Development/zh: Revision history

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4 May 2024

6 March 2024

13 September 2023

  • curprev 12:5912:59, 13 September 2023Darkh talk contribs 11,461 bytes +103 Created page with "由 Patiga 提供的各种参数值 特别鸣谢 Jupstar 各部分缩放比例: 身体-body: 100% 脚脚-feet: 150% 眼睛-eyes: 120% 眨眼-eye blink: 45% 手手-hand: 93.75% 位置: 64/64 = 1 = 身体部分的宽高比 下面给出各部分与边缘距离占总宽或者高的比值 身体-body: 4/64 上边缘 脚脚-feet: 10/64 下边缘 7/64 左右边缘 眼睛初始位置: 0.125 上边缘..."
  • curprev 12:4412:44, 13 September 2023Darkh talk contribs 11,358 bytes −67 Created page with "此部分介绍如何提交皮肤。"
  • curprev 12:4412:44, 13 September 2023Darkh talk contribs 11,425 bytes −18 Created page with "== 关于提交皮肤 =="

3 September 2023

30 July 2023

  • curprev 06:0106:01, 30 July 2023Darkh talk contribs 10,620 bytes 0 No edit summary
  • curprev 05:5905:59, 30 July 2023Darkh talk contribs 10,620 bytes −40 Created page with "* Ryozuki:[https://edgarluque.com/blog/ui-code-ddnet/ UI Code in DDraceNetwork]。 * Ryozuki:[https://edgarluque.com/blog/intro-to-ddnet/ An intro to the DDraceNetwork game source code]。 * Ryozuki:[https://edgarluque.com/blog/code-conventions-in-ddnet/ Code conventions in DDraceNetwork]。 * [Ryozuki:https://edgarluque...."
  • curprev 05:5705:57, 30 July 2023Darkh talk contribs 10,660 bytes −4 No edit summary
  • curprev 05:5505:55, 30 July 2023Darkh talk contribs 10,664 bytes −24 Created page with "== 常用片段 =="
  • curprev 05:5305:53, 30 July 2023Darkh talk contribs 10,688 bytes −28 Created page with "* 指针前缀<code>p</code>:<code>pMyPointer</code>,<code>m_pCharacter</code>,<code>ppMyPointerToPointer</code>。 * 数组前缀<code>a</code>:<code>aMyArray</code>,<code>aBuf</code>。 * 容器(<code>std::vector</code>)前缀<code>v</code>: <code>vMyVector</code>,<code>vpvMyVectorOfPointersToVectors</code>。 * 函数前缀<code>fn</code>:<code>pfnMyCallback</code>,<code>m_papfnMyPointerToArrayOfCallbacks</code>。"
  • curprev 05:5005:50, 30 July 2023Darkh talk contribs 10,716 bytes −79 Created page with "=== 在客户端翻译文本 === <code>Localize</code> 用于在游戏客户端从用户选定的语言文件中获取特定字串的翻译。<syntaxhighlight lang="cpp"> DoButton(..., Localize("Connect"), ...); </syntaxhighlight>字符串可以包含格式说明符,翻译文本必须包含同样的格式说明符(这可能产生某些排序不一致的问题)。<syntaxhighlight lang="cpp"> char aBuf[128]; str_format(aBuf, sizeof(aBuf), Localize("%d of %d servers")..."
  • curprev 05:4205:42, 30 July 2023Darkh talk contribs 10,795 bytes 0 No edit summary
  • curprev 05:4105:41, 30 July 2023Darkh talk contribs 10,795 bytes −54 Created page with "// 应该这么做: const char *pStr = Team == TEAM_RED ? Localize("Red team") : Localize("Blue team"); </syntaxhighlight>"
  • curprev 05:4005:40, 30 July 2023Darkh talk contribs 10,849 bytes −56 Created page with "<syntaxhighlight lang="cpp"> int i = 2; dbg_msg("wikiprint", "Hello from the ddnet wiki: %d", i); </syntaxhighlight>"
  • curprev 05:4005:40, 30 July 2023Darkh talk contribs 10,905 bytes +2 No edit summary
  • curprev 05:4005:40, 30 July 2023Darkh talk contribs 10,903 bytes −19 Created page with "=== Print调试结果 ==="
  • curprev 05:3905:39, 30 July 2023Darkh talk contribs 10,922 bytes −69 Created page with "=== Print到游戏控制台 ==="
  • curprev 05:3905:39, 30 July 2023Darkh talk contribs 10,991 bytes −56 Created page with "<syntaxhighlight lang="cpp"> for(int i = 0; i < MAX_CLIENTS; i++) { // Server-side CPlayer *pPlayer = GameServer()->m_apPlayers[i]; } </syntaxhighlight>"
  • curprev 05:3805:38, 30 July 2023Darkh talk contribs 11,047 bytes −56 Created page with "<syntaxhighlight lang="cpp"> char aBuf[128]; str_format(aBuf, sizeof(aBuf), "number: %d", 2); </syntaxhighlight>"
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