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aa - Afar
aae - Arbëresh
ab - Abkhazian
abs - Ambonese Malay
ace - Achinese
acf - Kwéyòl Sent Lisi
acm - Iraqi Arabic
ady - Adyghe
ady-cyrl - Adyghe (Cyrillic script)
aeb - Tunisian Arabic
aeb-arab - Tunisian Arabic (Arabic script)
aeb-latn - Tunisian Arabic (Latin script)
af - Afrikaans
aln - Gheg Albanian
alt - Southern Altai
am - Amharic
ami - Amis
an - Aragonese
ang - Old English
ann - Obolo
anp - Angika
apc - Levantine Arabic
ar - Arabic
arc - Aramaic
arn - Mapuche
arq - Algerian Arabic
ary - Moroccan Arabic
arz - Egyptian Arabic
as - Assamese
ase - American Sign Language
ast - Asturian
atj - Atikamekw
av - Avaric
avk - Kotava
awa - Awadhi
ay - Aymara
az - Azerbaijani
azb - South Azerbaijani
ba - Bashkir
ban - Balinese
ban-bali - Balinese (Balinese script)
bar - Bavarian
bbc - Batak Toba
bbc-latn - Batak Toba (Latin script)
bcc - Southern Balochi
bci - Baoulé
bcl - Central Bikol
bdr - West Coast Bajau
be - Belarusian
be-tarask - Belarusian (Taraškievica orthography)
bew - Betawi
bg - Bulgarian
bgc - Haryanvi
bgn - Western Balochi
bh - Bhojpuri
bho - Bhojpuri
bi - Bislama
bjn - Banjar
blk - Pa'O
bm - Bambara
bn - Bangla
bo - Tibetan
bpy - Bishnupriya
bqi - Bakhtiari
br - Breton
brh - Brahui
bs - Bosnian
btm - Batak Mandailing
bto - Iriga Bicolano
bug - Buginese
bxr - Russia Buriat
ca - Catalan
cbk-zam - Chavacano
ccp - Chakma
cdo - Mindong
ce - Chechen
ceb - Cebuano
ch - Chamorro
chn - Chinook Jargon
cho - Choctaw
chr - Cherokee
chy - Cheyenne
ckb - Central Kurdish
co - Corsican
cps - Capiznon
cpx - Pu–Xian Min
cpx-hans - Pu–Xian Min (Simplified Han script)
cpx-hant - Pu–Xian Min (Traditional Han script)
cpx-latn - Pu–Xian Min (Latin script)
cr - Cree
crh - Crimean Tatar
crh-cyrl - Crimean Tatar (Cyrillic script)
crh-latn - Crimean Tatar (Latin script)
crh-ro - Dobrujan Tatar
cs - Czech
csb - Kashubian
cu - Church Slavic
cv - Chuvash
cy - Welsh
da - Danish
dag - Dagbani
de - German
de-at - Austrian German
de-ch - Swiss High German
de-formal - German (formal address)
dga - Dagaare
din - Dinka
diq - Zazaki
dsb - Lower Sorbian
dtp - Central Dusun
dty - Doteli
dua - Duala
dv - Divehi
dz - Dzongkha
ee - Ewe
efi - Efik
egl - Emilian
el - Greek
eml - Emiliano-Romagnolo
en - English
en-ca - Canadian English
en-gb - British English
eo - Esperanto
es - Spanish
es-419 - Latin American Spanish
es-formal - Spanish (formal address)
et - Estonian
eu - Basque
ext - Extremaduran
fa - Persian
fat - Fanti
ff - Fula
fi - Finnish
fit - Tornedalen Finnish
fj - Fijian
fo - Faroese
fon - Fon
fr - French
frc - Cajun French
frp - Arpitan
frr - Northern Frisian
fur - Friulian
fy - Western Frisian
ga - Irish
gaa - Ga
gag - Gagauz
gan - Gan
gan-hans - Gan (Simplified Han script)
gan-hant - Gan (Traditional Han script)
gcf - Guadeloupean Creole
gcr - Guianan Creole
gd - Scottish Gaelic
gl - Galician
gld - Nanai
glk - Gilaki
gn - Guarani
gom - Goan Konkani
gom-deva - Goan Konkani (Devanagari script)
gom-latn - Goan Konkani (Latin script)
gor - Gorontalo
got - Gothic
gpe - Ghanaian Pidgin
grc - Ancient Greek
gsw - Alemannic
gu - Gujarati
guc - Wayuu
gur - Frafra
guw - Gun
gv - Manx
ha - Hausa
hak - Hakka Chinese
hak-hans - Hakka (Simplified Han script)
hak-hant - Hakka (Traditional Han script)
hak-latn - Hak-kâ-ngî (Pha̍k-fa-sṳ)
haw - Hawaiian
he - Hebrew
hi - Hindi
hif - Fiji Hindi
hif-latn - Fiji Hindi (Latin script)
hil - Hiligaynon
hno - Northern Hindko
ho - Hiri Motu
hr - Croatian
hrx - Hunsrik
hsb - Upper Sorbian
hsn - Xiang
ht - Haitian Creole
hu - Hungarian
hu-formal - Hungarian (formal address)
hy - Armenian
hyw - Western Armenian
hz - Herero
ia - Interlingua
iba - Iban
ibb - Ibibio
id - Indonesian
ie - Interlingue
ig - Igbo
igl - Igala
ii - Sichuan Yi
ik - Inupiaq
ike-cans - Eastern Canadian (Aboriginal syllabics)
ike-latn - Eastern Canadian (Latin script)
ilo - Iloko
inh - Ingush
io - Ido
is - Icelandic
isv-cyrl - меджусловјанскы
isv-latn - Interslavic (Latin script)
it - Italian
iu - Inuktitut
ja - Japanese
