Settings and Commands
Map Settings
Setting | Description | Default |
---|---|---|
sv_hit | Whether players can hammer/grenade/laser each other or not | 1 |
sv_endless_drag | Turns endless hooking on/off | 0 |
sv_freeze_delay | How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze) | 3 |
sv_save_worse_scores | Whether to save worse scores when you already have a better one | 1 |
sv_pauseable | Whether players can pause their char or not | 0 |
sv_team | Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you) | 1 |
sv_max_team_size | Maximum team size (from 2 to 64) | MAX_CLIENTS |
sv_old_laser | Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter | 0 |
sv_reset_pickups | Whether the weapons are reset on passing the start tile or not | 0 |
sv_plasma_range | How far will the plasma gun track tees | 700 |
sv_plasma_per_sec | How many shots does the plasma gun fire per seconds | 3 |
sv_dragger_range | How far will the dragger track tees | 700 |
sv_solo_server | Set server to solo mode (no player interactions, has to be set before loading the map) | 0 |
sv_old_teleport_weapons | Teleporting of all weapons (deprecated, use special entities instead) | 0 |
sv_old_teleport_hook | Hook through teleporter (deprecated, use special entities instead) | 0 |
sv_teleport_hold_hook | Hold hook when teleported | 0 |
sv_teleport_lose_weapons | Lose weapons when teleported (useful for some race maps) | 0 |
sv_deepfly | Allow fire non auto weapons when deep | 1 |
sv_destroy_bullets_on_death | Destroy bullets when their owner dies | 1 |
sv_destroy_lasers_on_death | Destroy lasers when their owner dies | 0 |
Command | Arguments | Description |
---|---|---|
tune | s[tuning] i[value] | Tune variable to value |
toggle_tune | s[tuning] i[value 1] i[value 2] | Toggle tune variable |
tune_zone | i[zone] s[tuning] i[value] | Tune in zone a variable to value |
tune_zone_enter | i[zone] r[message] | which message to display on zone enter; use 0 for normal area |
tune_zone_leave | i[zone] r[message] | which message to display on zone leave; use 0 for normal area |
mapbug | s[mapbug] | Enable map compatibility mode using the specified bug (example: grenade-doublexplosion@ddnet.tw) |
switch_open | i[switch] | Whether a switch is deactivated by default (otherwise activated) |
Server Settings
Setting | Description | Default |
---|---|---|
password | Password to the server | "" |
logfile | Filename to log all output to | "" |
console_output_level | Adjusts the amount of information in the console | 0 |
events | Enable triggering of events, like the happy eye emotes on some holidays. | 1 |
sv_name | Server name | "unnamed server" |
bindaddr | Address to bind the client/server to | "" |
sv_ipv4only | Whether to bind only to ipv4, otherwise bind to all available interfaces | 0 |
sv_port | Port to use for the server (Only ports 8303-8310 work in LAN server browser, 0 to automatically find a free port in 8303-8310) | 0 |
sv_external_port | External port to report to the master servers | 0 |
sv_hostname | Server hostname (0.7 only) | "" |
sv_map | Map to use on the server | "Sunny Side Up" |
sv_max_clients | Maximum number of clients that are allowed on a server | MAX_CLIENTS |
sv_max_clients_per_ip | Maximum number of clients with the same IP that can connect to the server | 4 |
sv_high_bandwidth | Use high bandwidth mode. Doubles the bandwidth required for the server. LAN use only | 0 |
sv_register | Register server with master server for public listing | 1 |
sv_rcon_password | Remote console password (full access) | "" |
sv_rcon_mod_password | Remote console password for moderators (limited access) | "" |
sv_rcon_helper_password | Remote console password for helpers (limited access) | "" |
sv_rcon_max_tries | Maximum number of tries for remote console authentication | 30 |
sv_rcon_bantime | The time a client gets banned if remote console authentication fails. 0 makes it just use kick | 5 |
sv_auto_demo_record | Automatically record demos | 0 |
sv_auto_demo_max | Maximum number of automatically recorded demos (0 = no limit) | 10 |
sv_tee_historian | Activate the tee historian that writes complete gameplay data to disk (WARNING: This will use a lot of disk space) | 0 |
sv_vanilla_antispoof | Enable vanilla Antispoof | 0 |
sv_dnsbl | Enable DNSBL (DNS-based Blackhole List) | 0 |
sv_dnsbl_host | Hostname of DNSBL provider to use for IP Verification | "" |
sv_dnsbl_key | Optional Authentication Key for the specified DNSBL provider | "" |
sv_dnsbl_vote | Block votes by blacklisted addresses | 0 |
sv_dnsbl_ban | Automatically ban blacklisted addresses | 0 |
sv_rcon_vote | Only allow authed clients to call votes | 0 |
sv_player_demo_record | Automatically record demos for each player | 0 |
sv_demo_chat | Record chat for demos | 0 |
sv_server_info_per_second | Maximum number of complete server info responses that are sent out per second (0 for no limit) | 50 |
sv_van_conn_per_second | Antispoof specific ratelimit (0 for no limit) | 10 |
sv_sixup | Enable sixup connections | 1 |
sv_skill_level | Difficulty level for Teeworlds 0.7 (0: Casual, 1: Normal, 2: Competitive) | 1 |
debug | Debug mode | 0 |
dbg_curl | Debug curl | 0 |
dbg_pref | Performance outputs | 0 |
dbg_hitch | Hitch warnings | 0 |
dbg_stress | Stress systems | 0 |
dbg_stress_network | Stress network | 0 |
sv_welcome | Message that will be displayed to players who join the server | "" |
sv_reserved_slots | The number of slots that are reserved for special players | 0 |
sv_reserved_slots_pass | The password that is required to use a reserved slot | "" |
sv_hit | Whether players can hammer/grenade/laser each other or not | 1 |
sv_endless_drag | Turns endless hooking on/off | 0 |
sv_test_cmds | Turns testing commands aka cheats on/off (setting only works in initial config) | 0 |
sv_freeze_delay | How many seconds the players will remain frozen (applies to all except delayed freeze in switch layer & deepfreeze) | 3 |
sv_endless_super_hook | Endless hook for super players on/off | 0 |
sv_hide_score | Whether players scores will be announced or not | 0 |
sv_save_worse_scores | Whether to save worse scores when you already have a better one | 1 |
sv_pauseable | Whether players can pause their char or not | 0 |
sv_pause_messages | Whether to show messages when a player pauses and resumes | 0 |
sv_pause_frequency | The minimum allowed delay between /spec | 1 |
sv_invite | Whether players can invite other players to teams | 1 |
sv_invite_frequency | The minimum allowed delay between invites | 1 |
