Speedups: Difference between revisions

From DDraceNetwork
No edit summary
Louis (talk | contribs)
added info on speeders with max speed vs without
Line 2: Line 2:
{{LangNavBox}}
{{LangNavBox}}


Speedups are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same hitbox dimensions as a standard DDRace tile.
Speedups are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same hitbox dimensions as a standard DDRace tile. The behavior of speeders depends on whether it has a max speed value or not.
 
==Speeders Without Max Speed==
Speeders without max speed simply add velocity to a tee. (However, speedups won't let a tee go past the [[Movement|maximum horizontal speed]])
 
==Speeders With Max Speed==
Speeders with a max speed value often behave differently - in many cases, they allow a tee to perform speed bugs with relatively easy setups.
{{Todo|Go more in depth.}}

Revision as of 16:23, 5 November 2022

This article is a Stub. You can help us by editing and improving it.

EnglishEspañolPortuguês (Brasil)УкраїнськаРусский简体中文DeutschItalianoFrançaisCatalàTürkçe한국어

Speedups are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same hitbox dimensions as a standard DDRace tile. The behavior of speeders depends on whether it has a max speed value or not.

Speeders Without Max Speed

Speeders without max speed simply add velocity to a tee. (However, speedups won't let a tee go past the maximum horizontal speed)

Speeders With Max Speed

Speeders with a max speed value often behave differently - in many cases, they allow a tee to perform speed bugs with relatively easy setups.

TODO: Go more in depth.