jam - Jamaican Creole English
jbo - Lojban
jut - Jutish
jv - Javanese
ka - Georgian
kaa - Kara-Kalpak
kab - Kabyle
kai - Karekare
kbd - Kabardian
kbd-cyrl - Kabardian (Cyrillic script)
kbp - Kabiye
kcg - Tyap
kea - Kabuverdianu
kg - Kongo
kge - Komering
khw - Khowar
ki - Kikuyu
kiu - Kirmanjki
kj - Kuanyama
kjh - Khakas
kjp - Eastern Pwo
kk - Kazakh
kk-arab - Kazakh (Arabic script)
kk-cn - Kazakh (China)
kk-cyrl - Kazakh (Cyrillic script)
kk-kz - Kazakh (Kazakhstan)
kk-latn - Kazakh (Latin script)
kk-tr - Kazakh (Turkey)
kl - Kalaallisut
km - Khmer
kn - Kannada
knc - Yerwa Kanuri
ko - Korean
ko-kp - Korean (North Korea)
koi - Komi-Permyak
kr - Kanuri
krc - Karachay-Balkar
kri - Krio
krj - Kinaray-a
krl - Karelian
ks - Kashmiri
ks-arab - Kashmiri (Arabic script)
ks-deva - Kashmiri (Devanagari script)
ksh - Colognian
ksw - S'gaw Karen
ku - Kurdish
ku-arab - Kurdish (Arabic script)
ku-latn - Kurdish (Latin script)
kum - Kumyk
kus - Kʋsaal
kv - Komi
kw - Cornish
ky - Kyrgyz
la - Latin
lad - Ladino
lb - Luxembourgish
lbe - Lak
lez - Lezghian
lfn - Lingua Franca Nova
lg - Ganda
li - Limburgish
lij - Ligurian
liv - Livonian
lki - Laki
lld - Ladin
lmo - Lombard
ln - Lingala
lo - Lao
loz - Lozi
lrc - Northern Luri
lt - Lithuanian
ltg - Latgalian
lua - Luba-Lulua
lus - Mizo
luz - Southern Luri
lv - Latvian
lzh - Literary Chinese
lzz - Laz
mad - Madurese
mag - Magahi
mai - Maithili
map-bms - Basa Banyumasan
mdf - Moksha
mg - Malagasy
mh - Marshallese
mhr - Eastern Mari
mi - Māori
min - Minangkabau
mk - Macedonian
ml - Malayalam
mn - Mongolian
mnc - Manchu
mnc-latn - Manchu (Latin script)
mnc-mong - Manchu (Mongolian script)
mni - Manipuri
mnw - Mon
mo - Moldovan
mos - Mossi
mr - Marathi
mrh - Mara
mrj - Western Mari
ms - Malay
ms-arab - Malay (Jawi script)
mt - Maltese
mui - Musi
mus - Muscogee
mwl - Mirandese
my - Burmese
myv - Erzya
mzn - Mazanderani
na - Nauru
nah - Nāhuatl
nan - Minnan
nan-hant - Minnan (Traditional Han script)
nan-latn-pehoeji - Minnan (Pe̍h-ōe-jī)
nan-latn-tailo - Minnan (Tâi-lô)
nap - Neapolitan
nb - Norwegian Bokmål
nds - Low German
nds-nl - Low Saxon
ne - Nepali
new - Newari
ng - Ndonga
nia - Nias
nit - కొలామి
niu - Niuean
nl - Dutch
nl-informal - Dutch (informal address)
nmz - Nawdm
nn - Norwegian Nynorsk
no - Norwegian
nod - Northern Thai
nog - Nogai
nov - Novial
nqo - N’Ko
nr - South Ndebele
nrm - Norman
nso - Northern Sotho
nup - Nupe
nv - Navajo
ny - Nyanja
nyn - Nyankole
nyo - Nyoro
nys - Nyungar
oc - Occitan
ojb - Northwestern Ojibwa
olo - Livvi-Karelian
om - Oromo
or - Odia
os - Ossetic
pa - Punjabi
pag - Pangasinan
pam - Pampanga
pap - Papiamento
pcd - Picard
pcm - Nigerian Pidgin
pdc - Pennsylvania German
pdt - Plautdietsch
pfl - Palatine German
pi - Pali
pih - Norfuk / Pitkern
pl - Polish
pms - Piedmontese
pnb - Western Punjabi
pnt - Pontic
prg - Prussian
ps - Pashto
pt - Portuguese
pt-br - Brazilian Portuguese
pwn - Paiwan
qqq - Message documentation
qu - Quechua
qug - Chimborazo Highland Quichua
rgn - Romagnol
rif - Riffian
rki - Arakanese
rm - Romansh
rmc - Carpathian Romani
rmy - Vlax Romani
rn - Rundi
ro - Romanian
roa-tara - Tarantino
rsk - Pannonian Rusyn
ru - Russian
rue - Rusyn
rup - Aromanian
ruq - Megleno-Romanian
ruq-cyrl - Megleno-Romanian (Cyrillic script)
ruq-latn - Megleno-Romanian (Latin script)
rut - Rutul
rw - Kinyarwanda
ryu - Okinawan
sa - Sanskrit
sah - Yakut
sat - Santali
sc - Sardinian
scn - Sicilian
sco - Scots
sd - Sindhi
sdc - Sassarese Sardinian
sdh - Southern Kurdish
se - Northern Sami
se-fi - Northern Sami (Finland)
se-no - Northern Sami (Norway)
se-se - Northern Sami (Sweden)
sei - Seri
ses - Koyraboro Senni
sg - Sango
sgs - Samogitian
sh - Serbo-Croatian
sh-cyrl - Serbo-Croatian (Cyrillic script)
sh-latn - Serbo-Croatian (Latin script)
shi - Tachelhit
shi-latn - Tachelhit (Latin script)
shi-tfng - Tachelhit (Tifinagh script)
shn - Shan
shy - Shawiya
shy-latn - Shawiya (Latin script)
si - Sinhala
simple - Simple English
sjd - Kildin Sami
sje - Pite Sami
sk - Slovak
skr - Saraiki
skr-arab - Saraiki (Arabic script)
