Translations:Development/32/zh: Difference between revisions

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* [https://github.com/ddnet/ddnet/blob/master/src/game/server/entities/character.h CCharacter]: 代表一个活着的[[Special:MyLanguage/Common_Terminology#Tee|Tee]] , 当一个Tee生成时会被实例化,当它死亡时会被删除。有关玩家在死亡之间的信息,请参阅[https://github.com/ddnet/ddnet/blob/master/src/game/server/player.h CPlayer]。
* [https://github.com/ddnet/ddnet/blob/master/src/game/server/entities/character.h CCharacter]: 代表一个活着的[[Special:MyLanguage/Common_Terminology#Tee|Tee]] , 当一个Tee生成时会被实例化,当它死亡时会被删除。
* [https://github.com/ddnet/ddnet/blob/master/src/game/server/player.h CPlayer]包含了其他没有关联[[Special:MyLanguage/Common_Terminology#Tee|Tee]]的信息(昵称、国籍等)。有关玩家在死亡之间的信息,请参阅此项

Latest revision as of 07:06, 22 May 2024

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*[https://github.com/ddnet/ddnet/blob/master/src/game/server/entities/character.h CCharacter]: Represents a [[Special:MyLanguage/Common_Terminology#Tee|tee]] that is alive, it is instantiated when a tee spawns and deleted when it dies.
* [https://github.com/ddnet/ddnet/blob/master/src/game/server/player.h CPlayer] contains information not related to the [[Common Terminology/fr#Tee|Tee]] (nickname, flag, etc.).
  • CCharacter: 代表一个活着的Tee , 当一个Tee生成时会被实例化,当它死亡时会被删除。
  • CPlayer包含了其他没有关联Tee的信息(昵称、国籍等)。有关玩家在死亡之间的信息,请参阅此项。