Drag Part: Difference between revisions

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A drag part is a part in a map where you must [[hook]] a tee through a tunnel of freeze, typically through corners and hookthrough. Drag parts are very common in maps. Some maps are entirely made up of drag parts, with only a few non-dragging sections.
A drag part is a part in a map where you must [[hook]] a tee through a tunnel of freeze, typically through corners and hookthrough.
 
Drag parts are very common in maps. Some maps are entirely made up of drag parts, with only a few non-dragging sections.


[[File:DragPartSimple.webm|gif]]
[[File:DragPartSimple.webm|gif]]

Revision as of 07:16, 18 February 2022

This article is a Stub. You can help us by editing and improving it.

A drag part is a part in a map where you must hook a tee through a tunnel of freeze, typically through corners and hookthrough.

Drag parts are very common in maps. Some maps are entirely made up of drag parts, with only a few non-dragging sections.

Rehook

As the hook lasts only 3 seconds, a rehook is needed to keep the tee hooked.

Wall hammer

TODO: Explain

Ground hammer

TODO: Explain

Edge hook

TODO: Explain

Edge hook with speed

Edge hook with grenade

Delayed hook

If you wait a bit more when rehooking, you can make the tee you are dragging go under 2 or 3 tiles instead of 1, further tiles require a hammer.