sl - Slovenian
sli - Lower Silesian
sm - Samoan
sma - Southern Sami
smn - Inari Sami
sms - Skolt Sami
sn - Shona
so - Somali
sq - Albanian
sr - Serbian
sr-ec - Serbian (Cyrillic script)
sr-el - Serbian (Latin script)
srn - Sranan Tongo
sro - Campidanese Sardinian
ss - Swati
st - Southern Sotho
stq - Saterland Frisian
sty - Siberian Tatar
su - Sundanese
sv - Swedish
sw - Swahili
syl - Sylheti
szl - Silesian
szy - Sakizaya
ta - Tamil
tay - Tayal
tcy - Tulu
tdd - Tai Nuea
te - Telugu
tet - Tetum
tg - Tajik
tg-cyrl - Tajik (Cyrillic script)
tg-latn - Tajik (Latin script)
th - Thai
ti - Tigrinya
tig - Tigre
tk - Turkmen
tl - Tagalog
tly - Talysh
tly-cyrl - Talysh (Cyrillic script)
tn - Tswana
to - Tongan
tok - Toki Pona
tpi - Tok Pisin
tr - Turkish
tru - Turoyo
trv - Taroko
ts - Tsonga
tt - Tatar
tt-cyrl - Tatar (Cyrillic script)
tt-latn - Tatar (Latin script)
ttj - Tooro
tum - Tumbuka
tw - Twi
ty - Tahitian
tyv - Tuvinian
tzm - Central Atlas Tamazight
udm - Udmurt
ug - Uyghur
ug-arab - Uyghur (Arabic script)
ug-latn - Uyghur (Latin script)
uk - Ukrainian
ur - Urdu
uz - Uzbek
uz-cyrl - Uzbek (Cyrillic script)
uz-latn - Uzbek (Latin script)
ve - Venda
vec - Venetian
vep - Veps
vi - Vietnamese
vls - West Flemish
vmf - Main-Franconian
vmw - Makhuwa
vo - Volapük
vot - Votic
vro - Võro
wa - Walloon
wal - Wolaytta
war - Waray
wls - Wallisian
wo - Wolof
wuu - Wu
wuu-hans - Wu (Simplified Han script)
wuu-hant - Wu (Traditional Han script)
xal - Kalmyk
xh - Xhosa
xmf - Mingrelian
xsy - Saisiyat
yi - Yiddish
yo - Yoruba
yrl - Nheengatu
yue - Cantonese
yue-hans - Cantonese (Simplified Han script)
yue-hant - Cantonese (Traditional Han script)
za - Zhuang
zea - Zeelandic
zgh - Standard Moroccan Tamazight
zgh-latn - tamaziɣt tanawayt
zh - Chinese
zh-cn - Chinese (China)
zh-hans - Simplified Chinese
zh-hant - Traditional Chinese
zh-hk - Chinese (Hong Kong)
zh-mo - Chinese (Macau)
zh-my - Chinese (Malaysia)
zh-sg - Chinese (Singapore)
zh-tw - Chinese (Taiwan)
zu - Zulu
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{{DISPLAYTITLE:Harita oluşturma}}{{MigrateTranslation}} <languages /> <div class="mw-translate-fuzzy"> Beyin fırtınası kısmı, harita yapımcısının hayal gücüyle yaratıcı ve eğlenceli bir harita yapmasını gerektirir. </div> <div class="mw-translate-fuzzy"> Haritalama kısmı, harita yapımcısının haritaya güzel bir görünüm katmasını gerektirir, tasarım aşamasında ortaya insanları memnun edecek bir iş koymalıdır ve her harita oluşturmada temsil edilen bilgiler yeterince açık olmalı ve belirsiz olmamalıdır, ayrıca genel tasarım stili de genellikle oyunun sanat tarzına uygun olmalıdır. </div> <div class="mw-translate-fuzzy"> Harita testi kısmı, mevcut haritada henüz tespit edilmemiş herhangi bir oynanış problemini veya görsel tasarımı problemini bulmak için harita yapımcısının yaptığı haritayı test etmesini gerektirir. </div> Oyuncular ana menüdeki düzenleyiciye tıklayarak harita düzenleyiciye erişebilirler. Ek olarak oyun içinde herhangi bir ekranda, {{key press|ctrl|shift|E}} tuşlarına basmak sizi direkt olarak düzenleyiciye götürür. <div class="mw-translate-fuzzy"> ==Editor arayüzüne genel bakış== </div> [[File:Version 18.8 Editor.png|frameless|604x604px]] <div class="mw-translate-fuzzy"> Şimdi, editor arayüzündeki her bir düğmenin amacını, resimdeki numarasına göre tek tek açıklayacağız. </div> <span id="[1]_File"></span> <div class="mw-translate-fuzzy"> === [1] File (Dosya) === </div> [[File:Editor file.png|right|thumb|File menüsü içeriği]] <div class="mw-translate-fuzzy"> Düğmeye tıklamak, harita dosyalarını oluşturmak, yüklemek ve kaydetmek için bir menü açar. </div> *<span class="mw-translate-fuzzy">New {{key press|ctrl|N}}: Yeni harita dosyası.</span> *<span class="mw-translate-fuzzy">Read {{key press|ctrl|I}}: harita dosyasını okur.</span> *<span class="mw-translate-fuzzy">Load Current Map {{key press|ctrl|alt|I}}: Oyun veya video sırasında editör ekranına girerseniz, bu butona tıklamak oyunda kullanılan haritayı yükler.