Speedups/en: Difference between revisions
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Speedups are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same hitbox dimensions as a standard DDRace tile. The behavior of speeders depends on whether it has a max speed value or not. | '''''Speedups''''' are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same [[Special:MyLanguage/Collision|hitbox]] dimensions as a standard DDRace tile. The behavior of speeders depends on whether it has a max speed value or not. | ||
==Speeders Without Max Speed== | == Speeders Without Max Speed == | ||
Speeders without max speed simply add velocity to a tee. (However, speedups won't let a tee go past the [[Special:MyLanguage/Movement|maximum horizontal speed]]) | Speeders without max speed simply add velocity to a tee. (However, speedups won't let a tee go past the [[Special:MyLanguage/Movement|maximum horizontal speed]]) | ||
==Speeders With Max Speed== | == Speeders With Max Speed == | ||
Speeders with a max speed value often behave differently - in many cases, they allow a tee to perform speed bugs with relatively easy setups. | Speeders with a max speed value often behave differently - in many cases, they allow a tee to perform speed bugs with relatively easy setups. |
Revision as of 19:08, 15 February 2023
Speedups are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same hitbox dimensions as a standard DDRace tile. The behavior of speeders depends on whether it has a max speed value or not.
Speeders Without Max Speed
Speeders without max speed simply add velocity to a tee. (However, speedups won't let a tee go past the maximum horizontal speed)
Speeders With Max Speed
Speeders with a max speed value often behave differently - in many cases, they allow a tee to perform speed bugs with relatively easy setups.
TODO: Go more in depth.