sv_tele_others_auth_level | The auth level you need to tele others | 1 |
sv_emotional_tees | Whether eye change of tees is enabled with emoticons = 1, not = 0, -1 not at all | 1 |
sv_emoticon_delay | The time in seconds between over-head emoticons | 3 |
sv_eye_emote_change_delay | The time in seconds between eye emoticons change | 1 |
sv_chat_delay | The time in seconds between chat messages | 1 |
sv_team_change_delay | The time in seconds between team changes (spectator/in game) | 3 |
sv_info_change_delay | The time in seconds between info changes (name/skin/color), to avoid ranbow mod set this to a very high time | 5 |
sv_vote_time | The time in seconds a vote lasts | 25 |
sv_vote_map_delay | The minimum time in seconds between map votes | 0 |
sv_vote_delay | The time in seconds between any vote | 3 |
sv_vote_kick_delay | The minimum time in seconds between kick votes | 0 |
sv_vote_yes_percentage | The percent of people that need to agree or deny for the vote to succeed/fail | 50 |
sv_vote_majority | Whether No. of Yes is compared to No. of No votes or to number of total Players ( Default is 0 Y compare N) | 0 |
sv_vote_max_total | How many people can participate in a vote at max (0 = no limit by default) | 0 |
sv_vote_veto_time | Minutes of time on a server until a player can veto map change votes (0 = disabled) | 20 |
sv_kill_delay | The minimum time in seconds between kills | 1 |
sv_suicide_penalty | The minimum time in seconds between kill or /kills and respawn | 0 |
sv_map_window | Map downloading send-ahead window | 15 |
sv_fast_download | Enables fast download of maps | 1 |
sv_shotgun_bullet_sound | Crazy shotgun bullet sound on/off | 0 |
sv_checkpoint_save | Whether to save checkpoint times to the score file | 1 |
sv_score_folder | Folder to save score files to | "records" |
sv_region_name | Server region. Used for regional bans | "UNK" |
sv_sql_servername | SQL Server name that is inserted into record table | "UNK" |
sv_savegames | Enables savegames (/save and /load) | 1 |
sv_savegames_delay | Delay in seconds for loading a savegame | 60 |
sv_use_sql | Enables MySQL backend instead of SQLite backend (sv_sqlite_file is still used as fallback write server when no MySQL server is reachable) | 0 |
sv_sql_queries_delay | Delay in seconds between SQL queries of a single player | 1 |
sv_sqlite_file | File to store ranks in case sv_use_sql is turned off or used as backup sql server | "ddnet-server.sqlite" |
sv_use_upnp | Enables UPnP support. | 0 |
sv_ddrace_rules | Whether the default mod rules are displayed or not | 1 |
sv_rules_line1 | Rules line 1 | "" |
sv_rules_line2 | Rules line 2 | "" |
sv_rules_line3 | Rules line 3 | "" |
sv_rules_line4 | Rules line 4 | "" |
sv_rules_line5 | Rules line 5 | "" |
sv_rules_line6 | Rules line 6 | "" |
sv_rules_line7 | Rules line 7 | "" |
sv_rules_line8 | Rules line 8 | "" |
sv_rules_line9 | Rules line 9 | "" |
sv_rules_line10 | Rules line 10 | "" |
sv_team | Teams configuration (0 = off, 1 = on but optional, 2 = must play only with teams, 3 = forced random team only for you) | 1 |
sv_max_team_size | Maximum team size (from 2 to 64) | MAX_CLIENTS |
sv_map_vote | Whether to allow /map | 1 |
sv_announcement_filename | file which will have the announcement, each one at a line | "announcement.txt" |
sv_announcement_interval | time(minutes) in which the announcement will be displayed from the announcement file | 300 |
sv_announcement_random | Whether announcements are sequential or random | 1 |
sv_old_laser | Whether lasers can hit you if you shot them and that they pull you towards the bounce origin (0 for all new maps) or lasers can't hit you if you shot them, and they pull others towards the shooter | 0 |
sv_slash_me | Whether /me is active on the server or not | 0 |
sv_rejoin_team_0 | Make a team automatically rejoin team 0 after finish (only if not locked) | 1 |
conn_timeout | Network timeout | 100 |
conn_timeout_protection | Network timeout protection | 1000 |
sv_reset_pickups | Whether the weapons are reset on passing the start tile or not | 0 |
sv_show_others | Whether players can use the command showothers or not | 1 |
sv_show_others_default | Whether players see others by default (2 for own team) | 0 |
sv_show_all_default | Whether players see all tees by default | 0 |
sv_max_afk_time | The time in seconds a player is allowed to be afk (0 = disabled) | 0 |
sv_max_afk_vote_time | The time in seconds a player can be afk and his votes still count (0 = disabled) | 300 |
sv_plasma_range | How far will the plasma gun track tees | 700 |
sv_plasma_per_sec | How many shots does the plasma gun fire per seconds | 3 |
sv_dragger_range | How far will the dragger track tees | 700 |
sv_vote_pause | Allow voting to pause players (instead of moving to spectators) | 1 |
sv_vote_pause_time | The time (in seconds) players have to wait in pause when paused by vote | 10 |
sv_tune_reset | Whether tuning is reset after each map change or not | 1 |
sv_reset_file | File to execute on map change or reload to set the default server settings | "reset.cfg" |
sv_input_fifo | Fifo file to use as input for server console | "" |
sv_ddrace_tune_reset | Whether DDRace tuning (sv_hit, sv_endless_drag and sv_old_laser) is reset after each map change or not | 1 |
sv_nameless_score | Whether nameless tee has a score or not | 1 |
sv_time_in_broadcast_interval | How often to update the broadcast time | 1 |
sv_default_timer_type | Default way of displaying time either game/round timer or broadcast. 0 = game/round timer, 1 = broadcast, 2 = 0+1, 3 = none | 0 |
sv_chat_penalty | chat score will be increased by this on every message, and decremented by 1 on every tick. | 250 |
sv_chat_threshold | if chats core exceeds this, the player will be muted for sv_spam_mute_duration seconds | 1000 |
sv_spam_mute_duration | how many seconds to mute, if player triggers mute on spam. 0 = off | 60 |
sv_rank_cheats | Enable ranks after cheats have been used (file based server only) | 0 |
sv_shutdown_when_empty | Shutdown server as soon as no one is on it anymore | 0 |
sv_reload_when_empty | Reload map when server is empty (1 = reload once, 2 = reload every time server gets empty) | 0 |
sv_kill_protection | 0 - Disable, 1-9999 minutes | 20 |
sv_solo_server | Set server to solo mode (no player interactions, has to be set before loading the map) | 0 |
sv_client_suggestion | Broadcast to display to players without DDNet client | "Get DDNet client from DDNet.tw to use all features on DDNet!" |
