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aa - Afar
aae - Arbëresh
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
acm - Iraqi Arabic
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
ann - Obolo
anp - Angika
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - Balinese (Balinese script)
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
bdr - West Coast Bajau
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bew - Betawi
bg - Bulgarian
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
blk - Pa'O
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
cdo - Mindong
ce - Chechen
ceb - Cebuano
ch - Chamorro
chn - Chinook Jargon
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cpx - Pu–Xian Min
cpx-hans - Pu–Xian Min (Simplified Han script)
cpx-hant - Pu–Xian Min (Traditional Han script)
cpx-latn - Pu–Xian Min (Latin script)
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
crh-ro - Dobrujan Tatar
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cy - Welsh
da - Danish
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de-formal - German (formal address)
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diq - Zazaki
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dtp - Central Dusun
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ee - Ewe
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es-419 - Latin American Spanish
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frc - Cajun French
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fur - Friulian
fy - Western Frisian
ga - Irish
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gan - Gan
gan-hans - Gan (Simplified Han script)
gan-hant - Gan (Traditional Han script)
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gd - Scottish Gaelic
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gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
gpe - Ghanaian Pidgin
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guw - Gun
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hif-latn - Fiji Hindi (Latin script)
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hno - Northern Hindko
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hsn - Xiang
ht - Haitian Creole
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hyw - Western Armenian
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ia - Interlingua
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igl - Igala
ii - Sichuan Yi
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ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
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it - Italian
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kai - Karekare
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kbd-cyrl - Kabardian (Cyrillic script)
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kcg - Tyap
kea - Kabuverdianu
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kj - Kuanyama
kjh - Khakas
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kk-cyrl - Kazakh (Cyrillic script)
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kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
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krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
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ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ksw - S'gaw Karen
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kus - Kʋsaal
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mag - Magahi
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Māori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mnc - Manchu
mnc-latn - Manchu (Latin script)
mnc-mong - Manchu (Mongolian script)
mni - Manipuri
mnw - Mon
mo - Moldovan
mos - Mossi
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Minnan
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
nit - కొలామి
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nmz - Nawdm
nn - Norwegian Nynorsk
no - Norwegian
nod - Northern Thai
nog - Nogai
nov - Novial
nqo - N’Ko
nrm - Norman
nso - Northern Sotho
nv - Navajo
ny - Nyanja
nyn - Nyankole
nyo - Nyoro
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwa
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pcm - Nigerian Pidgin
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qqq - Message documentation
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rki - Arakanese
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
rsk - Pannonian Rusyn
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rut - Rutul
rw - Kinyarwanda
ryu - Okinawan
sa - Sanskrit
sah - Yakut
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
se-fi - Northern Sami (Finland)
se-no - Northern Sami (Norway)
se-se - Northern Sami (Sweden)
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
sh-cyrl - Serbo-Croatian (Cyrillic script)
sh-latn - Serbo-Croatian (Latin script)
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sms - Skolt Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
sro - Campidanese Sardinian
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
syl - Sylheti
