GFX Troubleshooting: Difference between revisions

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This site is there to collect these to help those encountering the same issues.
This site is there to collect these to help those encountering the same issues.


1.0 Game not starting
== Game not starting ==
 
Generally there are two different types of users encountering these problems. Users with old computers (2015 and older) and users with new computers.
Generally there are two different types of users encountering these problems. Users with old computers (2015 and older) and users with new computers.


1.1 For users with older computers
=== For users with older computers ===
Usually it's enough to force OpenGL 1.x and the game should start.
 
Usually it’s enough to force OpenGL 1.x and the game should start.
Do this by editing settings_ddnet.cfg that is located inside the config directory (https://wiki.ddnet.org/wiki/FAQ#Where_is_the_DDNet_config,_config_directory_or_save_directory?)
Do this by editing settings_ddnet.cfg that is located inside the config directory (https://wiki.ddnet.org/wiki/FAQ#Where_is_the_DDNet_config,_config_directory_or_save_directory?)
Make sure no DDNet Client is running (best is you even check in the taskmanager)
Make sure no DDNet Client is running (best is you even check in the taskmanager)
To the bottom of this file add:
To the bottom of this file add:
```
 
gfx_gl_major 1
gfx_gl_major 1
gfx_backend opengl
gfx_backend opengl
```
If you are a steam user, you can also pass it as steam start parameter by writing “gfx_gl_major 1; gfx_backend opengl” (INCLUDING the ) (rightclick ddnet in steam, properties -> start arguments.
If you are a steam user, you can also pass it as steam start parameter by writing "gfx_gl_major 1; gfx_backend opengl" (INCLUDING the ") (rightclick ddnet in steam, properties -> start arguments.


If all this still does not help, you can still fallback to software rendering. Software rendering means it runs all graphics calls on your CPU instead of your GPU. This results in far less FPS, but might still be playable with some tweaks. Grab the latest 64-bit version of ddnet from https://ddnet.org/downloads. Now download and install 7-Zip. Download the latest mesa for windows from https://github.com/pal1000/mesa-dist-win/releases
If all this still does not help, you can still fallback to software rendering. Software rendering means it runs all graphics calls on your CPU instead of your GPU. This results in far less FPS, but might still be playable with some tweaks. Grab the latest 64-bit version of ddnet from https://ddnet.org/downloads. Now download and install 7-Zip. Download the latest mesa for windows from https://github.com/pal1000/mesa-dist-win/releases
which should be named like this: mesa3d-xx.y.z-release-mingw.7z.
which should be named like this: mesa3d-xx.y.z-release-mingw.7z.
Unpack the DDNet client somewhere, unpack mesa. From mesa move all .dll files from the x64 directory inside the DDNet client's directory. So all .dll files are next to DDNet.exe. If you did everything right it should start the client again, if not try to add
Unpack the DDNet client somewhere, unpack mesa. From mesa move all .dll files from the x64 directory inside the DDNet client’s directory. So all .dll files are next to DDNet.exe. If you did everything right it should start the client again, if not try to add
```
 
gfx_backend Vulkan
gfx_backend Vulkan
```
 
to the settings_ddnet.cfg as described above
to the settings_ddnet.cfg as described above


=== For users with new computers ===


1.2 For users with new computers
Usually this is caused by bad drivers. You should check the manufacturers website for the newest drivers
Usually this is caused by bad drivers. You should check the manufacturers website for the newest drivers
(AMD: https://www.amd.com/en/support, NVIDIA: https://www.nvidia.com/download/index.aspx?lang=en-us, Intel:
(AMD: https://www.amd.com/en/support, NVIDIA: https://www.nvidia.com/download/index.aspx?lang=en-us, Intel:
https://www.intel.com/content/www/us/en/download-center/home.html also for intel note this article https://www.intel.com/content/www/us/en/support/articles/000058958/graphics.html)
https://www.intel.com/content/www/us/en/download-center/home.html also for intel note this article https://www.intel.com/content/www/us/en/support/articles/000058958/graphics.html)
If it's still crashing you should try to use vulkan
If it’s still crashing you should try to use vulkan
Do this by editing settings_ddnet.cfg that is located inside the config directory (https://wiki.ddnet.org/wiki/FAQ#Where_is_the_DDNet_config,_config_directory_or_save_directory?)
Do this by editing settings_ddnet.cfg that is located inside the config directory (https://wiki.ddnet.org/wiki/FAQ#Where_is_the_DDNet_config,_config_directory_or_save_directory?)
Make sure no DDNet Client is running (best is you even check in the taskmanager)
Make sure no DDNet Client is running (best is you even check in the taskmanager)
To the bottom of this file add:
To the bottom of this file add:
```
gfx_backend Vulkan
```
If you are a steam user, you can also pass it as steam start parameter by writing "gfx_backend Vulkan" (INCLUDING the ") (rightclick ddnet in steam, properties -> start arguments