sv_client_suggestion_old | Broadcast to display to players with an old version of DDNet client | "Your DDNet client is old, update it on DDNet.tw!" |
sv_client_suggestion_bot | Broadcast to display to players with a known botting client | "Your client has bots and can be remotely controlled!\nPlease use another client like DDNet client from DDNet.tw" |
sv_banned_versions | Comma separated list of banned clients to be kicked on join | "" |
sv_netlimit | Netlimit: Maximum amount of traffic a client is allowed to use (in kb/s) | 0 |
sv_netlimit_alpha | Netlimit: Alpha of Exponention moving average | 50 |
sv_connlimit | Connlimit: Number of connections an IP is allowed to do in a timespan | 4 |
sv_connlimit_time | Connlimit: Time in which IP's connections are counted | 20 |
sv_conn_logging_server | Unix socket server for IP address logging | "" |
sv_warmup | Number of seconds to do warmup before round starts | 0 |
sv_motd | Message of the day to display for the clients | "" |
sv_tournament_mode | Tournament mode. When enabled, players joins the server as spectator | 0 |
sv_spamprotection | Spam protection | 1 |
sv_spectator_slots | Number of slots to reserve for spectators | 0 |
sv_inactivekick_time | How many minutes to wait before taking care of inactive players | 0 |
sv_inactivekick | How to deal with inactive players (0=move to spectator, 1=move to free spectator slot/kick, 2=kick) | 0 |
sv_strict_spectate_mode | Restricts information in spectator mode | 0 |
sv_vote_spectate | Allow voting to move players to spectators | 1 |
sv_vote_spectate_rejoindelay | How many minutes to wait before a player can rejoin after being moved to spectators by vote | 3 |
sv_vote_kick | Allow voting to kick players | 1 |
sv_vote_kick_min | Minimum number of players required to start a kick vote | 0 |
sv_vote_kick_bantime | The time in seconds to ban a player if kicked by vote. 0 makes it just use kick | 5 |
sv_join_vote_delay | Add a delay before recently joined players can call any vote or participate in a kick/spec vote (in seconds) | 300 |
sv_old_teleport_weapons | Teleporting of all weapons (deprecated, use special entities instead) | 0 |
sv_old_teleport_hook | Hook through teleporter (deprecated, use special entities instead) | 0 |
sv_teleport_hold_hook | Hold hook when teleported | 0 |
sv_teleport_lose_weapons | Lose weapons when teleported (useful for some race maps) | 0 |
sv_deepfly | Allow fire non auto weapons when deep | 1 |
sv_destroy_bullets_on_death | Destroy bullets when their owner dies | 1 |
sv_destroy_lasers_on_death | Destroy lasers when their owner dies | 0 |
sv_mapupdaterate | 64 player id <-> vanilla id players map update rate | 5 |
sv_server_type | Type of the server (novice, moderate, ...) | "none" |
sv_send_votes_per_tick | Number of vote options being send per tick | 5 |
sv_rescue | Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config) | 0 |
sv_rescue_delay | Number of seconds between two rescues | 1 |
sv_practice | Enable practice mode for teams. Means you can use /rescue, but in turn your rank doesn't count. | 1 |
dbg_dummies | 0 |
Server Commands
Command | Arguments | Description |
---|---|---|
echo | r[text] | Echo the text |
exec | r[file] | Execute the specified file |
toggle | s[config-option] i[value 1] i[value 2] | Toggle config value |
access_level | s[command] ?i[accesslevel] | Specify command accessibility (admin = 0, moderator = 1, helper = 2, all = 3) |
access_status | i[accesslevel] | List all commands which are accessible for admin = 0, moderator = 1, helper = 2, all = 3 |
cmdlist | List all commands which are accessible for users | |
ban | id] ?i[minutes] r[reason] | Ban ip for x minutes for any reason |
ban_range | s[first ip] s[last ip] ?i[minutes] r[reason] | Ban ip range for x minutes for any reason |
unban | entry] | Unban ip/banlist entry |
unban_range | s[first ip] s[last ip] | Unban ip range |
unban_all | Unban all entries | |
bans | Show banlist | |
bans_save | s[file] | Save banlist in a file |
ban | id] ?i[minutes] r[reason] | Ban player with ip/client id for x minutes for any reason |
ban_region | id] ?i[minutes] r[reason] | Ban player in a region |
ban_region_range | s[region] s[first ip] s[last ip] ?i[minutes] r[reason] | Ban range in a region |
kick | i[id] ?r[reason] | Kick player with specified id for any reason |
status | ?r[name] | List players containing name or all players |
shutdown | Shut down | |
logout | Logout of rcon | |
show_ips | ?i[show] | Show IP addresses in rcon commands (1 = on, 0 = off) |
record | ?s[file] | Record to a file |
stoprecord | Stop recording | |
reload | Reload the map | |
add_sqlserver | 'w'] s[Database] s[Prefix] s[User] s[Password] s[IP] i[Port] ?i[SetUpDatabase ?] | add a sqlserver |
dump_sqlservers | 'w'] | dumps all sqlservers readservers = r, writeservers = w |
auth_add | s[ident] s[level] r[pw] | Add a rcon key |
auth_add_p | s[ident] s[level] s[hash] s[salt] | Add a prehashed rcon key |
auth_change | s[ident] s[level] r[pw] | Update a rcon key |
auth_change_p | s[ident] s[level] s[hash] s[salt] | Update a rcon key with prehashed data |
auth_remove | s[ident] | Remove a rcon key |
auth_list | List all rcon keys | |
name_ban | s[name] ?i[distance] ?i[is_substring] ?r[reason] | Ban a certain nickname |
name_unban | s[name] | Unban a certain nickname |
name_bans | List all name bans | |
sv_test_cmds | Turns testing commands aka cheats on/off (setting only works in initial config) | |
sv_rescue | Allow /rescue command so players can teleport themselves out of freeze (setting only works in initial config) | |
tune | s[tuning] i[value] | Tune variable to value |
toggle_tune | s[tuning] i[value 1] i[value 2] | Toggle tune variable |
tune_reset | Reset tuning | |
tune_dump | Dump tuning | |
tune_zone | i[zone] s[tuning] i[value] | Tune in zone a variable to value |
tune_zone_dump | i[zone] | Dump zone tuning in zone x |
tune_zone_reset | ?i[zone] | reset zone tuning in zone x or in all zones |
tune_zone_enter | i[zone] r[message] | which message to display on zone enter; use 0 for normal area |
tune_zone_leave | i[zone] r[message] | which message to display on zone leave; use 0 for normal area |
mapbug | s[mapbug] | Enable map compatibility mode using the specified bug (example: grenade-doublexplosion@ddnet.tw) |
switch_open | i[switch] | Whether a switch is deactivated by default (otherwise activated) |
pause_game | Pause/unpause game | |
change_map | ?r[map] | Change map |
random_map | ?i[stars] | Random map |
random_unfinished_map | ?i[stars] | Random unfinished map |
