Infection: Difference between revisions

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Created page with "<languages/> <translate> == Infection == <!--T:1--> <!--T:2--> At the beginning of each game, a player is designated as the '''''"zombie."''''' Using a hammer, they must infect another target that is being defended by the other players using weapons and laser walls. A '''''"round"''''' ends when the time runs out or when all players are infected. == InfClass == <!--T:3--> <!--T:4--> The same principle as '''''Infection''''', with the exception that both uninfected pla..."
 
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The same principle as '''''Infection''''', with the exception that both uninfected players and zombies have '''''"classes."''''' Each player or zombie possesses the ability to infect or eliminate.
The same principle as '''''Infection''''', with the exception that both uninfected players and zombies have '''''"classes."''''' Each player or zombie possesses the ability to infect or eliminate.


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Revision as of 19:01, 27 August 2023

Infection

At the beginning of each game, a player is designated as the "zombie." Using a hammer, they must infect another target that is being defended by the other players using weapons and laser walls. A "round" ends when the time runs out or when all players are infected.

InfClass

The same principle as Infection, with the exception that both uninfected players and zombies have "classes." Each player or zombie possesses the ability to infect or eliminate.