Speedups/ru: Difference between revisions
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<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Speedups are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same hitbox dimensions as a standard DDRace tile. The behavior of speeders depends on whether it has a max speed value or not. | |||
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== | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
==Speeders Without Max Speed== | |||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Speeders without max speed simply add velocity to a tee. (However, speedups won't let a tee go past the [[Special:MyLanguage/Movement|maximum horizontal speed]]) | |||
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[[Category:Game-Mechanic]] | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
==Speeders With Max Speed== | |||
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<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
Speeders with a max speed value often behave differently - in many cases, they allow a tee to perform speed bugs with relatively easy setups. | |||
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{{Todo|Go more in depth.}} | |||
[[Category:Game-Mechanic{{#translation:}}]] |
Revision as of 19:30, 11 February 2023
Speedups are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same hitbox dimensions as a standard DDRace tile. The behavior of speeders depends on whether it has a max speed value or not.
Speeders Without Max Speed
Speeders without max speed simply add velocity to a tee. (However, speedups won't let a tee go past the maximum horizontal speed)
Speeders With Max Speed
Speeders with a max speed value often behave differently - in many cases, they allow a tee to perform speed bugs with relatively easy setups.
TODO: Go more in depth.