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
tdd - Tai Nuea
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - Talysh (Cyrillic script)
tn - Tswana
to - Tongan
tok - Toki Pona
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
ttj - Tooro
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vmw - Makhuwa
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
wal - Wolaytta
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu
wuu-hans - Wu (Simplified Han script)
wuu-hant - Wu (Traditional Han script)
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yrl - Nheengatu
yue - Cantonese
yue-hans - Cantonese (Simplified Han script)
yue-hant - Cantonese (Traditional Han script)
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
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<languages /> {{Stub}} <div lang="en" dir="ltr" class="mw-content-ltr"> DDNet allows players to play maps in '''''teams''''' with friends without interacting with the rest of the server. All teams are numbered and there are 63 teams available from team 1 to team 63. When joining a server everyone is in team 0 (also called [[Special:MyLanguage/Common Terminology#Acronyms|t0]]) by default and can interact with everyone else in team 0. Some map types like in the Dummy Server category, where you have to play with your [[Special:MyLanguage/dummy|dummy]] require you to join a (non-team 0) team. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Joining Teams== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Joining and interacting with teams is done via chat commands. To enter these commands you have to either press {{Key press|T}} or {{Key press|Enter}} and use </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *<code>/team <id></code>: joins team with id 0-63, when joining you are in the specially handled team 0 **<code>/team</code>: when specifying no team to join the server simply outputs the current team to your chat *<code>/lock</code>: toggles lock state, default is unlocked **<code>/lock 1</code>: always locks the team **<code>/lock 0</code> or <code>/unlock</code>: always unlocks the team *<code>/invite player_name</code>: Invites a player into your team, allowing them to join even when the team is locked. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Binds=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Connecting a dummy and making it join a specific team can be automated with a single key press. To set it up, create a file in the game directory, paste the code below into it, and bind a key in the F1 Console to execute the file using the bind command: <code>bind [key] exec [filename]</code>. This can save you a bit of time when playing Dummy Maps. <syntaxhighlight lang="properties"> # connect dummy to the server dummy_connect # make dummy join a team, replace "[team number]" with a number between 1 and 63 say /team [team number] # switch to main player controller cl_dummy 0 # make main player controller join a team, replace "[team number]" with a number between 1 and 63 say /team [team number] # lock the team so that nobody else can join your team say /lock </syntaxhighlight> </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Team size== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> The most members a single team can have is equal to <code>64</code>. The same number can be seen getting used for the player slots of a single server. This is a limitation set by the codebase and is referred to as <code>MAX_CLIENTS</code>. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> The largest team finish, with 64 tees, was done on [https://ddnet.org/maps/Gold-32-Mine/ "Gold Mine"] in 2019-08-22 09:59:58 UTC<ref>https://db.ddstats.org/ddnet-ffbfefd/Biggest+Team+Finishes</ref>. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Maps requiring more than two players== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Three players=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *Novice ★★★✰✰ [https://ddnet.org/maps/Skillz-32-3 Skillz 3] *Novice ★★★★✰ [https://ddnet.org/maps/Skillz-32-5 Skillz 5] *Novice ★★★★★ [https://ddnet.org/maps/Skillz-32-6 Skillz 6] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *Moderate ★✰✰✰✰ [https://ddnet.org/maps/Weapons Weapons] *Moderate ★★★✰✰ [https://ddnet.org/maps/LazeAround2 LazeAround2] *Moderate ★★★★✰ [https://ddnet.org/maps/3Play 3Play] *Moderate ★★★★✰ [https://ddnet.org/maps/Cleopatra Cleopatra] *Moderate ★★★★✰ [https://ddnet.org/maps/Tetris Tetris] *Moderate ★★★★★ [https://ddnet.org/maps/LazeAround LazeAround] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *Brutal ★★✰✰✰ [https://ddnet.org/maps/LazeAround-32-3 LazeAround 3] *Brutal ★★✰✰✰ [https://ddnet.org/maps/P2Z-95-Eclipse P2Z_Eclipse] *Brutal ★★★✰✰ [https://ddnet.org/maps/w3na w3na] *Brutal ★★★★✰ [https://ddnet.org/maps/Best-32-of-32-Three Best of Three] *Brutal ★★★★✰ [https://ddnet.org/maps/Reason Reason] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *Oldschool ★✰✰✰✰ [https://ddnet.org/maps/Campotle-32-3 Campotle 3] *Oldschool ★✰✰✰✰ [https://ddnet.org/maps/Koule-32-4 Koule 4] *Oldschool ★✰✰✰✰ [https://ddnet.org/maps/Koule-32-7 