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From DDraceNetwork
Revision as of 11:14, 1 December 2023 by
Darkh
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鈎爪在發射後將沿着直線飛行,直到它抓到玩家或牆
如果鈎爪一直沒抓到玩家或牆,在達到最大飛行範圍時會消失
鈎爪具有出射速度,發射後不會立刻命中,而是經過一定的延遲才接觸目標
視覺效果上,鈎爪和玩家之間會有鈎索連接,鈎索提供了玩家和鈎爪之間的拉力,但是鈎索沒有碰撞箱
鈎索不會讓玩家原有的速度消失,而是在原有運動狀態上附加一個加速度,不管對自身還是其他玩家都是如此
鈎爪自身的碰撞箱很小,因此它可以沿着對角線穿過某些角落的牆縫
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