Translations:Movement/10/en

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  • Pressing nothing:
    • Ground: Every tick velocity.x = velocity.x * 0.5
    • Air: Every tick velocity.x = velocity.x * 0.95
  • Pressing key in opposite direction:
    • Ground: Every tick the horizontal velocity decreases by 2 until 10 in the opposite direction is reached
    • Air: Every tick the horizontal velocity decreases by 1.5 until 5 in the opposite direction is reached
  • Horizontal speed up by pressing a or d:
    • Ground: Every tick the horizontal velocity increases by 2 until 10 is reached
    • Air: Every tick the horizontal velocity increases by 1.5 until 5 is reached\