</span> *<span class="mw-translate-fuzzy">Append {{key press|ctrl|A}}: bir harita dosyasındaki tüm malzemeleri mevcut haritaya ekler.</span> *<span class="mw-translate-fuzzy">Save {{key press|ctrl|S}}: mevcut haritayı kaydeder.</span> *Save As {{key press|ctrl|shift|S}}: mevcut haritayı başka bir dosya adı altında kaydederken, haritayı o dosya adı altında düzenlemeye izin verir. *Save Copy {{key press|ctrl|shift|alt|S}}: Bir kopyayı kaydederken kullanışmış olan harita adı hali hazırda olan bir dosyayı kopyaladığı vakit, kaydetme tamamlandığında harita düzenlenmeye o dosya adı altında devam eder. *Exit {{key press|ctrl|shift|E}}: Editor arayüzünden ayrılır. <div style="clear:both;"></div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===[2] Tools=== Opens a drop-down menu with various tools. </div> * <span lang="en" dir="ltr" class="mw-content-ltr">Remove unused envelopes: Removes all unused envelopes from the map that are marked green in the envelopes tab.</span> * <span lang="en" dir="ltr" class="mw-content-ltr">Place Border: Adds a two-tile wide border to the current layer, using the texture of the selected layer's No. 2 map.</span> * <span lang="en" dir="ltr" class="mw-content-ltr">Goto XY: Immediately focuses the view to a specific coordinate of the map. Clicking this button sets the coordinate in its drop-down menu, and then clicking the Go button focuses the view to that coordinate.</span> * <span lang="en" dir="ltr" class="mw-content-ltr">Add tileart: Makes tileart.</span> ===[3] Settings=== Opens a drop-down menu with settings. {{Todo|List all the settings and explain what they do.}} ===[4] File name=== <!--T:136--> <!--T:42--> Displays the name of the map file currently being edited as well as its file save path. ===[5] Editor state info=== <!--T:137--> <!--T:43--> Displays the attributes of the current map editor. *<span class="mw-translate-fuzzy">X, Y: fare imlecinin editordeki mevcut konumunu gösterir.</span> *<span class="mw-translate-fuzzy">Z: Editor yüklendiğinde varsayılan olarak 200 olan, haritanın yakınlık değerini gösterir.</span> *A: haritanın animasyon oynatma hızını gösterir, varsayılan değer 1'dir. *G: haritanın çizgi boyutunu gösterir, varsayılan değer 1'dir. *<span class="mw-translate-fuzzy">10:18: yerel saat.</span> <div lang="en" dir="ltr" class="mw-content-ltr"> ===[6] Help=== Opens this page. {{Key press|F1}} </div> <span id="[7]_Exit"></span> <div class="mw-translate-fuzzy"> === [4] Exit(Çıkış) === </div> Editor arayüzünden çıkar. {{key press|ctrl|shift|E}} <div class="mw-translate-fuzzy"> === [5] Display functions(Ekran işlevleri) === Haritanın nasıl gözüktüğünü değiştiren ekran işlevleri. </div> <span id="Layers"></span> <div class="mw-translate-fuzzy"> ==== Katmanlar ==== </div> *Layers (sol tık) {{key press|→}}: Görüntü yönetimine geç *<span lang="en" dir="ltr" class="mw-content-ltr">Layers (right click) {{key press|←}}: Switch to Sound management</span> *<span lang="en" dir="ltr" class="mw-content-ltr">Click "Add group" at the bottom to add a new group.</span> *<span lang="en" dir="ltr" class="mw-content-ltr">Right-click a group to set the parameters of that group</span> *<span lang="en" dir="ltr" class="mw-content-ltr">Right-click a layer to set the parameters of that layer</span> {{todo|Explain right click menu in group and layer with images}} *<div lang="en" dir="ltr" class="mw-content-ltr"> You can create and select your own [https://wiki.ddnet.org/wiki/Automapper automapping rules]. </div> ====Images==== *<span lang="en" dir="ltr" class="mw-content-ltr">Images (left click) {{key press|→}}: Switch to Sound management</span> *<span lang="en" dir="ltr" class="mw-content-ltr">Images (right click) {{key press|←}}: Switch to Layer management</span> *<span lang="en" dir="ltr" class="mw-content-ltr">Click the Add button to add image clips from the default clip folder to the map file.</span> *<span lang="en" dir="ltr" class="mw-content-ltr">Embedded area means the clips of this series have been embedded in the map file, when downloading the map, this kind of file will be included in the map file volume.