Skin Creation: Difference between revisions
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To create a skin, you'll need the appropriate software before you begin. It's advised to use a vector graphics image editor, as they produce clean exports and are easy to edit. Some popular choices are: | To create a skin, you'll need the appropriate software before you begin. It's advised to use a vector graphics image editor, as they produce clean exports and are easy to edit. Some popular choices are: | ||
* [https://inkscape.org/ Inkscape] (free, open-source) | * [https://inkscape.org/ Inkscape] (free, open-source, and the choice of this tutorial) | ||
* [https://www.adobe.com/products/illustrator.html Adobe Illustrator] | * [https://www.adobe.com/products/illustrator.html Adobe Illustrator] | ||
* [https://affinity.serif.com/en-us/ Affinity Designer] | * [https://affinity.serif.com/en-us/ Affinity Designer] | ||
Next, it's time to start making your skin. It's easiest to start from a pre-existing skin, or a template file. [https://github.com/ddnet/ddnet-data-svg/tree/main/skins This GitHub repo] contains many .svg remakes of popular skins. | Next, it's time to start making your skin. It's easiest to start from a pre-existing skin, or a template file. [https://github.com/ddnet/ddnet-data-svg/tree/main/skins This GitHub repo] contains many .svg remakes of popular skins. Let's take a look at the default skin .svg: | ||
[[File:Default skin svg.png|left|thumb|default.svg]] | |||
As we can see, each body part has a corresponding black shadow version. The black shadow of each body part is the outline used in the tee as a whole. Make sure these share the same shape as each body part, but with a larger stroke size. |
Revision as of 23:56, 22 February 2022
Skin files are 32-bit RGBA formatted in a 2:1 ratio. Each side of the image must be divisible by 4 pixels.
To create a skin, you'll need the appropriate software before you begin. It's advised to use a vector graphics image editor, as they produce clean exports and are easy to edit. Some popular choices are:
- Inkscape (free, open-source, and the choice of this tutorial)
- Adobe Illustrator
- Affinity Designer
Next, it's time to start making your skin. It's easiest to start from a pre-existing skin, or a template file. This GitHub repo contains many .svg remakes of popular skins. Let's take a look at the default skin .svg:
As we can see, each body part has a corresponding black shadow version. The black shadow of each body part is the outline used in the tee as a whole. Make sure these share the same shape as each body part, but with a larger stroke size.