2.0 Some text is invisible with the Vulkan backend
<pre>gfx_backend Vulkan</pre>
Users with an AMD card reported this and it's caused by AMD driver from 2021. Just visit and download a driver from march 2022 or newer from https://www.amd.com/en/support.
If you are a steam user, you can also pass it as steam start parameter by writing “gfx_backend Vulkan” (INCLUDING the “) (rightclick ddnet in steam, properties -&gt; start arguments
 
== Some text is invisible with the Vulkan backend ==
 
Users with an AMD card reported this and it’s caused by AMD driver from 2021. Just visit and download a driver from march 2022 or newer from https://www.amd.com/en/support.
If there is no driver from 2022 you should switch back to OpenGL, you sadly cannot use Vulkan then, inside the client just paste
If there is no driver from 2022 you should switch back to OpenGL, you sadly cannot use Vulkan then, inside the client just paste
`gfx_gl_major 3;gfx_gl_minor 3; gfx_backend opengl` in the F1 console and restart the client.
<code>gfx_gl_major 3;gfx_gl_minor 3; gfx_backend opengl</code> in the F1 console and restart the client.
 
== The client randomly crashes with an Intel GPU ==


3.0 The client randomly crashes with an Intel GPU
Usually DDNet has a strong fallback system for Intel GPUs on Windows as they often caused bugs with OpenGL 2.1+
Usually DDNet has a strong fallback system for Intel GPUs on Windows as they often caused bugs with OpenGL 2.1+
If you have a recent Intel GPU you can simply switch to Vulkan in the graphic settings inside the client.
If you have a recent Intel GPU you can simply switch to Vulkan in the graphic settings inside the client.
Else type `gfx_gl_major 2;gfx_gl_minor 0; gfx_backend opengl` in the F1 console of the client and restart.
Else type <code>gfx_gl_major 2;gfx_gl_minor 0; gfx_backend opengl</code> in the F1 console of the client and restart.
 
== Absolutly nothing helps ==


4.0 Absolutly nothing helps
If you are sure you did everything correct and nothing helped report this bug on ddnet’s discord #bugs channel. You are the first encountering this situation. The only known modern GPU that caused problems is an AMD ryzen 3 2200g, if you don’t use the AMD beta drivers (confirmed with Adrenalin 22.5.1 Recommended (WHQL))
If you are sure you did everything correct and nothing helped report this bug on ddnet's discord #bugs channel. You are the first encountering this situation. The only known modern GPU that caused problems is an AMD ryzen 3 2200g, if you don't use the AMD beta drivers (confirmed with Adrenalin 22.5.1 Recommended (WHQL))
You can simply switch to OpenGL backend, see [[#Some text is invisible with the Vulkan backend]]. Else you have to accept to use an OpenGL 1.x backend as described in [[#For users with older computers]].
You can simply switch to OpenGL backend, see #2.0. Else you have to accept to use an OpenGL 1.x backend as described in #1.1.
It’s also quite possible that the problem is not GFX related. Try to disable your Anti-Virus for DDNet, make sure you use a recent Windows/Linux/macOS version. Always try 64-bit versions first as they are more tested.
It's also quite possible that the problem is not GFX related. Try to disable your Anti-Virus for DDNet, make sure you use a recent Windows/Linux/macOS version. Always try 64-bit versions first as they are more tested.


5.0 Some ingame tiles are invisible or look broken
== Some ingame tiles are invisible or look broken ==


You are probably an user with an old GPU, just see 1.1 for the solution.
You are probably an user with an old GPU, just see [[#For users with older computers]] for the solution.