</span> *<span lang="en" dir="ltr" class="mw-content-ltr">External area means that the material of this series is located outside the map, it is the default material in the game, when downloading the map, this kind of file will not be counted in the map file volume. When the map needs to call the image material of this area, it will directly call the file with the same name from the player's local default material library.</span> **<span lang="en" dir="ltr" class="mw-content-ltr">Regardless of the location of the clip, when the clip file is white or red (selected), it means the clip is being used by the map; when the clip file is blue or purple (selected), it means the clip is not yet used by the map.</span> *<span lang="en" dir="ltr" class="mw-content-ltr">Left-click on a file that has been added to preview the image in the right workspace, and right-click on the file to perform the following actions.</span> **<span lang="en" dir="ltr" class="mw-content-ltr">Read: Overwrite the clip by calling a file with the same name directly from the default clip library.</span> **<span lang="en" dir="ltr" class="mw-content-ltr">Replace: select a clip file to overwrite the clip.</span> **<span lang="en" dir="ltr" class="mw-content-ltr">Remove: removes the clip file.</span> **<span lang="en" dir="ltr" class="mw-content-ltr">When right-clicking on a file in the External area, an additional Embed option will appear to move the file into the Embedded area.</span> ===Sounds=== *<span lang="en" dir="ltr" class="mw-content-ltr">Sounds (left click) {{key press|→}}: Switch to Layer management</span> *<span lang="en" dir="ltr" class="mw-content-ltr">Sounds (right click) {{key press|←}}: Switch to Image management</span> *<span lang="en" dir="ltr" class="mw-content-ltr">Click the Add button to add sound clips from the default clip folder to the map file. Currently DDNet game editor only accepts opus format audio files.</span> *<span lang="en" dir="ltr" class="mw-content-ltr">Right-click on a file to perform the following actions.</span> **<span lang="en" dir="ltr" class="mw-content-ltr">Read: Overwrite a clip by calling a file with the same name directly from the default clip library.</span> **<span lang="en" dir="ltr" class="mw-content-ltr">Replace: select a clip file to overwrite the clip.</span> **<span lang="en" dir="ltr" class="mw-content-ltr">Remove: Remove the clip file.</span> <div lang="en" dir="ltr" class="mw-content-ltr"> ===[9] Display functions=== Changes how the map is displayed. </div> *HD (Yüksek Detay) {{key press|ctrl|H}}: haritanın görünümünü yüksek kalite modunda ön görünümünü sunar. *<span class="mw-translate-fuzzy">Anim (Animasyonları göster) {{key press|ctrl|M}}: harita tarafından ayarlanan animasyon efektinin ön görünümünü sunar.</span> *Proof (Show field of view boundary) {{key press|ctrl|P}}: oyuncunun varsayılan yakınlaştırma değerindeki maksimum görüş alanının ön görünümünü sunar. **mavi daire: oyuncunun bulunduğu konumu gösterir **kırmızı ve yeşil kutu çizgisi, farklı çözünürlüklerdeki görülebilen maksimum alanı gösterir. **beyaz kutu çizgisi, dinamik kamera açıkken görülebilen maksimum aralığı gösterir. *Zoom: oyuncunun oyunda göreceğinin ön görünümünü sunar. *Grid {{key press|ctrl|G}}: ızgara çizgilerini açar. *Info {{key press|ctrl|I}}: yapının veya dokunun kimlik numarasını, doku animasyon izini, doku deformasyonunu ve yapı veya dokunun ayrıntılarının ön görünümünü sunar. *(Unused) {{key press|ctrl|U}}: Kullanılmayan karoları yerleştirmeye olanak sağlar, artık modern haritalarda yaygın olarak kullanılmayan bir özellik. *Color: geçerli karonun ayarlanmış renginin ön izlenimini sunar, bu ayar kapatıldıktan sonra karonun orijinal renginin gösterir, haritaya konulmuş karolar bu ayardan etkilenmez. *Entities: geçerli harita için kullanılması gereken yapı katmanı kategorisini seçer. Haritaya uygulanan oyun moduna bağlı olarak editörde seçilen yapı katmanı da farklı olmalıdır. {{Todo|Some settings were changed around, instead of being here they're now in [3] Settings.