Template:Game.png style: Difference between revisions
Add Game.png style calculation superseding Pos+Dim |
Fix style |
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Line 1: | Line 1: | ||
<includeonly>{{#switch: {{{1}}} | <includeonly>{{#switch: {{{1}}} | ||
| Hammer crosshair = width: | | Hammer crosshair = width: 64px; height: 64px; background-position: -0px -0px | ||
| Hook = width: | | Hook = width: 32px; height: 32px; background-position: -64px -0px | ||
| Hook anchor = width: | | Hook anchor = width: 96px; height: 32px; background-position: -96px -0px | ||
| Dust 1 = width: | | Dust 1 = width: 32px; height: 32px; background-position: -192px -0px | ||
| Dust 2 = width: | | Dust 2 = width: 32px; height: 32px; background-position: -192px -32px | ||
| Dust 3 = width: | | Dust 3 = width: 32px; height: 32px; background-position: -224px -0px | ||
| Dust 4 = width: | | Dust 4 = width: 32px; height: 32px; background-position: -224px -32px | ||
| Dust 5 = width: | | Dust 5 = width: 32px; height: 32px; background-position: -256px -0px | ||
| Dust 6 = width: | | Dust 6 = width: 32px; height: 32px; background-position: -256px -32px | ||
| Dust 7 = width: | | Dust 7 = width: 64px; height: 64px; background-position: -288px -0px | ||
| Dust 8 = width: | | Dust 8 = width: 64px; height: 64px; background-position: -352px -0px | ||
| Dust 9 = width: | | Dust 9 = width: 64px; height: 64px; background-position: -416px -0px | ||
| Damage indicator 1 = width: | | Damage indicator 1 = width: 64px; height: 64px; background-position: -480px -0px | ||
| Damage indicator 2 = width: | | Damage indicator 2 = width: 64px; height: 64px; background-position: -544px -0px | ||
| Damage indicator 3 = width: | | Damage indicator 3 = width: 64px; height: 64px; background-position: -608px -0px | ||
| Heart full = width: | | Heart full = width: 64px; height: 64px; background-position: -672px -0px | ||
| Heart empty = width: | | Heart empty = width: 64px; height: 64px; background-position: -736px -0px | ||
| Pistol = width: | | Pistol = width: 128px; height: 64px; background-position: -64px -128px | ||
| Pistol crosshair = width: | | Pistol crosshair = width: 64px; height: 64px; background-position: -0px -128px | ||
| Pistol projectile = width: | | Pistol projectile = width: 64px; height: 64px; background-position: -192px -128px | ||
| Pistol fire 1 = width: | | Pistol fire 1 = width: 128px; height: 64px; background-position: -256px -128px | ||
| Pistol fire 2 = width: | | Pistol fire 2 = width: 128px; height: 64px; background-position: -384px -128px | ||
| Pistol fire 3 = width: | | Pistol fire 3 = width: 128px; height: 64px; background-position: -512px -128px | ||
| Ninjabar full = width: | | Ninjabar full = width: 64px; height: 64px; background-position: -672px -128px | ||
| Ninjabar empty = width: | | Ninjabar empty = width: 64px; height: 64px; background-position: -736px -128px | ||
| Shotgun = width: | | Shotgun = width: 256px; height: 64px; background-position: -64px -192px | ||
| Shotgun crosshair = width: | | Shotgun crosshair = width: 64px; height: 64px; background-position: -0px -192px | ||
| Shotgun projectile = width: | | Shotgun projectile = width: 64px; height: 64px; background-position: -320px -192px | ||
| Shotgun fire 1 = width: | | Shotgun fire 1 = width: 128px; height: 64px; background-position: -384px -192px | ||
| Shotgun fire 2 = width: | | Shotgun fire 2 = width: 128px; height: 64px; background-position: -512px -192px | ||
| Shotgun fire 3 = width: | | Shotgun fire 3 = width: 128px; height: 64px; background-position: -640px -192px | ||
| Hammer = width: | | Hammer = width: 128px; height: 96px; background-position: -64px -32px | ||
| Shotgun shield = width: | | Shotgun shield = width: 64px; height: 64px; background-position: -480px -64px | ||
| Grenade shield = width: | | Grenade shield = width: 64px; height: 64px; background-position: -544px -64px | ||
| Laser shield = width: | | Laser shield = width: 64px; height: 64px; background-position: -608px -64px | ||
| Shield full = width: | | Shield full = width: 64px; height: 64px; background-position: -672px -64px | ||
| Shield empty = width: | | Shield empty = width: 64px; height: 64px; background-position: -736px -64px | ||
| Entity = width: | | Entity = width: 64px; height: 64px; background-position: -256px -64px | ||
| Heart = width: | | Heart = width: 64px; height: 64px; background-position: -320px -64px | ||
| Shield = width: | | Shield = width: 64px; height: 64px; background-position: -384px -64px | ||
| Grenade = width: | | Grenade = width: 224px; height: 64px; background-position: -64px -256px | ||
| Grenade crosshair = width: | | Grenade crosshair = width: 64px; height: 64px; background-position: -0px -256px | ||
| Grenade projectile = width: | | Grenade projectile = width: 64px; height: 64px; background-position: -320px -256px | ||
| Ninja = width: | | Ninja = width: 224px; height: 64px; background-position: -96px -320px | ||
| Ninja crosshair = width: | | Ninja crosshair = width: 64px; height: 64px; background-position: -0px -320px | ||
| Ninja shield = width: | | Ninja shield = width: 64px; height: 64px; background-position: -320px -320px | ||
| Laser = width: | | Laser = width: 224px; height: 96px; background-position: -64px -384px | ||
| Laser crosshair = width: | | Laser crosshair = width: 64px; height: 64px; background-position: -0px -384px | ||
| Laser projectile = width: | | Laser projectile = width: 64px; height: 64px; background-position: -320px -384px | ||
| Flag blue = width: | | Flag blue = width: 128px; height: 256px; background-position: -384px -256px | ||
| Flag red = width: | | Flag red = width: 128px; height: 256px; background-position: -512px -256px | ||
| Ninja dash 1 = width: | | Ninja dash 1 = width: 224px; height: 128px; background-position: -800px -0px | ||
| Ninja dash 2 = width: | | Ninja dash 2 = width: 224px; height: 128px; background-position: -800px -128px | ||
| Ninja dash 3 = width: | | Ninja dash 3 = width: 224px; height: 128px; background-position: -800px -256px | ||
| default = Error | | default = Error | ||
}} | }} | ||
</includeonly><noinclude> | </includeonly><noinclude> | ||
</noinclude> | </noinclude> |
Revision as of 09:50, 20 August 2022