restart | ?i[seconds] | Restart in x seconds (0 = abort) |
broadcast | r[message] | Broadcast message |
say | r[message] | Say in chat |
set_team | i[id] i[team-id] ?i[delay in minutes] | Set team of player to team |
set_team_all | i[team-id] | Set team of all players to team |
add_vote | s[name] r[command] | Add a voting option |
remove_vote | r[name] | remove a voting option |
force_vote | s[name] s[command] ?r[reason] | Force a voting option |
clear_votes | Clears the voting options | |
add_map_votes | Automatically adds voting options for all maps | |
vote | 'no'] | Force a vote to yes/no |
dump_antibot | Dumps the antibot status | |
dbg_lognetwork | Log the network | |
kill_pl | v[id] | Kills player v and announces the kill |
totele | i[number] | Teleports you to teleporter v |
totelecp | i[number] | Teleports you to checkpoint teleporter v |
tele | ?i[id] ?i[id] | Teleports player i (or you) to player i (or you to where you look at) |
addweapon | i[weapon-id] | Gives weapon with id i to you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5) |
removeweapon | i[weapon-id] | removes weapon with id i from you (all = -1, hammer = 0, gun = 1, shotgun = 2, grenade = 3, laser = 4, ninja = 5) |
shotgun | Gives a shotgun to you | |
grenade | Gives a grenade launcher to you | |
laser | Gives a laser to you | |
rifle | Gives a laser to you | |
jetpack | Gives jetpack to you | |
weapons | Gives all weapons to you | |
unshotgun | Removes the shotgun from you | |
ungrenade | Removes the grenade launcher from you | |
unlaser | Removes the laser from you | |
unrifle | Removes the laser from you | |
unjetpack | Removes the jetpack from you | |
unweapons | Removes all weapons from you | |
ninja | Makes you a ninja | |
super | Makes you super | |
unsuper | Removes super from you | |
endless_hook | Gives you endless hook | |
unendless_hook | Removes endless hook from you | |
unsolo | Puts you out of solo part | |
undeep | Puts you out of deep freeze | |
left | Makes you move 1 tile left | |
right | Makes you move 1 tile right | |
up | Makes you move 1 tile up | |
down | Makes you move 1 tile down | |
move | i[x] i[y] | Moves to the tile with x/y-number ii |
move_raw | i[x] i[y] | Moves to the point with x/y-coordinates ii |
force_pause | v[id] i[seconds] | Force i to pause for i seconds |
force_unpause | v[id] | Set force-pause timer of i to 0. |
set_team_ddr | v[id] ?i[team] | Set ddrace team of a player |
uninvite | v[id] ?i[team] | Uninvite player from team |
vote_mute | v[id] i[seconds] | Remove v's right to vote for i seconds |
vote_unmute | v[id] | Give back v's right to vote. |
vote_mutes | List the current active vote mutes. | |
mute | ||
muteid | v[id] i[seconds] ?r[reason] | |
muteip | s[ip] i[seconds] ?r[reason] | |
unmute | v[id] | |
mutes | ||
moderate | Enables/disables active moderator mode for the player | |
vote_no | ||
save_dry | Dump the current savestring | |
freezehammer | v[id] | Gives a player Freeze Hammer |
unfreezehammer | v[id] | Removes Freeze Hammer from a player |
Chat Commands
Command | Arguments | Description |
---|---|---|
credits | Shows the credits of the DDNet mod | |
rules | Shows the server rules | |
emote | ?s[emote name] i[duration in seconds] | Sets your tee's eye emote |
eyeemote | 'off'|'toggle'] | Toggles use of standard eye-emotes on/off, eyeemote s, where s = on for on, off for off, toggle for toggle and nothing to show current status |
settings | ?s[configname] | Shows gameplay information for this server |
help | ?r[command] | Shows help to command r, general help if left blank |
info | Shows info about this server | |
list | ?s[filter] | List connected players with optional case-insensitive substring matching filter |
me | r[message] | Like the famous irc command '/me says hi' will display '<yourname> says hi' |
w | s[player name] r[message] | Whisper something to someone (private message) |
whisper | s[player name] r[message] | Whisper something to someone (private message) |
c | r[message] | Converse with the last person you whispered to (private message) |
converse | r[message] | Converse with the last person you whispered to (private message) |
pause | ?r[player name] | Toggles pause |
spec | ?r[player name] | Toggles spec (if not available behaves as /pause) |
pausevoted | Toggles pause on the currently voted player | |
specvoted | Toggles spec on the currently voted player | |
dnd | Toggle Do Not Disturb (no chat and server messages) | |
mapinfo | ?r[map] | Show info about the map with name r gives (current map by default) |
timeout | ?s[code] | Set timeout protection code s |
practice | '1'] | Enable cheats (currently only /rescue) for your current team's run, but you can't earn a rank |
save | ?r[code] | Save team with code r. |
load | ?r[code] | Load with code r. /load to check your existing saves |
map | ?r[map] | Vote a map by name |
rankteam | ?r[player name] | Shows the team rank of player with name r (your team rank by default) |
teamrank | ?r[player name] | Shows the team rank of player with name r (your team rank by default) |
rank | ?r[player name] | Shows the rank of player with name r (your rank by default) |
top5team | ?s[player name] ?i[rank to start with] | Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst) |
teamtop5 | ?s[player name] ?i[rank to start with] | Shows five team ranks of the ladder or of a player beginning with rank i (1 by default, -1 for worst) |
top5 | ?i[rank to start with] | Shows five ranks of the ladder beginning with rank i (1 by default, -1 for worst) |
times | ?s[player name] ?i[number of times to skip] | /times ?s?i shows last 5 times of the server or of a player beginning with name s starting with time i (i = 1 by default, -1 for first) |
points | ?r[player name] | Shows the global points of a player beginning with name r (your rank by default) |
top5points | ?i[number] | Shows five points of the global point ladder beginning with rank i (1 by default) |
team | ?i[id] | Lets you join team i (shows your team if left blank) |
lock | '1'] | Toggle team lock so no one else can join and so the team restarts when a player dies. /lock 0 to unlock, /lock 1 to lock. |
unlock | Unlock a team | |
invite | r[player name] | Invite a person to a locked team |
showothers | '1'|'2'] | Whether to show players from other teams or not (off by default), optional i = 0 for off, i = 1 for on, i = 2 for own team only |
showall | '1'] | Whether to show players at any distance (off by default), optional i = 0 for off else for on |