}} <div lang="en" dir="ltr" class="mw-content-ltr"> ===[10] Context dependent actions=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Additional buttons that will change depending on the selected layer. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ====On all layers==== </div> <!--T:103--> When any layer is selected, the following buttons appear: *<span lang="en" dir="ltr" class="mw-content-ltr">Refocus {{key press|home}}: immediately focuses the view to the upper left corner of the map.</span> *<span lang="en" dir="ltr" class="mw-content-ltr">Destructive mode {{key press|ctrl|D}}: When Destructive mode is enabled, the area the brush passes over will be completely covered and the texture of this area will be replaced; when Destructive mode is disabled, the area the brush passes over will only be filled with the location that is not filled with the texture.</span> *<span lang="en" dir="ltr" class="mw-content-ltr">When Switch layer is selected: '''Switch''' {{Key press|ctrl|T}}: Set the number of the next placed switch layer entity. In the drop-down menu: Number is used to set the number, Delay is used to set the number of additional information, and F (shortcut: {{Key press|ctrl|F}}) is used to automatically set the unused number.</span> *<span lang="en" dir="ltr" class="mw-content-ltr">When Speedup layer is selected: '''Speedup''' {{Key press|ctrl|T}}: Set the parameters for the next placement of the speedup entity. In the drop-down menu, Force is used to set how much speed the belt can provide, Max Speed is used to set the maximum speed you can have at the belt, and Angle is used to set the direction of the belt.</span> *<span lang="en" dir="ltr" class="mw-content-ltr">When the Tele layer is selected: '''Tele''' {{Key press|ctrl|T}}: Sets the number of the next entity to be placed in the transmission area. The drop-down menu: Number is used to set the number, and F (shortcut: {{Key press|ctrl|F}}) is used to automatically set the unused number.</span> *<span lang="en" dir="ltr" class="mw-content-ltr">When Tune layer is selected: '''Tune''' {{Key press|ctrl|T}}: Set the number of the next placed adjustment zone entity. In its drop-down menu, Zone is used to set the number.</span> *<span lang="en" dir="ltr" class="mw-content-ltr">When the Quads layer is selected: '''Add Quad''' {{Key press|ctrl|Q}}: Adds a picture set by the current layer to the workspace. If no picture is set for that layer, a plain white square of 2*2 grid size is added by default.</span> *<span lang="en" dir="ltr" class="mw-content-ltr">When the Sounds layer is selected. '''Add Sound''' {{Key press|ctrl|Q}}: Adds a sound set by the current layer to the workspace.</span> <div class="mw-translate-fuzzy"> === [6] Zoom(Yaklaştırma) === Görüş alanı ayarlama işlevi, açıklamalar soldan sağa doğru sıralanmıştır. </div> Butonlara tıklayarak veya kısayol tuşlarına basarak görüş alanını genişletmenin veya ölçeklendirmenin maksimum ve minimum ölçek değeri yoktur ve ölçek değeri negatif değerlere bile ulaşabilir. Ölçek değeri negatif olduğunda, harita bir bütün olarak alt üst olur. *<span class="mw-translate-fuzzy">ZO (Uzaklaştırma) {{key press|numpad-}}: çalışma alanının görüş mesafesini her seferinde 50 ölçek değeri kadar genişletir.</span> **Fare tekerleğini aşağı kaydırmak da görüş mesafesini 20 ölçek değeri kadar genişletir ve bu şekilde görüş alanını maksimum 2000 ölçek noktasına kadar genişletebilir. *<span class="mw-translate-fuzzy">1:1 {{key press|numpad*}}: çalışma alanının görüş mesafesini varsayılan ölçek değerine geri getirir.</span> *<span class="mw-translate-fuzzy">ZI (Yakınlaştırma) {{key press|numpad+}}: çalışma alanının görüş mesafesini her seferinde 50 ölçek değeri kadar yakınlaştırır.