Jump to content
Main menu
Main menu
move to sidebar
hide
Navigation
Main page
Recent changes
Contribution Scores
Random page
Help about MediaWiki
External Links
Homepage
Discord
Forum
Funding
DDraceNetwork
Search
Search
English
Create account
Log in
Personal tools
Create account
Log in
Translations
:
Shotgun/19/zh
Translation unit
Discussion
香港繁體
不转换
简体
繁體
大陆简体
香港繁體
澳門繁體
大马简体
新加坡简体
臺灣正體
Read
View source
View history
Tools
Tools
move to sidebar
hide
Actions
Read
View source
View history
General
What links here
Related changes
Special pages
Printable version
Permanent link
Page information
In other languages
From DDraceNetwork
Revision as of 14:28, 2 July 2024 by
Darkh
(
talk
|
contribs
)
(
diff
)
← Older revision
| Latest revision (diff) | Newer revision → (diff)
持霰彈槍向下方玩家射擊多次;
如果下方玩家已進入鈎索範圍,嘗試鈎住他。
若進行上述操作後,下方玩家依然未進入鈎索的最大射程,可以嘗試在附近尋找可以反射霰彈槍的牆體,先向牆體射擊,確保光線經反射後可以擊中凍結狀態的玩家並且提供向上的拉力。之後儘快向下方玩家二次開火,由於牆體反射會延遲光線的命中時間,於是兩槍擊中玩家的間隔會縮短(
查看更多說明
)。該玩家在兩槍間隔減速更少,會獲得更大的垂直速度,從而使其更有可能進入鈎索範圍。
Toggle limited content width