Translations:Collision/10/zh: Difference between revisions

From DDraceNetwork
FightFire (talk | contribs)
No edit summary
FightFire (talk | contribs)
No edit summary
Line 1: Line 1:
* {{TileLink|{{Tile|game|2}}|Death/zh|死亡}} 区域的碰撞体积为<code>50*50</code>个单位长度的正方形区域;
* {{TileLink|{{Tile|game|2}}|Death/zh|死亡}} [[Special:MyLanguage/Tiles|区域]]的碰撞体积为<code>50*50</code>个单位长度的正方形区域;

Revision as of 02:38, 16 March 2023

Information about message (contribute)
This message has no documentation. If you know where or how this message is used, you can help other translators by adding documentation to this message.
Message definition (Collision)
{{TileLink|{{Tile|game|2}}|Death|Kill}} [[Special:MyLanguage/Tiles|tiles]] have a square hitbox of <code>50x50</code> units.
  • 死亡 區域的碰撞體積為50*50個單位長度的正方形區域;