Teams/es: Difference between revisions

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<languages/>
<languages />
{{Stub}}
{{Stub}}


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
DDNet allows players to play maps in '''''teams''''' with friends without interacting with the rest of the server. All teams are numbered and there are 63 teams available from team 1 to team 63. When joining a server everyone is in team 0 (also called [[Special:MyLanguage/Common Terminology#Acronyms|t0]]) by default and can interact with everyone else in team 0. Some map types like in the Dummy Server category, where you have to play with your [[Special:MyLanguage/dummy|dummy]] require you to join a (non-team0) team.
DDNet allows players to play maps in '''''teams''''' with friends without interacting with the rest of the server. All teams are numbered and there are 63 teams available from team 1 to team 63. When joining a server everyone is in team 0 (also called [[Special:MyLanguage/Common Terminology#Acronyms|t0]]) by default and can interact with everyone else in team 0. Some map types like in the Dummy Server category, where you have to play with your [[Special:MyLanguage/dummy|dummy]] require you to join a (non-team 0) team.
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<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
* <code>/team <id></code>: joins team with id 0-63, when joining you are in the specially handled team 0
*<code>/team <id></code>: joins team with id 0-63, when joining you are in the specially handled team 0
**<code>/team</code>: when specifying no team to join the server simply outputs the current team to your chat
**<code>/team</code>: when specifying no team to join the server simply outputs the current team to your chat
* <code>/lock</code>: toggles lock state, default is unlocked
*<code>/lock</code>: toggles lock state, default is unlocked
** <code>/lock 1</code>: always locks the team
**<code>/lock 1</code>: always locks the team
** <code>/lock 0</code> or <code>/unlock</code>: always unlocks the team
**<code>/lock 0</code> or <code>/unlock</code>: always unlocks the team
* <code>/invite player_name</code>: Invites a player into your team, allowing them to join even when the team is locked.
*<code>/invite player_name</code>: Invites a player into your team, allowing them to join even when the team is locked.
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<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
* To speed up joining dummy maps: TODO
*To speed up joining dummy maps: TODO
</div>
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<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Three players ===
===Three players===
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
*Novice ★★★✰✰ [https://ddnet.org/maps/Skillz-32-3 Skillz 3]
*Novice ★★★★✰ [https://ddnet.org/maps/Skillz-32-5 Skillz 5]
*Novice ★★★★★ [https://ddnet.org/maps/Skillz-32-6 Skillz 6]
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
*Moderate ★✰✰✰✰ [https://ddnet.org/maps/Weapons Weapons]
*Moderate ★★★✰✰ [https://ddnet.org/maps/LazeAround2 LazeAround2]
*Moderate ★★★★✰ [https://ddnet.org/maps/3Play 3Play]
*Moderate ★★★★✰ [https://ddnet.org/maps/Cleopatra Cleopatra]
*Moderate ★★★★✰ [https://ddnet.org/maps/Tetris Tetris]
*Moderate ★★★★★ [https://ddnet.org/maps/LazeAround LazeAround]
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
*Brutal ★★✰✰✰ [https://ddnet.org/maps/LazeAround-32-3 LazeAround 3]
*Brutal ★★✰✰✰ [https://ddnet.org/maps/P2Z-95-Eclipse P2Z_Eclipse]
*Brutal ★★★✰✰ [https://ddnet.org/maps/w3na w3na]
*Brutal ★★★★✰ [https://ddnet.org/maps/Best-32-of-32-Three Best of Three]
*Brutal ★★★★✰ [https://ddnet.org/maps/Reason Reason]
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
*Oldschool ★✰✰✰✰ [https://ddnet.org/maps/Campotle-32-3 Campotle 3]
*Oldschool ★✰✰✰✰ [https://ddnet.org/maps/Koule-32-4 Koule 4]
*Oldschool ★✰✰✰✰ [https://ddnet.org/maps/Koule-32-7 Koule 7]
*Oldschool ★★✰✰✰ [https://ddnet.org/maps/ddrace-95-shella4 ddrace_shella4]
*Oldschool ★★✰✰✰ [https://ddnet.org/maps/Eagle-32-Race-32-Compilation Eagle Race Compilation]
