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Translations:Automapper/43/zh: Difference between revisions

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Darkh (talk | contribs)
Created page with "随机规则可以从0到100%取值,这个值是此编号的替换概率<ref name="RandomRule">[https://github.com/ddnet/ddnet/blob/0abb32514b6e9643154dc6bcdc4a754defbf2321/src/game/editor/auto_map.cpp#L312 Random rule implementation]</ref>"
 
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随机规则可以从0到100%取值,这个值是此编号的替换概率<ref name="RandomRule">[https://github.com/ddnet/ddnet/blob/0abb32514b6e9643154dc6bcdc4a754defbf2321/src/game/editor/auto_map.cpp#L312 Random rule implementation]</ref>
随机规则可以从0到100%取值,这个值是此编号的替换概率<ref name="RandomRule">[https://github.com/ddnet/ddnet/blob/0abb32514b6e9643154dc6bcdc4a754defbf2321/src/game/editor/auto_map.cpp#L312 随机规则的实现]</ref>

Latest revision as of 02:06, 9 February 2025

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Message definition (Automapper)
The random rule expects a value between 0% and 100%. This value represents the probability, that a tile is placed<ref name="RandomRule">[https://github.com/ddnet/ddnet/blob/0abb32514b6e9643154dc6bcdc4a754defbf2321/src/game/editor/auto_map.cpp#L312 Random rule implementation]</ref>.

随机规则可以从0到100%取值,这个值是此编号的替换概率[1]