Translations:Collision/6/en

From DDraceNetwork
Revision as of 16:15, 11 February 2023 by FuzzyBot (talk | contribs) (Importing a new version from external source)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

Tees collide with other tees as circles with diameter of 28 units, although tees already interact if they come as close as 35 units. Tees gain speed in the opposite direction of the interaction point, and the amount of speed gained depends on the distance between the two tees during the collision (the farther away the less speed gained) as well as the angle at which they bump into each other (when moving directly into the direction of the other tee, the most speed is added). Strong and weak also play a role, with strong tees bumping a bit more than tees with weak.