Translations:Hook/19/zh

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您可能會留意到,鉤住不同的玩家時拖動力度不一樣。

遊戲中確實有兩種拖動力度,分別是「弱鉤」和「強鉤」。

需要強調玩家本身並沒有被附加強弱鉤索的屬性,強弱鉤只有在兩個毛球(Tee)之間才會發生。 存活時間長的毛球對於存活時間短的毛球鉤索力度更大。 存活時間從你進入地圖開始計時,每次死亡重生都將歸零重新計算。