specteam | '1'] | Whether to show players from other teams when spectating (on by default), optional i = 0 for off else for on |
ninjajetpack | '1'] | Whether to use ninja jetpack or not. Makes jetpack look more awesome |
saytime | ?r[player name] | Privately messages someone's current time in this current running race (your time by default) |
saytimeall | Publicly messages everyone your current time in this current running race | |
time | Privately shows you your current time in this current running race in the broadcast message | |
timer | 'broadcast'|'both'|'none'|'cycle'] | Personal Setting of showing time in either broadcast or game/round timer, timer s, where s = broadcast for broadcast, gametimer for game/round timer, cycle for cycle, both for both, none for no timer and nothing to show current status |
r | Teleport yourself out of freeze (use sv_rescue 1 to enable this feature) | |
rescue | Teleport yourself out of freeze (use sv_rescue 1 to enable this feature) | |
kill | Kill yourself when kill-protected during a long game (use f1, kill for regular kill) |
Client Settings
Setting | Description | Default |
---|---|---|
cl_predict | Predict client movements | 1 |
cl_predict_dummy | Predict dummy movements | 1 |
cl_antiping_limit | Antiping limit (0 to disable) | 0 |
cl_antiping | Enable antiping, i. e. more aggressive prediction. | 0 |
cl_antiping_players | Predict other player's movement more aggressively (only enabled if cl_antiping is set to 1) | 1 |
cl_antiping_grenade | Predict grenades (only enabled if cl_antiping is set to 1) | 1 |
cl_antiping_weapons | Predict weapon projectiles (only enabled if cl_antiping is set to 1) | 1 |
cl_antiping_smooth | Make the prediction of other player's movement smoother | 0 |
cl_antiping_gunfire | Predict gunfire and show predicted weapon physics (with cl_antiping_grenade 1 and cl_antiping_weapons 1) | 1 |
cl_nameplates | Show name plates | 1 |
cl_afk_emote | Show zzz emote next to afk players | 1 |
cl_nameplates_always | Always show name plates disregarding of distance | 1 |
cl_nameplates_teamcolors | Use team colors for name plates | 1 |
cl_nameplates_size | Size of the name plates from 0 to 100% | 50 |
cl_nameplates_clan | Show clan in name plates | 0 |
cl_nameplates_clan_size | Size of the clan plates from 0 to 100% | 30 |
cl_nameplates_ids | Show IDs in name plates | 0 |
cl_nameplates_ha | Show Health and Armor in name plates | 0 |
cl_nameplates_ha_size | Size of the health and armor nameplates from 0 to 100% | 50 |
cl_nameplates_own | Show own name plate (useful for demo recording) | 0 |
cl_nameplates_friendmark | Show friend mark (♥) in name plates | 0 |
cl_text_entities | Render textual entity data | 1 |
cl_text_entities_size | Size of textual entity data from 1 to 100% | 100 |
cl_authed_player_color | Color of name of authenticated player in scoreboard | 5898211 |
cl_same_clan_color | Clan color of players with the same clan as you in scoreboard. | 5898211 |
cl_enable_ping_color | Whether ping is colored in scoreboard. | 1 |
cl_autoswitch_weapons | Auto switch weapon on pickup | 1 |
cl_autoswitch_weapons_out_of_ammo | Auto switch weapon when out of ammo | 0 |
cl_showhud | Show ingame HUD | 1 |
cl_showhud_healthammo | Show ingame HUD (Health + Ammo) | 1 |
cl_showhud_score | Show ingame HUD (Score) | 1 |
cl_showhud_timer | Show ingame HUD (Timer) | 1 |
cl_showrecord | Show old style DDRace client records | 0 |
cl_shownotifications | Make the client notify when someone highlights you | 1 |
cl_showemotes | Show tee emotes | 1 |
cl_showchat | Show chat (2 to always show large chat area) | 1 |
cl_show_chat_friends | Show only chat messages from friends | 0 |
cl_show_chat_system | Show chat messages from the server | 1 |
cl_showkillmessages | Show kill messages | 1 |
cl_show_votes_after_voting | Show votes window after voting | 0 |
cl_show_local_time_always | Always show local time | 0 |
cl_showfps | Show ingame FPS counter | 0 |
cl_showpred | Show ingame prediction time in milliseconds | 0 |
cl_eye_wheel | Show eye wheel along together with emotes | 1 |
cl_eye_duration | How long the eyes emotes last | 999999 |
cl_airjumpindicator | 1 | |
cl_threadsoundloading | Load sound files threaded | 0 |
cl_warning_teambalance | Warn about team balance | 1 |
cl_mouse_deadzone | 0 | |
cl_mouse_followfactor | 0 | |
cl_mouse_max_distance | 400 | |
cl_mouse_min_distance | 0 | |
cl_dyncam | Enable dyncam | 0 |
cl_dyncam_max_distance | Maximum dynamic camera distance | 1000 |
cl_dyncam_min_distance | Minimum dynamic camera distance | 0 |
cl_dyncam_mousesens | Mouse sens used when dyncam is toggled on | 0 |
cl_dyncam_deadzone | Dynamic camera dead zone | 300 |
cl_dyncam_follow_factor | Dynamic camera follow factor | 60 |
cl_dyncam_smoothness | Transition amount of the camera movement, 0=instant, 100=slow and smooth | 0 |
cl_dyncam_stabilizing | Amount of camera slowdown during fast cursor movement. High value can cause delay in camera movement | 0 |
ed_zoom_target | Zoom to the current mouse target | 0 |
ed_showkeys | 0 | |
cl_show_welcome | 1 | |
cl_motd_time | How long to show the server message of the day | 10 |
cl_map_download_url | URL used to download maps (can start with http:// or https://) | "https://maps2.ddnet.tw%22 |
cl_map_download_connect_timeout_ms | HTTP map downloads: timeout for the connect phase in milliseconds (0 to disable) | 2000 |
cl_map_download_low_speed_limit | HTTP map downloads: Set low speed limit in bytes per second (0 to disable) | 4000 |
cl_map_download_low_speed_time | HTTP map downloads: Set low speed limit time period (0 to disable) | 3 |
cl_languagefile | What language file to use | "" |
cl_skin_download_url | URL used to download skins | "https://skins.ddnet.tw/skin/%22 |
cl_vanilla_skins_only | Only show skins available in Vanilla Teeworlds | 0 |
cl_download_skins | Download skins from cl_skin_download_url on-the-fly | 1 |
cl_auto_statboard_screenshot | Automatically take game over statboard screenshot | 0 |
cl_auto_statboard_screenshot_max | Maximum number of automatically created statboard screenshots (0 = no limit) | 10 |
cl_default_zoom | Default zoom level (10 default, min 0, max 20) | 10 |
cl_smooth_zoom_time | Time of smooth zoom animation in ms (0 for off) | 250 |
cl_limit_max_zoom_level | Specifies, if zooming should be limited or not (0 = no limit) | 1 |
player_use_custom_color | Toggles usage of custom colors | 0 |
player_color_body | Player body color | 65408 |
player_color_feet | Player feet color | 65408 |
player_skin | Player skin | "default" |