*Oldschool ★★★✰✰ [https://ddnet.org/maps/Blue Blue] (recommended 4+ tees)
*Oldschool ★★★✰✰ [https://ddnet.org/maps/Koule-32-10 Koule 10]
*Oldschool ★★★★✰ [https://ddnet.org/maps/ResidentSS ResidentSS]
*Oldschool ★★★★✰ [https://ddnet.org/maps/Triple-32-Kill Triple Kill]
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
*DDmaX.Next ★✰✰✰✰ [https://ddnet.org/maps/Steff-32-I-32-beginning Steff I beginning]
*DDmaX.Next ★✰✰✰✰ [https://ddnet.org/maps/Steff-32-III-32-peace Steff III peace]
*DDmaX.Next ★★✰✰✰ [https://ddnet.org/maps/3way 3way]
*DDmaX.Next ★★✰✰✰ [https://ddnet.org/maps/slow slow]
*DDmaX.Next ★★★✰✰ [https://ddnet.org/maps/Frats-32-5 Frats 5]
*DDmaX.Next ★★★★✰ [https://ddnet.org/maps/lemonland lemonland]
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
*DDmaX.Pro ★★★★★ [https://ddnet.org/maps/Picklock Picklock]
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
* Moderate ★✰✰✰✰ [https://ddnet.org/maps/Weapons Weapons]
*DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race8 NUT_race8]
* Moderate ★★★✰✰ [https://ddnet.org/maps/LazeAround2 LazeAround2]
*DDmaX.Nut ★★★✰✰ [https://ddnet.org/maps/NUT-95-hardcore-95-race1 NUT_hardcore_race1]
* Moderate ★★★★✰ [https://ddnet.org/maps/3Play 3Play]
*DDmaX.Nut ★★★✰✰ [https://ddnet.org/maps/NUT-95-hardcore-95-race2 NUT_hardcore_race2]
* Moderate ★★★★✰ [https://ddnet.org/maps/Cleopatra Cleopatra]
*DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-hardcore-95-race4 NUT_hardcore_race4]
* Moderate ★★★★✰ [https://ddnet.org/maps/Tetris Tetris]
*DDmaX.Nut ★★★✰✰ [https://ddnet.org/maps/NUT-95-hardcore-95-race5 NUT_hardcore_race5]
* Moderate ★★★★★ [https://ddnet.org/maps/LazeAround LazeAround]
*DDmaX.Nut ★★★✰✰ [https://ddnet.org/maps/NUT-95-hardcore-95-race6/ NUT_hardcore_race6]
* DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race8 NUT_race8]
* Brutal ★★✰✰✰ [https://ddnet.org/maps/P2Z-95-Eclipse P2Z_Eclipse]
* Brutal ★★★✰✰ [https://ddnet.org/maps/w3na w3na]
* Brutal ★★★★✰ [https://ddnet.org/maps/Best-32-of-32-Three Best of Three]
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
* Brutal ★★★★✰ [https://ddnet.org/maps/Reason Reason]
===Four players===
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Four players ===
*Brutal ★★✰✰✰ [https://ddnet.org/maps/4Four 4Four]
*Brutal ★★★★✰ [https://ddnet.org/maps/Teeish-32-Mine Teeish Mine]
*Brutal ★★★★★ [https://ddnet.org/maps/4s 4s]
*Brutal ★★★★★ [https://ddnet.org/maps/Behemoth Behemoth]
*Brutal ★★★★★ [https://ddnet.org/maps/Cerberus Cerberus]
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
* DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race1 NUT_race1]
*Insane ★✰✰✰✰ [https://ddnet.org/maps/4q 4q]
* DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race4 NUT_race4]
*Insane ★★★✰✰ [https://ddnet.org/maps/4u 4u]
* Brutal ★★✰✰✰ [https://ddnet.org/maps/4Four 4Four]
*Insane ★★★★✰ [https://ddnet.org/maps/4k 4k]
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
* Brutal ★★★★★ [https://ddnet.org/maps/4Four 4s]
*Oldschool ★★✰✰✰ [https://ddnet.org/maps/ddrace-95-loop ddrace_loop]
*Oldschool ★★✰✰✰ [https://ddnet.org/maps/Hardcore-32-5 Hardcore 5]
*Oldschool ★★✰✰✰ [https://ddnet.org/maps/Hardcore-32-6 Hardcore 6]
*Oldschool ★★★✰✰ [https://ddnet.org/maps/Lost Lost]
*Oldschool ★★★✰✰ [https://ddnet.org/maps/Lost-32-2 Lost 2]
*Oldschool ★★★✰✰ [https://ddnet.org/maps/Lost-32-3 Lost 3]
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Five players ===
*DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race1 NUT_race1]
*DDmaX.Nut ★★✰✰✰ [https://ddnet.org/maps/NUT-95-race4 NUT_race4]
*DDmaX.Nut ★★★✰✰ [https://ddnet.org/maps/NUT-95-hardcore-95-bestof NUT_hardcore_bestof]
*DDmaX.Nut ★★★✰✰ [https://ddnet.org/maps/NUT-95-hardcore-95-race4 NUT_hardcore_race4]
*DDmaX.Nut ★★★✰✰ [https://ddnet.org/maps/NUT-32-Hardcore-32-UNITED NUT Hardcore UNITED]
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
* Moderate ★★✰✰✰ [https://ddnet.org/maps/High-32-Five High Five]
===Five players===
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
=== Ten players ===
*Moderate ★★✰✰✰ [https://ddnet.org/maps/High-32-Five High Five]
</div>
</div>


