Grenade/fr: Difference between revisions

From DDraceNetwork
m (misswriting correction)
(Updating to match new version of source page)
Line 1: Line 1:
{{LangNavBox}}
<languages/>
{{Weapon|name=Grenade|delay=500}}
<div lang="en" dir="ltr" class="mw-content-ltr">
Le '''''Lance Grenade''''' est une arme automatique centrée sur les techniques de déplacement horizontal et vertical rapides
{{Infobox weapon
Il tire un projectile en parabole qui explose à l'impact avec un autre tee (sauf soi-même) ou un bloc solide.Les tees proches de l'explosion seront repoussés, leur donnant de la [[Movement|vitesse]].
| name = Grenade Launcher
| image = Rocket-arc.png
| caption = Rocket arc
| gameskin = Grenade.png
| crosshair = {{Game.png|Grenade crosshair}}
| projectile = {{Game.png|Grenade projectile}}
| enable = {{Tile|game|19}}
| disable = {{Tile|game|20}}/{{Tile|game|74}}
| collect = {{Tile|game|200}}
| remove = {{Tile|game|227}}/{{Tile|game|197}}
| delay = 500ms
}}
The '''''Grenade Launcher''''' (sometimes referred to as ''rocket'') is an automatic projectile weapon that is centered around fast horizontal and vertical movement.
</div>


[[File:Rocket-arc.png|thumb|none|400px|Trajectoire des grenades]]
<div lang="en" dir="ltr" class="mw-content-ltr">
It fires a projectile which flies in an arc, exploding either on impact with another tee (not yourself) or any solid block. Any tee close to the explosion will get pushed away from it, allowing them to [[Special:MyLanguage/Movement|gain speed]].
</div>


== Mouvement horizontal ==


Pour gagner de la [[Movement|vitesse]] horizontale:
<div lang="en" dir="ltr" class="mw-content-ltr">
== Horizontal Movement ==
</div>


* Marchez dans la direction désirée
<div lang="en" dir="ltr" class="mw-content-ltr">
* Tirez une grenade sur le sol, dans la direction opposée.
To gain horizontal [[Special:MyLanguage/Movement|movement speed]]:
</div>


Chaque explosion vous propulsera en avant et vous garderez votre vitesse tant que vous continuez à courir sans changer de direction. A noter que vous pouvez tout de même sauter et garder votre vitesse.
<div lang="en" dir="ltr" class="mw-content-ltr">
* Walk in the desired direction
* Shoot rockets in the opposite direction in the ground
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
Each explosion will propel you forwards, you will keep the gained speed as long as you keep walking in the same direction. Note that you can still jump and keep the same speed.
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Grenade-horizontal-speed-1.mp4|gif|muted]]
[[File:Grenade-horizontal-speed-1.mp4|gif|muted]]
</div>


Une seul grenade ne vous propulsera pas très loin. Voici quelques astuces pour gagner plus de vitesse:
<div lang="en" dir="ltr" class="mw-content-ltr">
One grenade won’t get you very far. You can combine many tricks to get much further, for example:
</div>


* Tirez d'abord une grenade dans les airs pour deux explosions simultanées
<div lang="en" dir="ltr" class="mw-content-ltr">
* Effectuez plusieurs tirs latéraux comme décrit ci-dessus
* Shoot one grenade up first for two simultaneous explosions
* Utilisez d'autres moyens pour gagner de la vitesse avant la première explosion (ex: en utilisant le [[hook|grappin]])
* Use multiple grenade shots to the side
* Sautez lors de la dernière explosion
* Get speed with other tools before the first explosion (e.g. by using the [[Special:MyLanguage/hook|hook]])
* Rocket jumping on the last grenade shot
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Grenade-horizontal-speed-2.mp4|gif|muted]]
[[File:Grenade-horizontal-speed-2.mp4|gif|muted]]
</div>


== Saut avec Grenade ==


<div lang="en" dir="ltr" class="mw-content-ltr">
== Rocket Jumping ==
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Rocket-down.mp4|gif|muted]]
[[File:Rocket-down.mp4|gif|muted]]
</div>


