Infection/zh: Difference between revisions
新增infection的中文wiki |
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<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== Infection == | |||
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''' | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
At the beginning of each game, a player is designated as the '''''"zombie."''''' Using a hammer, they must infect another target that is being defended by the other players using weapons and laser walls. A '''''"round"''''' ends when the time runs out or when all players are infected. | |||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
== InfClass == | |||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
The same principle as '''''Infection''''', with the exception that both uninfected players and zombies have '''''"classes."''''' Each player or zombie possesses the ability to infect or eliminate. | |||
</div> | |||
<div lang="en" dir="ltr" class="mw-content-ltr"> | |||
<references /> | |||
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== | |||
Revision as of 19:01, 27 August 2023
Infection
At the beginning of each game, a player is designated as the "zombie." Using a hammer, they must infect another target that is being defended by the other players using weapons and laser walls. A "round" ends when the time runs out or when all players are infected.
InfClass
The same principle as Infection, with the exception that both uninfected players and zombies have "classes." Each player or zombie possesses the ability to infect or eliminate.