Speedups: Difference between revisions
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'''''Speedups''''' are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same [[Special:MyLanguage/Collision|hitbox]] dimensions as a standard DDRace tile. The behavior of speeders depends on whether it has a max speed value or not. | '''''Speedups''''' are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same [[Special:MyLanguage/Collision|hitbox]] dimensions as a standard DDRace tile. The behavior of speeders depends on whether it has a max speed value or not. | ||
== Max Speed == <!--T:2--> | |||
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Speeders without max speed simply add velocity to a tee. (However, speedups won't let a tee go past the [[Special:MyLanguage/Movement|maximum horizontal speed]]) | Speeders without max speed simply add velocity to a tee. (However, speedups won't let a tee go past the [[Special:MyLanguage/Movement|maximum horizontal speed]]) But speeders with a max speed value often behave differently - in many cases, they allow a tee to perform speed bugs with relatively easy setups. | ||
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{{Todo|Go more in depth.}} | {{Todo|Go more in depth.}} | ||
[[Category:Game-Mechanic{{#translation:}}]] | [[Category:Game-Mechanic{{#translation:}}]] |
Revision as of 07:05, 18 February 2023
Speedups are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same hitbox dimensions as a standard DDRace tile. The behavior of speeders depends on whether it has a max speed value or not.
Max Speed
Speeders without max speed simply add velocity to a tee. (However, speedups won't let a tee go past the maximum horizontal speed) But speeders with a max speed value often behave differently - in many cases, they allow a tee to perform speed bugs with relatively easy setups.
TODO: Go more in depth.