Speedups: Difference between revisions
No edit summary |
No edit summary |
||
Line 10: | Line 10: | ||
<!--T:3--> | <!--T:3--> | ||
Speeders without max speed simply add velocity to a tee | Speeders without max speed simply add velocity to a tee but won't let a tee go past the [[Special:MyLanguage/Movement|maximum horizontal speed]]) However, speeders with a max speed value often behave differently - in many cases, they allow a tee to perform speed bugs with relatively easy setups. | ||
</translate> | </translate> |
Revision as of 07:10, 18 February 2023
Speedups are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same hitbox dimensions as a standard DDRace tile. The behavior of speeders depends on whether it has a max speed value or not.
Max Speed
Speeders without max speed simply add velocity to a tee but won't let a tee go past the maximum horizontal speed) However, speeders with a max speed value often behave differently - in many cases, they allow a tee to perform speed bugs with relatively easy setups.
TODO: Go more in depth.