Tirer vers le bas sans saut peut vous faire gagner jusqu'à 4#08 = 4.25 tuiles.
<div lang="en" dir="ltr" class="mw-content-ltr">
Shooting downwards without jumping can get you up to 4#08 = 4.25 tiles.
</div>


Pour effectuer un saut avec grenade:
<div lang="en" dir="ltr" class="mw-content-ltr">
To rocket jump:
</div>


* Visez vers le bas
<div lang="en" dir="ltr" class="mw-content-ltr">
* [[Jump|Sautez]] et tirez juste après
* Aim downwards
* [[Special:MyLanguage/Jump|Jump]], shoot right after
</div>


Le saut et l'explosion doivent être bien timés pour un saut optimal.
<div lang="en" dir="ltr" class="mw-content-ltr">
The delay between the jump and the explosion must be timed well.
</div>


* Si vous tirez trop tard, vous n'irez pas haut
<div lang="en" dir="ltr" class="mw-content-ltr">
* Si vous tirez trop tôt, vous serez déjà en l'air lorsque vous sauterez. Vous utiliserez donc un double saut, ce qui réinitialise votre vitesse.
* Shoot too late, and you won’t get very high
* Shoot too early, and you will already be off the ground for the jump. That will then cause you to double jump, which cancels your momentum
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Rocket-jump.mp4|gif|muted]]
[[File:Rocket-jump.mp4|gif|muted]]
</div>


=== En utilisant un mur ===


Comme pour gagner de la [[Movement|vitesse horizontale]] en continuant de tirer sur le sol, vous pouvez gagner de la hauteur pour passer un mur.Il est important de rester collé au mur pour tirer profit au maximum des explosions.
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Using Walls ===
</div>


* Collez vous au mur
<div lang="en" dir="ltr" class="mw-content-ltr">
* Effectuez un saut avec grenade
Similar to getting [[Special:MyLanguage/Movement|horizontal movement]] by continuously shooting at the floor, you can boost yourself up a wall by shooting at it at an angle. It is important to stay directly next to the wall in order to take advantage of the explosions.
* Visez vers le bas , en diagonale pour que votre grenade explose sur le mur  (environ 45°)
</div>
* Tirez continuellement et restez collé au mur en vous déplaçant vers celui-ci.


Lorsque vous n'avez plus de vitesse verticale:
<div lang="en" dir="ltr" class="mw-content-ltr">
* Stand directly next to the wall
* Rocket jump up
* Aim downwards, in the direction of the wall (about 45°)
* Continuously shoot, while staying next to the wall by moving in its direction
</div>


* Continuez de tirer jusqu’à ce que vous commencez à tomber
<div lang="en" dir="ltr" class="mw-content-ltr">
* Effectuez un double saut puis tirez à nouveau, juste après le saut
Once you run out of upwards momentum:
* Continuez de tirer en restant collé au mur
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
* Continue shooting till you will begin falling
* Double jump, directly followed by another shot
* Continuously shoot again, while still staying next to the wall by moving in its direction
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Rocket-wall-up.mp4|gif|300px|muted]]
[[File:Rocket-wall-up.mp4|gif|300px|muted]]
</div>


Lors de certaines parties, vous devrez changer de mur pendant que vous montez.
<div lang="en" dir="ltr" class="mw-content-ltr">
On some parts you will need to switch to the opposite wall while on the way up.
</div>


* Si le mur est proche, vous pouvez le rejoindre sans changer de rythme.
<div lang="en" dir="ltr" class="mw-content-ltr">
* Si il est trop loin, vous pouvez vous propulser horizontalement avec une grenade sur le mur puis utiliser votre double saut pour continuer à monter.
* If the wall is close, you can switch to it without interrupting the rhythm.
* If the wall is further away, you can propel yourself to it using a rocket and then use the double jump to continue upwards.
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Grenade-switch-wall-1.mp4|gif|400px|muted]]
[[File:Grenade-switch-wall-1.mp4|gif|400px|muted]]
</div>


