Speedups: Difference between revisions
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Speedups are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same hitbox dimensions as a standard DDRace tile. The behavior of speeders depends on whether it has a max speed value or not. | '''''Speedups''''' are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same [[Special:MyLanguage/Collision|hitbox]] dimensions as a standard DDRace tile. The behavior of speeders depends on whether it has a max speed value or not. | ||
==Speeders Without Max Speed== <!--T:2--> | == Speeders Without Max Speed == <!--T:2--> | ||
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==Speeders With Max Speed== <!--T:4--> | == Speeders With Max Speed == <!--T:4--> | ||
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Revision as of 19:07, 15 February 2023
Speedups are entity tiles that alter the speed of any tees inside of them. Speedup tiles share the same hitbox dimensions as a standard DDRace tile. The behavior of speeders depends on whether it has a max speed value or not.
Speeders Without Max Speed
Speeders without max speed simply add velocity to a tee. (However, speedups won't let a tee go past the maximum horizontal speed)
Speeders With Max Speed
Speeders with a max speed value often behave differently - in many cases, they allow a tee to perform speed bugs with relatively easy setups.
TODO: Go more in depth.