Koule 7] *Oldschool ★★✰✰✰ [https://ddnet.org/maps/ddrace-95-shella4 ddrace_shella4] *Oldschool ★★✰✰✰ [https://ddnet.org/maps/Eagle-32-Race-32-Compilation Eagle Race Compilation] *Oldschool ★★★✰✰ [https://ddnet.org/maps/Blue Blue] (recommended 4+ tees) *Oldschool ★★★✰✰ [https://ddnet.org/maps/Koule-32-10 Koule 10] *Oldschool ★★★★✰ [https://ddnet.org/maps/ResidentSS ResidentSS] *Oldschool ★★★★✰ [https://ddnet.org/maps/Triple-32-Kill Triple Kill] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *DDmaX.Next ★✰✰✰✰ [https://ddnet.org/maps/Steff-32-I-32-beginning Steff I beginning] *DDmaX.Next ★✰✰✰✰ [https://ddnet.org/maps/Steff-32-III-32-peace Steff III peace] *DDmaX.Next ★★✰✰✰ [https://ddnet.org/maps/3way 3way] *DDmaX.Next ★★✰✰✰ [https://ddnet.org/maps/slow slow] *DDmaX.Next ★★★✰✰ [https://ddnet.org/maps/Frats-32-5 Frats 5] *DDmaX.Next ★★★★✰ [https://ddnet.org/maps/lemonland lemonland] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *DDmaX.Pro ★★★★★ [https://ddnet.org/maps/Picklock Picklock] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race8 NUT_race8] *DDmaX.Nut ★★★✰✰ [https://ddnet.org/maps/NUT-95-hardcore-95-race1 NUT_hardcore_race1] *DDmaX.Nut ★★★✰✰ [https://ddnet.org/maps/NUT-95-hardcore-95-race2 NUT_hardcore_race2] *DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-hardcore-95-race4 NUT_hardcore_race4] *DDmaX.Nut ★★★✰✰ [https://ddnet.org/maps/NUT-95-hardcore-95-race5 NUT_hardcore_race5] *DDmaX.Nut ★★★✰✰ [https://ddnet.org/maps/NUT-95-hardcore-95-race6/ NUT_hardcore_race6] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Four players=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *Brutal ★★✰✰✰ [https://ddnet.org/maps/4Four 4Four] *Brutal ★★★★✰ [https://ddnet.org/maps/Teeish-32-Mine Teeish Mine] *Brutal ★★★★★ [https://ddnet.org/maps/4s 4s] *Brutal ★★★★★ [https://ddnet.org/maps/Behemoth Behemoth] *Brutal ★★★★★ [https://ddnet.org/maps/Cerberus Cerberus] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *Insane ★✰✰✰✰ [https://ddnet.org/maps/4q 4q] *Insane ★★★✰✰ [https://ddnet.org/maps/4u 4u] *Insane ★★★★✰ [https://ddnet.org/maps/4k 4k] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *Oldschool ★★✰✰✰ [https://ddnet.org/maps/ddrace-95-loop ddrace_loop] *Oldschool ★★✰✰✰ [https://ddnet.org/maps/Hardcore-32-5 Hardcore 5] *Oldschool ★★✰✰✰ [https://ddnet.org/maps/Hardcore-32-6 Hardcore 6] *Oldschool ★★★✰✰ [https://ddnet.org/maps/Lost Lost] *Oldschool ★★★✰✰ [https://ddnet.org/maps/Lost-32-2 Lost 2] *Oldschool ★★★✰✰ [https://ddnet.org/maps/Lost-32-3 Lost 3] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race1 NUT_race1] *DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race4 NUT_race4] *DDmaX.Nut ★★★✰✰ [https://ddnet.org/maps/NUT-95-hardcore-95-bestof NUT_hardcore_bestof] *DDmaX.Nut ★★★✰✰ [https://ddnet.org/maps/NUT-95-hardcore-95-race4 NUT_hardcore_race4] *DDmaX.Nut ★★★✰✰ [https://ddnet.org/maps/NUT-32-Hardcore-32-UNITED NUT Hardcore UNITED] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Five players=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *Moderate ★★✰✰✰ [https://ddnet.org/maps/High-32-Five High Five] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===Ten players=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *DDmaX.Nut ★✰✰✰✰ [https://ddnet.org/maps/NUT-95-short-95-race4 NUT_short_race4] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==New teamrank system== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> https://ddnet.org/news/new-rank-team-rank-calculation/ </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Locking and restarting== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Locking a team prevents its current players from leaving it when dying. It also makes it so that all players in the team are killed if 1 member dies. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> A team can be locked and unlocked using the chat command <code>/lock</code> </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Team 0== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> It's the default team a player gets upon joining a server. Finishing in this team will grant a [[Special:MyLanguage/Ranks and Points|rank]] but not a [[Special:MyLanguage/Ranks and Points|team rank]], as such requires you to be in a proper team. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Team 0 cannot be locked. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Config variables== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ==Team Colors== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Each team <code>1-63</code> has its own color, these colors are assigned by using the [[wikipedia:Golden_angle|golden angle]]. Due to the properties of the golden angle, this can generate never repeating sequences of unique colors where the adjacent colors are very distinct. [https://github.com/ddnet/ddnet/pull/7129 GitHub Pull Request] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Here is a graph which depicts all teams corresponding to their colors: [[File:Team Color Index.png|left|thumb|799x799px]] </div> <references />
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