</span> **Fare tekerleğini dikey yönde hareket ettirmek, her hareket başına çalışma alanının görüş mesafesini 20 ölçek değeri kadar değiştirir. Çalışma alanının görüş mesafesi ölçek değeri en fazla 2000, en az 10 olabilir. <div class="mw-translate-fuzzy"> === [7] Seçme aracı işlevi === Açıklamalar soldan sağa şeklindedir: </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *← (Undo) {{Key press|ctrl|z}}: Undo last action. *→ (Redo) {{Key press|ctrl|y}}: Redo last action. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===[13] Brush functionality=== </div> *<span class="mw-translate-fuzzy">X/X (Yatay çevirme) {{key press|N}}: Seçilmiş içeriği yatay olarak döndürür.</span> *<span class="mw-translate-fuzzy">Y/Y (Dikey çevirme) {{key press|M}}: Seçilmiş içeriği dikey olarak döndürür.</span> *<span class="mw-translate-fuzzy">CCW (Saat yönünün tersine döndürme) {{keyy press|R}}: seçilen içeriği saat yönünün tersine bir açıyla döndürür.</span> *90° (Döndürme açısı): seçilen içeriğin her döndürüldüğünde döndürüldüğü açı, bu düğmeyi basılı tutarak ve fareyi sola ve sağa kaydırarak değiştirilebilir, daha hassas değişiklik için değişiklik işlemi sırasında {{key press|shift}} tuşuna basılı tutun. **<span class="mw-translate-fuzzy">Yalnızca 90°, 180° ve 270° açılar arasından seçim yapabilirsiniz.</span> *<span class="mw-translate-fuzzy">CW (Saat yönünde döndürme) {{tuşa basma|T}}: seçilen içeriği belirli bir açıyla saat yönünde döndürür.</span> <div lang="en" dir="ltr" class="mw-content-ltr"> ===[14] Color picker=== Temporarily saves colors, which can be accessed later. </div> * <span lang="en" dir="ltr" class="mw-content-ltr">Color pipette {{Key press|ctrl|shift|c|chain=+}}: Picks a color from the screen by clicking on it and saves it to the color picker.</span> * <span lang="en" dir="ltr" class="mw-content-ltr">Color picker: Click to edit the color.</span> ** <span lang="en" dir="ltr" class="mw-content-ltr">Copy color to clipboard {{Key press|shift|right click|chain=+}}</span> ** <span lang="en" dir="ltr" class="mw-content-ltr">Paste color from clipboard{{Key press|shift|left click|chain=+}}</span> <div lang="en" dir="ltr" class="mw-content-ltr"> ===[15] Mapping area=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Workspace, where all the components needed for the map are placed. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> {{todo|Explain in more detail}} </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===[16] Hint area=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> When the mouse hovers over a button, the hint area will appear with the function of the button and a keyboard shortcut for the button function. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===[17] History=== Opens a resizable window that displays previous actions. Also check [[Mapping#%5B12%5D Undo/Redo|undo/redo]]. </div> *<span lang="en" dir="ltr" class="mw-content-ltr">Editor: Displays changes made in the [[Mapping#%5B15%5D Mapping area|mapping area]].</span> *<span lang="en" dir="ltr" class="mw-content-ltr">Envelope: Displays changes made in the [[Mapping#%5B19%5D Envelopes|envelope]] window.</span> *<span lang="en" dir="ltr" class="mw-content-ltr">Settings: Displays changes to the [[Mapping#%5B18%5D Server settings|server settings]].</span> <div lang="en" dir="ltr" class="mw-content-ltr"> Clicking on an action in the list will undo all actions above it. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===[18] Server settings=== </div> <div lang="en" dir="ltr" class="mw-content-ltr"> Opens a resizable window that can be used to change server and map behavior. [[File:Server settings.png|alt=An example command: sv_solo_server 1 # This is a comment!|thumb|381x381px|The resizable window along with examples.]] </div> <div lang="en" dir="ltr" class="mw-content-ltr"> The text field accepts both [[Settings_and_Commands#Map_Settings|map settings]] and [[Settings and Commands#Tunings|tunings]], which will for example set the map to a solo one, or invert the gravity in an area with a specific tune. Settings and their values will be highlighted the text field and their meanings revealed in the [[Mapping#%5B16%5D Hint area|hint area]]. Current settings will be shown in a list below the text field. Comments can also be added at the end of a command or as a separate line using the # symbol. </div> <div lang="en" dir="ltr" class="mw-content-ltr"> ===[19] Envelopes=== </div> [[File:The envelope editor.png|thumb|Example animation of a basic color change]] <span lang="en" dir="ltr" class="mw-content-ltr">Opens a resizable window that can be used to animate various things in your map.