Translations:Binds/81/en: Difference between revisions

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Keep in mind that if you have changed '''cl_mouse_max_distance''' or '''inp_mousesens''' from the default, using the example above will reset those settings to default.  Before you just enter the binds, check your settings for both first by typing '''cl_mouse_max_distance''' and '''inp_mousesens''' into the console.
Keep in mind that if you have changed '''cl_mouse_max_distance''' or '''inp_mousesens''' from the default, using the example above will reset those settings to default.  Before you just enter the binds, check your settings for both first by typing '''cl_mouse_max_distance''' and '''inp_mousesens''' into the console.
  bind <span style="color:green">x</span> <span style="color:red">"</span><span style="color:magenta">+toggle</span> <span style="color:blue">cl_mouse_max_distance</span> <span style="color:purple">2 [Your Value]<span style="color:red">;</span> <span style="color:magenta">+toggle</span> <span style="color:blue">inp_mousesens</span> <span style="color:purple">1 [Your Value]</span><span style="color:red">;</span> <span style="color:blue">+showhookcoll</span><span style="color:purple"><span style="color:red">"</span>
  bind <span style="color:green">x</span> <span style="color:red">"</span><span style="color:magenta">+toggle</span> <span style="color:blue">cl_mouse_max_distance</span> <span style="color:purple">2 [Your Value]<span style="color:red">;</span> <span style="color:magenta">+toggle</span> <span style="color:blue">inp_mousesens</span> <span style="color:purple">1 [Your Value]</span><span style="color:red">;</span> <span style="color:blue">+showhookcoll</span><span style="color:purple"><span style="color:red">"</span>
'''Note:''' the '''+showhookcoll''' line is optional, it's just helpful to see which way you're aiming since your tee's eyes don't follow the 45° constraints.
'''Note:''' the '''+showhookcoll''' line is optional.  It's just helpful to see which way you're aiming since your tee's eyes don't follow the 45° constraints, and by nature of how this bind works, your crosshair won't show direction either.

Latest revision as of 05:08, 18 February 2023

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Message definition (Binds)
This bind allows you to only aim in 45° angles when holding down the key.  This is useful for shooting rockets straight up for double rockets and a few other scenarios.
 bind <span style="color:green">x</span> <span style="color:red">"</span><span style="color:magenta">+toggle</span> <span style="color:blue">cl_mouse_max_distance</span> <span style="color:purple">2 400<span style="color:red">;</span> <span style="color:magenta">+toggle</span> <span style="color:blue">inp_mousesens</span> <span style="color:purple">1 200</span><span style="color:red">;</span> <span style="color:blue">+showhookcoll</span><span style="color:purple"><span style="color:red">"</span>
Keep in mind that if you have changed '''cl_mouse_max_distance''' or '''inp_mousesens''' from the default, using the example above will reset those settings to default.  Before you just enter the binds, check your settings for both first by typing '''cl_mouse_max_distance''' and '''inp_mousesens''' into the console.
 bind <span style="color:green">x</span> <span style="color:red">"</span><span style="color:magenta">+toggle</span> <span style="color:blue">cl_mouse_max_distance</span> <span style="color:purple">2 [Your Value]<span style="color:red">;</span> <span style="color:magenta">+toggle</span> <span style="color:blue">inp_mousesens</span> <span style="color:purple">1 [Your Value]</span><span style="color:red">;</span> <span style="color:blue">+showhookcoll</span><span style="color:purple"><span style="color:red">"</span>
'''Note:''' the '''+showhookcoll''' line is optional.  It's just helpful to see which way you're aiming since your tee's eyes don't follow the 45° constraints, and by nature of how this bind works, your crosshair won't show direction either.

This bind allows you to only aim in 45° angles when holding down the key. This is useful for shooting rockets straight up for double rockets and a few other scenarios.

bind x "+toggle cl_mouse_max_distance 2 400; +toggle inp_mousesens 1 200; +showhookcoll"

Keep in mind that if you have changed cl_mouse_max_distance or inp_mousesens from the default, using the example above will reset those settings to default. Before you just enter the binds, check your settings for both first by typing cl_mouse_max_distance and inp_mousesens into the console.

bind x "+toggle cl_mouse_max_distance 2 [Your Value]; +toggle inp_mousesens 1 [Your Value]; +showhookcoll"

Note: the +showhookcoll line is optional. It's just helpful to see which way you're aiming since your tee's eyes don't follow the 45° constraints, and by nature of how this bind works, your crosshair won't show direction either.