Translations:ZCatch/2/en: Difference between revisions

From DDraceNetwork
FuzzyBot (talk | contribs)
Importing a new version from external source
 
FuzzyBot (talk | contribs)
Importing a new version from external source
Line 1: Line 1:
In '''''zCatch''''' players are fighting with the goal to catch all the others players. You catch other players by hitting them with your weapon. When a player gets caught, they have to spectate the catcher while he's alive. If the catcher gets caught by someone else all their caught tees get released and respawn. The game stops when one player has caught all other players.
'''''zCatch''''' is a Teeworlds modification that players need to catch all the other players to win. It based on the rules of Zombieball. The current implementation is developed by jxsl13, while the original one is developed by released by erd on 6 January 2010.

Revision as of 05:06, 18 February 2023

Information about message (contribute)
This message has no documentation. If you know where or how this message is used, you can help other translators by adding documentation to this message.
Message definition (ZCatch)
'''''zCatch'''''  is a Teeworlds modification where players need to catch all the other players to win. It is based on the rules of Zombieball. The current implementation is developed by jxsl13, while the original one is developed and released by erd on 6 January 2010.

zCatch is a Teeworlds modification that players need to catch all the other players to win. It based on the rules of Zombieball. The current implementation is developed by jxsl13, while the original one is developed by released by erd on 6 January 2010.