cl_skin_prefix | Replace the skins by skins with this prefix (e.g. kitty, santa) | "" |
cl_fat_skins | Enable fat skins | 0 |
ui_page | Interface page | 9 |
ui_settings_page | Interface settings page | 0 |
ui_toolbox_page | Toolbox page | 0 |
ui_server_address | Interface server address | "localhost:8303" |
ui_scale | Interface scale | 100 |
ui_mousesens | Mouse sensitivity for menus/editor | 200 |
ui_color | Interface color | 0xE4A046AF |
ui_colorize_ping | Highlight ping | 1 |
ui_colorize_gametype | Highlight gametype | 1 |
ui_demo_selected | Selected demo file | "" |
ui_close_window_after_changing_setting | Close window after changing setting | 1 |
ui_unread_news | Whether there is unread news | 0 |
gfx_noclip | Disable clipping | 0 |
dummy_name | Name of the dummy | "" |
dummy_clan | Clan of the dummy | "" |
dummy_country | Country of the Dummy | -1 |
dummy_use_custom_color | Toggles usage of custom colors | 0 |
dummy_color_body | Dummy body color | 65408 |
dummy_color_feet | Dummy feet color | 65408 |
dummy_skin | Dummy skin | "default" |
cl_dummy | 0 - player / 1 - dummy | 0 |
cl_dummy_hammer | Whether dummy is hammering for a hammerfly | 0 |
cl_dummy_resetonswitch | Whether dummy or player should stop pressing keys when you switch. 0 = off, 1 = dummy, 2 = player | 0 |
cl_dummy_restore_weapon | Whether dummy should switch to last weapon after hammerfly | 1 |
cl_dummy_copy_moves | Whether dummy should copy your moves | 0 |
cl_dummy_control | Whether can you control dummy at the same time | 0 |
cl_dummy_jump | Whether dummy is jumping | 0 |
cl_dummy_fire | Whether dummy is firing | 0 |
cl_dummy_hook | Whether dummy is hooking | 0 |
cl_show_start_menu_images | Show start menu images | 1 |
cl_skip_start_menu | Skip the start menu | 0 |
cl_video_pausewithdemo | Pause video rendering when demo playing pause | 1 |
cl_video_showhud | Show ingame HUD when rendering video | 0 |
cl_video_showchat | Show chat when rendering video | 1 |
cl_video_sound_enable | Use sound when rendering video | 1 |
cl_video_show_hook_coll_other | Show other players' hook collision lines when rendering video | 0 |
cl_video_showdirection | Show other players' key presses when rendering video | 0 |
cl_video_crf | Set crf when encode video with libx264 (0 for highest quality, 51 for lowest) | 18 |
cl_video_preset | Set preset when encode video with libx264, default is 5 (medium), 0 is ultrafast, 9 is placebo (the slowest, not recommend) | 5 |
dbg_focus | 0 | |
dbg_tuning | 0 | |
player_name | Name of the player | "" |
player_clan | Clan of the player | "" |
player_country | Country of the player | -1 |
password | Password to the server | "" |
logfile | Filename to log all output to | "" |
console_output_level | Adjusts the amount of information in the console | 0 |
events | Enable triggering of events, like the happy eye emotes on some holidays. | 1 |
steam_name | Last seen name of the Steam profile | "" |
cl_save_settings | Write the settings file on exit | 1 |
cl_refresh_rate | Refresh rate for updating the game (in Hz) | 0 |
cl_refresh_rate_inactive | Refresh rate for updating the game when the window is inactive (in Hz) | 120 |
cl_editor | 0 | |
cl_editorundo | Undo function in editor | 0 |
cl_editor_dilate | Automatically dilates embedded images | 1 |
cl_load_country_flags | Load and show country flags | 1 |
cl_skin_filter_string | Skin filtering string | "" |
cl_auto_demo_record | Automatically record demos | 0 |
cl_auto_demo_on_connect | Only start a new demo when connect while automatically record demos | 0 |
cl_auto_demo_max | Maximum number of automatically recorded demos (0 = no limit) | 10 |
cl_auto_screenshot | Automatically take game over screenshot | 0 |
cl_auto_screenshot_max | Maximum number of automatically created screenshots (0 = no limit) | 10 |
cl_auto_csv | Automatically create game over csv | 0 |
cl_auto_csv_max | Maximum number of automatically created csvs (0 = no limit) | 10 |
cl_reset_wanted_weapon_on_death | Reset wanted weapon on death | 1 |
cl_show_broadcasts | Show broadcasts ingame | 1 |
cl_print_broadcasts | Print broadcasts to console | 1 |
cl_print_motd | Print motd to console | 1 |
cl_friends_ignore_clan | Ignore clan tag when searching for friends | 1 |
cl_assets_entities | The asset/assets for entities | "default" |
cl_asset_game | The asset for game | "default" |
cl_asset_emoticons | The asset for emoticons | "default" |
cl_asset_particles | The asset for particles | "default" |
br_filter_string | Server browser filtering string | "Novice" |
br_exclude_string | Server browser exclusion string | "" |
br_filter_full | Filter out full server in browser | 0 |
br_filter_empty | Filter out empty server in browser | 0 |
br_filter_spectators | Filter out spectators from player numbers | 0 |
br_filter_friends | Filter out servers with no friends | 0 |
br_filter_country | Filter out servers with non-matching player country | 0 |
br_filter_country_index | Player country to filter by in the server browser | -1 |
br_filter_pw | Filter out password protected servers in browser | 0 |
br_filter_ping | Ping to filter by in the server browser | 999 |
br_filter_gametype | Game types to filter | "" |
br_filter_gametype_strict | Strict gametype filter | 0 |
br_filter_connecting_players | Filter connecting players | 1 |
br_filter_serveraddress | Server address to filter | "" |
br_filter_compatversion | Filter out non-compatible servers in browser | 0 |
br_filter_unfinished_map | Show only servers with unfinished maps | 0 |
br_filter_exclude_countries | Filter out DDNet servers by country | "" |
br_filter_exclude_types | Filter out DDNet servers by type (mod) | "" |
br_indicate_finished | Show whether you have finished a DDNet map (transmits your player name to info2.ddnet.tw/info) | 1 |
br_filter_exclude_countries_kog | Filter out kog servers by country | "" |
br_filter_exclude_types_kog | Filter out kog servers by type (mod) | "" |
br_sort | Sorting column in server browser | 4 |
br_sort_order | Sorting order in server browser | 2 |
br_max_requests | Number of concurrent requests to use when refreshing server browser | 100 |
br_demo_sort | Sorting column in demo browser | 0 |
br_demo_sort_order | Sorting order in demo browser | 0 |
br_demo_fetch_info | Whether to auto fetch demo infos on refresh | 0 |
snd_buffer_size | Sound buffer size | 512 |
snd_rate | Sound mixing rate | 48000 |
snd_enable | Sound enable | 1 |
snd_enable_music | Play background music | 0 |
snd_volume | Sound volume | 100 |