</span> {{Todo|Explain how to use the env. editor}} [[File:Envelope example.gif|thumb|The animation ingame]] <div lang="en" dir="ltr" class="mw-content-ltr"> To make an envelope, click on either the Pos+, Color+ or Sound+ buttons. On any envelope, going from left to right, you have: </div> <div lang="en" dir="ltr" class="mw-content-ltr"> *Envelope selection - Click either the - or + symbols to go back and forth. The left value shows you which envelope you're on and the right value shows you how many envelopes there are in total. **The field is green or red, depending on if the envelope is in use or not. *Name field - Use this to give a name to your envelope for better organization. **The name is optional, and can be left blank. *Envelope values - These values change depending on the envelope type (position, color, sound) *Sync - Optionally synchronize this envelope to the server time, instead of the client time. *Zoom - Zooms out the envelope editor. Holding {{Key press|shift}} zooms out vertically. **You can also use the scroll wheel to zoom, or simply click the middle magnifying glass to automatically fit the entire curve in the editor. *Envelope repositioning - Use either button to move the envelope in the list of envelopes, as seen in the envelope selection. *X - Delete the current envelope *Pos+ - Will create a position envelope **Position envelopes have 3 values: The X-axis (X), the Y-axis (Y) and the rotation (R). **Position envelopes can only be applied to quads, by right clicking their pivot, the green square, and selecting a Pos. Env. *Color+ - Will create a color envelope **Color envelopes have 4 values: Red (R), green (G), blue (B) and opacity or alpha (A). **Color envelopes can be applied to tile layers and quads, but not quad layers. Either right click a tile layer in the [[Mapping#%5B8%5D Layers/Images/Sounds management|layer section]] or the pivot of a quad. **By right clicking a point in the editor, you're able to use a color picker, instead of manually editing the individual values. *Sound+ - Will create a sound envelope **Sound envelopes have only one value: Volume (V) **Sound envelopes can only be applied to individual sounds and not the layer, similar to quads. *Undo/redo - Will undo or redo the last change in the envelope editor. Also see [[Mapping#%5B17%5D History|history]] </div> {{todo| Explain in detail what is marked "to be explained in detail" above. Full explanation of the features in the editor. Discuss the similarities and differences between modern maps and traditional and classical maps, or discuss their backstories. Write a short tutorial on mapping.}} <div lang="en" dir="ltr" class="mw-content-ltr"> ==External Resources== </div> *<span lang="en" dir="ltr" class="mw-content-ltr">[https://forum.ddnet.org/viewtopic.php?f=35&t=2419 Mapping ABC] by Index</span> *<span lang="en" dir="ltr" class="mw-content-ltr">[https://forum.ddnet.org/viewtopic.php?f=16&t=2420 Link list] including lots of mapping resources by Index</span> *<span lang="en" dir="ltr" class="mw-content-ltr">[https://www.youtube.com/watch?v=t0ljtNtiijU DDRaceNetwork - How to Use the Map Editor] by Nick Joy</span> *<span lang="en" dir="ltr" class="mw-content-ltr">[https://www.youtube.com/watch?v=UXZnF17TgEQ Teeworlds - How to map a DDRACE map. - Part 1] by Aoe</span> *<span lang="en" dir="ltr" class="mw-content-ltr">[https://www.youtube.com/watch?v=tKuv4nn3nIo Teeworlds - How to map a DDRACE map. - Part 2] by Aoe</span> *<span lang="en" dir="ltr" class="mw-content-ltr">[https://www.teeworlds.com/forum/viewtopic.php?id=11094 Maps Envelope Tutorial] by 2gethR</span>