=== Saut à 2 Grenades ===


Le Saut à 2 grenades (ou ‘double rocket’) est une version avancé du saut avec grenade.
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Double Rocket Jump ===
</div>


Vous serez propulsé par 2 explosions simultanées au lieu d'un pour le saut avec grenade classique.
<div lang="en" dir="ltr" class="mw-content-ltr">
The double rocket jump (aka ‘double rocket’) is a more advanced version of the rocket jump.
</div>


* Tirez une grenade verticale
<div lang="en" dir="ltr" class="mw-content-ltr">
* Attendez qu'elle explose sous vos pieds
It works by having 2 simultaneous rocket explosions (instead of just one) below you right after your jump.
* Faites un saut avec grenade classique
</div>


Ça n'a pas marché ?
<div lang="en" dir="ltr" class="mw-content-ltr">
* Shoot on rocket straight up
* Wait until it explodes below you
* Do a regular rocket jump
</div>


* Si les deux explosions n'étaient pas simultanées, essayez de parfaire le timing de votre saut avec grenade
<div lang="en" dir="ltr" class="mw-content-ltr">
* Si vous n'arrivez toujours pas à aller haut et que vous perdez votre double saut, essayez de saut un petit peu plus tôt.
It didn’t work?
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
* If the two explosion didn’t happen simultaneous, try to adjust your timing with the rocket jump.
* If you still didn’t get very high or lost your double jump, try to jump a little earlier
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Double-rocket.mp4|gif|400px|muted]]
[[File:Double-rocket.mp4|gif|400px|muted]]
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
This trick is hard to pull off consistently.
</div>


Cette technique est dure à maitriser mais il suffit de s'entraîner un peu pour y arriver ensuite.


=== Saut avec 3 grenades ===
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Triple Rocket Jump ===
</div>


Le saut avec 3 grenades est bien plus dur que celui avec 2.
<div lang="en" dir="ltr" class="mw-content-ltr">
Triple rocket jumping is much harder than the double rocket jump.
</div>


* Commencez par effectuer un saut avec 2 grenades
<div lang="en" dir="ltr" class="mw-content-ltr">
* Lorsque vous tombez, tirez 2 grenades vers le haut. Gardez votre touche de tir appuyée et la seconde grenade devrait être tirée lorsque vous touchez le sol
* Start by doing a double rocket jump
* Si le timing est bon, les 2 grenades vont exploser sous vos pieds, en même temps
* While falling down again, fire 2 rockets straight up (hold the firing key, the second rocket should be shot about when you land)
* Associez ces 2 grenades à un saut avec grenade pour effectuer un saut à 3 grenades
* If timed correctly, the 2 rockets will explode at the same time below you
* Couple the 2 rockets with a regular rocket jump for the triple rocket jump
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
[[File:Triple-rocket.mp4|gif|400px|muted]]
[[File:Triple-rocket.mp4|gif|400px|muted]]
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
Due to the precise timings, triple rocket jumps are insanely hard to pull off consistently.
</div>


A cause des timings très précis, cette technique est extrêmement dure à effectuer constamment.
<div lang="en" dir="ltr" class="mw-content-ltr">
== Advanced Behavior ==
</div>


== Informations supplémentaires ==
<div lang="en" dir="ltr" class="mw-content-ltr">
* A grenade projectile will explode if it remains in the air for too long [exact time?]
* A rocket projectile has no width, meaning it can technically pass through tight gaps between blocks. To get it to work on purpose, keep in mind that it is easier the closer you are to the gap
* Since the grenade launcher is an automatic weapon it can be held down to shoot indefinitely, also directly on [[Special:MyLanguage/Freeze|unfreeze]], even if you are standing in a freeze tile
</div>


* Une grenade explosera d'elle-même si elle reste trop longtemps dans les air
<div lang="en" dir="ltr" class="mw-content-ltr">
* Une grenade n'a pas de largeur donc elle peut techniquement  passer à travers les écarts minimes entre deux blocs diagonaux. Ceci est plus simple à effectuer si vous êtes collé au mur.
* If you [[Special:MyLanguage/Death|kill]] while a grenade projectile is in the air, the projectile will disappear
* Puisque le lance grenade est une arme automatique, il peut-être utilisé pour tirer indéfiniment en gardant enfoncé la touche de tir, ceci marche aussi pour tirer juste après avoir été [[Freeze|dégelé]], même si vous êtes encore dans une tuile de gel
</div>
* si vous [[Death|mourrez]] pendant qu'un grenade est en l'air, elle disparaîtra.