snd_device | (deprecated) Sound device to use | -1 |
snd_chat_volume | Chat sound volume | 100 |
snd_game_volume | Game sound volume | 100 |
snd_ambient_volume | Map Sound sound volume | 70 |
snd_background_music_volume | Background music sound volume | 50 |
snd_nonactive_mute | 0 | |
snd_game | Enable game sounds | 1 |
snd_gun | Enable gun sound | 1 |
snd_long_pain | Enable long pain sound (used when shooting in freeze) | 1 |
snd_chat | Enable regular chat sound | 1 |
snd_team_chat | Enable team chat sound | 1 |
snd_servermessage | Enable server message sound | 1 |
snd_highlight | Enable highlighted chat sound | 1 |
gfx_screen | Screen index | 0 |
gfx_screen_width | Screen resolution width | 0 |
gfx_screen_height | Screen resolution height | 0 |
gfx_borderless | Borderless window (not to be used with fullscreen) | 1 |
gfx_fullscreen | Fullscreen | 0 |
gfx_highdpi | Enable high-dpi | 1 |
gfx_alphabits | Alpha bits for framebuffer (fullscreen only) | 0 |
gfx_color_depth | Colors bits for framebuffer (fullscreen only) | 24 |
gfx_clear | Clear screen before rendering | 1 |
gfx_vsync | Vertical sync (may cause delay) | 0 |
gfx_resizable | Enables window resizing | 0 |
gfx_display_all_modes | 0 | |
gfx_texture_compression_old | Use texture compression | 0 |
gfx_texture_quality_old | 1 | |
gfx_high_detail | High detail | 1 |
gfx_fsaa_samples | FSAA Samples | 0 |
gfx_refresh_rate | Screen refresh rate | 0 |
gfx_finish | 0 | |
gfx_backgroundrender | Render graphics when window is in background | 1 |
gfx_text_overlay | Stop rendering textoverlay in editor or with entities: high value = less details = more speed | 10 |
gfx_asyncrender_old | Do rendering async from the the update | 1 |
gfx_tune_overlay | Stop rendering text overlay in tuning zone in editor: high value = less details = more speed | 20 |
gfx_quad_as_triangle | Render quads as triangles (fixes quad coloring on some GPUs) | 0 |
inp_mousesens | Mouse sensitivity | 200 |
inp_mouseold | Use old mouse mode (warp mouse instead of raw input) | 0 |
inp_ignored_modifiers | Ignored keyboard modifier mask | 0 |
bindaddr | Address to bind the client/server to | "" |
debug | Debug mode | 0 |
dbg_curl | Debug curl | 0 |
dbg_graphs | Performance graphs | 0 |
dbg_gfx | Show OpenGL warnings and errors, if the GPU supports it | 0 |
dbg_stress | Stress systems | 0 |
dbg_stress_network | Stress network | 0 |
dbg_stress_server | Server to stress | "localhost" |
cl_race_binds_set | What level the DDRace binds are set to (this is automated, you don't need to use this) | 0 |
cl_reconnect_timeout | How many seconds to wait before reconnecting (after timeout, 0 for off) | 120 |
cl_reconnect_full | How many seconds to wait before reconnecting (when server is full, 0 for off) | 5 |
cl_message_system_color | System message color | 2817983 |
cl_message_client_color | Client message color | 9633471 |
cl_message_highlight_color | Highlighted message color | 65471 |
cl_message_team_color | Team message color | 5636050 |
cl_message_color | Message color | 255 |
cl_laser_inner_color | Laser inner color | 11206591 |
cl_laser_outline_color | Laser outline color | 11176233 |
cl_message_friend | Enable coloring and the heart for friends | 1 |
cl_message_friend_color | Friend message color | 65425 |
conn_timeout | Network timeout | 100 |
cl_show_ids | Whether to show client ids in scoreboard | 0 |
cl_scoreboard_on_death | Whether to show scoreboard after death or not | 1 |
cl_auto_race_record | Save the best demo of each race | 1 |
cl_replays | Enable/disable replays | 0 |
cl_replay_length | Set the default length of the replays | 30 |
cl_race_record_server_control | Let the server start the race recorder | 1 |
cl_demo_name | Save the player name within the demo | 1 |
cl_demo_assume_race | Assume that demos are race demos | 1 |
cl_race_ghost | Enable ghost | 1 |
cl_race_ghost_server_control | Let the server start the ghost | 1 |
cl_race_show_ghost | Show ghost | 1 |
cl_race_save_ghost | Save ghost | 1 |
cl_ddrace_scoreboard | Enable DDRace Scoreboard | 1 |
cl_show_others | Show players in other teams (2 to show own team only) | 0 |
cl_show_others_alpha | Show players in other teams (alpha value, 0 invisible, 100 fully visible) | 40 |
cl_overlay_entities | Overlay game tiles with a percentage of opacity | 0 |
cl_show_quads | Show quads | 1 |
cl_zoom_background_layers | Zoom background layers | 0 |
cl_background_color | Background color | 128 |
cl_background_entities_color | Background (entities) color | 128 |
cl_background_entities | Background (entities) | "" |
cl_menu_map | Background map in the menu | "auto" |
cl_rotation_radius | Menu camera rotation radius | 30 |
cl_rotation_speed | Menu camera rotations in seconds | 40 |
cl_camera_speed | Menu camera speed | 5 |
cl_background_show_tiles_layers | Whether draw tiles layers when using custom background (entities) | 0 |
cl_unpredicted_shadow | Show unpredicted shadow tee (0 = off, 1 = on, -1 = don't even show in debug mode) | 0 |
cl_predict_ddrace | Predict DDRace tiles and tunezones | 1 |
cl_predict_freeze | Predict freeze tiles (0 = off, 1 = on, 2 = partial (allow a small amount of movement in freeze) | 1 |
cl_show_ninja | Show ninja skin | 1 |
cl_show_hook_coll_other | Show other players' hook collision line (2 to always show) | 1 |
cl_show_hook_coll_own | Show own players' hook collision line (2 to always show) | 1 |
cl_chat_teamcolors | Show names in chat in team colors | 0 |
cl_chat_reset | Reset chat when pressing escape | 1 |
cl_chat_old | Old chat style: No tee, no background | 0 |
cl_show_direction | Show tee direction | 1 |
cl_http_map_download | Try fast HTTP map download first | 1 |
cl_old_gun_position | Tees hold gun a bit higher like in TW 0.6.1 and older | 0 |
cl_confirm_disconnect_time | Confirmation popup before disconnecting after game time (in minutes, -1 to turn off, 0 to always turn on) | 20 |
cl_confirm_quit_time | Confirmation popup before quitting after game time (in minutes, -1 to turn off, 0 to always turn on) | 20 |
cl_timeout_code | Timeout code to use | "" |
cl_dummy_timeout_code | Dummy Timeout code to use | "" |
cl_timeout_seed | Timeout seed | "" |
cl_input_fifo | Fifo file to use as input for client console | "" |
cl_show_console | Show console window (Windows only) | 0 |
inp_joystick | Try to use a joystick as input | 0 |
cl_config_version | The config version. Helps newer clients fix bugs with older configs. | 0 |
cl_demo_slice_begin | Begin marker for demo slice | -1 |
cl_demo_slice_end | End marker for demo slice | -1 |
