Translations:Death/2/zh: Difference between revisions

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Created page with "死亡方格{{Tile|game|2}}可以在高速下被穿过而不被触发,但是由于其更大的判定范围,不能直接使用{{Ninja|武士刀}}来穿过。但是武士刀冲刺却可以穿过45度摆放的死亡方格。"
 
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死亡方格{{Tile|game|2}}可以在[[Special:MyLanguage/Movement|速]]下被穿过而不被触发,但由于其更大的判定范围,不能直接使用{{Ninja|武士刀}}来穿过。但是武士刀冲刺却可以穿过45度摆放的死亡方格
玩家的[[Special:MyLanguage/Movement|移动]]足够大时,玩家是可以穿过死亡区域的,但由于死亡区域的判定体积较大所以不能直接使用{{Ninja|武士刀}}来穿过死亡区域(若一对死亡区域呈对角线方向放置,那么则可能使用武士刀对着角落进行冲刺穿过)

Revision as of 16:30, 2 June 2023

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Message definition (Death)
The death tile {{Tile|game|2}} is skippable with enough [[Special:MyLanguage/Movement|speed]], but not directly with {{Ninja}} due to its bigger hitbox. However, a ninja dash is able to skip a pair of death tiles if they are placed diagonally to one another.

在玩家的移动速度足够大时,玩家是可以穿过死亡区域的,但由于死亡区域的判定体积较大所以不能直接使用 武士刀来穿过死亡区域(若一对死亡区域呈对角线方向放置,那么则可能使用武士刀对着角落进行冲刺穿过)。