[[Category:Weapon]]
[[Category:Weapon{{#translation:}}]]
[[Category:Grenade]]
[[Category:Grenade{{#translation:}}]]

Revision as of 19:32, 11 February 2023

The Grenade Launcher (sometimes referred to as rocket) is an automatic projectile weapon that is centered around fast horizontal and vertical movement.

It fires a projectile which flies in an arc, exploding either on impact with another tee (not yourself) or any solid block. Any tee close to the explosion will get pushed away from it, allowing them to gain speed.


Horizontal Movement

To gain horizontal movement speed:

  • Walk in the desired direction
  • Shoot rockets in the opposite direction in the ground

Each explosion will propel you forwards, you will keep the gained speed as long as you keep walking in the same direction. Note that you can still jump and keep the same speed.

One grenade won’t get you very far. You can combine many tricks to get much further, for example:

  • Shoot one grenade up first for two simultaneous explosions
  • Use multiple grenade shots to the side
  • Get speed with other tools before the first explosion (e.g. by using the hook)
  • Rocket jumping on the last grenade shot


Rocket Jumping

Shooting downwards without jumping can get you up to 4#08 = 4.25 tiles.

To rocket jump:

  • Aim downwards
  • Jump, shoot right after

The delay between the jump and the explosion must be timed well.

  • Shoot too late, and you won’t get very high
  • Shoot too early, and you will already be off the ground for the jump. That will then cause you to double jump, which cancels your momentum


Using Walls

Similar to getting horizontal movement by continuously shooting at the floor, you can boost yourself up a wall by shooting at it at an angle. It is important to stay directly next to the wall in order to take advantage of the explosions.

  • Stand directly next to the wall
  • Rocket jump up
  • Aim downwards, in the direction of the wall (about 45°)
  • Continuously shoot, while staying next to the wall by moving in its direction

Once you run out of upwards momentum:

  • Continue shooting till you will begin falling
  • Double jump, directly followed by another shot
  • Continuously shoot again, while still staying next to the wall by moving in its direction

On some parts you will need to switch to the opposite wall while on the way up.

  • If the wall is close, you can switch to it without interrupting the rhythm.
  • If the wall is further away, you can propel yourself to it using a rocket and then use the double jump to continue upwards.


Double Rocket Jump

The double rocket jump (aka ‘double rocket’) is a more advanced version of the rocket jump.

It works by having 2 simultaneous rocket explosions (instead of just one) below you right after your jump.

  • Shoot on rocket straight up
  • Wait until it explodes below you
  • Do a regular rocket jump

It didn’t work?

  • If the two explosion didn’t happen simultaneous, try to adjust your timing with the rocket jump.
  • If you still didn’t get very high or lost your double jump, try to jump a little earlier

This trick is hard to pull off consistently.


Triple Rocket Jump

Triple rocket jumping is much harder than the double rocket jump.

  • Start by doing a double rocket jump
  • While falling down again, fire 2 rockets straight up (hold the firing key, the second rocket should be shot about when you land)
  • If timed correctly, the 2 rockets will explode at the same time below you
  • Couple the 2 rockets with a regular rocket jump for the triple rocket jump

Due to the precise timings, triple rocket jumps are insanely hard to pull off consistently.


Advanced Behavior

  • A grenade projectile will explode if it remains in the air for too long [exact time?]
  • A rocket projectile has no width, meaning it can technically pass through tight gaps between blocks. To get it to work on purpose, keep in mind that it is easier the closer you are to the gap
  • Since the grenade launcher is an automatic weapon it can be held down to shoot indefinitely, also directly on unfreeze, even if you are standing in a freeze tile
  • If you kill while a grenade projectile is in the air, the projectile will disappear