Revision as of 17:12, 3 October 2022

There are numerous gfx related bugs users encountered. Not all are fixable, but might have workarounds. This site is there to collect these to help those encountering the same issues.

Game not starting

Generally there are two different types of users encountering these problems. Users with old computers (2015 and older) and users with new computers.

For users with older computers

Usually it’s enough to force OpenGL 1.x and the game should start. Do this by editing settings_ddnet.cfg that is located inside the config directory (https://wiki.ddnet.org/wiki/FAQ#Where_is_the_DDNet_config,_config_directory_or_save_directory?) Make sure no DDNet Client is running (best is you even check in the taskmanager) To the bottom of this file add:

gfx_gl_major 1
gfx_backend opengl

If you are a steam user, you can also pass it as steam start parameter by writing “gfx_gl_major 1; gfx_backend opengl” (INCLUDING the “) (rightclick ddnet in steam, properties -> start arguments.

If all this still does not help, you can still fallback to software rendering. Software rendering means it runs all graphics calls on your CPU instead of your GPU. This results in far less FPS, but might still be playable with some tweaks. Grab the latest 64-bit version of ddnet from https://ddnet.org/downloads. Now download and install 7-Zip. Download the latest mesa for windows from https://github.com/pal1000/mesa-dist-win/releases which should be named like this: mesa3d-xx.y.z-release-mingw.7z. Unpack the DDNet client somewhere, unpack mesa. From mesa move all .dll files from the x64 directory inside the DDNet client’s directory. So all .dll files are next to DDNet.exe. If you did everything right it should start the client again, if not try to add

gfx_backend Vulkan

to the settings_ddnet.cfg as described above

For users with new computers

Usually this is caused by bad drivers. You should check the manufacturers website for the newest drivers (AMD: https://www.amd.com/en/support, NVIDIA: https://www.nvidia.com/download/index.aspx?lang=en-us, Intel: https://www.intel.com/content/www/us/en/download-center/home.html also for intel note this article https://www.intel.com/content/www/us/en/support/articles/000058958/graphics.html) If it’s still crashing you should try to use vulkan Do this by editing settings_ddnet.cfg that is located inside the config directory (https://wiki.ddnet.org/wiki/FAQ#Where_is_the_DDNet_config,_config_directory_or_save_directory?) Make sure no DDNet Client is running (best is you even check in the taskmanager) To the bottom of this file add:

gfx_backend Vulkan

If you are a steam user, you can also pass it as steam start parameter by writing “gfx_backend Vulkan” (INCLUDING the “) (rightclick ddnet in steam, properties -> start arguments

Some text is invisible with the Vulkan backend

Users with an AMD card reported this and it’s caused by AMD driver from 2021. Just visit and download a driver from march 2022 or newer from https://www.amd.com/en/support. If there is no driver from 2022 you should switch back to OpenGL, you sadly cannot use Vulkan then, inside the client just paste gfx_gl_major 3;gfx_gl_minor 3; gfx_backend opengl in the F1 console and restart the client.

The client randomly crashes with an Intel GPU

Usually DDNet has a strong fallback system for Intel GPUs on Windows as they often caused bugs with OpenGL 2.1+ If you have a recent Intel GPU you can simply switch to Vulkan in the graphic settings inside the client. Else type gfx_gl_major 2;gfx_gl_minor 0; gfx_backend opengl in the F1 console of the client and restart.

Absolutly nothing helps

If you are sure you did everything correct and nothing helped report this bug on ddnet’s discord #bugs channel. You are the first encountering this situation. The only known modern GPU that caused problems is an AMD ryzen 3 2200g, if you don’t use the AMD beta drivers (confirmed with Adrenalin 22.5.1 Recommended (WHQL)) You can simply switch to OpenGL backend, see #Some text is invisible with the Vulkan backend. Else you have to accept to use an OpenGL 1.x backend as described in #For users with older computers. It’s also quite possible that the problem is not GFX related. Try to disable your Anti-Virus for DDNet, make sure you use a recent Windows/Linux/macOS version. Always try 64-bit versions first as they are more tested.

Some ingame tiles are invisible or look broken

You are probably an user with an old GPU, just see #For users with older computers for the solution.