cl_demo_show_speed | Show speed meter on change | 0 |
cl_demo_keyboard_shortcuts | Enable keyboard shortcuts in demo player | 1 |
gfx_opengl_major | OpenGL major version | 3 |
gfx_opengl_minor | OpenGL minor version | 0 |
gfx_opengl_patch | OpenGL patch version | 0 |
gfx_opengl_texture_lod_bias | The lod bias for OpenGL texture sampling multiplied by 1000 | -500 |
gfx_3d_texture_analysis_done | Analyzed, if sampling 3D/2D array textures was correct | 0 |
gfx_driver_is_blocked | If 1, the current driver is in a blocked error state. | 0 |
gfx_enable_texture_unit_optimization | Use multiple texture units, instead of only one. | 0 |
gfx_use_preinitialized_buffer | Use only one buffer for data, that is uploaded to the GPU(might help when using an iGPUs). | 0 |
cl_video_recorder_fps | At which FPS the videorecorder should record demos. | 60 |
Client Commands
Command | Arguments | Description |
---|---|---|
exec | r[file] | Execute the specified file |
toggle | s[config-option] i[value 1] i[value 2] | Toggle config value |
+toggle | s[config-option] i[value 1] i[value 2] | Toggle config value via keypress |
toggle_local_console | Toggle local console | |
toggle_remote_console | Toggle remote console | |
clear_local_console | Clear local console | |
clear_remote_console | Clear remote console | |
dump_local_console | Dump local console | |
dump_remote_console | Dump remote console | |
console_page_up | Previous page in console | |
console_page_down | Next page in console | |
callvote | s[name] s[command] ?r[reason] | Call vote |
vote | 'no'] | Vote yes/no |
+emote | Open emote selector | |
emote | i[emote-id] | Use emote |
+spectate | Open spectator mode selector | |
spectate | i[spectator-id] | Switch spectator mode |
spectate_next | Spectate the next player | |
spectate_previous | Spectate the previous player | |
spectate_closest | Spectate the closest player | |
zoom+ | Zoom increase | |
zoom- | Zoom decrease | |
zoom | Zoom reset | |
set_view | i[x]i[y] | Set camera position to x and y in the map |
say | r[message] | Say in chat |
say_team | r[message] | Say in team chat |
chat | 'all'] ?r[message] | Enable chat with all/team mode |
+show_chat | Show chat | |
echo | r[message] | Echo the text in chat window |
+left | Move left | |
+right | Move right | |
+jump | Jump | |
+hook | Hook | |
+fire | Fire | |
+showhookcoll | Show Hook Collision | |
+resetdummy | Reset Dummy | |
+weapon1 | Switch to hammer | |
+weapon2 | Switch to gun | |
+weapon3 | Switch to shotgun | |
+weapon4 | Switch to grenade | |
+weapon5 | Switch to laser | |
+nextweapon | Switch to next weapon | |
+prevweapon | Switch to previous weapon | |
add_foe | s[name] ?s[clan] | Add a foe |
remove_foe | s[name] ?s[clan] | Remove a foe |
foes | List foes | |
add_friend | s[name] ?s[clan] | Add a friend |
remove_friend | s[name] ?s[clan] | Remove a friend |
friends | List friends | |
team | i[team-id] | Switch team |
kill | Kill yourself to restart | |
tune_zone | i[zone] s[tuning] i[value] | Tune in zone a variable to value |
dummy_connect | connect dummy | |
dummy_disconnect | disconnect dummy | |
quit | Quit Teeworlds | |
exit | Quit Teeworlds | |
minimize | Minimize Teeworlds | |
connect | ip] | Connect to the specified host/ip |
disconnect | Disconnect from the server | |
ping | Ping the current server | |
screenshot | Take a screenshot | |
start_video | Start recording a video | |
stop_video | Stop recording a video | |
rcon | r[rcon-command] | Send specified command to rcon |
rcon_auth | r[password] | Authenticate to rcon |
rcon_login | s[username] r[password] | Authenticate to rcon with a username |
play | r[file] | Play the file specified |
record | ?r[file] | Record to the file |
stoprecord | Stop recording | |
add_demomarker | Add demo timeline marker | |
add_favorite | ip] | Add a server as a favorite |
remove_favorite | ip] | Remove a server from favorites |
demo_slice_start | ||
demo_slice_end | ||
demo_play | Play demo | |
demo_speed | i[speed] | Set demo speed |
save_replay | ?i[length] | Save a replay of the last defined amount of seconds |
benchmark_quit | i[seconds] r[file] | Benchmark frame times for number of seconds to file, then quit |
Tunings
Tuning | Description | Default |
---|---|---|
ground_control_speed | Max speed the tee can get on ground | 10.0 |
ground_control_accel | Acceleration speed on the ground | 2.0 |
ground_friction | Friction on the ground | 0.5 |
ground_jump_impulse | Impulse when jumping on ground | 13.2 |
air_jump_impulse | Impulse when jumping in air | 12.0 |
air_control_speed | Max speed the tee can get in the air | 5.0 |
air_control_accel | Acceleration speed in air | 1.5 |
air_friction | Friction in the air | 0.95 |
hook_length | Length of the hook | 380.0 |
hook_fire_speed | How fast the hook is fired | 80.0 |
hook_drag_accel | Acceleration when hook is stuck | 3.0 |
hook_drag_speed | Drag speed of the hook | 15.0 |
gravity | Gravity of the teeworld | 0.5 |
velramp_start | Velocity ramp start | 550 |
velramp_range | Velocity ramp range | 2000 |
velramp_curvature | Velocity ramp curvature | 1.4 |
gun_curvature | Gun curvature | 1.25 |
gun_speed | Gun speed | 2200.0 |
gun_lifetime | Gun lifetime | 2.0 |
shotgun_curvature | Shotgun curvature | 1.25 |
shotgun_speed | Shotgun speed | 2750.0 |
shotgun_speeddiff | (UNUSED) Speed difference between shotgun bullets | 0.8 |
shotgun_lifetime | (UNUSED) Shotgun lifetime | 0.20 |
grenade_curvature | Grenade curvature | 7.0 |
grenade_speed | Grenade speed | 1000.0 |
grenade_lifetime | Grenade lifetime | 2.0 |
laser_reach | How long the laser can reach | 800.0 |
laser_bounce_delay | When bouncing, stop the laser this long | 150 |
laser_bounce_num | How many times the laser can bounce | 1000 |
laser_bounce_cost | Remove this much from reach when laser is bouncing | 0 |
laser_damage | (UNUSED) Laser damage | 5 |
player_collision | Enable player collisions | 1 |
player_hooking | Enable player vs player hooking | 1 |
jetpack_strength | Jetpack pistol strength | 400.0 |
shotgun_strength | Shotgun pull strength | 10.0 |
explosion_strength | Explosion strength (grenade for example) | 6.0 |
hammer_strength | Hammer strength | 1.0 |
hook_duration | Hook duration | 1.25 |
hammer_fire_delay | Delay of hammering | 125 |
gun_fire_delay | Delay of firing gun | 125 |
shotgun_fire_delay | Delay of firing shotgun | 500 |
grenade_fire_delay | Delay of firing grenade | 500 |
laser_fire_delay | Delay of firing laser laser | 800 |
ninja_fire_delay | Delay of firing ninja | 800 |