<div lang="en" dir="ltr" class="mw-content-ltr">
<div lang="en" dir="ltr" class="mw-content-ltr">
* DDmaX.Nut ★✰✰✰✰ [https://ddnet.org/maps/NUT-95-short-95-race4 NUT_short_race4]
===Ten players===
</div>
 
<div lang="en" dir="ltr" class="mw-content-ltr">
*DDmaX.Nut ★✰✰✰✰ [https://ddnet.org/maps/NUT-95-short-95-race4 NUT_short_race4]
</div>
</div>


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==Config variables==
==Config variables==
</div>
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
==Team Colors==
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
Each team <code>1-63</code> has its own color, these colors are assigned by using the [[wikipedia:Golden_angle|golden angle]]. Due to the properties of the golden angle, this can generate never repeating sequences of unique colors where the adjacent colors are very distinct. [https://github.com/ddnet/ddnet/pull/7129 GitHub Pull Request]
</div>
<div lang="en" dir="ltr" class="mw-content-ltr">
Here is a graph which depicts all teams corresponding to their colors:
[[File:Team Color Index.png|left|thumb|799x799px]]
</div>
<references />

Revision as of 18:58, 11 June 2024

Este artículo necesita contenido. Puedes ayudarnos editándolo y mejorándolo.


DDNet allows players to play maps in teams with friends without interacting with the rest of the server. All teams are numbered and there are 63 teams available from team 1 to team 63. When joining a server everyone is in team 0 (also called t0) by default and can interact with everyone else in team 0. Some map types like in the Dummy Server category, where you have to play with your dummy require you to join a (non-team 0) team.

Joining Teams

Joining and interacting with teams is done via chat commands. To enter these commands you have to either press T or ↵ Enter and use

  • /team <id>: joins team with id 0-63, when joining you are in the specially handled team 0
    • /team: when specifying no team to join the server simply outputs the current team to your chat
  • /lock: toggles lock state, default is unlocked
    • /lock 1: always locks the team
    • /lock 0 or /unlock: always unlocks the team
  • /invite player_name: Invites a player into your team, allowing them to join even when the team is locked.

Binds

  • To speed up joining dummy maps: TODO

Team size

The most members a single team can have is equal to 64. The same number can be seen getting used for the player slots of a single server. This is a limitation set by the codebase and is referred to as MAX_CLIENTS.

The largest team finish, with 64 tees, was done on "Gold Mine" in 2019-08-22 09:59:58 UTC[1].

Maps requiring more than two players

Three players

Four players

  • Insane ★✰✰✰✰ 4q
  • Insane ★★★✰✰ 4u
  • Insane ★★★★✰ 4k

Five players

Ten players

New teamrank system

Locking and restarting

Locking a team prevents its current players from leaving it when dying. It also makes it so that all players in the team are killed if 1 member dies.

A team can be locked and unlocked using the chat command /lock

Team 0

It's the default team a player gets upon joining a server. Finishing in this team will grant a rank but not a team rank, as such requires you to be in a proper team.

Team 0 cannot be locked.

Config variables


Team Colors

Each team 1-63 has its own color, these colors are assigned by using the golden angle. Due to the properties of the golden angle, this can generate never repeating sequences of unique colors where the adjacent colors are very distinct. GitHub Pull Request

Here is a graph which depicts all teams corresponding to their colors: