoreboard after death or not 1 0 1
cl_auto_race_record Save the best demo of each race 1 0 1
cl_replays Enable/disable replays 0 0 1
cl_replay_length Set the default length of the replays 30 10 0
cl_race_record_server_control Let the server start the race recorder 1 0 1
cl_demo_name Save the player name within the demo 1 0 1
cl_demo_assume_race Assume that demos are race demos 1 0 1
cl_race_ghost Enable ghost 1 0 1
cl_race_ghost_server_control Let the server start the ghost 1 0 1
cl_race_show_ghost Show ghost 1 0 1
cl_race_save_ghost Save ghost 1 0 1
cl_ddrace_scoreboard Enable DDRace Scoreboard 1 0 1
cl_show_others Show players in other teams (2 to show own team only) 0 0 2
cl_show_others_alpha Show players in other teams (alpha value, 0 invisible, 100 fully visible) 40 0 100
cl_overlay_entities Overlay game tiles with a percentage of opacity 0 0 100
cl_show_quads Show quads 1 0 1
cl_zoom_background_layers Zoom background layers 0 0 1
cl_background_color Background color 128
cl_background_entities_color Background (entities) color 128
cl_background_entities Background (entities) ""
cl_run_on_join Command to run when joining a server ""
cl_menu_map Background map in the menu "auto"
cl_rotation_radius Menu camera rotation radius 30 1 500
cl_rotation_speed Menu camera rotations in seconds 40 1 120
cl_camera_speed Menu camera speed 5 1 40
cl_background_show_tiles_layers Whether draw tiles layers when using custom background (entities) 0 0 1
cl_unpredicted_shadow Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode) 0 -1 1
cl_predict_ddrace Predict DDRace tiles and tunezones 1 0 1
cl_predict_freeze Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze) 1 0 2
cl_show_ninja Show ninja skin 1 0 1
cl_show_hook_coll_other Show other players' hook collision line (2 to always show) 1 0 2
cl_show_hook_coll_own Show own players' hook collision line (2 to always show) 1 0 2
cl_hook_coll_color_no_coll Specifies the color of a hookline that hits nothing. 65407
cl_hook_coll_color_hookable_coll Specifies the color of a hookline that hits hookable tiles. 6401973
cl_hook_coll_color_tee_coll Specifies the color of a hookline that hits tees. 2817919
cl_chat_teamcolors Show names in chat in team colors 0 0 1
cl_chat_reset Reset chat when pressing escape 1 0 1
cl_chat_old Old chat style: No tee, no background 0 0 1
cl_show_direction Show key presses (1 = other players', 2 = also your own) 1 0 2
cl_http_map_download Try fast HTTP map download first 1 0 1
cl_old_gun_position Tees hold gun a bit higher like in TW 0.6.1 and older 0 0 1
cl_confirm_disconnect_time Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on) 20 -1 1440
cl_confirm_quit_time Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on) 20 -1 1440
cl_timeout_code Timeout code to use ""
cl_dummy_timeout_code Dummy Timeout code to use ""
cl_timeout_seed Timeout seed ""
cl_input_fifo Fifo file to use as input for client console ""
cl_show_console Show console window (Windows only) 0 0 1
inp_joystick Try to use a joystick as input 0 0 1
cl_config_version The config version. Helps newer clients fix bugs with older configs. 0 0 0
cl_demo_slice_begin Begin marker for demo slice -1 0 0
cl_demo_slice_end End marker for demo slice -1 0 0
cl_demo_show_speed Show speed meter on change 0 0 1
cl_demo_keyboard_shortcuts Enable keyboard shortcuts in demo player 1 0 1
gfx_opengl_major OpenGL major version 3 1 10
gfx_opengl_minor OpenGL minor version 0 0 10
gfx_opengl_patch OpenGL patch version 0 0 10
gfx_opengl_texture_lod_bias The lod bias for OpenGL texture sampling multiplied by 1000 -500 -15000 15000
gfx_3d_texture_analysis_done Analyzed, if sampling 3D/2D array textures was correct 0 0 1
gfx_3d_texture_analysis_renderer The renderer on which the analysis was performed ""
gfx_3d_texture_analysis_version The version on which the analysis was performed ""
gfx_driver_is_blocked If 1, the current driver is in a blocked error state. 0 0 1
gfx_enable_texture_unit_optimization Use multiple texture units, instead of only one. 0 0 1
gfx_use_preinitialized_buffer Use only one buffer for data, that is uploaded to the GPU(might help when using an iGPUs). 0 0 1
cl_video_recorder_fps At which FPS the videorecorder should record demos. 60 1 1000

Client Commands

Command Arguments Description
exec r[file] Execute the specified file
toggle s[config-option] i[value 1] i[value 2] Toggle config value
+toggle s[config-option] i[value 1] i[value 2] Toggle config value via keypress
toggle_local_console Toggle local console
toggle_remote_console Toggle remote console
clear_local_console Clear local console
clear_remote_console Clear remote console
dump_local_console Dump local console
dump_remote_console Dump remote console
console_page_up Previous page in console
console_page_down Next page in console
callvote s[name] s[command] ?r[reason] Call vote
vote 'no'] Vote yes/no
+emote Open emote selector
emote i[emote-id] Use emote
+spectate Open spectator mode selector
spectate i[spectator-id] Switch spectator mode
spectate_next Spectate the next player
spectate_previous Spectate the previous player
spectate_closest Spectate the closest player
zoom+ Zoom increase
zoom- Zoom decrease
zoom ?i Change zoom
set_view i[x]i[y] Set camera position to x and y in the map
say r[message] Say in chat
say_team r[message] Say in team chat
chat 'all'] ?r[message] Enable chat with all/team mode
+show_chat Show chat
echo r[message] Echo the text in chat window
+left Move left
+right Move right
+jump Jump
+hook Hook
+fire Fire
+showhookcoll Show Hook Collision
+weapon1 Switch to hammer
+weapon2 Switch to gun
+weapon3 Switch to shotgun
+weapon4 Switch to grenade
+weapon5 Switch to laser
+nextweapon Switch to next weapon
+prevweapon Switch to previous weapon
add_foe s[name] ?s[clan] Add a foe
remove_foe s[name] ?s[clan] Remove a foe
foes List foes
add_friend s[name] ?s[clan] Add a friend
remove_friend s[name] ?s[clan] Remove a friend
friends List friends
team i[team-id] Switch team
kill Kill yourself to restart
tune_zone i[zone] s[tuning] i[value] Tune in zone a variable to value
dummy_connect Connect dummy
dummy_disconnect Disconnect dummy
dummy_reset Reset dummy
quit Quit Teeworlds
exit Quit Teeworlds
minimize Minimize Teeworlds
connect ip] Connect to the specified host/ip
disconnect Disconnect from the server
ping Ping the current server
screenshot Take a screenshot
reset s[config-name] Reset a config its default value
start_video Start recording a video
stop_video Stop recording a video
rcon r[rcon-command] Send specified command to rcon
rcon_auth r[password] Authenticate to rcon
rcon_login s[username] r[password] Authenticate to rcon with a username
play r[file] Play the file specified
record ?r[file] Record to the file
stoprecord Stop recording
add_demomarker Add demo timeline marker
add_favorite ip] ?s['allow_ping'] Add a server as a favorite
remove_favorite ip] Remove a server from favorites
demo_slice_start
demo_slice_end
demo_play Play demo
demo_speed i[speed] Set demo speed
save_replay ?i[length] Save a replay of the last defined amount of seconds
benchmark_quit i[seconds] r[file] Benchmark frame times for number of seconds to file, then quit

Tunings

Tuning Description Default
ground_control_speed Max speed the tee can get on ground 10.0
ground_control_accel Acceleration speed on the ground 2.0
ground_friction Friction on the ground 0.5
ground_jump_impulse Impulse when jumping on ground 13.2
air_jump_impulse Impulse when jumping in air 12.0
air_control_speed Max speed the tee can get in the air 5.0
air_control_accel Acceleration speed in air 1.5
air_friction Friction in the air 0.95
hook_length Length of the hook 380.0
hook_fire_speed How fast the hook is fired 80.0
hook_drag_accel Acceleration when hook is stuck 3.0
hook_drag_speed Drag speed of the hook 15.0
gravity Gravity of the teeworld 0.5
velramp_start Velocity ramp start 550
velramp_range Velocity ramp range 2000
velramp_curvature Velocity ramp curvature 1.4
gun_curvature Gun curvature 1.25
gun_speed Gun speed 2200.0
gun_lifetime Gun lifetime 2.0
shotgun_curvature Shotgun curvature 1.25
shotgun_speed Shotgun speed 2750.0
shotgun_speeddiff (UNUSED) Speed difference between shotgun bullets 0.8
shotgun_lifetime (UNUSED) Shotgun lifetime 0.20
grenade_curvature Grenade curvature 7.0
grenade_speed Grenade speed 1000.0
grenade_lifetime Grenade lifetime 2.0
laser_reach How long the laser can reach 800.0
laser_bounce_delay When bouncing, stop the laser this long 150
laser_bounce_num How many times the laser can bounce 1000
laser_bounce_cost Remove this much from reach when laser is bouncing 0
laser_damage (UNUSED) Laser damage 5
player_collision Enable player collisions 1
player_hooking Enable player vs player hooking 1
jetpack_strength Jetpack pistol strength 400.0
shotgun_strength Shotgun pull strength 10.0
explosion_strength Explosion strength (grenade for example) 6.0
hammer_strength Hammer strength 1.0
hook_duration Hook duration 1.25
hammer_fire_delay Delay of hammering (when hitting nothing) 125
gun_fire_delay Delay of firing gun 125
shotgun_fire_delay Delay of firing shotgun 500
grenade_fire_delay Delay of firing grenade 500
laser_fire_delay Delay of firing laser laser 800
ninja_fire_delay Delay of firing ninja 800
hammer_hit_fire_delay Delay of hammering (when hitting another tee) 320